1Mesa 17.0.2 Release Notes / March 20, 2017
2==========================================
3
4Mesa 17.0.2 is a bug fix release which fixes bugs found since the 17.0.1
5release.
6
7Mesa 17.0.2 implements the OpenGL 4.5 API, but the version reported by
8glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
9glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
10used. Some drivers don't support all the features required in OpenGL
114.5. OpenGL 4.5 is **only** available if requested at context creation
12because compatibility contexts are not supported.
13
14SHA256 checksums
15----------------
16
17::
18
19   2e0f41e7974ba7a36ca32bbeaf8ebcd65c8fd4d2dc9872f04d4becbd5e7a8cb5  mesa-17.0.2.tar.gz
20   f8f191f909e01e65de38d5bdea5fb057f21649a3aed20948be02348e77a689d4  mesa-17.0.2.tar.xz
21
22New features
23------------
24
25None
26
27Bug fixes
28---------
29
30-  `Bug 68504 <https://bugs.freedesktop.org/show_bug.cgi?id=68504>`__ -
31   9.2-rc1 workaround for clover build failure on ppc/altivec: cannot
32   convert 'bool' to '__vector(4) \__bool int' in return
33-  `Bug 97988 <https://bugs.freedesktop.org/show_bug.cgi?id=97988>`__ -
34   [radeonsi] playing back videos with VDPAU exhibits
35   deinterlacing/anti-aliasing issues not visible with VA-API
36-  `Bug 99484 <https://bugs.freedesktop.org/show_bug.cgi?id=99484>`__ -
37   Crusader Kings 2 - Loading bars, siege bars, morale bars, etc. do not
38   render correctly
39-  `Bug 99715 <https://bugs.freedesktop.org/show_bug.cgi?id=99715>`__ -
40   Don't print: "Note: Buggy applications may crash, if they do please
41   report to vendor"
42-  `Bug 100049 <https://bugs.freedesktop.org/show_bug.cgi?id=100049>`__
43   - "ralloc: Make sure ralloc() allocations match malloc()'s
44   alignment." causes seg fault in 32bit build
45
46Changes
47-------
48
49Alex Smith (3):
50
51-  radv: Emit pending flushes before executing a secondary command
52   buffer
53-  radv: Flush before copying with PKT3_WRITE_DATA in CmdUpdateBuffer
54-  radv/ac: Fix shared memory offset calculation
55
56Bas Nieuwenhuizen (3):
57
58-  radv: Disable HTILE for textures with multiple layers/levels.
59-  radv: Emit cache flushes before CP DMA.
60-  Revert "radv: Emit cache flushes before CP DMA."
61
62Dave Airlie (3):
63
64-  radv: drop Z24 support.
65-  radv: disable mip point pre clamping.
66-  radv: setup llvm target data layout
67
68Emil Velikov (4):
69
70-  docs: add sha256 checksums for 17.0.1
71-  cherry-ignore: add the swizzle blorp_clear fix
72-  i965: move brw_define.h ifndef guard to the top
73-  Update version to 17.0.2
74
75Fredrik Höglund (2):
76
77-  radv: fix the dynamic buffer index in vkCmdBindDescriptorSets
78-  radv/ac: fix multiple descriptor sets with dynamic buffers
79
80Gregory Hainaut (1):
81
82-  glapi: fix typo in count_scale
83
84Ilia Mirkin (2):
85
86-  nvc0: take extra pushbuf space into account for pushbuf_space calls
87-  nvc0: increase alignment to 256 for texture buffers on fermi
88
89Jacob Lifshay (1):
90
91-  vulkan/wsi: Improve the DRI3 error message
92
93James Legg (1):
94
95-  radv: Fix using more than 4 bound descriptor sets
96
97Jason Ekstrand (7):
98
99-  anv/blorp/clear_subpass: Only set surface clear color for fast clears
100-  anv: Accurately advertise dynamic descriptor limits
101-  anv: Stall before fast-clear operations
102-  anv: Properly handle destroying NULL devices and instances
103-  anv/blorp: Turn off AUX after doing a CCS_D resolve
104-  anv/blorp: Only set a clear color for resolves if fast-cleared
105-  nir/intrinsics: Make load_barycentric_input take a 2-component coor
106
107Jonas Pfeil (1):
108
109-  ralloc: Make sure ralloc() allocations match malloc()'s alignment.
110
111Kenneth Graunke (1):
112
113-  egl: Ensure ResetNotificationStrategy matches for shared contexts.
114
115Marek Olšák (3):
116
117-  st/mesa: reset sample_mask, min_sample, and render_condition for PBO
118   ops
119-  st/mesa: set blend state for PBO readbacks
120-  radeonsi: mark all bound shader buffer ranges as initialized
121
122Matt Turner (1):
123
124-  clover: Work around build failure with AltiVec.
125
126Nanley Chery (2):
127
128-  anv/pass: Avoid accessing attachment array out of bounds
129-  anv/image: Remove extra dependency on HiZ-specific variable
130
131Nicolai Hähnle (2):
132
133-  st/glsl_to_tgsi: avoid iterating past the head of the instruction
134   list
135-  st/mesa: inform the driver of framebuffer changes before compute
136   dispatches
137
138Robert Foss (1):
139
140-  mesa: Avoid read of uninitialized variable
141
142Samuel Iglesias Gonsálvez (5):
143
144-  i965/fs: mark last DF uniform array element as 64 bit live one
145-  i965/fs: detect different bit size accesses to uniforms to push them
146   in proper locations
147-  i965/fs: fix indirect load DF uniforms on BSW/BXT
148-  i965/fs: fix source type when emitting MOV_INDIRECT to read ICP
149   handles
150-  i965/fs: emit MOV_INDIRECT with the source with the right register
151   type
152
153Samuel Pitoiset (1):
154
155-  radeonsi: disable sinking common instructions down to the end block
156