1 
2 #include <assert.h>
3 #include <stdio.h>
4 #include <stdlib.h>
5 #include <math.h>
6 #include <string.h>
7 
8 #include <GL/glew.h>
9 #include "glut_wrap.h"
10 
11 
12 
13 static int Width = 400, Height = 400;
14 static GLuint MyFB, MyRB;
15 
16 
17 #define CheckError() assert(glGetError() == 0)
18 
19 GLenum doubleBuffer;
20 
Init(void)21 static void Init(void)
22 {
23    fprintf(stderr, "GL_RENDERER   = %s\n", (char *) glGetString(GL_RENDERER));
24    fprintf(stderr, "GL_VERSION    = %s\n", (char *) glGetString(GL_VERSION));
25    fprintf(stderr, "GL_VENDOR     = %s\n", (char *) glGetString(GL_VENDOR));
26    fflush(stderr);
27 
28 
29    if (!glutExtensionSupported("GL_EXT_framebuffer_object")) {
30       printf("GL_EXT_framebuffer_object not found!\n");
31       exit(0);
32    }
33 
34 
35    glGenFramebuffersEXT(1, &MyFB);
36    glGenRenderbuffersEXT(1, &MyRB);
37 
38    {
39       glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
40 
41       glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, MyRB);
42 
43       glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT1_EXT,
44 				   GL_RENDERBUFFER_EXT, MyRB);
45 
46       glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
47 
48       glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
49    }
50 
51    glClearColor(0.0, 0.0, 1.0, 0.0);
52 }
53 
54 
55 
56 static void
Reshape(int width,int height)57 Reshape( int width, int height )
58 {
59    glViewport( 0, 0, width, height );
60    glMatrixMode( GL_PROJECTION );
61    glLoadIdentity();
62    glOrtho(-1.0, 1.0, -1.0, 1.0, -0.5, 1000.0);
63    glMatrixMode( GL_MODELVIEW );
64 
65    Width = width;
66    Height = height;
67    glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGB, Width, Height);
68 }
69 
70 
Key(unsigned char key,int x,int y)71 static void Key(unsigned char key, int x, int y)
72 {
73 
74     switch (key) {
75       case 27:
76 	exit(1);
77       default:
78 	break;
79     }
80 
81     glutPostRedisplay();
82 }
83 
84 
85 
Draw(void)86 static void Draw( void )
87 {
88 
89    /* draw to user framebuffer */
90    glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, MyFB);
91    glDrawBuffer(GL_COLOR_ATTACHMENT1_EXT);
92    glReadBuffer(GL_COLOR_ATTACHMENT1_EXT);
93 
94    glClearColor(0.5, 0.5, 1.0, 0.0);
95    glClear(GL_COLOR_BUFFER_BIT);
96    CheckError();
97 
98    glBegin(GL_TRIANGLES);
99    glColor3f(0,0,.7);
100    glVertex3f( 0.9, -0.9, -30.0);
101    glColor3f(.8,0,0);
102    glVertex3f( 0.9,  0.9, -30.0);
103    glColor3f(0,.9,0);
104    glVertex3f(-0.9,  0.0, -30.0);
105    glEnd();
106 
107 
108    {
109       GLubyte *buffer = malloc(Width * Height * 4);
110 
111       /* read from user framebuffer */
112       glReadPixels(0, 0, Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
113       CheckError();
114 
115       /* draw to window */
116       glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
117       /* Try to clear the window, but will overwrite:
118        */
119       glClearColor(0.8, 0.8, 0, 0.0);
120       glClear(GL_COLOR_BUFFER_BIT);
121 
122       glWindowPos2iARB(30, 30);
123       glDrawPixels(Width-60, Height-60, GL_RGBA, GL_UNSIGNED_BYTE, buffer);
124 
125 
126       free(buffer);
127    }
128 
129    /* Bind normal framebuffer */
130    glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, 0);
131 
132    if (1) {
133       glBegin(GL_TRIANGLES);
134       glColor3f(0,.7,0);
135       glVertex3f( 0.5, -0.5, -30.0);
136       glColor3f(0,0,.8);
137       glVertex3f( 0.5,  0.5, -30.0);
138       glColor3f(.9,0,0);
139       glVertex3f(-0.5,  0.0, -30.0);
140       glEnd();
141    }
142 
143    if (doubleBuffer)
144       glutSwapBuffers();
145    else
146       glFinish();
147 
148    CheckError();
149 }
150 
151 
Args(int argc,char ** argv)152 static GLenum Args(int argc, char **argv)
153 {
154     GLint i;
155 
156     doubleBuffer = GL_FALSE;
157 
158     for (i = 1; i < argc; i++) {
159         if (strcmp(argv[i], "-sb") == 0) {
160 	    doubleBuffer = GL_FALSE;
161 	} else if (strcmp(argv[i], "-db") == 0) {
162 	    doubleBuffer = GL_TRUE;
163 	} else {
164 	    fprintf(stderr, "%s (Bad option).\n", argv[i]);
165 	    return GL_FALSE;
166 	}
167     }
168     return GL_TRUE;
169 }
170 
171 
172 
173 int
main(int argc,char * argv[])174 main( int argc, char *argv[] )
175 {
176     GLenum type;
177 
178     glutInit(&argc, argv);
179 
180     if (Args(argc, argv) == GL_FALSE) {
181 	exit(1);
182     }
183 
184     glutInitWindowPosition(100, 0); glutInitWindowSize( Width, Height );
185 
186     type = GLUT_RGB;
187     type |= (doubleBuffer) ? GLUT_DOUBLE : GLUT_SINGLE;
188     glutInitDisplayMode(type);
189 
190     if (glutCreateWindow(argv[0]) == GL_FALSE) {
191 	exit(1);
192     }
193 
194     glewInit();
195 
196     Init();
197 
198     glutReshapeFunc(Reshape);
199     glutKeyboardFunc(Key);
200     glutDisplayFunc(Draw);
201     glutMainLoop();
202     return 0;
203 }
204