1
2libglTF 0.0.2
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4
5    - Better positioning
6        - When the *.json file does not specify the default position or in orbit mode models
7          are positioned to the center. This centering alorithm was improved.
8
9
10
11libglTF 0.0.1
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13
14    - Multisampling (needs a context which supports it)
15
16    - Limitations of walkthrough mode (default mode) are gone
17        - Moving the camera along the y axis (upward/downward) was not possible
18        - Vertical camera rotation had a limitation from 90 to -90 degree
19
20    - Better error handling
21        - Avoid crash when the given *.json file is invalid.
22        - Better error handling related to import of image, shader and buffer files.
23
24    - gltf_get_camera_pos() method return with the real values after rotation/translation
25        - Before only the camera rotation had effect on the camera position returned by this method.
26          Now all camera transformation change the position/orientation vectors accordingly.
27
28    - Packaging changes
29        - Include folder was changed from $(includedir)/libgltf-0.0.x/libgltf.. to $(includedir)/libgltf-0.0.x/...
30          which means the include directives in C++ source files are also changed from <libgltf/libgltf.h> to <libgltf.h>
31
32
33/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
34