1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2008  Brian Paul   All Rights Reserved.
5  * Copyright (C) 2009  VMware, Inc.  All Rights Reserved.
6  *
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the "Software"),
9  * to deal in the Software without restriction, including without limitation
10  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11  * and/or sell copies of the Software, and to permit persons to whom the
12  * Software is furnished to do so, subject to the following conditions:
13  *
14  * The above copyright notice and this permission notice shall be included
15  * in all copies or substantial portions of the Software.
16  *
17  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
20  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23  * OTHER DEALINGS IN THE SOFTWARE.
24  */
25 
26 
27 #ifndef LIGHT_H
28 #define LIGHT_H
29 
30 
31 #include <stdbool.h>
32 #include "glheader.h"
33 
34 struct gl_context;
35 struct gl_light;
36 struct gl_material;
37 
38 extern void GLAPIENTRY
39 _mesa_ShadeModel( GLenum mode );
40 
41 extern void GLAPIENTRY
42 _mesa_ProvokingVertex(GLenum mode);
43 
44 
45 extern void GLAPIENTRY
46 _mesa_ColorMaterial( GLenum face, GLenum mode );
47 
48 extern void GLAPIENTRY
49 _mesa_Lightf( GLenum light, GLenum pname, GLfloat param );
50 
51 extern void GLAPIENTRY
52 _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params );
53 
54 extern void GLAPIENTRY
55 _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params );
56 
57 extern void GLAPIENTRY
58 _mesa_Lighti( GLenum light, GLenum pname, GLint param );
59 
60 extern void GLAPIENTRY
61 _mesa_LightModelf( GLenum pname, GLfloat param );
62 
63 extern void GLAPIENTRY
64 _mesa_LightModelfv( GLenum pname, const GLfloat *params );
65 
66 extern void GLAPIENTRY
67 _mesa_LightModeli( GLenum pname, GLint param );
68 
69 extern void GLAPIENTRY
70 _mesa_LightModeliv( GLenum pname, const GLint *params );
71 
72 extern void GLAPIENTRY
73 _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params );
74 
75 extern void GLAPIENTRY
76 _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params );
77 
78 extern void GLAPIENTRY
79 _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
80 
81 extern void GLAPIENTRY
82 _mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params );
83 
84 
85 extern void
86 _mesa_light(struct gl_context *ctx, GLuint lnum, GLenum pname, const GLfloat *params);
87 
88 
89 extern GLuint _mesa_material_bitmask( struct gl_context *ctx,
90                                       GLenum face, GLenum pname,
91                                       GLuint legal,
92                                       const char * );
93 
94 extern GLbitfield _mesa_update_lighting( struct gl_context *ctx );
95 extern void _mesa_update_light_materials(struct gl_context *ctx);
96 extern bool _mesa_update_tnl_spaces( struct gl_context *ctx, GLuint new_state );
97 
98 extern void _mesa_update_material( struct gl_context *ctx,
99                                    GLuint bitmask );
100 
101 extern void _mesa_update_color_material( struct gl_context *ctx,
102                                          const GLfloat rgba[4] );
103 
104 extern void _mesa_init_lighting( struct gl_context *ctx );
105 
106 extern void _mesa_allow_light_in_model( struct gl_context *ctx, GLboolean flag );
107 
108 #endif
109