1[preset00] 2fRating=3.000000 3fGammaAdj=1.210000 4fDecay=0.960000 5fVideoEchoZoom=0.996630 6fVideoEchoAlpha=0.000000 7nVideoEchoOrientation=1 8nWaveMode=2 9bAdditiveWaves=0 10bWaveDots=1 11bWaveThick=0 12bModWaveAlphaByVolume=0 13bMaximizeWaveColor=0 14bTexWrap=1 15bDarkenCenter=0 16bRedBlueStereo=0 17bBrighten=1 18bDarken=0 19bSolarize=0 20bInvert=1 21fWaveAlpha=0.001000 22fWaveScale=0.011726 23fWaveSmoothing=0.900000 24fWaveParam=0.000000 25fModWaveAlphaStart=0.750000 26fModWaveAlphaEnd=0.950000 27fWarpAnimSpeed=0.037492 28fWarpScale=0.014889 29fZoomExponent=1.000000 30fShader=0.000000 31zoom=1.000000 32rot=0.000000 33cx=0.500000 34cy=0.500000 35dx=0.000000 36dy=0.000000 37warp=0.033004 38sx=1.000000 39sy=1.000000 40wave_r=0.500000 41wave_g=0.400000 42wave_b=0.300000 43wave_x=0.500000 44wave_y=0.500000 45ob_size=0.055000 46ob_r=1.000000 47ob_g=1.000000 48ob_b=1.000000 49ob_a=1.000000 50ib_size=0.000000 51ib_r=0.000000 52ib_g=0.000000 53ib_b=0.000000 54ib_a=0.000000 55nMotionVectorsX=0.000000 56nMotionVectorsY=43.199997 57mv_dx=0.000000 58mv_dy=0.000000 59mv_l=1.000000 60mv_r=1.000000 61mv_g=0.910000 62mv_b=0.710000 63mv_a=0.000000 64wavecode_0_enabled=1 65wavecode_0_samples=512 66wavecode_0_sep=0 67wavecode_0_bSpectrum=0 68wavecode_0_bUseDots=0 69wavecode_0_bDrawThick=0 70wavecode_0_bAdditive=0 71wavecode_0_scaling=1.000000 72wavecode_0_smoothing=0.500000 73wavecode_0_r=0.100000 74wavecode_0_g=1.000000 75wavecode_0_b=0.700000 76wavecode_0_a=1.000000 77wave_0_per_frame1=t1=sin(time)*0.5+0.5; 78wave_0_per_frame2=t2=sin(time+2.1)*0.5+0.5; 79wave_0_per_frame3=t3=sin(time+4.2)*0.5+0.5; 80wave_0_per_frame4= 81wave_0_per_frame5=t4=sin(time+1.1)*0.5+0.5; 82wave_0_per_frame6=t5=sin(time+3.1)*0.5+0.5; 83wave_0_per_frame7=t6=sin(time+5.2)*0.5+0.5; 84wave_0_per_point1=n=sample*6.283; 85wave_0_per_point2=phs=-sample * 0.2; 86wave_0_per_point3=tm=q1 + phs; 87wave_0_per_point4= 88wave_0_per_point5=flip=flip+1; 89wave_0_per_point6=flip=flip*below(flip,2); 90wave_0_per_point7= 91wave_0_per_point8=xp=0; 92wave_0_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2; 93wave_0_per_point10=zp=0; 94wave_0_per_point11= 95wave_0_per_point12=//wrist movement; 96wave_0_per_point13=ang=sin(tm*2 )*0.5 +0.5; 97wave_0_per_point14= 98wave_0_per_point15=xq=xp; 99wave_0_per_point16=sinang=sin(ang);cosang=cos(ang); 100wave_0_per_point17=yq=yp*sinang + zp*cosang; 101wave_0_per_point18=zq=yp*cosang - zp*sinang; 102wave_0_per_point19=yq=yp; 103wave_0_per_point20=zq=zp; 104wave_0_per_point21= 105wave_0_per_point22=ang=tm*8; 106wave_0_per_point23=sinang=sin(ang);cosang=cos(ang); 107wave_0_per_point24=xp=xq*sinang + yq*cosang; 108wave_0_per_point25=yp=xq*cosang - yq*sinang; 109wave_0_per_point26=zp=zq; 110wave_0_per_point27= 111wave_0_per_point28=//forearm movement; 112wave_0_per_point29=zp=zp-0.3; 113wave_0_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5; 114wave_0_per_point31=sinang=sin(ang);cosang=cos(ang); 115wave_0_per_point32=xq=xp; 116wave_0_per_point33=yq=yp*sinang + zp*cosang; 117wave_0_per_point34=zq=yp*cosang - zp*sinang; 118wave_0_per_point35= 119wave_0_per_point36=//upper arm twist 120wave_0_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5); 121wave_0_per_point38=sinang=sin(ang);cosang=cos(ang); 122wave_0_per_point39=xp=xq*sinang + yq*cosang; 123wave_0_per_point40=yp=xq*cosang - yq*sinang; 124wave_0_per_point41=zp=zq; 125wave_0_per_point42= 126wave_0_per_point43=//upper arm outward; 127wave_0_per_point44=zp=zp-0.35; 128wave_0_per_point45=ang=cos(tm*2.3)*1.75 - 1.05; 129wave_0_per_point46=sinang=sin(ang);cosang=cos(ang); 130wave_0_per_point47=xq=xp*sinang + zp*cosang; 131wave_0_per_point48=yq=yp; 132wave_0_per_point49=zq=xp*cosang - zp*sinang; 133wave_0_per_point50= 134wave_0_per_point51=//upper arm up down; 135wave_0_per_point52=ang=cos(tm)*0.5 - 0.5; 136wave_0_per_point53=sinang=sin(ang);cosang=cos(ang); 137wave_0_per_point54=xp=xq; 138wave_0_per_point55=yp=yq*cosang - zq*sinang; 139wave_0_per_point56=zp=yq*sinang + zq*cosang; 140wave_0_per_point57= 141wave_0_per_point58=//xp=xq;yp=yq;zp=zq; 142wave_0_per_point59= 143wave_0_per_point60= 144wave_0_per_point61=//project into screenspace and draw on screen 145wave_0_per_point62=zp=zp+2; 146wave_0_per_point63=xs=xp/zp; 147wave_0_per_point64=ys=yp/zp; 148wave_0_per_point65= 149wave_0_per_point66=x=xs+0.5; 150wave_0_per_point67=y=ys*1.3+0.5; 151wave_0_per_point68= 152wave_0_per_point69= 153wave_0_per_point70=a=if( equal(q8,1) , (1-sample) , sample); 154wave_0_per_point71=a=a*a; 155wave_0_per_point72= 156wave_0_per_point73=b=b+pow(1-sample,2)*0.3; 157wave_0_per_point74= 158wave_0_per_point75= 159wave_0_per_point76= 160wave_0_per_point77=r1=t1; 161wave_0_per_point78=g1=t2; 162wave_0_per_point79=b1=t3; 163wave_0_per_point80=r2=t4; 164wave_0_per_point81=g2=t5; 165wave_0_per_point82=b2=t6; 166wave_0_per_point83= 167wave_0_per_point84=r=r1*flip + r2*(1-flip); 168wave_0_per_point85=g=g1*flip + g2*(1-flip); 169wave_0_per_point86=b=b1*flip + b2*(1-flip); 170wavecode_1_enabled=1 171wavecode_1_samples=512 172wavecode_1_sep=0 173wavecode_1_bSpectrum=0 174wavecode_1_bUseDots=0 175wavecode_1_bDrawThick=0 176wavecode_1_bAdditive=0 177wavecode_1_scaling=1.000000 178wavecode_1_smoothing=0.500000 179wavecode_1_r=0.200000 180wavecode_1_g=1.000000 181wavecode_1_b=0.600000 182wavecode_1_a=1.000000 183wave_1_per_frame1=t1=sin(time)*0.5+0.5; 184wave_1_per_frame2=t2=sin(time+2.1)*0.5+0.5; 185wave_1_per_frame3=t3=sin(time+4.2)*0.5+0.5; 186wave_1_per_frame4= 187wave_1_per_frame5=t4=sin(time+1.1)*0.5+0.5; 188wave_1_per_frame6=t5=sin(time+3.1)*0.5+0.5; 189wave_1_per_frame7=t6=sin(time+5.2)*0.5+0.5; 190wave_1_per_point1=n=sample*6.283; 191wave_1_per_point2=phs=-sample * 0.2; 192wave_1_per_point3=tm=q1 + phs; 193wave_1_per_point4= 194wave_1_per_point5=flip=flip+1; 195wave_1_per_point6=flip=flip*below(flip,2); 196wave_1_per_point7= 197wave_1_per_point8=xp=0; 198wave_1_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1; 199wave_1_per_point10=yp=-yp; 200wave_1_per_point11=zp=0; 201wave_1_per_point12= 202wave_1_per_point13=//wrist movement; 203wave_1_per_point14=ang=sin(tm*2)*0.5 +0.5; 204wave_1_per_point15= 205wave_1_per_point16=sinang=sin(ang);cosang=cos(ang); 206wave_1_per_point17=xq=xp; 207wave_1_per_point18=yq=yp*sinang + zp*cosang; 208wave_1_per_point19=zq=yp*cosang - zp*sinang; 209wave_1_per_point20=yq=yp; 210wave_1_per_point21=zq=zp; 211wave_1_per_point22= 212wave_1_per_point23=ang=tm*8; 213wave_1_per_point24=sinang=sin(ang);cosang=cos(ang); 214wave_1_per_point25=xp=xq*sinang + yq*cosang; 215wave_1_per_point26=yp=xq*cosang - yq*sinang; 216wave_1_per_point27=zp=zq; 217wave_1_per_point28= 218wave_1_per_point29=//forearm movement; 219wave_1_per_point30=zp=zp-0.3; 220wave_1_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5; 221wave_1_per_point32=sinang=sin(ang);cosang=cos(ang); 222wave_1_per_point33=xq=xp; 223wave_1_per_point34=yq=yp*sinang + zp*cosang; 224wave_1_per_point35=zq=yp*cosang - zp*sinang; 225wave_1_per_point36= 226wave_1_per_point37=//upper arm twist 227wave_1_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5); 228wave_1_per_point39=sinang=sin(ang);cosang=cos(ang); 229wave_1_per_point40=xp=xq*sinang + yq*cosang; 230wave_1_per_point41=yp=xq*cosang - yq*sinang; 231wave_1_per_point42=zp=zq; 232wave_1_per_point43= 233wave_1_per_point44=//upper arm outward; 234wave_1_per_point45=zp=zp-0.35; 235wave_1_per_point46=ang=cos(tm*2.3)*1.75 - 1.05; 236wave_1_per_point47=sinang=sin(ang);cosang=cos(ang); 237wave_1_per_point48=xq=xp*sinang + zp*cosang; 238wave_1_per_point49=yq=yp; 239wave_1_per_point50=zq=xp*cosang - zp*sinang; 240wave_1_per_point51= 241wave_1_per_point52=//upper arm up down; 242wave_1_per_point53=ang=cos(tm)*0.5 - 0.5; 243wave_1_per_point54=sinang=sin(ang);cosang=cos(ang); 244wave_1_per_point55=xp=xq; 245wave_1_per_point56=yp=yq*cosang - zq*sinang; 246wave_1_per_point57=zp=yq*sinang + zq*cosang; 247wave_1_per_point58= 248wave_1_per_point59=//xp=xq;yp=yq;zp=zq; 249wave_1_per_point60= 250wave_1_per_point61= 251wave_1_per_point62=//project into screenspace and draw on screen 252wave_1_per_point63=zp=zp+2; 253wave_1_per_point64=xs=xp/zp; 254wave_1_per_point65=ys=yp/zp; 255wave_1_per_point66= 256wave_1_per_point67=x=xs+0.5; 257wave_1_per_point68=y=ys*1.3+0.5; 258wave_1_per_point69= 259wave_1_per_point70= 260wave_1_per_point71=a=if( equal(q8,1) , (1-sample) , sample); 261wave_1_per_point72=a=a*a; 262wave_1_per_point73= 263wave_1_per_point74= 264wave_1_per_point75=b=b+pow(1-sample,2)*0.3; 265wave_1_per_point76= 266wave_1_per_point77=r1=t1; 267wave_1_per_point78=g1=t2; 268wave_1_per_point79=b1=t3; 269wave_1_per_point80=r2=t4; 270wave_1_per_point81=g2=t5; 271wave_1_per_point82=b2=t6; 272wave_1_per_point83= 273wave_1_per_point84=r=r1*flip + r2*(1-flip); 274wave_1_per_point85=g=g1*flip + g2*(1-flip); 275wave_1_per_point86=b=b1*flip + b2*(1-flip); 276wavecode_2_enabled=1 277wavecode_2_samples=512 278wavecode_2_sep=0 279wavecode_2_bSpectrum=0 280wavecode_2_bUseDots=1 281wavecode_2_bDrawThick=1 282wavecode_2_bAdditive=1 283wavecode_2_scaling=1.000000 284wavecode_2_smoothing=0.500000 285wavecode_2_r=1.000000 286wavecode_2_g=0.600000 287wavecode_2_b=0.100000 288wavecode_2_a=1.000000 289wave_2_per_frame1=t1=sin(time)*0.5+0.5; 290wave_2_per_frame2=t2=sin(time+2.1)*0.5+0.5; 291wave_2_per_frame3=t3=sin(time+4.2)*0.5+0.5; 292wave_2_per_frame4= 293wave_2_per_frame5=t4=sin(time+1.1)*0.5+0.5; 294wave_2_per_frame6=t5=sin(time+3.1)*0.5+0.5; 295wave_2_per_frame7=t6=sin(time+5.2)*0.5+0.5; 296wave_2_per_frame8= 297wave_2_per_frame9= 298wave_2_per_frame10=t8= int( sin(time*2)*2 + 3); 299wave_2_per_point1=n=sample*6.283; 300wave_2_per_point2=phs=-sample * 0.2; 301wave_2_per_point3=tm=q1 + phs; 302wave_2_per_point4= 303wave_2_per_point5=flip=flip+1; 304wave_2_per_point6=flip=flip*below(flip,2); 305wave_2_per_point7= 306wave_2_per_point8=xp=0; 307wave_2_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2; 308wave_2_per_point10=zp=0; 309wave_2_per_point11= 310wave_2_per_point12=//wrist movement; 311wave_2_per_point13=ang=sin(tm*2)*0.5 +0.5; 312wave_2_per_point14= 313wave_2_per_point15=xq=xp; 314wave_2_per_point16=sinang=sin(ang);cosang=cos(ang); 315wave_2_per_point17=yq=yp*sinang + zp*cosang; 316wave_2_per_point18=zq=yp*cosang - zp*sinang; 317wave_2_per_point19=yq=yp; 318wave_2_per_point20=zq=zp; 319wave_2_per_point21= 320wave_2_per_point22=ang=tm*8 + 1; 321wave_2_per_point23=sinang=sin(ang);cosang=cos(ang); 322wave_2_per_point24=xp=xq*sinang + yq*cosang; 323wave_2_per_point25=yp=xq*cosang - yq*sinang; 324wave_2_per_point26=zp=zq; 325wave_2_per_point27= 326wave_2_per_point28=//forearm movement; 327wave_2_per_point29=zp=zp-0.3; 328wave_2_per_point30=ang=3.14 + sin(tm*2 - 0.5)*1.5; 329wave_2_per_point31=sinang=sin(ang);cosang=cos(ang); 330wave_2_per_point32=xq=xp; 331wave_2_per_point33=yq=yp*sinang + zp*cosang; 332wave_2_per_point34=zq=yp*cosang - zp*sinang; 333wave_2_per_point35= 334wave_2_per_point36=//upper arm twist 335wave_2_per_point37=ang=-1.0 + cos(tm*3.1 + 0.5); 336wave_2_per_point38=sinang=sin(ang);cosang=cos(ang); 337wave_2_per_point39=xp=xq*sinang + yq*cosang; 338wave_2_per_point40=yp=xq*cosang - yq*sinang; 339wave_2_per_point41=zp=zq; 340wave_2_per_point42= 341wave_2_per_point43=//upper arm outward; 342wave_2_per_point44=zp=zp-0.35; 343wave_2_per_point45=ang=cos(tm*2.3)*1.75 - 1.05; 344wave_2_per_point46=sinang=sin(ang);cosang=cos(ang); 345wave_2_per_point47=xq=xp*sinang + zp*cosang; 346wave_2_per_point48=yq=yp; 347wave_2_per_point49=zq=xp*cosang - zp*sinang; 348wave_2_per_point50= 349wave_2_per_point51=//upper arm up down; 350wave_2_per_point52=ang=cos(tm)*0.5 - 0.5; 351wave_2_per_point53=sinang=sin(ang);cosang=cos(ang); 352wave_2_per_point54=xp=xq; 353wave_2_per_point55=yp=yq*cosang - zq*sinang; 354wave_2_per_point56=zp=yq*sinang + zq*cosang; 355wave_2_per_point57= 356wave_2_per_point58=//xp=xq;yp=yq;zp=zq; 357wave_2_per_point59= 358wave_2_per_point60= 359wave_2_per_point61=//project into screenspace and draw on screen 360wave_2_per_point62=zp=zp+2; 361wave_2_per_point63=xs=xp/zp; 362wave_2_per_point64=ys=yp/zp; 363wave_2_per_point65= 364wave_2_per_point66=x=xs+0.5; 365wave_2_per_point67=y=ys*1.3+0.5; 366wave_2_per_point68= 367wave_2_per_point69=a=if( equal(q8,1) , (1-sample) , sample); 368wave_2_per_point70= 369wave_2_per_point71= 370wave_2_per_point72=a=a* above( sin(tm*128*t8) , 0 ); 371wave_2_per_point73= 372wave_2_per_point74= 373wave_2_per_point75=r=t4; 374wave_2_per_point76=g=t5; 375wave_2_per_point77=b=t6; 376wave_2_per_point78= 377wavecode_3_enabled=1 378wavecode_3_samples=512 379wavecode_3_sep=0 380wavecode_3_bSpectrum=0 381wavecode_3_bUseDots=1 382wavecode_3_bDrawThick=1 383wavecode_3_bAdditive=1 384wavecode_3_scaling=1.000000 385wavecode_3_smoothing=0.500000 386wavecode_3_r=1.000000 387wavecode_3_g=0.300000 388wavecode_3_b=0.100000 389wavecode_3_a=1.000000 390wave_3_per_frame1=t1=sin(time)*0.5+0.5; 391wave_3_per_frame2=t2=sin(time+2.1)*0.5+0.5; 392wave_3_per_frame3=t3=sin(time+4.2)*0.5+0.5; 393wave_3_per_frame4= 394wave_3_per_frame5=t4=sin(time+1.1)*0.5+0.5; 395wave_3_per_frame6=t5=sin(time+3.1)*0.5+0.5; 396wave_3_per_frame7=t6=sin(time+5.2)*0.5+0.5; 397wave_3_per_frame8= 398wave_3_per_frame9= 399wave_3_per_frame10=t8= int( sin(time*2)*2 + 3); 400wave_3_per_point1=n=sample*6.283; 401wave_3_per_point2=phs=-sample * 0.2; 402wave_3_per_point3=tm=q1 + phs; 403wave_3_per_point4= 404wave_3_per_point5=flip=flip+1; 405wave_3_per_point6=flip=flip*below(flip,2); 406wave_3_per_point7= 407wave_3_per_point8=xp=0; 408wave_3_per_point9=yp=flip*0.1 + (sin(tm)*0.5 + 0.5)*0.2 +0.1; 409wave_3_per_point10=yp=-yp; 410wave_3_per_point11=zp=0; 411wave_3_per_point12= 412wave_3_per_point13=//wrist movement; 413wave_3_per_point14=ang=sin(tm*2)*0.5 +0.5; 414wave_3_per_point15= 415wave_3_per_point16=sinang=sin(ang);cosang=cos(ang); 416wave_3_per_point17=xq=xp; 417wave_3_per_point18=yq=yp*sinang + zp*cosang; 418wave_3_per_point19=zq=yp*cosang - zp*sinang; 419wave_3_per_point20=yq=yp; 420wave_3_per_point21=zq=zp; 421wave_3_per_point22= 422wave_3_per_point23=ang=tm*8+1; 423wave_3_per_point24=sinang=sin(ang);cosang=cos(ang); 424wave_3_per_point25=xp=xq*sinang + yq*cosang; 425wave_3_per_point26=yp=xq*cosang - yq*sinang; 426wave_3_per_point27=zp=zq; 427wave_3_per_point28= 428wave_3_per_point29=//forearm movement; 429wave_3_per_point30=zp=zp-0.3; 430wave_3_per_point31=ang=3.14 + sin(tm*2 - 0.5)*1.5; 431wave_3_per_point32=sinang=sin(ang);cosang=cos(ang); 432wave_3_per_point33=xq=xp; 433wave_3_per_point34=yq=yp*sinang + zp*cosang; 434wave_3_per_point35=zq=yp*cosang - zp*sinang; 435wave_3_per_point36= 436wave_3_per_point37=//upper arm twist 437wave_3_per_point38=ang=-1.0 + cos(tm*3.1 + 0.5); 438wave_3_per_point39=sinang=sin(ang);cosang=cos(ang); 439wave_3_per_point40=xp=xq*sinang + yq*cosang; 440wave_3_per_point41=yp=xq*cosang - yq*sinang; 441wave_3_per_point42=zp=zq; 442wave_3_per_point43= 443wave_3_per_point44=//upper arm outward; 444wave_3_per_point45=zp=zp-0.35; 445wave_3_per_point46=ang=cos(tm*2.3)*1.75 - 1.05; 446wave_3_per_point47=sinang=sin(ang);cosang=cos(ang); 447wave_3_per_point48=xq=xp*sinang + zp*cosang; 448wave_3_per_point49=yq=yp; 449wave_3_per_point50=zq=xp*cosang - zp*sinang; 450wave_3_per_point51= 451wave_3_per_point52=//upper arm up down; 452wave_3_per_point53=ang=cos(tm)*0.5 - 0.5; 453wave_3_per_point54=sinang=sin(ang);cosang=cos(ang); 454wave_3_per_point55=xp=xq; 455wave_3_per_point56=yp=yq*cosang - zq*sinang; 456wave_3_per_point57=zp=yq*sinang + zq*cosang; 457wave_3_per_point58= 458wave_3_per_point59=//xp=xq;yp=yq;zp=zq; 459wave_3_per_point60= 460wave_3_per_point61= 461wave_3_per_point62=//project into screenspace and draw on screen 462wave_3_per_point63=zp=zp+2; 463wave_3_per_point64=xs=xp/zp; 464wave_3_per_point65=ys=yp/zp; 465wave_3_per_point66= 466wave_3_per_point67=x=xs+0.5; 467wave_3_per_point68=y=ys*1.3+0.5; 468wave_3_per_point69= 469wave_3_per_point70= 470wave_3_per_point71=a=if( equal(q8,1) , (1-sample) , sample); 471wave_3_per_point72=a=a*a; 472wave_3_per_point73= 473wave_3_per_point74=a=a* above( sin(tm*128*t8) , 0 ); 474wave_3_per_point75= 475wave_3_per_point76= 476wave_3_per_point77=r=t4; 477wave_3_per_point78=g=t5; 478wave_3_per_point79=b=t6; 479shapecode_0_enabled=0 480shapecode_0_sides=5 481shapecode_0_additive=0 482shapecode_0_thickOutline=0 483shapecode_0_textured=1 484shapecode_0_x=0.500000 485shapecode_0_y=0.500000 486shapecode_0_rad=1.067790 487shapecode_0_ang=0.753982 488shapecode_0_tex_ang=0.000000 489shapecode_0_tex_zoom=0.779769 490shapecode_0_r=1.000000 491shapecode_0_g=1.000000 492shapecode_0_b=1.000000 493shapecode_0_a=1.000000 494shapecode_0_r2=1.000000 495shapecode_0_g2=1.000000 496shapecode_0_b2=1.000000 497shapecode_0_a2=0.000000 498shapecode_0_border_r=1.000000 499shapecode_0_border_g=1.000000 500shapecode_0_border_b=1.000000 501shapecode_0_border_a=0.000000 502shape_0_per_frame1=ang=sin(q1*0.15); 503shape_0_per_frame2=x=sin(q1*0.5) * 0.05 + 0.5; 504shape_0_per_frame3=y=cos(q1*0.63)* 0.05 + 0.5 505shapecode_1_enabled=0 506shapecode_1_sides=4 507shapecode_1_additive=0 508shapecode_1_thickOutline=0 509shapecode_1_textured=0 510shapecode_1_x=0.500000 511shapecode_1_y=0.500000 512shapecode_1_rad=0.100000 513shapecode_1_ang=0.000000 514shapecode_1_tex_ang=0.000000 515shapecode_1_tex_zoom=1.000000 516shapecode_1_r=1.000000 517shapecode_1_g=0.000000 518shapecode_1_b=0.000000 519shapecode_1_a=1.000000 520shapecode_1_r2=0.000000 521shapecode_1_g2=1.000000 522shapecode_1_b2=0.000000 523shapecode_1_a2=0.000000 524shapecode_1_border_r=1.000000 525shapecode_1_border_g=1.000000 526shapecode_1_border_b=1.000000 527shapecode_1_border_a=0.100000 528shapecode_2_enabled=0 529shapecode_2_sides=4 530shapecode_2_additive=0 531shapecode_2_thickOutline=0 532shapecode_2_textured=0 533shapecode_2_x=0.500000 534shapecode_2_y=0.500000 535shapecode_2_rad=0.100000 536shapecode_2_ang=0.000000 537shapecode_2_tex_ang=0.000000 538shapecode_2_tex_zoom=1.000000 539shapecode_2_r=1.000000 540shapecode_2_g=0.000000 541shapecode_2_b=0.000000 542shapecode_2_a=1.000000 543shapecode_2_r2=0.000000 544shapecode_2_g2=1.000000 545shapecode_2_b2=0.000000 546shapecode_2_a2=0.000000 547shapecode_2_border_r=1.000000 548shapecode_2_border_g=1.000000 549shapecode_2_border_b=1.000000 550shapecode_2_border_a=0.100000 551shapecode_3_enabled=0 552shapecode_3_sides=5 553shapecode_3_additive=1 554shapecode_3_thickOutline=0 555shapecode_3_textured=0 556shapecode_3_x=0.500000 557shapecode_3_y=0.500000 558shapecode_3_rad=0.038091 559shapecode_3_ang=0.000000 560shapecode_3_tex_ang=0.000000 561shapecode_3_tex_zoom=1.000000 562shapecode_3_r=1.000000 563shapecode_3_g=1.000000 564shapecode_3_b=1.000000 565shapecode_3_a=1.000000 566shapecode_3_r2=0.000000 567shapecode_3_g2=0.600000 568shapecode_3_b2=1.000000 569shapecode_3_a2=0.000000 570shapecode_3_border_r=1.000000 571shapecode_3_border_g=1.000000 572shapecode_3_border_b=1.000000 573shapecode_3_border_a=0.100000 574shape_3_per_frame1=tm=q1; 575shape_3_per_frame2= 576shape_3_per_frame3=xp=0; 577shape_3_per_frame4=yp=0.1; 578shape_3_per_frame5=zp=0; 579shape_3_per_frame6= 580shape_3_per_frame7=//wrist movement; 581shape_3_per_frame8=ang=sin(tm*2 )*0.5 +0.5; 582shape_3_per_frame9= 583shape_3_per_frame10=xq=xp; 584shape_3_per_frame11=sinang=sin(ang);cosang=cos(ang); 585shape_3_per_frame12=yq=yp*sinang + zp*cosang; 586shape_3_per_frame13=zq=yp*cosang - zp*sinang; 587shape_3_per_frame14=yq=yp; 588shape_3_per_frame15=zq=zp; 589shape_3_per_frame16= 590shape_3_per_frame17=ang=tm*8; 591shape_3_per_frame18=sinang=sin(ang);cosang=cos(ang); 592shape_3_per_frame19=xp=xq*sinang + yq*cosang; 593shape_3_per_frame20=yp=xq*cosang - yq*sinang; 594shape_3_per_frame21=zp=zq; 595shape_3_per_frame22= 596shape_3_per_frame23=//forearm movement; 597shape_3_per_frame24=zp=zp-0.3; 598shape_3_per_frame25=ang=3.14 + sin(tm*2 - 0.5)*1.5; 599shape_3_per_frame26=sinang=sin(ang);cosang=cos(ang); 600shape_3_per_frame27=xq=xp; 601shape_3_per_frame28=yq=yp*sinang + zp*cosang; 602shape_3_per_frame29=zq=yp*cosang - zp*sinang; 603shape_3_per_frame30= 604shape_3_per_frame31=//upper arm twist 605shape_3_per_frame32=ang=-1.0 + cos(tm*3.1 + 0.5); 606shape_3_per_frame33=sinang=sin(ang);cosang=cos(ang); 607shape_3_per_frame34=xp=xq*sinang + yq*cosang; 608shape_3_per_frame35=yp=xq*cosang - yq*sinang; 609shape_3_per_frame36=zp=zq; 610shape_3_per_frame37= 611shape_3_per_frame38=//upper arm outward; 612shape_3_per_frame39=zp=zp-0.35; 613shape_3_per_frame40=ang=cos(tm*2.3)*1.75 - 1.05; 614shape_3_per_frame41=sinang=sin(ang);cosang=cos(ang); 615shape_3_per_frame42=xq=xp*sinang + zp*cosang; 616shape_3_per_frame43=yq=yp; 617shape_3_per_frame44=zq=xp*cosang - zp*sinang; 618shape_3_per_frame45= 619shape_3_per_frame46=//upper arm up down; 620shape_3_per_frame47=ang=cos(tm)*0.5 - 0.5; 621shape_3_per_frame48=sinang=sin(ang);cosang=cos(ang); 622shape_3_per_frame49=xp=xq; 623shape_3_per_frame50=yp=yq*cosang - zq*sinang; 624shape_3_per_frame51=zp=yq*sinang + zq*cosang; 625shape_3_per_frame52= 626shape_3_per_frame53=//xp=xq;yp=yq;zp=zq; 627shape_3_per_frame54= 628shape_3_per_frame55= 629shape_3_per_frame56=//project into screenspace and draw on screen 630shape_3_per_frame57=zp=zp+2; 631shape_3_per_frame58=xs=xp/zp; 632shape_3_per_frame59=ys=yp/zp; 633shape_3_per_frame60= 634shape_3_per_frame61=x=xs+0.5; 635shape_3_per_frame62=y=ys*1.3+0.5; 636shape_3_per_frame63= 637shape_3_per_frame64= 638shape_3_per_frame65= 639shape_3_per_frame66= 640per_frame_init_1=mv_x=64;mv_y=48; 641per_frame_init_2=nut=0; 642per_frame_init_3=stp=0;stq=0; 643per_frame_init_4=rtp=0;rtq=0; 644per_frame_init_5=wvr=0; 645per_frame_init_6=decay=0; 646per_frame_init_7=dcsp=0; 647per_frame_init_8=warp=0 648per_frame_init_9= 649per_frame_1= 650per_frame_2=//krash's beat detection code 651per_frame_3=volume = 0.3*(bass+mid+att); 652per_frame_4=beatrate = equal(beatrate,0) + (1-equal(beatrate,0))*(below(volume,0.01) + (1-below(volume,0.01))*beatrate); 653per_frame_5=lastbeat = lastbeat + equal(lastbeat,0)*time; 654per_frame_6=meanbass_att = 0.1*(meanbass_att*9 + bass_att); 655per_frame_7=peakbass_att = max(bass_att,peakbass_att); 656per_frame_8=beatrate = max(if(beat,if(below(time-lastbeat,2*beatrate),0.1*(beatrate*9 + time - lastbeat),beatrate),beatrate),0.1); 657per_frame_9=peakbass_att = beat*bass_att + (1-beat)*peakbass_att*(above(time - lastbeat, 2*beatrate)*0.95 + (1-above(time - lastbeat, 2*beatrate))*0.995); 658per_frame_10=lastbeat = beat*time + (1-beat)*lastbeat; 659per_frame_11=peakbass_att = max(peakbass_att,1.1*meanbass_att); 660per_frame_12=beat = above(volume,0.8)*below(peakbass_att - bass_att, 0.05*peakbass_att)*above(time - lastbeat, 0.1 + 0.5*(beatrate - 0.1)); 661per_frame_13=beatcounter = beatcounter + beat; 662per_frame_14=mode = if(beat*equal(beatcounter%2,0),1-mode,mode); 663per_frame_15=flip = 2*mode-1; 664per_frame_16=monitor=flip; 665per_frame_17=q8=flip; 666per_frame_18= 667per_frame_19= 668per_frame_20=decay=1; 669per_frame_21=zoom=1.002; 670per_frame_22= 671per_frame_23=vol=(bass_att+mid_att+treb_att)*0.25; 672per_frame_24=vol=vol*vol; 673per_frame_25=mtime=mtime+vol*0.1*flip*(55/fps); 674per_frame_26= 675per_frame_27=q1=mtime*0.4; 676per_frame_28= 677per_frame_29=warp=0.0 678per_pixel_1=//tm=time+(sin(time)*rad); 679per_pixel_2=var=tan(time)*treb*treb; 680per_pixel_3= 681per_pixel_4=zoom=1+(rad/40)+(var/40); 682per_pixel_5=//rot=((rad/100)*var)*sin(time); 683