1 /**************************************************************************
2  *
3  * Copyright 2008 VMware, Inc.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 
29 #include "compiler/nir/nir.h"
30 #include "util/u_memory.h"
31 #include "util/format/u_format.h"
32 #include "util/format/u_format_s3tc.h"
33 #include "util/u_screen.h"
34 #include "util/u_video.h"
35 #include "util/os_misc.h"
36 #include "util/os_time.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_screen.h"
39 #include "draw/draw_context.h"
40 
41 #include "frontend/sw_winsys.h"
42 #include "tgsi/tgsi_exec.h"
43 
44 #include "sp_texture.h"
45 #include "sp_screen.h"
46 #include "sp_context.h"
47 #include "sp_fence.h"
48 #include "sp_public.h"
49 
50 static const struct debug_named_value sp_debug_options[] = {
51    {"vs",        SP_DBG_VS,         "dump vertex shader assembly to stderr"},
52    {"gs",        SP_DBG_GS,         "dump geometry shader assembly to stderr"},
53    {"fs",        SP_DBG_FS,         "dump fragment shader assembly to stderr"},
54    {"cs",        SP_DBG_CS,         "dump compute shader assembly to stderr"},
55    {"no_rast",   SP_DBG_NO_RAST,    "no-ops rasterization, for profiling purposes"},
56    {"use_llvm",  SP_DBG_USE_LLVM,   "Use LLVM if available for shaders"},
57    {"use_tgsi",  SP_DBG_USE_TGSI,   "Request TGSI from the API instead of NIR"},
58    DEBUG_NAMED_VALUE_END
59 };
60 
61 int sp_debug;
62 DEBUG_GET_ONCE_FLAGS_OPTION(sp_debug, "SOFTPIPE_DEBUG", sp_debug_options, 0)
63 
64 static const char *
softpipe_get_vendor(struct pipe_screen * screen)65 softpipe_get_vendor(struct pipe_screen *screen)
66 {
67    return "Mesa/X.org";
68 }
69 
70 
71 static const char *
softpipe_get_name(struct pipe_screen * screen)72 softpipe_get_name(struct pipe_screen *screen)
73 {
74    return "softpipe";
75 }
76 
77 static const nir_shader_compiler_options sp_compiler_options = {
78    .fuse_ffma32 = true,
79    .fuse_ffma64 = true,
80    .lower_extract_byte = true,
81    .lower_extract_word = true,
82    .lower_insert_byte = true,
83    .lower_insert_word = true,
84    .lower_fdph = true,
85    .lower_flrp64 = true,
86    .lower_fmod = true,
87    .lower_rotate = true,
88    .lower_uniforms_to_ubo = true,
89    .lower_vector_cmp = true,
90    .use_interpolated_input_intrinsics = true,
91 };
92 
93 static const void *
softpipe_get_compiler_options(struct pipe_screen * pscreen,enum pipe_shader_ir ir,enum pipe_shader_type shader)94 softpipe_get_compiler_options(struct pipe_screen *pscreen,
95                               enum pipe_shader_ir ir,
96                               enum pipe_shader_type shader)
97 {
98    assert(ir == PIPE_SHADER_IR_NIR);
99    return &sp_compiler_options;
100 }
101 
102 static int
softpipe_get_param(struct pipe_screen * screen,enum pipe_cap param)103 softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
104 {
105    struct softpipe_screen *sp_screen = softpipe_screen(screen);
106    switch (param) {
107    case PIPE_CAP_NPOT_TEXTURES:
108    case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
109    case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
110       return 1;
111    case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
112    case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
113    case PIPE_CAP_VERTEX_SHADER_SATURATE:
114       return 1;
115    case PIPE_CAP_ANISOTROPIC_FILTER:
116       return 1;
117    case PIPE_CAP_POINT_SPRITE:
118       return 1;
119    case PIPE_CAP_MAX_RENDER_TARGETS:
120       return PIPE_MAX_COLOR_BUFS;
121    case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
122       return 1;
123    case PIPE_CAP_OCCLUSION_QUERY:
124       return 1;
125    case PIPE_CAP_QUERY_TIME_ELAPSED:
126       return 1;
127    case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
128       return 1;
129    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
130    case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
131       return 1;
132    case PIPE_CAP_TEXTURE_SWIZZLE:
133       return 1;
134    case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
135       return 1 << (SP_MAX_TEXTURE_2D_LEVELS - 1);
136    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
137       return SP_MAX_TEXTURE_3D_LEVELS;
138    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
139       return SP_MAX_TEXTURE_CUBE_LEVELS;
140    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
141       return 1;
142    case PIPE_CAP_INDEP_BLEND_ENABLE:
143       return 1;
144    case PIPE_CAP_INDEP_BLEND_FUNC:
145       return 1;
146    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
147    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
148    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
149    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
150       return 1;
151    case PIPE_CAP_DEPTH_CLIP_DISABLE:
152    case PIPE_CAP_DEPTH_BOUNDS_TEST:
153       return 1;
154    case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
155       return PIPE_MAX_SO_BUFFERS;
156    case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
157    case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
158       return 16*4;
159    case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
160    case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
161       return 1024;
162    case PIPE_CAP_MAX_VERTEX_STREAMS:
163       if (sp_screen->use_llvm)
164          return 1;
165       else
166          return PIPE_MAX_VERTEX_STREAMS;
167    case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
168       return 2048;
169    case PIPE_CAP_PRIMITIVE_RESTART:
170    case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
171       return 1;
172    case PIPE_CAP_SHADER_STENCIL_EXPORT:
173       return 1;
174    case PIPE_CAP_TGSI_ATOMFADD:
175    case PIPE_CAP_TGSI_INSTANCEID:
176    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
177    case PIPE_CAP_START_INSTANCE:
178       return 1;
179    case PIPE_CAP_SEAMLESS_CUBE_MAP:
180    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
181       return 1;
182    case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
183       return 256; /* for GL3 */
184    case PIPE_CAP_MIN_TEXEL_OFFSET:
185       return -8;
186    case PIPE_CAP_MAX_TEXEL_OFFSET:
187       return 7;
188    case PIPE_CAP_CONDITIONAL_RENDER:
189    case PIPE_CAP_FRAGMENT_COLOR_CLAMPED:
190    case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: /* draw module */
191    case PIPE_CAP_VERTEX_COLOR_CLAMPED: /* draw module */
192       return 1;
193    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
194       return 1;
195    case PIPE_CAP_GLSL_FEATURE_LEVEL:
196    case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
197       return 400;
198    case PIPE_CAP_COMPUTE:
199       return 1;
200    case PIPE_CAP_USER_VERTEX_BUFFERS:
201    case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
202    case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
203    case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
204    case PIPE_CAP_DOUBLES:
205    case PIPE_CAP_INT64:
206    case PIPE_CAP_INT64_DIVMOD:
207    case PIPE_CAP_TGSI_DIV:
208       return 1;
209    case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
210       return 16;
211    case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
212       return 64;
213    case PIPE_CAP_QUERY_TIMESTAMP:
214    case PIPE_CAP_CUBE_MAP_ARRAY:
215       return 1;
216    case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
217       return 1;
218    case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
219       return 65536;
220    case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
221       return 16;
222    case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
223       return 0;
224    case PIPE_CAP_MAX_VIEWPORTS:
225       return PIPE_MAX_VIEWPORTS;
226    case PIPE_CAP_ENDIANNESS:
227       return PIPE_ENDIAN_NATIVE;
228    case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
229       return 4;
230    case PIPE_CAP_TEXTURE_GATHER_SM5:
231    case PIPE_CAP_TEXTURE_QUERY_LOD:
232       return 1;
233    case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
234       return 1;
235    case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
236       return 1;
237    case PIPE_CAP_SAMPLER_VIEW_TARGET:
238       return 1;
239    case PIPE_CAP_FAKE_SW_MSAA:
240       return 1;
241    case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
242       return -32;
243    case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
244       return 31;
245    case PIPE_CAP_DRAW_INDIRECT:
246       return 1;
247    case PIPE_CAP_QUERY_SO_OVERFLOW:
248       return 1;
249    case PIPE_CAP_NIR_IMAGES_AS_DEREF:
250       return 0;
251 
252    case PIPE_CAP_SHAREABLE_SHADERS:
253       /* Can't expose shareable shaders because the draw shaders reference the
254        * draw module's state, which is per-context.
255        */
256       return 0;
257 
258    case PIPE_CAP_VENDOR_ID:
259       return 0xFFFFFFFF;
260    case PIPE_CAP_DEVICE_ID:
261       return 0xFFFFFFFF;
262    case PIPE_CAP_ACCELERATED:
263       return 0;
264    case PIPE_CAP_VIDEO_MEMORY: {
265       /* XXX: Do we want to return the full amount fo system memory ? */
266       uint64_t system_memory;
267 
268       if (!os_get_total_physical_memory(&system_memory))
269          return 0;
270 
271       if (sizeof(void *) == 4)
272          /* Cap to 2 GB on 32 bits system. We do this because softpipe does
273           * eat application memory, which is quite limited on 32 bits. App
274           * shouldn't expect too much available memory. */
275          system_memory = MIN2(system_memory, 2048 << 20);
276 
277       return (int)(system_memory >> 20);
278    }
279    case PIPE_CAP_UMA:
280       return 0;
281    case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
282       return 1;
283    case PIPE_CAP_CLIP_HALFZ:
284    case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
285    case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
286       return 1;
287    case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
288    case PIPE_CAP_CULL_DISTANCE:
289    case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
290    case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
291    case PIPE_CAP_TGSI_TEXCOORD:
292    case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS:
293       return 1;
294    case PIPE_CAP_CLEAR_TEXTURE:
295       return 1;
296    case PIPE_CAP_MAX_VARYINGS:
297       return TGSI_EXEC_MAX_INPUT_ATTRIBS;
298    case PIPE_CAP_PCI_GROUP:
299    case PIPE_CAP_PCI_BUS:
300    case PIPE_CAP_PCI_DEVICE:
301    case PIPE_CAP_PCI_FUNCTION:
302       return 0;
303    case PIPE_CAP_MAX_GS_INVOCATIONS:
304       return 32;
305    case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
306       return 1 << 27;
307    case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
308       return 4;
309    default:
310       return u_pipe_screen_get_param_defaults(screen, param);
311    }
312 }
313 
314 static int
softpipe_get_shader_param(struct pipe_screen * screen,enum pipe_shader_type shader,enum pipe_shader_cap param)315 softpipe_get_shader_param(struct pipe_screen *screen,
316                           enum pipe_shader_type shader,
317                           enum pipe_shader_cap param)
318 {
319    struct softpipe_screen *sp_screen = softpipe_screen(screen);
320 
321    switch (param) {
322    case PIPE_SHADER_CAP_PREFERRED_IR:
323       return (sp_debug & SP_DBG_USE_TGSI) ? PIPE_SHADER_IR_TGSI : PIPE_SHADER_IR_NIR;
324    case PIPE_SHADER_CAP_SUPPORTED_IRS:
325       return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_TGSI);
326    default:
327       break;
328    }
329 
330    switch(shader)
331    {
332    case PIPE_SHADER_FRAGMENT:
333       return tgsi_exec_get_shader_param(param);
334    case PIPE_SHADER_COMPUTE:
335       return tgsi_exec_get_shader_param(param);
336    case PIPE_SHADER_VERTEX:
337    case PIPE_SHADER_GEOMETRY:
338       if (sp_screen->use_llvm)
339          return draw_get_shader_param(shader, param);
340       else
341          return draw_get_shader_param_no_llvm(shader, param);
342    default:
343       return 0;
344    }
345 }
346 
347 static float
softpipe_get_paramf(struct pipe_screen * screen,enum pipe_capf param)348 softpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
349 {
350    switch (param) {
351    case PIPE_CAPF_MAX_LINE_WIDTH:
352       FALLTHROUGH;
353    case PIPE_CAPF_MAX_LINE_WIDTH_AA:
354       return 255.0; /* arbitrary */
355    case PIPE_CAPF_MAX_POINT_WIDTH:
356       FALLTHROUGH;
357    case PIPE_CAPF_MAX_POINT_WIDTH_AA:
358       return 255.0; /* arbitrary */
359    case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
360       return 16.0;
361    case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
362       return 16.0; /* arbitrary */
363    case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
364       return 0.0;
365    case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
366       return 0.0;
367    case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
368       return 0.0;
369    }
370    /* should only get here on unhandled cases */
371    debug_printf("Unexpected PIPE_CAPF %d query\n", param);
372    return 0.0;
373 }
374 
375 /**
376  * Query format support for creating a texture, drawing surface, etc.
377  * \param format  the format to test
378  * \param type  one of PIPE_TEXTURE, PIPE_SURFACE
379  */
380 static bool
softpipe_is_format_supported(struct pipe_screen * screen,enum pipe_format format,enum pipe_texture_target target,unsigned sample_count,unsigned storage_sample_count,unsigned bind)381 softpipe_is_format_supported( struct pipe_screen *screen,
382                               enum pipe_format format,
383                               enum pipe_texture_target target,
384                               unsigned sample_count,
385                               unsigned storage_sample_count,
386                               unsigned bind)
387 {
388    struct sw_winsys *winsys = softpipe_screen(screen)->winsys;
389    const struct util_format_description *format_desc;
390 
391    assert(target == PIPE_BUFFER ||
392           target == PIPE_TEXTURE_1D ||
393           target == PIPE_TEXTURE_1D_ARRAY ||
394           target == PIPE_TEXTURE_2D ||
395           target == PIPE_TEXTURE_2D_ARRAY ||
396           target == PIPE_TEXTURE_RECT ||
397           target == PIPE_TEXTURE_3D ||
398           target == PIPE_TEXTURE_CUBE ||
399           target == PIPE_TEXTURE_CUBE_ARRAY);
400 
401    if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
402       return false;
403 
404    format_desc = util_format_description(format);
405    if (!format_desc)
406       return false;
407 
408    if (sample_count > 1)
409       return false;
410 
411    if (bind & (PIPE_BIND_DISPLAY_TARGET |
412                PIPE_BIND_SCANOUT |
413                PIPE_BIND_SHARED)) {
414       if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
415          return false;
416    }
417 
418    if (bind & PIPE_BIND_RENDER_TARGET) {
419       if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS)
420          return false;
421 
422       /*
423        * Although possible, it is unnatural to render into compressed or YUV
424        * surfaces. So disable these here to avoid going into weird paths
425        * inside gallium frontends.
426        */
427       if (format_desc->block.width != 1 ||
428           format_desc->block.height != 1)
429          return false;
430    }
431 
432    if (bind & PIPE_BIND_DEPTH_STENCIL) {
433       if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
434          return false;
435    }
436 
437    if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
438        format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
439       /* Software decoding is not hooked up. */
440       return false;
441    }
442 
443    if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
444        ((bind & PIPE_BIND_DISPLAY_TARGET) == 0) &&
445        target != PIPE_BUFFER) {
446       const struct util_format_description *desc =
447          util_format_description(format);
448       if (desc->nr_channels == 3 && desc->is_array) {
449          /* Don't support any 3-component formats for rendering/texturing
450           * since we don't support the corresponding 8-bit 3 channel UNORM
451           * formats.  This allows us to support GL_ARB_copy_image between
452           * GL_RGB8 and GL_RGB8UI, for example.  Otherwise, we may be asked to
453           * do a resource copy between PIPE_FORMAT_R8G8B8_UINT and
454           * PIPE_FORMAT_R8G8B8X8_UNORM, for example, which will not work
455           * (different bpp).
456           */
457          return false;
458       }
459    }
460 
461    if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
462        format != PIPE_FORMAT_ETC1_RGB8)
463       return false;
464 
465    /*
466     * All other operations (sampling, transfer, etc).
467     */
468 
469    /*
470     * Everything else should be supported by u_format.
471     */
472    return true;
473 }
474 
475 
476 static void
softpipe_destroy_screen(struct pipe_screen * screen)477 softpipe_destroy_screen( struct pipe_screen *screen )
478 {
479    struct softpipe_screen *sp_screen = softpipe_screen(screen);
480    struct sw_winsys *winsys = sp_screen->winsys;
481 
482    if(winsys->destroy)
483       winsys->destroy(winsys);
484 
485    FREE(screen);
486 }
487 
488 
489 /* This is often overriden by the co-state tracker.
490  */
491 static void
softpipe_flush_frontbuffer(struct pipe_screen * _screen,struct pipe_context * pipe,struct pipe_resource * resource,unsigned level,unsigned layer,void * context_private,struct pipe_box * sub_box)492 softpipe_flush_frontbuffer(struct pipe_screen *_screen,
493                            struct pipe_context *pipe,
494                            struct pipe_resource *resource,
495                            unsigned level, unsigned layer,
496                            void *context_private,
497                            struct pipe_box *sub_box)
498 {
499    struct softpipe_screen *screen = softpipe_screen(_screen);
500    struct sw_winsys *winsys = screen->winsys;
501    struct softpipe_resource *texture = softpipe_resource(resource);
502 
503    assert(texture->dt);
504    if (texture->dt)
505       winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
506 }
507 
508 static uint64_t
softpipe_get_timestamp(struct pipe_screen * _screen)509 softpipe_get_timestamp(struct pipe_screen *_screen)
510 {
511    return os_time_get_nano();
512 }
513 
514 static int
softpipe_get_compute_param(struct pipe_screen * _screen,enum pipe_shader_ir ir_type,enum pipe_compute_cap param,void * ret)515 softpipe_get_compute_param(struct pipe_screen *_screen,
516                            enum pipe_shader_ir ir_type,
517                            enum pipe_compute_cap param,
518                            void *ret)
519 {
520    switch (param) {
521    case PIPE_COMPUTE_CAP_IR_TARGET:
522       return 0;
523    case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
524       if (ret) {
525          uint64_t *grid_size = ret;
526          grid_size[0] = 65535;
527          grid_size[1] = 65535;
528          grid_size[2] = 65535;
529       }
530       return 3 * sizeof(uint64_t) ;
531    case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
532       if (ret) {
533          uint64_t *block_size = ret;
534          block_size[0] = 1024;
535          block_size[1] = 1024;
536          block_size[2] = 1024;
537       }
538       return 3 * sizeof(uint64_t);
539    case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
540       if (ret) {
541          uint64_t *max_threads_per_block = ret;
542          *max_threads_per_block = 1024;
543       }
544       return sizeof(uint64_t);
545    case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
546       if (ret) {
547          uint64_t *max_local_size = ret;
548          *max_local_size = 32768;
549       }
550       return sizeof(uint64_t);
551    case PIPE_COMPUTE_CAP_GRID_DIMENSION:
552    case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
553    case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
554    case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
555    case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
556    case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
557    case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
558    case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
559    case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
560    case PIPE_COMPUTE_CAP_ADDRESS_BITS:
561    case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
562       break;
563    }
564    return 0;
565 }
566 
567 /**
568  * Create a new pipe_screen object
569  * Note: we're not presently subclassing pipe_screen (no softpipe_screen).
570  */
571 struct pipe_screen *
softpipe_create_screen(struct sw_winsys * winsys)572 softpipe_create_screen(struct sw_winsys *winsys)
573 {
574    struct softpipe_screen *screen = CALLOC_STRUCT(softpipe_screen);
575 
576    if (!screen)
577       return NULL;
578 
579    sp_debug = debug_get_option_sp_debug();
580 
581    screen->winsys = winsys;
582 
583    screen->base.destroy = softpipe_destroy_screen;
584 
585    screen->base.get_name = softpipe_get_name;
586    screen->base.get_vendor = softpipe_get_vendor;
587    screen->base.get_device_vendor = softpipe_get_vendor; // TODO should be the CPU vendor
588    screen->base.get_param = softpipe_get_param;
589    screen->base.get_shader_param = softpipe_get_shader_param;
590    screen->base.get_paramf = softpipe_get_paramf;
591    screen->base.get_timestamp = softpipe_get_timestamp;
592    screen->base.is_format_supported = softpipe_is_format_supported;
593    screen->base.context_create = softpipe_create_context;
594    screen->base.flush_frontbuffer = softpipe_flush_frontbuffer;
595    screen->base.get_compute_param = softpipe_get_compute_param;
596    screen->base.get_compiler_options = softpipe_get_compiler_options;
597    screen->use_llvm = sp_debug & SP_DBG_USE_LLVM;
598 
599    softpipe_init_screen_texture_funcs(&screen->base);
600    softpipe_init_screen_fence_funcs(&screen->base);
601 
602    return &screen->base;
603 }
604