1 /*
2  * Copyright © 2010 Valve Software
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21  * IN THE SOFTWARE.
22  */
23 
24 #include <stdint.h>
25 
26 /*
27  * Code for fast 32-bit unsigned remainder, based off of "Faster Remainder by
28  * Direct Computation: Applications to Compilers and Software Libraries,"
29  * available at https://arxiv.org/pdf/1902.01961.pdf.
30  *
31  * util_fast_urem32(n, d, REMAINDER_MAGIC(d)) returns the same thing as
32  * n % d for any unsigned n and d, however it compiles down to only a few
33  * multiplications, so it should be faster than plain uint32_t modulo if the
34  * same divisor is used many times.
35  */
36 
37 #define REMAINDER_MAGIC(divisor) \
38    ((uint64_t) ~0ull / (divisor) + 1)
39 
40 /*
41  * Get bits 64-96 of a 32x64-bit multiply. If __int128_t is available, we use
42  * it, which usually compiles down to one instruction on 64-bit architectures.
43  * Otherwise on 32-bit architectures we usually get four instructions (one
44  * 32x32->64 multiply, one 32x32->32 multiply, and one 64-bit add).
45  */
46 
47 static inline uint32_t
_mul32by64_hi(uint32_t a,uint64_t b)48 _mul32by64_hi(uint32_t a, uint64_t b)
49 {
50 #ifdef HAVE_UINT128
51    return ((__uint128_t) b * a) >> 64;
52 #else
53    /*
54     * Let b = b0 + 2^32 * b1. Then a * b = a * b0 + 2^32 * a * b1. We would
55     * have to do a 96-bit addition to get the full result, except that only
56     * one term has non-zero lower 32 bits, which means that to get the high 32
57     * bits, we only have to add the high 64 bits of each term. Unfortunately,
58     * we have to do the 64-bit addition in case the low 32 bits overflow.
59     */
60    uint32_t b0 = (uint32_t) b;
61    uint32_t b1 = b >> 32;
62    return ((((uint64_t) a * b0) >> 32) + (uint64_t) a * b1) >> 32;
63 #endif
64 }
65 
66 static inline uint32_t
util_fast_urem32(uint32_t n,uint32_t d,uint64_t magic)67 util_fast_urem32(uint32_t n, uint32_t d, uint64_t magic)
68 {
69    uint64_t lowbits = magic * n;
70    uint32_t result = _mul32by64_hi(d, lowbits);
71    assert(result == n % d);
72    return result;
73 }
74 
75