1 #include <stddef.h> 2 3 struct midgard_disasm_stats { 4 /* Counts gleaned from disassembly, or negative if the field cannot be 5 * inferred, for instance due to indirect access. If negative, the abs 6 * is the upper limit for the count. */ 7 8 signed texture_count; 9 signed sampler_count; 10 signed attribute_count; 11 signed varying_count; 12 signed uniform_count; 13 signed uniform_buffer_count; 14 signed work_count; 15 16 /* These are pseudometrics for shader-db */ 17 unsigned instruction_count; 18 unsigned bundle_count; 19 unsigned quadword_count; 20 21 /* Should we enable helper invocations? */ 22 bool helper_invocations; 23 }; 24 25 struct midgard_disasm_stats 26 disassemble_midgard(FILE *fp, uint8_t *code, size_t size, unsigned gpu_id, bool verbose); 27