1 /**************************************************************************
2  *
3  * Copyright 2007 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
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11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
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15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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27 
28  /*
29   * Authors:
30   *   Keith Whitwell <keithw@vmware.com>
31   */
32 
33 #include "draw/draw_context.h"
34 #include "draw/draw_gs.h"
35 #include "draw/draw_tess.h"
36 #include "draw/draw_private.h"
37 #include "draw/draw_pt.h"
38 #include "draw/draw_vbuf.h"
39 #include "draw/draw_vs.h"
40 #include "tgsi/tgsi_dump.h"
41 #include "util/u_math.h"
42 #include "util/u_prim.h"
43 #include "util/format/u_format.h"
44 #include "util/u_draw.h"
45 
46 
47 DEBUG_GET_ONCE_BOOL_OPTION(draw_fse, "DRAW_FSE", FALSE)
48 DEBUG_GET_ONCE_BOOL_OPTION(draw_no_fse, "DRAW_NO_FSE", FALSE)
49 
50 /* Overall we split things into:
51  *     - frontend -- prepare fetch_elts, draw_elts - eg vsplit
52  *     - middle   -- fetch, shade, cliptest, viewport
53  *     - pipeline -- the prim pipeline: clipping, wide lines, etc
54  *     - backend  -- the vbuf_render provided by the driver.
55  */
56 static boolean
draw_pt_arrays(struct draw_context * draw,unsigned prim,bool index_bias_varies,const struct pipe_draw_start_count_bias * draw_info,unsigned num_draws)57 draw_pt_arrays(struct draw_context *draw,
58                unsigned prim,
59                bool index_bias_varies,
60                const struct pipe_draw_start_count_bias *draw_info,
61                unsigned num_draws)
62 {
63    struct draw_pt_front_end *frontend = NULL;
64    struct draw_pt_middle_end *middle = NULL;
65    unsigned opt = PT_SHADE;
66 
67    unsigned out_prim = prim;
68 
69    if (draw->gs.geometry_shader)
70       out_prim = draw->gs.geometry_shader->output_primitive;
71    else if (draw->tes.tess_eval_shader)
72       out_prim = get_tes_output_prim(draw->tes.tess_eval_shader);
73 
74    if (!draw->render) {
75       opt |= PT_PIPELINE;
76    }
77 
78    if (draw_need_pipeline(draw,
79                            draw->rasterizer,
80                            out_prim)) {
81       opt |= PT_PIPELINE;
82    }
83 
84    if ((draw->clip_xy ||
85          draw->clip_z ||
86          draw->clip_user) && !draw->pt.test_fse) {
87       opt |= PT_CLIPTEST;
88    }
89 
90    if (draw->pt.middle.llvm) {
91       middle = draw->pt.middle.llvm;
92    } else {
93       if (opt == PT_SHADE && !draw->pt.no_fse)
94          middle = draw->pt.middle.fetch_shade_emit;
95       else
96          middle = draw->pt.middle.general;
97    }
98 
99    frontend = draw->pt.frontend;
100 
101    if (frontend) {
102       if (draw->pt.prim != prim || draw->pt.opt != opt) {
103          /* In certain conditions switching primitives requires us to flush
104           * and validate the different stages. One example is when smooth
105           * lines are active but first drawn with triangles and then with
106           * lines.
107           */
108          draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
109          frontend = NULL;
110       } else if (draw->pt.eltSize != draw->pt.user.eltSize) {
111          /* Flush draw state if eltSize changed.
112           * This could be improved so only the frontend is flushed since it
113           * converts all indices to ushorts and the fetch part of the middle
114           * always prepares both linear and indexed.
115           */
116          frontend->flush( frontend, DRAW_FLUSH_STATE_CHANGE );
117          frontend = NULL;
118       }
119    }
120 
121    if (!frontend) {
122       frontend = draw->pt.front.vsplit;
123 
124       frontend->prepare( frontend, prim, middle, opt );
125 
126       draw->pt.frontend = frontend;
127       draw->pt.eltSize = draw->pt.user.eltSize;
128       draw->pt.prim = prim;
129       draw->pt.opt = opt;
130    }
131 
132    if (draw->pt.rebind_parameters) {
133       /* update constants, viewport dims, clip planes, etc */
134       middle->bind_parameters(middle);
135       draw->pt.rebind_parameters = FALSE;
136    }
137 
138 
139    for (unsigned i = 0; i < num_draws; i++) {
140       unsigned count = draw_info[i].count;
141       /* Sanitize primitive length:
142        */
143       unsigned first, incr;
144 
145       if (prim == PIPE_PRIM_PATCHES) {
146          first = draw->pt.vertices_per_patch;
147          incr = draw->pt.vertices_per_patch;
148       } else
149          draw_pt_split_prim(prim, &first, &incr);
150       count = draw_pt_trim_count(draw_info[i].count, first, incr);
151       draw->pt.user.eltBias = draw->pt.user.eltSize ?
152                               (index_bias_varies ? draw_info[i].index_bias : draw_info[0].index_bias) :
153                               0;
154       if (count >= first)
155          frontend->run( frontend, draw_info[i].start, count );
156 
157       if (draw->pt.user.increment_draw_id)
158          draw->pt.user.drawid++;
159    }
160 
161    return TRUE;
162 }
163 
draw_pt_flush(struct draw_context * draw,unsigned flags)164 void draw_pt_flush( struct draw_context *draw, unsigned flags )
165 {
166    assert(flags);
167 
168    if (draw->pt.frontend) {
169       draw->pt.frontend->flush( draw->pt.frontend, flags );
170 
171       /* don't prepare if we only are flushing the backend */
172       if (flags & DRAW_FLUSH_STATE_CHANGE)
173          draw->pt.frontend = NULL;
174    }
175 
176    if (flags & DRAW_FLUSH_PARAMETER_CHANGE) {
177       draw->pt.rebind_parameters = TRUE;
178    }
179 }
180 
181 
182 
draw_pt_init(struct draw_context * draw)183 boolean draw_pt_init( struct draw_context *draw )
184 {
185    draw->pt.test_fse = debug_get_option_draw_fse();
186    draw->pt.no_fse = debug_get_option_draw_no_fse();
187 
188    draw->pt.front.vsplit = draw_pt_vsplit(draw);
189    if (!draw->pt.front.vsplit)
190       return FALSE;
191 
192    draw->pt.middle.fetch_shade_emit = draw_pt_middle_fse( draw );
193    if (!draw->pt.middle.fetch_shade_emit)
194       return FALSE;
195 
196    draw->pt.middle.general = draw_pt_fetch_pipeline_or_emit( draw );
197    if (!draw->pt.middle.general)
198       return FALSE;
199 
200 #ifdef DRAW_LLVM_AVAILABLE
201    if (draw->llvm)
202       draw->pt.middle.llvm = draw_pt_fetch_pipeline_or_emit_llvm( draw );
203 #endif
204 
205    return TRUE;
206 }
207 
208 
draw_pt_destroy(struct draw_context * draw)209 void draw_pt_destroy( struct draw_context *draw )
210 {
211    if (draw->pt.middle.llvm) {
212       draw->pt.middle.llvm->destroy( draw->pt.middle.llvm );
213       draw->pt.middle.llvm = NULL;
214    }
215 
216    if (draw->pt.middle.general) {
217       draw->pt.middle.general->destroy( draw->pt.middle.general );
218       draw->pt.middle.general = NULL;
219    }
220 
221    if (draw->pt.middle.fetch_shade_emit) {
222       draw->pt.middle.fetch_shade_emit->destroy( draw->pt.middle.fetch_shade_emit );
223       draw->pt.middle.fetch_shade_emit = NULL;
224    }
225 
226    if (draw->pt.front.vsplit) {
227       draw->pt.front.vsplit->destroy( draw->pt.front.vsplit );
228       draw->pt.front.vsplit = NULL;
229    }
230 }
231 
232 
233 /**
234  * Debug- print the first 'count' vertices.
235  */
236 static void
draw_print_arrays(struct draw_context * draw,uint prim,int start,uint count,int index_bias)237 draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count, int index_bias)
238 {
239    uint i;
240 
241    debug_printf("Draw arrays(prim = %u, start = %u, count = %u)\n",
242                 prim, start, count);
243 
244    for (i = 0; i < count; i++) {
245       uint ii = 0;
246       uint j;
247 
248       if (draw->pt.user.eltSize) {
249          /* indexed arrays */
250 
251          switch (draw->pt.user.eltSize) {
252          case 1:
253             {
254                const ubyte *elem = (const ubyte *) draw->pt.user.elts;
255                ii = elem[start + i];
256             }
257             break;
258          case 2:
259             {
260                const ushort *elem = (const ushort *) draw->pt.user.elts;
261                ii = elem[start + i];
262             }
263             break;
264          case 4:
265             {
266                const uint *elem = (const uint *) draw->pt.user.elts;
267                ii = elem[start + i];
268             }
269             break;
270          default:
271             assert(0);
272             return;
273          }
274          ii += index_bias;
275          debug_printf("Element[%u + %u] + %i -> Vertex %u:\n", start, i,
276                       index_bias, ii);
277       }
278       else {
279          /* non-indexed arrays */
280          ii = start + i;
281          debug_printf("Vertex %u:\n", ii);
282       }
283 
284       for (j = 0; j < draw->pt.nr_vertex_elements; j++) {
285          uint buf = draw->pt.vertex_element[j].vertex_buffer_index;
286          ubyte *ptr = (ubyte *) draw->pt.user.vbuffer[buf].map;
287 
288          if (draw->pt.vertex_element[j].instance_divisor) {
289             ii = draw->instance_id / draw->pt.vertex_element[j].instance_divisor;
290          }
291 
292          ptr += draw->pt.vertex_buffer[buf].buffer_offset;
293          ptr += draw->pt.vertex_buffer[buf].stride * ii;
294          ptr += draw->pt.vertex_element[j].src_offset;
295 
296          debug_printf("  Attr %u: ", j);
297          switch (draw->pt.vertex_element[j].src_format) {
298          case PIPE_FORMAT_R32_FLOAT:
299             {
300                float *v = (float *) ptr;
301                debug_printf("R %f  @ %p\n", v[0], (void *) v);
302             }
303             break;
304          case PIPE_FORMAT_R32G32_FLOAT:
305             {
306                float *v = (float *) ptr;
307                debug_printf("RG %f %f  @ %p\n", v[0], v[1], (void *) v);
308             }
309             break;
310          case PIPE_FORMAT_R32G32B32_FLOAT:
311             {
312                float *v = (float *) ptr;
313                debug_printf("RGB %f %f %f  @ %p\n", v[0], v[1], v[2], (void *) v);
314             }
315             break;
316          case PIPE_FORMAT_R32G32B32A32_FLOAT:
317             {
318                float *v = (float *) ptr;
319                debug_printf("RGBA %f %f %f %f  @ %p\n", v[0], v[1], v[2], v[3],
320                             (void *) v);
321             }
322             break;
323          case PIPE_FORMAT_B8G8R8A8_UNORM:
324             {
325                ubyte *u = (ubyte *) ptr;
326                debug_printf("BGRA %d %d %d %d  @ %p\n", u[0], u[1], u[2], u[3],
327                             (void *) u);
328             }
329             break;
330          case PIPE_FORMAT_A8R8G8B8_UNORM:
331             {
332                ubyte *u = (ubyte *) ptr;
333                debug_printf("ARGB %d %d %d %d  @ %p\n", u[0], u[1], u[2], u[3],
334                             (void *) u);
335             }
336             break;
337          default:
338             debug_printf("other format %s (fix me)\n",
339                      util_format_name(draw->pt.vertex_element[j].src_format));
340          }
341       }
342    }
343 }
344 
345 
346 /** Helper code for below */
347 static inline void
prim_restart_loop(struct draw_context * draw,const struct pipe_draw_info * info,const struct pipe_draw_start_count_bias * draw_info,const void * elements)348 prim_restart_loop(struct draw_context *draw,
349                   const struct pipe_draw_info *info,
350                   const struct pipe_draw_start_count_bias *draw_info,
351                   const void *elements)
352 {
353    const unsigned elt_max = draw->pt.user.eltMax;
354    struct pipe_draw_start_count_bias cur = *draw_info;
355    cur.count = 0;
356 
357    /* The largest index within a loop using the i variable as the index.
358     * Used for overflow detection */
359    const unsigned MAX_LOOP_IDX = 0xffffffff;
360 
361    for (unsigned j = 0; j < draw_info->count; j++) {
362       unsigned restart_idx = 0;
363       unsigned i = draw_overflow_uadd(draw_info->start, j, MAX_LOOP_IDX);
364       switch (draw->pt.user.eltSize) {
365       case 1:
366          restart_idx = ((const uint8_t*)elements)[i];
367          break;
368       case 2:
369          restart_idx = ((const uint16_t*)elements)[i];
370          break;
371       case 4:
372          restart_idx = ((const uint32_t*)elements)[i];
373          break;
374       default:
375          assert(0 && "bad eltSize in draw_arrays()");
376       }
377 
378       if (i < elt_max && restart_idx == info->restart_index) {
379          if (cur.count > 0) {
380             /* draw elts up to prev pos */
381             draw_pt_arrays(draw, info->mode, info->index_bias_varies, &cur, 1);
382          }
383          /* begin new prim at next elt */
384          cur.start = i + 1;
385          cur.count = 0;
386       }
387       else {
388          cur.count++;
389       }
390    }
391    if (cur.count > 0) {
392       draw_pt_arrays(draw, info->mode, info->index_bias_varies, &cur, 1);
393    }
394 }
395 
396 /**
397  * For drawing prims with primitive restart enabled.
398  * Scan for restart indexes and draw the runs of elements/vertices between
399  * the restarts.
400  */
401 static void
draw_pt_arrays_restart(struct draw_context * draw,const struct pipe_draw_info * info,const struct pipe_draw_start_count_bias * draw_info,unsigned num_draws)402 draw_pt_arrays_restart(struct draw_context *draw,
403                        const struct pipe_draw_info *info,
404                        const struct pipe_draw_start_count_bias *draw_info,
405                        unsigned num_draws)
406 {
407    const unsigned prim = info->mode;
408 
409    assert(info->primitive_restart);
410 
411    if (draw->pt.user.eltSize) {
412       /* indexed prims (draw_elements) */
413       for (unsigned i = 0; i < num_draws; i++)
414          prim_restart_loop(draw, info, &draw_info[i], draw->pt.user.elts);
415    }
416    else {
417       /* Non-indexed prims (draw_arrays).
418        * Primitive restart should have been handled in gallium frontends.
419        */
420       draw_pt_arrays(draw, prim, info->index_bias_varies, draw_info, num_draws);
421    }
422 }
423 
424 
425 /**
426  * Resolve true values within pipe_draw_info.
427  * If we're rendering from transform feedback/stream output
428  * buffers both the count and max_index need to be computed
429  * from the attached stream output target.
430  */
431 static void
resolve_draw_info(const struct pipe_draw_info * raw_info,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias * raw_draw,struct pipe_draw_info * info,struct pipe_draw_start_count_bias * draw,struct pipe_vertex_buffer * vertex_buffer)432 resolve_draw_info(const struct pipe_draw_info *raw_info,
433                   const struct pipe_draw_indirect_info *indirect,
434                   const struct pipe_draw_start_count_bias *raw_draw,
435                   struct pipe_draw_info *info,
436                   struct pipe_draw_start_count_bias *draw,
437                   struct pipe_vertex_buffer *vertex_buffer)
438 {
439    memcpy(info, raw_info, sizeof(struct pipe_draw_info));
440    memcpy(draw, raw_draw, sizeof(struct pipe_draw_start_count_bias));
441 
442    struct draw_so_target *target =
443       (struct draw_so_target *)indirect->count_from_stream_output;
444    assert(vertex_buffer != NULL);
445    draw->count = vertex_buffer->stride == 0 ? 0 :
446                     target->internal_offset / vertex_buffer->stride;
447 
448    /* Stream output draw can not be indexed */
449    debug_assert(!info->index_size);
450    info->max_index = draw->count - 1;
451 }
452 
453 /*
454  * Loop over all instances and execute draws for them.
455  */
456 static void
draw_instances(struct draw_context * draw,unsigned drawid_offset,const struct pipe_draw_info * info,const struct pipe_draw_start_count_bias * draws,unsigned num_draws)457 draw_instances(struct draw_context *draw,
458                unsigned drawid_offset,
459                const struct pipe_draw_info *info,
460                const struct pipe_draw_start_count_bias *draws,
461                unsigned num_draws)
462 {
463    unsigned instance;
464 
465    draw->start_instance = info->start_instance;
466 
467    for (instance = 0; instance < info->instance_count; instance++) {
468       unsigned instance_idx = instance + info->start_instance;
469       draw->instance_id = instance;
470       /* check for overflow */
471       if (instance_idx < instance ||
472           instance_idx < draw->start_instance) {
473          /* if we overflown just set the instance id to the max */
474          draw->instance_id = 0xffffffff;
475       }
476 
477       draw->pt.user.drawid = drawid_offset;
478       draw_new_instance(draw);
479 
480       if (info->primitive_restart) {
481          draw_pt_arrays_restart(draw, info, draws, num_draws);
482       }
483       else {
484          draw_pt_arrays(draw, info->mode, info->index_bias_varies, draws, num_draws);
485       }
486    }
487 }
488 
489 /**
490  * Draw vertex arrays.
491  * This is the main entrypoint into the drawing module.  If drawing an indexed
492  * primitive, the draw_set_indexes() function should have already been called
493  * to specify the element/index buffer information.
494  */
495 void
draw_vbo(struct draw_context * draw,const struct pipe_draw_info * info,unsigned drawid_offset,const struct pipe_draw_indirect_info * indirect,const struct pipe_draw_start_count_bias * draws,unsigned num_draws,uint8_t patch_vertices)496 draw_vbo(struct draw_context *draw,
497          const struct pipe_draw_info *info,
498          unsigned drawid_offset,
499          const struct pipe_draw_indirect_info *indirect,
500          const struct pipe_draw_start_count_bias *draws,
501          unsigned num_draws,
502          uint8_t patch_vertices)
503 {
504    unsigned index_limit;
505    unsigned fpstate = util_fpstate_get();
506    struct pipe_draw_info resolved_info;
507    struct pipe_draw_start_count_bias resolved_draw;
508    struct pipe_draw_info *use_info = (struct pipe_draw_info *)info;
509    struct pipe_draw_start_count_bias *use_draws = (struct pipe_draw_start_count_bias *)draws;
510 
511    if (info->instance_count == 0)
512       return;
513 
514    /* Make sure that denorms are treated like zeros. This is
515     * the behavior required by D3D10. OpenGL doesn't care.
516     */
517    util_fpstate_set_denorms_to_zero(fpstate);
518 
519    if (indirect && indirect->count_from_stream_output) {
520       resolve_draw_info(info, indirect, &draws[0], &resolved_info,
521                         &resolved_draw, &(draw->pt.vertex_buffer[0]));
522       use_info = &resolved_info;
523       use_draws = &resolved_draw;
524       num_draws = 1;
525    }
526 
527    if (info->index_size)
528       assert(draw->pt.user.elts);
529 
530    draw->pt.user.min_index = use_info->index_bounds_valid ? use_info->min_index : 0;
531    draw->pt.user.max_index = use_info->index_bounds_valid ? use_info->max_index : ~0;
532    draw->pt.user.eltSize = use_info->index_size ? draw->pt.user.eltSizeIB : 0;
533    draw->pt.user.drawid = drawid_offset;
534    draw->pt.user.increment_draw_id = use_info->increment_draw_id;
535    draw->pt.user.viewid = 0;
536    draw->pt.vertices_per_patch = patch_vertices;
537 
538    if (0) {
539       for (unsigned i = 0; i < num_draws; i++)
540          debug_printf("draw_vbo(mode=%u start=%u count=%u):\n",
541                       use_info->mode, use_draws[i].start, use_draws[i].count);
542    }
543 
544    if (0)
545       tgsi_dump(draw->vs.vertex_shader->state.tokens, 0);
546 
547    if (0) {
548       unsigned int i;
549       debug_printf("Elements:\n");
550       for (i = 0; i < draw->pt.nr_vertex_elements; i++) {
551          debug_printf("  %u: src_offset=%u  inst_div=%u   vbuf=%u  format=%s\n",
552                       i,
553                       draw->pt.vertex_element[i].src_offset,
554                       draw->pt.vertex_element[i].instance_divisor,
555                       draw->pt.vertex_element[i].vertex_buffer_index,
556                       util_format_name(draw->pt.vertex_element[i].src_format));
557       }
558       debug_printf("Buffers:\n");
559       for (i = 0; i < draw->pt.nr_vertex_buffers; i++) {
560          debug_printf("  %u: stride=%u offset=%u size=%d ptr=%p\n",
561                       i,
562                       draw->pt.vertex_buffer[i].stride,
563                       draw->pt.vertex_buffer[i].buffer_offset,
564                       (int) draw->pt.user.vbuffer[i].size,
565                       draw->pt.user.vbuffer[i].map);
566       }
567    }
568 
569    if (0) {
570       for (unsigned i = 0; i < num_draws; i++)
571          draw_print_arrays(draw, use_info->mode, use_draws[i].start, MIN2(use_draws[i].count, 20),
572                            use_info->index_bias_varies ? use_draws[i].index_bias : use_draws[0].index_bias);
573    }
574 
575    index_limit = util_draw_max_index(draw->pt.vertex_buffer,
576                                      draw->pt.vertex_element,
577                                      draw->pt.nr_vertex_elements,
578                                      use_info);
579 #ifdef DRAW_LLVM_AVAILABLE
580    if (!draw->llvm)
581 #endif
582    {
583       if (index_limit == 0) {
584          /* one of the buffers is too small to do any valid drawing */
585          debug_warning("draw: VBO too small to draw anything\n");
586          util_fpstate_set(fpstate);
587          return;
588       }
589    }
590 
591    /* If we're collecting stats then make sure we start from scratch */
592    if (draw->collect_statistics) {
593       memset(&draw->statistics, 0, sizeof(draw->statistics));
594    }
595 
596    draw->pt.max_index = index_limit - 1;
597    draw->start_index = use_draws[0].start;
598 
599    /*
600     * TODO: We could use draw->pt.max_index to further narrow
601     * the min_index/max_index hints given by gallium frontends.
602     */
603 
604    if (use_info->view_mask) {
605       u_foreach_bit(i, use_info->view_mask) {
606          draw->pt.user.viewid = i;
607          draw_instances(draw, drawid_offset, use_info, use_draws, num_draws);
608       }
609    } else
610       draw_instances(draw, drawid_offset, use_info, use_draws, num_draws);
611 
612    /* If requested emit the pipeline statistics for this run */
613    if (draw->collect_statistics) {
614       draw->render->pipeline_statistics(draw->render, &draw->statistics);
615    }
616    util_fpstate_set(fpstate);
617 }
618