1 
2 #include "main/glheader.h"
3 #include "main/macros.h"
4 #include "main/mtypes.h"
5 #include "main/enums.h"
6 #include "main/bufferobj.h"
7 #include "main/context.h"
8 #include "main/formats.h"
9 #include "main/image.h"
10 #include "main/pbo.h"
11 #include "main/renderbuffer.h"
12 #include "main/texcompress.h"
13 #include "main/texgetimage.h"
14 #include "main/texobj.h"
15 #include "main/teximage.h"
16 #include "main/texstore.h"
17 
18 #include "intel_context.h"
19 #include "intel_mipmap_tree.h"
20 #include "intel_buffer_objects.h"
21 #include "intel_batchbuffer.h"
22 #include "intel_tex.h"
23 #include "intel_blit.h"
24 #include "intel_fbo.h"
25 
26 #define FILE_DEBUG_FLAG DEBUG_TEXTURE
27 
28 /* Work back from the specified level of the image to the baselevel and create a
29  * miptree of that size.
30  */
31 struct intel_mipmap_tree *
intel_miptree_create_for_teximage(struct intel_context * intel,struct intel_texture_object * intelObj,struct intel_texture_image * intelImage,bool expect_accelerated_upload)32 intel_miptree_create_for_teximage(struct intel_context *intel,
33 				  struct intel_texture_object *intelObj,
34 				  struct intel_texture_image *intelImage,
35 				  bool expect_accelerated_upload)
36 {
37    GLuint firstLevel;
38    GLuint lastLevel;
39    int width, height, depth;
40    GLuint i;
41 
42    intel_miptree_get_dimensions_for_image(&intelImage->base.Base,
43                                           &width, &height, &depth);
44 
45    DBG("%s\n", __func__);
46 
47    if (intelImage->base.Base.Level > intelObj->base.Attrib.BaseLevel &&
48        (width == 1 ||
49         (intelObj->base.Target != GL_TEXTURE_1D && height == 1) ||
50         (intelObj->base.Target == GL_TEXTURE_3D && depth == 1))) {
51       /* For this combination, we're at some lower mipmap level and
52        * some important dimension is 1.  We can't extrapolate up to a
53        * likely base level width/height/depth for a full mipmap stack
54        * from this info, so just allocate this one level.
55        */
56       firstLevel = intelImage->base.Base.Level;
57       lastLevel = intelImage->base.Base.Level;
58    } else {
59       /* If this image disrespects BaseLevel, allocate from level zero.
60        * Usually BaseLevel == 0, so it's unlikely to happen.
61        */
62       if (intelImage->base.Base.Level < intelObj->base.Attrib.BaseLevel)
63 	 firstLevel = 0;
64       else
65 	 firstLevel = intelObj->base.Attrib.BaseLevel;
66 
67       /* Figure out image dimensions at start level. */
68       for (i = intelImage->base.Base.Level; i > firstLevel; i--) {
69 	 width <<= 1;
70 	 if (height != 1)
71 	    height <<= 1;
72 	 if (depth != 1)
73 	    depth <<= 1;
74       }
75 
76       /* Guess a reasonable value for lastLevel.  This is probably going
77        * to be wrong fairly often and might mean that we have to look at
78        * resizable buffers, or require that buffers implement lazy
79        * pagetable arrangements.
80        */
81       if ((intelObj->base.Sampler.Attrib.MinFilter == GL_NEAREST ||
82 	   intelObj->base.Sampler.Attrib.MinFilter == GL_LINEAR) &&
83 	  intelImage->base.Base.Level == firstLevel) {
84 	 lastLevel = firstLevel;
85       } else {
86 	 lastLevel = (firstLevel +
87                       _mesa_get_tex_max_num_levels(intelObj->base.Target,
88                                                    width, height, depth) - 1);
89       }
90    }
91 
92    return intel_miptree_create(intel,
93 			       intelObj->base.Target,
94 			       intelImage->base.Base.TexFormat,
95 			       firstLevel,
96 			       lastLevel,
97 			       width,
98 			       height,
99 			       depth,
100 			       expect_accelerated_upload,
101                                INTEL_MIPTREE_TILING_ANY);
102 }
103 
104 /* XXX: Do this for TexSubImage also:
105  */
106 static bool
try_pbo_upload(struct gl_context * ctx,struct gl_texture_image * image,const struct gl_pixelstore_attrib * unpack,GLenum format,GLenum type,const void * pixels)107 try_pbo_upload(struct gl_context *ctx,
108                struct gl_texture_image *image,
109                const struct gl_pixelstore_attrib *unpack,
110 	       GLenum format, GLenum type, const void *pixels)
111 {
112    struct intel_texture_image *intelImage = intel_texture_image(image);
113    struct intel_context *intel = intel_context(ctx);
114    struct intel_buffer_object *pbo = intel_buffer_object(unpack->BufferObj);
115    GLuint src_offset;
116    drm_intel_bo *src_buffer;
117 
118    if (!unpack->BufferObj)
119       return false;
120 
121    DBG("trying pbo upload\n");
122 
123    if (intel->ctx._ImageTransferState ||
124        unpack->SkipPixels || unpack->SkipRows) {
125       DBG("%s: image transfer\n", __func__);
126       return false;
127    }
128 
129    ctx->Driver.AllocTextureImageBuffer(ctx, image);
130 
131    if (!intelImage->mt) {
132       DBG("%s: no miptree\n", __func__);
133       return false;
134    }
135 
136    if (!_mesa_format_matches_format_and_type(intelImage->mt->format,
137                                              format, type, false, NULL)) {
138       DBG("%s: format mismatch (upload to %s with format 0x%x, type 0x%x)\n",
139 	  __func__, _mesa_get_format_name(intelImage->mt->format),
140 	  format, type);
141       return false;
142    }
143 
144    src_buffer = intel_bufferobj_source(intel, pbo, 64, &src_offset);
145    /* note: potential 64-bit ptr to 32-bit int cast */
146    src_offset += (GLuint) (unsigned long) pixels;
147 
148    int src_stride =
149       _mesa_image_row_stride(unpack, image->Width, format, type);
150 
151    struct intel_mipmap_tree *pbo_mt =
152       intel_miptree_create_for_bo(intel,
153                                   src_buffer,
154                                   intelImage->mt->format,
155                                   src_offset,
156                                   image->Width, image->Height,
157                                   src_stride, I915_TILING_NONE);
158    if (!pbo_mt)
159       return false;
160 
161    if (!intel_miptree_blit(intel,
162                            pbo_mt, 0, 0,
163                            0, 0, false,
164                            intelImage->mt, image->Level, image->Face,
165                            0, 0, false,
166                            image->Width, image->Height, COLOR_LOGICOP_COPY)) {
167       DBG("%s: blit failed\n", __func__);
168       intel_miptree_release(&pbo_mt);
169       return false;
170    }
171 
172    intel_miptree_release(&pbo_mt);
173 
174    DBG("%s: success\n", __func__);
175    return true;
176 }
177 
178 static void
intelTexImage(struct gl_context * ctx,GLuint dims,struct gl_texture_image * texImage,GLenum format,GLenum type,const void * pixels,const struct gl_pixelstore_attrib * unpack)179 intelTexImage(struct gl_context * ctx,
180               GLuint dims,
181               struct gl_texture_image *texImage,
182               GLenum format, GLenum type, const void *pixels,
183               const struct gl_pixelstore_attrib *unpack)
184 {
185    DBG("%s target %s level %d %dx%dx%d\n", __func__,
186        _mesa_enum_to_string(texImage->TexObject->Target),
187        texImage->Level, texImage->Width, texImage->Height, texImage->Depth);
188 
189    /* Attempt to use the blitter for PBO image uploads.
190     */
191    if (dims <= 2 &&
192        try_pbo_upload(ctx, texImage, unpack, format, type, pixels)) {
193       return;
194    }
195 
196    DBG("%s: upload image %dx%dx%d pixels %p\n",
197        __func__, texImage->Width, texImage->Height, texImage->Depth,
198        pixels);
199 
200    _mesa_store_teximage(ctx, dims, texImage,
201                         format, type, pixels, unpack);
202 }
203 
204 
205 /**
206  * Binds a region to a texture image, like it was uploaded by glTexImage2D().
207  *
208  * Used for GLX_EXT_texture_from_pixmap and EGL image extensions,
209  */
210 static void
intel_set_texture_image_region(struct gl_context * ctx,struct gl_texture_image * image,struct intel_region * region,GLenum target,GLenum internalFormat,mesa_format format,uint32_t offset,GLuint width,GLuint height,GLuint tile_x,GLuint tile_y)211 intel_set_texture_image_region(struct gl_context *ctx,
212 			       struct gl_texture_image *image,
213 			       struct intel_region *region,
214 			       GLenum target,
215 			       GLenum internalFormat,
216 			       mesa_format format,
217                                uint32_t offset,
218                                GLuint width,
219                                GLuint height,
220                                GLuint tile_x,
221                                GLuint tile_y)
222 {
223    struct intel_context *intel = intel_context(ctx);
224    struct intel_texture_image *intel_image = intel_texture_image(image);
225    struct gl_texture_object *texobj = image->TexObject;
226    struct intel_texture_object *intel_texobj = intel_texture_object(texobj);
227    bool has_surface_tile_offset = false;
228    uint32_t draw_x, draw_y;
229 
230    _mesa_init_teximage_fields(&intel->ctx, image,
231 			      width, height, 1,
232 			      0, internalFormat, format);
233 
234    ctx->Driver.FreeTextureImageBuffer(ctx, image);
235 
236    intel_image->mt = intel_miptree_create_layout(intel, target, image->TexFormat,
237                                                  0, 0,
238                                                  width, height, 1);
239    if (intel_image->mt == NULL)
240        return;
241    intel_region_reference(&intel_image->mt->region, region);
242    intel_image->mt->total_width = width;
243    intel_image->mt->total_height = height;
244    intel_image->mt->level[0].slice[0].x_offset = tile_x;
245    intel_image->mt->level[0].slice[0].y_offset = tile_y;
246 
247    intel_miptree_get_tile_offsets(intel_image->mt, 0, 0, &draw_x, &draw_y);
248 
249    /* From "OES_EGL_image" error reporting. We report GL_INVALID_OPERATION
250     * for EGL images from non-tile aligned sufaces in gen4 hw and earlier which has
251     * trouble resolving back to destination image due to alignment issues.
252     */
253    if (!has_surface_tile_offset &&
254        (draw_x != 0 || draw_y != 0)) {
255       _mesa_error(ctx, GL_INVALID_OPERATION, __func__);
256       intel_miptree_release(&intel_image->mt);
257       return;
258    }
259 
260    intel_texobj->needs_validate = true;
261 
262    intel_image->mt->offset = offset;
263    assert(region->pitch % region->cpp == 0);
264    intel_image->base.RowStride = region->pitch / region->cpp;
265 
266    /* Immediately validate the image to the object. */
267    intel_miptree_reference(&intel_texobj->mt, intel_image->mt);
268 }
269 
270 void
intelSetTexBuffer2(__DRIcontext * pDRICtx,GLint target,GLint texture_format,__DRIdrawable * dPriv)271 intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target,
272 		   GLint texture_format,
273 		   __DRIdrawable *dPriv)
274 {
275    struct gl_framebuffer *fb = dPriv->driverPrivate;
276    struct intel_context *intel = pDRICtx->driverPrivate;
277    struct gl_context *ctx = &intel->ctx;
278    struct intel_texture_object *intelObj;
279    struct intel_renderbuffer *rb;
280    struct gl_texture_object *texObj;
281    struct gl_texture_image *texImage;
282    int level = 0, internalFormat = 0;
283    mesa_format texFormat = MESA_FORMAT_NONE;
284 
285    texObj = _mesa_get_current_tex_object(ctx, target);
286    intelObj = intel_texture_object(texObj);
287 
288    if (!intelObj)
289       return;
290 
291    if (dPriv->lastStamp != dPriv->dri2.stamp ||
292        !pDRICtx->driScreenPriv->dri2.useInvalidate)
293       intel_update_renderbuffers(pDRICtx, dPriv);
294 
295    rb = intel_get_renderbuffer(fb, BUFFER_FRONT_LEFT);
296    /* If the region isn't set, then intel_update_renderbuffers was unable
297     * to get the buffers for the drawable.
298     */
299    if (!rb || !rb->mt)
300       return;
301 
302    if (rb->mt->cpp == 4) {
303       if (texture_format == __DRI_TEXTURE_FORMAT_RGB) {
304          internalFormat = GL_RGB;
305          texFormat = MESA_FORMAT_B8G8R8X8_UNORM;
306       }
307       else {
308          internalFormat = GL_RGBA;
309          texFormat = MESA_FORMAT_B8G8R8A8_UNORM;
310       }
311    } else if (rb->mt->cpp == 2) {
312       internalFormat = GL_RGB;
313       texFormat = MESA_FORMAT_B5G6R5_UNORM;
314    }
315 
316    _mesa_lock_texture(&intel->ctx, texObj);
317    texImage = _mesa_get_tex_image(ctx, texObj, target, level);
318    intel_set_texture_image_region(ctx, texImage, rb->mt->region, target,
319                                   internalFormat, texFormat, 0,
320                                   rb->mt->region->width,
321                                   rb->mt->region->height,
322                                   0, 0);
323    _mesa_unlock_texture(&intel->ctx, texObj);
324 }
325 
326 void
intelSetTexBuffer(__DRIcontext * pDRICtx,GLint target,__DRIdrawable * dPriv)327 intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv)
328 {
329    /* The old interface didn't have the format argument, so copy our
330     * implementation's behavior at the time.
331     */
332    intelSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv);
333 }
334 
335 static void
intel_image_target_texture_2d(struct gl_context * ctx,GLenum target,struct gl_texture_object * texObj,struct gl_texture_image * texImage,GLeglImageOES image_handle)336 intel_image_target_texture_2d(struct gl_context *ctx, GLenum target,
337 			      struct gl_texture_object *texObj,
338 			      struct gl_texture_image *texImage,
339 			      GLeglImageOES image_handle)
340 {
341    struct intel_context *intel = intel_context(ctx);
342    __DRIscreen *screen;
343    __DRIimage *image;
344 
345    screen = intel->intelScreen->driScrnPriv;
346    image = screen->dri2.image->lookupEGLImage(screen, image_handle,
347 					      screen->loaderPrivate);
348    if (image == NULL)
349       return;
350 
351    intel_set_texture_image_region(ctx, texImage, image->region,
352 				  target, image->internal_format,
353                                   image->format, image->offset,
354                                   image->width,  image->height,
355                                   image->tile_x, image->tile_y);
356 }
357 
358 void
intelInitTextureImageFuncs(struct dd_function_table * functions)359 intelInitTextureImageFuncs(struct dd_function_table *functions)
360 {
361    functions->TexImage = intelTexImage;
362    functions->EGLImageTargetTexture2D = intel_image_target_texture_2d;
363 }
364