1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include <stdbool.h>
27 #include "glheader.h"
28 #include "context.h"
29 #include "debug_output.h"
30 #include "get.h"
31 #include "enums.h"
32 #include "extensions.h"
33 #include "mtypes.h"
34 #include "macros.h"
35 #include "version.h"
36 #include "spirv_extensions.h"
37
38 /**
39 * Return the string for a glGetString(GL_SHADING_LANGUAGE_VERSION) query.
40 */
41 static const GLubyte *
shading_language_version(struct gl_context * ctx)42 shading_language_version(struct gl_context *ctx)
43 {
44 switch (ctx->API) {
45 case API_OPENGL_COMPAT:
46 case API_OPENGL_CORE:
47 switch (ctx->Const.GLSLVersion) {
48 case 120:
49 return (const GLubyte *) "1.20";
50 case 130:
51 return (const GLubyte *) "1.30";
52 case 140:
53 return (const GLubyte *) "1.40";
54 case 150:
55 return (const GLubyte *) "1.50";
56 case 330:
57 return (const GLubyte *) "3.30";
58 case 400:
59 return (const GLubyte *) "4.00";
60 case 410:
61 return (const GLubyte *) "4.10";
62 case 420:
63 return (const GLubyte *) "4.20";
64 case 430:
65 return (const GLubyte *) "4.30";
66 case 440:
67 return (const GLubyte *) "4.40";
68 case 450:
69 return (const GLubyte *) "4.50";
70 case 460:
71 return (const GLubyte *) "4.60";
72 default:
73 _mesa_problem(ctx,
74 "Invalid GLSL version in shading_language_version()");
75 return (const GLubyte *) 0;
76 }
77 break;
78
79 case API_OPENGLES2:
80 switch (ctx->Version) {
81 case 20:
82 return (const GLubyte *) "OpenGL ES GLSL ES 1.0.16";
83 case 30:
84 return (const GLubyte *) "OpenGL ES GLSL ES 3.00";
85 case 31:
86 return (const GLubyte *) "OpenGL ES GLSL ES 3.10";
87 case 32:
88 return (const GLubyte *) "OpenGL ES GLSL ES 3.20";
89 default:
90 _mesa_problem(ctx,
91 "Invalid OpenGL ES version in shading_language_version()");
92 return (const GLubyte *) 0;
93 }
94 case API_OPENGLES:
95 FALLTHROUGH;
96
97 default:
98 _mesa_problem(ctx, "Unexpected API value in shading_language_version()");
99 return (const GLubyte *) 0;
100 }
101 }
102
103
104 /**
105 * Query string-valued state. The return value should _not_ be freed by
106 * the caller.
107 *
108 * \param name the state variable to query.
109 *
110 * \sa glGetString().
111 *
112 * Tries to get the string from dd_function_table::GetString, otherwise returns
113 * the hardcoded strings.
114 */
115 const GLubyte * GLAPIENTRY
_mesa_GetString(GLenum name)116 _mesa_GetString( GLenum name )
117 {
118 GET_CURRENT_CONTEXT(ctx);
119 static const char *vendor = "Brian Paul";
120 static const char *renderer = "Mesa";
121
122 if (!ctx)
123 return NULL;
124
125 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
126
127 if (ctx->Const.VendorOverride && name == GL_VENDOR) {
128 return (const GLubyte *) ctx->Const.VendorOverride;
129 }
130
131 if (ctx->Const.RendererOverride && name == GL_RENDERER) {
132 return (const GLubyte *) ctx->Const.RendererOverride;
133 }
134
135 /* this is a required driver function */
136 assert(ctx->Driver.GetString);
137 {
138 /* Give the driver the chance to handle this query */
139 const GLubyte *str = ctx->Driver.GetString(ctx, name);
140 if (str)
141 return str;
142 }
143
144 switch (name) {
145 case GL_VENDOR:
146 return (const GLubyte *) vendor;
147 case GL_RENDERER:
148 return (const GLubyte *) renderer;
149 case GL_VERSION:
150 return (const GLubyte *) ctx->VersionString;
151 case GL_EXTENSIONS:
152 if (ctx->API == API_OPENGL_CORE) {
153 _mesa_error(ctx, GL_INVALID_ENUM, "glGetString(GL_EXTENSIONS)");
154 return (const GLubyte *) 0;
155 }
156 if (!ctx->Extensions.String)
157 ctx->Extensions.String = _mesa_make_extension_string(ctx);
158 return (const GLubyte *) ctx->Extensions.String;
159 case GL_SHADING_LANGUAGE_VERSION:
160 if (ctx->API == API_OPENGLES)
161 break;
162 return shading_language_version(ctx);
163 case GL_PROGRAM_ERROR_STRING_ARB:
164 if (ctx->API == API_OPENGL_COMPAT &&
165 (ctx->Extensions.ARB_fragment_program ||
166 ctx->Extensions.ARB_vertex_program)) {
167 return (const GLubyte *) ctx->Program.ErrorString;
168 }
169 break;
170 default:
171 break;
172 }
173
174 _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" );
175 return (const GLubyte *) 0;
176 }
177
178
179 /**
180 * GL3
181 */
182 const GLubyte * GLAPIENTRY
_mesa_GetStringi(GLenum name,GLuint index)183 _mesa_GetStringi(GLenum name, GLuint index)
184 {
185 GET_CURRENT_CONTEXT(ctx);
186
187 if (!ctx)
188 return NULL;
189
190 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL);
191
192 switch (name) {
193 case GL_EXTENSIONS:
194 if (index >= _mesa_get_extension_count(ctx)) {
195 _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
196 return (const GLubyte *) 0;
197 }
198 return _mesa_get_enabled_extension(ctx, index);
199 case GL_SHADING_LANGUAGE_VERSION:
200 {
201 char *version;
202 int num;
203 if (!_mesa_is_desktop_gl(ctx) || ctx->Version < 43) {
204 _mesa_error(ctx, GL_INVALID_ENUM,
205 "glGetStringi(GL_SHADING_LANGUAGE_VERSION): "
206 "supported only in GL4.3 and later");
207 return (const GLubyte *) 0;
208 }
209 num = _mesa_get_shading_language_version(ctx, index, &version);
210 if (index >= num) {
211 _mesa_error(ctx, GL_INVALID_VALUE,
212 "glGetStringi(GL_SHADING_LANGUAGE_VERSION, index=%d)",
213 index);
214 return (const GLubyte *) 0;
215 }
216 return (const GLubyte *) version;
217 }
218 case GL_SPIR_V_EXTENSIONS:
219 if (!ctx->Extensions.ARB_spirv_extensions) {
220 _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
221 return (const GLubyte *) 0;
222 }
223
224 if (index >= _mesa_get_spirv_extension_count(ctx)) {
225 _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index);
226 return (const GLubyte *) 0;
227 }
228 return _mesa_get_enabled_spirv_extension(ctx, index);
229
230 default:
231 _mesa_error(ctx, GL_INVALID_ENUM, "glGetStringi");
232 return (const GLubyte *) 0;
233 }
234 }
235
236
237 void
_get_vao_pointerv(GLenum pname,struct gl_vertex_array_object * vao,GLvoid ** params,const char * callerstr)238 _get_vao_pointerv(GLenum pname, struct gl_vertex_array_object* vao,
239 GLvoid **params, const char* callerstr )
240 {
241 GET_CURRENT_CONTEXT(ctx);
242 const GLuint clientUnit = ctx->Array.ActiveTexture;
243
244 if (!params)
245 return;
246
247 if (MESA_VERBOSE & VERBOSE_API)
248 _mesa_debug(ctx, "%s %s\n", callerstr, _mesa_enum_to_string(pname));
249
250 switch (pname) {
251 case GL_VERTEX_ARRAY_POINTER:
252 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
253 goto invalid_pname;
254 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_POS].Ptr;
255 break;
256 case GL_NORMAL_ARRAY_POINTER:
257 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
258 goto invalid_pname;
259 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_NORMAL].Ptr;
260 break;
261 case GL_COLOR_ARRAY_POINTER:
262 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
263 goto invalid_pname;
264 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR0].Ptr;
265 break;
266 case GL_SECONDARY_COLOR_ARRAY_POINTER_EXT:
267 if (ctx->API != API_OPENGL_COMPAT)
268 goto invalid_pname;
269 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR1].Ptr;
270 break;
271 case GL_FOG_COORDINATE_ARRAY_POINTER_EXT:
272 if (ctx->API != API_OPENGL_COMPAT)
273 goto invalid_pname;
274 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_FOG].Ptr;
275 break;
276 case GL_INDEX_ARRAY_POINTER:
277 if (ctx->API != API_OPENGL_COMPAT)
278 goto invalid_pname;
279 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_COLOR_INDEX].Ptr;
280 break;
281 case GL_TEXTURE_COORD_ARRAY_POINTER:
282 if (ctx->API != API_OPENGL_COMPAT && ctx->API != API_OPENGLES)
283 goto invalid_pname;
284 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_TEX(clientUnit)].Ptr;
285 break;
286 case GL_EDGE_FLAG_ARRAY_POINTER:
287 if (ctx->API != API_OPENGL_COMPAT)
288 goto invalid_pname;
289 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_EDGEFLAG].Ptr;
290 break;
291 case GL_FEEDBACK_BUFFER_POINTER:
292 if (ctx->API != API_OPENGL_COMPAT)
293 goto invalid_pname;
294 *params = ctx->Feedback.Buffer;
295 break;
296 case GL_SELECTION_BUFFER_POINTER:
297 if (ctx->API != API_OPENGL_COMPAT)
298 goto invalid_pname;
299 *params = ctx->Select.Buffer;
300 break;
301 case GL_POINT_SIZE_ARRAY_POINTER_OES:
302 if (ctx->API != API_OPENGLES)
303 goto invalid_pname;
304 *params = (GLvoid *) vao->VertexAttrib[VERT_ATTRIB_POINT_SIZE].Ptr;
305 break;
306 case GL_DEBUG_CALLBACK_FUNCTION_ARB:
307 case GL_DEBUG_CALLBACK_USER_PARAM_ARB:
308 *params = _mesa_get_debug_state_ptr(ctx, pname);
309 break;
310 default:
311 goto invalid_pname;
312 }
313
314 return;
315
316 invalid_pname:
317 _mesa_error( ctx, GL_INVALID_ENUM, "%s", callerstr);
318 return;
319 }
320
321
322 /**
323 * Return pointer-valued state, such as a vertex array pointer.
324 *
325 * \param pname names state to be queried
326 * \param params returns the pointer value
327 *
328 * \sa glGetPointerv().
329 *
330 * Tries to get the specified pointer via dd_function_table::GetPointerv,
331 * otherwise gets the specified pointer from the current context.
332 */
333 void GLAPIENTRY
_mesa_GetPointerv(GLenum pname,GLvoid ** params)334 _mesa_GetPointerv( GLenum pname, GLvoid **params )
335 {
336 GET_CURRENT_CONTEXT(ctx);
337 const char *callerstr;
338
339 if (_mesa_is_desktop_gl(ctx))
340 callerstr = "glGetPointerv";
341 else
342 callerstr = "glGetPointervKHR";
343
344 if (!params)
345 return;
346
347 _get_vao_pointerv(pname, ctx->Array.VAO, params, callerstr);
348 }
349
350
351 void GLAPIENTRY
_mesa_GetPointerIndexedvEXT(GLenum pname,GLuint index,GLvoid ** params)352 _mesa_GetPointerIndexedvEXT( GLenum pname, GLuint index, GLvoid **params )
353 {
354 GET_CURRENT_CONTEXT(ctx);
355
356 if (!params)
357 return;
358
359 if (MESA_VERBOSE & VERBOSE_API)
360 _mesa_debug(ctx, "%s %s\n", "glGetPointerIndexedvEXT", _mesa_enum_to_string(pname));
361
362 switch (pname) {
363 case GL_TEXTURE_COORD_ARRAY_POINTER:
364 *params = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_TEX(index)].Ptr;
365 break;
366 default:
367 goto invalid_pname;
368 }
369
370 return;
371
372 invalid_pname:
373 _mesa_error( ctx, GL_INVALID_ENUM, "glGetPointerIndexedvEXT");
374 return;
375 }
376
377 /**
378 * Returns the current GL error code, or GL_NO_ERROR.
379 * \return current error code
380 *
381 * Returns __struct gl_contextRec::ErrorValue.
382 */
383 GLenum GLAPIENTRY
_mesa_GetError(void)384 _mesa_GetError( void )
385 {
386 GET_CURRENT_CONTEXT(ctx);
387 GLenum e = ctx->ErrorValue;
388 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
389
390 /* From Issue (3) of the KHR_no_error spec:
391 *
392 * "Should glGetError() always return NO_ERROR or have undefined
393 * results?
394 *
395 * RESOLVED: It should for all errors except OUT_OF_MEMORY."
396 */
397 if (_mesa_is_no_error_enabled(ctx) && e != GL_OUT_OF_MEMORY) {
398 e = GL_NO_ERROR;
399 }
400
401 if (MESA_VERBOSE & VERBOSE_API)
402 _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e));
403
404 ctx->ErrorValue = (GLenum) GL_NO_ERROR;
405 ctx->ErrorDebugCount = 0;
406 return e;
407 }
408