1Mesa 11.2.0 Release Notes / 4 April 2016 2======================================== 3 4Mesa 11.2.0 is a new development release. People who are concerned with 5stability and reliability should stick with a previous release or wait 6for Mesa 11.2.1. 7 8Mesa 11.2.0 implements the OpenGL 4.1 API, but the version reported by 9glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 10glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 11used. Some drivers don't support all the features required in OpenGL 124.1. OpenGL 4.1 is **only** available if requested at context creation 13because compatibility contexts are not supported. 14 15SHA256 checksums 16---------------- 17 18:: 19 20 dea3d8143929aad5c24ef0993ddb05807b30c284b488fc62903adfcc1c127887 mesa-11.2.0.tar.gz 21 1c1fed2674abf3f16ed2623e9a5694d6752c293194e18462ebc644a19cfaafb2 mesa-11.2.0.tar.xz 22 23New features 24------------ 25 26Note: some of the new features are only available with certain drivers. 27 28- GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL 1.30 29- GL_ARB_base_instance on freedreno/a4xx 30- GL_ARB_compute_shader on i965 31- GL_ARB_copy_image on r600 32- GL_ARB_indirect_parameters on nvc0 33- GL_ARB_query_buffer_object on nvc0 34- GL_ARB_shader_atomic_counters on nvc0 35- GL_ARB_shader_draw_parameters on i965, nvc0 36- GL_ARB_shader_storage_buffer_object on nvc0 37- GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman only) 38- GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx 39- GL_ARB_texture_buffer_range on freedreno/a4xx 40- GL_ARB_texture_query_lod on freedreno/a4xx 41- GL_ARB_texture_rgb10_a2ui on freedreno/a4xx 42- GL_ARB_texture_view on freedreno/a4xx 43- GL_ARB_vertex_type_10f_11f_11f_rev on freedreno/a4xx 44- GL_KHR_texture_compression_astc_ldr on freedreno/a4xx 45- GL_AMD_performance_monitor on radeonsi (CIK+ only) 46- GL_ATI_meminfo on r600, radeonsi 47- GL_NVX_gpu_memory_info on r600, radeonsi 48- New OSMesaCreateContextAttribs() function (for creating core profile 49 contexts) 50 51Bug fixes 52--------- 53 54- `Bug 27512 <https://bugs.freedesktop.org/show_bug.cgi?id=27512>`__ - 55 Illegal instruction \_mesa_x86_64_transform_points4_general 56- `Bug 75165 <https://bugs.freedesktop.org/show_bug.cgi?id=75165>`__ - 57 compute.c:464:49: error: function definition is not allowed here 58- `Bug 79783 <https://bugs.freedesktop.org/show_bug.cgi?id=79783>`__ - 59 Distorted output in obs-studio where other vendors "work" 60- `Bug 89330 <https://bugs.freedesktop.org/show_bug.cgi?id=89330>`__ - 61 piglit glsl-1.50 invariant-qualifier-in-out-block-01 regression 62- `Bug 89969 <https://bugs.freedesktop.org/show_bug.cgi?id=89969>`__ - 63 nouveau: add support for chunk decoding in order to support vaapi 64 (st/va) 65- `Bug 90348 <https://bugs.freedesktop.org/show_bug.cgi?id=90348>`__ - 66 Spilling failure of b96 merged value 67- `Bug 91526 <https://bugs.freedesktop.org/show_bug.cgi?id=91526>`__ - 68 World of Warcraft (on Wine) has UI corruption with nouveau 69- `Bug 91596 <https://bugs.freedesktop.org/show_bug.cgi?id=91596>`__ - 70 EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI 71- `Bug 91806 <https://bugs.freedesktop.org/show_bug.cgi?id=91806>`__ - 72 configure does not test whether assembler supports sse4.1 73- `Bug 91927 <https://bugs.freedesktop.org/show_bug.cgi?id=91927>`__ - 74 [SKL] [regression] piglit compressed textures tests fail with kernel 75 upgrade 76- `Bug 92193 <https://bugs.freedesktop.org/show_bug.cgi?id=92193>`__ - 77 [SKL] 78 ES2-CTS.gtf.GL2ExtensionTests.compressed_astc_texture.compressed_astc_texture 79 fails 80- `Bug 92229 <https://bugs.freedesktop.org/show_bug.cgi?id=92229>`__ - 81 [APITRACE] SOMA have serious graphical errors 82- `Bug 92233 <https://bugs.freedesktop.org/show_bug.cgi?id=92233>`__ - 83 Unigine Heaven 4.0 silhuette run 84- `Bug 92363 <https://bugs.freedesktop.org/show_bug.cgi?id=92363>`__ - 85 [BSW/BDW] ogles1conform Gets test fails 86- `Bug 92438 <https://bugs.freedesktop.org/show_bug.cgi?id=92438>`__ - 87 Segfault in pushbuf_kref when running the android emulator (qemu) on 88 nv50 89- `Bug 92589 <https://bugs.freedesktop.org/show_bug.cgi?id=92589>`__ - 90 [BDW BSW SKL CTS] ES31-CTS.texture_gather.\* GPU_HANG 91- `Bug 92595 <https://bugs.freedesktop.org/show_bug.cgi?id=92595>`__ - 92 [HSW,BDW,SKL][GLES 3.1 CTS] Big difference in the results for the 93 ES31-CTS.shader_bitfield_operation.\* tests 94- `Bug 92609 <https://bugs.freedesktop.org/show_bug.cgi?id=92609>`__ - 95 [BDW, BSW] piglit sampling-2d-array-as-2d-layer fails 96- `Bug 92687 <https://bugs.freedesktop.org/show_bug.cgi?id=92687>`__ - 97 Add support for ARB_internalformat_query2 98- `Bug 92706 <https://bugs.freedesktop.org/show_bug.cgi?id=92706>`__ - 99 glBlitFramebuffer refuses to blit RGBA to RGB with MSAA 100- `Bug 92709 <https://bugs.freedesktop.org/show_bug.cgi?id=92709>`__ - 101 "LLVM triggered Diagnostic Handler: unsupported call to function 102 ldexpf in main" when starting race in stuntrally 103- `Bug 92743 <https://bugs.freedesktop.org/show_bug.cgi?id=92743>`__ - 104 Centroid shouldn't have to match between the FS and the VS 105- `Bug 92759 <https://bugs.freedesktop.org/show_bug.cgi?id=92759>`__ - 106 [Regression, bisected] Visuals without alpha bits are not 107 sRGB-capable 108- `Bug 92849 <https://bugs.freedesktop.org/show_bug.cgi?id=92849>`__ - 109 [IVB HSW BDW] piglit image load/store 110 load-from-cleared-image.shader_test fails 111- `Bug 92909 <https://bugs.freedesktop.org/show_bug.cgi?id=92909>`__ - 112 Offset/alignment issue with layout std140 and vec3 113- `Bug 93004 <https://bugs.freedesktop.org/show_bug.cgi?id=93004>`__ - 114 Guild Wars 2 crash on nouveau DX11 cards 115- `Bug 93048 <https://bugs.freedesktop.org/show_bug.cgi?id=93048>`__ - 116 [CTS regression] mesa af2723 breaks GL Conformance for debug 117 extension 118- `Bug 93063 <https://bugs.freedesktop.org/show_bug.cgi?id=93063>`__ - 119 drm_helper.h:227:1: error: static declaration of 120 ‘pipe_virgl_create_screen’ follows non-static declaration 121- `Bug 93091 <https://bugs.freedesktop.org/show_bug.cgi?id=93091>`__ - 122 [opencl] segfault when running any opencl programs (like clinfo) 123- `Bug 93092 <https://bugs.freedesktop.org/show_bug.cgi?id=93092>`__ - 124 lp_test_format regression 125- `Bug 93126 <https://bugs.freedesktop.org/show_bug.cgi?id=93126>`__ - 126 wrongly claim supporting GL_EXT_texture_rg 127- `Bug 93180 <https://bugs.freedesktop.org/show_bug.cgi?id=93180>`__ - 128 [regression] arb_separate_shader_objects.active sampler conflict 129 fails 130- `Bug 93189 <https://bugs.freedesktop.org/show_bug.cgi?id=93189>`__ - 131 "./util/u_inlines.h", line 83: operands have incompatible types: void 132 ":" int 133- `Bug 93215 <https://bugs.freedesktop.org/show_bug.cgi?id=93215>`__ - 134 [Regression bisected] Ogles1conform Automatic mipmap generation test 135 is fail 136- `Bug 93235 <https://bugs.freedesktop.org/show_bug.cgi?id=93235>`__ - 137 [regression] dispatch sanity broken by GetPointerv 138- `Bug 93257 <https://bugs.freedesktop.org/show_bug.cgi?id=93257>`__ - 139 [SKL, bisected] ASTC dEQP tests segfault 140- `Bug 93264 <https://bugs.freedesktop.org/show_bug.cgi?id=93264>`__ - 141 Tonga VM Faults since llvm ScheduleDAGInstrs: Rework schedule graph 142 builder. 143- `Bug 93266 <https://bugs.freedesktop.org/show_bug.cgi?id=93266>`__ - 144 gl_arb_shading_language_420pack does not allow binding of image 145 variables 146- `Bug 93300 <https://bugs.freedesktop.org/show_bug.cgi?id=93300>`__ - 147 Two Worlds 2 renders water incorrectly 148- `Bug 93312 <https://bugs.freedesktop.org/show_bug.cgi?id=93312>`__ - 149 [SKL][GLES 3.1 CTS] ES31-CTS.layout_binding\* GPU_HANG 150- `Bug 93320 <https://bugs.freedesktop.org/show_bug.cgi?id=93320>`__ - 151 [HSW,BDW,SKL][GLES 3.1 CTS] 152 ES31-CTS.vertex_attrib_binding.advanced-bindingUpdate fail 153- `Bug 93322 <https://bugs.freedesktop.org/show_bug.cgi?id=93322>`__ - 154 [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.resource-ubo fail 155- `Bug 93323 <https://bugs.freedesktop.org/show_bug.cgi?id=93323>`__ - 156 [HSW,BDW,SKL][GLES 3.1 157 CTS]ES31-CTS.shader_image_load_store.basic-allTargets-store-fs fail 158- `Bug 93325 <https://bugs.freedesktop.org/show_bug.cgi?id=93325>`__ - 159 [HSW,BDW,SKL]ES31-CTS.explicit_uniform_location.uniform-loc-\* 2 160 tests fail 161- `Bug 93339 <https://bugs.freedesktop.org/show_bug.cgi?id=93339>`__ - 162 glLinkProgram() should fail when a varying is never written to in a 163 previous stage 164- `Bug 93348 <https://bugs.freedesktop.org/show_bug.cgi?id=93348>`__ - 165 [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.\* segfault 166- `Bug 93358 <https://bugs.freedesktop.org/show_bug.cgi?id=93358>`__ - 167 [HSW] Unreal Elemental demo - assertion error in 168 copy_image_with_blitter 169- `Bug 93387 <https://bugs.freedesktop.org/show_bug.cgi?id=93387>`__ - 170 inverse() shouldn’t be exposed in GLSL 1.20 and 1.30 171- `Bug 93388 <https://bugs.freedesktop.org/show_bug.cgi?id=93388>`__ - 172 [i965, regression, bisection] MESA_FORMAT_B8G8R8X8_SRGB changes break 173 kwin 174- `Bug 93407 <https://bugs.freedesktop.org/show_bug.cgi?id=93407>`__ - 175 [SKL][GLES 3.1 CTS]ES31-CTS.compute_shader.resources-texture fail 176- `Bug 93410 <https://bugs.freedesktop.org/show_bug.cgi?id=93410>`__ - 177 [BDW,SKL][GLES 3.1 178 CTS]ES31-CTS.shader_image_load_store.negative-linkErrors fail 179- `Bug 93418 <https://bugs.freedesktop.org/show_bug.cgi?id=93418>`__ - 180 Geometry Shaders output wrong vertices on Sandy Bridge 181- `Bug 93426 <https://bugs.freedesktop.org/show_bug.cgi?id=93426>`__ - 182 [SKL,BDW,BSW,BXT] CTS regression: 183 es2-cts.gtf.gl2fixedtests.buffer_objects.buffer_object,s 184- `Bug 93524 <https://bugs.freedesktop.org/show_bug.cgi?id=93524>`__ - 185 Clover doesn't build 186- `Bug 93526 <https://bugs.freedesktop.org/show_bug.cgi?id=93526>`__ - 187 GfxBench 4 tessellation demos misrender 188- `Bug 93532 <https://bugs.freedesktop.org/show_bug.cgi?id=93532>`__ - 189 [HSW,BDW,SKL][GLES 3.1 CTS] ES31-CTS.compute_shader.*. Regression, 190 bisected. 191- `Bug 93540 <https://bugs.freedesktop.org/show_bug.cgi?id=93540>`__ - 192 [BISECTED, HSW] Rendering issue in Heaven (and other benchmarks) 193- `Bug 93560 <https://bugs.freedesktop.org/show_bug.cgi?id=93560>`__ - 194 opt_combine_constants failing fabsf(reg->f) == table.imm[i].val 195 assertion 196- `Bug 93599 <https://bugs.freedesktop.org/show_bug.cgi?id=93599>`__ - 197 Strange green flashes with "Metro: Last Light Redux" + "Metro 2033 198 Redux" with Intel Mesa driver 199- `Bug 93648 <https://bugs.freedesktop.org/show_bug.cgi?id=93648>`__ - 200 Random lines being rendered when playing Dolphin (geometry shaders 201 related, w/ apitrace) 202- `Bug 93650 <https://bugs.freedesktop.org/show_bug.cgi?id=93650>`__ - 203 GL_ARB_separate_shader_objects is buggy (PCSX2) 204- `Bug 93667 <https://bugs.freedesktop.org/show_bug.cgi?id=93667>`__ - 205 Crash in eglCreateImageKHR with huge texture size 206- `Bug 93696 <https://bugs.freedesktop.org/show_bug.cgi?id=93696>`__ - 207 [HSW,BDW;SKL][GLES 3.1 208 CTS]ES31-CTS.explicit_uniform_location.uniform-loc-mix-with-implicit-max-\* 209 fail 210- `Bug 93700 <https://bugs.freedesktop.org/show_bug.cgi?id=93700>`__ - 211 [SKL, regression] deqp-gles2.functional.texture.completeness 212- `Bug 93717 <https://bugs.freedesktop.org/show_bug.cgi?id=93717>`__ - 213 Meta mipmap generation can corrupt texture state 214- `Bug 93722 <https://bugs.freedesktop.org/show_bug.cgi?id=93722>`__ - 215 Segfault when compiling shader with a subroutine that takes a 216 parameter 217- `Bug 93725 <https://bugs.freedesktop.org/show_bug.cgi?id=93725>`__ - 218 [HSW, regression, bisected] ES31-CTS.texture_gather.*depth\* 219- `Bug 93731 <https://bugs.freedesktop.org/show_bug.cgi?id=93731>`__ - 220 glUniformSubroutinesuiv segfaults when subroutine uniform is bound to 221 a specific location 222- `Bug 93761 <https://bugs.freedesktop.org/show_bug.cgi?id=93761>`__ - 223 A conditional discard in a fragment shader causes no depth writing at 224 all 225- `Bug 93790 <https://bugs.freedesktop.org/show_bug.cgi?id=93790>`__ - 226 [HSW] Use after free with compute programs 227- `Bug 93792 <https://bugs.freedesktop.org/show_bug.cgi?id=93792>`__ - 228 [HSW] intel_mipmap_tree.c:1325: intel_miptree_copy_slice: Assertion 229 \`src_mt->format == dst_mt->format 230- `Bug 93813 <https://bugs.freedesktop.org/show_bug.cgi?id=93813>`__ - 231 Incorrect viewport range when GL_CLIP_ORIGIN is GL_UPPER_LEFT 232- `Bug 93840 <https://bugs.freedesktop.org/show_bug.cgi?id=93840>`__ - 233 [i965] Alien: Isolation fails with GL_ARB_compute_shader enabled 234- `Bug 93862 <https://bugs.freedesktop.org/show_bug.cgi?id=93862>`__ - 235 [Bisected] "drm/amdgpu: fix amdgpu_bo_pin_restricted VRAM placing v2" 236 is bad 237- `Bug 93878 <https://bugs.freedesktop.org/show_bug.cgi?id=93878>`__ - 238 [llvmpipe][softpipe] piglit 239 arb_gpu_shader_fp64-double-gettransformfeedbackvarying regression 240- `Bug 93957 <https://bugs.freedesktop.org/show_bug.cgi?id=93957>`__ - 241 [HSW] Mishandling of sample count when using an attachment-less 242 framebuffer (assertion error) 243- `Bug 93961 <https://bugs.freedesktop.org/show_bug.cgi?id=93961>`__ - 244 virgl build failure after 2016-02-01 changes - no previous prototype 245 for 'virgl_drm_winsys_create' 246- `Bug 93962 <https://bugs.freedesktop.org/show_bug.cgi?id=93962>`__ - 247 [HSW, regression, bisected, CTS] 248 ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts 249- `Bug 93989 <https://bugs.freedesktop.org/show_bug.cgi?id=93989>`__ - 250 build: flex-2.5.39 seems to be failing for glsl_lexer.ll 251- `Bug 94016 <https://bugs.freedesktop.org/show_bug.cgi?id=94016>`__ - 252 make check MesaExtensionsTest.AlphabeticallySorted regression 253- `Bug 94019 <https://bugs.freedesktop.org/show_bug.cgi?id=94019>`__ - 254 [bisected] 3D acceleration broken with gallium/radeon: just get 255 num_tile_pipes from the winsys 256- `Bug 94050 <https://bugs.freedesktop.org/show_bug.cgi?id=94050>`__ - 257 test_vec4_register_coalesce regression 258- `Bug 94073 <https://bugs.freedesktop.org/show_bug.cgi?id=94073>`__ - 259 Miscompilation of abs_vec3_vert_xvary_ref.vert in WebGL conformance 260- `Bug 94081 <https://bugs.freedesktop.org/show_bug.cgi?id=94081>`__ - 261 [HSW] compute shader shared var + atomic op = fail 262- `Bug 94088 <https://bugs.freedesktop.org/show_bug.cgi?id=94088>`__ - 263 [llvmpipe] SIGFPE pthread_barrier_destroy.c:40 264- `Bug 94091 <https://bugs.freedesktop.org/show_bug.cgi?id=94091>`__ - 265 Tonga unreal elemental segfault since radeonsi: put image, fmask, and 266 sampler descriptors into one array 267- `Bug 94100 <https://bugs.freedesktop.org/show_bug.cgi?id=94100>`__ - 268 [HSW] compute indirect dispatch with 0 work groups causes gpu hang 269- `Bug 94134 <https://bugs.freedesktop.org/show_bug.cgi?id=94134>`__ - 270 [regression] 271 piglit.spec.arb_texture_view.sampling-2d-array-as-2d-layer assertion 272- `Bug 94139 <https://bugs.freedesktop.org/show_bug.cgi?id=94139>`__ - 273 [regression, HSW, IVB] piglit.spec.arb_compute_shader.minmax 274- `Bug 94150 <https://bugs.freedesktop.org/show_bug.cgi?id=94150>`__ - 275 UE4 Suntemple rendering errors 276- `Bug 94186 <https://bugs.freedesktop.org/show_bug.cgi?id=94186>`__ - 277 Crash when launching glxinfo and World of Warcraft with RV790 278- `Bug 94188 <https://bugs.freedesktop.org/show_bug.cgi?id=94188>`__ - 279 define (or undef) defined behaves stupidly 280- `Bug 94193 <https://bugs.freedesktop.org/show_bug.cgi?id=94193>`__ - 281 [llvmpipe] Line antialiasing looks different when GL_LINE_STIPPLE is 282 enabled with pattern 0xffff 283- `Bug 94199 <https://bugs.freedesktop.org/show_bug.cgi?id=94199>`__ - 284 Shader abort/crash 285- `Bug 94253 <https://bugs.freedesktop.org/show_bug.cgi?id=94253>`__ - 286 [llvmpipe] piglit gl-1.0-swapbuffers-behavior regression 287- `Bug 94254 <https://bugs.freedesktop.org/show_bug.cgi?id=94254>`__ - 288 [llvmpipe] [softpipe] piglit read-front regression 289- `Bug 94257 <https://bugs.freedesktop.org/show_bug.cgi?id=94257>`__ - 290 [softpipe] piglit glx-copy-sub-buffer regression 291- `Bug 94274 <https://bugs.freedesktop.org/show_bug.cgi?id=94274>`__ - 292 [swrast] piglit arb_occlusion_query2-render regression 293- `Bug 94284 <https://bugs.freedesktop.org/show_bug.cgi?id=94284>`__ - 294 [radeonsi] outlast segfault on start 295- `Bug 94388 <https://bugs.freedesktop.org/show_bug.cgi?id=94388>`__ - 296 r600_blit.c:281: r600_decompress_depth_textures: Assertion 297 \`tex->is_depth && !tex->is_flushing_texture' failed. 298- `Bug 94412 <https://bugs.freedesktop.org/show_bug.cgi?id=94412>`__ - 299 Trine 3 misrender 300- `Bug 94481 <https://bugs.freedesktop.org/show_bug.cgi?id=94481>`__ - 301 softpipe - access violation in img_filter_2d_nearest 302- `Bug 94524 <https://bugs.freedesktop.org/show_bug.cgi?id=94524>`__ - 303 Wrong gl_TessLevelOuter interpretation for isolines 304- `Bug 94595 <https://bugs.freedesktop.org/show_bug.cgi?id=94595>`__ - 305 [Mesa AMD&swrast] Texture views attached as framebuffers return their 306 viewed tecture's color encoding and render incorrectly 307 308Changes 309------- 310 311Microsoft Visual Studio 2013 or later is now required for building on 312Windows. Previously, Visual Studio 2008 and later were supported. 313