1 /*
2 * Copyright (C) 2017 Rob Clark <robclark@freedesktop.org>
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors:
24 * Rob Clark <robclark@freedesktop.org>
25 */
26
27 #include "pipe/p_state.h"
28
29 #include "fd5_format.h"
30 #include "fd5_image.h"
31 #include "fd5_texture.h"
32 #include "freedreno_resource.h"
33
34 static enum a4xx_state_block texsb[] = {
35 [PIPE_SHADER_COMPUTE] = SB4_CS_TEX,
36 [PIPE_SHADER_FRAGMENT] = SB4_FS_TEX,
37 };
38
39 static enum a4xx_state_block imgsb[] = {
40 [PIPE_SHADER_COMPUTE] = SB4_CS_SSBO,
41 [PIPE_SHADER_FRAGMENT] = SB4_SSBO,
42 };
43
44 struct fd5_image {
45 enum pipe_format pfmt;
46 enum a5xx_tex_fmt fmt;
47 enum a5xx_tex_type type;
48 bool srgb;
49 uint32_t cpp;
50 uint32_t width;
51 uint32_t height;
52 uint32_t depth;
53 uint32_t pitch;
54 uint32_t array_pitch;
55 struct fd_bo *bo;
56 uint32_t offset;
57 bool buffer;
58 };
59
60 static void
translate_image(struct fd5_image * img,struct pipe_image_view * pimg)61 translate_image(struct fd5_image *img, struct pipe_image_view *pimg)
62 {
63 enum pipe_format format = pimg->format;
64 struct pipe_resource *prsc = pimg->resource;
65 struct fd_resource *rsc = fd_resource(prsc);
66
67 if (!pimg->resource) {
68 memset(img, 0, sizeof(*img));
69 return;
70 }
71
72 img->pfmt = format;
73 img->fmt = fd5_pipe2tex(format);
74 img->type = fd5_tex_type(prsc->target);
75 img->srgb = util_format_is_srgb(format);
76 img->cpp = rsc->layout.cpp;
77 img->bo = rsc->bo;
78
79 /* Treat cube textures as 2d-array: */
80 if (img->type == A5XX_TEX_CUBE)
81 img->type = A5XX_TEX_2D;
82
83 if (prsc->target == PIPE_BUFFER) {
84 img->buffer = true;
85 img->offset = pimg->u.buf.offset;
86 img->pitch = 0;
87 img->array_pitch = 0;
88
89 /* size is encoded with low 15b in WIDTH and high bits in
90 * HEIGHT, in units of elements:
91 */
92 unsigned sz = pimg->u.buf.size / util_format_get_blocksize(format);
93 img->width = sz & MASK(15);
94 img->height = sz >> 15;
95 img->depth = 0;
96 } else {
97 img->buffer = false;
98
99 unsigned lvl = pimg->u.tex.level;
100 img->offset = fd_resource_offset(rsc, lvl, pimg->u.tex.first_layer);
101 img->pitch = fd_resource_pitch(rsc, lvl);
102
103 img->width = u_minify(prsc->width0, lvl);
104 img->height = u_minify(prsc->height0, lvl);
105
106 unsigned layers = pimg->u.tex.last_layer - pimg->u.tex.first_layer + 1;
107
108 switch (prsc->target) {
109 case PIPE_TEXTURE_RECT:
110 case PIPE_TEXTURE_1D:
111 case PIPE_TEXTURE_2D:
112 img->array_pitch = rsc->layout.layer_size;
113 img->depth = 1;
114 break;
115 case PIPE_TEXTURE_1D_ARRAY:
116 case PIPE_TEXTURE_2D_ARRAY:
117 img->array_pitch = rsc->layout.layer_size;
118 img->depth = layers;
119 break;
120 case PIPE_TEXTURE_CUBE:
121 case PIPE_TEXTURE_CUBE_ARRAY:
122 img->array_pitch = rsc->layout.layer_size;
123 img->depth = layers;
124 break;
125 case PIPE_TEXTURE_3D:
126 img->array_pitch = fd_resource_slice(rsc, lvl)->size0;
127 img->depth = u_minify(prsc->depth0, lvl);
128 break;
129 default:
130 img->array_pitch = 0;
131 img->depth = 0;
132 break;
133 }
134 }
135 }
136
137 static void
emit_image_tex(struct fd_ringbuffer * ring,unsigned slot,struct fd5_image * img,enum pipe_shader_type shader)138 emit_image_tex(struct fd_ringbuffer *ring, unsigned slot, struct fd5_image *img,
139 enum pipe_shader_type shader)
140 {
141 OUT_PKT7(ring, CP_LOAD_STATE4, 3 + 12);
142 OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(slot) |
143 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
144 CP_LOAD_STATE4_0_STATE_BLOCK(texsb[shader]) |
145 CP_LOAD_STATE4_0_NUM_UNIT(1));
146 OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |
147 CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
148 OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
149
150 OUT_RING(ring, A5XX_TEX_CONST_0_FMT(img->fmt) |
151 fd5_tex_swiz(img->pfmt, PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y,
152 PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W) |
153 COND(img->srgb, A5XX_TEX_CONST_0_SRGB));
154 OUT_RING(ring, A5XX_TEX_CONST_1_WIDTH(img->width) |
155 A5XX_TEX_CONST_1_HEIGHT(img->height));
156 OUT_RING(ring,
157 COND(img->buffer, A5XX_TEX_CONST_2_UNK4 | A5XX_TEX_CONST_2_UNK31) |
158 A5XX_TEX_CONST_2_TYPE(img->type) |
159 A5XX_TEX_CONST_2_PITCH(img->pitch));
160 OUT_RING(ring, A5XX_TEX_CONST_3_ARRAY_PITCH(img->array_pitch));
161 if (img->bo) {
162 OUT_RELOC(ring, img->bo, img->offset,
163 (uint64_t)A5XX_TEX_CONST_5_DEPTH(img->depth) << 32, 0);
164 } else {
165 OUT_RING(ring, 0x00000000);
166 OUT_RING(ring, A5XX_TEX_CONST_5_DEPTH(img->depth));
167 }
168 OUT_RING(ring, 0x00000000);
169 OUT_RING(ring, 0x00000000);
170 OUT_RING(ring, 0x00000000);
171 OUT_RING(ring, 0x00000000);
172 OUT_RING(ring, 0x00000000);
173 OUT_RING(ring, 0x00000000);
174 }
175
176 static void
emit_image_ssbo(struct fd_ringbuffer * ring,unsigned slot,struct fd5_image * img,enum pipe_shader_type shader)177 emit_image_ssbo(struct fd_ringbuffer *ring, unsigned slot,
178 struct fd5_image *img, enum pipe_shader_type shader)
179 {
180 OUT_PKT7(ring, CP_LOAD_STATE4, 3 + 2);
181 OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(slot) |
182 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
183 CP_LOAD_STATE4_0_STATE_BLOCK(imgsb[shader]) |
184 CP_LOAD_STATE4_0_NUM_UNIT(1));
185 OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |
186 CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
187 OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
188 OUT_RING(ring,
189 A5XX_SSBO_1_0_FMT(img->fmt) | A5XX_SSBO_1_0_WIDTH(img->width));
190 OUT_RING(ring, A5XX_SSBO_1_1_HEIGHT(img->height) |
191 A5XX_SSBO_1_1_DEPTH(img->depth));
192
193 OUT_PKT7(ring, CP_LOAD_STATE4, 3 + 2);
194 OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(slot) |
195 CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
196 CP_LOAD_STATE4_0_STATE_BLOCK(imgsb[shader]) |
197 CP_LOAD_STATE4_0_NUM_UNIT(1));
198 OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_UBO) |
199 CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
200 OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0));
201 if (img->bo) {
202 OUT_RELOC(ring, img->bo, img->offset, 0, 0);
203 } else {
204 OUT_RING(ring, 0x00000000);
205 OUT_RING(ring, 0x00000000);
206 }
207 }
208
209 /* Emit required "SSBO" and sampler state. The sampler state is used by the
210 * hw for imageLoad(), and "SSBO" state for imageStore(). Returns max sampler
211 * used.
212 */
213 void
fd5_emit_images(struct fd_context * ctx,struct fd_ringbuffer * ring,enum pipe_shader_type shader,const struct ir3_shader_variant * v)214 fd5_emit_images(struct fd_context *ctx, struct fd_ringbuffer *ring,
215 enum pipe_shader_type shader,
216 const struct ir3_shader_variant *v)
217 {
218 struct fd_shaderimg_stateobj *so = &ctx->shaderimg[shader];
219 unsigned enabled_mask = so->enabled_mask;
220 const struct ir3_ibo_mapping *m = &v->image_mapping;
221
222 while (enabled_mask) {
223 unsigned index = u_bit_scan(&enabled_mask);
224 struct fd5_image img;
225
226 translate_image(&img, &so->si[index]);
227
228 emit_image_tex(ring, m->image_to_tex[index] + m->tex_base, &img, shader);
229 emit_image_ssbo(ring, v->shader->nir->info.num_ssbos + index, &img,
230 shader);
231 }
232 }
233