1 #include <libming.h> 2 3 //static char *test = "test01"; 4 5 int main()6 main() 7 { 8 SWFMovie m; 9 10 m= newSWFMovie(); 11 SWFMovie_setBackground(m, 0xff, 0xff, 0xff); 12 SWFMovie_labelFrame(m,"frame0"); 13 14 SWFMovie_save(m,"test01.swf"); 15 16 return 0; 17 } 18