1 /*
2  * Copyright (c) 1993-1997, Silicon Graphics, Inc.
3  * ALL RIGHTS RESERVED
4  * Permission to use, copy, modify, and distribute this software for
5  * any purpose and without fee is hereby granted, provided that the above
6  * copyright notice appear in all copies and that both the copyright notice
7  * and this permission notice appear in supporting documentation, and that
8  * the name of Silicon Graphics, Inc. not be used in advertising
9  * or publicity pertaining to distribution of the software without specific,
10  * written prior permission.
11  *
12  * THE MATERIAL EMBODIED ON THIS SOFTWARE IS PROVIDED TO YOU "AS-IS"
13  * AND WITHOUT WARRANTY OF ANY KIND, EXPRESS, IMPLIED OR OTHERWISE,
14  * INCLUDING WITHOUT LIMITATION, ANY WARRANTY OF MERCHANTABILITY OR
15  * FITNESS FOR A PARTICULAR PURPOSE.  IN NO EVENT SHALL SILICON
16  * GRAPHICS, INC.  BE LIABLE TO YOU OR ANYONE ELSE FOR ANY DIRECT,
17  * SPECIAL, INCIDENTAL, INDIRECT OR CONSEQUENTIAL DAMAGES OF ANY
18  * KIND, OR ANY DAMAGES WHATSOEVER, INCLUDING WITHOUT LIMITATION,
19  * LOSS OF PROFIT, LOSS OF USE, SAVINGS OR REVENUE, OR THE CLAIMS OF
20  * THIRD PARTIES, WHETHER OR NOT SILICON GRAPHICS, INC.  HAS BEEN
21  * ADVISED OF THE POSSIBILITY OF SUCH LOSS, HOWEVER CAUSED AND ON
22  * ANY THEORY OF LIABILITY, ARISING OUT OF OR IN CONNECTION WITH THE
23  * POSSESSION, USE OR PERFORMANCE OF THIS SOFTWARE.
24  *
25  * US Government Users Restricted Rights
26  * Use, duplication, or disclosure by the Government is subject to
27  * restrictions set forth in FAR 52.227.19(c)(2) or subparagraph
28  * (c)(1)(ii) of the Rights in Technical Data and Computer Software
29  * clause at DFARS 252.227-7013 and/or in similar or successor
30  * clauses in the FAR or the DOD or NASA FAR Supplement.
31  * Unpublished-- rights reserved under the copyright laws of the
32  * United States.  Contractor/manufacturer is Silicon Graphics,
33  * Inc., 2011 N.  Shoreline Blvd., Mountain View, CA 94039-7311.
34  *
35  * OpenGL(R) is a registered trademark of Silicon Graphics, Inc.
36  */
37 
38 /*
39  * hello.c
40  * This is a simple, introductory OpenGL program.
41  */
42 #include <stdlib.h>
43 #include "glut_wrap.h"
44 
display(void)45 static void display(void)
46 {
47 /* clear all pixels  */
48    glClear (GL_COLOR_BUFFER_BIT);
49 
50 /* draw white polygon (rectangle) with corners at
51  * (0.25, 0.25, 0.0) and (0.75, 0.75, 0.0)
52  */
53    glColor3f (1.0, 1.0, 1.0);
54    glBegin(GL_POLYGON);
55       glVertex3f (0.25, 0.25, 0.0);
56       glVertex3f (0.75, 0.25, 0.0);
57       glVertex3f (0.75, 0.75, 0.0);
58       glVertex3f (0.25, 0.75, 0.0);
59    glEnd();
60 
61 /* don't wait!
62  * start processing buffered OpenGL routines
63  */
64    glFlush ();
65 }
66 
init(void)67 static void init (void)
68 {
69 /* select clearing color 	*/
70    glClearColor (0.0, 0.0, 0.0, 0.0);
71 
72 /* initialize viewing values  */
73    glMatrixMode(GL_PROJECTION);
74    glLoadIdentity();
75    glOrtho(0.0, 1.0, 0.0, 1.0, -1.0, 1.0);
76 }
77 
78 static void
key(unsigned char k,int x,int y)79 key(unsigned char k, int x, int y)
80 {
81   switch (k) {
82   case 27:  /* Escape */
83     exit(0);
84     break;
85   default:
86     return;
87   }
88   glutPostRedisplay();
89 }
90 
91 /*
92  * Declare initial window size, position, and display mode
93  * (single buffer and RGBA).  Open window with "hello"
94  * in its title bar.  Call initialization routines.
95  * Register callback function to display graphics.
96  * Enter main loop and process events.
97  */
main(int argc,char ** argv)98 int main(int argc, char** argv)
99 {
100    glutInit(&argc, argv);
101    glutInitDisplayMode (GLUT_SINGLE | GLUT_RGB);
102    glutInitWindowSize (250, 250);
103    glutInitWindowPosition (100, 100);
104    glutCreateWindow ("hello");
105    init ();
106    glutDisplayFunc(display);
107    glutKeyboardFunc(key);
108    glutMainLoop();
109    return 0;   /* ANSI C requires main to return int. */
110 }
111