1#
2# Cross Platform Makefile
3# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
4#
5# You will need SDL2 (http://www.libsdl.org):
6# Linux:
7#   apt-get install libsdl2-dev
8# Mac OS X:
9#   brew install sdl2
10# MSYS2:
11#   pacman -S mingw-w64-i686-SDL
12#
13
14#CXX = g++
15#CXX = clang++
16
17EXE = example_sdl_opengl2
18SOURCES = main.cpp ../imgui_impl_sdl.cpp ../imgui_impl_opengl2.cpp
19SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp ../../imgui_widgets.cpp
20OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
21
22UNAME_S := $(shell uname -s)
23
24
25ifeq ($(UNAME_S), Linux) #LINUX
26	ECHO_MESSAGE = "Linux"
27	LIBS = -lGL -ldl `sdl2-config --libs`
28
29	CXXFLAGS = -I ../ -I../../  `sdl2-config --cflags`
30	CXXFLAGS += -Wall -Wformat
31	CFLAGS = $(CXXFLAGS)
32endif
33
34ifeq ($(UNAME_S), Darwin) #APPLE
35	ECHO_MESSAGE = "Mac OS X"
36	LIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo `sdl2-config --libs`
37
38	CXXFLAGS = -I ../ -I../../ -I/usr/local/include `sdl2-config --cflags`
39	CXXFLAGS += -Wall -Wformat
40	CFLAGS = $(CXXFLAGS)
41endif
42
43ifeq ($(findstring MINGW,$(UNAME_S)),MINGW)
44   ECHO_MESSAGE = "Windows"
45   LIBS = -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2`
46
47   CXXFLAGS = -I ../ -I../../ `pkg-config --cflags sdl2`
48   CXXFLAGS += -Wall -Wformat
49   CFLAGS = $(CXXFLAGS)
50endif
51
52
53%.o:%.cpp
54	$(CXX) $(CXXFLAGS) -c -o $@ $<
55
56%.o:../%.cpp
57	$(CXX) $(CXXFLAGS) -c -o $@ $<
58
59%.o:../../%.cpp
60	$(CXX) $(CXXFLAGS) -c -o $@ $<
61
62all: $(EXE)
63	@echo Build complete for $(ECHO_MESSAGE)
64
65$(EXE): $(OBJS)
66	$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)
67
68clean:
69	rm -f $(EXE) $(OBJS)
70