1 /*
2  * Mesa 3-D graphics library
3  *
4  * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the "Software"),
8  * to deal in the Software without restriction, including without limitation
9  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10  * and/or sell copies of the Software, and to permit persons to whom the
11  * Software is furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included
14  * in all copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
19  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22  * OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 
26 #include "glheader.h"
27 
28 #include "context.h"
29 #include "fbobject.h"
30 #include "formats.h"
31 #include "mtypes.h"
32 #include "renderbuffer.h"
33 #include "util/u_memory.h"
34 
35 
36 /**
37  * Initialize the fields of a gl_renderbuffer to default values.
38  */
39 void
_mesa_init_renderbuffer(struct gl_renderbuffer * rb,GLuint name)40 _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name)
41 {
42    GET_CURRENT_CONTEXT(ctx);
43 
44    simple_mtx_init(&rb->Mutex, mtx_plain);
45 
46    rb->ClassID = 0;
47    rb->Name = name;
48    rb->RefCount = 1;
49    rb->Delete = _mesa_delete_renderbuffer;
50 
51    /* The rest of these should be set later by the caller of this function or
52     * the AllocStorage method:
53     */
54    rb->AllocStorage = NULL;
55 
56    rb->Width = 0;
57    rb->Height = 0;
58    rb->Depth = 0;
59 
60    /* In GL 3, the initial format is GL_RGBA according to Table 6.26
61     * on page 302 of the GL 3.3 spec.
62     *
63     * In GLES 3, the initial format is GL_RGBA4 according to Table 6.15
64     * on page 258 of the GLES 3.0.4 spec.
65     *
66     * If the context is current, set the initial format based on the
67     * specs. If the context is not current, we cannot determine the
68     * API, so default to GL_RGBA.
69     */
70    if (ctx && _mesa_is_gles(ctx)) {
71       rb->InternalFormat = GL_RGBA4;
72    } else {
73       rb->InternalFormat = GL_RGBA;
74    }
75 
76    rb->Format = MESA_FORMAT_NONE;
77 }
78 
79 
80 /**
81  * Allocate a new gl_renderbuffer object.  This can be used for user-created
82  * renderbuffers or window-system renderbuffers.
83  */
84 struct gl_renderbuffer *
_mesa_new_renderbuffer(struct gl_context * ctx,GLuint name)85 _mesa_new_renderbuffer(struct gl_context *ctx, GLuint name)
86 {
87    struct gl_renderbuffer *rb = CALLOC_STRUCT(gl_renderbuffer);
88    if (rb) {
89       _mesa_init_renderbuffer(rb, name);
90    }
91    return rb;
92 }
93 
94 
95 /**
96  * Delete a gl_framebuffer.
97  * This is the default function for renderbuffer->Delete().
98  * Drivers which subclass gl_renderbuffer should probably implement their
99  * own delete function.  But the driver might also call this function to
100  * free the object in the end.
101  */
102 void
_mesa_delete_renderbuffer(struct gl_context * ctx,struct gl_renderbuffer * rb)103 _mesa_delete_renderbuffer(struct gl_context *ctx, struct gl_renderbuffer *rb)
104 {
105    simple_mtx_destroy(&rb->Mutex);
106    free(rb->Label);
107    free(rb);
108 }
109 
110 static void
validate_and_init_renderbuffer_attachment(struct gl_framebuffer * fb,gl_buffer_index bufferName,struct gl_renderbuffer * rb)111 validate_and_init_renderbuffer_attachment(struct gl_framebuffer *fb,
112                                           gl_buffer_index bufferName,
113                                           struct gl_renderbuffer *rb)
114 {
115    assert(fb);
116    assert(rb);
117    assert(bufferName < BUFFER_COUNT);
118 
119    /* There should be no previous renderbuffer on this attachment point,
120     * with the exception of depth/stencil since the same renderbuffer may
121     * be used for both.
122     */
123    assert(bufferName == BUFFER_DEPTH ||
124           bufferName == BUFFER_STENCIL ||
125           fb->Attachment[bufferName].Renderbuffer == NULL);
126 
127    /* winsys vs. user-created buffer cross check */
128    if (_mesa_is_user_fbo(fb)) {
129       assert(rb->Name);
130    }
131    else {
132       assert(!rb->Name);
133    }
134 
135    fb->Attachment[bufferName].Type = GL_RENDERBUFFER_EXT;
136    fb->Attachment[bufferName].Complete = GL_TRUE;
137 }
138 
139 
140 /**
141  * Attach a renderbuffer to a framebuffer.
142  * \param bufferName  one of the BUFFER_x tokens
143  *
144  * This function avoids adding a reference and is therefore intended to be
145  * used with a freshly created renderbuffer.
146  */
147 void
_mesa_attach_and_own_rb(struct gl_framebuffer * fb,gl_buffer_index bufferName,struct gl_renderbuffer * rb)148 _mesa_attach_and_own_rb(struct gl_framebuffer *fb,
149                         gl_buffer_index bufferName,
150                         struct gl_renderbuffer *rb)
151 {
152    assert(rb->RefCount == 1);
153 
154    validate_and_init_renderbuffer_attachment(fb, bufferName, rb);
155 
156    _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer,
157                                 NULL);
158    fb->Attachment[bufferName].Renderbuffer = rb;
159 }
160 
161 /**
162  * Attach a renderbuffer to a framebuffer.
163  * \param bufferName  one of the BUFFER_x tokens
164  */
165 void
_mesa_attach_and_reference_rb(struct gl_framebuffer * fb,gl_buffer_index bufferName,struct gl_renderbuffer * rb)166 _mesa_attach_and_reference_rb(struct gl_framebuffer *fb,
167                               gl_buffer_index bufferName,
168                               struct gl_renderbuffer *rb)
169 {
170    validate_and_init_renderbuffer_attachment(fb, bufferName, rb);
171    _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer, rb);
172 }
173 
174 
175 /**
176  * Remove the named renderbuffer from the given framebuffer.
177  * \param bufferName  one of the BUFFER_x tokens
178  */
179 void
_mesa_remove_renderbuffer(struct gl_framebuffer * fb,gl_buffer_index bufferName)180 _mesa_remove_renderbuffer(struct gl_framebuffer *fb,
181                           gl_buffer_index bufferName)
182 {
183    assert(bufferName < BUFFER_COUNT);
184    _mesa_reference_renderbuffer(&fb->Attachment[bufferName].Renderbuffer,
185                                 NULL);
186 }
187 
188 
189 /**
190  * Set *ptr to point to rb.  If *ptr points to another renderbuffer,
191  * dereference that buffer first.  The new renderbuffer's refcount will
192  * be incremented.  The old renderbuffer's refcount will be decremented.
193  * This is normally only called from the _mesa_reference_renderbuffer() macro
194  * when there's a real pointer change.
195  */
196 void
_mesa_reference_renderbuffer_(struct gl_renderbuffer ** ptr,struct gl_renderbuffer * rb)197 _mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr,
198                               struct gl_renderbuffer *rb)
199 {
200    if (*ptr) {
201       /* Unreference the old renderbuffer */
202       GLboolean deleteFlag = GL_FALSE;
203       struct gl_renderbuffer *oldRb = *ptr;
204 
205       simple_mtx_lock(&oldRb->Mutex);
206       assert(oldRb->RefCount > 0);
207       oldRb->RefCount--;
208       deleteFlag = (oldRb->RefCount == 0);
209       simple_mtx_unlock(&oldRb->Mutex);
210 
211       if (deleteFlag) {
212          GET_CURRENT_CONTEXT(ctx);
213          oldRb->Delete(ctx, oldRb);
214       }
215 
216       *ptr = NULL;
217    }
218    assert(!*ptr);
219 
220    if (rb) {
221       /* reference new renderbuffer */
222       simple_mtx_lock(&rb->Mutex);
223       rb->RefCount++;
224       simple_mtx_unlock(&rb->Mutex);
225       *ptr = rb;
226    }
227 }
228