1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 /*
29  * This file implements the st_draw_vbo() function which is called from
30  * Mesa's VBO module.  All point/line/triangle rendering is done through
31  * this function whether the user called glBegin/End, glDrawArrays,
32  * glDrawElements, glEvalMesh, or glCalList, etc.
33  *
34  * Authors:
35  *   Keith Whitwell <keithw@vmware.com>
36  */
37 
38 
39 #include "main/errors.h"
40 
41 #include "main/image.h"
42 #include "main/bufferobj.h"
43 #include "main/macros.h"
44 #include "main/varray.h"
45 
46 #include "compiler/glsl/ir_uniform.h"
47 
48 #include "vbo/vbo.h"
49 
50 #include "st_context.h"
51 #include "st_atom.h"
52 #include "st_cb_bitmap.h"
53 #include "st_debug.h"
54 #include "st_draw.h"
55 #include "st_program.h"
56 #include "st_util.h"
57 
58 #include "pipe/p_context.h"
59 #include "pipe/p_defines.h"
60 #include "util/u_cpu_detect.h"
61 #include "util/u_inlines.h"
62 #include "util/format/u_format.h"
63 #include "util/u_prim.h"
64 #include "util/u_draw.h"
65 #include "util/u_upload_mgr.h"
66 #include "util/u_threaded_context.h"
67 #include "draw/draw_context.h"
68 #include "cso_cache/cso_context.h"
69 
70 
71 /**
72  * Translate OpenGL primtive type (GL_POINTS, GL_TRIANGLE_STRIP, etc) to
73  * the corresponding Gallium type.
74  */
75 static unsigned
translate_prim(const struct gl_context * ctx,unsigned prim)76 translate_prim(const struct gl_context *ctx, unsigned prim)
77 {
78    /* GL prims should match Gallium prims, spot-check a few */
79    STATIC_ASSERT(GL_POINTS == PIPE_PRIM_POINTS);
80    STATIC_ASSERT(GL_QUADS == PIPE_PRIM_QUADS);
81    STATIC_ASSERT(GL_TRIANGLE_STRIP_ADJACENCY == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY);
82    STATIC_ASSERT(GL_PATCHES == PIPE_PRIM_PATCHES);
83 
84    return prim;
85 }
86 
87 static inline void
prepare_draw(struct st_context * st,struct gl_context * ctx,uint64_t state_mask,enum st_pipeline pipeline)88 prepare_draw(struct st_context *st, struct gl_context *ctx, uint64_t state_mask,
89              enum st_pipeline pipeline)
90 {
91    /* Mesa core state should have been validated already */
92    assert(ctx->NewState == 0x0);
93 
94    if (unlikely(!st->bitmap.cache.empty))
95       st_flush_bitmap_cache(st);
96 
97    st_invalidate_readpix_cache(st);
98 
99    /* Validate state. */
100    if ((st->dirty | ctx->NewDriverState) & st->active_states & state_mask ||
101        st->gfx_shaders_may_be_dirty) {
102       st_validate_state(st, pipeline);
103    }
104 
105    /* Pin threads regularly to the same Zen CCX that the main thread is
106     * running on. The main thread can move between CCXs.
107     */
108    if (unlikely(st->pin_thread_counter != ST_L3_PINNING_DISABLED &&
109                 /* no glthread */
110                 !ctx->GLThread.enabled &&
111                 /* do it occasionally */
112                 ++st->pin_thread_counter % 512 == 0)) {
113       st->pin_thread_counter = 0;
114 
115       int cpu = util_get_current_cpu();
116       if (cpu >= 0) {
117          struct pipe_context *pipe = st->pipe;
118          uint16_t L3_cache = util_get_cpu_caps()->cpu_to_L3[cpu];
119 
120          if (L3_cache != U_CPU_INVALID_L3) {
121             pipe->set_context_param(pipe,
122                                     PIPE_CONTEXT_PARAM_PIN_THREADS_TO_L3_CACHE,
123                                     L3_cache);
124          }
125       }
126    }
127 }
128 
129 static bool ALWAYS_INLINE
prepare_indexed_draw(struct st_context * st,struct gl_context * ctx,struct pipe_draw_info * info,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)130 prepare_indexed_draw(/* pass both st and ctx to reduce dereferences */
131                      struct st_context *st,
132                      struct gl_context *ctx,
133                      struct pipe_draw_info *info,
134                      const struct pipe_draw_start_count_bias *draws,
135                      unsigned num_draws)
136 {
137    if (info->index_size) {
138       /* Get index bounds for user buffers. */
139       if (!info->index_bounds_valid &&
140           st->draw_needs_minmax_index) {
141          /* Return if this fails, which means all draws have count == 0. */
142          if (!vbo_get_minmax_indices_gallium(ctx, info, draws, num_draws))
143             return false;
144 
145          info->index_bounds_valid = true;
146       }
147 
148       if (!info->has_user_indices) {
149          if (st->pipe->draw_vbo == tc_draw_vbo) {
150             /* Fast path for u_threaded_context. This eliminates the atomic
151              * increment for the index buffer refcount when adding it into
152              * the threaded batch buffer.
153              */
154             info->index.resource =
155                _mesa_get_bufferobj_reference(ctx, info->index.gl_bo);
156             info->take_index_buffer_ownership = true;
157          } else {
158             info->index.resource = info->index.gl_bo->buffer;
159          }
160 
161          /* Return if the bound element array buffer doesn't have any backing
162           * storage. (nothing to do)
163           */
164          if (unlikely(!info->index.resource))
165             return false;
166       }
167    }
168    return true;
169 }
170 
171 static void
st_draw_gallium(struct gl_context * ctx,struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)172 st_draw_gallium(struct gl_context *ctx,
173                 struct pipe_draw_info *info,
174                 unsigned drawid_offset,
175                 const struct pipe_draw_start_count_bias *draws,
176                 unsigned num_draws)
177 {
178    struct st_context *st = st_context(ctx);
179 
180    prepare_draw(st, ctx, ST_PIPELINE_RENDER_STATE_MASK, ST_PIPELINE_RENDER);
181 
182    if (!prepare_indexed_draw(st, ctx, info, draws, num_draws))
183       return;
184 
185    cso_multi_draw(st->cso_context, info, drawid_offset, draws, num_draws);
186 }
187 
188 static void
st_draw_gallium_multimode(struct gl_context * ctx,struct pipe_draw_info * info,const struct pipe_draw_start_count_bias * draws,const unsigned char * mode,unsigned num_draws)189 st_draw_gallium_multimode(struct gl_context *ctx,
190                           struct pipe_draw_info *info,
191                           const struct pipe_draw_start_count_bias *draws,
192                           const unsigned char *mode,
193                           unsigned num_draws)
194 {
195    struct st_context *st = st_context(ctx);
196 
197    prepare_draw(st, ctx, ST_PIPELINE_RENDER_STATE_MASK, ST_PIPELINE_RENDER);
198 
199    if (!prepare_indexed_draw(st, ctx, info, draws, num_draws))
200       return;
201 
202    unsigned i, first;
203    struct cso_context *cso = st->cso_context;
204 
205    /* Find consecutive draws where mode doesn't vary. */
206    for (i = 0, first = 0; i <= num_draws; i++) {
207       if (i == num_draws || mode[i] != mode[first]) {
208          info->mode = mode[first];
209          cso_multi_draw(cso, info, 0, &draws[first], i - first);
210          first = i;
211 
212          /* We can pass the reference only once. st_buffer_object keeps
213           * the reference alive for later draws.
214           */
215          info->take_index_buffer_ownership = false;
216       }
217    }
218 }
219 
220 void
st_indirect_draw_vbo(struct gl_context * ctx,GLuint mode,struct gl_buffer_object * indirect_data,GLsizeiptr indirect_offset,unsigned draw_count,unsigned stride,struct gl_buffer_object * indirect_draw_count,GLsizeiptr indirect_draw_count_offset,const struct _mesa_index_buffer * ib,bool primitive_restart,unsigned restart_index)221 st_indirect_draw_vbo(struct gl_context *ctx,
222                      GLuint mode,
223                      struct gl_buffer_object *indirect_data,
224                      GLsizeiptr indirect_offset,
225                      unsigned draw_count,
226                      unsigned stride,
227                      struct gl_buffer_object *indirect_draw_count,
228                      GLsizeiptr indirect_draw_count_offset,
229                      const struct _mesa_index_buffer *ib,
230                      bool primitive_restart,
231                      unsigned restart_index)
232 {
233    struct st_context *st = st_context(ctx);
234    struct pipe_draw_info info;
235    struct pipe_draw_indirect_info indirect;
236    struct pipe_draw_start_count_bias draw = {0};
237 
238    assert(stride);
239    prepare_draw(st, ctx, ST_PIPELINE_RENDER_STATE_MASK, ST_PIPELINE_RENDER);
240 
241    memset(&indirect, 0, sizeof(indirect));
242    util_draw_init_info(&info);
243    info.max_index = ~0u; /* so that u_vbuf can tell that it's unknown */
244 
245    if (ib) {
246       struct gl_buffer_object *bufobj = ib->obj;
247 
248       /* indices are always in a real VBO */
249       assert(bufobj);
250 
251       info.index_size = 1 << ib->index_size_shift;
252       info.index.resource = bufobj->buffer;
253       draw.start = pointer_to_offset(ib->ptr) >> ib->index_size_shift;
254 
255       info.restart_index = restart_index;
256       info.primitive_restart = primitive_restart;
257    }
258 
259    info.mode = translate_prim(ctx, mode);
260    indirect.buffer = indirect_data->buffer;
261    indirect.offset = indirect_offset;
262 
263    /* Viewperf2020/Maya draws with a buffer that has no storage. */
264    if (!indirect.buffer)
265       return;
266 
267    if (!st->has_multi_draw_indirect) {
268       int i;
269 
270       assert(!indirect_draw_count);
271       indirect.draw_count = 1;
272       for (i = 0; i < draw_count; i++) {
273          cso_draw_vbo(st->cso_context, &info, i, &indirect, draw);
274          indirect.offset += stride;
275       }
276    } else {
277       indirect.draw_count = draw_count;
278       indirect.stride = stride;
279       if (indirect_draw_count) {
280          indirect.indirect_draw_count =
281             indirect_draw_count->buffer;
282          indirect.indirect_draw_count_offset = indirect_draw_count_offset;
283       }
284       cso_draw_vbo(st->cso_context, &info, 0, &indirect, draw);
285    }
286 }
287 
288 void
st_draw_transform_feedback(struct gl_context * ctx,GLenum mode,unsigned num_instances,unsigned stream,struct gl_transform_feedback_object * tfb_vertcount)289 st_draw_transform_feedback(struct gl_context *ctx, GLenum mode,
290                            unsigned num_instances, unsigned stream,
291                            struct gl_transform_feedback_object *tfb_vertcount)
292 {
293    struct st_context *st = st_context(ctx);
294    struct pipe_draw_info info;
295    struct pipe_draw_indirect_info indirect;
296    struct pipe_draw_start_count_bias draw = {0};
297 
298    prepare_draw(st, ctx, ST_PIPELINE_RENDER_STATE_MASK, ST_PIPELINE_RENDER);
299 
300    memset(&indirect, 0, sizeof(indirect));
301    util_draw_init_info(&info);
302    info.max_index = ~0u; /* so that u_vbuf can tell that it's unknown */
303    info.mode = translate_prim(ctx, mode);
304    info.instance_count = num_instances;
305 
306    /* Transform feedback drawing is always non-indexed. */
307    /* Set info.count_from_stream_output. */
308    indirect.count_from_stream_output = tfb_vertcount->draw_count[stream];
309    if (indirect.count_from_stream_output == NULL)
310       return;
311 
312    cso_draw_vbo(st->cso_context, &info, 0, &indirect, draw);
313 }
314 
315 static void
st_draw_gallium_vertex_state(struct gl_context * ctx,struct pipe_vertex_state * state,struct pipe_draw_vertex_state_info info,const struct pipe_draw_start_count_bias * draws,const uint8_t * mode,unsigned num_draws,bool per_vertex_edgeflags)316 st_draw_gallium_vertex_state(struct gl_context *ctx,
317                              struct pipe_vertex_state *state,
318                              struct pipe_draw_vertex_state_info info,
319                              const struct pipe_draw_start_count_bias *draws,
320                              const uint8_t *mode,
321                              unsigned num_draws,
322                              bool per_vertex_edgeflags)
323 {
324    struct st_context *st = st_context(ctx);
325    bool old_vertdata_edgeflags = st->vertdata_edgeflags;
326 
327    /* We don't flag any other states to make st_validate state update edge
328     * flags, so we need to update them here.
329     */
330    st_update_edgeflags(st, per_vertex_edgeflags);
331 
332    prepare_draw(st, ctx, ST_PIPELINE_RENDER_STATE_MASK_NO_VARRAYS,
333                 ST_PIPELINE_RENDER_NO_VARRAYS);
334 
335    struct pipe_context *pipe = st->pipe;
336    uint32_t velem_mask = ctx->VertexProgram._Current->info.inputs_read;
337 
338    if (!mode) {
339       pipe->draw_vertex_state(pipe, state, velem_mask, info, draws, num_draws);
340    } else {
341       /* Find consecutive draws where mode doesn't vary. */
342       for (unsigned i = 0, first = 0; i <= num_draws; i++) {
343          if (i == num_draws || mode[i] != mode[first]) {
344             unsigned current_num_draws = i - first;
345 
346             /* Increase refcount to be able to use take_vertex_state_ownership
347              * with all draws.
348              */
349             if (i != num_draws && info.take_vertex_state_ownership)
350                p_atomic_inc(&state->reference.count);
351 
352             info.mode = mode[first];
353             pipe->draw_vertex_state(pipe, state, velem_mask, info, &draws[first],
354                                     current_num_draws);
355             first = i;
356          }
357       }
358    }
359 
360    /* If per-vertex edge flags are different than the non-display-list state,
361     *  just flag ST_NEW_VERTEX_ARRAY, which will also completely revalidate
362     * edge flags in st_validate_state.
363     */
364    if (st->vertdata_edgeflags != old_vertdata_edgeflags) {
365       ctx->Array.NewVertexElements = true;
366       st->dirty |= ST_NEW_VERTEX_ARRAYS;
367    }
368 }
369 
370 void
st_init_draw_functions(struct pipe_screen * screen,struct dd_function_table * functions)371 st_init_draw_functions(struct pipe_screen *screen,
372                        struct dd_function_table *functions)
373 {
374    functions->DrawGallium = st_draw_gallium;
375    functions->DrawGalliumMultiMode = st_draw_gallium_multimode;
376 
377    if (screen->get_param(screen, PIPE_CAP_DRAW_VERTEX_STATE)) {
378       functions->DrawGalliumVertexState = st_draw_gallium_vertex_state;
379       functions->CreateGalliumVertexState = st_create_gallium_vertex_state;
380    }
381 }
382 
383 
384 void
st_destroy_draw(struct st_context * st)385 st_destroy_draw(struct st_context *st)
386 {
387    draw_destroy(st->draw);
388 }
389 
390 /**
391  * Getter for the draw_context, so that initialization of it can happen only
392  * when needed (the TGSI exec machines take up quite a bit of memory).
393  */
394 struct draw_context *
st_get_draw_context(struct st_context * st)395 st_get_draw_context(struct st_context *st)
396 {
397    if (!st->draw) {
398       st->draw = draw_create(st->pipe);
399       if (!st->draw) {
400          _mesa_error(st->ctx, GL_OUT_OF_MEMORY, "feedback fallback allocation");
401          return NULL;
402       }
403    }
404 
405    /* Disable draw options that might convert points/lines to tris, etc.
406     * as that would foul-up feedback/selection mode.
407     */
408    draw_wide_line_threshold(st->draw, 1000.0f);
409    draw_wide_point_threshold(st->draw, 1000.0f);
410    draw_enable_line_stipple(st->draw, FALSE);
411    draw_enable_point_sprites(st->draw, FALSE);
412 
413    return st->draw;
414 }
415 
416 /**
417  * Draw a quad with given position, texcoords and color.
418  */
419 bool
st_draw_quad(struct st_context * st,float x0,float y0,float x1,float y1,float z,float s0,float t0,float s1,float t1,const float * color,unsigned num_instances)420 st_draw_quad(struct st_context *st,
421              float x0, float y0, float x1, float y1, float z,
422              float s0, float t0, float s1, float t1,
423              const float *color,
424              unsigned num_instances)
425 {
426    struct pipe_vertex_buffer vb = {0};
427    struct st_util_vertex *verts;
428 
429    vb.stride = sizeof(struct st_util_vertex);
430 
431    u_upload_alloc(st->pipe->stream_uploader, 0,
432                   4 * sizeof(struct st_util_vertex), 4,
433                   &vb.buffer_offset, &vb.buffer.resource, (void **) &verts);
434    if (!vb.buffer.resource) {
435       return false;
436    }
437 
438    /* lower-left */
439    verts[0].x = x0;
440    verts[0].y = y1;
441    verts[0].z = z;
442    verts[0].r = color[0];
443    verts[0].g = color[1];
444    verts[0].b = color[2];
445    verts[0].a = color[3];
446    verts[0].s = s0;
447    verts[0].t = t0;
448 
449    /* lower-right */
450    verts[1].x = x1;
451    verts[1].y = y1;
452    verts[1].z = z;
453    verts[1].r = color[0];
454    verts[1].g = color[1];
455    verts[1].b = color[2];
456    verts[1].a = color[3];
457    verts[1].s = s1;
458    verts[1].t = t0;
459 
460    /* upper-right */
461    verts[2].x = x1;
462    verts[2].y = y0;
463    verts[2].z = z;
464    verts[2].r = color[0];
465    verts[2].g = color[1];
466    verts[2].b = color[2];
467    verts[2].a = color[3];
468    verts[2].s = s1;
469    verts[2].t = t1;
470 
471    /* upper-left */
472    verts[3].x = x0;
473    verts[3].y = y0;
474    verts[3].z = z;
475    verts[3].r = color[0];
476    verts[3].g = color[1];
477    verts[3].b = color[2];
478    verts[3].a = color[3];
479    verts[3].s = s0;
480    verts[3].t = t1;
481 
482    u_upload_unmap(st->pipe->stream_uploader);
483 
484    cso_set_vertex_buffers(st->cso_context, 0, 1, 0, false, &vb);
485    st->last_num_vbuffers = MAX2(st->last_num_vbuffers, 1);
486 
487    if (num_instances > 1) {
488       cso_draw_arrays_instanced(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4,
489                                 0, num_instances);
490    } else {
491       cso_draw_arrays(st->cso_context, PIPE_PRIM_TRIANGLE_FAN, 0, 4);
492    }
493 
494    pipe_resource_reference(&vb.buffer.resource, NULL);
495 
496    return true;
497 }
498