1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include "main/glheader.h"
27 #include "main/context.h"
28 #include "main/macros.h"
29 #include "main/multisample.h"
30 #include "main/mtypes.h"
31 #include "main/fbobject.h"
32 #include "main/glformats.h"
33 #include "main/state.h"
34
35
36 /**
37 * Called via glSampleCoverageARB
38 */
39 void GLAPIENTRY
_mesa_SampleCoverage(GLclampf value,GLboolean invert)40 _mesa_SampleCoverage(GLclampf value, GLboolean invert)
41 {
42 GET_CURRENT_CONTEXT(ctx);
43
44 value = SATURATE(value);
45
46 if (ctx->Multisample.SampleCoverageInvert == invert &&
47 ctx->Multisample.SampleCoverageValue == value)
48 return;
49
50 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE);
51 ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask;
52 ctx->Multisample.SampleCoverageValue = value;
53 ctx->Multisample.SampleCoverageInvert = invert;
54 }
55
56
57 /**
58 * Initialize the context's multisample state.
59 * \param ctx the GL context.
60 */
61 void
_mesa_init_multisample(struct gl_context * ctx)62 _mesa_init_multisample(struct gl_context *ctx)
63 {
64 ctx->Multisample.Enabled = GL_TRUE;
65 ctx->Multisample.SampleAlphaToCoverage = GL_FALSE;
66 ctx->Multisample.SampleAlphaToCoverageDitherControl = GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV;
67 ctx->Multisample.SampleAlphaToOne = GL_FALSE;
68 ctx->Multisample.SampleCoverage = GL_FALSE;
69 ctx->Multisample.SampleCoverageValue = 1.0;
70 ctx->Multisample.SampleCoverageInvert = GL_FALSE;
71 ctx->Multisample.SampleShading = GL_FALSE;
72 ctx->Multisample.MinSampleShadingValue = 0.0f;
73
74 /* ARB_texture_multisample / GL3.2 additions */
75 ctx->Multisample.SampleMask = GL_FALSE;
76 ctx->Multisample.SampleMaskValue = ~(GLbitfield)0;
77 }
78
79
80 void GLAPIENTRY
_mesa_GetMultisamplefv(GLenum pname,GLuint index,GLfloat * val)81 _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat * val)
82 {
83 GET_CURRENT_CONTEXT(ctx);
84
85 if (ctx->NewState & _NEW_BUFFERS) {
86 _mesa_update_state(ctx);
87 }
88
89 switch (pname) {
90 case GL_SAMPLE_POSITION: {
91 if (index >= ctx->DrawBuffer->Visual.samples) {
92 _mesa_error( ctx, GL_INVALID_VALUE, "glGetMultisamplefv(index)" );
93 return;
94 }
95
96 ctx->Driver.GetSamplePosition(ctx, ctx->DrawBuffer, index, val);
97
98 /* FBOs can be upside down (winsys always are)*/
99 if (ctx->DrawBuffer->FlipY)
100 val[1] = 1.0f - val[1];
101
102 return;
103 }
104
105 case GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB:
106 if (!ctx->Extensions.ARB_sample_locations) {
107 _mesa_error( ctx, GL_INVALID_ENUM, "glGetMultisamplefv(pname)" );
108 return;
109 }
110
111 if (index >= MAX_SAMPLE_LOCATION_TABLE_SIZE * 2) {
112 _mesa_error( ctx, GL_INVALID_VALUE, "glGetMultisamplefv(index)" );
113 return;
114 }
115
116 if (ctx->DrawBuffer->SampleLocationTable)
117 *val = ctx->DrawBuffer->SampleLocationTable[index];
118 else
119 *val = 0.5f;
120
121 return;
122
123 default:
124 _mesa_error( ctx, GL_INVALID_ENUM, "glGetMultisamplefv(pname)" );
125 return;
126 }
127 }
128
129 static void
sample_maski(struct gl_context * ctx,GLuint index,GLbitfield mask)130 sample_maski(struct gl_context *ctx, GLuint index, GLbitfield mask)
131 {
132 if (ctx->Multisample.SampleMaskValue == mask)
133 return;
134
135 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE);
136 ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask;
137 ctx->Multisample.SampleMaskValue = mask;
138 }
139
140 void GLAPIENTRY
_mesa_SampleMaski_no_error(GLuint index,GLbitfield mask)141 _mesa_SampleMaski_no_error(GLuint index, GLbitfield mask)
142 {
143 GET_CURRENT_CONTEXT(ctx);
144 sample_maski(ctx, index, mask);
145 }
146
147 void GLAPIENTRY
_mesa_SampleMaski(GLuint index,GLbitfield mask)148 _mesa_SampleMaski(GLuint index, GLbitfield mask)
149 {
150 GET_CURRENT_CONTEXT(ctx);
151
152 if (!ctx->Extensions.ARB_texture_multisample) {
153 _mesa_error(ctx, GL_INVALID_OPERATION, "glSampleMaski");
154 return;
155 }
156
157 if (index != 0) {
158 _mesa_error(ctx, GL_INVALID_VALUE, "glSampleMaski(index)");
159 return;
160 }
161
162 sample_maski(ctx, index, mask);
163 }
164
165 static void
min_sample_shading(struct gl_context * ctx,GLclampf value)166 min_sample_shading(struct gl_context *ctx, GLclampf value)
167 {
168 value = SATURATE(value);
169
170 if (ctx->Multisample.MinSampleShadingValue == value)
171 return;
172
173 FLUSH_VERTICES(ctx,
174 ctx->DriverFlags.NewSampleShading ? 0 : _NEW_MULTISAMPLE);
175 ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading;
176 ctx->Multisample.MinSampleShadingValue = value;
177 }
178
179 /**
180 * Called via glMinSampleShadingARB
181 */
182 void GLAPIENTRY
_mesa_MinSampleShading_no_error(GLclampf value)183 _mesa_MinSampleShading_no_error(GLclampf value)
184 {
185 GET_CURRENT_CONTEXT(ctx);
186 min_sample_shading(ctx, value);
187 }
188
189 void GLAPIENTRY
_mesa_MinSampleShading(GLclampf value)190 _mesa_MinSampleShading(GLclampf value)
191 {
192 GET_CURRENT_CONTEXT(ctx);
193
194 if (!_mesa_has_ARB_sample_shading(ctx) &&
195 !_mesa_has_OES_sample_shading(ctx)) {
196 _mesa_error(ctx, GL_INVALID_OPERATION, "glMinSampleShading");
197 return;
198 }
199
200 min_sample_shading(ctx, value);
201 }
202
203 /**
204 * Helper for checking a requested sample count against the limit
205 * for a particular (target, internalFormat) pair. The limit imposed,
206 * and the error generated, both depend on which extensions are supported.
207 *
208 * Returns a GL error enum, or GL_NO_ERROR if the requested sample count is
209 * acceptable.
210 */
211 GLenum
_mesa_check_sample_count(struct gl_context * ctx,GLenum target,GLenum internalFormat,GLsizei samples,GLsizei storageSamples)212 _mesa_check_sample_count(struct gl_context *ctx, GLenum target,
213 GLenum internalFormat, GLsizei samples,
214 GLsizei storageSamples)
215 {
216 /* Section 4.4 (Framebuffer objects), page 198 of the OpenGL ES 3.0.0
217 * specification says:
218 *
219 * "If internalformat is a signed or unsigned integer format and samples
220 * is greater than zero, then the error INVALID_OPERATION is generated."
221 *
222 * This restriction is relaxed for OpenGL ES 3.1.
223 */
224 if ((ctx->API == API_OPENGLES2 && ctx->Version == 30) &&
225 _mesa_is_enum_format_integer(internalFormat)
226 && samples > 0) {
227 return GL_INVALID_OPERATION;
228 }
229
230 if (ctx->Extensions.AMD_framebuffer_multisample_advanced &&
231 target == GL_RENDERBUFFER) {
232 if (!_mesa_is_depth_or_stencil_format(internalFormat)) {
233 /* From the AMD_framebuffer_multisample_advanced spec:
234 *
235 * "An INVALID_OPERATION error is generated if <internalformat>
236 * is a color format and <storageSamples> is greater than
237 * the implementation-dependent limit MAX_COLOR_FRAMEBUFFER_-
238 * STORAGE_SAMPLES_AMD."
239 */
240 if (samples > ctx->Const.MaxColorFramebufferSamples)
241 return GL_INVALID_OPERATION;
242
243 /* From the AMD_framebuffer_multisample_advanced spec:
244 *
245 * "An INVALID_OPERATION error is generated if <internalformat>
246 * is a color format and <storageSamples> is greater than
247 * the implementation-dependent limit MAX_COLOR_FRAMEBUFFER_-
248 * STORAGE_SAMPLES_AMD."
249 */
250 if (storageSamples > ctx->Const.MaxColorFramebufferStorageSamples)
251 return GL_INVALID_OPERATION;
252
253 /* From the AMD_framebuffer_multisample_advanced spec:
254 *
255 * "An INVALID_OPERATION error is generated if <storageSamples> is
256 * greater than <samples>."
257 */
258 if (storageSamples > samples)
259 return GL_INVALID_OPERATION;
260
261 /* Color renderbuffer sample counts are now fully validated
262 * according to AMD_framebuffer_multisample_advanced.
263 */
264 return GL_NO_ERROR;
265 } else {
266 /* From the AMD_framebuffer_multisample_advanced spec:
267 *
268 * "An INVALID_OPERATION error is generated if <internalformat> is
269 * a depth or stencil format and <storageSamples> is not equal to
270 * <samples>."
271 */
272 if (storageSamples != samples)
273 return GL_INVALID_OPERATION;
274 }
275 } else {
276 /* If the extension is unsupported, it's not possible to set
277 * storageSamples differently.
278 */
279 assert(samples == storageSamples);
280 }
281
282 /* If ARB_internalformat_query is supported, then treat its highest
283 * returned sample count as the absolute maximum for this format; it is
284 * allowed to exceed MAX_SAMPLES.
285 *
286 * From the ARB_internalformat_query spec:
287 *
288 * "If <samples is greater than the maximum number of samples supported
289 * for <internalformat> then the error INVALID_OPERATION is generated."
290 */
291 if (ctx->Extensions.ARB_internalformat_query) {
292 GLint buffer[16] = {-1};
293 GLint limit;
294
295 ctx->Driver.QueryInternalFormat(ctx, target, internalFormat,
296 GL_SAMPLES, buffer);
297 /* since the query returns samples sorted in descending order,
298 * the first element is the greatest supported sample value.
299 */
300 limit = buffer[0];
301
302 return samples > limit ? GL_INVALID_OPERATION : GL_NO_ERROR;
303 }
304
305 /* If ARB_texture_multisample is supported, we have separate limits,
306 * which may be lower than MAX_SAMPLES:
307 *
308 * From the ARB_texture_multisample spec, when describing the operation
309 * of RenderbufferStorageMultisample:
310 *
311 * "If <internalformat> is a signed or unsigned integer format and
312 * <samples> is greater than the value of MAX_INTEGER_SAMPLES, then the
313 * error INVALID_OPERATION is generated"
314 *
315 * And when describing the operation of TexImage*Multisample:
316 *
317 * "The error INVALID_OPERATION may be generated if any of the following
318 * are true:
319 *
320 * * <internalformat> is a depth/stencil-renderable format and <samples>
321 * is greater than the value of MAX_DEPTH_TEXTURE_SAMPLES
322 * * <internalformat> is a color-renderable format and <samples> is
323 * grater than the value of MAX_COLOR_TEXTURE_SAMPLES
324 * * <internalformat> is a signed or unsigned integer format and
325 * <samples> is greater than the value of MAX_INTEGER_SAMPLES
326 */
327
328 if (ctx->Extensions.ARB_texture_multisample) {
329 if (_mesa_is_enum_format_integer(internalFormat))
330 return samples > ctx->Const.MaxIntegerSamples
331 ? GL_INVALID_OPERATION : GL_NO_ERROR;
332
333 if (target == GL_TEXTURE_2D_MULTISAMPLE ||
334 target == GL_TEXTURE_2D_MULTISAMPLE_ARRAY) {
335
336 if (_mesa_is_depth_or_stencil_format(internalFormat))
337 return samples > ctx->Const.MaxDepthTextureSamples
338 ? GL_INVALID_OPERATION : GL_NO_ERROR;
339 else
340 return samples > ctx->Const.MaxColorTextureSamples
341 ? GL_INVALID_OPERATION : GL_NO_ERROR;
342 }
343 }
344
345 /* No more specific limit is available, so just use MAX_SAMPLES:
346 *
347 * On p205 of the GL3.1 spec:
348 *
349 * "... or if samples is greater than MAX_SAMPLES, then the error
350 * INVALID_VALUE is generated"
351 */
352 return (GLuint) samples > ctx->Const.MaxSamples
353 ? GL_INVALID_VALUE : GL_NO_ERROR;
354 }
355
356 void GLAPIENTRY
_mesa_AlphaToCoverageDitherControlNV_no_error(GLenum mode)357 _mesa_AlphaToCoverageDitherControlNV_no_error(GLenum mode)
358 {
359 GET_CURRENT_CONTEXT(ctx);
360
361 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleAlphaToXEnable ? 0 :
362 _NEW_MULTISAMPLE);
363 ctx->NewDriverState |= ctx->DriverFlags.NewSampleAlphaToXEnable;
364 ctx->Multisample.SampleAlphaToCoverageDitherControl = mode;
365 }
366
367 void GLAPIENTRY
_mesa_AlphaToCoverageDitherControlNV(GLenum mode)368 _mesa_AlphaToCoverageDitherControlNV(GLenum mode)
369 {
370 GET_CURRENT_CONTEXT(ctx);
371
372 FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleAlphaToXEnable ? 0 :
373 _NEW_MULTISAMPLE);
374 ctx->NewDriverState |= ctx->DriverFlags.NewSampleAlphaToXEnable;
375 switch (mode) {
376 case GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV:
377 case GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV:
378 case GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV:
379 ctx->Multisample.SampleAlphaToCoverageDitherControl = mode;
380 break;
381 default:
382 _mesa_error(ctx, GL_INVALID_ENUM, "glAlphaToCoverageDitherControlNV(invalid parameter)");
383 }
384 }
385