1if "%APPVEYOR_BUILD_WORKER_IMAGE%" == "Visual Studio 2017" call "C:/Program Files (x86)/Microsoft Visual Studio/2017/Community/VC/Auxiliary/Build/vcvarsall.bat" x64 || exit /b 2if "%APPVEYOR_BUILD_WORKER_IMAGE%" == "Visual Studio 2017" set GENERATOR=Visual Studio 15 2017 3set PATH=%APPVEYOR_BUILD_FOLDER%\deps-native\bin;%PATH% 4 5rem Build ANGLE. The repo is now just a README redirecting to googlesource. 6rem I don't want to bother with this right now, so checking out last usable 7rem version from 2017. TODO: fix when I can be bothered 8git clone --depth 10 git://github.com/MSOpenTech/angle.git || exit /b 9cd angle || exit /b 10git checkout c61d0488abd9663e0d4d2450db7345baa2c0dfb6 || exit /b 11cd winrt\10\src || exit /b 12msbuild angle.sln /p:Configuration=Release || exit /b 13cd ..\..\..\.. || exit /b 14 15rem Build SDL 16appveyor DownloadFile https://www.libsdl.org/release/SDL2-2.0.4.zip || exit /b 177z x SDL2-2.0.4.zip || exit /b 18ren SDL2-2.0.4 SDL || exit /b 19cd SDL/VisualC-WinRT/UWP_VS2015 || exit/b 20msbuild /p:Configuration=Release || exit /b 21cd ..\..\.. 22 23git clone --depth 1 git://github.com/mosra/corrade.git || exit /b 24cd corrade || exit /b 25 26rem Build native corrade-rc 27mkdir build && cd build || exit /b 28cmake .. ^ 29 -DCMAKE_BUILD_TYPE=Release ^ 30 -DCMAKE_INSTALL_PREFIX=%APPVEYOR_BUILD_FOLDER%/deps-native ^ 31 -DWITH_INTERCONNECT=OFF ^ 32 -DWITH_PLUGINMANAGER=OFF ^ 33 -DWITH_TESTSUITE=OFF ^ 34 -DWITH_UTILITY=OFF ^ 35 -G Ninja || exit /b 36cmake --build . --target install || exit /b 37cd .. || exit /b 38 39rem Crosscompile Corrade 40mkdir build-rt && cd build-rt || exit /b 41cmake .. ^ 42 -DCMAKE_SYSTEM_NAME=WindowsStore ^ 43 -DCMAKE_SYSTEM_VERSION=10.0 ^ 44 -DCORRADE_RC_EXECUTABLE=%APPVEYOR_BUILD_FOLDER%/deps-native/bin/corrade-rc.exe ^ 45 -DCMAKE_INSTALL_PREFIX=%APPVEYOR_BUILD_FOLDER%/deps ^ 46 -DWITH_INTERCONNECT=OFF ^ 47 -DWITH_TESTSUITE=OFF ^ 48 -DBUILD_STATIC=ON ^ 49 -G "%GENERATOR%" -A x64 || exit /b 50cmake --build . --config Release --target install -- /m /v:m || exit /b 51cd .. && cd .. 52 53rem Crosscompile Magnum 54git clone --depth 1 git://github.com/mosra/magnum.git || exit /b 55cd magnum || exit /b 56mkdir build-rt && cd build-rt || exit /b 57cmake .. ^ 58 -DCMAKE_SYSTEM_NAME=WindowsStore ^ 59 -DCMAKE_SYSTEM_VERSION=10.0 ^ 60 -DCORRADE_RC_EXECUTABLE=%APPVEYOR_BUILD_FOLDER%/deps-native/bin/corrade-rc.exe ^ 61 -DCMAKE_PREFIX_PATH=%APPVEYOR_BUILD_FOLDER%/deps ^ 62 -DCMAKE_INSTALL_PREFIX=%APPVEYOR_BUILD_FOLDER%/deps ^ 63 -DEGL_LIBRARY=%APPVEYOR_BUILD_FOLDER%/angle/winrt/10/src/Release_x64/lib/libEGL.lib ^ 64 -DEGL_INCLUDE_DIR=%APPVEYOR_BUILD_FOLDER%/angle/include ^ 65 -DOPENGLES2_LIBRARY=%APPVEYOR_BUILD_FOLDER%/angle/winrt/10/src/Release_x64/lib/libGLESv2.lib ^ 66 -DOPENGLES2_INCLUDE_DIR=%APPVEYOR_BUILD_FOLDER%/angle/include ^ 67 -DOPENGLES3_LIBRARY=%APPVEYOR_BUILD_FOLDER%/angle/winrt/10/src/Release_x64/lib/libGLESv2.lib ^ 68 -DOPENGLES3_INCLUDE_DIR=%APPVEYOR_BUILD_FOLDER%/angle/include ^ 69 -DSDL2_LIBRARY=%APPVEYOR_BUILD_FOLDER%/SDL/VisualC-WinRT/UWP_VS2015/X64/Release/SDL-UWP/SDL2.lib ^ 70 -DSDL2_INCLUDE_DIR=%APPVEYOR_BUILD_FOLDER%/SDL/include ^ 71 -DWITH_AUDIO=OFF ^ 72 -DWITH_DEBUGTOOLS=OFF ^ 73 -DWITH_MESHTOOLS=OFF ^ 74 -DWITH_PRIMITIVES=OFF ^ 75 -DWITH_SCENEGRAPH=OFF ^ 76 -DWITH_SHADERS=OFF ^ 77 -DWITH_TEXT=OFF ^ 78 -DWITH_TEXTURETOOLS=OFF ^ 79 -DWITH_TRADE=OFF ^ 80 -DWITH_SDL2APPLICATION=ON ^ 81 -DTARGET_GLES2=%TARGET_GLES2% ^ 82 -DBUILD_STATIC=ON ^ 83 -G "%GENERATOR%" -A x64 || exit /b 84cmake --build . --config Release --target install -- /m /v:m || exit /b 85cd .. && cd .. 86 87rem Crosscompile Magnum Integration 88git clone --depth 1 git://github.com/mosra/magnum-integration.git || exit /b 89cd magnum-integration || exit /b 90mkdir build-rt && cd build-rt || exit /b 91cmake .. ^ 92 -DCMAKE_SYSTEM_NAME=WindowsStore ^ 93 -DCMAKE_SYSTEM_VERSION=10.0 ^ 94 -DCORRADE_RC_EXECUTABLE=%APPVEYOR_BUILD_FOLDER%/deps-native/bin/corrade-rc.exe ^ 95 -DCMAKE_PREFIX_PATH=%APPVEYOR_BUILD_FOLDER%/deps ^ 96 -DCMAKE_INSTALL_PREFIX=%APPVEYOR_BUILD_FOLDER%/deps ^ 97 -DOPENGLES2_LIBRARY=%APPVEYOR_BUILD_FOLDER%/angle/winrt/10/src/Release_x64/lib/libGLESv2.lib ^ 98 -DOPENGLES2_INCLUDE_DIR=%APPVEYOR_BUILD_FOLDER%/angle/include ^ 99 -DOPENGLES3_LIBRARY=%APPVEYOR_BUILD_FOLDER%/angle/winrt/10/src/Release_x64/lib/libGLESv2.lib ^ 100 -DOPENGLES3_INCLUDE_DIR=%APPVEYOR_BUILD_FOLDER%/angle/include ^ 101 -DWITH_BULLET=OFF ^ 102 -DWITH_DART=OFF ^ 103 -DWITH_IMGUI=OFF ^ 104 -DWITH_OVR=OFF ^ 105 -G "%GENERATOR%" -A x64 || exit /b 106cmake --build . --config Release --target install -- /m /v:m || exit /b 107cd .. && cd .. 108 109rem Build Magnum Extras 110git clone --depth 1 git://github.com/mosra/magnum-extras.git || exit /b 111cd magnum-extras || exit /b 112mkdir build-rt && cd build-rt || exit /b 113cmake .. ^ 114 -DCMAKE_SYSTEM_NAME=WindowsStore ^ 115 -DCMAKE_SYSTEM_VERSION=10.0 ^ 116 -DCORRADE_RC_EXECUTABLE=%APPVEYOR_BUILD_FOLDER%/deps-native/bin/corrade-rc.exe ^ 117 -DCMAKE_PREFIX_PATH=%APPVEYOR_BUILD_FOLDER%/deps ^ 118 -DCMAKE_INSTALL_PREFIX=%APPVEYOR_BUILD_FOLDER%/deps ^ 119 -DOPENGLES2_LIBRARY=%APPVEYOR_BUILD_FOLDER%/angle/winrt/10/src/Release_x64/lib/libGLESv2.lib ^ 120 -DOPENGLES2_INCLUDE_DIR=%APPVEYOR_BUILD_FOLDER%/angle/include ^ 121 -DOPENGLES3_LIBRARY=%APPVEYOR_BUILD_FOLDER%/angle/winrt/10/src/Release_x64/lib/libGLESv2.lib ^ 122 -DOPENGLES3_INCLUDE_DIR=%APPVEYOR_BUILD_FOLDER%/angle/include ^ 123 -DWITH_UI=OFF ^ 124 -G "%GENERATOR%" -A x64 || exit /b 125cmake --build . --config Release --target install -- /m /v:m || exit /b 126cd .. && cd .. 127 128rem Crosscompile 129mkdir build-rt && cd build-rt || exit /b 130cmake .. ^ 131 -DCMAKE_PREFIX_PATH=%APPVEYOR_BUILD_FOLDER%/deps ^ 132 -DOPENGLES2_LIBRARY=%APPVEYOR_BUILD_FOLDER%/angle/winrt/10/src/Release_x64/lib/libGLESv2.lib ^ 133 -DOPENGLES2_INCLUDE_DIR=%APPVEYOR_BUILD_FOLDER%/angle/include ^ 134 -DOPENGLES3_LIBRARY=%APPVEYOR_BUILD_FOLDER%/angle/winrt/10/src/Release_x64/lib/libGLESv2.lib ^ 135 -DOPENGLES3_INCLUDE_DIR=%APPVEYOR_BUILD_FOLDER%/angle/include ^ 136 -DSDL2_LIBRARY=%APPVEYOR_BUILD_FOLDER%/SDL/VisualC-WinRT/UWP_VS2015/X64/Release/SDL-UWP/SDL2.lib ^ 137 -DSDL2_INCLUDE_DIR=%APPVEYOR_BUILD_FOLDER%/SDL/include ^ 138 -DWITH_AREALIGHTS_EXAMPLE=OFF ^ 139 -DWITH_AUDIO_EXAMPLE=OFF ^ 140 -DWITH_BOX2D_EXAMPLE=OFF ^ 141 -DWITH_BULLET_EXAMPLE=OFF ^ 142 -DWITH_CUBEMAP_EXAMPLE=OFF ^ 143 -DWITH_DART_EXAMPLE=OFF ^ 144 -DWITH_IMGUI_EXAMPLE=OFF ^ 145 -DWITH_MOTIONBLUR_EXAMPLE=OFF ^ 146 -DWITH_MOUSEINTERACTION_EXAMPLE=OFF ^ 147 -DWITH_OVR_EXAMPLE=OFF ^ 148 -DWITH_PICKING_EXAMPLE=OFF ^ 149 -DWITH_PRIMITIVES_EXAMPLE=OFF ^ 150 -DWITH_SHADOWS_EXAMPLE=OFF ^ 151 -DWITH_TEXT_EXAMPLE=OFF ^ 152 -DWITH_TEXTUREDTRIANGLE_EXAMPLE=OFF ^ 153 -DWITH_TRIANGLE_EXAMPLE=OFF ^ 154 -DWITH_TRIANGLE_PLAIN_GLFW_EXAMPLE=OFF ^ 155 -DWITH_TRIANGLE_SOKOL_EXAMPLE=OFF ^ 156 -DWITH_VIEWER_EXAMPLE=OFF ^ 157 -G "%GENERATOR%" -A x64 || exit /b 158cmake --build . --config Release -- /m /v:m || exit /b 159