1LIBGLTF is a C++ library for rendering OpenGL models stored in glTF format.
2
3The glTF, the GL Transmission Format, is the runtime asset format for
4the GL APIs: WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between
5formats used by modeling tools and the GL APIs. You can read more about
6the format in it's specification:
7https://github.com/KhronosGroup/glTF/blob/schema/specification/README.md
8
9LIBGLTF provides methods to load the OpenGL scene from glTF format and render
10it into an existing OpenGL context. LIBGLTF also allows to change the camera
11position so the scene can be displayed from different points of view.
12
13Summary, LIBGLTF can be a good base of a glTF viewer.
14
15---------------------------------------------
16
17Building:
18
19Linux:
20./configure.ac && make
21
22Windows
23Use visual studio project files under ./build/win32/
24
25---------------------------------------------
26
27Build dependencies:
28
29glew	(>= 1.8.0)
30glm	(>= 0.9.0.0)
31boost	(>= 1.41.0)
32
33---------------------------------------------
34
35Runtime OpenGL requirements of the code:
36
37* OpenGL 3.0
38* Multi sampling
39