1 /*
2  * Copyright (C) 2019 Ryan Houdek <Sonicadvance1@gmail.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21  * SOFTWARE.
22  */
23 
24 #include "disassemble.h"
25 
26 #include "main/mtypes.h"
27 #include "compiler/glsl/standalone.h"
28 #include "compiler/glsl/glsl_to_nir.h"
29 #include "compiler/glsl/gl_nir.h"
30 #include "compiler/nir_types.h"
31 #include "util/u_dynarray.h"
32 #include "bifrost_compile.h"
33 #include "test/bit.h"
34 
35 static panfrost_program
compile_shader(char ** argv,bool vertex_only)36 compile_shader(char **argv, bool vertex_only)
37 {
38         struct gl_shader_program *prog;
39         nir_shader *nir[2];
40         unsigned shader_types[2] = {
41                 MESA_SHADER_VERTEX,
42                 MESA_SHADER_FRAGMENT,
43         };
44 
45         struct standalone_options options = {
46                 .glsl_version = 300, /* ES - needed for precision */
47                 .do_link = true,
48                 .lower_precision = true
49         };
50 
51         static struct gl_context local_ctx;
52 
53         prog = standalone_compile_shader(&options, 2, argv, &local_ctx);
54         prog->_LinkedShaders[MESA_SHADER_FRAGMENT]->Program->info.stage = MESA_SHADER_FRAGMENT;
55 
56         panfrost_program compiled;
57         for (unsigned i = 0; i < 2; ++i) {
58                 nir[i] = glsl_to_nir(&local_ctx, prog, shader_types[i], &bifrost_nir_options);
59                 NIR_PASS_V(nir[i], nir_lower_global_vars_to_local);
60                 NIR_PASS_V(nir[i], nir_lower_io_to_temporaries, nir_shader_get_entrypoint(nir[i]), true, i == 0);
61                 NIR_PASS_V(nir[i], nir_split_var_copies);
62                 NIR_PASS_V(nir[i], nir_lower_var_copies);
63 
64                 /* before buffers and vars_to_ssa */
65                 NIR_PASS_V(nir[i], gl_nir_lower_images, true);
66 
67                 NIR_PASS_V(nir[i], gl_nir_lower_buffers, prog);
68                 NIR_PASS_V(nir[i], nir_opt_constant_folding);
69 
70                 unsigned product_id = 0x7212; /* Mali G52 */
71                 bifrost_compile_shader_nir(nir[i], &compiled, product_id);
72 
73                 if (vertex_only)
74                         return compiled;
75         }
76 
77         return compiled;
78 }
79 
80 static void
disassemble(const char * filename,bool verbose)81 disassemble(const char *filename, bool verbose)
82 {
83         FILE *fp = fopen(filename, "rb");
84         assert(fp);
85 
86         fseek(fp, 0, SEEK_END);
87         unsigned filesize = ftell(fp);
88         rewind(fp);
89 
90         unsigned char *code = malloc(filesize);
91         unsigned res = fread(code, 1, filesize, fp);
92         if (res != filesize) {
93                 printf("Couldn't read full file\n");
94         }
95         fclose(fp);
96 
97         disassemble_bifrost(stdout, code, filesize, verbose);
98         free(code);
99 }
100 
101 static void
test_vertex(char ** argv)102 test_vertex(char **argv)
103 {
104         void *memctx = NULL; /* TODO */
105         struct panfrost_device *dev = bit_initialize(memctx);
106 
107         float iubo[] = {
108                 0.1, 0.2, 0.3, 0.4
109         };
110 
111         float iattr[] = {
112                 0.5, 0.6, 0.7, 0.8
113         };
114 
115         float expected[] = {
116                 0.6, 0.8, 1.0, 1.2
117         };
118 
119         bit_vertex(dev, compile_shader(argv, true),
120                         (uint32_t *) iubo, sizeof(iubo),
121                         (uint32_t *) iattr, sizeof(iattr),
122                         (uint32_t *) expected, sizeof(expected),
123                         BIT_DEBUG_ALL);
124 }
125 
126 static void
tests(void)127 tests(void)
128 {
129         void *memctx = NULL; /* TODO */
130         struct panfrost_device *dev = bit_initialize(memctx);
131         bit_packing(dev, BIT_DEBUG_FAIL);
132 }
133 
134 static void
run(const char * filename)135 run(const char *filename)
136 {
137         FILE *fp = fopen(filename, "rb");
138         assert(fp);
139 
140         fseek(fp, 0, SEEK_END);
141         unsigned filesize = ftell(fp);
142         rewind(fp);
143 
144         unsigned char *code = malloc(filesize);
145         unsigned res = fread(code, 1, filesize, fp);
146         if (res != filesize) {
147                 printf("Couldn't read full file\n");
148         }
149         fclose(fp);
150 
151         void *memctx = NULL; /* TODO */
152         struct panfrost_device *dev = bit_initialize(memctx);
153 
154         panfrost_program prog = {
155                 .compiled = {
156                         .data = code,
157                         .size = filesize
158                 },
159         };
160 
161         bit_vertex(dev, prog, NULL, 0, NULL, 0, NULL, 0, BIT_DEBUG_ALL);
162 
163         free(code);
164 }
165 
166 int
main(int argc,char ** argv)167 main(int argc, char **argv)
168 {
169         if (argc < 2) {
170                 printf("Pass a command\n");
171                 exit(1);
172         }
173 
174         if (strcmp(argv[1], "compile") == 0)
175                 compile_shader(&argv[2], false);
176         else if (strcmp(argv[1], "disasm") == 0)
177                 disassemble(argv[2], false);
178         else if (strcmp(argv[1], "disasm-verbose") == 0)
179                 disassemble(argv[2], true);
180         else if (strcmp(argv[1], "tests") == 0)
181                 tests();
182         else if (strcmp(argv[1], "test-vertex") == 0)
183                 test_vertex(&argv[2]);
184         else if (strcmp(argv[1], "run") == 0)
185                 run(argv[2]);
186         else
187                 unreachable("Unknown command. Valid: compile/disasm");
188 
189         return 0;
190 }
191