1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 #include "ac_debug.h"
26 #include "ac_rtld.h"
27 #include "driver_ddebug/dd_util.h"
28 #include "si_compute.h"
29 #include "si_pipe.h"
30 #include "sid.h"
31 #include "sid_tables.h"
32 #include "tgsi/tgsi_from_mesa.h"
33 #include "util/u_dump.h"
34 #include "util/u_log.h"
35 #include "util/u_memory.h"
36 #include "util/u_string.h"
37 
38 static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f);
39 
40 DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
41 
42 /**
43  * Store a linearized copy of all chunks of \p cs together with the buffer
44  * list in \p saved.
45  */
si_save_cs(struct radeon_winsys * ws,struct radeon_cmdbuf * cs,struct radeon_saved_cs * saved,bool get_buffer_list)46 void si_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs, struct radeon_saved_cs *saved,
47                 bool get_buffer_list)
48 {
49    uint32_t *buf;
50    unsigned i;
51 
52    /* Save the IB chunks. */
53    saved->num_dw = cs->prev_dw + cs->current.cdw;
54    saved->ib = MALLOC(4 * saved->num_dw);
55    if (!saved->ib)
56       goto oom;
57 
58    buf = saved->ib;
59    for (i = 0; i < cs->num_prev; ++i) {
60       memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
61       buf += cs->prev[i].cdw;
62    }
63    memcpy(buf, cs->current.buf, cs->current.cdw * 4);
64 
65    if (!get_buffer_list)
66       return;
67 
68    /* Save the buffer list. */
69    saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
70    saved->bo_list = CALLOC(saved->bo_count, sizeof(saved->bo_list[0]));
71    if (!saved->bo_list) {
72       FREE(saved->ib);
73       goto oom;
74    }
75    ws->cs_get_buffer_list(cs, saved->bo_list);
76 
77    return;
78 
79 oom:
80    fprintf(stderr, "%s: out of memory\n", __func__);
81    memset(saved, 0, sizeof(*saved));
82 }
83 
si_clear_saved_cs(struct radeon_saved_cs * saved)84 void si_clear_saved_cs(struct radeon_saved_cs *saved)
85 {
86    FREE(saved->ib);
87    FREE(saved->bo_list);
88 
89    memset(saved, 0, sizeof(*saved));
90 }
91 
si_destroy_saved_cs(struct si_saved_cs * scs)92 void si_destroy_saved_cs(struct si_saved_cs *scs)
93 {
94    si_clear_saved_cs(&scs->gfx);
95    si_resource_reference(&scs->trace_buf, NULL);
96    free(scs);
97 }
98 
si_dump_shader(struct si_screen * sscreen,struct si_shader * shader,FILE * f)99 static void si_dump_shader(struct si_screen *sscreen, struct si_shader *shader, FILE *f)
100 {
101    if (shader->shader_log)
102       fwrite(shader->shader_log, shader->shader_log_size, 1, f);
103    else
104       si_shader_dump(sscreen, shader, NULL, f, false);
105 
106    if (shader->bo && sscreen->options.dump_shader_binary) {
107       unsigned size = shader->bo->b.b.width0;
108       fprintf(f, "BO: VA=%" PRIx64 " Size=%u\n", shader->bo->gpu_address, size);
109 
110       const char *mapped = sscreen->ws->buffer_map(sscreen->ws,
111          shader->bo->buf, NULL,
112          PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ | RADEON_MAP_TEMPORARY);
113 
114       for (unsigned i = 0; i < size; i += 4) {
115          fprintf(f, " %4x: %08x\n", i, *(uint32_t *)(mapped + i));
116       }
117 
118       sscreen->ws->buffer_unmap(sscreen->ws, shader->bo->buf);
119 
120       fprintf(f, "\n");
121    }
122 }
123 
124 struct si_log_chunk_shader {
125    /* The shader destroy code assumes a current context for unlinking of
126     * PM4 packets etc.
127     *
128     * While we should be able to destroy shaders without a context, doing
129     * so would happen only very rarely and be therefore likely to fail
130     * just when you're trying to debug something. Let's just remember the
131     * current context in the chunk.
132     */
133    struct si_context *ctx;
134    struct si_shader *shader;
135 
136    /* For keep-alive reference counts */
137    struct si_shader_selector *sel;
138    struct si_compute *program;
139 };
140 
si_log_chunk_shader_destroy(void * data)141 static void si_log_chunk_shader_destroy(void *data)
142 {
143    struct si_log_chunk_shader *chunk = data;
144    si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL);
145    si_compute_reference(&chunk->program, NULL);
146    FREE(chunk);
147 }
148 
si_log_chunk_shader_print(void * data,FILE * f)149 static void si_log_chunk_shader_print(void *data, FILE *f)
150 {
151    struct si_log_chunk_shader *chunk = data;
152    struct si_screen *sscreen = chunk->ctx->screen;
153    si_dump_shader(sscreen, chunk->shader, f);
154 }
155 
156 static struct u_log_chunk_type si_log_chunk_type_shader = {
157    .destroy = si_log_chunk_shader_destroy,
158    .print = si_log_chunk_shader_print,
159 };
160 
si_dump_gfx_shader(struct si_context * ctx,const struct si_shader_ctx_state * state,struct u_log_context * log)161 static void si_dump_gfx_shader(struct si_context *ctx, const struct si_shader_ctx_state *state,
162                                struct u_log_context *log)
163 {
164    struct si_shader *current = state->current;
165 
166    if (!state->cso || !current)
167       return;
168 
169    struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
170    chunk->ctx = ctx;
171    chunk->shader = current;
172    si_shader_selector_reference(ctx, &chunk->sel, current->selector);
173    u_log_chunk(log, &si_log_chunk_type_shader, chunk);
174 }
175 
si_dump_compute_shader(struct si_context * ctx,struct u_log_context * log)176 static void si_dump_compute_shader(struct si_context *ctx, struct u_log_context *log)
177 {
178    const struct si_cs_shader_state *state = &ctx->cs_shader_state;
179 
180    if (!state->program)
181       return;
182 
183    struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
184    chunk->ctx = ctx;
185    chunk->shader = &state->program->shader;
186    si_compute_reference(&chunk->program, state->program);
187    u_log_chunk(log, &si_log_chunk_type_shader, chunk);
188 }
189 
190 /**
191  * Shader compiles can be overridden with arbitrary ELF objects by setting
192  * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
193  *
194  * TODO: key this off some hash
195  */
si_replace_shader(unsigned num,struct si_shader_binary * binary)196 bool si_replace_shader(unsigned num, struct si_shader_binary *binary)
197 {
198    const char *p = debug_get_option_replace_shaders();
199    const char *semicolon;
200    char *copy = NULL;
201    FILE *f;
202    long filesize, nread;
203    bool replaced = false;
204 
205    if (!p)
206       return false;
207 
208    while (*p) {
209       unsigned long i;
210       char *endp;
211       i = strtoul(p, &endp, 0);
212 
213       p = endp;
214       if (*p != ':') {
215          fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n");
216          exit(1);
217       }
218       ++p;
219 
220       if (i == num)
221          break;
222 
223       p = strchr(p, ';');
224       if (!p)
225          return false;
226       ++p;
227    }
228    if (!*p)
229       return false;
230 
231    semicolon = strchr(p, ';');
232    if (semicolon) {
233       p = copy = strndup(p, semicolon - p);
234       if (!copy) {
235          fprintf(stderr, "out of memory\n");
236          return false;
237       }
238    }
239 
240    fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p);
241 
242    f = fopen(p, "r");
243    if (!f) {
244       perror("radeonsi: failed to open file");
245       goto out_free;
246    }
247 
248    if (fseek(f, 0, SEEK_END) != 0)
249       goto file_error;
250 
251    filesize = ftell(f);
252    if (filesize < 0)
253       goto file_error;
254 
255    if (fseek(f, 0, SEEK_SET) != 0)
256       goto file_error;
257 
258    binary->elf_buffer = MALLOC(filesize);
259    if (!binary->elf_buffer) {
260       fprintf(stderr, "out of memory\n");
261       goto out_close;
262    }
263 
264    nread = fread((void *)binary->elf_buffer, 1, filesize, f);
265    if (nread != filesize) {
266       FREE((void *)binary->elf_buffer);
267       binary->elf_buffer = NULL;
268       goto file_error;
269    }
270 
271    binary->elf_size = nread;
272    replaced = true;
273 
274 out_close:
275    fclose(f);
276 out_free:
277    free(copy);
278    return replaced;
279 
280 file_error:
281    perror("radeonsi: reading shader");
282    goto out_close;
283 }
284 
285 /* Parsed IBs are difficult to read without colors. Use "less -R file" to
286  * read them, or use "aha -b -f file" to convert them to html.
287  */
288 #define COLOR_RESET  "\033[0m"
289 #define COLOR_RED    "\033[31m"
290 #define COLOR_GREEN  "\033[1;32m"
291 #define COLOR_YELLOW "\033[1;33m"
292 #define COLOR_CYAN   "\033[1;36m"
293 
si_dump_mmapped_reg(struct si_context * sctx,FILE * f,unsigned offset)294 static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f, unsigned offset)
295 {
296    struct radeon_winsys *ws = sctx->ws;
297    uint32_t value;
298 
299    if (ws->read_registers(ws, offset, 1, &value))
300       ac_dump_reg(f, sctx->chip_class, offset, value, ~0);
301 }
302 
si_dump_debug_registers(struct si_context * sctx,FILE * f)303 static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
304 {
305    if (!sctx->screen->info.has_read_registers_query)
306       return;
307 
308    fprintf(f, "Memory-mapped registers:\n");
309    si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS);
310 
311    /* No other registers can be read on DRM < 3.1.0. */
312    if (!sctx->screen->info.is_amdgpu || sctx->screen->info.drm_minor < 1) {
313       fprintf(f, "\n");
314       return;
315    }
316 
317    si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2);
318    si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0);
319    si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1);
320    si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2);
321    si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3);
322    si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG);
323    si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG);
324    if (sctx->chip_class <= GFX8) {
325       si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS);
326       si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2);
327       si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3);
328    }
329    si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT);
330    si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1);
331    si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2);
332    si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3);
333    si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS);
334    si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT);
335    si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1);
336    si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS);
337    si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT);
338    si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1);
339    fprintf(f, "\n");
340 }
341 
342 struct si_log_chunk_cs {
343    struct si_context *ctx;
344    struct si_saved_cs *cs;
345    bool dump_bo_list;
346    unsigned gfx_begin, gfx_end;
347 };
348 
si_log_chunk_type_cs_destroy(void * data)349 static void si_log_chunk_type_cs_destroy(void *data)
350 {
351    struct si_log_chunk_cs *chunk = data;
352    si_saved_cs_reference(&chunk->cs, NULL);
353    free(chunk);
354 }
355 
si_parse_current_ib(FILE * f,struct radeon_cmdbuf * cs,unsigned begin,unsigned end,int * last_trace_id,unsigned trace_id_count,const char * name,enum chip_class chip_class)356 static void si_parse_current_ib(FILE *f, struct radeon_cmdbuf *cs, unsigned begin, unsigned end,
357                                 int *last_trace_id, unsigned trace_id_count, const char *name,
358                                 enum chip_class chip_class)
359 {
360    unsigned orig_end = end;
361 
362    assert(begin <= end);
363 
364    fprintf(f, "------------------ %s begin (dw = %u) ------------------\n", name, begin);
365 
366    for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) {
367       struct radeon_cmdbuf_chunk *chunk = &cs->prev[prev_idx];
368 
369       if (begin < chunk->cdw) {
370          ac_parse_ib_chunk(f, chunk->buf + begin, MIN2(end, chunk->cdw) - begin, last_trace_id,
371                            trace_id_count, chip_class, NULL, NULL);
372       }
373 
374       if (end <= chunk->cdw)
375          return;
376 
377       if (begin < chunk->cdw)
378          fprintf(f, "\n---------- Next %s Chunk ----------\n\n", name);
379 
380       begin -= MIN2(begin, chunk->cdw);
381       end -= chunk->cdw;
382    }
383 
384    assert(end <= cs->current.cdw);
385 
386    ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id, trace_id_count,
387                      chip_class, NULL, NULL);
388 
389    fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n", name, orig_end);
390 }
391 
si_print_current_ib(struct si_context * sctx,FILE * f)392 void si_print_current_ib(struct si_context *sctx, FILE *f)
393 {
394    si_parse_current_ib(f, &sctx->gfx_cs, 0, sctx->gfx_cs.prev_dw + sctx->gfx_cs.current.cdw,
395                        NULL, 0, "GFX", sctx->chip_class);
396 }
397 
si_log_chunk_type_cs_print(void * data,FILE * f)398 static void si_log_chunk_type_cs_print(void *data, FILE *f)
399 {
400    struct si_log_chunk_cs *chunk = data;
401    struct si_context *ctx = chunk->ctx;
402    struct si_saved_cs *scs = chunk->cs;
403    int last_trace_id = -1;
404 
405    /* We are expecting that the ddebug pipe has already
406     * waited for the context, so this buffer should be idle.
407     * If the GPU is hung, there is no point in waiting for it.
408     */
409    uint32_t *map = ctx->ws->buffer_map(ctx->ws, scs->trace_buf->buf, NULL,
410                                        PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ);
411    if (map)
412       last_trace_id = map[0];
413 
414    if (chunk->gfx_end != chunk->gfx_begin) {
415       if (chunk->gfx_begin == 0) {
416          if (ctx->cs_preamble_state)
417             ac_parse_ib(f, ctx->cs_preamble_state->pm4, ctx->cs_preamble_state->ndw, NULL, 0,
418                         "IB2: Init config", ctx->chip_class, NULL, NULL);
419 
420          if (ctx->cs_preamble_gs_rings)
421             ac_parse_ib(f, ctx->cs_preamble_gs_rings->pm4, ctx->cs_preamble_gs_rings->ndw, NULL, 0,
422                         "IB2: Init GS rings", ctx->chip_class, NULL, NULL);
423       }
424 
425       if (scs->flushed) {
426          ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin, chunk->gfx_end - chunk->gfx_begin,
427                      &last_trace_id, map ? 1 : 0, "IB", ctx->chip_class, NULL, NULL);
428       } else {
429          si_parse_current_ib(f, &ctx->gfx_cs, chunk->gfx_begin, chunk->gfx_end, &last_trace_id,
430                              map ? 1 : 0, "IB", ctx->chip_class);
431       }
432    }
433 
434    if (chunk->dump_bo_list) {
435       fprintf(f, "Flushing. Time: ");
436       util_dump_ns(f, scs->time_flush);
437       fprintf(f, "\n\n");
438       si_dump_bo_list(ctx, &scs->gfx, f);
439    }
440 }
441 
442 static const struct u_log_chunk_type si_log_chunk_type_cs = {
443    .destroy = si_log_chunk_type_cs_destroy,
444    .print = si_log_chunk_type_cs_print,
445 };
446 
si_log_cs(struct si_context * ctx,struct u_log_context * log,bool dump_bo_list)447 static void si_log_cs(struct si_context *ctx, struct u_log_context *log, bool dump_bo_list)
448 {
449    assert(ctx->current_saved_cs);
450 
451    struct si_saved_cs *scs = ctx->current_saved_cs;
452    unsigned gfx_cur = ctx->gfx_cs.prev_dw + ctx->gfx_cs.current.cdw;
453 
454    if (!dump_bo_list && gfx_cur == scs->gfx_last_dw)
455       return;
456 
457    struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk));
458 
459    chunk->ctx = ctx;
460    si_saved_cs_reference(&chunk->cs, scs);
461    chunk->dump_bo_list = dump_bo_list;
462 
463    chunk->gfx_begin = scs->gfx_last_dw;
464    chunk->gfx_end = gfx_cur;
465    scs->gfx_last_dw = gfx_cur;
466 
467    u_log_chunk(log, &si_log_chunk_type_cs, chunk);
468 }
469 
si_auto_log_cs(void * data,struct u_log_context * log)470 void si_auto_log_cs(void *data, struct u_log_context *log)
471 {
472    struct si_context *ctx = (struct si_context *)data;
473    si_log_cs(ctx, log, false);
474 }
475 
si_log_hw_flush(struct si_context * sctx)476 void si_log_hw_flush(struct si_context *sctx)
477 {
478    if (!sctx->log)
479       return;
480 
481    si_log_cs(sctx, sctx->log, true);
482 
483    if (&sctx->b == sctx->screen->aux_context) {
484       /* The aux context isn't captured by the ddebug wrapper,
485        * so we dump it on a flush-by-flush basis here.
486        */
487       FILE *f = dd_get_debug_file(false);
488       if (!f) {
489          fprintf(stderr, "radeonsi: error opening aux context dump file.\n");
490       } else {
491          dd_write_header(f, &sctx->screen->b, 0);
492 
493          fprintf(f, "Aux context dump:\n\n");
494          u_log_new_page_print(sctx->log, f);
495 
496          fclose(f);
497       }
498    }
499 }
500 
priority_to_string(unsigned priority)501 static const char *priority_to_string(unsigned priority)
502 {
503 #define ITEM(x) if (priority == RADEON_PRIO_##x) return #x
504    ITEM(FENCE_TRACE);
505    ITEM(SO_FILLED_SIZE);
506    ITEM(QUERY);
507    ITEM(IB);
508    ITEM(DRAW_INDIRECT);
509    ITEM(INDEX_BUFFER);
510    ITEM(CP_DMA);
511    ITEM(BORDER_COLORS);
512    ITEM(CONST_BUFFER);
513    ITEM(DESCRIPTORS);
514    ITEM(SAMPLER_BUFFER);
515    ITEM(VERTEX_BUFFER);
516    ITEM(SHADER_RW_BUFFER);
517    ITEM(SAMPLER_TEXTURE);
518    ITEM(SHADER_RW_IMAGE);
519    ITEM(SAMPLER_TEXTURE_MSAA);
520    ITEM(COLOR_BUFFER);
521    ITEM(DEPTH_BUFFER);
522    ITEM(COLOR_BUFFER_MSAA);
523    ITEM(DEPTH_BUFFER_MSAA);
524    ITEM(SEPARATE_META);
525    ITEM(SHADER_BINARY);
526    ITEM(SHADER_RINGS);
527    ITEM(SCRATCH_BUFFER);
528 #undef ITEM
529 
530    return "";
531 }
532 
bo_list_compare_va(const struct radeon_bo_list_item * a,const struct radeon_bo_list_item * b)533 static int bo_list_compare_va(const struct radeon_bo_list_item *a,
534                               const struct radeon_bo_list_item *b)
535 {
536    return a->vm_address < b->vm_address ? -1 : a->vm_address > b->vm_address ? 1 : 0;
537 }
538 
si_dump_bo_list(struct si_context * sctx,const struct radeon_saved_cs * saved,FILE * f)539 static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f)
540 {
541    unsigned i, j;
542 
543    if (!saved->bo_list)
544       return;
545 
546    /* Sort the list according to VM adddresses first. */
547    qsort(saved->bo_list, saved->bo_count, sizeof(saved->bo_list[0]), (void *)bo_list_compare_va);
548 
549    fprintf(f, "Buffer list (in units of pages = 4kB):\n" COLOR_YELLOW
550               "        Size    VM start page         "
551               "VM end page           Usage" COLOR_RESET "\n");
552 
553    for (i = 0; i < saved->bo_count; i++) {
554       /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */
555       const unsigned page_size = sctx->screen->info.gart_page_size;
556       uint64_t va = saved->bo_list[i].vm_address;
557       uint64_t size = saved->bo_list[i].bo_size;
558       bool hit = false;
559 
560       /* If there's unused virtual memory between 2 buffers, print it. */
561       if (i) {
562          uint64_t previous_va_end =
563             saved->bo_list[i - 1].vm_address + saved->bo_list[i - 1].bo_size;
564 
565          if (va > previous_va_end) {
566             fprintf(f, "  %10" PRIu64 "    -- hole --\n", (va - previous_va_end) / page_size);
567          }
568       }
569 
570       /* Print the buffer. */
571       fprintf(f, "  %10" PRIu64 "    0x%013" PRIX64 "       0x%013" PRIX64 "       ",
572               size / page_size, va / page_size, (va + size) / page_size);
573 
574       /* Print the usage. */
575       for (j = 0; j < 32; j++) {
576          if (!(saved->bo_list[i].priority_usage & (1u << j)))
577             continue;
578 
579          fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(1u << j));
580          hit = true;
581       }
582       fprintf(f, "\n");
583    }
584    fprintf(f, "\nNote: The holes represent memory not used by the IB.\n"
585               "      Other buffers can still be allocated there.\n\n");
586 }
587 
si_dump_framebuffer(struct si_context * sctx,struct u_log_context * log)588 static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log)
589 {
590    struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
591    struct si_texture *tex;
592    int i;
593 
594    for (i = 0; i < state->nr_cbufs; i++) {
595       if (!state->cbufs[i])
596          continue;
597 
598       tex = (struct si_texture *)state->cbufs[i]->texture;
599       u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
600       si_print_texture_info(sctx->screen, tex, log);
601       u_log_printf(log, "\n");
602    }
603 
604    if (state->zsbuf) {
605       tex = (struct si_texture *)state->zsbuf->texture;
606       u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
607       si_print_texture_info(sctx->screen, tex, log);
608       u_log_printf(log, "\n");
609    }
610 }
611 
612 typedef unsigned (*slot_remap_func)(unsigned);
613 
614 struct si_log_chunk_desc_list {
615    /** Pointer to memory map of buffer where the list is uploader */
616    uint32_t *gpu_list;
617    /** Reference of buffer where the list is uploaded, so that gpu_list
618     * is kept live. */
619    struct si_resource *buf;
620 
621    const char *shader_name;
622    const char *elem_name;
623    slot_remap_func slot_remap;
624    enum chip_class chip_class;
625    unsigned element_dw_size;
626    unsigned num_elements;
627 
628    uint32_t list[0];
629 };
630 
si_log_chunk_desc_list_destroy(void * data)631 static void si_log_chunk_desc_list_destroy(void *data)
632 {
633    struct si_log_chunk_desc_list *chunk = data;
634    si_resource_reference(&chunk->buf, NULL);
635    FREE(chunk);
636 }
637 
si_log_chunk_desc_list_print(void * data,FILE * f)638 static void si_log_chunk_desc_list_print(void *data, FILE *f)
639 {
640    struct si_log_chunk_desc_list *chunk = data;
641    unsigned sq_img_rsrc_word0 =
642       chunk->chip_class >= GFX10 ? R_00A000_SQ_IMG_RSRC_WORD0 : R_008F10_SQ_IMG_RSRC_WORD0;
643 
644    for (unsigned i = 0; i < chunk->num_elements; i++) {
645       unsigned cpu_dw_offset = i * chunk->element_dw_size;
646       unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size;
647       const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list";
648       uint32_t *cpu_list = chunk->list + cpu_dw_offset;
649       uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list;
650 
651       fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", chunk->shader_name,
652               chunk->elem_name, i, list_note);
653 
654       switch (chunk->element_dw_size) {
655       case 4:
656          for (unsigned j = 0; j < 4; j++)
657             ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[j],
658                         0xffffffff);
659          break;
660       case 8:
661          for (unsigned j = 0; j < 8; j++)
662             ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
663 
664          fprintf(f, COLOR_CYAN "    Buffer:" COLOR_RESET "\n");
665          for (unsigned j = 0; j < 4; j++)
666             ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
667                         0xffffffff);
668          break;
669       case 16:
670          for (unsigned j = 0; j < 8; j++)
671             ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
672 
673          fprintf(f, COLOR_CYAN "    Buffer:" COLOR_RESET "\n");
674          for (unsigned j = 0; j < 4; j++)
675             ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
676                         0xffffffff);
677 
678          fprintf(f, COLOR_CYAN "    FMASK:" COLOR_RESET "\n");
679          for (unsigned j = 0; j < 8; j++)
680             ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[8 + j],
681                         0xffffffff);
682 
683          fprintf(f, COLOR_CYAN "    Sampler state:" COLOR_RESET "\n");
684          for (unsigned j = 0; j < 4; j++)
685             ac_dump_reg(f, chunk->chip_class, R_008F30_SQ_IMG_SAMP_WORD0 + j * 4, gpu_list[12 + j],
686                         0xffffffff);
687          break;
688       }
689 
690       if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) {
691          fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" COLOR_RESET "\n");
692       }
693 
694       fprintf(f, "\n");
695    }
696 }
697 
698 static const struct u_log_chunk_type si_log_chunk_type_descriptor_list = {
699    .destroy = si_log_chunk_desc_list_destroy,
700    .print = si_log_chunk_desc_list_print,
701 };
702 
si_dump_descriptor_list(struct si_screen * screen,struct si_descriptors * desc,const char * shader_name,const char * elem_name,unsigned element_dw_size,unsigned num_elements,slot_remap_func slot_remap,struct u_log_context * log)703 static void si_dump_descriptor_list(struct si_screen *screen, struct si_descriptors *desc,
704                                     const char *shader_name, const char *elem_name,
705                                     unsigned element_dw_size, unsigned num_elements,
706                                     slot_remap_func slot_remap, struct u_log_context *log)
707 {
708    if (!desc->list)
709       return;
710 
711    /* In some cases, the caller doesn't know how many elements are really
712     * uploaded. Reduce num_elements to fit in the range of active slots. */
713    unsigned active_range_dw_begin = desc->first_active_slot * desc->element_dw_size;
714    unsigned active_range_dw_end =
715       active_range_dw_begin + desc->num_active_slots * desc->element_dw_size;
716 
717    while (num_elements > 0) {
718       int i = slot_remap(num_elements - 1);
719       unsigned dw_begin = i * element_dw_size;
720       unsigned dw_end = dw_begin + element_dw_size;
721 
722       if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end)
723          break;
724 
725       num_elements--;
726    }
727 
728    struct si_log_chunk_desc_list *chunk =
729       CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list, 4 * element_dw_size * num_elements);
730    chunk->shader_name = shader_name;
731    chunk->elem_name = elem_name;
732    chunk->element_dw_size = element_dw_size;
733    chunk->num_elements = num_elements;
734    chunk->slot_remap = slot_remap;
735    chunk->chip_class = screen->info.chip_class;
736 
737    si_resource_reference(&chunk->buf, desc->buffer);
738    chunk->gpu_list = desc->gpu_list;
739 
740    for (unsigned i = 0; i < num_elements; ++i) {
741       memcpy(&chunk->list[i * element_dw_size], &desc->list[slot_remap(i) * element_dw_size],
742              4 * element_dw_size);
743    }
744 
745    u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk);
746 }
747 
si_identity(unsigned slot)748 static unsigned si_identity(unsigned slot)
749 {
750    return slot;
751 }
752 
si_dump_descriptors(struct si_context * sctx,gl_shader_stage stage,const struct si_shader_info * info,struct u_log_context * log)753 static void si_dump_descriptors(struct si_context *sctx, gl_shader_stage stage,
754                                 const struct si_shader_info *info, struct u_log_context *log)
755 {
756    enum pipe_shader_type processor = pipe_shader_type_from_mesa(stage);
757    struct si_descriptors *descs =
758       &sctx->descriptors[SI_DESCS_FIRST_SHADER + processor * SI_NUM_SHADER_DESCS];
759    static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"};
760    const char *name = shader_name[processor];
761    unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers;
762    unsigned enabled_images;
763 
764    if (info) {
765       enabled_constbuf = u_bit_consecutive(0, info->base.num_ubos);
766       enabled_shaderbuf = u_bit_consecutive(0, info->base.num_ssbos);
767       enabled_samplers = info->base.textures_used[0];
768       enabled_images = u_bit_consecutive(0, info->base.num_images);
769    } else {
770       enabled_constbuf =
771          sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS;
772       enabled_shaderbuf = 0;
773       for (int i = 0; i < SI_NUM_SHADER_BUFFERS; i++) {
774          enabled_shaderbuf |=
775             (sctx->const_and_shader_buffers[processor].enabled_mask &
776              1llu << (SI_NUM_SHADER_BUFFERS - i - 1)) << i;
777       }
778       enabled_samplers = sctx->samplers[processor].enabled_mask;
779       enabled_images = sctx->images[processor].enabled_mask;
780    }
781 
782    if (stage == MESA_SHADER_VERTEX && sctx->vb_descriptors_buffer &&
783        sctx->vb_descriptors_gpu_list) {
784       assert(info); /* only CS may not have an info struct */
785       struct si_descriptors desc = {};
786 
787       desc.buffer = sctx->vb_descriptors_buffer;
788       desc.list = sctx->vb_descriptors_gpu_list;
789       desc.gpu_list = sctx->vb_descriptors_gpu_list;
790       desc.element_dw_size = 4;
791       desc.num_active_slots = sctx->vertex_elements->vb_desc_list_alloc_size / 16;
792 
793       si_dump_descriptor_list(sctx->screen, &desc, name, " - Vertex buffer", 4, info->num_inputs,
794                               si_identity, log);
795    }
796 
797    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
798                            " - Constant buffer", 4, util_last_bit(enabled_constbuf),
799                            si_get_constbuf_slot, log);
800    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
801                            " - Shader buffer", 4, util_last_bit(enabled_shaderbuf),
802                            si_get_shaderbuf_slot, log);
803    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
804                            " - Sampler", 16, util_last_bit(enabled_samplers), si_get_sampler_slot,
805                            log);
806    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
807                            " - Image", 8, util_last_bit(enabled_images), si_get_image_slot, log);
808 }
809 
si_dump_gfx_descriptors(struct si_context * sctx,const struct si_shader_ctx_state * state,struct u_log_context * log)810 static void si_dump_gfx_descriptors(struct si_context *sctx,
811                                     const struct si_shader_ctx_state *state,
812                                     struct u_log_context *log)
813 {
814    if (!state->cso || !state->current)
815       return;
816 
817    si_dump_descriptors(sctx, state->cso->info.stage, &state->cso->info, log);
818 }
819 
si_dump_compute_descriptors(struct si_context * sctx,struct u_log_context * log)820 static void si_dump_compute_descriptors(struct si_context *sctx, struct u_log_context *log)
821 {
822    if (!sctx->cs_shader_state.program)
823       return;
824 
825    si_dump_descriptors(sctx, MESA_SHADER_COMPUTE, NULL, log);
826 }
827 
828 struct si_shader_inst {
829    const char *text; /* start of disassembly for this instruction */
830    unsigned textlen;
831    unsigned size; /* instruction size = 4 or 8 */
832    uint64_t addr; /* instruction address */
833 };
834 
835 /**
836  * Open the given \p binary as \p rtld_binary and split the contained
837  * disassembly string into instructions and add them to the array
838  * pointed to by \p instructions, which must be sufficiently large.
839  *
840  * Labels are considered to be part of the following instruction.
841  *
842  * The caller must keep \p rtld_binary alive as long as \p instructions are
843  * used and then close it afterwards.
844  */
si_add_split_disasm(struct si_screen * screen,struct ac_rtld_binary * rtld_binary,struct si_shader_binary * binary,uint64_t * addr,unsigned * num,struct si_shader_inst * instructions,gl_shader_stage stage,unsigned wave_size)845 static void si_add_split_disasm(struct si_screen *screen, struct ac_rtld_binary *rtld_binary,
846                                 struct si_shader_binary *binary, uint64_t *addr, unsigned *num,
847                                 struct si_shader_inst *instructions,
848                                 gl_shader_stage stage, unsigned wave_size)
849 {
850    if (!ac_rtld_open(rtld_binary, (struct ac_rtld_open_info){
851                                      .info = &screen->info,
852                                      .shader_type = stage,
853                                      .wave_size = wave_size,
854                                      .num_parts = 1,
855                                      .elf_ptrs = &binary->elf_buffer,
856                                      .elf_sizes = &binary->elf_size}))
857       return;
858 
859    const char *disasm;
860    size_t nbytes;
861    if (!ac_rtld_get_section_by_name(rtld_binary, ".AMDGPU.disasm", &disasm, &nbytes))
862       return;
863 
864    const char *end = disasm + nbytes;
865    while (disasm < end) {
866       const char *semicolon = memchr(disasm, ';', end - disasm);
867       if (!semicolon)
868          break;
869 
870       struct si_shader_inst *inst = &instructions[(*num)++];
871       const char *inst_end = memchr(semicolon + 1, '\n', end - semicolon - 1);
872       if (!inst_end)
873          inst_end = end;
874 
875       inst->text = disasm;
876       inst->textlen = inst_end - disasm;
877 
878       inst->addr = *addr;
879       /* More than 16 chars after ";" means the instruction is 8 bytes long. */
880       inst->size = inst_end - semicolon > 16 ? 8 : 4;
881       *addr += inst->size;
882 
883       if (inst_end == end)
884          break;
885       disasm = inst_end + 1;
886    }
887 }
888 
889 /* If the shader is being executed, print its asm instructions, and annotate
890  * those that are being executed right now with information about waves that
891  * execute them. This is most useful during a GPU hang.
892  */
si_print_annotated_shader(struct si_shader * shader,struct ac_wave_info * waves,unsigned num_waves,FILE * f)893 static void si_print_annotated_shader(struct si_shader *shader, struct ac_wave_info *waves,
894                                       unsigned num_waves, FILE *f)
895 {
896    if (!shader)
897       return;
898 
899    struct si_screen *screen = shader->selector->screen;
900    gl_shader_stage stage = shader->selector->info.stage;
901    uint64_t start_addr = shader->bo->gpu_address;
902    uint64_t end_addr = start_addr + shader->bo->b.b.width0;
903    unsigned i;
904 
905    /* See if any wave executes the shader. */
906    for (i = 0; i < num_waves; i++) {
907       if (start_addr <= waves[i].pc && waves[i].pc <= end_addr)
908          break;
909    }
910    if (i == num_waves)
911       return; /* the shader is not being executed */
912 
913    /* Remember the first found wave. The waves are sorted according to PC. */
914    waves = &waves[i];
915    num_waves -= i;
916 
917    /* Get the list of instructions.
918     * Buffer size / 4 is the upper bound of the instruction count.
919     */
920    unsigned num_inst = 0;
921    uint64_t inst_addr = start_addr;
922    struct ac_rtld_binary rtld_binaries[5] = {};
923    struct si_shader_inst *instructions =
924       calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst));
925 
926    if (shader->prolog) {
927       si_add_split_disasm(screen, &rtld_binaries[0], &shader->prolog->binary, &inst_addr, &num_inst,
928                           instructions, stage, shader->wave_size);
929    }
930    if (shader->previous_stage) {
931       si_add_split_disasm(screen, &rtld_binaries[1], &shader->previous_stage->binary, &inst_addr,
932                           &num_inst, instructions, stage, shader->wave_size);
933    }
934    si_add_split_disasm(screen, &rtld_binaries[3], &shader->binary, &inst_addr, &num_inst,
935                        instructions, stage, shader->wave_size);
936    if (shader->epilog) {
937       si_add_split_disasm(screen, &rtld_binaries[4], &shader->epilog->binary, &inst_addr, &num_inst,
938                           instructions, stage, shader->wave_size);
939    }
940 
941    fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n",
942            si_get_shader_name(shader));
943 
944    /* Print instructions with annotations. */
945    for (i = 0; i < num_inst; i++) {
946       struct si_shader_inst *inst = &instructions[i];
947 
948       fprintf(f, "%.*s [PC=0x%" PRIx64 ", size=%u]\n", inst->textlen, inst->text, inst->addr,
949               inst->size);
950 
951       /* Print which waves execute the instruction right now. */
952       while (num_waves && inst->addr == waves->pc) {
953          fprintf(f,
954                  "          " COLOR_GREEN "^ SE%u SH%u CU%u "
955                  "SIMD%u WAVE%u  EXEC=%016" PRIx64 "  ",
956                  waves->se, waves->sh, waves->cu, waves->simd, waves->wave, waves->exec);
957 
958          if (inst->size == 4) {
959             fprintf(f, "INST32=%08X" COLOR_RESET "\n", waves->inst_dw0);
960          } else {
961             fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n", waves->inst_dw0, waves->inst_dw1);
962          }
963 
964          waves->matched = true;
965          waves = &waves[1];
966          num_waves--;
967       }
968    }
969 
970    fprintf(f, "\n\n");
971    free(instructions);
972    for (unsigned i = 0; i < ARRAY_SIZE(rtld_binaries); ++i)
973       ac_rtld_close(&rtld_binaries[i]);
974 }
975 
si_dump_annotated_shaders(struct si_context * sctx,FILE * f)976 static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
977 {
978    struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP];
979    unsigned num_waves = ac_get_wave_info(sctx->chip_class, waves);
980 
981    fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET "\n\n", num_waves);
982 
983    si_print_annotated_shader(sctx->shader.vs.current, waves, num_waves, f);
984    si_print_annotated_shader(sctx->shader.tcs.current, waves, num_waves, f);
985    si_print_annotated_shader(sctx->shader.tes.current, waves, num_waves, f);
986    si_print_annotated_shader(sctx->shader.gs.current, waves, num_waves, f);
987    si_print_annotated_shader(sctx->shader.ps.current, waves, num_waves, f);
988 
989    /* Print waves executing shaders that are not currently bound. */
990    unsigned i;
991    bool found = false;
992    for (i = 0; i < num_waves; i++) {
993       if (waves[i].matched)
994          continue;
995 
996       if (!found) {
997          fprintf(f, COLOR_CYAN "Waves not executing currently-bound shaders:" COLOR_RESET "\n");
998          found = true;
999       }
1000       fprintf(f,
1001               "    SE%u SH%u CU%u SIMD%u WAVE%u  EXEC=%016" PRIx64 "  INST=%08X %08X  PC=%" PRIx64
1002               "\n",
1003               waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd, waves[i].wave, waves[i].exec,
1004               waves[i].inst_dw0, waves[i].inst_dw1, waves[i].pc);
1005    }
1006    if (found)
1007       fprintf(f, "\n\n");
1008 }
1009 
si_dump_command(const char * title,const char * command,FILE * f)1010 static void si_dump_command(const char *title, const char *command, FILE *f)
1011 {
1012    char line[2000];
1013 
1014    FILE *p = popen(command, "r");
1015    if (!p)
1016       return;
1017 
1018    fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title);
1019    while (fgets(line, sizeof(line), p))
1020       fputs(line, f);
1021    fprintf(f, "\n\n");
1022    pclose(p);
1023 }
1024 
si_dump_debug_state(struct pipe_context * ctx,FILE * f,unsigned flags)1025 static void si_dump_debug_state(struct pipe_context *ctx, FILE *f, unsigned flags)
1026 {
1027    struct si_context *sctx = (struct si_context *)ctx;
1028 
1029    if (sctx->log)
1030       u_log_flush(sctx->log);
1031 
1032    if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
1033       si_dump_debug_registers(sctx, f);
1034 
1035       si_dump_annotated_shaders(sctx, f);
1036       si_dump_command("Active waves (raw data)", "umr -O halt_waves -wa | column -t", f);
1037       si_dump_command("Wave information", "umr -O halt_waves,bits -wa", f);
1038    }
1039 }
1040 
si_log_draw_state(struct si_context * sctx,struct u_log_context * log)1041 void si_log_draw_state(struct si_context *sctx, struct u_log_context *log)
1042 {
1043    struct si_shader_ctx_state *tcs_shader;
1044 
1045    if (!log)
1046       return;
1047 
1048    tcs_shader = &sctx->shader.tcs;
1049    if (sctx->shader.tes.cso && !sctx->shader.tcs.cso)
1050       tcs_shader = &sctx->fixed_func_tcs_shader;
1051 
1052    si_dump_framebuffer(sctx, log);
1053 
1054    si_dump_gfx_shader(sctx, &sctx->shader.vs, log);
1055    si_dump_gfx_shader(sctx, tcs_shader, log);
1056    si_dump_gfx_shader(sctx, &sctx->shader.tes, log);
1057    si_dump_gfx_shader(sctx, &sctx->shader.gs, log);
1058    si_dump_gfx_shader(sctx, &sctx->shader.ps, log);
1059 
1060    si_dump_descriptor_list(sctx->screen, &sctx->descriptors[SI_DESCS_INTERNAL], "", "RW buffers",
1061                            4, sctx->descriptors[SI_DESCS_INTERNAL].num_active_slots, si_identity,
1062                            log);
1063    si_dump_gfx_descriptors(sctx, &sctx->shader.vs, log);
1064    si_dump_gfx_descriptors(sctx, tcs_shader, log);
1065    si_dump_gfx_descriptors(sctx, &sctx->shader.tes, log);
1066    si_dump_gfx_descriptors(sctx, &sctx->shader.gs, log);
1067    si_dump_gfx_descriptors(sctx, &sctx->shader.ps, log);
1068 }
1069 
si_log_compute_state(struct si_context * sctx,struct u_log_context * log)1070 void si_log_compute_state(struct si_context *sctx, struct u_log_context *log)
1071 {
1072    if (!log)
1073       return;
1074 
1075    si_dump_compute_shader(sctx, log);
1076    si_dump_compute_descriptors(sctx, log);
1077 }
1078 
si_check_vm_faults(struct si_context * sctx,struct radeon_saved_cs * saved,enum ring_type ring)1079 void si_check_vm_faults(struct si_context *sctx, struct radeon_saved_cs *saved, enum ring_type ring)
1080 {
1081    struct pipe_screen *screen = sctx->b.screen;
1082    FILE *f;
1083    uint64_t addr;
1084    char cmd_line[4096];
1085 
1086    if (!ac_vm_fault_occured(sctx->chip_class, &sctx->dmesg_timestamp, &addr))
1087       return;
1088 
1089    f = dd_get_debug_file(false);
1090    if (!f)
1091       return;
1092 
1093    fprintf(f, "VM fault report.\n\n");
1094    if (os_get_command_line(cmd_line, sizeof(cmd_line)))
1095       fprintf(f, "Command: %s\n", cmd_line);
1096    fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
1097    fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
1098    fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
1099    fprintf(f, "Failing VM page: 0x%08" PRIx64 "\n\n", addr);
1100 
1101    if (sctx->apitrace_call_number)
1102       fprintf(f, "Last apitrace call: %u\n\n", sctx->apitrace_call_number);
1103 
1104    switch (ring) {
1105    case RING_GFX: {
1106       struct u_log_context log;
1107       u_log_context_init(&log);
1108 
1109       si_log_draw_state(sctx, &log);
1110       si_log_compute_state(sctx, &log);
1111       si_log_cs(sctx, &log, true);
1112 
1113       u_log_new_page_print(&log, f);
1114       u_log_context_destroy(&log);
1115       break;
1116    }
1117 
1118    default:
1119       break;
1120    }
1121 
1122    fclose(f);
1123 
1124    fprintf(stderr, "Detected a VM fault, exiting...\n");
1125    exit(0);
1126 }
1127 
si_init_debug_functions(struct si_context * sctx)1128 void si_init_debug_functions(struct si_context *sctx)
1129 {
1130    sctx->b.dump_debug_state = si_dump_debug_state;
1131 
1132    /* Set the initial dmesg timestamp for this context, so that
1133     * only new messages will be checked for VM faults.
1134     */
1135    if (sctx->screen->debug_flags & DBG(CHECK_VM))
1136       ac_vm_fault_occured(sctx->chip_class, &sctx->dmesg_timestamp, NULL);
1137 }
1138