1 /*
2  * Copyright © 2016 Red Hat
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 /* Lowers the additional tex_src_plane src, generated by nir_lower_tex
25  * for planar YUV textures, into separate samplers, matching the logic
26  * that mesa/st uses to insert additional sampler view/state (since both
27  * sides need to agree).
28  *
29  * This should run after nir_lower_samplers.
30  */
31 
32 #include "util/u_string.h"
33 #include "compiler/nir/nir.h"
34 #include "compiler/nir/nir_builder.h"
35 #include "st_nir.h"
36 
37 typedef struct {
38    struct nir_shader *shader;
39 
40    unsigned lower_2plane;
41    unsigned lower_3plane;
42 
43    /* Maps a primary sampler (used for Y) to the U or UV sampler.  In
44     * case of 3-plane YUV format, the V plane is next sampler after U.
45     */
46    unsigned char sampler_map[PIPE_MAX_SAMPLERS][2];
47 } lower_tex_src_state;
48 
49 static nir_variable *
find_sampler(lower_tex_src_state * state,unsigned samp)50 find_sampler(lower_tex_src_state *state, unsigned samp)
51 {
52    /* NOTE: arrays of samplerExternalOES do not appear to be allowed: */
53    nir_foreach_uniform_variable(var, state->shader)
54       if (var->data.binding == samp)
55          return var;
56    return NULL;
57 }
58 
59 static void
add_sampler(lower_tex_src_state * state,unsigned orig_binding,unsigned new_binding,const char * ext)60 add_sampler(lower_tex_src_state *state, unsigned orig_binding,
61             unsigned new_binding, const char *ext)
62 {
63    const struct glsl_type *samplerExternalOES =
64       glsl_sampler_type(GLSL_SAMPLER_DIM_EXTERNAL, false, false, GLSL_TYPE_FLOAT);
65    nir_variable *new_sampler, *orig_sampler =
66          find_sampler(state, orig_binding);
67    char *name;
68 
69    UNUSED int r = asprintf(&name, "%s:%s", orig_sampler->name, ext);
70    new_sampler = nir_variable_create(state->shader, nir_var_uniform,
71                              samplerExternalOES, name);
72    free(name);
73 
74    new_sampler->data.binding = new_binding;
75 }
76 
77 static void
assign_extra_samplers(lower_tex_src_state * state,unsigned free_slots)78 assign_extra_samplers(lower_tex_src_state *state, unsigned free_slots)
79 {
80    unsigned mask = state->lower_2plane | state->lower_3plane;
81 
82    while (mask) {
83       unsigned extra, y_samp = u_bit_scan(&mask);
84 
85       if (state->lower_3plane & (1 << y_samp)) {
86          /* two additional planes (U and V): */
87          extra = u_bit_scan(&free_slots);
88          state->sampler_map[y_samp][0] = extra;
89 
90          add_sampler(state, y_samp, extra, "u");
91 
92          extra = u_bit_scan(&free_slots);
93          state->sampler_map[y_samp][1] = extra;
94 
95          add_sampler(state, y_samp, extra, "v");
96       } else {
97          /* single additional UV plane: */
98          extra = u_bit_scan(&free_slots);
99          state->sampler_map[y_samp][0] = extra;
100 
101          add_sampler(state, y_samp, extra, "uv");
102       }
103    }
104 }
105 
106 static void
lower_tex_src_plane_block(nir_builder * b,lower_tex_src_state * state,nir_block * block)107 lower_tex_src_plane_block(nir_builder *b, lower_tex_src_state *state, nir_block *block)
108 {
109    nir_foreach_instr(instr, block) {
110       if (instr->type != nir_instr_type_tex)
111          continue;
112 
113       nir_tex_instr *tex = nir_instr_as_tex(instr);
114       int plane_index = nir_tex_instr_src_index(tex, nir_tex_src_plane);
115 
116       if (plane_index < 0)
117          continue;
118 
119       nir_const_value *plane = nir_src_as_const_value(tex->src[plane_index].src);
120       assume(plane);
121 
122       if (plane[0].i32 > 0) {
123          unsigned y_samp = tex->texture_index;
124          int tex_index = nir_tex_instr_src_index(tex, nir_tex_src_texture_deref);
125          if (tex_index >= 0) {
126             nir_deref_instr *deref = nir_src_as_deref(tex->src[tex_index].src);
127             y_samp = nir_deref_instr_get_variable(deref)->data.binding;
128          }
129 
130          assume(((state->lower_3plane & (1 << y_samp)) && plane[0].i32 < 3) ||
131                (plane[0].i32 < 2));
132 
133          unsigned u_v_samp = state->sampler_map[y_samp][plane[0].i32 - 1];
134          BITSET_SET(state->shader->info.textures_used, u_v_samp);
135 
136          /* For drivers using PIPE_CAP_NIR_SAMPLERS_AS_DEREF, we need
137           * to reference the correct sampler nir variable.
138           */
139          int samp_index = nir_tex_instr_src_index(tex, nir_tex_src_sampler_deref);
140          if (tex_index >= 0 && samp_index >= 0) {
141             b->cursor = nir_before_instr(&tex->instr);
142 
143             nir_variable* samp = find_sampler(state, u_v_samp);
144             assert(samp);
145 
146             nir_deref_instr *tex_deref_instr = nir_build_deref_var(b, samp);
147             nir_ssa_def *tex_deref = &tex_deref_instr->dest.ssa;
148 
149             nir_instr_rewrite_src(&tex->instr,
150                                   &tex->src[tex_index].src,
151                                   nir_src_for_ssa(tex_deref));
152             nir_instr_rewrite_src(&tex->instr,
153                                   &tex->src[samp_index].src,
154                                   nir_src_for_ssa(tex_deref));
155          } else {
156             /* For others we need to update texture_index */
157             assume(tex->texture_index == tex->sampler_index);
158             tex->texture_index = tex->sampler_index = u_v_samp;
159          }
160       }
161 
162       nir_tex_instr_remove_src(tex, plane_index);
163    }
164 }
165 
166 static void
lower_tex_src_plane_impl(lower_tex_src_state * state,nir_function_impl * impl)167 lower_tex_src_plane_impl(lower_tex_src_state *state, nir_function_impl *impl)
168 {
169    nir_builder b;
170    nir_builder_init(&b, impl);
171 
172    nir_foreach_block(block, impl) {
173       lower_tex_src_plane_block(&b, state, block);
174    }
175 
176    nir_metadata_preserve(impl, nir_metadata_block_index |
177                                nir_metadata_dominance);
178 }
179 
180 void
st_nir_lower_tex_src_plane(struct nir_shader * shader,unsigned free_slots,unsigned lower_2plane,unsigned lower_3plane)181 st_nir_lower_tex_src_plane(struct nir_shader *shader, unsigned free_slots,
182                            unsigned lower_2plane, unsigned lower_3plane)
183 {
184    lower_tex_src_state state = {0};
185 
186    state.shader = shader;
187    state.lower_2plane = lower_2plane;
188    state.lower_3plane = lower_3plane;
189 
190    assign_extra_samplers(&state, free_slots);
191 
192    nir_foreach_function(function, shader) {
193       if (function->impl)
194          lower_tex_src_plane_impl(&state, function->impl);
195    }
196 }
197