1 2libglTF 0.0.2 3--------------------------------------------- 4 5 - Better positioning 6 - When the *.json file does not specify the default position or in orbit mode models 7 are positioned to the center. This centering alorithm was improved. 8 9 10 11libglTF 0.0.1 12--------------------------------------------- 13 14 - Multisampling (needs a context which supports it) 15 16 - Limitations of walkthrough mode (default mode) are gone 17 - Moving the camera along the y axis (upward/downward) was not possible 18 - Vertical camera rotation had a limitation from 90 to -90 degree 19 20 - Better error handling 21 - Avoid crash when the given *.json file is invalid. 22 - Better error handling related to import of image, shader and buffer files. 23 24 - gltf_get_camera_pos() method return with the real values after rotation/translation 25 - Before only the camera rotation had effect on the camera position returned by this method. 26 Now all camera transformation change the position/orientation vectors accordingly. 27 28 - Packaging changes 29 - Include folder was changed from $(includedir)/libgltf-0.0.x/libgltf.. to $(includedir)/libgltf-0.0.x/... 30 which means the include directives in C++ source files are also changed from <libgltf/libgltf.h> to <libgltf.h> 31 32 33/* vim:set shiftwidth=4 softtabstop=4 expandtab: */ 34