1 /**************************************************************************
2 *
3 * Copyright 2003 VMware, Inc.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #include "i915_surface.h"
29 #include "pipe/p_defines.h"
30 #include "util/format/u_format.h"
31 #include "util/u_inlines.h"
32 #include "util/u_math.h"
33 #include "util/u_memory.h"
34 #include "util/u_pack_color.h"
35 #include "util/u_surface.h"
36 #include "i915_blit.h"
37 #include "i915_reg.h"
38 #include "i915_resource.h"
39 #include "i915_screen.h"
40 #include "i915_state.h"
41
42 static struct pipe_surface *
43 i915_create_surface_custom(struct pipe_context *ctx, struct pipe_resource *pt,
44 const struct pipe_surface *surf_tmpl,
45 unsigned width0, unsigned height0);
46 /*
47 * surface functions using the render engine
48 */
49
50 static void
i915_util_blitter_save_states(struct i915_context * i915)51 i915_util_blitter_save_states(struct i915_context *i915)
52 {
53 util_blitter_save_blend(i915->blitter, (void *)i915->blend);
54 util_blitter_save_depth_stencil_alpha(i915->blitter,
55 (void *)i915->depth_stencil);
56 util_blitter_save_stencil_ref(i915->blitter, &i915->stencil_ref);
57 util_blitter_save_rasterizer(i915->blitter, (void *)i915->rasterizer);
58 util_blitter_save_fragment_shader(i915->blitter, i915->fs);
59 util_blitter_save_vertex_shader(i915->blitter, i915->vs);
60 util_blitter_save_viewport(i915->blitter, &i915->viewport);
61 util_blitter_save_scissor(i915->blitter, &i915->scissor);
62 util_blitter_save_vertex_elements(i915->blitter, i915->velems);
63 util_blitter_save_vertex_buffer_slot(i915->blitter, i915->vertex_buffers);
64
65 util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
66
67 util_blitter_save_fragment_sampler_states(i915->blitter, i915->num_samplers,
68 (void **)i915->fragment_sampler);
69 util_blitter_save_fragment_sampler_views(i915->blitter,
70 i915->num_fragment_sampler_views,
71 i915->fragment_sampler_views);
72 }
73
74 static void
i915_surface_copy_render(struct pipe_context * pipe,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)75 i915_surface_copy_render(struct pipe_context *pipe, struct pipe_resource *dst,
76 unsigned dst_level, unsigned dstx, unsigned dsty,
77 unsigned dstz, struct pipe_resource *src,
78 unsigned src_level, const struct pipe_box *src_box)
79 {
80 struct i915_context *i915 = i915_context(pipe);
81 unsigned src_width0 = src->width0;
82 unsigned src_height0 = src->height0;
83 unsigned dst_width0 = dst->width0;
84 unsigned dst_height0 = dst->height0;
85 struct pipe_box dstbox;
86 struct pipe_sampler_view src_templ, *src_view;
87 struct pipe_surface dst_templ, *dst_view;
88 const struct util_format_description *desc;
89
90 /* Fallback for buffers. */
91 if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER)
92 goto fallback;
93
94 /* Fallback for depth&stencil. XXX: see if we can use a proxy format */
95 desc = util_format_description(src->format);
96 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
97 goto fallback;
98
99 desc = util_format_description(dst->format);
100 if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
101 goto fallback;
102
103 util_blitter_default_dst_texture(&dst_templ, dst, dst_level, dstz);
104 util_blitter_default_src_texture(i915->blitter, &src_templ, src, src_level);
105
106 if (!util_blitter_is_copy_supported(i915->blitter, dst, src))
107 goto fallback;
108
109 i915_util_blitter_save_states(i915);
110
111 dst_view = i915_create_surface_custom(pipe, dst, &dst_templ, dst_width0,
112 dst_height0);
113 src_view = i915_create_sampler_view_custom(pipe, src, &src_templ, src_width0,
114 src_height0);
115
116 u_box_3d(dstx, dsty, dstz, abs(src_box->width), abs(src_box->height),
117 abs(src_box->depth), &dstbox);
118
119 util_blitter_blit_generic(i915->blitter, dst_view, &dstbox, src_view,
120 src_box, src_width0, src_height0, PIPE_MASK_RGBAZS,
121 PIPE_TEX_FILTER_NEAREST, NULL, false, false);
122 return;
123
124 fallback:
125 util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz, src,
126 src_level, src_box);
127 }
128
129 static void
i915_clear_render_target_render(struct pipe_context * pipe,struct pipe_surface * dst,const union pipe_color_union * color,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)130 i915_clear_render_target_render(struct pipe_context *pipe,
131 struct pipe_surface *dst,
132 const union pipe_color_union *color,
133 unsigned dstx, unsigned dsty, unsigned width,
134 unsigned height, bool render_condition_enabled)
135 {
136 struct i915_context *i915 = i915_context(pipe);
137 struct pipe_framebuffer_state fb_state;
138
139 util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
140
141 fb_state.width = dst->width;
142 fb_state.height = dst->height;
143 fb_state.nr_cbufs = 1;
144 fb_state.cbufs[0] = dst;
145 fb_state.zsbuf = NULL;
146 pipe->set_framebuffer_state(pipe, &fb_state);
147
148 if (i915->dirty)
149 i915_update_derived(i915);
150
151 i915_clear_emit(pipe, PIPE_CLEAR_COLOR, color, 0.0, 0x0, dstx, dsty, width,
152 height);
153
154 pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state);
155 util_unreference_framebuffer_state(&i915->blitter->saved_fb_state);
156 i915->blitter->saved_fb_state.nr_cbufs = ~0;
157 }
158
159 static void
i915_clear_depth_stencil_render(struct pipe_context * pipe,struct pipe_surface * dst,unsigned clear_flags,double depth,unsigned stencil,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)160 i915_clear_depth_stencil_render(struct pipe_context *pipe,
161 struct pipe_surface *dst, unsigned clear_flags,
162 double depth, unsigned stencil, unsigned dstx,
163 unsigned dsty, unsigned width, unsigned height,
164 bool render_condition_enabled)
165 {
166 struct i915_context *i915 = i915_context(pipe);
167 struct pipe_framebuffer_state fb_state;
168
169 util_blitter_save_framebuffer(i915->blitter, &i915->framebuffer);
170
171 fb_state.width = dst->width;
172 fb_state.height = dst->height;
173 fb_state.nr_cbufs = 0;
174 fb_state.zsbuf = dst;
175 pipe->set_framebuffer_state(pipe, &fb_state);
176
177 if (i915->dirty)
178 i915_update_derived(i915);
179
180 i915_clear_emit(pipe, clear_flags & PIPE_CLEAR_DEPTHSTENCIL, NULL, depth,
181 stencil, dstx, dsty, width, height);
182
183 pipe->set_framebuffer_state(pipe, &i915->blitter->saved_fb_state);
184 util_unreference_framebuffer_state(&i915->blitter->saved_fb_state);
185 i915->blitter->saved_fb_state.nr_cbufs = ~0;
186 }
187
188 /*
189 * surface functions using the blitter
190 */
191
192 /* Assumes all values are within bounds -- no checking at this level -
193 * do it higher up if required.
194 */
195 static void
i915_surface_copy_blitter(struct pipe_context * pipe,struct pipe_resource * dst,unsigned dst_level,unsigned dstx,unsigned dsty,unsigned dstz,struct pipe_resource * src,unsigned src_level,const struct pipe_box * src_box)196 i915_surface_copy_blitter(struct pipe_context *pipe, struct pipe_resource *dst,
197 unsigned dst_level, unsigned dstx, unsigned dsty,
198 unsigned dstz, struct pipe_resource *src,
199 unsigned src_level, const struct pipe_box *src_box)
200 {
201 /* Fallback for buffers. */
202 if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
203 util_resource_copy_region(pipe, dst, dst_level, dstx, dsty, dstz, src,
204 src_level, src_box);
205 return;
206 }
207
208 struct i915_texture *dst_tex = i915_texture(dst);
209 struct i915_texture *src_tex = i915_texture(src);
210 struct pipe_resource *dpt = &dst_tex->b;
211 ASSERTED struct pipe_resource *spt = &src_tex->b;
212 unsigned dst_offset, src_offset; /* in bytes */
213
214 /* XXX cannot copy 3d regions at this time */
215 assert(src_box->depth == 1);
216 if (dst->target != PIPE_TEXTURE_CUBE && dst->target != PIPE_TEXTURE_3D)
217 assert(dstz == 0);
218 dst_offset = i915_texture_offset(dst_tex, dst_level, dstz);
219
220 if (src->target != PIPE_TEXTURE_CUBE && src->target != PIPE_TEXTURE_3D)
221 assert(src_box->z == 0);
222 src_offset = i915_texture_offset(src_tex, src_level, src_box->z);
223
224 int block_width = util_format_get_blockwidth(dpt->format);
225 int block_height = util_format_get_blockheight(dpt->format);
226 int block_size = util_format_get_blocksize(dpt->format);
227 assert(util_format_get_blocksize(spt->format) == block_size);
228 assert(util_format_get_blockwidth(spt->format) == block_width);
229 assert(util_format_get_blockheight(spt->format) == block_height);
230
231 dstx /= block_width;
232 dsty /= block_height;
233 int srcx = src_box->x / block_width;
234 int srcy = src_box->y / block_height;
235 int width = DIV_ROUND_UP(src_box->width, block_width);
236 int height = DIV_ROUND_UP(src_box->height, block_height);
237
238 if (block_size > 4) {
239 srcx *= (block_size / 4);
240 dstx *= (block_size / 4);
241 width *= (block_size / 4);
242 block_size = 4;
243 }
244
245 i915_copy_blit(i915_context(pipe), block_size,
246 (unsigned short)src_tex->stride, src_tex->buffer, src_offset,
247 (unsigned short)dst_tex->stride, dst_tex->buffer, dst_offset,
248 (short)srcx, (short)srcy, (short)dstx, (short)dsty,
249 (short)width, (short)height);
250 }
251
252 static void
i915_blit(struct pipe_context * pipe,const struct pipe_blit_info * blit_info)253 i915_blit(struct pipe_context *pipe, const struct pipe_blit_info *blit_info)
254 {
255 struct i915_context *i915 = i915_context(pipe);
256 struct pipe_blit_info info = *blit_info;
257
258 if (util_try_blit_via_copy_region(pipe, &info)) {
259 return; /* done */
260 }
261
262 if (info.mask & PIPE_MASK_S) {
263 debug_printf("i915: cannot blit stencil, skipping\n");
264 info.mask &= ~PIPE_MASK_S;
265 }
266
267 if (!util_blitter_is_blit_supported(i915->blitter, &info)) {
268 debug_printf("i915: blit unsupported %s -> %s\n",
269 util_format_short_name(info.src.resource->format),
270 util_format_short_name(info.dst.resource->format));
271 return;
272 }
273
274 i915_util_blitter_save_states(i915);
275
276 util_blitter_blit(i915->blitter, &info);
277 }
278
279 static void
i915_flush_resource(struct pipe_context * ctx,struct pipe_resource * resource)280 i915_flush_resource(struct pipe_context *ctx, struct pipe_resource *resource)
281 {
282 }
283
284 static void
i915_clear_render_target_blitter(struct pipe_context * pipe,struct pipe_surface * dst,const union pipe_color_union * color,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)285 i915_clear_render_target_blitter(struct pipe_context *pipe,
286 struct pipe_surface *dst,
287 const union pipe_color_union *color,
288 unsigned dstx, unsigned dsty, unsigned width,
289 unsigned height, bool render_condition_enabled)
290 {
291 struct i915_texture *tex = i915_texture(dst->texture);
292 struct pipe_resource *pt = &tex->b;
293 union util_color uc;
294 unsigned offset =
295 i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer);
296
297 assert(util_format_get_blockwidth(pt->format) == 1);
298 assert(util_format_get_blockheight(pt->format) == 1);
299
300 util_pack_color(color->f, dst->format, &uc);
301 i915_fill_blit(i915_context(pipe), util_format_get_blocksize(pt->format),
302 XY_COLOR_BLT_WRITE_ALPHA | XY_COLOR_BLT_WRITE_RGB,
303 (unsigned short)tex->stride, tex->buffer, offset, (short)dstx,
304 (short)dsty, (short)width, (short)height, uc.ui[0]);
305 }
306
307 static void
i915_clear_depth_stencil_blitter(struct pipe_context * pipe,struct pipe_surface * dst,unsigned clear_flags,double depth,unsigned stencil,unsigned dstx,unsigned dsty,unsigned width,unsigned height,bool render_condition_enabled)308 i915_clear_depth_stencil_blitter(struct pipe_context *pipe,
309 struct pipe_surface *dst, unsigned clear_flags,
310 double depth, unsigned stencil, unsigned dstx,
311 unsigned dsty, unsigned width, unsigned height,
312 bool render_condition_enabled)
313 {
314 struct i915_texture *tex = i915_texture(dst->texture);
315 struct pipe_resource *pt = &tex->b;
316 unsigned packedds;
317 unsigned mask = 0;
318 unsigned offset =
319 i915_texture_offset(tex, dst->u.tex.level, dst->u.tex.first_layer);
320
321 assert(util_format_get_blockwidth(pt->format) == 1);
322 assert(util_format_get_blockheight(pt->format) == 1);
323
324 packedds = util_pack_z_stencil(dst->format, depth, stencil);
325
326 if (clear_flags & PIPE_CLEAR_DEPTH)
327 mask |= XY_COLOR_BLT_WRITE_RGB;
328 /* XXX presumably this does read-modify-write
329 (otherwise this won't work anyway). Hence will only want to
330 do it if really have stencil and it isn't cleared */
331 if ((clear_flags & PIPE_CLEAR_STENCIL) ||
332 (dst->format != PIPE_FORMAT_Z24_UNORM_S8_UINT))
333 mask |= XY_COLOR_BLT_WRITE_ALPHA;
334
335 i915_fill_blit(i915_context(pipe), util_format_get_blocksize(pt->format),
336 mask, (unsigned short)tex->stride, tex->buffer, offset,
337 (short)dstx, (short)dsty, (short)width, (short)height,
338 packedds);
339 }
340
341 /*
342 * Screen surface functions
343 */
344
345 static void
i915_set_color_surface_swizzle(struct i915_surface * surf)346 i915_set_color_surface_swizzle(struct i915_surface *surf)
347 {
348 enum pipe_format format = surf->templ.format;
349
350 const struct {
351 enum pipe_format format;
352 uint8_t color_swizzle[4];
353 uint32_t oc_swizzle;
354 } fixup_formats[] = {
355 {PIPE_FORMAT_R8G8B8A8_UNORM, {2, 1, 0, 3}, 0x21030000 /* BGRA */},
356 {PIPE_FORMAT_R8G8B8X8_UNORM, {2, 1, 0, 3}, 0x21030000 /* BGRX */},
357
358 /* These are rendered to using COLORBUF_8BIT, where the G channel written
359 * by shader (and output by blending) is used.
360 */
361 {PIPE_FORMAT_L8_UNORM, {0, 0, 0, 0}, 0x00030000 /* RRRA */},
362 {PIPE_FORMAT_I8_UNORM, {0, 0, 0, 0}, 0x00030000 /* RRRA */},
363 {PIPE_FORMAT_A8_UNORM, {3, 3, 3, 3}, 0x33330000 /* AAAA */},
364 };
365
366 if (format == PIPE_FORMAT_A8_UNORM)
367 surf->alpha_in_g = true;
368 else if (util_format_is_rgbx_or_bgrx(format))
369 surf->alpha_is_x = true;
370
371 for (int i = 0; i < ARRAY_SIZE(fixup_formats); i++) {
372 if (fixup_formats[i].format == format) {
373 memcpy(surf->color_swizzle, fixup_formats[i].color_swizzle,
374 sizeof(surf->color_swizzle));
375 surf->oc_swizzle = fixup_formats[i].oc_swizzle;
376 return;
377 }
378 }
379
380 for (int i = 0; i < 4; i++)
381 surf->color_swizzle[i] = i;
382 }
383
384 static struct pipe_surface *
i915_create_surface_custom(struct pipe_context * ctx,struct pipe_resource * pt,const struct pipe_surface * surf_tmpl,unsigned width0,unsigned height0)385 i915_create_surface_custom(struct pipe_context *ctx, struct pipe_resource *pt,
386 const struct pipe_surface *surf_tmpl,
387 unsigned width0, unsigned height0)
388 {
389 struct i915_texture *tex = i915_texture(pt);
390 struct i915_surface *surf;
391
392 assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
393 if (pt->target != PIPE_TEXTURE_CUBE && pt->target != PIPE_TEXTURE_3D)
394 assert(surf_tmpl->u.tex.first_layer == 0);
395
396 surf = CALLOC_STRUCT(i915_surface);
397 if (!surf)
398 return NULL;
399
400 struct pipe_surface *ps = &surf->templ;
401
402 pipe_reference_init(&ps->reference, 1);
403 pipe_resource_reference(&ps->texture, pt);
404 ps->format = surf_tmpl->format;
405 ps->width = u_minify(width0, surf_tmpl->u.tex.level);
406 ps->height = u_minify(height0, surf_tmpl->u.tex.level);
407 ps->u.tex.level = surf_tmpl->u.tex.level;
408 ps->u.tex.first_layer = surf_tmpl->u.tex.first_layer;
409 ps->u.tex.last_layer = surf_tmpl->u.tex.last_layer;
410 ps->context = ctx;
411
412 if (util_format_is_depth_or_stencil(ps->format)) {
413 surf->buf_info = BUF_3D_ID_DEPTH;
414 } else {
415 surf->buf_info = BUF_3D_ID_COLOR_BACK;
416
417 i915_set_color_surface_swizzle(surf);
418 }
419
420 surf->buf_info |= BUF_3D_PITCH(tex->stride); /* pitch in bytes */
421
422 switch (tex->tiling) {
423 case I915_TILE_Y:
424 surf->buf_info |= BUF_3D_TILED_SURFACE | BUF_3D_TILE_WALK_Y;
425 break;
426 case I915_TILE_X:
427 surf->buf_info |= BUF_3D_TILED_SURFACE;
428 break;
429 case I915_TILE_NONE:
430 break;
431 }
432
433 return ps;
434 }
435
436 static struct pipe_surface *
i915_create_surface(struct pipe_context * ctx,struct pipe_resource * pt,const struct pipe_surface * surf_tmpl)437 i915_create_surface(struct pipe_context *ctx, struct pipe_resource *pt,
438 const struct pipe_surface *surf_tmpl)
439 {
440 return i915_create_surface_custom(ctx, pt, surf_tmpl, pt->width0,
441 pt->height0);
442 }
443
444 static void
i915_surface_destroy(struct pipe_context * ctx,struct pipe_surface * surf)445 i915_surface_destroy(struct pipe_context *ctx, struct pipe_surface *surf)
446 {
447 pipe_resource_reference(&surf->texture, NULL);
448 FREE(surf);
449 }
450
451 void
i915_init_surface_functions(struct i915_context * i915)452 i915_init_surface_functions(struct i915_context *i915)
453 {
454 if (i915_screen(i915->base.screen)->debug.use_blitter) {
455 i915->base.resource_copy_region = i915_surface_copy_blitter;
456 i915->base.clear_render_target = i915_clear_render_target_blitter;
457 i915->base.clear_depth_stencil = i915_clear_depth_stencil_blitter;
458 } else {
459 i915->base.resource_copy_region = i915_surface_copy_render;
460 i915->base.clear_render_target = i915_clear_render_target_render;
461 i915->base.clear_depth_stencil = i915_clear_depth_stencil_render;
462 }
463 i915->base.blit = i915_blit;
464 i915->base.flush_resource = i915_flush_resource;
465 i915->base.create_surface = i915_create_surface;
466 i915->base.surface_destroy = i915_surface_destroy;
467 }
468