1# 2# Cross Platform Makefile 3# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X 4# 5# You will need SDL2 (http://www.libsdl.org): 6# Linux: 7# apt-get install libsdl2-dev 8# Mac OS X: 9# brew install sdl2 10# MSYS2: 11# pacman -S mingw-w64-i686-SDL 12# 13 14#CXX = g++ 15#CXX = clang++ 16 17EXE = example_sdl_opengl2 18SOURCES = main.cpp ../imgui_impl_sdl.cpp ../imgui_impl_opengl2.cpp 19SOURCES += ../../imgui.cpp ../../imgui_demo.cpp ../../imgui_draw.cpp ../../imgui_widgets.cpp 20OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES)))) 21 22UNAME_S := $(shell uname -s) 23 24 25ifeq ($(UNAME_S), Linux) #LINUX 26 ECHO_MESSAGE = "Linux" 27 LIBS = -lGL -ldl `sdl2-config --libs` 28 29 CXXFLAGS = -I ../ -I../../ `sdl2-config --cflags` 30 CXXFLAGS += -Wall -Wformat 31 CFLAGS = $(CXXFLAGS) 32endif 33 34ifeq ($(UNAME_S), Darwin) #APPLE 35 ECHO_MESSAGE = "Mac OS X" 36 LIBS = -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo `sdl2-config --libs` 37 38 CXXFLAGS = -I ../ -I../../ -I/usr/local/include `sdl2-config --cflags` 39 CXXFLAGS += -Wall -Wformat 40 CFLAGS = $(CXXFLAGS) 41endif 42 43ifeq ($(findstring MINGW,$(UNAME_S)),MINGW) 44 ECHO_MESSAGE = "Windows" 45 LIBS = -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2` 46 47 CXXFLAGS = -I ../ -I../../ `pkg-config --cflags sdl2` 48 CXXFLAGS += -Wall -Wformat 49 CFLAGS = $(CXXFLAGS) 50endif 51 52 53%.o:%.cpp 54 $(CXX) $(CXXFLAGS) -c -o $@ $< 55 56%.o:../%.cpp 57 $(CXX) $(CXXFLAGS) -c -o $@ $< 58 59%.o:../../%.cpp 60 $(CXX) $(CXXFLAGS) -c -o $@ $< 61 62all: $(EXE) 63 @echo Build complete for $(ECHO_MESSAGE) 64 65$(EXE): $(OBJS) 66 $(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS) 67 68clean: 69 rm -f $(EXE) $(OBJS) 70