1 #include <libming.h>
2 
3 //static char *test = "test01";
4 
5 int
main()6 main()
7 {
8 SWFMovie m;
9 
10 m= newSWFMovie();
11 SWFMovie_setBackground(m, 0xff, 0xff, 0xff);
12 SWFMovie_labelFrame(m,"frame0");
13 
14 SWFMovie_save(m,"test01.swf");
15 
16 return 0;
17 }
18