1Mesa 17.0.2 Release Notes / March 20, 2017 2========================================== 3 4Mesa 17.0.2 is a bug fix release which fixes bugs found since the 17.0.1 5release. 6 7Mesa 17.0.2 implements the OpenGL 4.5 API, but the version reported by 8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / 9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being 10used. Some drivers don't support all the features required in OpenGL 114.5. OpenGL 4.5 is **only** available if requested at context creation 12because compatibility contexts are not supported. 13 14SHA256 checksums 15---------------- 16 17:: 18 19 2e0f41e7974ba7a36ca32bbeaf8ebcd65c8fd4d2dc9872f04d4becbd5e7a8cb5 mesa-17.0.2.tar.gz 20 f8f191f909e01e65de38d5bdea5fb057f21649a3aed20948be02348e77a689d4 mesa-17.0.2.tar.xz 21 22New features 23------------ 24 25None 26 27Bug fixes 28--------- 29 30- `Bug 68504 <https://bugs.freedesktop.org/show_bug.cgi?id=68504>`__ - 31 9.2-rc1 workaround for clover build failure on ppc/altivec: cannot 32 convert 'bool' to '__vector(4) \__bool int' in return 33- `Bug 97988 <https://bugs.freedesktop.org/show_bug.cgi?id=97988>`__ - 34 [radeonsi] playing back videos with VDPAU exhibits 35 deinterlacing/anti-aliasing issues not visible with VA-API 36- `Bug 99484 <https://bugs.freedesktop.org/show_bug.cgi?id=99484>`__ - 37 Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not 38 render correctly 39- `Bug 99715 <https://bugs.freedesktop.org/show_bug.cgi?id=99715>`__ - 40 Don't print: "Note: Buggy applications may crash, if they do please 41 report to vendor" 42- `Bug 100049 <https://bugs.freedesktop.org/show_bug.cgi?id=100049>`__ 43 - "ralloc: Make sure ralloc() allocations match malloc()'s 44 alignment." causes seg fault in 32bit build 45 46Changes 47------- 48 49Alex Smith (3): 50 51- radv: Emit pending flushes before executing a secondary command 52 buffer 53- radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer 54- radv/ac: Fix shared memory offset calculation 55 56Bas Nieuwenhuizen (3): 57 58- radv: Disable HTILE for textures with multiple layers/levels. 59- radv: Emit cache flushes before CP DMA. 60- Revert "radv: Emit cache flushes before CP DMA." 61 62Dave Airlie (3): 63 64- radv: drop Z24 support. 65- radv: disable mip point pre clamping. 66- radv: setup llvm target data layout 67 68Emil Velikov (4): 69 70- docs: add sha256 checksums for 17.0.1 71- cherry-ignore: add the swizzle blorp_clear fix 72- i965: move brw_define.h ifndef guard to the top 73- Update version to 17.0.2 74 75Fredrik Höglund (2): 76 77- radv: fix the dynamic buffer index in vkCmdBindDescriptorSets 78- radv/ac: fix multiple descriptor sets with dynamic buffers 79 80Gregory Hainaut (1): 81 82- glapi: fix typo in count_scale 83 84Ilia Mirkin (2): 85 86- nvc0: take extra pushbuf space into account for pushbuf_space calls 87- nvc0: increase alignment to 256 for texture buffers on fermi 88 89Jacob Lifshay (1): 90 91- vulkan/wsi: Improve the DRI3 error message 92 93James Legg (1): 94 95- radv: Fix using more than 4 bound descriptor sets 96 97Jason Ekstrand (7): 98 99- anv/blorp/clear_subpass: Only set surface clear color for fast clears 100- anv: Accurately advertise dynamic descriptor limits 101- anv: Stall before fast-clear operations 102- anv: Properly handle destroying NULL devices and instances 103- anv/blorp: Turn off AUX after doing a CCS_D resolve 104- anv/blorp: Only set a clear color for resolves if fast-cleared 105- nir/intrinsics: Make load_barycentric_input take a 2-component coor 106 107Jonas Pfeil (1): 108 109- ralloc: Make sure ralloc() allocations match malloc()'s alignment. 110 111Kenneth Graunke (1): 112 113- egl: Ensure ResetNotificationStrategy matches for shared contexts. 114 115Marek Olšák (3): 116 117- st/mesa: reset sample_mask, min_sample, and render_condition for PBO 118 ops 119- st/mesa: set blend state for PBO readbacks 120- radeonsi: mark all bound shader buffer ranges as initialized 121 122Matt Turner (1): 123 124- clover: Work around build failure with AltiVec. 125 126Nanley Chery (2): 127 128- anv/pass: Avoid accessing attachment array out of bounds 129- anv/image: Remove extra dependency on HiZ-specific variable 130 131Nicolai Hähnle (2): 132 133- st/glsl_to_tgsi: avoid iterating past the head of the instruction 134 list 135- st/mesa: inform the driver of framebuffer changes before compute 136 dispatches 137 138Robert Foss (1): 139 140- mesa: Avoid read of uninitialized variable 141 142Samuel Iglesias Gonsálvez (5): 143 144- i965/fs: mark last DF uniform array element as 64 bit live one 145- i965/fs: detect different bit size accesses to uniforms to push them 146 in proper locations 147- i965/fs: fix indirect load DF uniforms on BSW/BXT 148- i965/fs: fix source type when emitting MOV_INDIRECT to read ICP 149 handles 150- i965/fs: emit MOV_INDIRECT with the source with the right register 151 type 152 153Samuel Pitoiset (1): 154 155- radeonsi: disable sinking common instructions down to the end block 156