1 #include <libming.h> 2 3 static char *test = "test01"; 4 main()5 main() 6 { 7 SWFMovie m; 8 9 m= newSWFMovie(); 10 SWFMovie_setBackground(m, 0xff, 0xff, 0xff); 11 SWFMovie_save(m,"test01.swf"); 12 13 return 0; 14 } 15