1MILKDROP_PRESET_VERSION=201
2PSVERSION=2
3PSVERSION_WARP=2
4PSVERSION_COMP=2
5[preset00]
6fRating=2.000000
7fGammaAdj=2.7
8fDecay=0.980
9fVideoEchoZoom=2.0
10fVideoEchoAlpha=0.0
11nVideoEchoOrientation=0
12nWaveMode=5
13bAdditiveWaves=0
14bWaveDots=0
15bWaveThick=0
16bModWaveAlphaByVolume=1
17bMaximizeWaveColor=1
18bTexWrap=1
19bDarkenCenter=0
20bRedBlueStereo=0
21bBrighten=0
22bDarken=0
23bSolarize=0
24bInvert=0
25fWaveAlpha=1.714
26fWaveScale=1.139
27fWaveSmoothing=0.1
28fWaveParam=0.0
29fModWaveAlphaStart=0.750
30fModWaveAlphaEnd=0.950
31fWarpAnimSpeed=1.0
32fWarpScale=1.331
33fZoomExponent=1.0
34fShader=0.0
35zoom=1.00400
36rot=-0.01400
37cx=0.5
38cy=0.5
39dx=0.0
40dy=0.0
41warp=0.02944
42sx=1.0
43sy=1.0
44wave_r=0.650
45wave_g=0.650
46wave_b=0.650
47wave_x=0.5
48wave_y=0.5
49ob_size=0.010
50ob_r=0.0
51ob_g=0.0
52ob_b=0.0
53ob_a=0.0
54ib_size=0.010
55ib_r=0.250
56ib_g=0.250
57ib_b=0.250
58ib_a=0.0
59nMotionVectorsX=12.0
60nMotionVectorsY=9.0
61mv_dx=0.0
62mv_dy=0.0
63mv_l=0.9
64mv_r=1.0
65mv_g=1.0
66mv_b=1.0
67mv_a=0.0
68b1n=0.0
69b2n=0.0
70b3n=0.0
71b1x=1.0
72b2x=1.0
73b3x=1.0
74b1ed=0.250
75wavecode_0_enabled=0
76wavecode_0_samples=512
77wavecode_0_sep=0
78wavecode_0_bSpectrum=0
79wavecode_0_bUseDots=0
80wavecode_0_bDrawThick=0
81wavecode_0_bAdditive=0
82wavecode_0_scaling=1.0
83wavecode_0_smoothing=0.5
84wavecode_0_r=1.0
85wavecode_0_g=1.0
86wavecode_0_b=1.0
87wavecode_0_a=1.0
88wavecode_1_enabled=0
89wavecode_1_samples=512
90wavecode_1_sep=0
91wavecode_1_bSpectrum=0
92wavecode_1_bUseDots=0
93wavecode_1_bDrawThick=0
94wavecode_1_bAdditive=0
95wavecode_1_scaling=1.0
96wavecode_1_smoothing=0.5
97wavecode_1_r=1.0
98wavecode_1_g=1.0
99wavecode_1_b=1.0
100wavecode_1_a=1.0
101wavecode_2_enabled=0
102wavecode_2_samples=512
103wavecode_2_sep=0
104wavecode_2_bSpectrum=0
105wavecode_2_bUseDots=0
106wavecode_2_bDrawThick=0
107wavecode_2_bAdditive=0
108wavecode_2_scaling=1.0
109wavecode_2_smoothing=0.5
110wavecode_2_r=1.0
111wavecode_2_g=1.0
112wavecode_2_b=1.0
113wavecode_2_a=1.0
114wavecode_3_enabled=0
115wavecode_3_samples=512
116wavecode_3_sep=0
117wavecode_3_bSpectrum=0
118wavecode_3_bUseDots=0
119wavecode_3_bDrawThick=0
120wavecode_3_bAdditive=0
121wavecode_3_scaling=1.0
122wavecode_3_smoothing=0.5
123wavecode_3_r=1.0
124wavecode_3_g=1.0
125wavecode_3_b=1.0
126wavecode_3_a=1.0
127shapecode_0_enabled=0
128shapecode_0_sides=4
129shapecode_0_additive=0
130shapecode_0_thickOutline=0
131shapecode_0_textured=0
132shapecode_0_num_inst=1
133shapecode_0_x=0.5
134shapecode_0_y=0.5
135shapecode_0_rad=0.1
136shapecode_0_ang=0.0
137shapecode_0_tex_ang=0.0
138shapecode_0_tex_zoom=1.0
139shapecode_0_r=1.0
140shapecode_0_g=0.0
141shapecode_0_b=0.0
142shapecode_0_a=1.0
143shapecode_0_r2=0.0
144shapecode_0_g2=1.0
145shapecode_0_b2=0.0
146shapecode_0_a2=0.0
147shapecode_0_border_r=1.0
148shapecode_0_border_g=1.0
149shapecode_0_border_b=1.0
150shapecode_0_border_a=0.1
151shapecode_1_enabled=0
152shapecode_1_sides=4
153shapecode_1_additive=0
154shapecode_1_thickOutline=0
155shapecode_1_textured=0
156shapecode_1_num_inst=1
157shapecode_1_x=0.5
158shapecode_1_y=0.5
159shapecode_1_rad=0.1
160shapecode_1_ang=0.0
161shapecode_1_tex_ang=0.0
162shapecode_1_tex_zoom=1.0
163shapecode_1_r=1.0
164shapecode_1_g=0.0
165shapecode_1_b=0.0
166shapecode_1_a=1.0
167shapecode_1_r2=0.0
168shapecode_1_g2=1.0
169shapecode_1_b2=0.0
170shapecode_1_a2=0.0
171shapecode_1_border_r=1.0
172shapecode_1_border_g=1.0
173shapecode_1_border_b=1.0
174shapecode_1_border_a=0.1
175shapecode_2_enabled=0
176shapecode_2_sides=4
177shapecode_2_additive=0
178shapecode_2_thickOutline=0
179shapecode_2_textured=0
180shapecode_2_num_inst=1
181shapecode_2_x=0.5
182shapecode_2_y=0.5
183shapecode_2_rad=0.1
184shapecode_2_ang=0.0
185shapecode_2_tex_ang=0.0
186shapecode_2_tex_zoom=1.0
187shapecode_2_r=1.0
188shapecode_2_g=0.0
189shapecode_2_b=0.0
190shapecode_2_a=1.0
191shapecode_2_r2=0.0
192shapecode_2_g2=1.0
193shapecode_2_b2=0.0
194shapecode_2_a2=0.0
195shapecode_2_border_r=1.0
196shapecode_2_border_g=1.0
197shapecode_2_border_b=1.0
198shapecode_2_border_a=0.1
199shapecode_3_enabled=0
200shapecode_3_sides=4
201shapecode_3_additive=0
202shapecode_3_thickOutline=0
203shapecode_3_textured=0
204shapecode_3_num_inst=1
205shapecode_3_x=0.5
206shapecode_3_y=0.5
207shapecode_3_rad=0.1
208shapecode_3_ang=0.0
209shapecode_3_tex_ang=0.0
210shapecode_3_tex_zoom=1.0
211shapecode_3_r=1.0
212shapecode_3_g=0.0
213shapecode_3_b=0.0
214shapecode_3_a=1.0
215shapecode_3_r2=0.0
216shapecode_3_g2=1.0
217shapecode_3_b2=0.0
218shapecode_3_a2=0.0
219shapecode_3_border_r=1.0
220shapecode_3_border_g=1.0
221shapecode_3_border_b=1.0
222shapecode_3_border_a=0.1
223per_frame_1=wave_r = wave_r + 0.350*( 0.60*sin(3.980*time) + 0.40*sin(11.047*time) );
224per_frame_2=wave_g = wave_g + 0.350*( 0.60*sin(0.835*time) + 0.40*sin(1.081*time) );
225per_frame_3=wave_b = wave_b + 0.350*( 0.60*sin(0.814*time) + 0.40*sin(1.011*time) );
226per_frame_4=cx = cx + 0.110*( 0.60*sin(0.374*time) + 0.40*sin(0.294*time) );
227per_frame_5=cy = cy + 0.110*( 0.60*sin(0.393*time) + 0.40*sin(0.223*time) );
228per_frame_6=dx = dx + 0.005*( 0.60*sin(0.173*time) + 0.40*sin(0.223*time) );
229per_frame_7=decay = decay - 0.01*equal(frame%20,0);
230per_frame_8=wave_x = 0.5 + 0.25*cos(time*2)/aspecty;
231per_frame_9=wave_y = 0.5 + 0.25*sin(time*2)/aspectx;
232per_frame_10=
233per_frame_11=ang = time*2;
234per_frame_12=q1 = cos(ang);
235per_frame_13=q2 = sin(ang);
236warp_1=`shader_body
237warp_2=`{
238warp_3=`    // PAINTERLY EFFECT:
239warp_4=`    float2 t = 0.005 + 0.045*saturate(float2(bass,treb)-1);
240warp_5=`    float2 uv2 = uv;
241warp_6=`    float2 delta2 = texsize.zw*float2(1,1);
242warp_7=`    float3 blurry_color = tex2D( sampler_main,
243warp_8=`        lerp(uv,uv_orig,-1) + delta2 ).xyz;
244warp_9=`    float2 v = (blurry_color.xy-0.37) * t;
245warp_10=`      //uv2 += v;
246warp_11=`      // instead, add a rotated version:
247warp_12=`      uv2.x += v.x*q1 + v.y*q2;
248warp_13=`      uv2.y += v.x*q2 - v.y*q1;
249warp_14=`
250warp_15=`    // sample previous frame
251warp_16=`    ret = tex2D( sampler_main, uv2 ).xyz;
252warp_17=`
253warp_18=`    // darken over time
254warp_19=`    ret -= 0.004;
255warp_20=`}
256comp_1=`shader_body
257comp_2=`{
258comp_3=`    ret = tex2D(sampler_main, uv).xyz;
259comp_4=`    //ret = (ret-0.1)*1.90; //old gamma effect
260comp_5=`}
261