1Mesa 10.5.4 Release Notes / April 24, 2015 2========================================== 3 4Mesa 10.5.4 is a bug fix release which fixes bugs found since the 10.5.3 5release. 6 7Mesa 10.5.4 implements the OpenGL 3.3 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 113.3. OpenGL 3.3 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 e1089567fc7bf8d9b2d8badcc9f2fc3b758701c8c0ccfe7af1805549fea53f11 mesa-10.5.4.tar.gz 20 b51e723f3a20d842c88a92d809435b229fc4744ca0dbec0317d9d4a3ac4c6803 mesa-10.5.4.tar.xz 21 22New features 23------------ 24 25None 26 27Bug fixes 28--------- 29 30This list is likely incomplete. 31 32- `Bug 69226 <https://bugs.freedesktop.org/show_bug.cgi?id=69226>`__ - 33 Cannot enable basic shaders with Second Life aborts attempt 34- `Bug 71591 <https://bugs.freedesktop.org/show_bug.cgi?id=71591>`__ - 35 Second Life shaders fail to compile (extension declared in middle of 36 shader) 37- `Bug 81025 <https://bugs.freedesktop.org/show_bug.cgi?id=81025>`__ - 38 [IVB/BYT Bisected]Piglit 39 spec_ARB_draw_indirect_arb_draw_indirect-draw-elements-prim-restart-ugly 40 fails 41- `Bug 89457 <https://bugs.freedesktop.org/show_bug.cgi?id=89457>`__ - 42 [BSW Bisected]ogles3conform 43 ES3-CTS.gtf.GL3Tests.shadow.shadow_execution_vert fails 44- `Bug 89957 <https://bugs.freedesktop.org/show_bug.cgi?id=89957>`__ - 45 vm protection faults in piglit lest: texsubimage cube_map_array pbo 46 47Changes 48------- 49 50Brian Paul (1): 51 52- glsl: rewrite glsl_type::record_key_hash() to avoid buffer overflow 53 54Dave Airlie (2): 55 56- st/mesa: convert sub image for cube map arrays to 2d arrays for 57 upload 58- st/mesa: align cube map arrays layers 59 60Emil Velikov (11): 61 62- docs: Add 256 sums for the 10.5.3 release 63- radeonsi: remove unused si_dump_key() 64- android: use LOCAL_SHARED_LIBRARIES over TARGET_OUT_HEADERS 65- android: add $(mesa_top)/src include to the whole of mesa 66- android: egl: add libsync_cflags to the build 67- android: dri/common: conditionally include drm_cflags/set 68 \__NOT_HAVE_DRM_H 69- android: add HAVE__BUILTIN\_\* and HAVE_FUNC_ATTRIBUTE\_\* defines 70- android: add $(mesa_top)/src/mesa/main to the includes list 71- android: dri: link against libmesa_util 72- android: mesa: fix the path of the SSE4_1 optimisations 73- Update version to 10.5.4 74 75Ian Romanick (1): 76 77- nir: Fix typo in "ushr by 0" algebraic replacement 78 79Kenneth Graunke (2): 80 81- i965: Fix software primitive restart with indirect draws. 82- drirc: Add "Second Life" quirk 83 (allow_glsl_extension_directive_midshader). 84 85Kristian Høgsberg (1): 86 87- i965: Rewrite ir_tex to ir_txl with lod 0 for vertex shaders 88 89Marek Olšák (2): 90 91- glsl_to_tgsi: fix out-of-bounds constant access and crash for 92 uniforms 93- glsl_to_tgsi: don't use a potentially-undefined immediate for 94 ir_query_levels 95 96Mathias Froehlich (1): 97 98- i965: Flush batchbuffer containing the query on glQueryCounter. 99 100Mauro Rossi (2): 101 102- android: mesa: generate the format_{un,}pack.[ch] sources 103- android: add inital NIR build 104