1 /*
2  * Copyright 2021 Advanced Micro Devices, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  *
24  */
25 
26 /**
27  * \file ac_rgp_elf_object_pack.c
28  *
29  * This file provides functions to create elf object for rgp profiling.
30  * The functions in this file create 64bit elf code object irrespective
31  * of if the driver is compiled as 32 or 64 bit.
32  */
33 
34 #include <stdint.h>
35 #include <stdio.h>
36 #include <string.h>
37 #include <libelf.h>
38 #include "ac_msgpack.h"
39 #include "ac_rgp.h"
40 #include "main/macros.h"
41 
42 #ifndef EM_AMDGPU
43 // Old distributions may not have this enum constant
44 #define EM_AMDGPU 224
45 #endif
46 
47 char shader_stage_api_string[6][10] = {
48    ".vertex",      /* vertex */
49    ".hull",        /* tessellation control */
50    ".domain",      /* tessellation evaluation */
51    ".geometry",    /* geometry */
52    ".pixel",       /* fragment */
53    ".compute"      /* compute */
54 };
55 
56 char hw_stage_string[RGP_HW_STAGE_MAX][4] = {
57    ".vs",
58    ".ls",
59    ".hs",
60    ".es",
61    ".gs",
62    ".ps",
63    ".cs"
64 };
65 
66 char hw_stage_symbol_string[RGP_HW_STAGE_MAX][16] = {
67    "_amdgpu_vs_main",
68    "_amdgpu_ls_main",
69    "_amdgpu_hs_main",
70    "_amdgpu_es_main",
71    "_amdgpu_gs_main",
72    "_amdgpu_ps_main",
73    "_amdgpu_cs_main"
74 };
75 
76 /**
77  * rgp profiler requires data for few variables stored in msgpack format
78  * in notes section. This function writes the data from
79  * struct rgp_code_object_record to elf object in msgpack format.
80  * for msgpack specification refer to
81  * github.com/msgpack/msgpack/blob/master/spec.md
82  */
83 static void
ac_rgp_write_msgpack(FILE * output,struct rgp_code_object_record * record,uint32_t * written_size)84 ac_rgp_write_msgpack(FILE *output,
85                      struct rgp_code_object_record *record,
86                      uint32_t *written_size)
87 {
88    struct ac_msgpack msgpack;
89    uint32_t num_shaders;
90    uint32_t i;
91    uint32_t mask;
92 
93    num_shaders = util_bitcount(record->shader_stages_mask);
94 
95    ac_msgpack_init(&msgpack);
96 
97    ac_msgpack_add_fixmap_op(&msgpack, 2);
98       ac_msgpack_add_fixstr(&msgpack, "amdpal.version");
99       ac_msgpack_add_fixarray_op(&msgpack, 2);
100          ac_msgpack_add_uint(&msgpack, 2);
101          ac_msgpack_add_uint(&msgpack, 1);
102 
103       ac_msgpack_add_fixstr(&msgpack, "amdpal.pipelines");
104       ac_msgpack_add_fixarray_op(&msgpack, 1);
105          ac_msgpack_add_fixmap_op(&msgpack, 6);
106 
107             /* 1
108              * This not used in RGP but data needs to be present
109              */
110             ac_msgpack_add_fixstr(&msgpack, ".spill_threshold");
111             ac_msgpack_add_uint(&msgpack, 0xffff);
112 
113             /* 2
114              * This not used in RGP but data needs to be present
115              */
116             ac_msgpack_add_fixstr(&msgpack, ".user_data_limit");
117             ac_msgpack_add_uint(&msgpack, 32);
118 
119             /* 3 */
120             ac_msgpack_add_fixstr(&msgpack, ".shaders");
121             ac_msgpack_add_fixmap_op(&msgpack, num_shaders);
122                mask = record->shader_stages_mask;
123                while(mask) {
124                   i = u_bit_scan(&mask);
125                   ac_msgpack_add_fixstr(&msgpack,
126                                         shader_stage_api_string[i]);
127                   ac_msgpack_add_fixmap_op(&msgpack, 2);
128                   ac_msgpack_add_fixstr(&msgpack, ".api_shader_hash");
129                   ac_msgpack_add_fixarray_op(&msgpack, 2);
130                      ac_msgpack_add_uint(&msgpack,
131                                          record->shader_data[i].hash[0]);
132                      ac_msgpack_add_uint(&msgpack, 0);
133                   ac_msgpack_add_fixstr(&msgpack, ".hardware_mapping");
134                   ac_msgpack_add_fixarray_op(&msgpack, 1);
135                      ac_msgpack_add_fixstr(&msgpack, hw_stage_string[
136                                            record->shader_data[i].hw_stage]);
137                }
138 
139             /* 4 */
140             ac_msgpack_add_fixstr(&msgpack, ".hardware_stages");
141             ac_msgpack_add_fixmap_op(&msgpack,
142                                      record->num_shaders_combined);
143                mask = record->shader_stages_mask;
144                while(mask) {
145                   i = u_bit_scan(&mask);
146 
147                   if (record->shader_data[i].is_combined)
148                      continue;
149 
150                   ac_msgpack_add_fixstr(&msgpack, hw_stage_string[
151                                         record->shader_data[i].hw_stage]);
152                   ac_msgpack_add_fixmap_op(&msgpack, 5);
153                      ac_msgpack_add_fixstr(&msgpack, ".entry_point");
154                      ac_msgpack_add_fixstr(&msgpack, hw_stage_symbol_string[
155                                            record->shader_data[i].hw_stage]);
156 
157                      ac_msgpack_add_fixstr(&msgpack, ".sgpr_count");
158                      ac_msgpack_add_uint(&msgpack,
159                                          record->shader_data[i].sgpr_count);
160 
161                      ac_msgpack_add_fixstr(&msgpack, ".vgpr_count");
162                      ac_msgpack_add_uint(&msgpack,
163                                          record->shader_data[i].vgpr_count);
164 
165                      ac_msgpack_add_fixstr(&msgpack, ".scratch_memory_size");
166                      ac_msgpack_add_uint(&msgpack,
167                                          record->shader_data[i].scratch_memory_size);
168 
169                      ac_msgpack_add_fixstr(&msgpack, ".wavefront_size");
170                      ac_msgpack_add_uint(&msgpack,
171                                          record->shader_data[i].wavefront_size);
172                }
173 
174             /* 5 */
175             ac_msgpack_add_fixstr(&msgpack, ".internal_pipeline_hash");
176             ac_msgpack_add_fixarray_op(&msgpack, 2);
177                ac_msgpack_add_uint(&msgpack, record->pipeline_hash[0]);
178                ac_msgpack_add_uint(&msgpack, record->pipeline_hash[1]);
179 
180             /* 6 */
181             ac_msgpack_add_fixstr(&msgpack, ".api");
182             ac_msgpack_add_fixstr(&msgpack, "Vulkan");
183 
184    ac_msgpack_resize_if_required(&msgpack, 4 - (msgpack.offset % 4));
185    msgpack.offset = ALIGN(msgpack.offset, 4);
186    fwrite(msgpack.mem, 1, msgpack.offset, output);
187    *written_size = msgpack.offset;
188    ac_msgpack_destroy(&msgpack);
189 }
190 
191 
192 static uint32_t
get_lowest_shader(uint32_t * shader_stages_mask,struct rgp_code_object_record * record,struct rgp_shader_data ** rgp_shader_data)193 get_lowest_shader(uint32_t *shader_stages_mask,
194                   struct rgp_code_object_record *record,
195                   struct rgp_shader_data **rgp_shader_data)
196 {
197    uint32_t i, lowest = 0;
198    uint32_t mask;
199    uint64_t base_address = -1;
200 
201    if (*shader_stages_mask == 0)
202       return false;
203 
204    mask = *shader_stages_mask;
205    while(mask) {
206       i = u_bit_scan(&mask);
207       if (record->shader_data[i].is_combined) {
208          *shader_stages_mask = *shader_stages_mask & ~((uint32_t)1 << i);
209          continue;
210       }
211       if (base_address > record->shader_data[i].base_address) {
212          lowest = i;
213          base_address = record->shader_data[i].base_address;
214       }
215    }
216 
217    *shader_stages_mask = *shader_stages_mask & ~((uint32_t)1 << lowest);
218    *rgp_shader_data = &record->shader_data[lowest];
219    return true;
220 }
221 
222 /**
223  *  write the shader code into elf object in text section
224  */
225 static void
ac_rgp_file_write_elf_text(FILE * output,uint32_t * elf_size_calc,struct rgp_code_object_record * record,uint32_t * text_size)226 ac_rgp_file_write_elf_text(FILE *output, uint32_t *elf_size_calc,
227                            struct rgp_code_object_record *record,
228                            uint32_t *text_size)
229 {
230    struct rgp_shader_data *rgp_shader_data = NULL;
231    struct rgp_shader_data *prev_rgp_shader_data = NULL;
232    uint32_t symbol_offset = 0;
233    uint32_t mask = record->shader_stages_mask;
234    static bool warn_once = true;
235 
236    while(get_lowest_shader(&mask, record, &rgp_shader_data)) {
237       if (prev_rgp_shader_data) {
238          uint32_t code_offset = rgp_shader_data->base_address -
239                                 prev_rgp_shader_data->base_address;
240          uint32_t gap_between_code = code_offset -
241                                      prev_rgp_shader_data->code_size;
242          symbol_offset += code_offset;
243          if (gap_between_code > 0x10000 && warn_once) {
244             fprintf(stderr, "Warning: shader code far from previous "
245                             "(%d bytes apart). The rgp capture file "
246                             "might be very large.\n", gap_between_code);
247             warn_once = false;
248          }
249 
250          fseek(output, gap_between_code, SEEK_CUR);
251          *elf_size_calc += gap_between_code;
252       }
253 
254       rgp_shader_data->elf_symbol_offset = symbol_offset;
255       fwrite(rgp_shader_data->code, 1, rgp_shader_data->code_size, output);
256       *elf_size_calc += rgp_shader_data->code_size;
257       prev_rgp_shader_data = rgp_shader_data;
258    }
259 
260    symbol_offset += rgp_shader_data->code_size;
261    uint32_t align = ALIGN(symbol_offset, 256) - symbol_offset;
262    fseek(output, align, SEEK_CUR);
263    *elf_size_calc += align;
264    *text_size = symbol_offset + align;
265 }
266 
267 /*
268  * hardcoded index for string table and text section in elf object.
269  * While populating section header table, the index order should
270  * be strictly followed.
271  */
272 #define RGP_ELF_STRING_TBL_SEC_HEADER_INDEX 1
273 #define RGP_ELF_TEXT_SEC_HEADER_INDEX 2
274 
275 /*
276  * hardcode the string table so that is a single write to output.
277  * the strings are in a structure so that it is easy to get the offset
278  * of given string in string table.
279  */
280 struct ac_rgp_elf_string_table {
281    char null[sizeof("")];
282    char strtab[sizeof(".strtab")];
283    char text[sizeof(".text")];
284    char symtab[sizeof(".symtab")];
285    char note[sizeof(".note")];
286    char vs_main[sizeof("_amdgpu_vs_main")];
287    char ls_main[sizeof("_amdgpu_ls_main")];
288    char hs_main[sizeof("_amdgpu_hs_main")];
289    char es_main[sizeof("_amdgpu_es_main")];
290    char gs_main[sizeof("_amdgpu_gs_main")];
291    char ps_main[sizeof("_amdgpu_ps_main")];
292    char cs_main[sizeof("_amdgpu_cs_main")];
293 };
294 
295 struct ac_rgp_elf_string_table rgp_elf_strtab = {
296    .null = "",
297    .strtab = ".strtab",
298    .text = ".text",
299    .symtab = ".symtab",
300    .note = ".note",
301    .vs_main = "_amdgpu_vs_main",
302    .ls_main = "_amdgpu_ls_main",
303    .hs_main = "_amdgpu_hs_main",
304    .es_main = "_amdgpu_es_main",
305    .gs_main = "_amdgpu_gs_main",
306    .ps_main = "_amdgpu_ps_main",
307    .cs_main = "_amdgpu_cs_main",
308 };
309 
310 uint32_t rgp_elf_hw_stage_string_offset[RGP_HW_STAGE_MAX] = {
311    (uintptr_t)((struct ac_rgp_elf_string_table*)0)->vs_main,
312    (uintptr_t)((struct ac_rgp_elf_string_table*)0)->ls_main,
313    (uintptr_t)((struct ac_rgp_elf_string_table*)0)->hs_main,
314    (uintptr_t)((struct ac_rgp_elf_string_table*)0)->es_main,
315    (uintptr_t)((struct ac_rgp_elf_string_table*)0)->gs_main,
316    (uintptr_t)((struct ac_rgp_elf_string_table*)0)->ps_main,
317    (uintptr_t)((struct ac_rgp_elf_string_table*)0)->cs_main,
318 };
319 
320 
321 static void
ac_rgp_file_write_elf_symbol_table(FILE * output,uint32_t * elf_size_calc,struct rgp_code_object_record * record,uint32_t * symbol_table_size)322 ac_rgp_file_write_elf_symbol_table(FILE *output, uint32_t *elf_size_calc,
323                                    struct rgp_code_object_record *record,
324                                    uint32_t *symbol_table_size)
325 {
326    Elf64_Sym elf_sym;
327    uint32_t i;
328    uint32_t mask = record->shader_stages_mask;
329 
330    memset(&elf_sym, 0x00, sizeof(elf_sym));
331    fwrite(&elf_sym, 1, sizeof(elf_sym), output);
332 
333    while(mask) {
334       i = u_bit_scan(&mask);
335       if (record->shader_data[i].is_combined)
336          continue;
337 
338       elf_sym.st_name = rgp_elf_hw_stage_string_offset
339                         [record->shader_data[i].hw_stage];
340       elf_sym.st_info = STT_FUNC;
341       elf_sym.st_other = 0x0;
342       elf_sym.st_shndx = RGP_ELF_TEXT_SEC_HEADER_INDEX;
343       elf_sym.st_value = record->shader_data[i].elf_symbol_offset;
344       elf_sym.st_size = record->shader_data[i].code_size;
345       fwrite(&elf_sym, 1, sizeof(elf_sym), output);
346    }
347 
348    *symbol_table_size = (record->num_shaders_combined + 1)
349                         * sizeof(elf_sym);
350    *elf_size_calc += *symbol_table_size;
351 }
352 
353 
354 /* Below defines from from llvm project
355  * llvm/includel/llvm/BinaryFormat/ELF.h
356  */
357 #define ELFOSABI_AMDGPU_PAL 65
358 #define NT_AMDGPU_METADATA 32
359 
360 uint8_t elf_ident[EI_NIDENT] = { ELFMAG0, ELFMAG1, ELFMAG2, ELFMAG3,
361                                  ELFCLASS64, ELFDATA2LSB, EV_CURRENT,
362                                  ELFOSABI_AMDGPU_PAL,
363                                  0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
364                                  0x00, 0x00 };
365 
366 #define NOTE_MSGPACK_NAME "AMDGPU"
367 struct ac_rgp_elf_note_msgpack_hdr {
368    Elf64_Nhdr  hdr;
369    char name[sizeof(NOTE_MSGPACK_NAME)];
370 };
371 
372 void
ac_rgp_file_write_elf_object(FILE * output,size_t file_elf_start,struct rgp_code_object_record * record,uint32_t * written_size,uint32_t flags)373 ac_rgp_file_write_elf_object(FILE *output, size_t file_elf_start,
374                              struct rgp_code_object_record *record,
375                              uint32_t *written_size, uint32_t flags)
376 {
377    Elf64_Ehdr elf_hdr;
378    Elf64_Shdr sec_hdr[5];
379    uint32_t elf_size_calc;
380    struct ac_rgp_elf_note_msgpack_hdr note_hdr;
381    uint32_t text_size = 0;
382    uint32_t symbol_table_size = 0;
383    uint32_t msgpack_size = 0;
384    size_t note_sec_start;
385    uint32_t sh_offset;
386 
387    /* Give space for header in file. It will be written to file at the end */
388    fseek(output, sizeof(Elf64_Ehdr), SEEK_CUR);
389 
390    elf_size_calc = sizeof(Elf64_Ehdr);
391 
392    /* Initialize elf header */
393    memcpy(&elf_hdr.e_ident, &elf_ident, EI_NIDENT);
394    elf_hdr.e_type = ET_REL;
395    elf_hdr.e_machine = EM_AMDGPU;
396    elf_hdr.e_version = EV_CURRENT;
397    elf_hdr.e_entry = 0;
398    elf_hdr.e_flags = flags;
399    elf_hdr.e_shstrndx = 1; /* string table entry is hardcoded to 1*/
400    elf_hdr.e_phoff = 0;
401    elf_hdr.e_shentsize = sizeof(Elf64_Shdr);
402    elf_hdr.e_ehsize = sizeof(Elf64_Ehdr);
403    elf_hdr.e_phentsize = 0;
404    elf_hdr.e_phnum = 0;
405 
406    /* write hardcoded string table */
407    fwrite(&rgp_elf_strtab, 1, sizeof(rgp_elf_strtab), output);
408    elf_size_calc += sizeof(rgp_elf_strtab);
409 
410    /* write shader code as .text code */
411    ac_rgp_file_write_elf_text(output, &elf_size_calc, record, &text_size);
412 
413    /* write symbol table */
414    ac_rgp_file_write_elf_symbol_table(output, &elf_size_calc, record,
415                                       &symbol_table_size);
416 
417    /* write .note */
418    /* the .note section contains msgpack which stores variables */
419    note_sec_start = file_elf_start + elf_size_calc;
420    fseek(output, sizeof(struct ac_rgp_elf_note_msgpack_hdr), SEEK_CUR);
421    ac_rgp_write_msgpack(output, record, &msgpack_size);
422    note_hdr.hdr.n_namesz = sizeof(NOTE_MSGPACK_NAME);
423    note_hdr.hdr.n_descsz = msgpack_size;
424    note_hdr.hdr.n_type = NT_AMDGPU_METADATA;
425    memcpy(note_hdr.name, NOTE_MSGPACK_NAME "\0",
426           sizeof(NOTE_MSGPACK_NAME) + 1);
427    fseek(output, note_sec_start, SEEK_SET);
428    fwrite(&note_hdr, 1, sizeof(struct ac_rgp_elf_note_msgpack_hdr), output);
429    fseek(output, 0, SEEK_END);
430    elf_size_calc += (msgpack_size +
431                      sizeof(struct ac_rgp_elf_note_msgpack_hdr));
432 
433    /* write section headers */
434    sh_offset = elf_size_calc;
435    memset(&sec_hdr[0], 0x00, sizeof(Elf64_Shdr) * 5);
436 
437    /* string table must be at index 1 as used in other places*/
438    sec_hdr[1].sh_name = (uintptr_t)((struct ac_rgp_elf_string_table*)0)->strtab;
439    sec_hdr[1].sh_type = SHT_STRTAB;
440    sec_hdr[1].sh_offset = sizeof(Elf64_Ehdr);
441    sec_hdr[1].sh_size = sizeof(rgp_elf_strtab);
442 
443    /* text must be at index 2 as used in other places*/
444    sec_hdr[2].sh_name = (uintptr_t)((struct ac_rgp_elf_string_table*)0)->text;
445    sec_hdr[2].sh_type = SHT_PROGBITS;
446    sec_hdr[2].sh_flags = SHF_ALLOC | SHF_EXECINSTR;
447    sec_hdr[2].sh_offset = sec_hdr[1].sh_offset + sec_hdr[1].sh_size;
448    sec_hdr[2].sh_size = text_size;
449    sec_hdr[2].sh_addralign = 256;
450 
451    sec_hdr[3].sh_name = (uintptr_t)((struct ac_rgp_elf_string_table*)0)->symtab;
452    sec_hdr[3].sh_type = SHT_SYMTAB;
453    sec_hdr[3].sh_offset = sec_hdr[2].sh_offset +
454                           ALIGN(sec_hdr[2].sh_size, 256);
455    sec_hdr[3].sh_size = symbol_table_size;
456    sec_hdr[3].sh_link = RGP_ELF_STRING_TBL_SEC_HEADER_INDEX;
457    sec_hdr[3].sh_addralign = 8;
458    sec_hdr[3].sh_entsize = sizeof(Elf64_Sym);
459 
460    sec_hdr[4].sh_name = (uintptr_t)((struct ac_rgp_elf_string_table*)0)->note;
461    sec_hdr[4].sh_type = SHT_NOTE;
462    sec_hdr[4].sh_offset = sec_hdr[3].sh_offset + sec_hdr[3].sh_size;
463    sec_hdr[4].sh_size = msgpack_size +
464                         sizeof(struct ac_rgp_elf_note_msgpack_hdr);
465    sec_hdr[4].sh_addralign = 4;
466    fwrite(&sec_hdr, 1, sizeof(Elf64_Shdr) * 5, output);
467    elf_size_calc += (sizeof(Elf64_Shdr) * 5);
468 
469    /* update and write elf header */
470    elf_hdr.e_shnum = 5;
471    elf_hdr.e_shoff = sh_offset;
472 
473    fseek(output, file_elf_start, SEEK_SET);
474    fwrite(&elf_hdr, 1, sizeof(Elf64_Ehdr), output);
475    fseek(output, 0, SEEK_END);
476 
477    *written_size = elf_size_calc;
478 }
479