1 /*
2 ** The OpenGL Extension Wrangler Library
3 ** Copyright (C) 2002-2008, Milan Ikits <milan ikits[]ieee org>
4 ** Copyright (C) 2002-2008, Marcelo E. Magallon <mmagallo[]debian org>
5 ** Copyright (C) 2002, Lev Povalahev
6 ** All rights reserved.
7 **
8 ** Redistribution and use in source and binary forms, with or without
9 ** modification, are permitted provided that the following conditions are met:
10 **
11 ** * Redistributions of source code must retain the above copyright notice,
12 **   this list of conditions and the following disclaimer.
13 ** * Redistributions in binary form must reproduce the above copyright notice,
14 **   this list of conditions and the following disclaimer in the documentation
15 **   and/or other materials provided with the distribution.
16 ** * The name of the author may be used to endorse or promote products
17 **   derived from this software without specific prior written permission.
18 **
19 ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
20 ** AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 ** IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 ** ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
23 ** LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
24 ** CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
25 ** SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
26 ** INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
27 ** CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
28 ** ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
29 ** THE POSSIBILITY OF SUCH DAMAGE.
30 */
31 
32 #include <GL/glew.h>
33 
34 #if defined(_WIN32)
35 #  include <GL/wglew.h>
36 #elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
37 #  include <GL/glxew.h>
38 #endif
39 
40 /*
41  * Define glewGetContext and related helper macros.
42  */
43 #ifdef GLEW_MX
44 #  define glewGetContext() ctx
45 #  ifdef _WIN32
46 #    define GLEW_CONTEXT_ARG_DEF_INIT GLEWContext* ctx
47 #    define GLEW_CONTEXT_ARG_VAR_INIT ctx
48 #    define wglewGetContext() ctx
49 #    define WGLEW_CONTEXT_ARG_DEF_INIT WGLEWContext* ctx
50 #    define WGLEW_CONTEXT_ARG_DEF_LIST WGLEWContext* ctx
51 #  else /* _WIN32 */
52 #    define GLEW_CONTEXT_ARG_DEF_INIT void
53 #    define GLEW_CONTEXT_ARG_VAR_INIT
54 #    define glxewGetContext() ctx
55 #    define GLXEW_CONTEXT_ARG_DEF_INIT void
56 #    define GLXEW_CONTEXT_ARG_DEF_LIST GLXEWContext* ctx
57 #  endif /* _WIN32 */
58 #  define GLEW_CONTEXT_ARG_DEF_LIST GLEWContext* ctx
59 #else /* GLEW_MX */
60 #  define GLEW_CONTEXT_ARG_DEF_INIT void
61 #  define GLEW_CONTEXT_ARG_VAR_INIT
62 #  define GLEW_CONTEXT_ARG_DEF_LIST void
63 #  define WGLEW_CONTEXT_ARG_DEF_INIT void
64 #  define WGLEW_CONTEXT_ARG_DEF_LIST void
65 #  define GLXEW_CONTEXT_ARG_DEF_INIT void
66 #  define GLXEW_CONTEXT_ARG_DEF_LIST void
67 #endif /* GLEW_MX */
68 
69 #if defined(__sgi) || defined (__sun) || defined(GLEW_APPLE_GLX)
70 #include <dlfcn.h>
71 #include <stdio.h>
72 #include <stdlib.h>
73 
dlGetProcAddress(const GLubyte * name)74 void* dlGetProcAddress (const GLubyte* name)
75 {
76   static void* h = NULL;
77   static void* gpa;
78 
79   if (h == NULL)
80   {
81     if ((h = dlopen(NULL, RTLD_LAZY | RTLD_LOCAL)) == NULL) return NULL;
82     gpa = dlsym(h, "glXGetProcAddress");
83   }
84 
85   if (gpa != NULL)
86     return ((void*(*)(const GLubyte*))gpa)(name);
87   else
88     return dlsym(h, (const char*)name);
89 }
90 #endif /* __sgi || __sun || GLEW_APPLE_GLX */
91 
92 #if defined(__APPLE__)
93 #include <stdlib.h>
94 #include <string.h>
95 #include <AvailabilityMacros.h>
96 
97 #ifdef MAC_OS_X_VERSION_10_3
98 
99 #include <dlfcn.h>
100 
NSGLGetProcAddress(const GLubyte * name)101 void* NSGLGetProcAddress (const GLubyte *name)
102 {
103   static void* image = NULL;
104   void* addr;
105   if (NULL == image)
106   {
107 #ifdef GLEW_REGAL
108     image = dlopen("libRegal.dylib", RTLD_LAZY);
109 #else
110     image = dlopen("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", RTLD_LAZY);
111 #endif
112   }
113   if( !image ) return NULL;
114   addr = dlsym(image, (const char*)name);
115   if( addr ) return addr;
116 #ifdef GLEW_APPLE_GLX
117   return dlGetProcAddress( name ); // try next for glx symbols
118 #else
119   return NULL;
120 #endif
121 }
122 #else
123 
124 #include <mach-o/dyld.h>
125 
NSGLGetProcAddress(const GLubyte * name)126 void* NSGLGetProcAddress (const GLubyte *name)
127 {
128   static const struct mach_header* image = NULL;
129   NSSymbol symbol;
130   char* symbolName;
131   if (NULL == image)
132   {
133 #ifdef GLEW_REGAL
134     image = NSAddImage("libRegal.dylib", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
135 #else
136     image = NSAddImage("/System/Library/Frameworks/OpenGL.framework/Versions/Current/OpenGL", NSADDIMAGE_OPTION_RETURN_ON_ERROR);
137 #endif
138   }
139   /* prepend a '_' for the Unix C symbol mangling convention */
140   symbolName = malloc(strlen((const char*)name) + 2);
141   strcpy(symbolName+1, (const char*)name);
142   symbolName[0] = '_';
143   symbol = NULL;
144   /* if (NSIsSymbolNameDefined(symbolName))
145 	 symbol = NSLookupAndBindSymbol(symbolName); */
146   symbol = image ? NSLookupSymbolInImage(image, symbolName, NSLOOKUPSYMBOLINIMAGE_OPTION_BIND | NSLOOKUPSYMBOLINIMAGE_OPTION_RETURN_ON_ERROR) : NULL;
147   free(symbolName);
148   if( symbol ) return NSAddressOfSymbol(symbol);
149 #ifdef GLEW_APPLE_GLX
150   return dlGetProcAddress( name ); // try next for glx symbols
151 #else
152   return NULL;
153 #endif
154 }
155 #endif /* MAC_OS_X_VERSION_10_3 */
156 #endif /* __APPLE__ */
157 
158 /*
159  * Define glewGetProcAddress.
160  */
161 #if defined(_WIN32)
162 #  define glewGetProcAddress(name) wglGetProcAddress((LPCSTR)name)
163 #elif defined(__APPLE__) && !defined(GLEW_APPLE_GLX)
164 #  define glewGetProcAddress(name) NSGLGetProcAddress(name)
165 #elif defined(__sgi) || defined(__sun)
166 #  define glewGetProcAddress(name) dlGetProcAddress(name)
167 #elif defined(__ANDROID__)
168 #  define glewGetProcAddress(name) NULL /* TODO */
169 #else /* __linux */
170 #  define glewGetProcAddress(name) (*glXGetProcAddressARB)(name)
171 #endif
172 
173 /*
174  * Define GLboolean const cast.
175  */
176 #define CONST_CAST(x) (*(GLboolean*)&x)
177 
178 /*
179  * GLEW, just like OpenGL or GLU, does not rely on the standard C library.
180  * These functions implement the functionality required in this file.
181  */
_glewStrLen(const GLubyte * s)182 static GLuint _glewStrLen (const GLubyte* s)
183 {
184   GLuint i=0;
185   if (s == NULL) return 0;
186   while (s[i] != '\0') i++;
187   return i;
188 }
189 
_glewStrCLen(const GLubyte * s,GLubyte c)190 static GLuint _glewStrCLen (const GLubyte* s, GLubyte c)
191 {
192   GLuint i=0;
193   if (s == NULL) return 0;
194   while (s[i] != '\0' && s[i] != c) i++;
195   return (s[i] == '\0' || s[i] == c) ? i : 0;
196 }
197 
_glewStrSame(const GLubyte * a,const GLubyte * b,GLuint n)198 static GLboolean _glewStrSame (const GLubyte* a, const GLubyte* b, GLuint n)
199 {
200   GLuint i=0;
201   if(a == NULL || b == NULL)
202     return (a == NULL && b == NULL && n == 0) ? GL_TRUE : GL_FALSE;
203   while (i < n && a[i] != '\0' && b[i] != '\0' && a[i] == b[i]) i++;
204   return i == n ? GL_TRUE : GL_FALSE;
205 }
206 
_glewStrSame1(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)207 static GLboolean _glewStrSame1 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
208 {
209   while (*na > 0 && (**a == ' ' || **a == '\n' || **a == '\r' || **a == '\t'))
210   {
211     (*a)++;
212     (*na)--;
213   }
214   if(*na >= nb)
215   {
216     GLuint i=0;
217     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
218     if(i == nb)
219     {
220       *a = *a + nb;
221       *na = *na - nb;
222       return GL_TRUE;
223     }
224   }
225   return GL_FALSE;
226 }
227 
_glewStrSame2(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)228 static GLboolean _glewStrSame2 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
229 {
230   if(*na >= nb)
231   {
232     GLuint i=0;
233     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
234     if(i == nb)
235     {
236       *a = *a + nb;
237       *na = *na - nb;
238       return GL_TRUE;
239     }
240   }
241   return GL_FALSE;
242 }
243 
_glewStrSame3(GLubyte ** a,GLuint * na,const GLubyte * b,GLuint nb)244 static GLboolean _glewStrSame3 (GLubyte** a, GLuint* na, const GLubyte* b, GLuint nb)
245 {
246   if(*na >= nb)
247   {
248     GLuint i=0;
249     while (i < nb && (*a)+i != NULL && b+i != NULL && (*a)[i] == b[i]) i++;
250     if (i == nb && (*na == nb || (*a)[i] == ' ' || (*a)[i] == '\n' || (*a)[i] == '\r' || (*a)[i] == '\t'))
251     {
252       *a = *a + nb;
253       *na = *na - nb;
254       return GL_TRUE;
255     }
256   }
257   return GL_FALSE;
258 }
259 
260 /*
261  * Search for name in the extensions string. Use of strstr()
262  * is not sufficient because extension names can be prefixes of
263  * other extension names. Could use strtok() but the constant
264  * string returned by glGetString might be in read-only memory.
265  */
_glewSearchExtension(const char * name,const GLubyte * start,const GLubyte * end)266 static GLboolean _glewSearchExtension (const char* name, const GLubyte *start, const GLubyte *end)
267 {
268   const GLubyte* p;
269   GLuint len = _glewStrLen((const GLubyte*)name);
270   p = start;
271   while (p < end)
272   {
273     GLuint n = _glewStrCLen(p, ' ');
274     if (len == n && _glewStrSame((const GLubyte*)name, p, n)) return GL_TRUE;
275     p += n+1;
276   }
277   return GL_FALSE;
278 }
279 
280 #if !defined(_WIN32) || !defined(GLEW_MX)
281 
282 PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D = NULL;
283 PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements = NULL;
284 PFNGLTEXIMAGE3DPROC __glewTexImage3D = NULL;
285 PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D = NULL;
286 
287 PFNGLACTIVETEXTUREPROC __glewActiveTexture = NULL;
288 PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture = NULL;
289 PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D = NULL;
290 PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D = NULL;
291 PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D = NULL;
292 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D = NULL;
293 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D = NULL;
294 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D = NULL;
295 PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage = NULL;
296 PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd = NULL;
297 PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf = NULL;
298 PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd = NULL;
299 PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf = NULL;
300 PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d = NULL;
301 PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv = NULL;
302 PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f = NULL;
303 PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv = NULL;
304 PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i = NULL;
305 PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv = NULL;
306 PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s = NULL;
307 PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv = NULL;
308 PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d = NULL;
309 PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv = NULL;
310 PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f = NULL;
311 PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv = NULL;
312 PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i = NULL;
313 PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv = NULL;
314 PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s = NULL;
315 PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv = NULL;
316 PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d = NULL;
317 PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv = NULL;
318 PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f = NULL;
319 PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv = NULL;
320 PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i = NULL;
321 PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv = NULL;
322 PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s = NULL;
323 PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv = NULL;
324 PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d = NULL;
325 PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv = NULL;
326 PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f = NULL;
327 PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv = NULL;
328 PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i = NULL;
329 PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv = NULL;
330 PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s = NULL;
331 PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv = NULL;
332 PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage = NULL;
333 
334 PFNGLBLENDCOLORPROC __glewBlendColor = NULL;
335 PFNGLBLENDEQUATIONPROC __glewBlendEquation = NULL;
336 PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate = NULL;
337 PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer = NULL;
338 PFNGLFOGCOORDDPROC __glewFogCoordd = NULL;
339 PFNGLFOGCOORDDVPROC __glewFogCoorddv = NULL;
340 PFNGLFOGCOORDFPROC __glewFogCoordf = NULL;
341 PFNGLFOGCOORDFVPROC __glewFogCoordfv = NULL;
342 PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays = NULL;
343 PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements = NULL;
344 PFNGLPOINTPARAMETERFPROC __glewPointParameterf = NULL;
345 PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv = NULL;
346 PFNGLPOINTPARAMETERIPROC __glewPointParameteri = NULL;
347 PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv = NULL;
348 PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b = NULL;
349 PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv = NULL;
350 PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d = NULL;
351 PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv = NULL;
352 PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f = NULL;
353 PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv = NULL;
354 PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i = NULL;
355 PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv = NULL;
356 PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s = NULL;
357 PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv = NULL;
358 PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub = NULL;
359 PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv = NULL;
360 PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui = NULL;
361 PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv = NULL;
362 PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us = NULL;
363 PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv = NULL;
364 PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer = NULL;
365 PFNGLWINDOWPOS2DPROC __glewWindowPos2d = NULL;
366 PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv = NULL;
367 PFNGLWINDOWPOS2FPROC __glewWindowPos2f = NULL;
368 PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv = NULL;
369 PFNGLWINDOWPOS2IPROC __glewWindowPos2i = NULL;
370 PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv = NULL;
371 PFNGLWINDOWPOS2SPROC __glewWindowPos2s = NULL;
372 PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv = NULL;
373 PFNGLWINDOWPOS3DPROC __glewWindowPos3d = NULL;
374 PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv = NULL;
375 PFNGLWINDOWPOS3FPROC __glewWindowPos3f = NULL;
376 PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv = NULL;
377 PFNGLWINDOWPOS3IPROC __glewWindowPos3i = NULL;
378 PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv = NULL;
379 PFNGLWINDOWPOS3SPROC __glewWindowPos3s = NULL;
380 PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv = NULL;
381 
382 PFNGLBEGINQUERYPROC __glewBeginQuery = NULL;
383 PFNGLBINDBUFFERPROC __glewBindBuffer = NULL;
384 PFNGLBUFFERDATAPROC __glewBufferData = NULL;
385 PFNGLBUFFERSUBDATAPROC __glewBufferSubData = NULL;
386 PFNGLDELETEBUFFERSPROC __glewDeleteBuffers = NULL;
387 PFNGLDELETEQUERIESPROC __glewDeleteQueries = NULL;
388 PFNGLENDQUERYPROC __glewEndQuery = NULL;
389 PFNGLGENBUFFERSPROC __glewGenBuffers = NULL;
390 PFNGLGENQUERIESPROC __glewGenQueries = NULL;
391 PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv = NULL;
392 PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv = NULL;
393 PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData = NULL;
394 PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv = NULL;
395 PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv = NULL;
396 PFNGLGETQUERYIVPROC __glewGetQueryiv = NULL;
397 PFNGLISBUFFERPROC __glewIsBuffer = NULL;
398 PFNGLISQUERYPROC __glewIsQuery = NULL;
399 PFNGLMAPBUFFERPROC __glewMapBuffer = NULL;
400 PFNGLUNMAPBUFFERPROC __glewUnmapBuffer = NULL;
401 
402 PFNGLATTACHSHADERPROC __glewAttachShader = NULL;
403 PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation = NULL;
404 PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate = NULL;
405 PFNGLCOMPILESHADERPROC __glewCompileShader = NULL;
406 PFNGLCREATEPROGRAMPROC __glewCreateProgram = NULL;
407 PFNGLCREATESHADERPROC __glewCreateShader = NULL;
408 PFNGLDELETEPROGRAMPROC __glewDeleteProgram = NULL;
409 PFNGLDELETESHADERPROC __glewDeleteShader = NULL;
410 PFNGLDETACHSHADERPROC __glewDetachShader = NULL;
411 PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray = NULL;
412 PFNGLDRAWBUFFERSPROC __glewDrawBuffers = NULL;
413 PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray = NULL;
414 PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib = NULL;
415 PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform = NULL;
416 PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders = NULL;
417 PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation = NULL;
418 PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog = NULL;
419 PFNGLGETPROGRAMIVPROC __glewGetProgramiv = NULL;
420 PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog = NULL;
421 PFNGLGETSHADERSOURCEPROC __glewGetShaderSource = NULL;
422 PFNGLGETSHADERIVPROC __glewGetShaderiv = NULL;
423 PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation = NULL;
424 PFNGLGETUNIFORMFVPROC __glewGetUniformfv = NULL;
425 PFNGLGETUNIFORMIVPROC __glewGetUniformiv = NULL;
426 PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv = NULL;
427 PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv = NULL;
428 PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv = NULL;
429 PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv = NULL;
430 PFNGLISPROGRAMPROC __glewIsProgram = NULL;
431 PFNGLISSHADERPROC __glewIsShader = NULL;
432 PFNGLLINKPROGRAMPROC __glewLinkProgram = NULL;
433 PFNGLSHADERSOURCEPROC __glewShaderSource = NULL;
434 PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate = NULL;
435 PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate = NULL;
436 PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate = NULL;
437 PFNGLUNIFORM1FPROC __glewUniform1f = NULL;
438 PFNGLUNIFORM1FVPROC __glewUniform1fv = NULL;
439 PFNGLUNIFORM1IPROC __glewUniform1i = NULL;
440 PFNGLUNIFORM1IVPROC __glewUniform1iv = NULL;
441 PFNGLUNIFORM2FPROC __glewUniform2f = NULL;
442 PFNGLUNIFORM2FVPROC __glewUniform2fv = NULL;
443 PFNGLUNIFORM2IPROC __glewUniform2i = NULL;
444 PFNGLUNIFORM2IVPROC __glewUniform2iv = NULL;
445 PFNGLUNIFORM3FPROC __glewUniform3f = NULL;
446 PFNGLUNIFORM3FVPROC __glewUniform3fv = NULL;
447 PFNGLUNIFORM3IPROC __glewUniform3i = NULL;
448 PFNGLUNIFORM3IVPROC __glewUniform3iv = NULL;
449 PFNGLUNIFORM4FPROC __glewUniform4f = NULL;
450 PFNGLUNIFORM4FVPROC __glewUniform4fv = NULL;
451 PFNGLUNIFORM4IPROC __glewUniform4i = NULL;
452 PFNGLUNIFORM4IVPROC __glewUniform4iv = NULL;
453 PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv = NULL;
454 PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv = NULL;
455 PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv = NULL;
456 PFNGLUSEPROGRAMPROC __glewUseProgram = NULL;
457 PFNGLVALIDATEPROGRAMPROC __glewValidateProgram = NULL;
458 PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d = NULL;
459 PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv = NULL;
460 PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f = NULL;
461 PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv = NULL;
462 PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s = NULL;
463 PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv = NULL;
464 PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d = NULL;
465 PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv = NULL;
466 PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f = NULL;
467 PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv = NULL;
468 PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s = NULL;
469 PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv = NULL;
470 PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d = NULL;
471 PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv = NULL;
472 PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f = NULL;
473 PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv = NULL;
474 PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s = NULL;
475 PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv = NULL;
476 PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv = NULL;
477 PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv = NULL;
478 PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv = NULL;
479 PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub = NULL;
480 PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv = NULL;
481 PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv = NULL;
482 PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv = NULL;
483 PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv = NULL;
484 PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d = NULL;
485 PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv = NULL;
486 PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f = NULL;
487 PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv = NULL;
488 PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv = NULL;
489 PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s = NULL;
490 PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv = NULL;
491 PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv = NULL;
492 PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv = NULL;
493 PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv = NULL;
494 PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer = NULL;
495 
496 PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv = NULL;
497 PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv = NULL;
498 PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv = NULL;
499 PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv = NULL;
500 PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv = NULL;
501 PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv = NULL;
502 
503 PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender = NULL;
504 PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback = NULL;
505 PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation = NULL;
506 PFNGLCLAMPCOLORPROC __glewClampColor = NULL;
507 PFNGLCLEARBUFFERFIPROC __glewClearBufferfi = NULL;
508 PFNGLCLEARBUFFERFVPROC __glewClearBufferfv = NULL;
509 PFNGLCLEARBUFFERIVPROC __glewClearBufferiv = NULL;
510 PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv = NULL;
511 PFNGLCOLORMASKIPROC __glewColorMaski = NULL;
512 PFNGLDISABLEIPROC __glewDisablei = NULL;
513 PFNGLENABLEIPROC __glewEnablei = NULL;
514 PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender = NULL;
515 PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback = NULL;
516 PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v = NULL;
517 PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation = NULL;
518 PFNGLGETSTRINGIPROC __glewGetStringi = NULL;
519 PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv = NULL;
520 PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv = NULL;
521 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying = NULL;
522 PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv = NULL;
523 PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv = NULL;
524 PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv = NULL;
525 PFNGLISENABLEDIPROC __glewIsEnabledi = NULL;
526 PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv = NULL;
527 PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv = NULL;
528 PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings = NULL;
529 PFNGLUNIFORM1UIPROC __glewUniform1ui = NULL;
530 PFNGLUNIFORM1UIVPROC __glewUniform1uiv = NULL;
531 PFNGLUNIFORM2UIPROC __glewUniform2ui = NULL;
532 PFNGLUNIFORM2UIVPROC __glewUniform2uiv = NULL;
533 PFNGLUNIFORM3UIPROC __glewUniform3ui = NULL;
534 PFNGLUNIFORM3UIVPROC __glewUniform3uiv = NULL;
535 PFNGLUNIFORM4UIPROC __glewUniform4ui = NULL;
536 PFNGLUNIFORM4UIVPROC __glewUniform4uiv = NULL;
537 PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i = NULL;
538 PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv = NULL;
539 PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui = NULL;
540 PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv = NULL;
541 PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i = NULL;
542 PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv = NULL;
543 PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui = NULL;
544 PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv = NULL;
545 PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i = NULL;
546 PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv = NULL;
547 PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui = NULL;
548 PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv = NULL;
549 PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv = NULL;
550 PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i = NULL;
551 PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv = NULL;
552 PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv = NULL;
553 PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv = NULL;
554 PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui = NULL;
555 PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv = NULL;
556 PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv = NULL;
557 PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer = NULL;
558 
559 PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced = NULL;
560 PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced = NULL;
561 PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex = NULL;
562 PFNGLTEXBUFFERPROC __glewTexBuffer = NULL;
563 
564 PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture = NULL;
565 PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v = NULL;
566 PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v = NULL;
567 
568 PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor = NULL;
569 
570 PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei = NULL;
571 PFNGLBLENDEQUATIONIPROC __glewBlendEquationi = NULL;
572 PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei = NULL;
573 PFNGLBLENDFUNCIPROC __glewBlendFunci = NULL;
574 PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading = NULL;
575 
576 PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX = NULL;
577 
578 PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD = NULL;
579 PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD = NULL;
580 PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD = NULL;
581 PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD = NULL;
582 
583 PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD = NULL;
584 PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD = NULL;
585 PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD = NULL;
586 PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD = NULL;
587 
588 PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD = NULL;
589 PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD = NULL;
590 
591 PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD = NULL;
592 PFNGLGENNAMESAMDPROC __glewGenNamesAMD = NULL;
593 PFNGLISNAMEAMDPROC __glewIsNameAMD = NULL;
594 
595 PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD = NULL;
596 PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD = NULL;
597 PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD = NULL;
598 PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD = NULL;
599 PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD = NULL;
600 PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD = NULL;
601 PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD = NULL;
602 PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD = NULL;
603 PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD = NULL;
604 PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD = NULL;
605 PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD = NULL;
606 
607 PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD = NULL;
608 
609 PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD = NULL;
610 
611 PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD = NULL;
612 PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD = NULL;
613 
614 PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE = NULL;
615 PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE = NULL;
616 PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE = NULL;
617 PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE = NULL;
618 PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE = NULL;
619 
620 PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE = NULL;
621 PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE = NULL;
622 PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE = NULL;
623 PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE = NULL;
624 PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE = NULL;
625 PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE = NULL;
626 PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE = NULL;
627 PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE = NULL;
628 
629 PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE = NULL;
630 PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE = NULL;
631 
632 PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE = NULL;
633 PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE = NULL;
634 PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE = NULL;
635 
636 PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE = NULL;
637 PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE = NULL;
638 
639 PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE = NULL;
640 PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE = NULL;
641 PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE = NULL;
642 PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE = NULL;
643 
644 PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE = NULL;
645 PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE = NULL;
646 PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE = NULL;
647 
648 PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE = NULL;
649 PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE = NULL;
650 PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE = NULL;
651 PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE = NULL;
652 PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE = NULL;
653 PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE = NULL;
654 PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE = NULL;
655 
656 PFNGLCLEARDEPTHFPROC __glewClearDepthf = NULL;
657 PFNGLDEPTHRANGEFPROC __glewDepthRangef = NULL;
658 PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat = NULL;
659 PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler = NULL;
660 PFNGLSHADERBINARYPROC __glewShaderBinary = NULL;
661 
662 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance = NULL;
663 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance = NULL;
664 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance = NULL;
665 
666 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed = NULL;
667 PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex = NULL;
668 
669 PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB = NULL;
670 
671 PFNGLCLAMPCOLORARBPROC __glewClampColorARB = NULL;
672 
673 PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData = NULL;
674 
675 PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB = NULL;
676 PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB = NULL;
677 PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB = NULL;
678 PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB = NULL;
679 
680 PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB = NULL;
681 
682 PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB = NULL;
683 PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB = NULL;
684 PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB = NULL;
685 PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB = NULL;
686 
687 PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex = NULL;
688 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex = NULL;
689 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex = NULL;
690 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex = NULL;
691 
692 PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect = NULL;
693 PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect = NULL;
694 
695 PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer = NULL;
696 PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer = NULL;
697 PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer = NULL;
698 PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus = NULL;
699 PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers = NULL;
700 PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers = NULL;
701 PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer = NULL;
702 PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D = NULL;
703 PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D = NULL;
704 PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D = NULL;
705 PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer = NULL;
706 PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers = NULL;
707 PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers = NULL;
708 PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap = NULL;
709 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv = NULL;
710 PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv = NULL;
711 PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer = NULL;
712 PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer = NULL;
713 PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage = NULL;
714 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample = NULL;
715 
716 PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB = NULL;
717 PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB = NULL;
718 PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB = NULL;
719 PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB = NULL;
720 
721 PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary = NULL;
722 PFNGLPROGRAMBINARYPROC __glewProgramBinary = NULL;
723 PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri = NULL;
724 
725 PFNGLGETUNIFORMDVPROC __glewGetUniformdv = NULL;
726 PFNGLUNIFORM1DPROC __glewUniform1d = NULL;
727 PFNGLUNIFORM1DVPROC __glewUniform1dv = NULL;
728 PFNGLUNIFORM2DPROC __glewUniform2d = NULL;
729 PFNGLUNIFORM2DVPROC __glewUniform2dv = NULL;
730 PFNGLUNIFORM3DPROC __glewUniform3d = NULL;
731 PFNGLUNIFORM3DVPROC __glewUniform3dv = NULL;
732 PFNGLUNIFORM4DPROC __glewUniform4d = NULL;
733 PFNGLUNIFORM4DVPROC __glewUniform4dv = NULL;
734 PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv = NULL;
735 PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv = NULL;
736 PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv = NULL;
737 PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv = NULL;
738 PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv = NULL;
739 PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv = NULL;
740 PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv = NULL;
741 PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv = NULL;
742 PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv = NULL;
743 
744 PFNGLCOLORSUBTABLEPROC __glewColorSubTable = NULL;
745 PFNGLCOLORTABLEPROC __glewColorTable = NULL;
746 PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv = NULL;
747 PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv = NULL;
748 PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D = NULL;
749 PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D = NULL;
750 PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf = NULL;
751 PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv = NULL;
752 PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri = NULL;
753 PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv = NULL;
754 PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable = NULL;
755 PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable = NULL;
756 PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D = NULL;
757 PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D = NULL;
758 PFNGLGETCOLORTABLEPROC __glewGetColorTable = NULL;
759 PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv = NULL;
760 PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv = NULL;
761 PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter = NULL;
762 PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv = NULL;
763 PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv = NULL;
764 PFNGLGETHISTOGRAMPROC __glewGetHistogram = NULL;
765 PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv = NULL;
766 PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv = NULL;
767 PFNGLGETMINMAXPROC __glewGetMinmax = NULL;
768 PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv = NULL;
769 PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv = NULL;
770 PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter = NULL;
771 PFNGLHISTOGRAMPROC __glewHistogram = NULL;
772 PFNGLMINMAXPROC __glewMinmax = NULL;
773 PFNGLRESETHISTOGRAMPROC __glewResetHistogram = NULL;
774 PFNGLRESETMINMAXPROC __glewResetMinmax = NULL;
775 PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D = NULL;
776 
777 PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB = NULL;
778 PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB = NULL;
779 PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB = NULL;
780 
781 PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ = NULL;
782 
783 PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange = NULL;
784 PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange = NULL;
785 
786 PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB = NULL;
787 PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB = NULL;
788 PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB = NULL;
789 PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB = NULL;
790 PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB = NULL;
791 
792 PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB = NULL;
793 
794 PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB = NULL;
795 PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB = NULL;
796 PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB = NULL;
797 PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB = NULL;
798 PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB = NULL;
799 PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB = NULL;
800 PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB = NULL;
801 PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB = NULL;
802 PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB = NULL;
803 PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB = NULL;
804 PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB = NULL;
805 PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB = NULL;
806 PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB = NULL;
807 PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB = NULL;
808 PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB = NULL;
809 PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB = NULL;
810 PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB = NULL;
811 PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB = NULL;
812 PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB = NULL;
813 PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB = NULL;
814 PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB = NULL;
815 PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB = NULL;
816 PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB = NULL;
817 PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB = NULL;
818 PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB = NULL;
819 PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB = NULL;
820 PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB = NULL;
821 PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB = NULL;
822 PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB = NULL;
823 PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB = NULL;
824 PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB = NULL;
825 PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB = NULL;
826 PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB = NULL;
827 PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB = NULL;
828 
829 PFNGLBEGINQUERYARBPROC __glewBeginQueryARB = NULL;
830 PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB = NULL;
831 PFNGLENDQUERYARBPROC __glewEndQueryARB = NULL;
832 PFNGLGENQUERIESARBPROC __glewGenQueriesARB = NULL;
833 PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB = NULL;
834 PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB = NULL;
835 PFNGLGETQUERYIVARBPROC __glewGetQueryivARB = NULL;
836 PFNGLISQUERYARBPROC __glewIsQueryARB = NULL;
837 
838 PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB = NULL;
839 PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB = NULL;
840 
841 PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex = NULL;
842 
843 PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB = NULL;
844 PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB = NULL;
845 PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB = NULL;
846 PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB = NULL;
847 PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB = NULL;
848 PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB = NULL;
849 PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB = NULL;
850 PFNGLGETNMAPIVARBPROC __glewGetnMapivARB = NULL;
851 PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB = NULL;
852 PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB = NULL;
853 PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB = NULL;
854 PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB = NULL;
855 PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB = NULL;
856 PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB = NULL;
857 PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB = NULL;
858 PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB = NULL;
859 PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB = NULL;
860 PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB = NULL;
861 PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB = NULL;
862 PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB = NULL;
863 
864 PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB = NULL;
865 
866 PFNGLBINDSAMPLERPROC __glewBindSampler = NULL;
867 PFNGLDELETESAMPLERSPROC __glewDeleteSamplers = NULL;
868 PFNGLGENSAMPLERSPROC __glewGenSamplers = NULL;
869 PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv = NULL;
870 PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv = NULL;
871 PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv = NULL;
872 PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv = NULL;
873 PFNGLISSAMPLERPROC __glewIsSampler = NULL;
874 PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv = NULL;
875 PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv = NULL;
876 PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf = NULL;
877 PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv = NULL;
878 PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri = NULL;
879 PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv = NULL;
880 
881 PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram = NULL;
882 PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline = NULL;
883 PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv = NULL;
884 PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines = NULL;
885 PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines = NULL;
886 PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog = NULL;
887 PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv = NULL;
888 PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline = NULL;
889 PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d = NULL;
890 PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv = NULL;
891 PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f = NULL;
892 PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv = NULL;
893 PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i = NULL;
894 PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv = NULL;
895 PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui = NULL;
896 PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv = NULL;
897 PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d = NULL;
898 PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv = NULL;
899 PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f = NULL;
900 PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv = NULL;
901 PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i = NULL;
902 PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv = NULL;
903 PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui = NULL;
904 PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv = NULL;
905 PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d = NULL;
906 PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv = NULL;
907 PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f = NULL;
908 PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv = NULL;
909 PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i = NULL;
910 PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv = NULL;
911 PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui = NULL;
912 PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv = NULL;
913 PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d = NULL;
914 PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv = NULL;
915 PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f = NULL;
916 PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv = NULL;
917 PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i = NULL;
918 PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv = NULL;
919 PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui = NULL;
920 PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv = NULL;
921 PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv = NULL;
922 PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv = NULL;
923 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv = NULL;
924 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv = NULL;
925 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv = NULL;
926 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv = NULL;
927 PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv = NULL;
928 PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv = NULL;
929 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv = NULL;
930 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv = NULL;
931 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv = NULL;
932 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv = NULL;
933 PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv = NULL;
934 PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv = NULL;
935 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv = NULL;
936 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv = NULL;
937 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv = NULL;
938 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv = NULL;
939 PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages = NULL;
940 PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline = NULL;
941 
942 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv = NULL;
943 
944 PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture = NULL;
945 PFNGLMEMORYBARRIERPROC __glewMemoryBarrier = NULL;
946 
947 PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB = NULL;
948 PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB = NULL;
949 PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB = NULL;
950 PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB = NULL;
951 PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB = NULL;
952 PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB = NULL;
953 PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB = NULL;
954 PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB = NULL;
955 PFNGLGETHANDLEARBPROC __glewGetHandleARB = NULL;
956 PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB = NULL;
957 PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB = NULL;
958 PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB = NULL;
959 PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB = NULL;
960 PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB = NULL;
961 PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB = NULL;
962 PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB = NULL;
963 PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB = NULL;
964 PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB = NULL;
965 PFNGLUNIFORM1FARBPROC __glewUniform1fARB = NULL;
966 PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB = NULL;
967 PFNGLUNIFORM1IARBPROC __glewUniform1iARB = NULL;
968 PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB = NULL;
969 PFNGLUNIFORM2FARBPROC __glewUniform2fARB = NULL;
970 PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB = NULL;
971 PFNGLUNIFORM2IARBPROC __glewUniform2iARB = NULL;
972 PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB = NULL;
973 PFNGLUNIFORM3FARBPROC __glewUniform3fARB = NULL;
974 PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB = NULL;
975 PFNGLUNIFORM3IARBPROC __glewUniform3iARB = NULL;
976 PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB = NULL;
977 PFNGLUNIFORM4FARBPROC __glewUniform4fARB = NULL;
978 PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB = NULL;
979 PFNGLUNIFORM4IARBPROC __glewUniform4iARB = NULL;
980 PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB = NULL;
981 PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB = NULL;
982 PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB = NULL;
983 PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB = NULL;
984 PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB = NULL;
985 PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB = NULL;
986 
987 PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName = NULL;
988 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName = NULL;
989 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv = NULL;
990 PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv = NULL;
991 PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex = NULL;
992 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation = NULL;
993 PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv = NULL;
994 PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv = NULL;
995 
996 PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB = NULL;
997 PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB = NULL;
998 PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB = NULL;
999 PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB = NULL;
1000 PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB = NULL;
1001 PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB = NULL;
1002 
1003 PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync = NULL;
1004 PFNGLDELETESYNCPROC __glewDeleteSync = NULL;
1005 PFNGLFENCESYNCPROC __glewFenceSync = NULL;
1006 PFNGLGETINTEGER64VPROC __glewGetInteger64v = NULL;
1007 PFNGLGETSYNCIVPROC __glewGetSynciv = NULL;
1008 PFNGLISSYNCPROC __glewIsSync = NULL;
1009 PFNGLWAITSYNCPROC __glewWaitSync = NULL;
1010 
1011 PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv = NULL;
1012 PFNGLPATCHPARAMETERIPROC __glewPatchParameteri = NULL;
1013 
1014 PFNGLTEXBUFFERARBPROC __glewTexBufferARB = NULL;
1015 
1016 PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB = NULL;
1017 PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB = NULL;
1018 PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB = NULL;
1019 PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB = NULL;
1020 PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB = NULL;
1021 PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB = NULL;
1022 PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB = NULL;
1023 
1024 PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv = NULL;
1025 PFNGLSAMPLEMASKIPROC __glewSampleMaski = NULL;
1026 PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample = NULL;
1027 PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample = NULL;
1028 
1029 PFNGLTEXSTORAGE1DPROC __glewTexStorage1D = NULL;
1030 PFNGLTEXSTORAGE2DPROC __glewTexStorage2D = NULL;
1031 PFNGLTEXSTORAGE3DPROC __glewTexStorage3D = NULL;
1032 PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT = NULL;
1033 PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT = NULL;
1034 PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT = NULL;
1035 
1036 PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v = NULL;
1037 PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v = NULL;
1038 PFNGLQUERYCOUNTERPROC __glewQueryCounter = NULL;
1039 
1040 PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback = NULL;
1041 PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks = NULL;
1042 PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback = NULL;
1043 PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks = NULL;
1044 PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback = NULL;
1045 PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback = NULL;
1046 PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback = NULL;
1047 
1048 PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed = NULL;
1049 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream = NULL;
1050 PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed = NULL;
1051 PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv = NULL;
1052 
1053 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced = NULL;
1054 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced = NULL;
1055 
1056 PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB = NULL;
1057 PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB = NULL;
1058 PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB = NULL;
1059 PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB = NULL;
1060 
1061 PFNGLBINDBUFFERBASEPROC __glewBindBufferBase = NULL;
1062 PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange = NULL;
1063 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName = NULL;
1064 PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv = NULL;
1065 PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName = NULL;
1066 PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv = NULL;
1067 PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v = NULL;
1068 PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex = NULL;
1069 PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices = NULL;
1070 PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding = NULL;
1071 
1072 PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray = NULL;
1073 PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays = NULL;
1074 PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays = NULL;
1075 PFNGLISVERTEXARRAYPROC __glewIsVertexArray = NULL;
1076 
1077 PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv = NULL;
1078 PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d = NULL;
1079 PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv = NULL;
1080 PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d = NULL;
1081 PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv = NULL;
1082 PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d = NULL;
1083 PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv = NULL;
1084 PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d = NULL;
1085 PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv = NULL;
1086 PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer = NULL;
1087 
1088 PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB = NULL;
1089 PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB = NULL;
1090 PFNGLWEIGHTBVARBPROC __glewWeightbvARB = NULL;
1091 PFNGLWEIGHTDVARBPROC __glewWeightdvARB = NULL;
1092 PFNGLWEIGHTFVARBPROC __glewWeightfvARB = NULL;
1093 PFNGLWEIGHTIVARBPROC __glewWeightivARB = NULL;
1094 PFNGLWEIGHTSVARBPROC __glewWeightsvARB = NULL;
1095 PFNGLWEIGHTUBVARBPROC __glewWeightubvARB = NULL;
1096 PFNGLWEIGHTUIVARBPROC __glewWeightuivARB = NULL;
1097 PFNGLWEIGHTUSVARBPROC __glewWeightusvARB = NULL;
1098 
1099 PFNGLBINDBUFFERARBPROC __glewBindBufferARB = NULL;
1100 PFNGLBUFFERDATAARBPROC __glewBufferDataARB = NULL;
1101 PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB = NULL;
1102 PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB = NULL;
1103 PFNGLGENBUFFERSARBPROC __glewGenBuffersARB = NULL;
1104 PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB = NULL;
1105 PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB = NULL;
1106 PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB = NULL;
1107 PFNGLISBUFFERARBPROC __glewIsBufferARB = NULL;
1108 PFNGLMAPBUFFERARBPROC __glewMapBufferARB = NULL;
1109 PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB = NULL;
1110 
1111 PFNGLBINDPROGRAMARBPROC __glewBindProgramARB = NULL;
1112 PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB = NULL;
1113 PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB = NULL;
1114 PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB = NULL;
1115 PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB = NULL;
1116 PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB = NULL;
1117 PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB = NULL;
1118 PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB = NULL;
1119 PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB = NULL;
1120 PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB = NULL;
1121 PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB = NULL;
1122 PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB = NULL;
1123 PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB = NULL;
1124 PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB = NULL;
1125 PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB = NULL;
1126 PFNGLISPROGRAMARBPROC __glewIsProgramARB = NULL;
1127 PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB = NULL;
1128 PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB = NULL;
1129 PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB = NULL;
1130 PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB = NULL;
1131 PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB = NULL;
1132 PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB = NULL;
1133 PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB = NULL;
1134 PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB = NULL;
1135 PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB = NULL;
1136 PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB = NULL;
1137 PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB = NULL;
1138 PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB = NULL;
1139 PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB = NULL;
1140 PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB = NULL;
1141 PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB = NULL;
1142 PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB = NULL;
1143 PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB = NULL;
1144 PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB = NULL;
1145 PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB = NULL;
1146 PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB = NULL;
1147 PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB = NULL;
1148 PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB = NULL;
1149 PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB = NULL;
1150 PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB = NULL;
1151 PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB = NULL;
1152 PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB = NULL;
1153 PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB = NULL;
1154 PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB = NULL;
1155 PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB = NULL;
1156 PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB = NULL;
1157 PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB = NULL;
1158 PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB = NULL;
1159 PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB = NULL;
1160 PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB = NULL;
1161 PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB = NULL;
1162 PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB = NULL;
1163 PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB = NULL;
1164 PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB = NULL;
1165 PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB = NULL;
1166 PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB = NULL;
1167 PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB = NULL;
1168 PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB = NULL;
1169 PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB = NULL;
1170 PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB = NULL;
1171 PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB = NULL;
1172 PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB = NULL;
1173 
1174 PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB = NULL;
1175 PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB = NULL;
1176 PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB = NULL;
1177 
1178 PFNGLCOLORP3UIPROC __glewColorP3ui = NULL;
1179 PFNGLCOLORP3UIVPROC __glewColorP3uiv = NULL;
1180 PFNGLCOLORP4UIPROC __glewColorP4ui = NULL;
1181 PFNGLCOLORP4UIVPROC __glewColorP4uiv = NULL;
1182 PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui = NULL;
1183 PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv = NULL;
1184 PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui = NULL;
1185 PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv = NULL;
1186 PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui = NULL;
1187 PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv = NULL;
1188 PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui = NULL;
1189 PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv = NULL;
1190 PFNGLNORMALP3UIPROC __glewNormalP3ui = NULL;
1191 PFNGLNORMALP3UIVPROC __glewNormalP3uiv = NULL;
1192 PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui = NULL;
1193 PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv = NULL;
1194 PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui = NULL;
1195 PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv = NULL;
1196 PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui = NULL;
1197 PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv = NULL;
1198 PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui = NULL;
1199 PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv = NULL;
1200 PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui = NULL;
1201 PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv = NULL;
1202 PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui = NULL;
1203 PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv = NULL;
1204 PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui = NULL;
1205 PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv = NULL;
1206 PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui = NULL;
1207 PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv = NULL;
1208 PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui = NULL;
1209 PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv = NULL;
1210 PFNGLVERTEXP2UIPROC __glewVertexP2ui = NULL;
1211 PFNGLVERTEXP2UIVPROC __glewVertexP2uiv = NULL;
1212 PFNGLVERTEXP3UIPROC __glewVertexP3ui = NULL;
1213 PFNGLVERTEXP3UIVPROC __glewVertexP3uiv = NULL;
1214 PFNGLVERTEXP4UIPROC __glewVertexP4ui = NULL;
1215 PFNGLVERTEXP4UIVPROC __glewVertexP4uiv = NULL;
1216 
1217 PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv = NULL;
1218 PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed = NULL;
1219 PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v = NULL;
1220 PFNGLGETFLOATI_VPROC __glewGetFloati_v = NULL;
1221 PFNGLSCISSORARRAYVPROC __glewScissorArrayv = NULL;
1222 PFNGLSCISSORINDEXEDPROC __glewScissorIndexed = NULL;
1223 PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv = NULL;
1224 PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv = NULL;
1225 PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf = NULL;
1226 PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv = NULL;
1227 
1228 PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB = NULL;
1229 PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB = NULL;
1230 PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB = NULL;
1231 PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB = NULL;
1232 PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB = NULL;
1233 PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB = NULL;
1234 PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB = NULL;
1235 PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB = NULL;
1236 PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB = NULL;
1237 PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB = NULL;
1238 PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB = NULL;
1239 PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB = NULL;
1240 PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB = NULL;
1241 PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB = NULL;
1242 PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB = NULL;
1243 PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB = NULL;
1244 
1245 PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI = NULL;
1246 
1247 PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI = NULL;
1248 PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI = NULL;
1249 PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI = NULL;
1250 
1251 PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI = NULL;
1252 PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI = NULL;
1253 PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI = NULL;
1254 PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI = NULL;
1255 
1256 PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI = NULL;
1257 PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI = NULL;
1258 PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI = NULL;
1259 PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI = NULL;
1260 PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI = NULL;
1261 PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI = NULL;
1262 PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI = NULL;
1263 PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI = NULL;
1264 PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI = NULL;
1265 PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI = NULL;
1266 PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI = NULL;
1267 PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI = NULL;
1268 PFNGLSAMPLEMAPATIPROC __glewSampleMapATI = NULL;
1269 PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI = NULL;
1270 
1271 PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI = NULL;
1272 PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI = NULL;
1273 
1274 PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI = NULL;
1275 PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI = NULL;
1276 
1277 PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI = NULL;
1278 PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI = NULL;
1279 
1280 PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI = NULL;
1281 PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI = NULL;
1282 PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI = NULL;
1283 PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI = NULL;
1284 PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI = NULL;
1285 PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI = NULL;
1286 PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI = NULL;
1287 PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI = NULL;
1288 PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI = NULL;
1289 PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI = NULL;
1290 PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI = NULL;
1291 PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI = NULL;
1292 
1293 PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI = NULL;
1294 PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI = NULL;
1295 PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI = NULL;
1296 
1297 PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI = NULL;
1298 PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI = NULL;
1299 PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI = NULL;
1300 PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI = NULL;
1301 PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI = NULL;
1302 PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI = NULL;
1303 PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI = NULL;
1304 PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI = NULL;
1305 PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI = NULL;
1306 PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI = NULL;
1307 PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI = NULL;
1308 PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI = NULL;
1309 PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI = NULL;
1310 PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI = NULL;
1311 PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI = NULL;
1312 PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI = NULL;
1313 PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI = NULL;
1314 PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI = NULL;
1315 PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI = NULL;
1316 PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI = NULL;
1317 PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI = NULL;
1318 PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI = NULL;
1319 PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI = NULL;
1320 PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI = NULL;
1321 PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI = NULL;
1322 PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI = NULL;
1323 PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI = NULL;
1324 PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI = NULL;
1325 PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI = NULL;
1326 PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI = NULL;
1327 PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI = NULL;
1328 PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI = NULL;
1329 PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI = NULL;
1330 PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI = NULL;
1331 PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI = NULL;
1332 PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI = NULL;
1333 PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI = NULL;
1334 PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI = NULL;
1335 PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI = NULL;
1336 PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI = NULL;
1337 PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI = NULL;
1338 PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI = NULL;
1339 PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI = NULL;
1340 PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI = NULL;
1341 PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI = NULL;
1342 
1343 PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT = NULL;
1344 PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT = NULL;
1345 PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT = NULL;
1346 
1347 PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT = NULL;
1348 
1349 PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT = NULL;
1350 
1351 PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT = NULL;
1352 
1353 PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT = NULL;
1354 
1355 PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT = NULL;
1356 PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT = NULL;
1357 
1358 PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT = NULL;
1359 PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT = NULL;
1360 
1361 PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT = NULL;
1362 PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT = NULL;
1363 PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT = NULL;
1364 PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT = NULL;
1365 PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT = NULL;
1366 PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT = NULL;
1367 PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT = NULL;
1368 PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT = NULL;
1369 PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT = NULL;
1370 PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT = NULL;
1371 PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT = NULL;
1372 PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT = NULL;
1373 PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT = NULL;
1374 
1375 PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT = NULL;
1376 PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT = NULL;
1377 
1378 PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT = NULL;
1379 PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT = NULL;
1380 PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT = NULL;
1381 PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT = NULL;
1382 PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT = NULL;
1383 
1384 PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT = NULL;
1385 PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT = NULL;
1386 
1387 PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT = NULL;
1388 
1389 PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT = NULL;
1390 PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT = NULL;
1391 PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT = NULL;
1392 PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT = NULL;
1393 PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT = NULL;
1394 PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT = NULL;
1395 PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT = NULL;
1396 PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT = NULL;
1397 PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT = NULL;
1398 PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT = NULL;
1399 PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT = NULL;
1400 PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT = NULL;
1401 PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT = NULL;
1402 PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT = NULL;
1403 PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT = NULL;
1404 PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT = NULL;
1405 PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT = NULL;
1406 PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT = NULL;
1407 PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT = NULL;
1408 PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT = NULL;
1409 PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT = NULL;
1410 PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT = NULL;
1411 PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT = NULL;
1412 PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT = NULL;
1413 PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT = NULL;
1414 PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT = NULL;
1415 PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT = NULL;
1416 PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT = NULL;
1417 PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT = NULL;
1418 PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT = NULL;
1419 PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT = NULL;
1420 PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT = NULL;
1421 PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT = NULL;
1422 PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT = NULL;
1423 PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT = NULL;
1424 PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT = NULL;
1425 PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT = NULL;
1426 PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT = NULL;
1427 PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT = NULL;
1428 PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT = NULL;
1429 PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT = NULL;
1430 PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT = NULL;
1431 PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT = NULL;
1432 PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT = NULL;
1433 PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT = NULL;
1434 PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT = NULL;
1435 PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT = NULL;
1436 PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT = NULL;
1437 PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT = NULL;
1438 PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT = NULL;
1439 PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT = NULL;
1440 PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT = NULL;
1441 PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT = NULL;
1442 PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT = NULL;
1443 PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT = NULL;
1444 PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT = NULL;
1445 PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT = NULL;
1446 PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT = NULL;
1447 PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT = NULL;
1448 PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT = NULL;
1449 PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT = NULL;
1450 PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT = NULL;
1451 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT = NULL;
1452 PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT = NULL;
1453 PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT = NULL;
1454 PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT = NULL;
1455 PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT = NULL;
1456 PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT = NULL;
1457 PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT = NULL;
1458 PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT = NULL;
1459 PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT = NULL;
1460 PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT = NULL;
1461 PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT = NULL;
1462 PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT = NULL;
1463 PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT = NULL;
1464 PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT = NULL;
1465 PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT = NULL;
1466 PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT = NULL;
1467 PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT = NULL;
1468 PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT = NULL;
1469 PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT = NULL;
1470 PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT = NULL;
1471 PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT = NULL;
1472 PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT = NULL;
1473 PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT = NULL;
1474 PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT = NULL;
1475 PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT = NULL;
1476 PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT = NULL;
1477 PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT = NULL;
1478 PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT = NULL;
1479 PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT = NULL;
1480 PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT = NULL;
1481 PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT = NULL;
1482 PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT = NULL;
1483 PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT = NULL;
1484 PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT = NULL;
1485 PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT = NULL;
1486 PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT = NULL;
1487 PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT = NULL;
1488 PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT = NULL;
1489 PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT = NULL;
1490 PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT = NULL;
1491 PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT = NULL;
1492 PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT = NULL;
1493 PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT = NULL;
1494 PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT = NULL;
1495 PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT = NULL;
1496 PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT = NULL;
1497 PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT = NULL;
1498 PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT = NULL;
1499 PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT = NULL;
1500 PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT = NULL;
1501 PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT = NULL;
1502 PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT = NULL;
1503 PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT = NULL;
1504 PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT = NULL;
1505 PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT = NULL;
1506 PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT = NULL;
1507 PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT = NULL;
1508 PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT = NULL;
1509 PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT = NULL;
1510 PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT = NULL;
1511 PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT = NULL;
1512 PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT = NULL;
1513 PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT = NULL;
1514 PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT = NULL;
1515 PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT = NULL;
1516 PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT = NULL;
1517 PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT = NULL;
1518 PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT = NULL;
1519 PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT = NULL;
1520 PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT = NULL;
1521 PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT = NULL;
1522 PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT = NULL;
1523 PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT = NULL;
1524 PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT = NULL;
1525 PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT = NULL;
1526 PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT = NULL;
1527 PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT = NULL;
1528 PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT = NULL;
1529 PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT = NULL;
1530 PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT = NULL;
1531 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT = NULL;
1532 PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT = NULL;
1533 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT = NULL;
1534 PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT = NULL;
1535 PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT = NULL;
1536 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT = NULL;
1537 PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT = NULL;
1538 PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT = NULL;
1539 PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT = NULL;
1540 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT = NULL;
1541 PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT = NULL;
1542 PFNGLPROGRAMUNIFORM1DEXTPROC __glewProgramUniform1dEXT = NULL;
1543 PFNGLPROGRAMUNIFORM1DVEXTPROC __glewProgramUniform1dvEXT = NULL;
1544 PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT = NULL;
1545 PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT = NULL;
1546 PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT = NULL;
1547 PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT = NULL;
1548 PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT = NULL;
1549 PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT = NULL;
1550 PFNGLPROGRAMUNIFORM2DEXTPROC __glewProgramUniform2dEXT = NULL;
1551 PFNGLPROGRAMUNIFORM2DVEXTPROC __glewProgramUniform2dvEXT = NULL;
1552 PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT = NULL;
1553 PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT = NULL;
1554 PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT = NULL;
1555 PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT = NULL;
1556 PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT = NULL;
1557 PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT = NULL;
1558 PFNGLPROGRAMUNIFORM3DEXTPROC __glewProgramUniform3dEXT = NULL;
1559 PFNGLPROGRAMUNIFORM3DVEXTPROC __glewProgramUniform3dvEXT = NULL;
1560 PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT = NULL;
1561 PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT = NULL;
1562 PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT = NULL;
1563 PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT = NULL;
1564 PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT = NULL;
1565 PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT = NULL;
1566 PFNGLPROGRAMUNIFORM4DEXTPROC __glewProgramUniform4dEXT = NULL;
1567 PFNGLPROGRAMUNIFORM4DVEXTPROC __glewProgramUniform4dvEXT = NULL;
1568 PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT = NULL;
1569 PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT = NULL;
1570 PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT = NULL;
1571 PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT = NULL;
1572 PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT = NULL;
1573 PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT = NULL;
1574 PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC __glewProgramUniformMatrix2dvEXT = NULL;
1575 PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT = NULL;
1576 PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC __glewProgramUniformMatrix2x3dvEXT = NULL;
1577 PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT = NULL;
1578 PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC __glewProgramUniformMatrix2x4dvEXT = NULL;
1579 PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT = NULL;
1580 PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC __glewProgramUniformMatrix3dvEXT = NULL;
1581 PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT = NULL;
1582 PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC __glewProgramUniformMatrix3x2dvEXT = NULL;
1583 PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT = NULL;
1584 PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC __glewProgramUniformMatrix3x4dvEXT = NULL;
1585 PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT = NULL;
1586 PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC __glewProgramUniformMatrix4dvEXT = NULL;
1587 PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT = NULL;
1588 PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC __glewProgramUniformMatrix4x2dvEXT = NULL;
1589 PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT = NULL;
1590 PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC __glewProgramUniformMatrix4x3dvEXT = NULL;
1591 PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT = NULL;
1592 PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT = NULL;
1593 PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT = NULL;
1594 PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT = NULL;
1595 PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT = NULL;
1596 PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT = NULL;
1597 PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT = NULL;
1598 PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT = NULL;
1599 PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT = NULL;
1600 PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT = NULL;
1601 PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT = NULL;
1602 PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT = NULL;
1603 PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT = NULL;
1604 PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT = NULL;
1605 PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT = NULL;
1606 PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT = NULL;
1607 PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT = NULL;
1608 PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT = NULL;
1609 PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT = NULL;
1610 PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT = NULL;
1611 PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT = NULL;
1612 PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT = NULL;
1613 PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT = NULL;
1614 PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT = NULL;
1615 PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT = NULL;
1616 PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT = NULL;
1617 PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT = NULL;
1618 PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT = NULL;
1619 
1620 PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT = NULL;
1621 PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT = NULL;
1622 PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT = NULL;
1623 PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT = NULL;
1624 PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT = NULL;
1625 PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT = NULL;
1626 
1627 PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT = NULL;
1628 PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT = NULL;
1629 
1630 PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT = NULL;
1631 
1632 PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT = NULL;
1633 PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT = NULL;
1634 PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT = NULL;
1635 PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT = NULL;
1636 PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT = NULL;
1637 
1638 PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT = NULL;
1639 PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT = NULL;
1640 PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT = NULL;
1641 PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT = NULL;
1642 PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT = NULL;
1643 PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT = NULL;
1644 PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT = NULL;
1645 PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT = NULL;
1646 PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT = NULL;
1647 PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT = NULL;
1648 PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT = NULL;
1649 PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT = NULL;
1650 PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT = NULL;
1651 PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT = NULL;
1652 PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT = NULL;
1653 PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT = NULL;
1654 PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT = NULL;
1655 PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT = NULL;
1656 
1657 PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT = NULL;
1658 
1659 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT = NULL;
1660 
1661 PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT = NULL;
1662 PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT = NULL;
1663 PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT = NULL;
1664 PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT = NULL;
1665 PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT = NULL;
1666 PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT = NULL;
1667 PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT = NULL;
1668 PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT = NULL;
1669 PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT = NULL;
1670 PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT = NULL;
1671 PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT = NULL;
1672 PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT = NULL;
1673 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT = NULL;
1674 PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT = NULL;
1675 PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT = NULL;
1676 PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT = NULL;
1677 PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT = NULL;
1678 
1679 PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT = NULL;
1680 PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT = NULL;
1681 PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT = NULL;
1682 
1683 PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT = NULL;
1684 PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT = NULL;
1685 
1686 PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT = NULL;
1687 PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT = NULL;
1688 PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT = NULL;
1689 PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT = NULL;
1690 PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT = NULL;
1691 PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT = NULL;
1692 PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT = NULL;
1693 PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT = NULL;
1694 PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT = NULL;
1695 PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT = NULL;
1696 PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT = NULL;
1697 PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT = NULL;
1698 PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT = NULL;
1699 PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT = NULL;
1700 PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT = NULL;
1701 PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT = NULL;
1702 PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT = NULL;
1703 PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT = NULL;
1704 PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT = NULL;
1705 PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT = NULL;
1706 PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT = NULL;
1707 PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT = NULL;
1708 PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT = NULL;
1709 PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT = NULL;
1710 PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT = NULL;
1711 PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT = NULL;
1712 PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT = NULL;
1713 PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT = NULL;
1714 PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT = NULL;
1715 PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT = NULL;
1716 PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT = NULL;
1717 PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT = NULL;
1718 PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT = NULL;
1719 PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT = NULL;
1720 
1721 PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT = NULL;
1722 PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT = NULL;
1723 PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT = NULL;
1724 PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT = NULL;
1725 PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT = NULL;
1726 PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT = NULL;
1727 PFNGLHISTOGRAMEXTPROC __glewHistogramEXT = NULL;
1728 PFNGLMINMAXEXTPROC __glewMinmaxEXT = NULL;
1729 PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT = NULL;
1730 PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT = NULL;
1731 
1732 PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT = NULL;
1733 
1734 PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT = NULL;
1735 
1736 PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT = NULL;
1737 PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT = NULL;
1738 PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT = NULL;
1739 
1740 PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT = NULL;
1741 PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT = NULL;
1742 
1743 PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT = NULL;
1744 PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT = NULL;
1745 
1746 PFNGLCOLORTABLEEXTPROC __glewColorTableEXT = NULL;
1747 PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT = NULL;
1748 PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT = NULL;
1749 PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT = NULL;
1750 
1751 PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT = NULL;
1752 PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT = NULL;
1753 PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT = NULL;
1754 PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT = NULL;
1755 PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT = NULL;
1756 PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT = NULL;
1757 
1758 PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT = NULL;
1759 PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT = NULL;
1760 
1761 PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT = NULL;
1762 
1763 PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT = NULL;
1764 
1765 PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT = NULL;
1766 PFNGLENDSCENEEXTPROC __glewEndSceneEXT = NULL;
1767 
1768 PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT = NULL;
1769 PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT = NULL;
1770 PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT = NULL;
1771 PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT = NULL;
1772 PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT = NULL;
1773 PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT = NULL;
1774 PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT = NULL;
1775 PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT = NULL;
1776 PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT = NULL;
1777 PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT = NULL;
1778 PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT = NULL;
1779 PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT = NULL;
1780 PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT = NULL;
1781 PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT = NULL;
1782 PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT = NULL;
1783 PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT = NULL;
1784 PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT = NULL;
1785 
1786 PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT = NULL;
1787 PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT = NULL;
1788 PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT = NULL;
1789 
1790 PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT = NULL;
1791 PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT = NULL;
1792 
1793 PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT = NULL;
1794 
1795 PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT = NULL;
1796 PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT = NULL;
1797 PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT = NULL;
1798 
1799 PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT = NULL;
1800 
1801 PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT = NULL;
1802 
1803 PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT = NULL;
1804 
1805 PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT = NULL;
1806 PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT = NULL;
1807 PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT = NULL;
1808 PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT = NULL;
1809 PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT = NULL;
1810 PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT = NULL;
1811 
1812 PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT = NULL;
1813 PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT = NULL;
1814 PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT = NULL;
1815 PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT = NULL;
1816 PFNGLISTEXTUREEXTPROC __glewIsTextureEXT = NULL;
1817 PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT = NULL;
1818 
1819 PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT = NULL;
1820 
1821 PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT = NULL;
1822 PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT = NULL;
1823 
1824 PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT = NULL;
1825 PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT = NULL;
1826 PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT = NULL;
1827 PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT = NULL;
1828 PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT = NULL;
1829 PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT = NULL;
1830 PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT = NULL;
1831 
1832 PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT = NULL;
1833 PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT = NULL;
1834 PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT = NULL;
1835 PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT = NULL;
1836 PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT = NULL;
1837 PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT = NULL;
1838 PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT = NULL;
1839 PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT = NULL;
1840 
1841 PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT = NULL;
1842 PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT = NULL;
1843 PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT = NULL;
1844 PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT = NULL;
1845 PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT = NULL;
1846 PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT = NULL;
1847 PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT = NULL;
1848 PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT = NULL;
1849 PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT = NULL;
1850 PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT = NULL;
1851 PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT = NULL;
1852 
1853 PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT = NULL;
1854 PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT = NULL;
1855 PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT = NULL;
1856 PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT = NULL;
1857 PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT = NULL;
1858 PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT = NULL;
1859 PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT = NULL;
1860 PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT = NULL;
1861 PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT = NULL;
1862 PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT = NULL;
1863 PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT = NULL;
1864 PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT = NULL;
1865 PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT = NULL;
1866 PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT = NULL;
1867 PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT = NULL;
1868 PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT = NULL;
1869 PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT = NULL;
1870 PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT = NULL;
1871 PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT = NULL;
1872 PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT = NULL;
1873 PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT = NULL;
1874 PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT = NULL;
1875 PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT = NULL;
1876 PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT = NULL;
1877 PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT = NULL;
1878 PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT = NULL;
1879 PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT = NULL;
1880 PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT = NULL;
1881 PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT = NULL;
1882 PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT = NULL;
1883 PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT = NULL;
1884 PFNGLSWIZZLEEXTPROC __glewSwizzleEXT = NULL;
1885 PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT = NULL;
1886 PFNGLVARIANTBVEXTPROC __glewVariantbvEXT = NULL;
1887 PFNGLVARIANTDVEXTPROC __glewVariantdvEXT = NULL;
1888 PFNGLVARIANTFVEXTPROC __glewVariantfvEXT = NULL;
1889 PFNGLVARIANTIVEXTPROC __glewVariantivEXT = NULL;
1890 PFNGLVARIANTSVEXTPROC __glewVariantsvEXT = NULL;
1891 PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT = NULL;
1892 PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT = NULL;
1893 PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT = NULL;
1894 PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT = NULL;
1895 
1896 PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT = NULL;
1897 PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT = NULL;
1898 PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT = NULL;
1899 
1900 PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT = NULL;
1901 
1902 PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY = NULL;
1903 
1904 PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY = NULL;
1905 
1906 PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP = NULL;
1907 PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP = NULL;
1908 PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP = NULL;
1909 PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP = NULL;
1910 PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP = NULL;
1911 PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP = NULL;
1912 
1913 PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM = NULL;
1914 PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM = NULL;
1915 
1916 PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM = NULL;
1917 PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM = NULL;
1918 PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM = NULL;
1919 PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM = NULL;
1920 PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM = NULL;
1921 PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM = NULL;
1922 PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM = NULL;
1923 PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM = NULL;
1924 
1925 PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL = NULL;
1926 PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL = NULL;
1927 PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL = NULL;
1928 PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL = NULL;
1929 
1930 PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL = NULL;
1931 PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL = NULL;
1932 
1933 PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled = NULL;
1934 PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion = NULL;
1935 PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion = NULL;
1936 PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion = NULL;
1937 PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion = NULL;
1938 
1939 PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA = NULL;
1940 
1941 PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA = NULL;
1942 PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA = NULL;
1943 PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA = NULL;
1944 PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA = NULL;
1945 PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA = NULL;
1946 PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA = NULL;
1947 PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA = NULL;
1948 PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA = NULL;
1949 PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA = NULL;
1950 PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA = NULL;
1951 PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA = NULL;
1952 PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA = NULL;
1953 PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA = NULL;
1954 PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA = NULL;
1955 PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA = NULL;
1956 PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA = NULL;
1957 PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA = NULL;
1958 PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA = NULL;
1959 PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA = NULL;
1960 PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA = NULL;
1961 PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA = NULL;
1962 PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA = NULL;
1963 PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA = NULL;
1964 PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA = NULL;
1965 
1966 PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV = NULL;
1967 PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV = NULL;
1968 PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV = NULL;
1969 PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV = NULL;
1970 PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV = NULL;
1971 PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV = NULL;
1972 PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV = NULL;
1973 PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV = NULL;
1974 PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV = NULL;
1975 PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV = NULL;
1976 PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV = NULL;
1977 PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV = NULL;
1978 PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV = NULL;
1979 
1980 PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV = NULL;
1981 PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV = NULL;
1982 
1983 PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV = NULL;
1984 
1985 PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV = NULL;
1986 PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV = NULL;
1987 PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV = NULL;
1988 
1989 PFNGLEVALMAPSNVPROC __glewEvalMapsNV = NULL;
1990 PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV = NULL;
1991 PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV = NULL;
1992 PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV = NULL;
1993 PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV = NULL;
1994 PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV = NULL;
1995 PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV = NULL;
1996 PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV = NULL;
1997 PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV = NULL;
1998 
1999 PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV = NULL;
2000 PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV = NULL;
2001 PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV = NULL;
2002 
2003 PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV = NULL;
2004 PFNGLFINISHFENCENVPROC __glewFinishFenceNV = NULL;
2005 PFNGLGENFENCESNVPROC __glewGenFencesNV = NULL;
2006 PFNGLGETFENCEIVNVPROC __glewGetFenceivNV = NULL;
2007 PFNGLISFENCENVPROC __glewIsFenceNV = NULL;
2008 PFNGLSETFENCENVPROC __glewSetFenceNV = NULL;
2009 PFNGLTESTFENCENVPROC __glewTestFenceNV = NULL;
2010 
2011 PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV = NULL;
2012 PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV = NULL;
2013 PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV = NULL;
2014 PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV = NULL;
2015 PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV = NULL;
2016 PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV = NULL;
2017 
2018 PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV = NULL;
2019 
2020 PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV = NULL;
2021 
2022 PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV = NULL;
2023 PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV = NULL;
2024 PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV = NULL;
2025 PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV = NULL;
2026 PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV = NULL;
2027 PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV = NULL;
2028 PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV = NULL;
2029 PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV = NULL;
2030 PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV = NULL;
2031 PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV = NULL;
2032 PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV = NULL;
2033 PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV = NULL;
2034 
2035 PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV = NULL;
2036 PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV = NULL;
2037 PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV = NULL;
2038 PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV = NULL;
2039 PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV = NULL;
2040 PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV = NULL;
2041 PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV = NULL;
2042 PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV = NULL;
2043 PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV = NULL;
2044 PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV = NULL;
2045 PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV = NULL;
2046 PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV = NULL;
2047 PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV = NULL;
2048 PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV = NULL;
2049 PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV = NULL;
2050 PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV = NULL;
2051 PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV = NULL;
2052 PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV = NULL;
2053 PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV = NULL;
2054 PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV = NULL;
2055 PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV = NULL;
2056 PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV = NULL;
2057 PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV = NULL;
2058 PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV = NULL;
2059 PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV = NULL;
2060 PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV = NULL;
2061 PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV = NULL;
2062 PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV = NULL;
2063 PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV = NULL;
2064 PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV = NULL;
2065 PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV = NULL;
2066 PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV = NULL;
2067 PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV = NULL;
2068 PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV = NULL;
2069 
2070 PFNGLCOLOR3HNVPROC __glewColor3hNV = NULL;
2071 PFNGLCOLOR3HVNVPROC __glewColor3hvNV = NULL;
2072 PFNGLCOLOR4HNVPROC __glewColor4hNV = NULL;
2073 PFNGLCOLOR4HVNVPROC __glewColor4hvNV = NULL;
2074 PFNGLFOGCOORDHNVPROC __glewFogCoordhNV = NULL;
2075 PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV = NULL;
2076 PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV = NULL;
2077 PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV = NULL;
2078 PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV = NULL;
2079 PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV = NULL;
2080 PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV = NULL;
2081 PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV = NULL;
2082 PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV = NULL;
2083 PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV = NULL;
2084 PFNGLNORMAL3HNVPROC __glewNormal3hNV = NULL;
2085 PFNGLNORMAL3HVNVPROC __glewNormal3hvNV = NULL;
2086 PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV = NULL;
2087 PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV = NULL;
2088 PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV = NULL;
2089 PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV = NULL;
2090 PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV = NULL;
2091 PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV = NULL;
2092 PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV = NULL;
2093 PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV = NULL;
2094 PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV = NULL;
2095 PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV = NULL;
2096 PFNGLVERTEX2HNVPROC __glewVertex2hNV = NULL;
2097 PFNGLVERTEX2HVNVPROC __glewVertex2hvNV = NULL;
2098 PFNGLVERTEX3HNVPROC __glewVertex3hNV = NULL;
2099 PFNGLVERTEX3HVNVPROC __glewVertex3hvNV = NULL;
2100 PFNGLVERTEX4HNVPROC __glewVertex4hNV = NULL;
2101 PFNGLVERTEX4HVNVPROC __glewVertex4hvNV = NULL;
2102 PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV = NULL;
2103 PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV = NULL;
2104 PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV = NULL;
2105 PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV = NULL;
2106 PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV = NULL;
2107 PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV = NULL;
2108 PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV = NULL;
2109 PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV = NULL;
2110 PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV = NULL;
2111 PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV = NULL;
2112 PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV = NULL;
2113 PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV = NULL;
2114 PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV = NULL;
2115 PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV = NULL;
2116 
2117 PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV = NULL;
2118 PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV = NULL;
2119 PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV = NULL;
2120 PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV = NULL;
2121 PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV = NULL;
2122 PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV = NULL;
2123 PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV = NULL;
2124 
2125 PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV = NULL;
2126 PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV = NULL;
2127 PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV = NULL;
2128 
2129 PFNGLCOPYPATHNVPROC __glewCopyPathNV = NULL;
2130 PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV = NULL;
2131 PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV = NULL;
2132 PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV = NULL;
2133 PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV = NULL;
2134 PFNGLDELETEPATHSNVPROC __glewDeletePathsNV = NULL;
2135 PFNGLGENPATHSNVPROC __glewGenPathsNV = NULL;
2136 PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV = NULL;
2137 PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV = NULL;
2138 PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV = NULL;
2139 PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV = NULL;
2140 PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV = NULL;
2141 PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV = NULL;
2142 PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV = NULL;
2143 PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV = NULL;
2144 PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV = NULL;
2145 PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV = NULL;
2146 PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV = NULL;
2147 PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV = NULL;
2148 PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV = NULL;
2149 PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV = NULL;
2150 PFNGLISPATHNVPROC __glewIsPathNV = NULL;
2151 PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV = NULL;
2152 PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV = NULL;
2153 PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV = NULL;
2154 PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV = NULL;
2155 PFNGLPATHCOORDSNVPROC __glewPathCoordsNV = NULL;
2156 PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV = NULL;
2157 PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV = NULL;
2158 PFNGLPATHFOGGENNVPROC __glewPathFogGenNV = NULL;
2159 PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV = NULL;
2160 PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV = NULL;
2161 PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV = NULL;
2162 PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV = NULL;
2163 PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV = NULL;
2164 PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV = NULL;
2165 PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV = NULL;
2166 PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV = NULL;
2167 PFNGLPATHSTRINGNVPROC __glewPathStringNV = NULL;
2168 PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV = NULL;
2169 PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV = NULL;
2170 PFNGLPATHTEXGENNVPROC __glewPathTexGenNV = NULL;
2171 PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV = NULL;
2172 PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV = NULL;
2173 PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV = NULL;
2174 PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV = NULL;
2175 PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV = NULL;
2176 PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV = NULL;
2177 PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV = NULL;
2178 
2179 PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV = NULL;
2180 PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV = NULL;
2181 
2182 PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV = NULL;
2183 PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV = NULL;
2184 
2185 PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV = NULL;
2186 PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV = NULL;
2187 PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV = NULL;
2188 PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV = NULL;
2189 PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV = NULL;
2190 PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV = NULL;
2191 
2192 PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV = NULL;
2193 PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV = NULL;
2194 
2195 PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV = NULL;
2196 PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV = NULL;
2197 PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV = NULL;
2198 PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV = NULL;
2199 PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV = NULL;
2200 PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV = NULL;
2201 PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV = NULL;
2202 PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV = NULL;
2203 PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV = NULL;
2204 PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV = NULL;
2205 PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV = NULL;
2206 PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV = NULL;
2207 PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV = NULL;
2208 
2209 PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV = NULL;
2210 PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV = NULL;
2211 
2212 PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV = NULL;
2213 PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV = NULL;
2214 PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV = NULL;
2215 PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV = NULL;
2216 PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV = NULL;
2217 PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV = NULL;
2218 PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV = NULL;
2219 PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV = NULL;
2220 PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV = NULL;
2221 PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV = NULL;
2222 PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV = NULL;
2223 PFNGLUNIFORMUI64NVPROC __glewUniformui64NV = NULL;
2224 PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV = NULL;
2225 
2226 PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV = NULL;
2227 
2228 PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV = NULL;
2229 PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV = NULL;
2230 PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV = NULL;
2231 PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV = NULL;
2232 PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV = NULL;
2233 PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV = NULL;
2234 
2235 PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV = NULL;
2236 PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV = NULL;
2237 PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV = NULL;
2238 PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV = NULL;
2239 PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV = NULL;
2240 PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV = NULL;
2241 PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV = NULL;
2242 PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV = NULL;
2243 PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV = NULL;
2244 PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV = NULL;
2245 PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV = NULL;
2246 
2247 PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV = NULL;
2248 PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV = NULL;
2249 PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV = NULL;
2250 PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV = NULL;
2251 PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV = NULL;
2252 PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV = NULL;
2253 PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV = NULL;
2254 
2255 PFNGLVDPAUFININVPROC __glewVDPAUFiniNV = NULL;
2256 PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV = NULL;
2257 PFNGLVDPAUINITNVPROC __glewVDPAUInitNV = NULL;
2258 PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV = NULL;
2259 PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV = NULL;
2260 PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV = NULL;
2261 PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV = NULL;
2262 PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV = NULL;
2263 PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV = NULL;
2264 PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV = NULL;
2265 
2266 PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV = NULL;
2267 PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV = NULL;
2268 
2269 PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV = NULL;
2270 PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV = NULL;
2271 PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV = NULL;
2272 PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV = NULL;
2273 PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV = NULL;
2274 PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV = NULL;
2275 PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV = NULL;
2276 PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV = NULL;
2277 PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV = NULL;
2278 PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV = NULL;
2279 PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV = NULL;
2280 PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV = NULL;
2281 PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV = NULL;
2282 PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV = NULL;
2283 PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV = NULL;
2284 PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV = NULL;
2285 PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV = NULL;
2286 PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV = NULL;
2287 PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV = NULL;
2288 
2289 PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV = NULL;
2290 PFNGLCOLORFORMATNVPROC __glewColorFormatNV = NULL;
2291 PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV = NULL;
2292 PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV = NULL;
2293 PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV = NULL;
2294 PFNGLINDEXFORMATNVPROC __glewIndexFormatNV = NULL;
2295 PFNGLNORMALFORMATNVPROC __glewNormalFormatNV = NULL;
2296 PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV = NULL;
2297 PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV = NULL;
2298 PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV = NULL;
2299 PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV = NULL;
2300 PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV = NULL;
2301 
2302 PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV = NULL;
2303 PFNGLBINDPROGRAMNVPROC __glewBindProgramNV = NULL;
2304 PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV = NULL;
2305 PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV = NULL;
2306 PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV = NULL;
2307 PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV = NULL;
2308 PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV = NULL;
2309 PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV = NULL;
2310 PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV = NULL;
2311 PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV = NULL;
2312 PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV = NULL;
2313 PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV = NULL;
2314 PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV = NULL;
2315 PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV = NULL;
2316 PFNGLISPROGRAMNVPROC __glewIsProgramNV = NULL;
2317 PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV = NULL;
2318 PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV = NULL;
2319 PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV = NULL;
2320 PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV = NULL;
2321 PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV = NULL;
2322 PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV = NULL;
2323 PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV = NULL;
2324 PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV = NULL;
2325 PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV = NULL;
2326 PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV = NULL;
2327 PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV = NULL;
2328 PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV = NULL;
2329 PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV = NULL;
2330 PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV = NULL;
2331 PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV = NULL;
2332 PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV = NULL;
2333 PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV = NULL;
2334 PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV = NULL;
2335 PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV = NULL;
2336 PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV = NULL;
2337 PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV = NULL;
2338 PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV = NULL;
2339 PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV = NULL;
2340 PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV = NULL;
2341 PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV = NULL;
2342 PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV = NULL;
2343 PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV = NULL;
2344 PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV = NULL;
2345 PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV = NULL;
2346 PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV = NULL;
2347 PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV = NULL;
2348 PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV = NULL;
2349 PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV = NULL;
2350 PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV = NULL;
2351 PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV = NULL;
2352 PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV = NULL;
2353 PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV = NULL;
2354 PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV = NULL;
2355 PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV = NULL;
2356 PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV = NULL;
2357 PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV = NULL;
2358 PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV = NULL;
2359 PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV = NULL;
2360 PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV = NULL;
2361 PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV = NULL;
2362 PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV = NULL;
2363 PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV = NULL;
2364 PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV = NULL;
2365 PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV = NULL;
2366 
2367 PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV = NULL;
2368 PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV = NULL;
2369 PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV = NULL;
2370 PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV = NULL;
2371 PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV = NULL;
2372 PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV = NULL;
2373 PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV = NULL;
2374 PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV = NULL;
2375 PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV = NULL;
2376 PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV = NULL;
2377 PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV = NULL;
2378 PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV = NULL;
2379 
2380 PFNGLCLEARDEPTHFOESPROC __glewClearDepthfOES = NULL;
2381 PFNGLCLIPPLANEFOESPROC __glewClipPlanefOES = NULL;
2382 PFNGLDEPTHRANGEFOESPROC __glewDepthRangefOES = NULL;
2383 PFNGLFRUSTUMFOESPROC __glewFrustumfOES = NULL;
2384 PFNGLGETCLIPPLANEFOESPROC __glewGetClipPlanefOES = NULL;
2385 PFNGLORTHOFOESPROC __glewOrthofOES = NULL;
2386 
2387 PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS = NULL;
2388 PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS = NULL;
2389 
2390 PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS = NULL;
2391 PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS = NULL;
2392 
2393 PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS = NULL;
2394 PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS = NULL;
2395 
2396 PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS = NULL;
2397 PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS = NULL;
2398 
2399 PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS = NULL;
2400 PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS = NULL;
2401 
2402 PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS = NULL;
2403 PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS = NULL;
2404 
2405 PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX = NULL;
2406 PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX = NULL;
2407 PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX = NULL;
2408 PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX = NULL;
2409 PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX = NULL;
2410 PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX = NULL;
2411 
2412 PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX = NULL;
2413 
2414 PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX = NULL;
2415 
2416 PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX = NULL;
2417 PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX = NULL;
2418 PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX = NULL;
2419 PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX = NULL;
2420 PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX = NULL;
2421 PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX = NULL;
2422 PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX = NULL;
2423 PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX = NULL;
2424 PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX = NULL;
2425 PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX = NULL;
2426 PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX = NULL;
2427 PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX = NULL;
2428 PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX = NULL;
2429 PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX = NULL;
2430 PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX = NULL;
2431 PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX = NULL;
2432 PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX = NULL;
2433 
2434 PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX = NULL;
2435 
2436 PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX = NULL;
2437 
2438 PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX = NULL;
2439 
2440 PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX = NULL;
2441 PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX = NULL;
2442 PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX = NULL;
2443 PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX = NULL;
2444 
2445 PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX = NULL;
2446 
2447 PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI = NULL;
2448 PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI = NULL;
2449 PFNGLCOLORTABLESGIPROC __glewColorTableSGI = NULL;
2450 PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI = NULL;
2451 PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI = NULL;
2452 PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI = NULL;
2453 PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI = NULL;
2454 
2455 PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX = NULL;
2456 
2457 PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN = NULL;
2458 PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN = NULL;
2459 PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN = NULL;
2460 PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN = NULL;
2461 PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN = NULL;
2462 PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN = NULL;
2463 PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN = NULL;
2464 PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN = NULL;
2465 
2466 PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN = NULL;
2467 
2468 PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN = NULL;
2469 PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN = NULL;
2470 PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN = NULL;
2471 PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN = NULL;
2472 PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN = NULL;
2473 PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN = NULL;
2474 PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN = NULL;
2475 
2476 PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN = NULL;
2477 PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN = NULL;
2478 PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN = NULL;
2479 PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN = NULL;
2480 PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN = NULL;
2481 PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN = NULL;
2482 PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN = NULL;
2483 PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN = NULL;
2484 PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN = NULL;
2485 PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN = NULL;
2486 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN = NULL;
2487 PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN = NULL;
2488 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN = NULL;
2489 PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN = NULL;
2490 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN = NULL;
2491 PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN = NULL;
2492 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN = NULL;
2493 PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN = NULL;
2494 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2495 PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2496 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = NULL;
2497 PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = NULL;
2498 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN = NULL;
2499 PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN = NULL;
2500 PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN = NULL;
2501 PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN = NULL;
2502 PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN = NULL;
2503 PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN = NULL;
2504 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN = NULL;
2505 PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN = NULL;
2506 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN = NULL;
2507 PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN = NULL;
2508 PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN = NULL;
2509 PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN = NULL;
2510 PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN = NULL;
2511 PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN = NULL;
2512 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN = NULL;
2513 PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN = NULL;
2514 PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN = NULL;
2515 PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN = NULL;
2516 
2517 PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN = NULL;
2518 
2519 #endif /* !WIN32 || !GLEW_MX */
2520 
2521 #if !defined(GLEW_MX)
2522 
2523 GLboolean __GLEW_VERSION_1_1 = GL_FALSE;
2524 GLboolean __GLEW_VERSION_1_2 = GL_FALSE;
2525 GLboolean __GLEW_VERSION_1_2_1 = GL_FALSE;
2526 GLboolean __GLEW_VERSION_1_3 = GL_FALSE;
2527 GLboolean __GLEW_VERSION_1_4 = GL_FALSE;
2528 GLboolean __GLEW_VERSION_1_5 = GL_FALSE;
2529 GLboolean __GLEW_VERSION_2_0 = GL_FALSE;
2530 GLboolean __GLEW_VERSION_2_1 = GL_FALSE;
2531 GLboolean __GLEW_VERSION_3_0 = GL_FALSE;
2532 GLboolean __GLEW_VERSION_3_1 = GL_FALSE;
2533 GLboolean __GLEW_VERSION_3_2 = GL_FALSE;
2534 GLboolean __GLEW_VERSION_3_3 = GL_FALSE;
2535 GLboolean __GLEW_VERSION_4_0 = GL_FALSE;
2536 GLboolean __GLEW_VERSION_4_1 = GL_FALSE;
2537 GLboolean __GLEW_VERSION_4_2 = GL_FALSE;
2538 GLboolean __GLEW_3DFX_multisample = GL_FALSE;
2539 GLboolean __GLEW_3DFX_tbuffer = GL_FALSE;
2540 GLboolean __GLEW_3DFX_texture_compression_FXT1 = GL_FALSE;
2541 GLboolean __GLEW_AMD_blend_minmax_factor = GL_FALSE;
2542 GLboolean __GLEW_AMD_conservative_depth = GL_FALSE;
2543 GLboolean __GLEW_AMD_debug_output = GL_FALSE;
2544 GLboolean __GLEW_AMD_depth_clamp_separate = GL_FALSE;
2545 GLboolean __GLEW_AMD_draw_buffers_blend = GL_FALSE;
2546 GLboolean __GLEW_AMD_multi_draw_indirect = GL_FALSE;
2547 GLboolean __GLEW_AMD_name_gen_delete = GL_FALSE;
2548 GLboolean __GLEW_AMD_performance_monitor = GL_FALSE;
2549 GLboolean __GLEW_AMD_pinned_memory = GL_FALSE;
2550 GLboolean __GLEW_AMD_query_buffer_object = GL_FALSE;
2551 GLboolean __GLEW_AMD_sample_positions = GL_FALSE;
2552 GLboolean __GLEW_AMD_seamless_cubemap_per_texture = GL_FALSE;
2553 GLboolean __GLEW_AMD_shader_stencil_export = GL_FALSE;
2554 GLboolean __GLEW_AMD_stencil_operation_extended = GL_FALSE;
2555 GLboolean __GLEW_AMD_texture_texture4 = GL_FALSE;
2556 GLboolean __GLEW_AMD_transform_feedback3_lines_triangles = GL_FALSE;
2557 GLboolean __GLEW_AMD_vertex_shader_layer = GL_FALSE;
2558 GLboolean __GLEW_AMD_vertex_shader_tessellator = GL_FALSE;
2559 GLboolean __GLEW_AMD_vertex_shader_viewport_index = GL_FALSE;
2560 GLboolean __GLEW_APPLE_aux_depth_stencil = GL_FALSE;
2561 GLboolean __GLEW_APPLE_client_storage = GL_FALSE;
2562 GLboolean __GLEW_APPLE_element_array = GL_FALSE;
2563 GLboolean __GLEW_APPLE_fence = GL_FALSE;
2564 GLboolean __GLEW_APPLE_float_pixels = GL_FALSE;
2565 GLboolean __GLEW_APPLE_flush_buffer_range = GL_FALSE;
2566 GLboolean __GLEW_APPLE_object_purgeable = GL_FALSE;
2567 GLboolean __GLEW_APPLE_pixel_buffer = GL_FALSE;
2568 GLboolean __GLEW_APPLE_rgb_422 = GL_FALSE;
2569 GLboolean __GLEW_APPLE_row_bytes = GL_FALSE;
2570 GLboolean __GLEW_APPLE_specular_vector = GL_FALSE;
2571 GLboolean __GLEW_APPLE_texture_range = GL_FALSE;
2572 GLboolean __GLEW_APPLE_transform_hint = GL_FALSE;
2573 GLboolean __GLEW_APPLE_vertex_array_object = GL_FALSE;
2574 GLboolean __GLEW_APPLE_vertex_array_range = GL_FALSE;
2575 GLboolean __GLEW_APPLE_vertex_program_evaluators = GL_FALSE;
2576 GLboolean __GLEW_APPLE_ycbcr_422 = GL_FALSE;
2577 GLboolean __GLEW_ARB_ES2_compatibility = GL_FALSE;
2578 GLboolean __GLEW_ARB_base_instance = GL_FALSE;
2579 GLboolean __GLEW_ARB_blend_func_extended = GL_FALSE;
2580 GLboolean __GLEW_ARB_cl_event = GL_FALSE;
2581 GLboolean __GLEW_ARB_color_buffer_float = GL_FALSE;
2582 GLboolean __GLEW_ARB_compatibility = GL_FALSE;
2583 GLboolean __GLEW_ARB_compressed_texture_pixel_storage = GL_FALSE;
2584 GLboolean __GLEW_ARB_conservative_depth = GL_FALSE;
2585 GLboolean __GLEW_ARB_copy_buffer = GL_FALSE;
2586 GLboolean __GLEW_ARB_debug_output = GL_FALSE;
2587 GLboolean __GLEW_ARB_depth_buffer_float = GL_FALSE;
2588 GLboolean __GLEW_ARB_depth_clamp = GL_FALSE;
2589 GLboolean __GLEW_ARB_depth_texture = GL_FALSE;
2590 GLboolean __GLEW_ARB_draw_buffers = GL_FALSE;
2591 GLboolean __GLEW_ARB_draw_buffers_blend = GL_FALSE;
2592 GLboolean __GLEW_ARB_draw_elements_base_vertex = GL_FALSE;
2593 GLboolean __GLEW_ARB_draw_indirect = GL_FALSE;
2594 GLboolean __GLEW_ARB_draw_instanced = GL_FALSE;
2595 GLboolean __GLEW_ARB_explicit_attrib_location = GL_FALSE;
2596 GLboolean __GLEW_ARB_fragment_coord_conventions = GL_FALSE;
2597 GLboolean __GLEW_ARB_fragment_program = GL_FALSE;
2598 GLboolean __GLEW_ARB_fragment_program_shadow = GL_FALSE;
2599 GLboolean __GLEW_ARB_fragment_shader = GL_FALSE;
2600 GLboolean __GLEW_ARB_framebuffer_object = GL_FALSE;
2601 GLboolean __GLEW_ARB_framebuffer_sRGB = GL_FALSE;
2602 GLboolean __GLEW_ARB_geometry_shader4 = GL_FALSE;
2603 GLboolean __GLEW_ARB_get_program_binary = GL_FALSE;
2604 GLboolean __GLEW_ARB_gpu_shader5 = GL_FALSE;
2605 GLboolean __GLEW_ARB_gpu_shader_fp64 = GL_FALSE;
2606 GLboolean __GLEW_ARB_half_float_pixel = GL_FALSE;
2607 GLboolean __GLEW_ARB_half_float_vertex = GL_FALSE;
2608 GLboolean __GLEW_ARB_imaging = GL_FALSE;
2609 GLboolean __GLEW_ARB_instanced_arrays = GL_FALSE;
2610 GLboolean __GLEW_ARB_internalformat_query = GL_FALSE;
2611 GLboolean __GLEW_ARB_map_buffer_alignment = GL_FALSE;
2612 GLboolean __GLEW_ARB_map_buffer_range = GL_FALSE;
2613 GLboolean __GLEW_ARB_matrix_palette = GL_FALSE;
2614 GLboolean __GLEW_ARB_multisample = GL_FALSE;
2615 GLboolean __GLEW_ARB_multitexture = GL_FALSE;
2616 GLboolean __GLEW_ARB_occlusion_query = GL_FALSE;
2617 GLboolean __GLEW_ARB_occlusion_query2 = GL_FALSE;
2618 GLboolean __GLEW_ARB_pixel_buffer_object = GL_FALSE;
2619 GLboolean __GLEW_ARB_point_parameters = GL_FALSE;
2620 GLboolean __GLEW_ARB_point_sprite = GL_FALSE;
2621 GLboolean __GLEW_ARB_provoking_vertex = GL_FALSE;
2622 GLboolean __GLEW_ARB_robustness = GL_FALSE;
2623 GLboolean __GLEW_ARB_sample_shading = GL_FALSE;
2624 GLboolean __GLEW_ARB_sampler_objects = GL_FALSE;
2625 GLboolean __GLEW_ARB_seamless_cube_map = GL_FALSE;
2626 GLboolean __GLEW_ARB_separate_shader_objects = GL_FALSE;
2627 GLboolean __GLEW_ARB_shader_atomic_counters = GL_FALSE;
2628 GLboolean __GLEW_ARB_shader_bit_encoding = GL_FALSE;
2629 GLboolean __GLEW_ARB_shader_image_load_store = GL_FALSE;
2630 GLboolean __GLEW_ARB_shader_objects = GL_FALSE;
2631 GLboolean __GLEW_ARB_shader_precision = GL_FALSE;
2632 GLboolean __GLEW_ARB_shader_stencil_export = GL_FALSE;
2633 GLboolean __GLEW_ARB_shader_subroutine = GL_FALSE;
2634 GLboolean __GLEW_ARB_shader_texture_lod = GL_FALSE;
2635 GLboolean __GLEW_ARB_shading_language_100 = GL_FALSE;
2636 GLboolean __GLEW_ARB_shading_language_420pack = GL_FALSE;
2637 GLboolean __GLEW_ARB_shading_language_include = GL_FALSE;
2638 GLboolean __GLEW_ARB_shading_language_packing = GL_FALSE;
2639 GLboolean __GLEW_ARB_shadow = GL_FALSE;
2640 GLboolean __GLEW_ARB_shadow_ambient = GL_FALSE;
2641 GLboolean __GLEW_ARB_sync = GL_FALSE;
2642 GLboolean __GLEW_ARB_tessellation_shader = GL_FALSE;
2643 GLboolean __GLEW_ARB_texture_border_clamp = GL_FALSE;
2644 GLboolean __GLEW_ARB_texture_buffer_object = GL_FALSE;
2645 GLboolean __GLEW_ARB_texture_buffer_object_rgb32 = GL_FALSE;
2646 GLboolean __GLEW_ARB_texture_compression = GL_FALSE;
2647 GLboolean __GLEW_ARB_texture_compression_bptc = GL_FALSE;
2648 GLboolean __GLEW_ARB_texture_compression_rgtc = GL_FALSE;
2649 GLboolean __GLEW_ARB_texture_cube_map = GL_FALSE;
2650 GLboolean __GLEW_ARB_texture_cube_map_array = GL_FALSE;
2651 GLboolean __GLEW_ARB_texture_env_add = GL_FALSE;
2652 GLboolean __GLEW_ARB_texture_env_combine = GL_FALSE;
2653 GLboolean __GLEW_ARB_texture_env_crossbar = GL_FALSE;
2654 GLboolean __GLEW_ARB_texture_env_dot3 = GL_FALSE;
2655 GLboolean __GLEW_ARB_texture_float = GL_FALSE;
2656 GLboolean __GLEW_ARB_texture_gather = GL_FALSE;
2657 GLboolean __GLEW_ARB_texture_mirrored_repeat = GL_FALSE;
2658 GLboolean __GLEW_ARB_texture_multisample = GL_FALSE;
2659 GLboolean __GLEW_ARB_texture_non_power_of_two = GL_FALSE;
2660 GLboolean __GLEW_ARB_texture_query_lod = GL_FALSE;
2661 GLboolean __GLEW_ARB_texture_rectangle = GL_FALSE;
2662 GLboolean __GLEW_ARB_texture_rg = GL_FALSE;
2663 GLboolean __GLEW_ARB_texture_rgb10_a2ui = GL_FALSE;
2664 GLboolean __GLEW_ARB_texture_storage = GL_FALSE;
2665 GLboolean __GLEW_ARB_texture_swizzle = GL_FALSE;
2666 GLboolean __GLEW_ARB_timer_query = GL_FALSE;
2667 GLboolean __GLEW_ARB_transform_feedback2 = GL_FALSE;
2668 GLboolean __GLEW_ARB_transform_feedback3 = GL_FALSE;
2669 GLboolean __GLEW_ARB_transform_feedback_instanced = GL_FALSE;
2670 GLboolean __GLEW_ARB_transpose_matrix = GL_FALSE;
2671 GLboolean __GLEW_ARB_uniform_buffer_object = GL_FALSE;
2672 GLboolean __GLEW_ARB_vertex_array_bgra = GL_FALSE;
2673 GLboolean __GLEW_ARB_vertex_array_object = GL_FALSE;
2674 GLboolean __GLEW_ARB_vertex_attrib_64bit = GL_FALSE;
2675 GLboolean __GLEW_ARB_vertex_blend = GL_FALSE;
2676 GLboolean __GLEW_ARB_vertex_buffer_object = GL_FALSE;
2677 GLboolean __GLEW_ARB_vertex_program = GL_FALSE;
2678 GLboolean __GLEW_ARB_vertex_shader = GL_FALSE;
2679 GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev = GL_FALSE;
2680 GLboolean __GLEW_ARB_viewport_array = GL_FALSE;
2681 GLboolean __GLEW_ARB_window_pos = GL_FALSE;
2682 GLboolean __GLEW_ATIX_point_sprites = GL_FALSE;
2683 GLboolean __GLEW_ATIX_texture_env_combine3 = GL_FALSE;
2684 GLboolean __GLEW_ATIX_texture_env_route = GL_FALSE;
2685 GLboolean __GLEW_ATIX_vertex_shader_output_point_size = GL_FALSE;
2686 GLboolean __GLEW_ATI_draw_buffers = GL_FALSE;
2687 GLboolean __GLEW_ATI_element_array = GL_FALSE;
2688 GLboolean __GLEW_ATI_envmap_bumpmap = GL_FALSE;
2689 GLboolean __GLEW_ATI_fragment_shader = GL_FALSE;
2690 GLboolean __GLEW_ATI_map_object_buffer = GL_FALSE;
2691 GLboolean __GLEW_ATI_meminfo = GL_FALSE;
2692 GLboolean __GLEW_ATI_pn_triangles = GL_FALSE;
2693 GLboolean __GLEW_ATI_separate_stencil = GL_FALSE;
2694 GLboolean __GLEW_ATI_shader_texture_lod = GL_FALSE;
2695 GLboolean __GLEW_ATI_text_fragment_shader = GL_FALSE;
2696 GLboolean __GLEW_ATI_texture_compression_3dc = GL_FALSE;
2697 GLboolean __GLEW_ATI_texture_env_combine3 = GL_FALSE;
2698 GLboolean __GLEW_ATI_texture_float = GL_FALSE;
2699 GLboolean __GLEW_ATI_texture_mirror_once = GL_FALSE;
2700 GLboolean __GLEW_ATI_vertex_array_object = GL_FALSE;
2701 GLboolean __GLEW_ATI_vertex_attrib_array_object = GL_FALSE;
2702 GLboolean __GLEW_ATI_vertex_streams = GL_FALSE;
2703 GLboolean __GLEW_EXT_422_pixels = GL_FALSE;
2704 GLboolean __GLEW_EXT_Cg_shader = GL_FALSE;
2705 GLboolean __GLEW_EXT_abgr = GL_FALSE;
2706 GLboolean __GLEW_EXT_bgra = GL_FALSE;
2707 GLboolean __GLEW_EXT_bindable_uniform = GL_FALSE;
2708 GLboolean __GLEW_EXT_blend_color = GL_FALSE;
2709 GLboolean __GLEW_EXT_blend_equation_separate = GL_FALSE;
2710 GLboolean __GLEW_EXT_blend_func_separate = GL_FALSE;
2711 GLboolean __GLEW_EXT_blend_logic_op = GL_FALSE;
2712 GLboolean __GLEW_EXT_blend_minmax = GL_FALSE;
2713 GLboolean __GLEW_EXT_blend_subtract = GL_FALSE;
2714 GLboolean __GLEW_EXT_clip_volume_hint = GL_FALSE;
2715 GLboolean __GLEW_EXT_cmyka = GL_FALSE;
2716 GLboolean __GLEW_EXT_color_subtable = GL_FALSE;
2717 GLboolean __GLEW_EXT_compiled_vertex_array = GL_FALSE;
2718 GLboolean __GLEW_EXT_convolution = GL_FALSE;
2719 GLboolean __GLEW_EXT_coordinate_frame = GL_FALSE;
2720 GLboolean __GLEW_EXT_copy_texture = GL_FALSE;
2721 GLboolean __GLEW_EXT_cull_vertex = GL_FALSE;
2722 GLboolean __GLEW_EXT_depth_bounds_test = GL_FALSE;
2723 GLboolean __GLEW_EXT_direct_state_access = GL_FALSE;
2724 GLboolean __GLEW_EXT_draw_buffers2 = GL_FALSE;
2725 GLboolean __GLEW_EXT_draw_instanced = GL_FALSE;
2726 GLboolean __GLEW_EXT_draw_range_elements = GL_FALSE;
2727 GLboolean __GLEW_EXT_fog_coord = GL_FALSE;
2728 GLboolean __GLEW_EXT_fragment_lighting = GL_FALSE;
2729 GLboolean __GLEW_EXT_framebuffer_blit = GL_FALSE;
2730 GLboolean __GLEW_EXT_framebuffer_multisample = GL_FALSE;
2731 GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled = GL_FALSE;
2732 GLboolean __GLEW_EXT_framebuffer_object = GL_FALSE;
2733 GLboolean __GLEW_EXT_framebuffer_sRGB = GL_FALSE;
2734 GLboolean __GLEW_EXT_geometry_shader4 = GL_FALSE;
2735 GLboolean __GLEW_EXT_gpu_program_parameters = GL_FALSE;
2736 GLboolean __GLEW_EXT_gpu_shader4 = GL_FALSE;
2737 GLboolean __GLEW_EXT_histogram = GL_FALSE;
2738 GLboolean __GLEW_EXT_index_array_formats = GL_FALSE;
2739 GLboolean __GLEW_EXT_index_func = GL_FALSE;
2740 GLboolean __GLEW_EXT_index_material = GL_FALSE;
2741 GLboolean __GLEW_EXT_index_texture = GL_FALSE;
2742 GLboolean __GLEW_EXT_light_texture = GL_FALSE;
2743 GLboolean __GLEW_EXT_misc_attribute = GL_FALSE;
2744 GLboolean __GLEW_EXT_multi_draw_arrays = GL_FALSE;
2745 GLboolean __GLEW_EXT_multisample = GL_FALSE;
2746 GLboolean __GLEW_EXT_packed_depth_stencil = GL_FALSE;
2747 GLboolean __GLEW_EXT_packed_float = GL_FALSE;
2748 GLboolean __GLEW_EXT_packed_pixels = GL_FALSE;
2749 GLboolean __GLEW_EXT_paletted_texture = GL_FALSE;
2750 GLboolean __GLEW_EXT_pixel_buffer_object = GL_FALSE;
2751 GLboolean __GLEW_EXT_pixel_transform = GL_FALSE;
2752 GLboolean __GLEW_EXT_pixel_transform_color_table = GL_FALSE;
2753 GLboolean __GLEW_EXT_point_parameters = GL_FALSE;
2754 GLboolean __GLEW_EXT_polygon_offset = GL_FALSE;
2755 GLboolean __GLEW_EXT_provoking_vertex = GL_FALSE;
2756 GLboolean __GLEW_EXT_rescale_normal = GL_FALSE;
2757 GLboolean __GLEW_EXT_scene_marker = GL_FALSE;
2758 GLboolean __GLEW_EXT_secondary_color = GL_FALSE;
2759 GLboolean __GLEW_EXT_separate_shader_objects = GL_FALSE;
2760 GLboolean __GLEW_EXT_separate_specular_color = GL_FALSE;
2761 GLboolean __GLEW_EXT_shader_image_load_store = GL_FALSE;
2762 GLboolean __GLEW_EXT_shadow_funcs = GL_FALSE;
2763 GLboolean __GLEW_EXT_shared_texture_palette = GL_FALSE;
2764 GLboolean __GLEW_EXT_stencil_clear_tag = GL_FALSE;
2765 GLboolean __GLEW_EXT_stencil_two_side = GL_FALSE;
2766 GLboolean __GLEW_EXT_stencil_wrap = GL_FALSE;
2767 GLboolean __GLEW_EXT_subtexture = GL_FALSE;
2768 GLboolean __GLEW_EXT_texture = GL_FALSE;
2769 GLboolean __GLEW_EXT_texture3D = GL_FALSE;
2770 GLboolean __GLEW_EXT_texture_array = GL_FALSE;
2771 GLboolean __GLEW_EXT_texture_buffer_object = GL_FALSE;
2772 GLboolean __GLEW_EXT_texture_compression_dxt1 = GL_FALSE;
2773 GLboolean __GLEW_EXT_texture_compression_latc = GL_FALSE;
2774 GLboolean __GLEW_EXT_texture_compression_rgtc = GL_FALSE;
2775 GLboolean __GLEW_EXT_texture_compression_s3tc = GL_FALSE;
2776 GLboolean __GLEW_EXT_texture_cube_map = GL_FALSE;
2777 GLboolean __GLEW_EXT_texture_edge_clamp = GL_FALSE;
2778 GLboolean __GLEW_EXT_texture_env = GL_FALSE;
2779 GLboolean __GLEW_EXT_texture_env_add = GL_FALSE;
2780 GLboolean __GLEW_EXT_texture_env_combine = GL_FALSE;
2781 GLboolean __GLEW_EXT_texture_env_dot3 = GL_FALSE;
2782 GLboolean __GLEW_EXT_texture_filter_anisotropic = GL_FALSE;
2783 GLboolean __GLEW_EXT_texture_integer = GL_FALSE;
2784 GLboolean __GLEW_EXT_texture_lod_bias = GL_FALSE;
2785 GLboolean __GLEW_EXT_texture_mirror_clamp = GL_FALSE;
2786 GLboolean __GLEW_EXT_texture_object = GL_FALSE;
2787 GLboolean __GLEW_EXT_texture_perturb_normal = GL_FALSE;
2788 GLboolean __GLEW_EXT_texture_rectangle = GL_FALSE;
2789 GLboolean __GLEW_EXT_texture_sRGB = GL_FALSE;
2790 GLboolean __GLEW_EXT_texture_sRGB_decode = GL_FALSE;
2791 GLboolean __GLEW_EXT_texture_shared_exponent = GL_FALSE;
2792 GLboolean __GLEW_EXT_texture_snorm = GL_FALSE;
2793 GLboolean __GLEW_EXT_texture_swizzle = GL_FALSE;
2794 GLboolean __GLEW_EXT_timer_query = GL_FALSE;
2795 GLboolean __GLEW_EXT_transform_feedback = GL_FALSE;
2796 GLboolean __GLEW_EXT_vertex_array = GL_FALSE;
2797 GLboolean __GLEW_EXT_vertex_array_bgra = GL_FALSE;
2798 GLboolean __GLEW_EXT_vertex_attrib_64bit = GL_FALSE;
2799 GLboolean __GLEW_EXT_vertex_shader = GL_FALSE;
2800 GLboolean __GLEW_EXT_vertex_weighting = GL_FALSE;
2801 GLboolean __GLEW_EXT_x11_sync_object = GL_FALSE;
2802 GLboolean __GLEW_GREMEDY_frame_terminator = GL_FALSE;
2803 GLboolean __GLEW_GREMEDY_string_marker = GL_FALSE;
2804 GLboolean __GLEW_HP_convolution_border_modes = GL_FALSE;
2805 GLboolean __GLEW_HP_image_transform = GL_FALSE;
2806 GLboolean __GLEW_HP_occlusion_test = GL_FALSE;
2807 GLboolean __GLEW_HP_texture_lighting = GL_FALSE;
2808 GLboolean __GLEW_IBM_cull_vertex = GL_FALSE;
2809 GLboolean __GLEW_IBM_multimode_draw_arrays = GL_FALSE;
2810 GLboolean __GLEW_IBM_rasterpos_clip = GL_FALSE;
2811 GLboolean __GLEW_IBM_static_data = GL_FALSE;
2812 GLboolean __GLEW_IBM_texture_mirrored_repeat = GL_FALSE;
2813 GLboolean __GLEW_IBM_vertex_array_lists = GL_FALSE;
2814 GLboolean __GLEW_INGR_color_clamp = GL_FALSE;
2815 GLboolean __GLEW_INGR_interlace_read = GL_FALSE;
2816 GLboolean __GLEW_INTEL_parallel_arrays = GL_FALSE;
2817 GLboolean __GLEW_INTEL_texture_scissor = GL_FALSE;
2818 GLboolean __GLEW_KTX_buffer_region = GL_FALSE;
2819 GLboolean __GLEW_MESAX_texture_stack = GL_FALSE;
2820 GLboolean __GLEW_MESA_pack_invert = GL_FALSE;
2821 GLboolean __GLEW_MESA_resize_buffers = GL_FALSE;
2822 GLboolean __GLEW_MESA_window_pos = GL_FALSE;
2823 GLboolean __GLEW_MESA_ycbcr_texture = GL_FALSE;
2824 GLboolean __GLEW_NVX_gpu_memory_info = GL_FALSE;
2825 GLboolean __GLEW_NV_bindless_texture = GL_FALSE;
2826 GLboolean __GLEW_NV_blend_square = GL_FALSE;
2827 GLboolean __GLEW_NV_conditional_render = GL_FALSE;
2828 GLboolean __GLEW_NV_copy_depth_to_color = GL_FALSE;
2829 GLboolean __GLEW_NV_copy_image = GL_FALSE;
2830 GLboolean __GLEW_NV_depth_buffer_float = GL_FALSE;
2831 GLboolean __GLEW_NV_depth_clamp = GL_FALSE;
2832 GLboolean __GLEW_NV_depth_range_unclamped = GL_FALSE;
2833 GLboolean __GLEW_NV_evaluators = GL_FALSE;
2834 GLboolean __GLEW_NV_explicit_multisample = GL_FALSE;
2835 GLboolean __GLEW_NV_fence = GL_FALSE;
2836 GLboolean __GLEW_NV_float_buffer = GL_FALSE;
2837 GLboolean __GLEW_NV_fog_distance = GL_FALSE;
2838 GLboolean __GLEW_NV_fragment_program = GL_FALSE;
2839 GLboolean __GLEW_NV_fragment_program2 = GL_FALSE;
2840 GLboolean __GLEW_NV_fragment_program4 = GL_FALSE;
2841 GLboolean __GLEW_NV_fragment_program_option = GL_FALSE;
2842 GLboolean __GLEW_NV_framebuffer_multisample_coverage = GL_FALSE;
2843 GLboolean __GLEW_NV_geometry_program4 = GL_FALSE;
2844 GLboolean __GLEW_NV_geometry_shader4 = GL_FALSE;
2845 GLboolean __GLEW_NV_gpu_program4 = GL_FALSE;
2846 GLboolean __GLEW_NV_gpu_program5 = GL_FALSE;
2847 GLboolean __GLEW_NV_gpu_program_fp64 = GL_FALSE;
2848 GLboolean __GLEW_NV_gpu_shader5 = GL_FALSE;
2849 GLboolean __GLEW_NV_half_float = GL_FALSE;
2850 GLboolean __GLEW_NV_light_max_exponent = GL_FALSE;
2851 GLboolean __GLEW_NV_multisample_coverage = GL_FALSE;
2852 GLboolean __GLEW_NV_multisample_filter_hint = GL_FALSE;
2853 GLboolean __GLEW_NV_occlusion_query = GL_FALSE;
2854 GLboolean __GLEW_NV_packed_depth_stencil = GL_FALSE;
2855 GLboolean __GLEW_NV_parameter_buffer_object = GL_FALSE;
2856 GLboolean __GLEW_NV_parameter_buffer_object2 = GL_FALSE;
2857 GLboolean __GLEW_NV_path_rendering = GL_FALSE;
2858 GLboolean __GLEW_NV_pixel_data_range = GL_FALSE;
2859 GLboolean __GLEW_NV_point_sprite = GL_FALSE;
2860 GLboolean __GLEW_NV_present_video = GL_FALSE;
2861 GLboolean __GLEW_NV_primitive_restart = GL_FALSE;
2862 GLboolean __GLEW_NV_register_combiners = GL_FALSE;
2863 GLboolean __GLEW_NV_register_combiners2 = GL_FALSE;
2864 GLboolean __GLEW_NV_shader_atomic_float = GL_FALSE;
2865 GLboolean __GLEW_NV_shader_buffer_load = GL_FALSE;
2866 GLboolean __GLEW_NV_tessellation_program5 = GL_FALSE;
2867 GLboolean __GLEW_NV_texgen_emboss = GL_FALSE;
2868 GLboolean __GLEW_NV_texgen_reflection = GL_FALSE;
2869 GLboolean __GLEW_NV_texture_barrier = GL_FALSE;
2870 GLboolean __GLEW_NV_texture_compression_vtc = GL_FALSE;
2871 GLboolean __GLEW_NV_texture_env_combine4 = GL_FALSE;
2872 GLboolean __GLEW_NV_texture_expand_normal = GL_FALSE;
2873 GLboolean __GLEW_NV_texture_multisample = GL_FALSE;
2874 GLboolean __GLEW_NV_texture_rectangle = GL_FALSE;
2875 GLboolean __GLEW_NV_texture_shader = GL_FALSE;
2876 GLboolean __GLEW_NV_texture_shader2 = GL_FALSE;
2877 GLboolean __GLEW_NV_texture_shader3 = GL_FALSE;
2878 GLboolean __GLEW_NV_transform_feedback = GL_FALSE;
2879 GLboolean __GLEW_NV_transform_feedback2 = GL_FALSE;
2880 GLboolean __GLEW_NV_vdpau_interop = GL_FALSE;
2881 GLboolean __GLEW_NV_vertex_array_range = GL_FALSE;
2882 GLboolean __GLEW_NV_vertex_array_range2 = GL_FALSE;
2883 GLboolean __GLEW_NV_vertex_attrib_integer_64bit = GL_FALSE;
2884 GLboolean __GLEW_NV_vertex_buffer_unified_memory = GL_FALSE;
2885 GLboolean __GLEW_NV_vertex_program = GL_FALSE;
2886 GLboolean __GLEW_NV_vertex_program1_1 = GL_FALSE;
2887 GLboolean __GLEW_NV_vertex_program2 = GL_FALSE;
2888 GLboolean __GLEW_NV_vertex_program2_option = GL_FALSE;
2889 GLboolean __GLEW_NV_vertex_program3 = GL_FALSE;
2890 GLboolean __GLEW_NV_vertex_program4 = GL_FALSE;
2891 GLboolean __GLEW_NV_video_capture = GL_FALSE;
2892 GLboolean __GLEW_OES_byte_coordinates = GL_FALSE;
2893 GLboolean __GLEW_OES_compressed_paletted_texture = GL_FALSE;
2894 GLboolean __GLEW_OES_read_format = GL_FALSE;
2895 GLboolean __GLEW_OES_single_precision = GL_FALSE;
2896 GLboolean __GLEW_OML_interlace = GL_FALSE;
2897 GLboolean __GLEW_OML_resample = GL_FALSE;
2898 GLboolean __GLEW_OML_subsample = GL_FALSE;
2899 GLboolean __GLEW_PGI_misc_hints = GL_FALSE;
2900 GLboolean __GLEW_PGI_vertex_hints = GL_FALSE;
2901 GLboolean __GLEW_REND_screen_coordinates = GL_FALSE;
2902 GLboolean __GLEW_S3_s3tc = GL_FALSE;
2903 GLboolean __GLEW_SGIS_color_range = GL_FALSE;
2904 GLboolean __GLEW_SGIS_detail_texture = GL_FALSE;
2905 GLboolean __GLEW_SGIS_fog_function = GL_FALSE;
2906 GLboolean __GLEW_SGIS_generate_mipmap = GL_FALSE;
2907 GLboolean __GLEW_SGIS_multisample = GL_FALSE;
2908 GLboolean __GLEW_SGIS_pixel_texture = GL_FALSE;
2909 GLboolean __GLEW_SGIS_point_line_texgen = GL_FALSE;
2910 GLboolean __GLEW_SGIS_sharpen_texture = GL_FALSE;
2911 GLboolean __GLEW_SGIS_texture4D = GL_FALSE;
2912 GLboolean __GLEW_SGIS_texture_border_clamp = GL_FALSE;
2913 GLboolean __GLEW_SGIS_texture_edge_clamp = GL_FALSE;
2914 GLboolean __GLEW_SGIS_texture_filter4 = GL_FALSE;
2915 GLboolean __GLEW_SGIS_texture_lod = GL_FALSE;
2916 GLboolean __GLEW_SGIS_texture_select = GL_FALSE;
2917 GLboolean __GLEW_SGIX_async = GL_FALSE;
2918 GLboolean __GLEW_SGIX_async_histogram = GL_FALSE;
2919 GLboolean __GLEW_SGIX_async_pixel = GL_FALSE;
2920 GLboolean __GLEW_SGIX_blend_alpha_minmax = GL_FALSE;
2921 GLboolean __GLEW_SGIX_clipmap = GL_FALSE;
2922 GLboolean __GLEW_SGIX_convolution_accuracy = GL_FALSE;
2923 GLboolean __GLEW_SGIX_depth_texture = GL_FALSE;
2924 GLboolean __GLEW_SGIX_flush_raster = GL_FALSE;
2925 GLboolean __GLEW_SGIX_fog_offset = GL_FALSE;
2926 GLboolean __GLEW_SGIX_fog_texture = GL_FALSE;
2927 GLboolean __GLEW_SGIX_fragment_specular_lighting = GL_FALSE;
2928 GLboolean __GLEW_SGIX_framezoom = GL_FALSE;
2929 GLboolean __GLEW_SGIX_interlace = GL_FALSE;
2930 GLboolean __GLEW_SGIX_ir_instrument1 = GL_FALSE;
2931 GLboolean __GLEW_SGIX_list_priority = GL_FALSE;
2932 GLboolean __GLEW_SGIX_pixel_texture = GL_FALSE;
2933 GLboolean __GLEW_SGIX_pixel_texture_bits = GL_FALSE;
2934 GLboolean __GLEW_SGIX_reference_plane = GL_FALSE;
2935 GLboolean __GLEW_SGIX_resample = GL_FALSE;
2936 GLboolean __GLEW_SGIX_shadow = GL_FALSE;
2937 GLboolean __GLEW_SGIX_shadow_ambient = GL_FALSE;
2938 GLboolean __GLEW_SGIX_sprite = GL_FALSE;
2939 GLboolean __GLEW_SGIX_tag_sample_buffer = GL_FALSE;
2940 GLboolean __GLEW_SGIX_texture_add_env = GL_FALSE;
2941 GLboolean __GLEW_SGIX_texture_coordinate_clamp = GL_FALSE;
2942 GLboolean __GLEW_SGIX_texture_lod_bias = GL_FALSE;
2943 GLboolean __GLEW_SGIX_texture_multi_buffer = GL_FALSE;
2944 GLboolean __GLEW_SGIX_texture_range = GL_FALSE;
2945 GLboolean __GLEW_SGIX_texture_scale_bias = GL_FALSE;
2946 GLboolean __GLEW_SGIX_vertex_preclip = GL_FALSE;
2947 GLboolean __GLEW_SGIX_vertex_preclip_hint = GL_FALSE;
2948 GLboolean __GLEW_SGIX_ycrcb = GL_FALSE;
2949 GLboolean __GLEW_SGI_color_matrix = GL_FALSE;
2950 GLboolean __GLEW_SGI_color_table = GL_FALSE;
2951 GLboolean __GLEW_SGI_texture_color_table = GL_FALSE;
2952 GLboolean __GLEW_SUNX_constant_data = GL_FALSE;
2953 GLboolean __GLEW_SUN_convolution_border_modes = GL_FALSE;
2954 GLboolean __GLEW_SUN_global_alpha = GL_FALSE;
2955 GLboolean __GLEW_SUN_mesh_array = GL_FALSE;
2956 GLboolean __GLEW_SUN_read_video_pixels = GL_FALSE;
2957 GLboolean __GLEW_SUN_slice_accum = GL_FALSE;
2958 GLboolean __GLEW_SUN_triangle_list = GL_FALSE;
2959 GLboolean __GLEW_SUN_vertex = GL_FALSE;
2960 GLboolean __GLEW_WIN_phong_shading = GL_FALSE;
2961 GLboolean __GLEW_WIN_specular_fog = GL_FALSE;
2962 GLboolean __GLEW_WIN_swap_hint = GL_FALSE;
2963 
2964 #endif /* !GLEW_MX */
2965 
2966 #ifdef GL_VERSION_1_2
2967 
_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_DEF_INIT)2968 static GLboolean _glewInit_GL_VERSION_1_2 (GLEW_CONTEXT_ARG_DEF_INIT)
2969 {
2970   GLboolean r = GL_FALSE;
2971 
2972   r = ((glCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3D")) == NULL) || r;
2973   r = ((glDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElements")) == NULL) || r;
2974   r = ((glTexImage3D = (PFNGLTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexImage3D")) == NULL) || r;
2975   r = ((glTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3D")) == NULL) || r;
2976 
2977   return r;
2978 }
2979 
2980 #endif /* GL_VERSION_1_2 */
2981 
2982 #ifdef GL_VERSION_1_2_1
2983 
2984 #endif /* GL_VERSION_1_2_1 */
2985 
2986 #ifdef GL_VERSION_1_3
2987 
_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_DEF_INIT)2988 static GLboolean _glewInit_GL_VERSION_1_3 (GLEW_CONTEXT_ARG_DEF_INIT)
2989 {
2990   GLboolean r = GL_FALSE;
2991 
2992   r = ((glActiveTexture = (PFNGLACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glActiveTexture")) == NULL) || r;
2993   r = ((glClientActiveTexture = (PFNGLCLIENTACTIVETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTexture")) == NULL) || r;
2994   r = ((glCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1D")) == NULL) || r;
2995   r = ((glCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2D")) == NULL) || r;
2996   r = ((glCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3D")) == NULL) || r;
2997   r = ((glCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1D")) == NULL) || r;
2998   r = ((glCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2D")) == NULL) || r;
2999   r = ((glCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3D")) == NULL) || r;
3000   r = ((glGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImage")) == NULL) || r;
3001   r = ((glLoadTransposeMatrixd = (PFNGLLOADTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixd")) == NULL) || r;
3002   r = ((glLoadTransposeMatrixf = (PFNGLLOADTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixf")) == NULL) || r;
3003   r = ((glMultTransposeMatrixd = (PFNGLMULTTRANSPOSEMATRIXDPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixd")) == NULL) || r;
3004   r = ((glMultTransposeMatrixf = (PFNGLMULTTRANSPOSEMATRIXFPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixf")) == NULL) || r;
3005   r = ((glMultiTexCoord1d = (PFNGLMULTITEXCOORD1DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1d")) == NULL) || r;
3006   r = ((glMultiTexCoord1dv = (PFNGLMULTITEXCOORD1DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dv")) == NULL) || r;
3007   r = ((glMultiTexCoord1f = (PFNGLMULTITEXCOORD1FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1f")) == NULL) || r;
3008   r = ((glMultiTexCoord1fv = (PFNGLMULTITEXCOORD1FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fv")) == NULL) || r;
3009   r = ((glMultiTexCoord1i = (PFNGLMULTITEXCOORD1IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1i")) == NULL) || r;
3010   r = ((glMultiTexCoord1iv = (PFNGLMULTITEXCOORD1IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iv")) == NULL) || r;
3011   r = ((glMultiTexCoord1s = (PFNGLMULTITEXCOORD1SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1s")) == NULL) || r;
3012   r = ((glMultiTexCoord1sv = (PFNGLMULTITEXCOORD1SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sv")) == NULL) || r;
3013   r = ((glMultiTexCoord2d = (PFNGLMULTITEXCOORD2DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2d")) == NULL) || r;
3014   r = ((glMultiTexCoord2dv = (PFNGLMULTITEXCOORD2DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dv")) == NULL) || r;
3015   r = ((glMultiTexCoord2f = (PFNGLMULTITEXCOORD2FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2f")) == NULL) || r;
3016   r = ((glMultiTexCoord2fv = (PFNGLMULTITEXCOORD2FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fv")) == NULL) || r;
3017   r = ((glMultiTexCoord2i = (PFNGLMULTITEXCOORD2IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2i")) == NULL) || r;
3018   r = ((glMultiTexCoord2iv = (PFNGLMULTITEXCOORD2IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iv")) == NULL) || r;
3019   r = ((glMultiTexCoord2s = (PFNGLMULTITEXCOORD2SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2s")) == NULL) || r;
3020   r = ((glMultiTexCoord2sv = (PFNGLMULTITEXCOORD2SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sv")) == NULL) || r;
3021   r = ((glMultiTexCoord3d = (PFNGLMULTITEXCOORD3DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3d")) == NULL) || r;
3022   r = ((glMultiTexCoord3dv = (PFNGLMULTITEXCOORD3DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dv")) == NULL) || r;
3023   r = ((glMultiTexCoord3f = (PFNGLMULTITEXCOORD3FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3f")) == NULL) || r;
3024   r = ((glMultiTexCoord3fv = (PFNGLMULTITEXCOORD3FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fv")) == NULL) || r;
3025   r = ((glMultiTexCoord3i = (PFNGLMULTITEXCOORD3IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3i")) == NULL) || r;
3026   r = ((glMultiTexCoord3iv = (PFNGLMULTITEXCOORD3IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iv")) == NULL) || r;
3027   r = ((glMultiTexCoord3s = (PFNGLMULTITEXCOORD3SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3s")) == NULL) || r;
3028   r = ((glMultiTexCoord3sv = (PFNGLMULTITEXCOORD3SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sv")) == NULL) || r;
3029   r = ((glMultiTexCoord4d = (PFNGLMULTITEXCOORD4DPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4d")) == NULL) || r;
3030   r = ((glMultiTexCoord4dv = (PFNGLMULTITEXCOORD4DVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dv")) == NULL) || r;
3031   r = ((glMultiTexCoord4f = (PFNGLMULTITEXCOORD4FPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4f")) == NULL) || r;
3032   r = ((glMultiTexCoord4fv = (PFNGLMULTITEXCOORD4FVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fv")) == NULL) || r;
3033   r = ((glMultiTexCoord4i = (PFNGLMULTITEXCOORD4IPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4i")) == NULL) || r;
3034   r = ((glMultiTexCoord4iv = (PFNGLMULTITEXCOORD4IVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iv")) == NULL) || r;
3035   r = ((glMultiTexCoord4s = (PFNGLMULTITEXCOORD4SPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4s")) == NULL) || r;
3036   r = ((glMultiTexCoord4sv = (PFNGLMULTITEXCOORD4SVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sv")) == NULL) || r;
3037   r = ((glSampleCoverage = (PFNGLSAMPLECOVERAGEPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverage")) == NULL) || r;
3038 
3039   return r;
3040 }
3041 
3042 #endif /* GL_VERSION_1_3 */
3043 
3044 #ifdef GL_VERSION_1_4
3045 
_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_DEF_INIT)3046 static GLboolean _glewInit_GL_VERSION_1_4 (GLEW_CONTEXT_ARG_DEF_INIT)
3047 {
3048   GLboolean r = GL_FALSE;
3049 
3050   r = ((glBlendColor = (PFNGLBLENDCOLORPROC)glewGetProcAddress((const GLubyte*)"glBlendColor")) == NULL) || r;
3051   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
3052   r = ((glBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparate")) == NULL) || r;
3053   r = ((glFogCoordPointer = (PFNGLFOGCOORDPOINTERPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointer")) == NULL) || r;
3054   r = ((glFogCoordd = (PFNGLFOGCOORDDPROC)glewGetProcAddress((const GLubyte*)"glFogCoordd")) == NULL) || r;
3055   r = ((glFogCoorddv = (PFNGLFOGCOORDDVPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddv")) == NULL) || r;
3056   r = ((glFogCoordf = (PFNGLFOGCOORDFPROC)glewGetProcAddress((const GLubyte*)"glFogCoordf")) == NULL) || r;
3057   r = ((glFogCoordfv = (PFNGLFOGCOORDFVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfv")) == NULL) || r;
3058   r = ((glMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArrays")) == NULL) || r;
3059   r = ((glMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElements")) == NULL) || r;
3060   r = ((glPointParameterf = (PFNGLPOINTPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glPointParameterf")) == NULL) || r;
3061   r = ((glPointParameterfv = (PFNGLPOINTPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfv")) == NULL) || r;
3062   r = ((glPointParameteri = (PFNGLPOINTPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPointParameteri")) == NULL) || r;
3063   r = ((glPointParameteriv = (PFNGLPOINTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriv")) == NULL) || r;
3064   r = ((glSecondaryColor3b = (PFNGLSECONDARYCOLOR3BPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3b")) == NULL) || r;
3065   r = ((glSecondaryColor3bv = (PFNGLSECONDARYCOLOR3BVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bv")) == NULL) || r;
3066   r = ((glSecondaryColor3d = (PFNGLSECONDARYCOLOR3DPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3d")) == NULL) || r;
3067   r = ((glSecondaryColor3dv = (PFNGLSECONDARYCOLOR3DVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dv")) == NULL) || r;
3068   r = ((glSecondaryColor3f = (PFNGLSECONDARYCOLOR3FPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3f")) == NULL) || r;
3069   r = ((glSecondaryColor3fv = (PFNGLSECONDARYCOLOR3FVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fv")) == NULL) || r;
3070   r = ((glSecondaryColor3i = (PFNGLSECONDARYCOLOR3IPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3i")) == NULL) || r;
3071   r = ((glSecondaryColor3iv = (PFNGLSECONDARYCOLOR3IVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iv")) == NULL) || r;
3072   r = ((glSecondaryColor3s = (PFNGLSECONDARYCOLOR3SPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3s")) == NULL) || r;
3073   r = ((glSecondaryColor3sv = (PFNGLSECONDARYCOLOR3SVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sv")) == NULL) || r;
3074   r = ((glSecondaryColor3ub = (PFNGLSECONDARYCOLOR3UBPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ub")) == NULL) || r;
3075   r = ((glSecondaryColor3ubv = (PFNGLSECONDARYCOLOR3UBVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubv")) == NULL) || r;
3076   r = ((glSecondaryColor3ui = (PFNGLSECONDARYCOLOR3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ui")) == NULL) || r;
3077   r = ((glSecondaryColor3uiv = (PFNGLSECONDARYCOLOR3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiv")) == NULL) || r;
3078   r = ((glSecondaryColor3us = (PFNGLSECONDARYCOLOR3USPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3us")) == NULL) || r;
3079   r = ((glSecondaryColor3usv = (PFNGLSECONDARYCOLOR3USVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usv")) == NULL) || r;
3080   r = ((glSecondaryColorPointer = (PFNGLSECONDARYCOLORPOINTERPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointer")) == NULL) || r;
3081   r = ((glWindowPos2d = (PFNGLWINDOWPOS2DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2d")) == NULL) || r;
3082   r = ((glWindowPos2dv = (PFNGLWINDOWPOS2DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dv")) == NULL) || r;
3083   r = ((glWindowPos2f = (PFNGLWINDOWPOS2FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2f")) == NULL) || r;
3084   r = ((glWindowPos2fv = (PFNGLWINDOWPOS2FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fv")) == NULL) || r;
3085   r = ((glWindowPos2i = (PFNGLWINDOWPOS2IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2i")) == NULL) || r;
3086   r = ((glWindowPos2iv = (PFNGLWINDOWPOS2IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iv")) == NULL) || r;
3087   r = ((glWindowPos2s = (PFNGLWINDOWPOS2SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2s")) == NULL) || r;
3088   r = ((glWindowPos2sv = (PFNGLWINDOWPOS2SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sv")) == NULL) || r;
3089   r = ((glWindowPos3d = (PFNGLWINDOWPOS3DPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3d")) == NULL) || r;
3090   r = ((glWindowPos3dv = (PFNGLWINDOWPOS3DVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dv")) == NULL) || r;
3091   r = ((glWindowPos3f = (PFNGLWINDOWPOS3FPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3f")) == NULL) || r;
3092   r = ((glWindowPos3fv = (PFNGLWINDOWPOS3FVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fv")) == NULL) || r;
3093   r = ((glWindowPos3i = (PFNGLWINDOWPOS3IPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3i")) == NULL) || r;
3094   r = ((glWindowPos3iv = (PFNGLWINDOWPOS3IVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iv")) == NULL) || r;
3095   r = ((glWindowPos3s = (PFNGLWINDOWPOS3SPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3s")) == NULL) || r;
3096   r = ((glWindowPos3sv = (PFNGLWINDOWPOS3SVPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sv")) == NULL) || r;
3097 
3098   return r;
3099 }
3100 
3101 #endif /* GL_VERSION_1_4 */
3102 
3103 #ifdef GL_VERSION_1_5
3104 
_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_DEF_INIT)3105 static GLboolean _glewInit_GL_VERSION_1_5 (GLEW_CONTEXT_ARG_DEF_INIT)
3106 {
3107   GLboolean r = GL_FALSE;
3108 
3109   r = ((glBeginQuery = (PFNGLBEGINQUERYPROC)glewGetProcAddress((const GLubyte*)"glBeginQuery")) == NULL) || r;
3110   r = ((glBindBuffer = (PFNGLBINDBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindBuffer")) == NULL) || r;
3111   r = ((glBufferData = (PFNGLBUFFERDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferData")) == NULL) || r;
3112   r = ((glBufferSubData = (PFNGLBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glBufferSubData")) == NULL) || r;
3113   r = ((glDeleteBuffers = (PFNGLDELETEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffers")) == NULL) || r;
3114   r = ((glDeleteQueries = (PFNGLDELETEQUERIESPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueries")) == NULL) || r;
3115   r = ((glEndQuery = (PFNGLENDQUERYPROC)glewGetProcAddress((const GLubyte*)"glEndQuery")) == NULL) || r;
3116   r = ((glGenBuffers = (PFNGLGENBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenBuffers")) == NULL) || r;
3117   r = ((glGenQueries = (PFNGLGENQUERIESPROC)glewGetProcAddress((const GLubyte*)"glGenQueries")) == NULL) || r;
3118   r = ((glGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteriv")) == NULL) || r;
3119   r = ((glGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointerv")) == NULL) || r;
3120   r = ((glGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubData")) == NULL) || r;
3121   r = ((glGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectiv")) == NULL) || r;
3122   r = ((glGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuiv")) == NULL) || r;
3123   r = ((glGetQueryiv = (PFNGLGETQUERYIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryiv")) == NULL) || r;
3124   r = ((glIsBuffer = (PFNGLISBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsBuffer")) == NULL) || r;
3125   r = ((glIsQuery = (PFNGLISQUERYPROC)glewGetProcAddress((const GLubyte*)"glIsQuery")) == NULL) || r;
3126   r = ((glMapBuffer = (PFNGLMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glMapBuffer")) == NULL) || r;
3127   r = ((glUnmapBuffer = (PFNGLUNMAPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glUnmapBuffer")) == NULL) || r;
3128 
3129   return r;
3130 }
3131 
3132 #endif /* GL_VERSION_1_5 */
3133 
3134 #ifdef GL_VERSION_2_0
3135 
_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_DEF_INIT)3136 static GLboolean _glewInit_GL_VERSION_2_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3137 {
3138   GLboolean r = GL_FALSE;
3139 
3140   r = ((glAttachShader = (PFNGLATTACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glAttachShader")) == NULL) || r;
3141   r = ((glBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocation")) == NULL) || r;
3142   r = ((glBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparate")) == NULL) || r;
3143   r = ((glCompileShader = (PFNGLCOMPILESHADERPROC)glewGetProcAddress((const GLubyte*)"glCompileShader")) == NULL) || r;
3144   r = ((glCreateProgram = (PFNGLCREATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glCreateProgram")) == NULL) || r;
3145   r = ((glCreateShader = (PFNGLCREATESHADERPROC)glewGetProcAddress((const GLubyte*)"glCreateShader")) == NULL) || r;
3146   r = ((glDeleteProgram = (PFNGLDELETEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgram")) == NULL) || r;
3147   r = ((glDeleteShader = (PFNGLDELETESHADERPROC)glewGetProcAddress((const GLubyte*)"glDeleteShader")) == NULL) || r;
3148   r = ((glDetachShader = (PFNGLDETACHSHADERPROC)glewGetProcAddress((const GLubyte*)"glDetachShader")) == NULL) || r;
3149   r = ((glDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArray")) == NULL) || r;
3150   r = ((glDrawBuffers = (PFNGLDRAWBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffers")) == NULL) || r;
3151   r = ((glEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArray")) == NULL) || r;
3152   r = ((glGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttrib")) == NULL) || r;
3153   r = ((glGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniform")) == NULL) || r;
3154   r = ((glGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedShaders")) == NULL) || r;
3155   r = ((glGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocation")) == NULL) || r;
3156   r = ((glGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramInfoLog")) == NULL) || r;
3157   r = ((glGetProgramiv = (PFNGLGETPROGRAMIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramiv")) == NULL) || r;
3158   r = ((glGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetShaderInfoLog")) == NULL) || r;
3159   r = ((glGetShaderSource = (PFNGLGETSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSource")) == NULL) || r;
3160   r = ((glGetShaderiv = (PFNGLGETSHADERIVPROC)glewGetProcAddress((const GLubyte*)"glGetShaderiv")) == NULL) || r;
3161   r = ((glGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocation")) == NULL) || r;
3162   r = ((glGetUniformfv = (PFNGLGETUNIFORMFVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfv")) == NULL) || r;
3163   r = ((glGetUniformiv = (PFNGLGETUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformiv")) == NULL) || r;
3164   r = ((glGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointerv")) == NULL) || r;
3165   r = ((glGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdv")) == NULL) || r;
3166   r = ((glGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfv")) == NULL) || r;
3167   r = ((glGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribiv")) == NULL) || r;
3168   r = ((glIsProgram = (PFNGLISPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glIsProgram")) == NULL) || r;
3169   r = ((glIsShader = (PFNGLISSHADERPROC)glewGetProcAddress((const GLubyte*)"glIsShader")) == NULL) || r;
3170   r = ((glLinkProgram = (PFNGLLINKPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glLinkProgram")) == NULL) || r;
3171   r = ((glShaderSource = (PFNGLSHADERSOURCEPROC)glewGetProcAddress((const GLubyte*)"glShaderSource")) == NULL) || r;
3172   r = ((glStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparate")) == NULL) || r;
3173   r = ((glStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilMaskSeparate")) == NULL) || r;
3174   r = ((glStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparate")) == NULL) || r;
3175   r = ((glUniform1f = (PFNGLUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glUniform1f")) == NULL) || r;
3176   r = ((glUniform1fv = (PFNGLUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glUniform1fv")) == NULL) || r;
3177   r = ((glUniform1i = (PFNGLUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glUniform1i")) == NULL) || r;
3178   r = ((glUniform1iv = (PFNGLUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glUniform1iv")) == NULL) || r;
3179   r = ((glUniform2f = (PFNGLUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glUniform2f")) == NULL) || r;
3180   r = ((glUniform2fv = (PFNGLUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glUniform2fv")) == NULL) || r;
3181   r = ((glUniform2i = (PFNGLUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glUniform2i")) == NULL) || r;
3182   r = ((glUniform2iv = (PFNGLUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glUniform2iv")) == NULL) || r;
3183   r = ((glUniform3f = (PFNGLUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glUniform3f")) == NULL) || r;
3184   r = ((glUniform3fv = (PFNGLUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glUniform3fv")) == NULL) || r;
3185   r = ((glUniform3i = (PFNGLUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glUniform3i")) == NULL) || r;
3186   r = ((glUniform3iv = (PFNGLUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glUniform3iv")) == NULL) || r;
3187   r = ((glUniform4f = (PFNGLUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glUniform4f")) == NULL) || r;
3188   r = ((glUniform4fv = (PFNGLUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glUniform4fv")) == NULL) || r;
3189   r = ((glUniform4i = (PFNGLUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glUniform4i")) == NULL) || r;
3190   r = ((glUniform4iv = (PFNGLUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glUniform4iv")) == NULL) || r;
3191   r = ((glUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fv")) == NULL) || r;
3192   r = ((glUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fv")) == NULL) || r;
3193   r = ((glUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fv")) == NULL) || r;
3194   r = ((glUseProgram = (PFNGLUSEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glUseProgram")) == NULL) || r;
3195   r = ((glValidateProgram = (PFNGLVALIDATEPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glValidateProgram")) == NULL) || r;
3196   r = ((glVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1d")) == NULL) || r;
3197   r = ((glVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dv")) == NULL) || r;
3198   r = ((glVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1f")) == NULL) || r;
3199   r = ((glVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fv")) == NULL) || r;
3200   r = ((glVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1s")) == NULL) || r;
3201   r = ((glVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sv")) == NULL) || r;
3202   r = ((glVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2d")) == NULL) || r;
3203   r = ((glVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dv")) == NULL) || r;
3204   r = ((glVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2f")) == NULL) || r;
3205   r = ((glVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fv")) == NULL) || r;
3206   r = ((glVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2s")) == NULL) || r;
3207   r = ((glVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sv")) == NULL) || r;
3208   r = ((glVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3d")) == NULL) || r;
3209   r = ((glVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dv")) == NULL) || r;
3210   r = ((glVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3f")) == NULL) || r;
3211   r = ((glVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fv")) == NULL) || r;
3212   r = ((glVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3s")) == NULL) || r;
3213   r = ((glVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sv")) == NULL) || r;
3214   r = ((glVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nbv")) == NULL) || r;
3215   r = ((glVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Niv")) == NULL) || r;
3216   r = ((glVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nsv")) == NULL) || r;
3217   r = ((glVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nub")) == NULL) || r;
3218   r = ((glVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nubv")) == NULL) || r;
3219   r = ((glVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nuiv")) == NULL) || r;
3220   r = ((glVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4Nusv")) == NULL) || r;
3221   r = ((glVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bv")) == NULL) || r;
3222   r = ((glVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4d")) == NULL) || r;
3223   r = ((glVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dv")) == NULL) || r;
3224   r = ((glVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4f")) == NULL) || r;
3225   r = ((glVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fv")) == NULL) || r;
3226   r = ((glVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4iv")) == NULL) || r;
3227   r = ((glVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4s")) == NULL) || r;
3228   r = ((glVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sv")) == NULL) || r;
3229   r = ((glVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubv")) == NULL) || r;
3230   r = ((glVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uiv")) == NULL) || r;
3231   r = ((glVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usv")) == NULL) || r;
3232   r = ((glVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointer")) == NULL) || r;
3233 
3234   return r;
3235 }
3236 
3237 #endif /* GL_VERSION_2_0 */
3238 
3239 #ifdef GL_VERSION_2_1
3240 
_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_DEF_INIT)3241 static GLboolean _glewInit_GL_VERSION_2_1 (GLEW_CONTEXT_ARG_DEF_INIT)
3242 {
3243   GLboolean r = GL_FALSE;
3244 
3245   r = ((glUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3fv")) == NULL) || r;
3246   r = ((glUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4fv")) == NULL) || r;
3247   r = ((glUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2fv")) == NULL) || r;
3248   r = ((glUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4fv")) == NULL) || r;
3249   r = ((glUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2fv")) == NULL) || r;
3250   r = ((glUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3fv")) == NULL) || r;
3251 
3252   return r;
3253 }
3254 
3255 #endif /* GL_VERSION_2_1 */
3256 
3257 #ifdef GL_VERSION_3_0
3258 
_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_DEF_INIT)3259 static GLboolean _glewInit_GL_VERSION_3_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3260 {
3261   GLboolean r = GL_FALSE;
3262 
3263   r = ((glBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRender")) == NULL) || r;
3264   r = ((glBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedback")) == NULL) || r;
3265   r = ((glBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocation")) == NULL) || r;
3266   r = ((glClampColor = (PFNGLCLAMPCOLORPROC)glewGetProcAddress((const GLubyte*)"glClampColor")) == NULL) || r;
3267   r = ((glClearBufferfi = (PFNGLCLEARBUFFERFIPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfi")) == NULL) || r;
3268   r = ((glClearBufferfv = (PFNGLCLEARBUFFERFVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferfv")) == NULL) || r;
3269   r = ((glClearBufferiv = (PFNGLCLEARBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferiv")) == NULL) || r;
3270   r = ((glClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC)glewGetProcAddress((const GLubyte*)"glClearBufferuiv")) == NULL) || r;
3271   r = ((glColorMaski = (PFNGLCOLORMASKIPROC)glewGetProcAddress((const GLubyte*)"glColorMaski")) == NULL) || r;
3272   r = ((glDisablei = (PFNGLDISABLEIPROC)glewGetProcAddress((const GLubyte*)"glDisablei")) == NULL) || r;
3273   r = ((glEnablei = (PFNGLENABLEIPROC)glewGetProcAddress((const GLubyte*)"glEnablei")) == NULL) || r;
3274   r = ((glEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRender")) == NULL) || r;
3275   r = ((glEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedback")) == NULL) || r;
3276   r = ((glGetBooleani_v = (PFNGLGETBOOLEANI_VPROC)glewGetProcAddress((const GLubyte*)"glGetBooleani_v")) == NULL) || r;
3277   r = ((glGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocation")) == NULL) || r;
3278   r = ((glGetStringi = (PFNGLGETSTRINGIPROC)glewGetProcAddress((const GLubyte*)"glGetStringi")) == NULL) || r;
3279   r = ((glGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIiv")) == NULL) || r;
3280   r = ((glGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuiv")) == NULL) || r;
3281   r = ((glGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVarying")) == NULL) || r;
3282   r = ((glGetUniformuiv = (PFNGLGETUNIFORMUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuiv")) == NULL) || r;
3283   r = ((glGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIiv")) == NULL) || r;
3284   r = ((glGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuiv")) == NULL) || r;
3285   r = ((glIsEnabledi = (PFNGLISENABLEDIPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledi")) == NULL) || r;
3286   r = ((glTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIiv")) == NULL) || r;
3287   r = ((glTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuiv")) == NULL) || r;
3288   r = ((glTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryings")) == NULL) || r;
3289   r = ((glUniform1ui = (PFNGLUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui")) == NULL) || r;
3290   r = ((glUniform1uiv = (PFNGLUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiv")) == NULL) || r;
3291   r = ((glUniform2ui = (PFNGLUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui")) == NULL) || r;
3292   r = ((glUniform2uiv = (PFNGLUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiv")) == NULL) || r;
3293   r = ((glUniform3ui = (PFNGLUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui")) == NULL) || r;
3294   r = ((glUniform3uiv = (PFNGLUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiv")) == NULL) || r;
3295   r = ((glUniform4ui = (PFNGLUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui")) == NULL) || r;
3296   r = ((glUniform4uiv = (PFNGLUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiv")) == NULL) || r;
3297   r = ((glVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1i")) == NULL) || r;
3298   r = ((glVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iv")) == NULL) || r;
3299   r = ((glVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ui")) == NULL) || r;
3300   r = ((glVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiv")) == NULL) || r;
3301   r = ((glVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2i")) == NULL) || r;
3302   r = ((glVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iv")) == NULL) || r;
3303   r = ((glVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ui")) == NULL) || r;
3304   r = ((glVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiv")) == NULL) || r;
3305   r = ((glVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3i")) == NULL) || r;
3306   r = ((glVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iv")) == NULL) || r;
3307   r = ((glVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ui")) == NULL) || r;
3308   r = ((glVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiv")) == NULL) || r;
3309   r = ((glVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bv")) == NULL) || r;
3310   r = ((glVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4i")) == NULL) || r;
3311   r = ((glVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iv")) == NULL) || r;
3312   r = ((glVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4sv")) == NULL) || r;
3313   r = ((glVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubv")) == NULL) || r;
3314   r = ((glVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ui")) == NULL) || r;
3315   r = ((glVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiv")) == NULL) || r;
3316   r = ((glVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usv")) == NULL) || r;
3317   r = ((glVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointer")) == NULL) || r;
3318 
3319   return r;
3320 }
3321 
3322 #endif /* GL_VERSION_3_0 */
3323 
3324 #ifdef GL_VERSION_3_1
3325 
_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_DEF_INIT)3326 static GLboolean _glewInit_GL_VERSION_3_1 (GLEW_CONTEXT_ARG_DEF_INIT)
3327 {
3328   GLboolean r = GL_FALSE;
3329 
3330   r = ((glDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstanced")) == NULL) || r;
3331   r = ((glDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstanced")) == NULL) || r;
3332   r = ((glPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndex")) == NULL) || r;
3333   r = ((glTexBuffer = (PFNGLTEXBUFFERPROC)glewGetProcAddress((const GLubyte*)"glTexBuffer")) == NULL) || r;
3334 
3335   return r;
3336 }
3337 
3338 #endif /* GL_VERSION_3_1 */
3339 
3340 #ifdef GL_VERSION_3_2
3341 
_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_DEF_INIT)3342 static GLboolean _glewInit_GL_VERSION_3_2 (GLEW_CONTEXT_ARG_DEF_INIT)
3343 {
3344   GLboolean r = GL_FALSE;
3345 
3346   r = ((glFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture")) == NULL) || r;
3347   r = ((glGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameteri64v")) == NULL) || r;
3348   r = ((glGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64i_v")) == NULL) || r;
3349 
3350   return r;
3351 }
3352 
3353 #endif /* GL_VERSION_3_2 */
3354 
3355 #ifdef GL_VERSION_3_3
3356 
_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_DEF_INIT)3357 static GLboolean _glewInit_GL_VERSION_3_3 (GLEW_CONTEXT_ARG_DEF_INIT)
3358 {
3359   GLboolean r = GL_FALSE;
3360 
3361   r = ((glVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisor")) == NULL) || r;
3362 
3363   return r;
3364 }
3365 
3366 #endif /* GL_VERSION_3_3 */
3367 
3368 #ifdef GL_VERSION_4_0
3369 
_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_DEF_INIT)3370 static GLboolean _glewInit_GL_VERSION_4_0 (GLEW_CONTEXT_ARG_DEF_INIT)
3371 {
3372   GLboolean r = GL_FALSE;
3373 
3374   r = ((glBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparatei")) == NULL) || r;
3375   r = ((glBlendEquationi = (PFNGLBLENDEQUATIONIPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationi")) == NULL) || r;
3376   r = ((glBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparatei")) == NULL) || r;
3377   r = ((glBlendFunci = (PFNGLBLENDFUNCIPROC)glewGetProcAddress((const GLubyte*)"glBlendFunci")) == NULL) || r;
3378   r = ((glMinSampleShading = (PFNGLMINSAMPLESHADINGPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShading")) == NULL) || r;
3379 
3380   return r;
3381 }
3382 
3383 #endif /* GL_VERSION_4_0 */
3384 
3385 #ifdef GL_VERSION_4_1
3386 
3387 #endif /* GL_VERSION_4_1 */
3388 
3389 #ifdef GL_VERSION_4_2
3390 
3391 #endif /* GL_VERSION_4_2 */
3392 
3393 #ifdef GL_3DFX_multisample
3394 
3395 #endif /* GL_3DFX_multisample */
3396 
3397 #ifdef GL_3DFX_tbuffer
3398 
_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_DEF_INIT)3399 static GLboolean _glewInit_GL_3DFX_tbuffer (GLEW_CONTEXT_ARG_DEF_INIT)
3400 {
3401   GLboolean r = GL_FALSE;
3402 
3403   r = ((glTbufferMask3DFX = (PFNGLTBUFFERMASK3DFXPROC)glewGetProcAddress((const GLubyte*)"glTbufferMask3DFX")) == NULL) || r;
3404 
3405   return r;
3406 }
3407 
3408 #endif /* GL_3DFX_tbuffer */
3409 
3410 #ifdef GL_3DFX_texture_compression_FXT1
3411 
3412 #endif /* GL_3DFX_texture_compression_FXT1 */
3413 
3414 #ifdef GL_AMD_blend_minmax_factor
3415 
3416 #endif /* GL_AMD_blend_minmax_factor */
3417 
3418 #ifdef GL_AMD_conservative_depth
3419 
3420 #endif /* GL_AMD_conservative_depth */
3421 
3422 #ifdef GL_AMD_debug_output
3423 
_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_DEF_INIT)3424 static GLboolean _glewInit_GL_AMD_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
3425 {
3426   GLboolean r = GL_FALSE;
3427 
3428   r = ((glDebugMessageCallbackAMD = (PFNGLDEBUGMESSAGECALLBACKAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackAMD")) == NULL) || r;
3429   r = ((glDebugMessageEnableAMD = (PFNGLDEBUGMESSAGEENABLEAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageEnableAMD")) == NULL) || r;
3430   r = ((glDebugMessageInsertAMD = (PFNGLDEBUGMESSAGEINSERTAMDPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertAMD")) == NULL) || r;
3431   r = ((glGetDebugMessageLogAMD = (PFNGLGETDEBUGMESSAGELOGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogAMD")) == NULL) || r;
3432 
3433   return r;
3434 }
3435 
3436 #endif /* GL_AMD_debug_output */
3437 
3438 #ifdef GL_AMD_depth_clamp_separate
3439 
3440 #endif /* GL_AMD_depth_clamp_separate */
3441 
3442 #ifdef GL_AMD_draw_buffers_blend
3443 
_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_DEF_INIT)3444 static GLboolean _glewInit_GL_AMD_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
3445 {
3446   GLboolean r = GL_FALSE;
3447 
3448   r = ((glBlendEquationIndexedAMD = (PFNGLBLENDEQUATIONINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationIndexedAMD")) == NULL) || r;
3449   r = ((glBlendEquationSeparateIndexedAMD = (PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateIndexedAMD")) == NULL) || r;
3450   r = ((glBlendFuncIndexedAMD = (PFNGLBLENDFUNCINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncIndexedAMD")) == NULL) || r;
3451   r = ((glBlendFuncSeparateIndexedAMD = (PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateIndexedAMD")) == NULL) || r;
3452 
3453   return r;
3454 }
3455 
3456 #endif /* GL_AMD_draw_buffers_blend */
3457 
3458 #ifdef GL_AMD_multi_draw_indirect
3459 
_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)3460 static GLboolean _glewInit_GL_AMD_multi_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
3461 {
3462   GLboolean r = GL_FALSE;
3463 
3464   r = ((glMultiDrawArraysIndirectAMD = (PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysIndirectAMD")) == NULL) || r;
3465   r = ((glMultiDrawElementsIndirectAMD = (PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsIndirectAMD")) == NULL) || r;
3466 
3467   return r;
3468 }
3469 
3470 #endif /* GL_AMD_multi_draw_indirect */
3471 
3472 #ifdef GL_AMD_name_gen_delete
3473 
_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_DEF_INIT)3474 static GLboolean _glewInit_GL_AMD_name_gen_delete (GLEW_CONTEXT_ARG_DEF_INIT)
3475 {
3476   GLboolean r = GL_FALSE;
3477 
3478   r = ((glDeleteNamesAMD = (PFNGLDELETENAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamesAMD")) == NULL) || r;
3479   r = ((glGenNamesAMD = (PFNGLGENNAMESAMDPROC)glewGetProcAddress((const GLubyte*)"glGenNamesAMD")) == NULL) || r;
3480   r = ((glIsNameAMD = (PFNGLISNAMEAMDPROC)glewGetProcAddress((const GLubyte*)"glIsNameAMD")) == NULL) || r;
3481 
3482   return r;
3483 }
3484 
3485 #endif /* GL_AMD_name_gen_delete */
3486 
3487 #ifdef GL_AMD_performance_monitor
3488 
_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_DEF_INIT)3489 static GLboolean _glewInit_GL_AMD_performance_monitor (GLEW_CONTEXT_ARG_DEF_INIT)
3490 {
3491   GLboolean r = GL_FALSE;
3492 
3493   r = ((glBeginPerfMonitorAMD = (PFNGLBEGINPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glBeginPerfMonitorAMD")) == NULL) || r;
3494   r = ((glDeletePerfMonitorsAMD = (PFNGLDELETEPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glDeletePerfMonitorsAMD")) == NULL) || r;
3495   r = ((glEndPerfMonitorAMD = (PFNGLENDPERFMONITORAMDPROC)glewGetProcAddress((const GLubyte*)"glEndPerfMonitorAMD")) == NULL) || r;
3496   r = ((glGenPerfMonitorsAMD = (PFNGLGENPERFMONITORSAMDPROC)glewGetProcAddress((const GLubyte*)"glGenPerfMonitorsAMD")) == NULL) || r;
3497   r = ((glGetPerfMonitorCounterDataAMD = (PFNGLGETPERFMONITORCOUNTERDATAAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterDataAMD")) == NULL) || r;
3498   r = ((glGetPerfMonitorCounterInfoAMD = (PFNGLGETPERFMONITORCOUNTERINFOAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterInfoAMD")) == NULL) || r;
3499   r = ((glGetPerfMonitorCounterStringAMD = (PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCounterStringAMD")) == NULL) || r;
3500   r = ((glGetPerfMonitorCountersAMD = (PFNGLGETPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorCountersAMD")) == NULL) || r;
3501   r = ((glGetPerfMonitorGroupStringAMD = (PFNGLGETPERFMONITORGROUPSTRINGAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupStringAMD")) == NULL) || r;
3502   r = ((glGetPerfMonitorGroupsAMD = (PFNGLGETPERFMONITORGROUPSAMDPROC)glewGetProcAddress((const GLubyte*)"glGetPerfMonitorGroupsAMD")) == NULL) || r;
3503   r = ((glSelectPerfMonitorCountersAMD = (PFNGLSELECTPERFMONITORCOUNTERSAMDPROC)glewGetProcAddress((const GLubyte*)"glSelectPerfMonitorCountersAMD")) == NULL) || r;
3504 
3505   return r;
3506 }
3507 
3508 #endif /* GL_AMD_performance_monitor */
3509 
3510 #ifdef GL_AMD_pinned_memory
3511 
3512 #endif /* GL_AMD_pinned_memory */
3513 
3514 #ifdef GL_AMD_query_buffer_object
3515 
3516 #endif /* GL_AMD_query_buffer_object */
3517 
3518 #ifdef GL_AMD_sample_positions
3519 
_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_DEF_INIT)3520 static GLboolean _glewInit_GL_AMD_sample_positions (GLEW_CONTEXT_ARG_DEF_INIT)
3521 {
3522   GLboolean r = GL_FALSE;
3523 
3524   r = ((glSetMultisamplefvAMD = (PFNGLSETMULTISAMPLEFVAMDPROC)glewGetProcAddress((const GLubyte*)"glSetMultisamplefvAMD")) == NULL) || r;
3525 
3526   return r;
3527 }
3528 
3529 #endif /* GL_AMD_sample_positions */
3530 
3531 #ifdef GL_AMD_seamless_cubemap_per_texture
3532 
3533 #endif /* GL_AMD_seamless_cubemap_per_texture */
3534 
3535 #ifdef GL_AMD_shader_stencil_export
3536 
3537 #endif /* GL_AMD_shader_stencil_export */
3538 
3539 #ifdef GL_AMD_stencil_operation_extended
3540 
_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_DEF_INIT)3541 static GLboolean _glewInit_GL_AMD_stencil_operation_extended (GLEW_CONTEXT_ARG_DEF_INIT)
3542 {
3543   GLboolean r = GL_FALSE;
3544 
3545   r = ((glStencilOpValueAMD = (PFNGLSTENCILOPVALUEAMDPROC)glewGetProcAddress((const GLubyte*)"glStencilOpValueAMD")) == NULL) || r;
3546 
3547   return r;
3548 }
3549 
3550 #endif /* GL_AMD_stencil_operation_extended */
3551 
3552 #ifdef GL_AMD_texture_texture4
3553 
3554 #endif /* GL_AMD_texture_texture4 */
3555 
3556 #ifdef GL_AMD_transform_feedback3_lines_triangles
3557 
3558 #endif /* GL_AMD_transform_feedback3_lines_triangles */
3559 
3560 #ifdef GL_AMD_vertex_shader_layer
3561 
3562 #endif /* GL_AMD_vertex_shader_layer */
3563 
3564 #ifdef GL_AMD_vertex_shader_tessellator
3565 
_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_DEF_INIT)3566 static GLboolean _glewInit_GL_AMD_vertex_shader_tessellator (GLEW_CONTEXT_ARG_DEF_INIT)
3567 {
3568   GLboolean r = GL_FALSE;
3569 
3570   r = ((glTessellationFactorAMD = (PFNGLTESSELLATIONFACTORAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationFactorAMD")) == NULL) || r;
3571   r = ((glTessellationModeAMD = (PFNGLTESSELLATIONMODEAMDPROC)glewGetProcAddress((const GLubyte*)"glTessellationModeAMD")) == NULL) || r;
3572 
3573   return r;
3574 }
3575 
3576 #endif /* GL_AMD_vertex_shader_tessellator */
3577 
3578 #ifdef GL_AMD_vertex_shader_viewport_index
3579 
3580 #endif /* GL_AMD_vertex_shader_viewport_index */
3581 
3582 #ifdef GL_APPLE_aux_depth_stencil
3583 
3584 #endif /* GL_APPLE_aux_depth_stencil */
3585 
3586 #ifdef GL_APPLE_client_storage
3587 
3588 #endif /* GL_APPLE_client_storage */
3589 
3590 #ifdef GL_APPLE_element_array
3591 
_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_DEF_INIT)3592 static GLboolean _glewInit_GL_APPLE_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
3593 {
3594   GLboolean r = GL_FALSE;
3595 
3596   r = ((glDrawElementArrayAPPLE = (PFNGLDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayAPPLE")) == NULL) || r;
3597   r = ((glDrawRangeElementArrayAPPLE = (PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayAPPLE")) == NULL) || r;
3598   r = ((glElementPointerAPPLE = (PFNGLELEMENTPOINTERAPPLEPROC)glewGetProcAddress((const GLubyte*)"glElementPointerAPPLE")) == NULL) || r;
3599   r = ((glMultiDrawElementArrayAPPLE = (PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementArrayAPPLE")) == NULL) || r;
3600   r = ((glMultiDrawRangeElementArrayAPPLE = (PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawRangeElementArrayAPPLE")) == NULL) || r;
3601 
3602   return r;
3603 }
3604 
3605 #endif /* GL_APPLE_element_array */
3606 
3607 #ifdef GL_APPLE_fence
3608 
_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_DEF_INIT)3609 static GLboolean _glewInit_GL_APPLE_fence (GLEW_CONTEXT_ARG_DEF_INIT)
3610 {
3611   GLboolean r = GL_FALSE;
3612 
3613   r = ((glDeleteFencesAPPLE = (PFNGLDELETEFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesAPPLE")) == NULL) || r;
3614   r = ((glFinishFenceAPPLE = (PFNGLFINISHFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceAPPLE")) == NULL) || r;
3615   r = ((glFinishObjectAPPLE = (PFNGLFINISHOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFinishObjectAPPLE")) == NULL) || r;
3616   r = ((glGenFencesAPPLE = (PFNGLGENFENCESAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenFencesAPPLE")) == NULL) || r;
3617   r = ((glIsFenceAPPLE = (PFNGLISFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsFenceAPPLE")) == NULL) || r;
3618   r = ((glSetFenceAPPLE = (PFNGLSETFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glSetFenceAPPLE")) == NULL) || r;
3619   r = ((glTestFenceAPPLE = (PFNGLTESTFENCEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestFenceAPPLE")) == NULL) || r;
3620   r = ((glTestObjectAPPLE = (PFNGLTESTOBJECTAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTestObjectAPPLE")) == NULL) || r;
3621 
3622   return r;
3623 }
3624 
3625 #endif /* GL_APPLE_fence */
3626 
3627 #ifdef GL_APPLE_float_pixels
3628 
3629 #endif /* GL_APPLE_float_pixels */
3630 
3631 #ifdef GL_APPLE_flush_buffer_range
3632 
_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)3633 static GLboolean _glewInit_GL_APPLE_flush_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
3634 {
3635   GLboolean r = GL_FALSE;
3636 
3637   r = ((glBufferParameteriAPPLE = (PFNGLBUFFERPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBufferParameteriAPPLE")) == NULL) || r;
3638   r = ((glFlushMappedBufferRangeAPPLE = (PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRangeAPPLE")) == NULL) || r;
3639 
3640   return r;
3641 }
3642 
3643 #endif /* GL_APPLE_flush_buffer_range */
3644 
3645 #ifdef GL_APPLE_object_purgeable
3646 
_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_DEF_INIT)3647 static GLboolean _glewInit_GL_APPLE_object_purgeable (GLEW_CONTEXT_ARG_DEF_INIT)
3648 {
3649   GLboolean r = GL_FALSE;
3650 
3651   r = ((glGetObjectParameterivAPPLE = (PFNGLGETOBJECTPARAMETERIVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivAPPLE")) == NULL) || r;
3652   r = ((glObjectPurgeableAPPLE = (PFNGLOBJECTPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectPurgeableAPPLE")) == NULL) || r;
3653   r = ((glObjectUnpurgeableAPPLE = (PFNGLOBJECTUNPURGEABLEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glObjectUnpurgeableAPPLE")) == NULL) || r;
3654 
3655   return r;
3656 }
3657 
3658 #endif /* GL_APPLE_object_purgeable */
3659 
3660 #ifdef GL_APPLE_pixel_buffer
3661 
3662 #endif /* GL_APPLE_pixel_buffer */
3663 
3664 #ifdef GL_APPLE_rgb_422
3665 
3666 #endif /* GL_APPLE_rgb_422 */
3667 
3668 #ifdef GL_APPLE_row_bytes
3669 
3670 #endif /* GL_APPLE_row_bytes */
3671 
3672 #ifdef GL_APPLE_specular_vector
3673 
3674 #endif /* GL_APPLE_specular_vector */
3675 
3676 #ifdef GL_APPLE_texture_range
3677 
_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_DEF_INIT)3678 static GLboolean _glewInit_GL_APPLE_texture_range (GLEW_CONTEXT_ARG_DEF_INIT)
3679 {
3680   GLboolean r = GL_FALSE;
3681 
3682   r = ((glGetTexParameterPointervAPPLE = (PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterPointervAPPLE")) == NULL) || r;
3683   r = ((glTextureRangeAPPLE = (PFNGLTEXTURERANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glTextureRangeAPPLE")) == NULL) || r;
3684 
3685   return r;
3686 }
3687 
3688 #endif /* GL_APPLE_texture_range */
3689 
3690 #ifdef GL_APPLE_transform_hint
3691 
3692 #endif /* GL_APPLE_transform_hint */
3693 
3694 #ifdef GL_APPLE_vertex_array_object
3695 
_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)3696 static GLboolean _glewInit_GL_APPLE_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
3697 {
3698   GLboolean r = GL_FALSE;
3699 
3700   r = ((glBindVertexArrayAPPLE = (PFNGLBINDVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArrayAPPLE")) == NULL) || r;
3701   r = ((glDeleteVertexArraysAPPLE = (PFNGLDELETEVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArraysAPPLE")) == NULL) || r;
3702   r = ((glGenVertexArraysAPPLE = (PFNGLGENVERTEXARRAYSAPPLEPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArraysAPPLE")) == NULL) || r;
3703   r = ((glIsVertexArrayAPPLE = (PFNGLISVERTEXARRAYAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArrayAPPLE")) == NULL) || r;
3704 
3705   return r;
3706 }
3707 
3708 #endif /* GL_APPLE_vertex_array_object */
3709 
3710 #ifdef GL_APPLE_vertex_array_range
3711 
_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)3712 static GLboolean _glewInit_GL_APPLE_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
3713 {
3714   GLboolean r = GL_FALSE;
3715 
3716   r = ((glFlushVertexArrayRangeAPPLE = (PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeAPPLE")) == NULL) || r;
3717   r = ((glVertexArrayParameteriAPPLE = (PFNGLVERTEXARRAYPARAMETERIAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayParameteriAPPLE")) == NULL) || r;
3718   r = ((glVertexArrayRangeAPPLE = (PFNGLVERTEXARRAYRANGEAPPLEPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeAPPLE")) == NULL) || r;
3719 
3720   return r;
3721 }
3722 
3723 #endif /* GL_APPLE_vertex_array_range */
3724 
3725 #ifdef GL_APPLE_vertex_program_evaluators
3726 
_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)3727 static GLboolean _glewInit_GL_APPLE_vertex_program_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
3728 {
3729   GLboolean r = GL_FALSE;
3730 
3731   r = ((glDisableVertexAttribAPPLE = (PFNGLDISABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribAPPLE")) == NULL) || r;
3732   r = ((glEnableVertexAttribAPPLE = (PFNGLENABLEVERTEXATTRIBAPPLEPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribAPPLE")) == NULL) || r;
3733   r = ((glIsVertexAttribEnabledAPPLE = (PFNGLISVERTEXATTRIBENABLEDAPPLEPROC)glewGetProcAddress((const GLubyte*)"glIsVertexAttribEnabledAPPLE")) == NULL) || r;
3734   r = ((glMapVertexAttrib1dAPPLE = (PFNGLMAPVERTEXATTRIB1DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1dAPPLE")) == NULL) || r;
3735   r = ((glMapVertexAttrib1fAPPLE = (PFNGLMAPVERTEXATTRIB1FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib1fAPPLE")) == NULL) || r;
3736   r = ((glMapVertexAttrib2dAPPLE = (PFNGLMAPVERTEXATTRIB2DAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2dAPPLE")) == NULL) || r;
3737   r = ((glMapVertexAttrib2fAPPLE = (PFNGLMAPVERTEXATTRIB2FAPPLEPROC)glewGetProcAddress((const GLubyte*)"glMapVertexAttrib2fAPPLE")) == NULL) || r;
3738 
3739   return r;
3740 }
3741 
3742 #endif /* GL_APPLE_vertex_program_evaluators */
3743 
3744 #ifdef GL_APPLE_ycbcr_422
3745 
3746 #endif /* GL_APPLE_ycbcr_422 */
3747 
3748 #ifdef GL_ARB_ES2_compatibility
3749 
_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_DEF_INIT)3750 static GLboolean _glewInit_GL_ARB_ES2_compatibility (GLEW_CONTEXT_ARG_DEF_INIT)
3751 {
3752   GLboolean r = GL_FALSE;
3753 
3754   r = ((glClearDepthf = (PFNGLCLEARDEPTHFPROC)glewGetProcAddress((const GLubyte*)"glClearDepthf")) == NULL) || r;
3755   r = ((glDepthRangef = (PFNGLDEPTHRANGEFPROC)glewGetProcAddress((const GLubyte*)"glDepthRangef")) == NULL) || r;
3756   r = ((glGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC)glewGetProcAddress((const GLubyte*)"glGetShaderPrecisionFormat")) == NULL) || r;
3757   r = ((glReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC)glewGetProcAddress((const GLubyte*)"glReleaseShaderCompiler")) == NULL) || r;
3758   r = ((glShaderBinary = (PFNGLSHADERBINARYPROC)glewGetProcAddress((const GLubyte*)"glShaderBinary")) == NULL) || r;
3759 
3760   return r;
3761 }
3762 
3763 #endif /* GL_ARB_ES2_compatibility */
3764 
3765 #ifdef GL_ARB_base_instance
3766 
_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_DEF_INIT)3767 static GLboolean _glewInit_GL_ARB_base_instance (GLEW_CONTEXT_ARG_DEF_INIT)
3768 {
3769   GLboolean r = GL_FALSE;
3770 
3771   r = ((glDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedBaseInstance")) == NULL) || r;
3772   r = ((glDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseInstance")) == NULL) || r;
3773   r = ((glDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertexBaseInstance")) == NULL) || r;
3774 
3775   return r;
3776 }
3777 
3778 #endif /* GL_ARB_base_instance */
3779 
3780 #ifdef GL_ARB_blend_func_extended
3781 
_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_DEF_INIT)3782 static GLboolean _glewInit_GL_ARB_blend_func_extended (GLEW_CONTEXT_ARG_DEF_INIT)
3783 {
3784   GLboolean r = GL_FALSE;
3785 
3786   r = ((glBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationIndexed")) == NULL) || r;
3787   r = ((glGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataIndex")) == NULL) || r;
3788 
3789   return r;
3790 }
3791 
3792 #endif /* GL_ARB_blend_func_extended */
3793 
3794 #ifdef GL_ARB_cl_event
3795 
_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_DEF_INIT)3796 static GLboolean _glewInit_GL_ARB_cl_event (GLEW_CONTEXT_ARG_DEF_INIT)
3797 {
3798   GLboolean r = GL_FALSE;
3799 
3800   r = ((glCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateSyncFromCLeventARB")) == NULL) || r;
3801 
3802   return r;
3803 }
3804 
3805 #endif /* GL_ARB_cl_event */
3806 
3807 #ifdef GL_ARB_color_buffer_float
3808 
_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)3809 static GLboolean _glewInit_GL_ARB_color_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
3810 {
3811   GLboolean r = GL_FALSE;
3812 
3813   r = ((glClampColorARB = (PFNGLCLAMPCOLORARBPROC)glewGetProcAddress((const GLubyte*)"glClampColorARB")) == NULL) || r;
3814 
3815   return r;
3816 }
3817 
3818 #endif /* GL_ARB_color_buffer_float */
3819 
3820 #ifdef GL_ARB_compatibility
3821 
3822 #endif /* GL_ARB_compatibility */
3823 
3824 #ifdef GL_ARB_compressed_texture_pixel_storage
3825 
3826 #endif /* GL_ARB_compressed_texture_pixel_storage */
3827 
3828 #ifdef GL_ARB_conservative_depth
3829 
3830 #endif /* GL_ARB_conservative_depth */
3831 
3832 #ifdef GL_ARB_copy_buffer
3833 
_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_DEF_INIT)3834 static GLboolean _glewInit_GL_ARB_copy_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
3835 {
3836   GLboolean r = GL_FALSE;
3837 
3838   r = ((glCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC)glewGetProcAddress((const GLubyte*)"glCopyBufferSubData")) == NULL) || r;
3839 
3840   return r;
3841 }
3842 
3843 #endif /* GL_ARB_copy_buffer */
3844 
3845 #ifdef GL_ARB_debug_output
3846 
_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_DEF_INIT)3847 static GLboolean _glewInit_GL_ARB_debug_output (GLEW_CONTEXT_ARG_DEF_INIT)
3848 {
3849   GLboolean r = GL_FALSE;
3850 
3851   r = ((glDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageCallbackARB")) == NULL) || r;
3852   r = ((glDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageControlARB")) == NULL) || r;
3853   r = ((glDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC)glewGetProcAddress((const GLubyte*)"glDebugMessageInsertARB")) == NULL) || r;
3854   r = ((glGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetDebugMessageLogARB")) == NULL) || r;
3855 
3856   return r;
3857 }
3858 
3859 #endif /* GL_ARB_debug_output */
3860 
3861 #ifdef GL_ARB_depth_buffer_float
3862 
3863 #endif /* GL_ARB_depth_buffer_float */
3864 
3865 #ifdef GL_ARB_depth_clamp
3866 
3867 #endif /* GL_ARB_depth_clamp */
3868 
3869 #ifdef GL_ARB_depth_texture
3870 
3871 #endif /* GL_ARB_depth_texture */
3872 
3873 #ifdef GL_ARB_draw_buffers
3874 
_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)3875 static GLboolean _glewInit_GL_ARB_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
3876 {
3877   GLboolean r = GL_FALSE;
3878 
3879   r = ((glDrawBuffersARB = (PFNGLDRAWBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersARB")) == NULL) || r;
3880 
3881   return r;
3882 }
3883 
3884 #endif /* GL_ARB_draw_buffers */
3885 
3886 #ifdef GL_ARB_draw_buffers_blend
3887 
_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_DEF_INIT)3888 static GLboolean _glewInit_GL_ARB_draw_buffers_blend (GLEW_CONTEXT_ARG_DEF_INIT)
3889 {
3890   GLboolean r = GL_FALSE;
3891 
3892   r = ((glBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateiARB")) == NULL) || r;
3893   r = ((glBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationiARB")) == NULL) || r;
3894   r = ((glBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateiARB")) == NULL) || r;
3895   r = ((glBlendFunciARB = (PFNGLBLENDFUNCIARBPROC)glewGetProcAddress((const GLubyte*)"glBlendFunciARB")) == NULL) || r;
3896 
3897   return r;
3898 }
3899 
3900 #endif /* GL_ARB_draw_buffers_blend */
3901 
3902 #ifdef GL_ARB_draw_elements_base_vertex
3903 
_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_DEF_INIT)3904 static GLboolean _glewInit_GL_ARB_draw_elements_base_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
3905 {
3906   GLboolean r = GL_FALSE;
3907 
3908   r = ((glDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsBaseVertex")) == NULL) || r;
3909   r = ((glDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedBaseVertex")) == NULL) || r;
3910   r = ((glDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsBaseVertex")) == NULL) || r;
3911   r = ((glMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsBaseVertex")) == NULL) || r;
3912 
3913   return r;
3914 }
3915 
3916 #endif /* GL_ARB_draw_elements_base_vertex */
3917 
3918 #ifdef GL_ARB_draw_indirect
3919 
_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_DEF_INIT)3920 static GLboolean _glewInit_GL_ARB_draw_indirect (GLEW_CONTEXT_ARG_DEF_INIT)
3921 {
3922   GLboolean r = GL_FALSE;
3923 
3924   r = ((glDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysIndirect")) == NULL) || r;
3925   r = ((glDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsIndirect")) == NULL) || r;
3926 
3927   return r;
3928 }
3929 
3930 #endif /* GL_ARB_draw_indirect */
3931 
3932 #ifdef GL_ARB_draw_instanced
3933 
3934 #endif /* GL_ARB_draw_instanced */
3935 
3936 #ifdef GL_ARB_explicit_attrib_location
3937 
3938 #endif /* GL_ARB_explicit_attrib_location */
3939 
3940 #ifdef GL_ARB_fragment_coord_conventions
3941 
3942 #endif /* GL_ARB_fragment_coord_conventions */
3943 
3944 #ifdef GL_ARB_fragment_program
3945 
3946 #endif /* GL_ARB_fragment_program */
3947 
3948 #ifdef GL_ARB_fragment_program_shadow
3949 
3950 #endif /* GL_ARB_fragment_program_shadow */
3951 
3952 #ifdef GL_ARB_fragment_shader
3953 
3954 #endif /* GL_ARB_fragment_shader */
3955 
3956 #ifdef GL_ARB_framebuffer_object
3957 
_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)3958 static GLboolean _glewInit_GL_ARB_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
3959 {
3960   GLboolean r = GL_FALSE;
3961 
3962   r = ((glBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindFramebuffer")) == NULL) || r;
3963   r = ((glBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbuffer")) == NULL) || r;
3964   r = ((glBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebuffer")) == NULL) || r;
3965   r = ((glCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatus")) == NULL) || r;
3966   r = ((glDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffers")) == NULL) || r;
3967   r = ((glDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffers")) == NULL) || r;
3968   r = ((glFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbuffer")) == NULL) || r;
3969   r = ((glFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1D")) == NULL) || r;
3970   r = ((glFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2D")) == NULL) || r;
3971   r = ((glFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3D")) == NULL) || r;
3972   r = ((glFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayer")) == NULL) || r;
3973   r = ((glGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffers")) == NULL) || r;
3974   r = ((glGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffers")) == NULL) || r;
3975   r = ((glGenerateMipmap = (PFNGLGENERATEMIPMAPPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmap")) == NULL) || r;
3976   r = ((glGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameteriv")) == NULL) || r;
3977   r = ((glGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameteriv")) == NULL) || r;
3978   r = ((glIsFramebuffer = (PFNGLISFRAMEBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsFramebuffer")) == NULL) || r;
3979   r = ((glIsRenderbuffer = (PFNGLISRENDERBUFFERPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbuffer")) == NULL) || r;
3980   r = ((glRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorage")) == NULL) || r;
3981   r = ((glRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisample")) == NULL) || r;
3982 
3983   return r;
3984 }
3985 
3986 #endif /* GL_ARB_framebuffer_object */
3987 
3988 #ifdef GL_ARB_framebuffer_sRGB
3989 
3990 #endif /* GL_ARB_framebuffer_sRGB */
3991 
3992 #ifdef GL_ARB_geometry_shader4
3993 
_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)3994 static GLboolean _glewInit_GL_ARB_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
3995 {
3996   GLboolean r = GL_FALSE;
3997 
3998   r = ((glFramebufferTextureARB = (PFNGLFRAMEBUFFERTEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureARB")) == NULL) || r;
3999   r = ((glFramebufferTextureFaceARB = (PFNGLFRAMEBUFFERTEXTUREFACEARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceARB")) == NULL) || r;
4000   r = ((glFramebufferTextureLayerARB = (PFNGLFRAMEBUFFERTEXTURELAYERARBPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerARB")) == NULL) || r;
4001   r = ((glProgramParameteriARB = (PFNGLPROGRAMPARAMETERIARBPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriARB")) == NULL) || r;
4002 
4003   return r;
4004 }
4005 
4006 #endif /* GL_ARB_geometry_shader4 */
4007 
4008 #ifdef GL_ARB_get_program_binary
4009 
_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_DEF_INIT)4010 static GLboolean _glewInit_GL_ARB_get_program_binary (GLEW_CONTEXT_ARG_DEF_INIT)
4011 {
4012   GLboolean r = GL_FALSE;
4013 
4014   r = ((glGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glGetProgramBinary")) == NULL) || r;
4015   r = ((glProgramBinary = (PFNGLPROGRAMBINARYPROC)glewGetProcAddress((const GLubyte*)"glProgramBinary")) == NULL) || r;
4016   r = ((glProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteri")) == NULL) || r;
4017 
4018   return r;
4019 }
4020 
4021 #endif /* GL_ARB_get_program_binary */
4022 
4023 #ifdef GL_ARB_gpu_shader5
4024 
4025 #endif /* GL_ARB_gpu_shader5 */
4026 
4027 #ifdef GL_ARB_gpu_shader_fp64
4028 
_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_DEF_INIT)4029 static GLboolean _glewInit_GL_ARB_gpu_shader_fp64 (GLEW_CONTEXT_ARG_DEF_INIT)
4030 {
4031   GLboolean r = GL_FALSE;
4032 
4033   r = ((glGetUniformdv = (PFNGLGETUNIFORMDVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformdv")) == NULL) || r;
4034   r = ((glUniform1d = (PFNGLUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glUniform1d")) == NULL) || r;
4035   r = ((glUniform1dv = (PFNGLUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glUniform1dv")) == NULL) || r;
4036   r = ((glUniform2d = (PFNGLUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glUniform2d")) == NULL) || r;
4037   r = ((glUniform2dv = (PFNGLUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glUniform2dv")) == NULL) || r;
4038   r = ((glUniform3d = (PFNGLUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glUniform3d")) == NULL) || r;
4039   r = ((glUniform3dv = (PFNGLUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glUniform3dv")) == NULL) || r;
4040   r = ((glUniform4d = (PFNGLUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glUniform4d")) == NULL) || r;
4041   r = ((glUniform4dv = (PFNGLUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glUniform4dv")) == NULL) || r;
4042   r = ((glUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2dv")) == NULL) || r;
4043   r = ((glUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x3dv")) == NULL) || r;
4044   r = ((glUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2x4dv")) == NULL) || r;
4045   r = ((glUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3dv")) == NULL) || r;
4046   r = ((glUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x2dv")) == NULL) || r;
4047   r = ((glUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3x4dv")) == NULL) || r;
4048   r = ((glUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4dv")) == NULL) || r;
4049   r = ((glUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x2dv")) == NULL) || r;
4050   r = ((glUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4x3dv")) == NULL) || r;
4051 
4052   return r;
4053 }
4054 
4055 #endif /* GL_ARB_gpu_shader_fp64 */
4056 
4057 #ifdef GL_ARB_half_float_pixel
4058 
4059 #endif /* GL_ARB_half_float_pixel */
4060 
4061 #ifdef GL_ARB_half_float_vertex
4062 
4063 #endif /* GL_ARB_half_float_vertex */
4064 
4065 #ifdef GL_ARB_imaging
4066 
_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_DEF_INIT)4067 static GLboolean _glewInit_GL_ARB_imaging (GLEW_CONTEXT_ARG_DEF_INIT)
4068 {
4069   GLboolean r = GL_FALSE;
4070 
4071   r = ((glBlendEquation = (PFNGLBLENDEQUATIONPROC)glewGetProcAddress((const GLubyte*)"glBlendEquation")) == NULL) || r;
4072   r = ((glColorSubTable = (PFNGLCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorSubTable")) == NULL) || r;
4073   r = ((glColorTable = (PFNGLCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glColorTable")) == NULL) || r;
4074   r = ((glColorTableParameterfv = (PFNGLCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfv")) == NULL) || r;
4075   r = ((glColorTableParameteriv = (PFNGLCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameteriv")) == NULL) || r;
4076   r = ((glConvolutionFilter1D = (PFNGLCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1D")) == NULL) || r;
4077   r = ((glConvolutionFilter2D = (PFNGLCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2D")) == NULL) || r;
4078   r = ((glConvolutionParameterf = (PFNGLCONVOLUTIONPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterf")) == NULL) || r;
4079   r = ((glConvolutionParameterfv = (PFNGLCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfv")) == NULL) || r;
4080   r = ((glConvolutionParameteri = (PFNGLCONVOLUTIONPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteri")) == NULL) || r;
4081   r = ((glConvolutionParameteriv = (PFNGLCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriv")) == NULL) || r;
4082   r = ((glCopyColorSubTable = (PFNGLCOPYCOLORSUBTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTable")) == NULL) || r;
4083   r = ((glCopyColorTable = (PFNGLCOPYCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTable")) == NULL) || r;
4084   r = ((glCopyConvolutionFilter1D = (PFNGLCOPYCONVOLUTIONFILTER1DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1D")) == NULL) || r;
4085   r = ((glCopyConvolutionFilter2D = (PFNGLCOPYCONVOLUTIONFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2D")) == NULL) || r;
4086   r = ((glGetColorTable = (PFNGLGETCOLORTABLEPROC)glewGetProcAddress((const GLubyte*)"glGetColorTable")) == NULL) || r;
4087   r = ((glGetColorTableParameterfv = (PFNGLGETCOLORTABLEPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfv")) == NULL) || r;
4088   r = ((glGetColorTableParameteriv = (PFNGLGETCOLORTABLEPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameteriv")) == NULL) || r;
4089   r = ((glGetConvolutionFilter = (PFNGLGETCONVOLUTIONFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilter")) == NULL) || r;
4090   r = ((glGetConvolutionParameterfv = (PFNGLGETCONVOLUTIONPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfv")) == NULL) || r;
4091   r = ((glGetConvolutionParameteriv = (PFNGLGETCONVOLUTIONPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameteriv")) == NULL) || r;
4092   r = ((glGetHistogram = (PFNGLGETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glGetHistogram")) == NULL) || r;
4093   r = ((glGetHistogramParameterfv = (PFNGLGETHISTOGRAMPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfv")) == NULL) || r;
4094   r = ((glGetHistogramParameteriv = (PFNGLGETHISTOGRAMPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameteriv")) == NULL) || r;
4095   r = ((glGetMinmax = (PFNGLGETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glGetMinmax")) == NULL) || r;
4096   r = ((glGetMinmaxParameterfv = (PFNGLGETMINMAXPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfv")) == NULL) || r;
4097   r = ((glGetMinmaxParameteriv = (PFNGLGETMINMAXPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameteriv")) == NULL) || r;
4098   r = ((glGetSeparableFilter = (PFNGLGETSEPARABLEFILTERPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilter")) == NULL) || r;
4099   r = ((glHistogram = (PFNGLHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glHistogram")) == NULL) || r;
4100   r = ((glMinmax = (PFNGLMINMAXPROC)glewGetProcAddress((const GLubyte*)"glMinmax")) == NULL) || r;
4101   r = ((glResetHistogram = (PFNGLRESETHISTOGRAMPROC)glewGetProcAddress((const GLubyte*)"glResetHistogram")) == NULL) || r;
4102   r = ((glResetMinmax = (PFNGLRESETMINMAXPROC)glewGetProcAddress((const GLubyte*)"glResetMinmax")) == NULL) || r;
4103   r = ((glSeparableFilter2D = (PFNGLSEPARABLEFILTER2DPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2D")) == NULL) || r;
4104 
4105   return r;
4106 }
4107 
4108 #endif /* GL_ARB_imaging */
4109 
4110 #ifdef GL_ARB_instanced_arrays
4111 
_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_DEF_INIT)4112 static GLboolean _glewInit_GL_ARB_instanced_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
4113 {
4114   GLboolean r = GL_FALSE;
4115 
4116   r = ((glDrawArraysInstancedARB = (PFNGLDRAWARRAYSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedARB")) == NULL) || r;
4117   r = ((glDrawElementsInstancedARB = (PFNGLDRAWELEMENTSINSTANCEDARBPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedARB")) == NULL) || r;
4118   r = ((glVertexAttribDivisorARB = (PFNGLVERTEXATTRIBDIVISORARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribDivisorARB")) == NULL) || r;
4119 
4120   return r;
4121 }
4122 
4123 #endif /* GL_ARB_instanced_arrays */
4124 
4125 #ifdef GL_ARB_internalformat_query
4126 
_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_DEF_INIT)4127 static GLboolean _glewInit_GL_ARB_internalformat_query (GLEW_CONTEXT_ARG_DEF_INIT)
4128 {
4129   GLboolean r = GL_FALSE;
4130 
4131   r = ((glGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC)glewGetProcAddress((const GLubyte*)"glGetInternalformativ")) == NULL) || r;
4132 
4133   return r;
4134 }
4135 
4136 #endif /* GL_ARB_internalformat_query */
4137 
4138 #ifdef GL_ARB_map_buffer_alignment
4139 
4140 #endif /* GL_ARB_map_buffer_alignment */
4141 
4142 #ifdef GL_ARB_map_buffer_range
4143 
_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_DEF_INIT)4144 static GLboolean _glewInit_GL_ARB_map_buffer_range (GLEW_CONTEXT_ARG_DEF_INIT)
4145 {
4146   GLboolean r = GL_FALSE;
4147 
4148   r = ((glFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedBufferRange")) == NULL) || r;
4149   r = ((glMapBufferRange = (PFNGLMAPBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glMapBufferRange")) == NULL) || r;
4150 
4151   return r;
4152 }
4153 
4154 #endif /* GL_ARB_map_buffer_range */
4155 
4156 #ifdef GL_ARB_matrix_palette
4157 
_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_DEF_INIT)4158 static GLboolean _glewInit_GL_ARB_matrix_palette (GLEW_CONTEXT_ARG_DEF_INIT)
4159 {
4160   GLboolean r = GL_FALSE;
4161 
4162   r = ((glCurrentPaletteMatrixARB = (PFNGLCURRENTPALETTEMATRIXARBPROC)glewGetProcAddress((const GLubyte*)"glCurrentPaletteMatrixARB")) == NULL) || r;
4163   r = ((glMatrixIndexPointerARB = (PFNGLMATRIXINDEXPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexPointerARB")) == NULL) || r;
4164   r = ((glMatrixIndexubvARB = (PFNGLMATRIXINDEXUBVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexubvARB")) == NULL) || r;
4165   r = ((glMatrixIndexuivARB = (PFNGLMATRIXINDEXUIVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexuivARB")) == NULL) || r;
4166   r = ((glMatrixIndexusvARB = (PFNGLMATRIXINDEXUSVARBPROC)glewGetProcAddress((const GLubyte*)"glMatrixIndexusvARB")) == NULL) || r;
4167 
4168   return r;
4169 }
4170 
4171 #endif /* GL_ARB_matrix_palette */
4172 
4173 #ifdef GL_ARB_multisample
4174 
_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_DEF_INIT)4175 static GLboolean _glewInit_GL_ARB_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
4176 {
4177   GLboolean r = GL_FALSE;
4178 
4179   r = ((glSampleCoverageARB = (PFNGLSAMPLECOVERAGEARBPROC)glewGetProcAddress((const GLubyte*)"glSampleCoverageARB")) == NULL) || r;
4180 
4181   return r;
4182 }
4183 
4184 #endif /* GL_ARB_multisample */
4185 
4186 #ifdef GL_ARB_multitexture
4187 
_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_DEF_INIT)4188 static GLboolean _glewInit_GL_ARB_multitexture (GLEW_CONTEXT_ARG_DEF_INIT)
4189 {
4190   GLboolean r = GL_FALSE;
4191 
4192   r = ((glActiveTextureARB = (PFNGLACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glActiveTextureARB")) == NULL) || r;
4193   r = ((glClientActiveTextureARB = (PFNGLCLIENTACTIVETEXTUREARBPROC)glewGetProcAddress((const GLubyte*)"glClientActiveTextureARB")) == NULL) || r;
4194   r = ((glMultiTexCoord1dARB = (PFNGLMULTITEXCOORD1DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dARB")) == NULL) || r;
4195   r = ((glMultiTexCoord1dvARB = (PFNGLMULTITEXCOORD1DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1dvARB")) == NULL) || r;
4196   r = ((glMultiTexCoord1fARB = (PFNGLMULTITEXCOORD1FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fARB")) == NULL) || r;
4197   r = ((glMultiTexCoord1fvARB = (PFNGLMULTITEXCOORD1FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1fvARB")) == NULL) || r;
4198   r = ((glMultiTexCoord1iARB = (PFNGLMULTITEXCOORD1IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1iARB")) == NULL) || r;
4199   r = ((glMultiTexCoord1ivARB = (PFNGLMULTITEXCOORD1IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1ivARB")) == NULL) || r;
4200   r = ((glMultiTexCoord1sARB = (PFNGLMULTITEXCOORD1SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1sARB")) == NULL) || r;
4201   r = ((glMultiTexCoord1svARB = (PFNGLMULTITEXCOORD1SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1svARB")) == NULL) || r;
4202   r = ((glMultiTexCoord2dARB = (PFNGLMULTITEXCOORD2DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dARB")) == NULL) || r;
4203   r = ((glMultiTexCoord2dvARB = (PFNGLMULTITEXCOORD2DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2dvARB")) == NULL) || r;
4204   r = ((glMultiTexCoord2fARB = (PFNGLMULTITEXCOORD2FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fARB")) == NULL) || r;
4205   r = ((glMultiTexCoord2fvARB = (PFNGLMULTITEXCOORD2FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2fvARB")) == NULL) || r;
4206   r = ((glMultiTexCoord2iARB = (PFNGLMULTITEXCOORD2IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2iARB")) == NULL) || r;
4207   r = ((glMultiTexCoord2ivARB = (PFNGLMULTITEXCOORD2IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2ivARB")) == NULL) || r;
4208   r = ((glMultiTexCoord2sARB = (PFNGLMULTITEXCOORD2SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2sARB")) == NULL) || r;
4209   r = ((glMultiTexCoord2svARB = (PFNGLMULTITEXCOORD2SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2svARB")) == NULL) || r;
4210   r = ((glMultiTexCoord3dARB = (PFNGLMULTITEXCOORD3DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dARB")) == NULL) || r;
4211   r = ((glMultiTexCoord3dvARB = (PFNGLMULTITEXCOORD3DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3dvARB")) == NULL) || r;
4212   r = ((glMultiTexCoord3fARB = (PFNGLMULTITEXCOORD3FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fARB")) == NULL) || r;
4213   r = ((glMultiTexCoord3fvARB = (PFNGLMULTITEXCOORD3FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3fvARB")) == NULL) || r;
4214   r = ((glMultiTexCoord3iARB = (PFNGLMULTITEXCOORD3IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3iARB")) == NULL) || r;
4215   r = ((glMultiTexCoord3ivARB = (PFNGLMULTITEXCOORD3IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3ivARB")) == NULL) || r;
4216   r = ((glMultiTexCoord3sARB = (PFNGLMULTITEXCOORD3SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3sARB")) == NULL) || r;
4217   r = ((glMultiTexCoord3svARB = (PFNGLMULTITEXCOORD3SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3svARB")) == NULL) || r;
4218   r = ((glMultiTexCoord4dARB = (PFNGLMULTITEXCOORD4DARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dARB")) == NULL) || r;
4219   r = ((glMultiTexCoord4dvARB = (PFNGLMULTITEXCOORD4DVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4dvARB")) == NULL) || r;
4220   r = ((glMultiTexCoord4fARB = (PFNGLMULTITEXCOORD4FARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fARB")) == NULL) || r;
4221   r = ((glMultiTexCoord4fvARB = (PFNGLMULTITEXCOORD4FVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4fvARB")) == NULL) || r;
4222   r = ((glMultiTexCoord4iARB = (PFNGLMULTITEXCOORD4IARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4iARB")) == NULL) || r;
4223   r = ((glMultiTexCoord4ivARB = (PFNGLMULTITEXCOORD4IVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4ivARB")) == NULL) || r;
4224   r = ((glMultiTexCoord4sARB = (PFNGLMULTITEXCOORD4SARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4sARB")) == NULL) || r;
4225   r = ((glMultiTexCoord4svARB = (PFNGLMULTITEXCOORD4SVARBPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4svARB")) == NULL) || r;
4226 
4227   return r;
4228 }
4229 
4230 #endif /* GL_ARB_multitexture */
4231 
4232 #ifdef GL_ARB_occlusion_query
4233 
_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)4234 static GLboolean _glewInit_GL_ARB_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
4235 {
4236   GLboolean r = GL_FALSE;
4237 
4238   r = ((glBeginQueryARB = (PFNGLBEGINQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryARB")) == NULL) || r;
4239   r = ((glDeleteQueriesARB = (PFNGLDELETEQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteQueriesARB")) == NULL) || r;
4240   r = ((glEndQueryARB = (PFNGLENDQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glEndQueryARB")) == NULL) || r;
4241   r = ((glGenQueriesARB = (PFNGLGENQUERIESARBPROC)glewGetProcAddress((const GLubyte*)"glGenQueriesARB")) == NULL) || r;
4242   r = ((glGetQueryObjectivARB = (PFNGLGETQUERYOBJECTIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectivARB")) == NULL) || r;
4243   r = ((glGetQueryObjectuivARB = (PFNGLGETQUERYOBJECTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectuivARB")) == NULL) || r;
4244   r = ((glGetQueryivARB = (PFNGLGETQUERYIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetQueryivARB")) == NULL) || r;
4245   r = ((glIsQueryARB = (PFNGLISQUERYARBPROC)glewGetProcAddress((const GLubyte*)"glIsQueryARB")) == NULL) || r;
4246 
4247   return r;
4248 }
4249 
4250 #endif /* GL_ARB_occlusion_query */
4251 
4252 #ifdef GL_ARB_occlusion_query2
4253 
4254 #endif /* GL_ARB_occlusion_query2 */
4255 
4256 #ifdef GL_ARB_pixel_buffer_object
4257 
4258 #endif /* GL_ARB_pixel_buffer_object */
4259 
4260 #ifdef GL_ARB_point_parameters
4261 
_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)4262 static GLboolean _glewInit_GL_ARB_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
4263 {
4264   GLboolean r = GL_FALSE;
4265 
4266   r = ((glPointParameterfARB = (PFNGLPOINTPARAMETERFARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfARB")) == NULL) || r;
4267   r = ((glPointParameterfvARB = (PFNGLPOINTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvARB")) == NULL) || r;
4268 
4269   return r;
4270 }
4271 
4272 #endif /* GL_ARB_point_parameters */
4273 
4274 #ifdef GL_ARB_point_sprite
4275 
4276 #endif /* GL_ARB_point_sprite */
4277 
4278 #ifdef GL_ARB_provoking_vertex
4279 
_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_DEF_INIT)4280 static GLboolean _glewInit_GL_ARB_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
4281 {
4282   GLboolean r = GL_FALSE;
4283 
4284   r = ((glProvokingVertex = (PFNGLPROVOKINGVERTEXPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertex")) == NULL) || r;
4285 
4286   return r;
4287 }
4288 
4289 #endif /* GL_ARB_provoking_vertex */
4290 
4291 #ifdef GL_ARB_robustness
4292 
_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_DEF_INIT)4293 static GLboolean _glewInit_GL_ARB_robustness (GLEW_CONTEXT_ARG_DEF_INIT)
4294 {
4295   GLboolean r = GL_FALSE;
4296 
4297   r = ((glGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC)glewGetProcAddress((const GLubyte*)"glGetGraphicsResetStatusARB")) == NULL) || r;
4298   r = ((glGetnColorTableARB = (PFNGLGETNCOLORTABLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnColorTableARB")) == NULL) || r;
4299   r = ((glGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnCompressedTexImageARB")) == NULL) || r;
4300   r = ((glGetnConvolutionFilterARB = (PFNGLGETNCONVOLUTIONFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnConvolutionFilterARB")) == NULL) || r;
4301   r = ((glGetnHistogramARB = (PFNGLGETNHISTOGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glGetnHistogramARB")) == NULL) || r;
4302   r = ((glGetnMapdvARB = (PFNGLGETNMAPDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapdvARB")) == NULL) || r;
4303   r = ((glGetnMapfvARB = (PFNGLGETNMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapfvARB")) == NULL) || r;
4304   r = ((glGetnMapivARB = (PFNGLGETNMAPIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMapivARB")) == NULL) || r;
4305   r = ((glGetnMinmaxARB = (PFNGLGETNMINMAXARBPROC)glewGetProcAddress((const GLubyte*)"glGetnMinmaxARB")) == NULL) || r;
4306   r = ((glGetnPixelMapfvARB = (PFNGLGETNPIXELMAPFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapfvARB")) == NULL) || r;
4307   r = ((glGetnPixelMapuivARB = (PFNGLGETNPIXELMAPUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapuivARB")) == NULL) || r;
4308   r = ((glGetnPixelMapusvARB = (PFNGLGETNPIXELMAPUSVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPixelMapusvARB")) == NULL) || r;
4309   r = ((glGetnPolygonStippleARB = (PFNGLGETNPOLYGONSTIPPLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnPolygonStippleARB")) == NULL) || r;
4310   r = ((glGetnSeparableFilterARB = (PFNGLGETNSEPARABLEFILTERARBPROC)glewGetProcAddress((const GLubyte*)"glGetnSeparableFilterARB")) == NULL) || r;
4311   r = ((glGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetnTexImageARB")) == NULL) || r;
4312   r = ((glGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformdvARB")) == NULL) || r;
4313   r = ((glGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformfvARB")) == NULL) || r;
4314   r = ((glGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformivARB")) == NULL) || r;
4315   r = ((glGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetnUniformuivARB")) == NULL) || r;
4316   r = ((glReadnPixelsARB = (PFNGLREADNPIXELSARBPROC)glewGetProcAddress((const GLubyte*)"glReadnPixelsARB")) == NULL) || r;
4317 
4318   return r;
4319 }
4320 
4321 #endif /* GL_ARB_robustness */
4322 
4323 #ifdef GL_ARB_sample_shading
4324 
_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_DEF_INIT)4325 static GLboolean _glewInit_GL_ARB_sample_shading (GLEW_CONTEXT_ARG_DEF_INIT)
4326 {
4327   GLboolean r = GL_FALSE;
4328 
4329   r = ((glMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC)glewGetProcAddress((const GLubyte*)"glMinSampleShadingARB")) == NULL) || r;
4330 
4331   return r;
4332 }
4333 
4334 #endif /* GL_ARB_sample_shading */
4335 
4336 #ifdef GL_ARB_sampler_objects
4337 
_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_DEF_INIT)4338 static GLboolean _glewInit_GL_ARB_sampler_objects (GLEW_CONTEXT_ARG_DEF_INIT)
4339 {
4340   GLboolean r = GL_FALSE;
4341 
4342   r = ((glBindSampler = (PFNGLBINDSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glBindSampler")) == NULL) || r;
4343   r = ((glDeleteSamplers = (PFNGLDELETESAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glDeleteSamplers")) == NULL) || r;
4344   r = ((glGenSamplers = (PFNGLGENSAMPLERSPROC)glewGetProcAddress((const GLubyte*)"glGenSamplers")) == NULL) || r;
4345   r = ((glGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIiv")) == NULL) || r;
4346   r = ((glGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterIuiv")) == NULL) || r;
4347   r = ((glGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameterfv")) == NULL) || r;
4348   r = ((glGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glGetSamplerParameteriv")) == NULL) || r;
4349   r = ((glIsSampler = (PFNGLISSAMPLERPROC)glewGetProcAddress((const GLubyte*)"glIsSampler")) == NULL) || r;
4350   r = ((glSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIiv")) == NULL) || r;
4351   r = ((glSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterIuiv")) == NULL) || r;
4352   r = ((glSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterf")) == NULL) || r;
4353   r = ((glSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameterfv")) == NULL) || r;
4354   r = ((glSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteri")) == NULL) || r;
4355   r = ((glSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC)glewGetProcAddress((const GLubyte*)"glSamplerParameteriv")) == NULL) || r;
4356 
4357   return r;
4358 }
4359 
4360 #endif /* GL_ARB_sampler_objects */
4361 
4362 #ifdef GL_ARB_seamless_cube_map
4363 
4364 #endif /* GL_ARB_seamless_cube_map */
4365 
4366 #ifdef GL_ARB_separate_shader_objects
4367 
_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)4368 static GLboolean _glewInit_GL_ARB_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
4369 {
4370   GLboolean r = GL_FALSE;
4371 
4372   r = ((glActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC)glewGetProcAddress((const GLubyte*)"glActiveShaderProgram")) == NULL) || r;
4373   r = ((glBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glBindProgramPipeline")) == NULL) || r;
4374   r = ((glCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramv")) == NULL) || r;
4375   r = ((glDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramPipelines")) == NULL) || r;
4376   r = ((glGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC)glewGetProcAddress((const GLubyte*)"glGenProgramPipelines")) == NULL) || r;
4377   r = ((glGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineInfoLog")) == NULL) || r;
4378   r = ((glGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramPipelineiv")) == NULL) || r;
4379   r = ((glIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glIsProgramPipeline")) == NULL) || r;
4380   r = ((glProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1d")) == NULL) || r;
4381   r = ((glProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dv")) == NULL) || r;
4382   r = ((glProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1f")) == NULL) || r;
4383   r = ((glProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fv")) == NULL) || r;
4384   r = ((glProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i")) == NULL) || r;
4385   r = ((glProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iv")) == NULL) || r;
4386   r = ((glProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui")) == NULL) || r;
4387   r = ((glProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiv")) == NULL) || r;
4388   r = ((glProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2d")) == NULL) || r;
4389   r = ((glProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dv")) == NULL) || r;
4390   r = ((glProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2f")) == NULL) || r;
4391   r = ((glProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fv")) == NULL) || r;
4392   r = ((glProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i")) == NULL) || r;
4393   r = ((glProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iv")) == NULL) || r;
4394   r = ((glProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui")) == NULL) || r;
4395   r = ((glProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiv")) == NULL) || r;
4396   r = ((glProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3d")) == NULL) || r;
4397   r = ((glProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dv")) == NULL) || r;
4398   r = ((glProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3f")) == NULL) || r;
4399   r = ((glProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fv")) == NULL) || r;
4400   r = ((glProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i")) == NULL) || r;
4401   r = ((glProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iv")) == NULL) || r;
4402   r = ((glProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui")) == NULL) || r;
4403   r = ((glProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiv")) == NULL) || r;
4404   r = ((glProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4d")) == NULL) || r;
4405   r = ((glProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dv")) == NULL) || r;
4406   r = ((glProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4f")) == NULL) || r;
4407   r = ((glProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fv")) == NULL) || r;
4408   r = ((glProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i")) == NULL) || r;
4409   r = ((glProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iv")) == NULL) || r;
4410   r = ((glProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui")) == NULL) || r;
4411   r = ((glProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiv")) == NULL) || r;
4412   r = ((glProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dv")) == NULL) || r;
4413   r = ((glProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fv")) == NULL) || r;
4414   r = ((glProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dv")) == NULL) || r;
4415   r = ((glProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fv")) == NULL) || r;
4416   r = ((glProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dv")) == NULL) || r;
4417   r = ((glProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fv")) == NULL) || r;
4418   r = ((glProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dv")) == NULL) || r;
4419   r = ((glProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fv")) == NULL) || r;
4420   r = ((glProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dv")) == NULL) || r;
4421   r = ((glProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fv")) == NULL) || r;
4422   r = ((glProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dv")) == NULL) || r;
4423   r = ((glProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fv")) == NULL) || r;
4424   r = ((glProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dv")) == NULL) || r;
4425   r = ((glProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fv")) == NULL) || r;
4426   r = ((glProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dv")) == NULL) || r;
4427   r = ((glProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fv")) == NULL) || r;
4428   r = ((glProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dv")) == NULL) || r;
4429   r = ((glProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fv")) == NULL) || r;
4430   r = ((glUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC)glewGetProcAddress((const GLubyte*)"glUseProgramStages")) == NULL) || r;
4431   r = ((glValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramPipeline")) == NULL) || r;
4432 
4433   return r;
4434 }
4435 
4436 #endif /* GL_ARB_separate_shader_objects */
4437 
4438 #ifdef GL_ARB_shader_atomic_counters
4439 
_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_DEF_INIT)4440 static GLboolean _glewInit_GL_ARB_shader_atomic_counters (GLEW_CONTEXT_ARG_DEF_INIT)
4441 {
4442   GLboolean r = GL_FALSE;
4443 
4444   r = ((glGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAtomicCounterBufferiv")) == NULL) || r;
4445 
4446   return r;
4447 }
4448 
4449 #endif /* GL_ARB_shader_atomic_counters */
4450 
4451 #ifdef GL_ARB_shader_bit_encoding
4452 
4453 #endif /* GL_ARB_shader_bit_encoding */
4454 
4455 #ifdef GL_ARB_shader_image_load_store
4456 
_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_DEF_INIT)4457 static GLboolean _glewInit_GL_ARB_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
4458 {
4459   GLboolean r = GL_FALSE;
4460 
4461   r = ((glBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC)glewGetProcAddress((const GLubyte*)"glBindImageTexture")) == NULL) || r;
4462   r = ((glMemoryBarrier = (PFNGLMEMORYBARRIERPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrier")) == NULL) || r;
4463 
4464   return r;
4465 }
4466 
4467 #endif /* GL_ARB_shader_image_load_store */
4468 
4469 #ifdef GL_ARB_shader_objects
4470 
_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)4471 static GLboolean _glewInit_GL_ARB_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
4472 {
4473   GLboolean r = GL_FALSE;
4474 
4475   r = ((glAttachObjectARB = (PFNGLATTACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glAttachObjectARB")) == NULL) || r;
4476   r = ((glCompileShaderARB = (PFNGLCOMPILESHADERARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderARB")) == NULL) || r;
4477   r = ((glCreateProgramObjectARB = (PFNGLCREATEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateProgramObjectARB")) == NULL) || r;
4478   r = ((glCreateShaderObjectARB = (PFNGLCREATESHADEROBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderObjectARB")) == NULL) || r;
4479   r = ((glDeleteObjectARB = (PFNGLDELETEOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteObjectARB")) == NULL) || r;
4480   r = ((glDetachObjectARB = (PFNGLDETACHOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glDetachObjectARB")) == NULL) || r;
4481   r = ((glGetActiveUniformARB = (PFNGLGETACTIVEUNIFORMARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformARB")) == NULL) || r;
4482   r = ((glGetAttachedObjectsARB = (PFNGLGETATTACHEDOBJECTSARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttachedObjectsARB")) == NULL) || r;
4483   r = ((glGetHandleARB = (PFNGLGETHANDLEARBPROC)glewGetProcAddress((const GLubyte*)"glGetHandleARB")) == NULL) || r;
4484   r = ((glGetInfoLogARB = (PFNGLGETINFOLOGARBPROC)glewGetProcAddress((const GLubyte*)"glGetInfoLogARB")) == NULL) || r;
4485   r = ((glGetObjectParameterfvARB = (PFNGLGETOBJECTPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterfvARB")) == NULL) || r;
4486   r = ((glGetObjectParameterivARB = (PFNGLGETOBJECTPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetObjectParameterivARB")) == NULL) || r;
4487   r = ((glGetShaderSourceARB = (PFNGLGETSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glGetShaderSourceARB")) == NULL) || r;
4488   r = ((glGetUniformLocationARB = (PFNGLGETUNIFORMLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformLocationARB")) == NULL) || r;
4489   r = ((glGetUniformfvARB = (PFNGLGETUNIFORMFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformfvARB")) == NULL) || r;
4490   r = ((glGetUniformivARB = (PFNGLGETUNIFORMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetUniformivARB")) == NULL) || r;
4491   r = ((glLinkProgramARB = (PFNGLLINKPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glLinkProgramARB")) == NULL) || r;
4492   r = ((glShaderSourceARB = (PFNGLSHADERSOURCEARBPROC)glewGetProcAddress((const GLubyte*)"glShaderSourceARB")) == NULL) || r;
4493   r = ((glUniform1fARB = (PFNGLUNIFORM1FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fARB")) == NULL) || r;
4494   r = ((glUniform1fvARB = (PFNGLUNIFORM1FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1fvARB")) == NULL) || r;
4495   r = ((glUniform1iARB = (PFNGLUNIFORM1IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1iARB")) == NULL) || r;
4496   r = ((glUniform1ivARB = (PFNGLUNIFORM1IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform1ivARB")) == NULL) || r;
4497   r = ((glUniform2fARB = (PFNGLUNIFORM2FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fARB")) == NULL) || r;
4498   r = ((glUniform2fvARB = (PFNGLUNIFORM2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2fvARB")) == NULL) || r;
4499   r = ((glUniform2iARB = (PFNGLUNIFORM2IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2iARB")) == NULL) || r;
4500   r = ((glUniform2ivARB = (PFNGLUNIFORM2IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform2ivARB")) == NULL) || r;
4501   r = ((glUniform3fARB = (PFNGLUNIFORM3FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fARB")) == NULL) || r;
4502   r = ((glUniform3fvARB = (PFNGLUNIFORM3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3fvARB")) == NULL) || r;
4503   r = ((glUniform3iARB = (PFNGLUNIFORM3IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3iARB")) == NULL) || r;
4504   r = ((glUniform3ivARB = (PFNGLUNIFORM3IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform3ivARB")) == NULL) || r;
4505   r = ((glUniform4fARB = (PFNGLUNIFORM4FARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fARB")) == NULL) || r;
4506   r = ((glUniform4fvARB = (PFNGLUNIFORM4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4fvARB")) == NULL) || r;
4507   r = ((glUniform4iARB = (PFNGLUNIFORM4IARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4iARB")) == NULL) || r;
4508   r = ((glUniform4ivARB = (PFNGLUNIFORM4IVARBPROC)glewGetProcAddress((const GLubyte*)"glUniform4ivARB")) == NULL) || r;
4509   r = ((glUniformMatrix2fvARB = (PFNGLUNIFORMMATRIX2FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix2fvARB")) == NULL) || r;
4510   r = ((glUniformMatrix3fvARB = (PFNGLUNIFORMMATRIX3FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix3fvARB")) == NULL) || r;
4511   r = ((glUniformMatrix4fvARB = (PFNGLUNIFORMMATRIX4FVARBPROC)glewGetProcAddress((const GLubyte*)"glUniformMatrix4fvARB")) == NULL) || r;
4512   r = ((glUseProgramObjectARB = (PFNGLUSEPROGRAMOBJECTARBPROC)glewGetProcAddress((const GLubyte*)"glUseProgramObjectARB")) == NULL) || r;
4513   r = ((glValidateProgramARB = (PFNGLVALIDATEPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glValidateProgramARB")) == NULL) || r;
4514 
4515   return r;
4516 }
4517 
4518 #endif /* GL_ARB_shader_objects */
4519 
4520 #ifdef GL_ARB_shader_precision
4521 
4522 #endif /* GL_ARB_shader_precision */
4523 
4524 #ifdef GL_ARB_shader_stencil_export
4525 
4526 #endif /* GL_ARB_shader_stencil_export */
4527 
4528 #ifdef GL_ARB_shader_subroutine
4529 
_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_DEF_INIT)4530 static GLboolean _glewInit_GL_ARB_shader_subroutine (GLEW_CONTEXT_ARG_DEF_INIT)
4531 {
4532   GLboolean r = GL_FALSE;
4533 
4534   r = ((glGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineName")) == NULL) || r;
4535   r = ((glGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformName")) == NULL) || r;
4536   r = ((glGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveSubroutineUniformiv")) == NULL) || r;
4537   r = ((glGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStageiv")) == NULL) || r;
4538   r = ((glGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineIndex")) == NULL) || r;
4539   r = ((glGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC)glewGetProcAddress((const GLubyte*)"glGetSubroutineUniformLocation")) == NULL) || r;
4540   r = ((glGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformSubroutineuiv")) == NULL) || r;
4541   r = ((glUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC)glewGetProcAddress((const GLubyte*)"glUniformSubroutinesuiv")) == NULL) || r;
4542 
4543   return r;
4544 }
4545 
4546 #endif /* GL_ARB_shader_subroutine */
4547 
4548 #ifdef GL_ARB_shader_texture_lod
4549 
4550 #endif /* GL_ARB_shader_texture_lod */
4551 
4552 #ifdef GL_ARB_shading_language_100
4553 
4554 #endif /* GL_ARB_shading_language_100 */
4555 
4556 #ifdef GL_ARB_shading_language_420pack
4557 
4558 #endif /* GL_ARB_shading_language_420pack */
4559 
4560 #ifdef GL_ARB_shading_language_include
4561 
_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_DEF_INIT)4562 static GLboolean _glewInit_GL_ARB_shading_language_include (GLEW_CONTEXT_ARG_DEF_INIT)
4563 {
4564   GLboolean r = GL_FALSE;
4565 
4566   r = ((glCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC)glewGetProcAddress((const GLubyte*)"glCompileShaderIncludeARB")) == NULL) || r;
4567   r = ((glDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteNamedStringARB")) == NULL) || r;
4568   r = ((glGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringARB")) == NULL) || r;
4569   r = ((glGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetNamedStringivARB")) == NULL) || r;
4570   r = ((glIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glIsNamedStringARB")) == NULL) || r;
4571   r = ((glNamedStringARB = (PFNGLNAMEDSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glNamedStringARB")) == NULL) || r;
4572 
4573   return r;
4574 }
4575 
4576 #endif /* GL_ARB_shading_language_include */
4577 
4578 #ifdef GL_ARB_shading_language_packing
4579 
4580 #endif /* GL_ARB_shading_language_packing */
4581 
4582 #ifdef GL_ARB_shadow
4583 
4584 #endif /* GL_ARB_shadow */
4585 
4586 #ifdef GL_ARB_shadow_ambient
4587 
4588 #endif /* GL_ARB_shadow_ambient */
4589 
4590 #ifdef GL_ARB_sync
4591 
_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_DEF_INIT)4592 static GLboolean _glewInit_GL_ARB_sync (GLEW_CONTEXT_ARG_DEF_INIT)
4593 {
4594   GLboolean r = GL_FALSE;
4595 
4596   r = ((glClientWaitSync = (PFNGLCLIENTWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glClientWaitSync")) == NULL) || r;
4597   r = ((glDeleteSync = (PFNGLDELETESYNCPROC)glewGetProcAddress((const GLubyte*)"glDeleteSync")) == NULL) || r;
4598   r = ((glFenceSync = (PFNGLFENCESYNCPROC)glewGetProcAddress((const GLubyte*)"glFenceSync")) == NULL) || r;
4599   r = ((glGetInteger64v = (PFNGLGETINTEGER64VPROC)glewGetProcAddress((const GLubyte*)"glGetInteger64v")) == NULL) || r;
4600   r = ((glGetSynciv = (PFNGLGETSYNCIVPROC)glewGetProcAddress((const GLubyte*)"glGetSynciv")) == NULL) || r;
4601   r = ((glIsSync = (PFNGLISSYNCPROC)glewGetProcAddress((const GLubyte*)"glIsSync")) == NULL) || r;
4602   r = ((glWaitSync = (PFNGLWAITSYNCPROC)glewGetProcAddress((const GLubyte*)"glWaitSync")) == NULL) || r;
4603 
4604   return r;
4605 }
4606 
4607 #endif /* GL_ARB_sync */
4608 
4609 #ifdef GL_ARB_tessellation_shader
4610 
_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_DEF_INIT)4611 static GLboolean _glewInit_GL_ARB_tessellation_shader (GLEW_CONTEXT_ARG_DEF_INIT)
4612 {
4613   GLboolean r = GL_FALSE;
4614 
4615   r = ((glPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC)glewGetProcAddress((const GLubyte*)"glPatchParameterfv")) == NULL) || r;
4616   r = ((glPatchParameteri = (PFNGLPATCHPARAMETERIPROC)glewGetProcAddress((const GLubyte*)"glPatchParameteri")) == NULL) || r;
4617 
4618   return r;
4619 }
4620 
4621 #endif /* GL_ARB_tessellation_shader */
4622 
4623 #ifdef GL_ARB_texture_border_clamp
4624 
4625 #endif /* GL_ARB_texture_border_clamp */
4626 
4627 #ifdef GL_ARB_texture_buffer_object
4628 
_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4629 static GLboolean _glewInit_GL_ARB_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4630 {
4631   GLboolean r = GL_FALSE;
4632 
4633   r = ((glTexBufferARB = (PFNGLTEXBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glTexBufferARB")) == NULL) || r;
4634 
4635   return r;
4636 }
4637 
4638 #endif /* GL_ARB_texture_buffer_object */
4639 
4640 #ifdef GL_ARB_texture_buffer_object_rgb32
4641 
4642 #endif /* GL_ARB_texture_buffer_object_rgb32 */
4643 
4644 #ifdef GL_ARB_texture_compression
4645 
_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_DEF_INIT)4646 static GLboolean _glewInit_GL_ARB_texture_compression (GLEW_CONTEXT_ARG_DEF_INIT)
4647 {
4648   GLboolean r = GL_FALSE;
4649 
4650   r = ((glCompressedTexImage1DARB = (PFNGLCOMPRESSEDTEXIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage1DARB")) == NULL) || r;
4651   r = ((glCompressedTexImage2DARB = (PFNGLCOMPRESSEDTEXIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage2DARB")) == NULL) || r;
4652   r = ((glCompressedTexImage3DARB = (PFNGLCOMPRESSEDTEXIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexImage3DARB")) == NULL) || r;
4653   r = ((glCompressedTexSubImage1DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage1DARB")) == NULL) || r;
4654   r = ((glCompressedTexSubImage2DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage2DARB")) == NULL) || r;
4655   r = ((glCompressedTexSubImage3DARB = (PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC)glewGetProcAddress((const GLubyte*)"glCompressedTexSubImage3DARB")) == NULL) || r;
4656   r = ((glGetCompressedTexImageARB = (PFNGLGETCOMPRESSEDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTexImageARB")) == NULL) || r;
4657 
4658   return r;
4659 }
4660 
4661 #endif /* GL_ARB_texture_compression */
4662 
4663 #ifdef GL_ARB_texture_compression_bptc
4664 
4665 #endif /* GL_ARB_texture_compression_bptc */
4666 
4667 #ifdef GL_ARB_texture_compression_rgtc
4668 
4669 #endif /* GL_ARB_texture_compression_rgtc */
4670 
4671 #ifdef GL_ARB_texture_cube_map
4672 
4673 #endif /* GL_ARB_texture_cube_map */
4674 
4675 #ifdef GL_ARB_texture_cube_map_array
4676 
4677 #endif /* GL_ARB_texture_cube_map_array */
4678 
4679 #ifdef GL_ARB_texture_env_add
4680 
4681 #endif /* GL_ARB_texture_env_add */
4682 
4683 #ifdef GL_ARB_texture_env_combine
4684 
4685 #endif /* GL_ARB_texture_env_combine */
4686 
4687 #ifdef GL_ARB_texture_env_crossbar
4688 
4689 #endif /* GL_ARB_texture_env_crossbar */
4690 
4691 #ifdef GL_ARB_texture_env_dot3
4692 
4693 #endif /* GL_ARB_texture_env_dot3 */
4694 
4695 #ifdef GL_ARB_texture_float
4696 
4697 #endif /* GL_ARB_texture_float */
4698 
4699 #ifdef GL_ARB_texture_gather
4700 
4701 #endif /* GL_ARB_texture_gather */
4702 
4703 #ifdef GL_ARB_texture_mirrored_repeat
4704 
4705 #endif /* GL_ARB_texture_mirrored_repeat */
4706 
4707 #ifdef GL_ARB_texture_multisample
4708 
_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_DEF_INIT)4709 static GLboolean _glewInit_GL_ARB_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
4710 {
4711   GLboolean r = GL_FALSE;
4712 
4713   r = ((glGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefv")) == NULL) || r;
4714   r = ((glSampleMaski = (PFNGLSAMPLEMASKIPROC)glewGetProcAddress((const GLubyte*)"glSampleMaski")) == NULL) || r;
4715   r = ((glTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisample")) == NULL) || r;
4716   r = ((glTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisample")) == NULL) || r;
4717 
4718   return r;
4719 }
4720 
4721 #endif /* GL_ARB_texture_multisample */
4722 
4723 #ifdef GL_ARB_texture_non_power_of_two
4724 
4725 #endif /* GL_ARB_texture_non_power_of_two */
4726 
4727 #ifdef GL_ARB_texture_query_lod
4728 
4729 #endif /* GL_ARB_texture_query_lod */
4730 
4731 #ifdef GL_ARB_texture_rectangle
4732 
4733 #endif /* GL_ARB_texture_rectangle */
4734 
4735 #ifdef GL_ARB_texture_rg
4736 
4737 #endif /* GL_ARB_texture_rg */
4738 
4739 #ifdef GL_ARB_texture_rgb10_a2ui
4740 
4741 #endif /* GL_ARB_texture_rgb10_a2ui */
4742 
4743 #ifdef GL_ARB_texture_storage
4744 
_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_DEF_INIT)4745 static GLboolean _glewInit_GL_ARB_texture_storage (GLEW_CONTEXT_ARG_DEF_INIT)
4746 {
4747   GLboolean r = GL_FALSE;
4748 
4749   r = ((glTexStorage1D = (PFNGLTEXSTORAGE1DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage1D")) == NULL) || r;
4750   r = ((glTexStorage2D = (PFNGLTEXSTORAGE2DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage2D")) == NULL) || r;
4751   r = ((glTexStorage3D = (PFNGLTEXSTORAGE3DPROC)glewGetProcAddress((const GLubyte*)"glTexStorage3D")) == NULL) || r;
4752   r = ((glTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage1DEXT")) == NULL) || r;
4753   r = ((glTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage2DEXT")) == NULL) || r;
4754   r = ((glTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureStorage3DEXT")) == NULL) || r;
4755 
4756   return r;
4757 }
4758 
4759 #endif /* GL_ARB_texture_storage */
4760 
4761 #ifdef GL_ARB_texture_swizzle
4762 
4763 #endif /* GL_ARB_texture_swizzle */
4764 
4765 #ifdef GL_ARB_timer_query
4766 
_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)4767 static GLboolean _glewInit_GL_ARB_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
4768 {
4769   GLboolean r = GL_FALSE;
4770 
4771   r = ((glGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64v")) == NULL) || r;
4772   r = ((glGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64v")) == NULL) || r;
4773   r = ((glQueryCounter = (PFNGLQUERYCOUNTERPROC)glewGetProcAddress((const GLubyte*)"glQueryCounter")) == NULL) || r;
4774 
4775   return r;
4776 }
4777 
4778 #endif /* GL_ARB_timer_query */
4779 
4780 #ifdef GL_ARB_transform_feedback2
4781 
_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_DEF_INIT)4782 static GLboolean _glewInit_GL_ARB_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
4783 {
4784   GLboolean r = GL_FALSE;
4785 
4786   r = ((glBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedback")) == NULL) || r;
4787   r = ((glDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacks")) == NULL) || r;
4788   r = ((glDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedback")) == NULL) || r;
4789   r = ((glGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacks")) == NULL) || r;
4790   r = ((glIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedback")) == NULL) || r;
4791   r = ((glPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedback")) == NULL) || r;
4792   r = ((glResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedback")) == NULL) || r;
4793 
4794   return r;
4795 }
4796 
4797 #endif /* GL_ARB_transform_feedback2 */
4798 
4799 #ifdef GL_ARB_transform_feedback3
4800 
_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_DEF_INIT)4801 static GLboolean _glewInit_GL_ARB_transform_feedback3 (GLEW_CONTEXT_ARG_DEF_INIT)
4802 {
4803   GLboolean r = GL_FALSE;
4804 
4805   r = ((glBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glBeginQueryIndexed")) == NULL) || r;
4806   r = ((glDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStream")) == NULL) || r;
4807   r = ((glEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glEndQueryIndexed")) == NULL) || r;
4808   r = ((glGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC)glewGetProcAddress((const GLubyte*)"glGetQueryIndexediv")) == NULL) || r;
4809 
4810   return r;
4811 }
4812 
4813 #endif /* GL_ARB_transform_feedback3 */
4814 
4815 #ifdef GL_ARB_transform_feedback_instanced
4816 
_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_DEF_INIT)4817 static GLboolean _glewInit_GL_ARB_transform_feedback_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
4818 {
4819   GLboolean r = GL_FALSE;
4820 
4821   r = ((glDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackInstanced")) == NULL) || r;
4822   r = ((glDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackStreamInstanced")) == NULL) || r;
4823 
4824   return r;
4825 }
4826 
4827 #endif /* GL_ARB_transform_feedback_instanced */
4828 
4829 #ifdef GL_ARB_transpose_matrix
4830 
_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_DEF_INIT)4831 static GLboolean _glewInit_GL_ARB_transpose_matrix (GLEW_CONTEXT_ARG_DEF_INIT)
4832 {
4833   GLboolean r = GL_FALSE;
4834 
4835   r = ((glLoadTransposeMatrixdARB = (PFNGLLOADTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixdARB")) == NULL) || r;
4836   r = ((glLoadTransposeMatrixfARB = (PFNGLLOADTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glLoadTransposeMatrixfARB")) == NULL) || r;
4837   r = ((glMultTransposeMatrixdARB = (PFNGLMULTTRANSPOSEMATRIXDARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixdARB")) == NULL) || r;
4838   r = ((glMultTransposeMatrixfARB = (PFNGLMULTTRANSPOSEMATRIXFARBPROC)glewGetProcAddress((const GLubyte*)"glMultTransposeMatrixfARB")) == NULL) || r;
4839 
4840   return r;
4841 }
4842 
4843 #endif /* GL_ARB_transpose_matrix */
4844 
4845 #ifdef GL_ARB_uniform_buffer_object
4846 
_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4847 static GLboolean _glewInit_GL_ARB_uniform_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4848 {
4849   GLboolean r = GL_FALSE;
4850 
4851   r = ((glBindBufferBase = (PFNGLBINDBUFFERBASEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBase")) == NULL) || r;
4852   r = ((glBindBufferRange = (PFNGLBINDBUFFERRANGEPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRange")) == NULL) || r;
4853   r = ((glGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockName")) == NULL) || r;
4854   r = ((glGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformBlockiv")) == NULL) || r;
4855   r = ((glGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformName")) == NULL) || r;
4856   r = ((glGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveUniformsiv")) == NULL) || r;
4857   r = ((glGetIntegeri_v = (PFNGLGETINTEGERI_VPROC)glewGetProcAddress((const GLubyte*)"glGetIntegeri_v")) == NULL) || r;
4858   r = ((glGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBlockIndex")) == NULL) || r;
4859   r = ((glGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC)glewGetProcAddress((const GLubyte*)"glGetUniformIndices")) == NULL) || r;
4860   r = ((glUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC)glewGetProcAddress((const GLubyte*)"glUniformBlockBinding")) == NULL) || r;
4861 
4862   return r;
4863 }
4864 
4865 #endif /* GL_ARB_uniform_buffer_object */
4866 
4867 #ifdef GL_ARB_vertex_array_bgra
4868 
4869 #endif /* GL_ARB_vertex_array_bgra */
4870 
4871 #ifdef GL_ARB_vertex_array_object
4872 
_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)4873 static GLboolean _glewInit_GL_ARB_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
4874 {
4875   GLboolean r = GL_FALSE;
4876 
4877   r = ((glBindVertexArray = (PFNGLBINDVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glBindVertexArray")) == NULL) || r;
4878   r = ((glDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexArrays")) == NULL) || r;
4879   r = ((glGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC)glewGetProcAddress((const GLubyte*)"glGenVertexArrays")) == NULL) || r;
4880   r = ((glIsVertexArray = (PFNGLISVERTEXARRAYPROC)glewGetProcAddress((const GLubyte*)"glIsVertexArray")) == NULL) || r;
4881 
4882   return r;
4883 }
4884 
4885 #endif /* GL_ARB_vertex_array_object */
4886 
4887 #ifdef GL_ARB_vertex_attrib_64bit
4888 
_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_DEF_INIT)4889 static GLboolean _glewInit_GL_ARB_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
4890 {
4891   GLboolean r = GL_FALSE;
4892 
4893   r = ((glGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdv")) == NULL) || r;
4894   r = ((glVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1d")) == NULL) || r;
4895   r = ((glVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dv")) == NULL) || r;
4896   r = ((glVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2d")) == NULL) || r;
4897   r = ((glVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dv")) == NULL) || r;
4898   r = ((glVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3d")) == NULL) || r;
4899   r = ((glVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dv")) == NULL) || r;
4900   r = ((glVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4d")) == NULL) || r;
4901   r = ((glVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dv")) == NULL) || r;
4902   r = ((glVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointer")) == NULL) || r;
4903 
4904   return r;
4905 }
4906 
4907 #endif /* GL_ARB_vertex_attrib_64bit */
4908 
4909 #ifdef GL_ARB_vertex_blend
4910 
_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_DEF_INIT)4911 static GLboolean _glewInit_GL_ARB_vertex_blend (GLEW_CONTEXT_ARG_DEF_INIT)
4912 {
4913   GLboolean r = GL_FALSE;
4914 
4915   r = ((glVertexBlendARB = (PFNGLVERTEXBLENDARBPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendARB")) == NULL) || r;
4916   r = ((glWeightPointerARB = (PFNGLWEIGHTPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glWeightPointerARB")) == NULL) || r;
4917   r = ((glWeightbvARB = (PFNGLWEIGHTBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightbvARB")) == NULL) || r;
4918   r = ((glWeightdvARB = (PFNGLWEIGHTDVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightdvARB")) == NULL) || r;
4919   r = ((glWeightfvARB = (PFNGLWEIGHTFVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightfvARB")) == NULL) || r;
4920   r = ((glWeightivARB = (PFNGLWEIGHTIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightivARB")) == NULL) || r;
4921   r = ((glWeightsvARB = (PFNGLWEIGHTSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightsvARB")) == NULL) || r;
4922   r = ((glWeightubvARB = (PFNGLWEIGHTUBVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightubvARB")) == NULL) || r;
4923   r = ((glWeightuivARB = (PFNGLWEIGHTUIVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightuivARB")) == NULL) || r;
4924   r = ((glWeightusvARB = (PFNGLWEIGHTUSVARBPROC)glewGetProcAddress((const GLubyte*)"glWeightusvARB")) == NULL) || r;
4925 
4926   return r;
4927 }
4928 
4929 #endif /* GL_ARB_vertex_blend */
4930 
4931 #ifdef GL_ARB_vertex_buffer_object
4932 
_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)4933 static GLboolean _glewInit_GL_ARB_vertex_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
4934 {
4935   GLboolean r = GL_FALSE;
4936 
4937   r = ((glBindBufferARB = (PFNGLBINDBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glBindBufferARB")) == NULL) || r;
4938   r = ((glBufferDataARB = (PFNGLBUFFERDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferDataARB")) == NULL) || r;
4939   r = ((glBufferSubDataARB = (PFNGLBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glBufferSubDataARB")) == NULL) || r;
4940   r = ((glDeleteBuffersARB = (PFNGLDELETEBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteBuffersARB")) == NULL) || r;
4941   r = ((glGenBuffersARB = (PFNGLGENBUFFERSARBPROC)glewGetProcAddress((const GLubyte*)"glGenBuffersARB")) == NULL) || r;
4942   r = ((glGetBufferParameterivARB = (PFNGLGETBUFFERPARAMETERIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterivARB")) == NULL) || r;
4943   r = ((glGetBufferPointervARB = (PFNGLGETBUFFERPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferPointervARB")) == NULL) || r;
4944   r = ((glGetBufferSubDataARB = (PFNGLGETBUFFERSUBDATAARBPROC)glewGetProcAddress((const GLubyte*)"glGetBufferSubDataARB")) == NULL) || r;
4945   r = ((glIsBufferARB = (PFNGLISBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glIsBufferARB")) == NULL) || r;
4946   r = ((glMapBufferARB = (PFNGLMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glMapBufferARB")) == NULL) || r;
4947   r = ((glUnmapBufferARB = (PFNGLUNMAPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"glUnmapBufferARB")) == NULL) || r;
4948 
4949   return r;
4950 }
4951 
4952 #endif /* GL_ARB_vertex_buffer_object */
4953 
4954 #ifdef GL_ARB_vertex_program
4955 
_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)4956 static GLboolean _glewInit_GL_ARB_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
4957 {
4958   GLboolean r = GL_FALSE;
4959 
4960   r = ((glBindProgramARB = (PFNGLBINDPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glBindProgramARB")) == NULL) || r;
4961   r = ((glDeleteProgramsARB = (PFNGLDELETEPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsARB")) == NULL) || r;
4962   r = ((glDisableVertexAttribArrayARB = (PFNGLDISABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexAttribArrayARB")) == NULL) || r;
4963   r = ((glEnableVertexAttribArrayARB = (PFNGLENABLEVERTEXATTRIBARRAYARBPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexAttribArrayARB")) == NULL) || r;
4964   r = ((glGenProgramsARB = (PFNGLGENPROGRAMSARBPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsARB")) == NULL) || r;
4965   r = ((glGetProgramEnvParameterdvARB = (PFNGLGETPROGRAMENVPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterdvARB")) == NULL) || r;
4966   r = ((glGetProgramEnvParameterfvARB = (PFNGLGETPROGRAMENVPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramEnvParameterfvARB")) == NULL) || r;
4967   r = ((glGetProgramLocalParameterdvARB = (PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterdvARB")) == NULL) || r;
4968   r = ((glGetProgramLocalParameterfvARB = (PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramLocalParameterfvARB")) == NULL) || r;
4969   r = ((glGetProgramStringARB = (PFNGLGETPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringARB")) == NULL) || r;
4970   r = ((glGetProgramivARB = (PFNGLGETPROGRAMIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivARB")) == NULL) || r;
4971   r = ((glGetVertexAttribPointervARB = (PFNGLGETVERTEXATTRIBPOINTERVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervARB")) == NULL) || r;
4972   r = ((glGetVertexAttribdvARB = (PFNGLGETVERTEXATTRIBDVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvARB")) == NULL) || r;
4973   r = ((glGetVertexAttribfvARB = (PFNGLGETVERTEXATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvARB")) == NULL) || r;
4974   r = ((glGetVertexAttribivARB = (PFNGLGETVERTEXATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivARB")) == NULL) || r;
4975   r = ((glIsProgramARB = (PFNGLISPROGRAMARBPROC)glewGetProcAddress((const GLubyte*)"glIsProgramARB")) == NULL) || r;
4976   r = ((glProgramEnvParameter4dARB = (PFNGLPROGRAMENVPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dARB")) == NULL) || r;
4977   r = ((glProgramEnvParameter4dvARB = (PFNGLPROGRAMENVPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4dvARB")) == NULL) || r;
4978   r = ((glProgramEnvParameter4fARB = (PFNGLPROGRAMENVPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fARB")) == NULL) || r;
4979   r = ((glProgramEnvParameter4fvARB = (PFNGLPROGRAMENVPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameter4fvARB")) == NULL) || r;
4980   r = ((glProgramLocalParameter4dARB = (PFNGLPROGRAMLOCALPARAMETER4DARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dARB")) == NULL) || r;
4981   r = ((glProgramLocalParameter4dvARB = (PFNGLPROGRAMLOCALPARAMETER4DVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4dvARB")) == NULL) || r;
4982   r = ((glProgramLocalParameter4fARB = (PFNGLPROGRAMLOCALPARAMETER4FARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fARB")) == NULL) || r;
4983   r = ((glProgramLocalParameter4fvARB = (PFNGLPROGRAMLOCALPARAMETER4FVARBPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameter4fvARB")) == NULL) || r;
4984   r = ((glProgramStringARB = (PFNGLPROGRAMSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"glProgramStringARB")) == NULL) || r;
4985   r = ((glVertexAttrib1dARB = (PFNGLVERTEXATTRIB1DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dARB")) == NULL) || r;
4986   r = ((glVertexAttrib1dvARB = (PFNGLVERTEXATTRIB1DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvARB")) == NULL) || r;
4987   r = ((glVertexAttrib1fARB = (PFNGLVERTEXATTRIB1FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fARB")) == NULL) || r;
4988   r = ((glVertexAttrib1fvARB = (PFNGLVERTEXATTRIB1FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvARB")) == NULL) || r;
4989   r = ((glVertexAttrib1sARB = (PFNGLVERTEXATTRIB1SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sARB")) == NULL) || r;
4990   r = ((glVertexAttrib1svARB = (PFNGLVERTEXATTRIB1SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svARB")) == NULL) || r;
4991   r = ((glVertexAttrib2dARB = (PFNGLVERTEXATTRIB2DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dARB")) == NULL) || r;
4992   r = ((glVertexAttrib2dvARB = (PFNGLVERTEXATTRIB2DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvARB")) == NULL) || r;
4993   r = ((glVertexAttrib2fARB = (PFNGLVERTEXATTRIB2FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fARB")) == NULL) || r;
4994   r = ((glVertexAttrib2fvARB = (PFNGLVERTEXATTRIB2FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvARB")) == NULL) || r;
4995   r = ((glVertexAttrib2sARB = (PFNGLVERTEXATTRIB2SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sARB")) == NULL) || r;
4996   r = ((glVertexAttrib2svARB = (PFNGLVERTEXATTRIB2SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svARB")) == NULL) || r;
4997   r = ((glVertexAttrib3dARB = (PFNGLVERTEXATTRIB3DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dARB")) == NULL) || r;
4998   r = ((glVertexAttrib3dvARB = (PFNGLVERTEXATTRIB3DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvARB")) == NULL) || r;
4999   r = ((glVertexAttrib3fARB = (PFNGLVERTEXATTRIB3FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fARB")) == NULL) || r;
5000   r = ((glVertexAttrib3fvARB = (PFNGLVERTEXATTRIB3FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvARB")) == NULL) || r;
5001   r = ((glVertexAttrib3sARB = (PFNGLVERTEXATTRIB3SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sARB")) == NULL) || r;
5002   r = ((glVertexAttrib3svARB = (PFNGLVERTEXATTRIB3SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svARB")) == NULL) || r;
5003   r = ((glVertexAttrib4NbvARB = (PFNGLVERTEXATTRIB4NBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NbvARB")) == NULL) || r;
5004   r = ((glVertexAttrib4NivARB = (PFNGLVERTEXATTRIB4NIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NivARB")) == NULL) || r;
5005   r = ((glVertexAttrib4NsvARB = (PFNGLVERTEXATTRIB4NSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NsvARB")) == NULL) || r;
5006   r = ((glVertexAttrib4NubARB = (PFNGLVERTEXATTRIB4NUBARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubARB")) == NULL) || r;
5007   r = ((glVertexAttrib4NubvARB = (PFNGLVERTEXATTRIB4NUBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NubvARB")) == NULL) || r;
5008   r = ((glVertexAttrib4NuivARB = (PFNGLVERTEXATTRIB4NUIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NuivARB")) == NULL) || r;
5009   r = ((glVertexAttrib4NusvARB = (PFNGLVERTEXATTRIB4NUSVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4NusvARB")) == NULL) || r;
5010   r = ((glVertexAttrib4bvARB = (PFNGLVERTEXATTRIB4BVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4bvARB")) == NULL) || r;
5011   r = ((glVertexAttrib4dARB = (PFNGLVERTEXATTRIB4DARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dARB")) == NULL) || r;
5012   r = ((glVertexAttrib4dvARB = (PFNGLVERTEXATTRIB4DVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvARB")) == NULL) || r;
5013   r = ((glVertexAttrib4fARB = (PFNGLVERTEXATTRIB4FARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fARB")) == NULL) || r;
5014   r = ((glVertexAttrib4fvARB = (PFNGLVERTEXATTRIB4FVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvARB")) == NULL) || r;
5015   r = ((glVertexAttrib4ivARB = (PFNGLVERTEXATTRIB4IVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ivARB")) == NULL) || r;
5016   r = ((glVertexAttrib4sARB = (PFNGLVERTEXATTRIB4SARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sARB")) == NULL) || r;
5017   r = ((glVertexAttrib4svARB = (PFNGLVERTEXATTRIB4SVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svARB")) == NULL) || r;
5018   r = ((glVertexAttrib4ubvARB = (PFNGLVERTEXATTRIB4UBVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvARB")) == NULL) || r;
5019   r = ((glVertexAttrib4uivARB = (PFNGLVERTEXATTRIB4UIVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4uivARB")) == NULL) || r;
5020   r = ((glVertexAttrib4usvARB = (PFNGLVERTEXATTRIB4USVARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4usvARB")) == NULL) || r;
5021   r = ((glVertexAttribPointerARB = (PFNGLVERTEXATTRIBPOINTERARBPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerARB")) == NULL) || r;
5022 
5023   return r;
5024 }
5025 
5026 #endif /* GL_ARB_vertex_program */
5027 
5028 #ifdef GL_ARB_vertex_shader
5029 
_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)5030 static GLboolean _glewInit_GL_ARB_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
5031 {
5032   GLboolean r = GL_FALSE;
5033 
5034   r = ((glBindAttribLocationARB = (PFNGLBINDATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glBindAttribLocationARB")) == NULL) || r;
5035   r = ((glGetActiveAttribARB = (PFNGLGETACTIVEATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"glGetActiveAttribARB")) == NULL) || r;
5036   r = ((glGetAttribLocationARB = (PFNGLGETATTRIBLOCATIONARBPROC)glewGetProcAddress((const GLubyte*)"glGetAttribLocationARB")) == NULL) || r;
5037 
5038   return r;
5039 }
5040 
5041 #endif /* GL_ARB_vertex_shader */
5042 
5043 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
5044 
_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_DEF_INIT)5045 static GLboolean _glewInit_GL_ARB_vertex_type_2_10_10_10_rev (GLEW_CONTEXT_ARG_DEF_INIT)
5046 {
5047   GLboolean r = GL_FALSE;
5048 
5049   r = ((glColorP3ui = (PFNGLCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glColorP3ui")) == NULL) || r;
5050   r = ((glColorP3uiv = (PFNGLCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP3uiv")) == NULL) || r;
5051   r = ((glColorP4ui = (PFNGLCOLORP4UIPROC)glewGetProcAddress((const GLubyte*)"glColorP4ui")) == NULL) || r;
5052   r = ((glColorP4uiv = (PFNGLCOLORP4UIVPROC)glewGetProcAddress((const GLubyte*)"glColorP4uiv")) == NULL) || r;
5053   r = ((glMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1ui")) == NULL) || r;
5054   r = ((glMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP1uiv")) == NULL) || r;
5055   r = ((glMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2ui")) == NULL) || r;
5056   r = ((glMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP2uiv")) == NULL) || r;
5057   r = ((glMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3ui")) == NULL) || r;
5058   r = ((glMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP3uiv")) == NULL) || r;
5059   r = ((glMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4ui")) == NULL) || r;
5060   r = ((glMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordP4uiv")) == NULL) || r;
5061   r = ((glNormalP3ui = (PFNGLNORMALP3UIPROC)glewGetProcAddress((const GLubyte*)"glNormalP3ui")) == NULL) || r;
5062   r = ((glNormalP3uiv = (PFNGLNORMALP3UIVPROC)glewGetProcAddress((const GLubyte*)"glNormalP3uiv")) == NULL) || r;
5063   r = ((glSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3ui")) == NULL) || r;
5064   r = ((glSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorP3uiv")) == NULL) || r;
5065   r = ((glTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1ui")) == NULL) || r;
5066   r = ((glTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP1uiv")) == NULL) || r;
5067   r = ((glTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2ui")) == NULL) || r;
5068   r = ((glTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP2uiv")) == NULL) || r;
5069   r = ((glTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3ui")) == NULL) || r;
5070   r = ((glTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP3uiv")) == NULL) || r;
5071   r = ((glTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4ui")) == NULL) || r;
5072   r = ((glTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordP4uiv")) == NULL) || r;
5073   r = ((glVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1ui")) == NULL) || r;
5074   r = ((glVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP1uiv")) == NULL) || r;
5075   r = ((glVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2ui")) == NULL) || r;
5076   r = ((glVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP2uiv")) == NULL) || r;
5077   r = ((glVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3ui")) == NULL) || r;
5078   r = ((glVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP3uiv")) == NULL) || r;
5079   r = ((glVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4ui")) == NULL) || r;
5080   r = ((glVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribP4uiv")) == NULL) || r;
5081   r = ((glVertexP2ui = (PFNGLVERTEXP2UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP2ui")) == NULL) || r;
5082   r = ((glVertexP2uiv = (PFNGLVERTEXP2UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP2uiv")) == NULL) || r;
5083   r = ((glVertexP3ui = (PFNGLVERTEXP3UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP3ui")) == NULL) || r;
5084   r = ((glVertexP3uiv = (PFNGLVERTEXP3UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP3uiv")) == NULL) || r;
5085   r = ((glVertexP4ui = (PFNGLVERTEXP4UIPROC)glewGetProcAddress((const GLubyte*)"glVertexP4ui")) == NULL) || r;
5086   r = ((glVertexP4uiv = (PFNGLVERTEXP4UIVPROC)glewGetProcAddress((const GLubyte*)"glVertexP4uiv")) == NULL) || r;
5087 
5088   return r;
5089 }
5090 
5091 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
5092 
5093 #ifdef GL_ARB_viewport_array
5094 
_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_DEF_INIT)5095 static GLboolean _glewInit_GL_ARB_viewport_array (GLEW_CONTEXT_ARG_DEF_INIT)
5096 {
5097   GLboolean r = GL_FALSE;
5098 
5099   r = ((glDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeArrayv")) == NULL) || r;
5100   r = ((glDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glDepthRangeIndexed")) == NULL) || r;
5101   r = ((glGetDoublei_v = (PFNGLGETDOUBLEI_VPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_v")) == NULL) || r;
5102   r = ((glGetFloati_v = (PFNGLGETFLOATI_VPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_v")) == NULL) || r;
5103   r = ((glScissorArrayv = (PFNGLSCISSORARRAYVPROC)glewGetProcAddress((const GLubyte*)"glScissorArrayv")) == NULL) || r;
5104   r = ((glScissorIndexed = (PFNGLSCISSORINDEXEDPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexed")) == NULL) || r;
5105   r = ((glScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC)glewGetProcAddress((const GLubyte*)"glScissorIndexedv")) == NULL) || r;
5106   r = ((glViewportArrayv = (PFNGLVIEWPORTARRAYVPROC)glewGetProcAddress((const GLubyte*)"glViewportArrayv")) == NULL) || r;
5107   r = ((glViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedf")) == NULL) || r;
5108   r = ((glViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC)glewGetProcAddress((const GLubyte*)"glViewportIndexedfv")) == NULL) || r;
5109 
5110   return r;
5111 }
5112 
5113 #endif /* GL_ARB_viewport_array */
5114 
5115 #ifdef GL_ARB_window_pos
5116 
_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)5117 static GLboolean _glewInit_GL_ARB_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
5118 {
5119   GLboolean r = GL_FALSE;
5120 
5121   r = ((glWindowPos2dARB = (PFNGLWINDOWPOS2DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dARB")) == NULL) || r;
5122   r = ((glWindowPos2dvARB = (PFNGLWINDOWPOS2DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvARB")) == NULL) || r;
5123   r = ((glWindowPos2fARB = (PFNGLWINDOWPOS2FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fARB")) == NULL) || r;
5124   r = ((glWindowPos2fvARB = (PFNGLWINDOWPOS2FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvARB")) == NULL) || r;
5125   r = ((glWindowPos2iARB = (PFNGLWINDOWPOS2IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iARB")) == NULL) || r;
5126   r = ((glWindowPos2ivARB = (PFNGLWINDOWPOS2IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivARB")) == NULL) || r;
5127   r = ((glWindowPos2sARB = (PFNGLWINDOWPOS2SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sARB")) == NULL) || r;
5128   r = ((glWindowPos2svARB = (PFNGLWINDOWPOS2SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svARB")) == NULL) || r;
5129   r = ((glWindowPos3dARB = (PFNGLWINDOWPOS3DARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dARB")) == NULL) || r;
5130   r = ((glWindowPos3dvARB = (PFNGLWINDOWPOS3DVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvARB")) == NULL) || r;
5131   r = ((glWindowPos3fARB = (PFNGLWINDOWPOS3FARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fARB")) == NULL) || r;
5132   r = ((glWindowPos3fvARB = (PFNGLWINDOWPOS3FVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvARB")) == NULL) || r;
5133   r = ((glWindowPos3iARB = (PFNGLWINDOWPOS3IARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iARB")) == NULL) || r;
5134   r = ((glWindowPos3ivARB = (PFNGLWINDOWPOS3IVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivARB")) == NULL) || r;
5135   r = ((glWindowPos3sARB = (PFNGLWINDOWPOS3SARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sARB")) == NULL) || r;
5136   r = ((glWindowPos3svARB = (PFNGLWINDOWPOS3SVARBPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svARB")) == NULL) || r;
5137 
5138   return r;
5139 }
5140 
5141 #endif /* GL_ARB_window_pos */
5142 
5143 #ifdef GL_ATIX_point_sprites
5144 
5145 #endif /* GL_ATIX_point_sprites */
5146 
5147 #ifdef GL_ATIX_texture_env_combine3
5148 
5149 #endif /* GL_ATIX_texture_env_combine3 */
5150 
5151 #ifdef GL_ATIX_texture_env_route
5152 
5153 #endif /* GL_ATIX_texture_env_route */
5154 
5155 #ifdef GL_ATIX_vertex_shader_output_point_size
5156 
5157 #endif /* GL_ATIX_vertex_shader_output_point_size */
5158 
5159 #ifdef GL_ATI_draw_buffers
5160 
_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_DEF_INIT)5161 static GLboolean _glewInit_GL_ATI_draw_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
5162 {
5163   GLboolean r = GL_FALSE;
5164 
5165   r = ((glDrawBuffersATI = (PFNGLDRAWBUFFERSATIPROC)glewGetProcAddress((const GLubyte*)"glDrawBuffersATI")) == NULL) || r;
5166 
5167   return r;
5168 }
5169 
5170 #endif /* GL_ATI_draw_buffers */
5171 
5172 #ifdef GL_ATI_element_array
5173 
_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_DEF_INIT)5174 static GLboolean _glewInit_GL_ATI_element_array (GLEW_CONTEXT_ARG_DEF_INIT)
5175 {
5176   GLboolean r = GL_FALSE;
5177 
5178   r = ((glDrawElementArrayATI = (PFNGLDRAWELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawElementArrayATI")) == NULL) || r;
5179   r = ((glDrawRangeElementArrayATI = (PFNGLDRAWRANGEELEMENTARRAYATIPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementArrayATI")) == NULL) || r;
5180   r = ((glElementPointerATI = (PFNGLELEMENTPOINTERATIPROC)glewGetProcAddress((const GLubyte*)"glElementPointerATI")) == NULL) || r;
5181 
5182   return r;
5183 }
5184 
5185 #endif /* GL_ATI_element_array */
5186 
5187 #ifdef GL_ATI_envmap_bumpmap
5188 
_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_DEF_INIT)5189 static GLboolean _glewInit_GL_ATI_envmap_bumpmap (GLEW_CONTEXT_ARG_DEF_INIT)
5190 {
5191   GLboolean r = GL_FALSE;
5192 
5193   r = ((glGetTexBumpParameterfvATI = (PFNGLGETTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterfvATI")) == NULL) || r;
5194   r = ((glGetTexBumpParameterivATI = (PFNGLGETTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetTexBumpParameterivATI")) == NULL) || r;
5195   r = ((glTexBumpParameterfvATI = (PFNGLTEXBUMPPARAMETERFVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterfvATI")) == NULL) || r;
5196   r = ((glTexBumpParameterivATI = (PFNGLTEXBUMPPARAMETERIVATIPROC)glewGetProcAddress((const GLubyte*)"glTexBumpParameterivATI")) == NULL) || r;
5197 
5198   return r;
5199 }
5200 
5201 #endif /* GL_ATI_envmap_bumpmap */
5202 
5203 #ifdef GL_ATI_fragment_shader
5204 
_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_DEF_INIT)5205 static GLboolean _glewInit_GL_ATI_fragment_shader (GLEW_CONTEXT_ARG_DEF_INIT)
5206 {
5207   GLboolean r = GL_FALSE;
5208 
5209   r = ((glAlphaFragmentOp1ATI = (PFNGLALPHAFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp1ATI")) == NULL) || r;
5210   r = ((glAlphaFragmentOp2ATI = (PFNGLALPHAFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp2ATI")) == NULL) || r;
5211   r = ((glAlphaFragmentOp3ATI = (PFNGLALPHAFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glAlphaFragmentOp3ATI")) == NULL) || r;
5212   r = ((glBeginFragmentShaderATI = (PFNGLBEGINFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBeginFragmentShaderATI")) == NULL) || r;
5213   r = ((glBindFragmentShaderATI = (PFNGLBINDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glBindFragmentShaderATI")) == NULL) || r;
5214   r = ((glColorFragmentOp1ATI = (PFNGLCOLORFRAGMENTOP1ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp1ATI")) == NULL) || r;
5215   r = ((glColorFragmentOp2ATI = (PFNGLCOLORFRAGMENTOP2ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp2ATI")) == NULL) || r;
5216   r = ((glColorFragmentOp3ATI = (PFNGLCOLORFRAGMENTOP3ATIPROC)glewGetProcAddress((const GLubyte*)"glColorFragmentOp3ATI")) == NULL) || r;
5217   r = ((glDeleteFragmentShaderATI = (PFNGLDELETEFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glDeleteFragmentShaderATI")) == NULL) || r;
5218   r = ((glEndFragmentShaderATI = (PFNGLENDFRAGMENTSHADERATIPROC)glewGetProcAddress((const GLubyte*)"glEndFragmentShaderATI")) == NULL) || r;
5219   r = ((glGenFragmentShadersATI = (PFNGLGENFRAGMENTSHADERSATIPROC)glewGetProcAddress((const GLubyte*)"glGenFragmentShadersATI")) == NULL) || r;
5220   r = ((glPassTexCoordATI = (PFNGLPASSTEXCOORDATIPROC)glewGetProcAddress((const GLubyte*)"glPassTexCoordATI")) == NULL) || r;
5221   r = ((glSampleMapATI = (PFNGLSAMPLEMAPATIPROC)glewGetProcAddress((const GLubyte*)"glSampleMapATI")) == NULL) || r;
5222   r = ((glSetFragmentShaderConstantATI = (PFNGLSETFRAGMENTSHADERCONSTANTATIPROC)glewGetProcAddress((const GLubyte*)"glSetFragmentShaderConstantATI")) == NULL) || r;
5223 
5224   return r;
5225 }
5226 
5227 #endif /* GL_ATI_fragment_shader */
5228 
5229 #ifdef GL_ATI_map_object_buffer
5230 
_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_DEF_INIT)5231 static GLboolean _glewInit_GL_ATI_map_object_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
5232 {
5233   GLboolean r = GL_FALSE;
5234 
5235   r = ((glMapObjectBufferATI = (PFNGLMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glMapObjectBufferATI")) == NULL) || r;
5236   r = ((glUnmapObjectBufferATI = (PFNGLUNMAPOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUnmapObjectBufferATI")) == NULL) || r;
5237 
5238   return r;
5239 }
5240 
5241 #endif /* GL_ATI_map_object_buffer */
5242 
5243 #ifdef GL_ATI_meminfo
5244 
5245 #endif /* GL_ATI_meminfo */
5246 
5247 #ifdef GL_ATI_pn_triangles
5248 
_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_DEF_INIT)5249 static GLboolean _glewInit_GL_ATI_pn_triangles (GLEW_CONTEXT_ARG_DEF_INIT)
5250 {
5251   GLboolean r = GL_FALSE;
5252 
5253   r = ((glPNTrianglesfATI = (PFNGLPNTRIANGLESFATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesfATI")) == NULL) || r;
5254   r = ((glPNTrianglesiATI = (PFNGLPNTRIANGLESIATIPROC)glewGetProcAddress((const GLubyte*)"glPNTrianglesiATI")) == NULL) || r;
5255 
5256   return r;
5257 }
5258 
5259 #endif /* GL_ATI_pn_triangles */
5260 
5261 #ifdef GL_ATI_separate_stencil
5262 
_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_DEF_INIT)5263 static GLboolean _glewInit_GL_ATI_separate_stencil (GLEW_CONTEXT_ARG_DEF_INIT)
5264 {
5265   GLboolean r = GL_FALSE;
5266 
5267   r = ((glStencilFuncSeparateATI = (PFNGLSTENCILFUNCSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilFuncSeparateATI")) == NULL) || r;
5268   r = ((glStencilOpSeparateATI = (PFNGLSTENCILOPSEPARATEATIPROC)glewGetProcAddress((const GLubyte*)"glStencilOpSeparateATI")) == NULL) || r;
5269 
5270   return r;
5271 }
5272 
5273 #endif /* GL_ATI_separate_stencil */
5274 
5275 #ifdef GL_ATI_shader_texture_lod
5276 
5277 #endif /* GL_ATI_shader_texture_lod */
5278 
5279 #ifdef GL_ATI_text_fragment_shader
5280 
5281 #endif /* GL_ATI_text_fragment_shader */
5282 
5283 #ifdef GL_ATI_texture_compression_3dc
5284 
5285 #endif /* GL_ATI_texture_compression_3dc */
5286 
5287 #ifdef GL_ATI_texture_env_combine3
5288 
5289 #endif /* GL_ATI_texture_env_combine3 */
5290 
5291 #ifdef GL_ATI_texture_float
5292 
5293 #endif /* GL_ATI_texture_float */
5294 
5295 #ifdef GL_ATI_texture_mirror_once
5296 
5297 #endif /* GL_ATI_texture_mirror_once */
5298 
5299 #ifdef GL_ATI_vertex_array_object
5300 
_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_DEF_INIT)5301 static GLboolean _glewInit_GL_ATI_vertex_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
5302 {
5303   GLboolean r = GL_FALSE;
5304 
5305   r = ((glArrayObjectATI = (PFNGLARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glArrayObjectATI")) == NULL) || r;
5306   r = ((glFreeObjectBufferATI = (PFNGLFREEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glFreeObjectBufferATI")) == NULL) || r;
5307   r = ((glGetArrayObjectfvATI = (PFNGLGETARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectfvATI")) == NULL) || r;
5308   r = ((glGetArrayObjectivATI = (PFNGLGETARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetArrayObjectivATI")) == NULL) || r;
5309   r = ((glGetObjectBufferfvATI = (PFNGLGETOBJECTBUFFERFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferfvATI")) == NULL) || r;
5310   r = ((glGetObjectBufferivATI = (PFNGLGETOBJECTBUFFERIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetObjectBufferivATI")) == NULL) || r;
5311   r = ((glGetVariantArrayObjectfvATI = (PFNGLGETVARIANTARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectfvATI")) == NULL) || r;
5312   r = ((glGetVariantArrayObjectivATI = (PFNGLGETVARIANTARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVariantArrayObjectivATI")) == NULL) || r;
5313   r = ((glIsObjectBufferATI = (PFNGLISOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glIsObjectBufferATI")) == NULL) || r;
5314   r = ((glNewObjectBufferATI = (PFNGLNEWOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glNewObjectBufferATI")) == NULL) || r;
5315   r = ((glUpdateObjectBufferATI = (PFNGLUPDATEOBJECTBUFFERATIPROC)glewGetProcAddress((const GLubyte*)"glUpdateObjectBufferATI")) == NULL) || r;
5316   r = ((glVariantArrayObjectATI = (PFNGLVARIANTARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVariantArrayObjectATI")) == NULL) || r;
5317 
5318   return r;
5319 }
5320 
5321 #endif /* GL_ATI_vertex_array_object */
5322 
5323 #ifdef GL_ATI_vertex_attrib_array_object
5324 
_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_DEF_INIT)5325 static GLboolean _glewInit_GL_ATI_vertex_attrib_array_object (GLEW_CONTEXT_ARG_DEF_INIT)
5326 {
5327   GLboolean r = GL_FALSE;
5328 
5329   r = ((glGetVertexAttribArrayObjectfvATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectfvATI")) == NULL) || r;
5330   r = ((glGetVertexAttribArrayObjectivATI = (PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribArrayObjectivATI")) == NULL) || r;
5331   r = ((glVertexAttribArrayObjectATI = (PFNGLVERTEXATTRIBARRAYOBJECTATIPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribArrayObjectATI")) == NULL) || r;
5332 
5333   return r;
5334 }
5335 
5336 #endif /* GL_ATI_vertex_attrib_array_object */
5337 
5338 #ifdef GL_ATI_vertex_streams
5339 
_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_DEF_INIT)5340 static GLboolean _glewInit_GL_ATI_vertex_streams (GLEW_CONTEXT_ARG_DEF_INIT)
5341 {
5342   GLboolean r = GL_FALSE;
5343 
5344   r = ((glClientActiveVertexStreamATI = (PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC)glewGetProcAddress((const GLubyte*)"glClientActiveVertexStreamATI")) == NULL) || r;
5345   r = ((glNormalStream3bATI = (PFNGLNORMALSTREAM3BATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bATI")) == NULL) || r;
5346   r = ((glNormalStream3bvATI = (PFNGLNORMALSTREAM3BVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3bvATI")) == NULL) || r;
5347   r = ((glNormalStream3dATI = (PFNGLNORMALSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dATI")) == NULL) || r;
5348   r = ((glNormalStream3dvATI = (PFNGLNORMALSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3dvATI")) == NULL) || r;
5349   r = ((glNormalStream3fATI = (PFNGLNORMALSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fATI")) == NULL) || r;
5350   r = ((glNormalStream3fvATI = (PFNGLNORMALSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3fvATI")) == NULL) || r;
5351   r = ((glNormalStream3iATI = (PFNGLNORMALSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3iATI")) == NULL) || r;
5352   r = ((glNormalStream3ivATI = (PFNGLNORMALSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3ivATI")) == NULL) || r;
5353   r = ((glNormalStream3sATI = (PFNGLNORMALSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3sATI")) == NULL) || r;
5354   r = ((glNormalStream3svATI = (PFNGLNORMALSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glNormalStream3svATI")) == NULL) || r;
5355   r = ((glVertexBlendEnvfATI = (PFNGLVERTEXBLENDENVFATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnvfATI")) == NULL) || r;
5356   r = ((glVertexBlendEnviATI = (PFNGLVERTEXBLENDENVIATIPROC)glewGetProcAddress((const GLubyte*)"glVertexBlendEnviATI")) == NULL) || r;
5357   r = ((glVertexStream1dATI = (PFNGLVERTEXSTREAM1DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dATI")) == NULL) || r;
5358   r = ((glVertexStream1dvATI = (PFNGLVERTEXSTREAM1DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1dvATI")) == NULL) || r;
5359   r = ((glVertexStream1fATI = (PFNGLVERTEXSTREAM1FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fATI")) == NULL) || r;
5360   r = ((glVertexStream1fvATI = (PFNGLVERTEXSTREAM1FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1fvATI")) == NULL) || r;
5361   r = ((glVertexStream1iATI = (PFNGLVERTEXSTREAM1IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1iATI")) == NULL) || r;
5362   r = ((glVertexStream1ivATI = (PFNGLVERTEXSTREAM1IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1ivATI")) == NULL) || r;
5363   r = ((glVertexStream1sATI = (PFNGLVERTEXSTREAM1SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1sATI")) == NULL) || r;
5364   r = ((glVertexStream1svATI = (PFNGLVERTEXSTREAM1SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream1svATI")) == NULL) || r;
5365   r = ((glVertexStream2dATI = (PFNGLVERTEXSTREAM2DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dATI")) == NULL) || r;
5366   r = ((glVertexStream2dvATI = (PFNGLVERTEXSTREAM2DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2dvATI")) == NULL) || r;
5367   r = ((glVertexStream2fATI = (PFNGLVERTEXSTREAM2FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fATI")) == NULL) || r;
5368   r = ((glVertexStream2fvATI = (PFNGLVERTEXSTREAM2FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2fvATI")) == NULL) || r;
5369   r = ((glVertexStream2iATI = (PFNGLVERTEXSTREAM2IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2iATI")) == NULL) || r;
5370   r = ((glVertexStream2ivATI = (PFNGLVERTEXSTREAM2IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2ivATI")) == NULL) || r;
5371   r = ((glVertexStream2sATI = (PFNGLVERTEXSTREAM2SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2sATI")) == NULL) || r;
5372   r = ((glVertexStream2svATI = (PFNGLVERTEXSTREAM2SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream2svATI")) == NULL) || r;
5373   r = ((glVertexStream3dATI = (PFNGLVERTEXSTREAM3DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dATI")) == NULL) || r;
5374   r = ((glVertexStream3dvATI = (PFNGLVERTEXSTREAM3DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3dvATI")) == NULL) || r;
5375   r = ((glVertexStream3fATI = (PFNGLVERTEXSTREAM3FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fATI")) == NULL) || r;
5376   r = ((glVertexStream3fvATI = (PFNGLVERTEXSTREAM3FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3fvATI")) == NULL) || r;
5377   r = ((glVertexStream3iATI = (PFNGLVERTEXSTREAM3IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3iATI")) == NULL) || r;
5378   r = ((glVertexStream3ivATI = (PFNGLVERTEXSTREAM3IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3ivATI")) == NULL) || r;
5379   r = ((glVertexStream3sATI = (PFNGLVERTEXSTREAM3SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3sATI")) == NULL) || r;
5380   r = ((glVertexStream3svATI = (PFNGLVERTEXSTREAM3SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream3svATI")) == NULL) || r;
5381   r = ((glVertexStream4dATI = (PFNGLVERTEXSTREAM4DATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dATI")) == NULL) || r;
5382   r = ((glVertexStream4dvATI = (PFNGLVERTEXSTREAM4DVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4dvATI")) == NULL) || r;
5383   r = ((glVertexStream4fATI = (PFNGLVERTEXSTREAM4FATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fATI")) == NULL) || r;
5384   r = ((glVertexStream4fvATI = (PFNGLVERTEXSTREAM4FVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4fvATI")) == NULL) || r;
5385   r = ((glVertexStream4iATI = (PFNGLVERTEXSTREAM4IATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4iATI")) == NULL) || r;
5386   r = ((glVertexStream4ivATI = (PFNGLVERTEXSTREAM4IVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4ivATI")) == NULL) || r;
5387   r = ((glVertexStream4sATI = (PFNGLVERTEXSTREAM4SATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4sATI")) == NULL) || r;
5388   r = ((glVertexStream4svATI = (PFNGLVERTEXSTREAM4SVATIPROC)glewGetProcAddress((const GLubyte*)"glVertexStream4svATI")) == NULL) || r;
5389 
5390   return r;
5391 }
5392 
5393 #endif /* GL_ATI_vertex_streams */
5394 
5395 #ifdef GL_EXT_422_pixels
5396 
5397 #endif /* GL_EXT_422_pixels */
5398 
5399 #ifdef GL_EXT_Cg_shader
5400 
5401 #endif /* GL_EXT_Cg_shader */
5402 
5403 #ifdef GL_EXT_abgr
5404 
5405 #endif /* GL_EXT_abgr */
5406 
5407 #ifdef GL_EXT_bgra
5408 
5409 #endif /* GL_EXT_bgra */
5410 
5411 #ifdef GL_EXT_bindable_uniform
5412 
_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_DEF_INIT)5413 static GLboolean _glewInit_GL_EXT_bindable_uniform (GLEW_CONTEXT_ARG_DEF_INIT)
5414 {
5415   GLboolean r = GL_FALSE;
5416 
5417   r = ((glGetUniformBufferSizeEXT = (PFNGLGETUNIFORMBUFFERSIZEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformBufferSizeEXT")) == NULL) || r;
5418   r = ((glGetUniformOffsetEXT = (PFNGLGETUNIFORMOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformOffsetEXT")) == NULL) || r;
5419   r = ((glUniformBufferEXT = (PFNGLUNIFORMBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUniformBufferEXT")) == NULL) || r;
5420 
5421   return r;
5422 }
5423 
5424 #endif /* GL_EXT_bindable_uniform */
5425 
5426 #ifdef GL_EXT_blend_color
5427 
_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_DEF_INIT)5428 static GLboolean _glewInit_GL_EXT_blend_color (GLEW_CONTEXT_ARG_DEF_INIT)
5429 {
5430   GLboolean r = GL_FALSE;
5431 
5432   r = ((glBlendColorEXT = (PFNGLBLENDCOLOREXTPROC)glewGetProcAddress((const GLubyte*)"glBlendColorEXT")) == NULL) || r;
5433 
5434   return r;
5435 }
5436 
5437 #endif /* GL_EXT_blend_color */
5438 
5439 #ifdef GL_EXT_blend_equation_separate
5440 
_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_DEF_INIT)5441 static GLboolean _glewInit_GL_EXT_blend_equation_separate (GLEW_CONTEXT_ARG_DEF_INIT)
5442 {
5443   GLboolean r = GL_FALSE;
5444 
5445   r = ((glBlendEquationSeparateEXT = (PFNGLBLENDEQUATIONSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationSeparateEXT")) == NULL) || r;
5446 
5447   return r;
5448 }
5449 
5450 #endif /* GL_EXT_blend_equation_separate */
5451 
5452 #ifdef GL_EXT_blend_func_separate
5453 
_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_DEF_INIT)5454 static GLboolean _glewInit_GL_EXT_blend_func_separate (GLEW_CONTEXT_ARG_DEF_INIT)
5455 {
5456   GLboolean r = GL_FALSE;
5457 
5458   r = ((glBlendFuncSeparateEXT = (PFNGLBLENDFUNCSEPARATEEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendFuncSeparateEXT")) == NULL) || r;
5459 
5460   return r;
5461 }
5462 
5463 #endif /* GL_EXT_blend_func_separate */
5464 
5465 #ifdef GL_EXT_blend_logic_op
5466 
5467 #endif /* GL_EXT_blend_logic_op */
5468 
5469 #ifdef GL_EXT_blend_minmax
5470 
_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_DEF_INIT)5471 static GLboolean _glewInit_GL_EXT_blend_minmax (GLEW_CONTEXT_ARG_DEF_INIT)
5472 {
5473   GLboolean r = GL_FALSE;
5474 
5475   r = ((glBlendEquationEXT = (PFNGLBLENDEQUATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBlendEquationEXT")) == NULL) || r;
5476 
5477   return r;
5478 }
5479 
5480 #endif /* GL_EXT_blend_minmax */
5481 
5482 #ifdef GL_EXT_blend_subtract
5483 
5484 #endif /* GL_EXT_blend_subtract */
5485 
5486 #ifdef GL_EXT_clip_volume_hint
5487 
5488 #endif /* GL_EXT_clip_volume_hint */
5489 
5490 #ifdef GL_EXT_cmyka
5491 
5492 #endif /* GL_EXT_cmyka */
5493 
5494 #ifdef GL_EXT_color_subtable
5495 
_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_DEF_INIT)5496 static GLboolean _glewInit_GL_EXT_color_subtable (GLEW_CONTEXT_ARG_DEF_INIT)
5497 {
5498   GLboolean r = GL_FALSE;
5499 
5500   r = ((glColorSubTableEXT = (PFNGLCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorSubTableEXT")) == NULL) || r;
5501   r = ((glCopyColorSubTableEXT = (PFNGLCOPYCOLORSUBTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyColorSubTableEXT")) == NULL) || r;
5502 
5503   return r;
5504 }
5505 
5506 #endif /* GL_EXT_color_subtable */
5507 
5508 #ifdef GL_EXT_compiled_vertex_array
5509 
_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)5510 static GLboolean _glewInit_GL_EXT_compiled_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
5511 {
5512   GLboolean r = GL_FALSE;
5513 
5514   r = ((glLockArraysEXT = (PFNGLLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glLockArraysEXT")) == NULL) || r;
5515   r = ((glUnlockArraysEXT = (PFNGLUNLOCKARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glUnlockArraysEXT")) == NULL) || r;
5516 
5517   return r;
5518 }
5519 
5520 #endif /* GL_EXT_compiled_vertex_array */
5521 
5522 #ifdef GL_EXT_convolution
5523 
_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_DEF_INIT)5524 static GLboolean _glewInit_GL_EXT_convolution (GLEW_CONTEXT_ARG_DEF_INIT)
5525 {
5526   GLboolean r = GL_FALSE;
5527 
5528   r = ((glConvolutionFilter1DEXT = (PFNGLCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter1DEXT")) == NULL) || r;
5529   r = ((glConvolutionFilter2DEXT = (PFNGLCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionFilter2DEXT")) == NULL) || r;
5530   r = ((glConvolutionParameterfEXT = (PFNGLCONVOLUTIONPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfEXT")) == NULL) || r;
5531   r = ((glConvolutionParameterfvEXT = (PFNGLCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterfvEXT")) == NULL) || r;
5532   r = ((glConvolutionParameteriEXT = (PFNGLCONVOLUTIONPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameteriEXT")) == NULL) || r;
5533   r = ((glConvolutionParameterivEXT = (PFNGLCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glConvolutionParameterivEXT")) == NULL) || r;
5534   r = ((glCopyConvolutionFilter1DEXT = (PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter1DEXT")) == NULL) || r;
5535   r = ((glCopyConvolutionFilter2DEXT = (PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyConvolutionFilter2DEXT")) == NULL) || r;
5536   r = ((glGetConvolutionFilterEXT = (PFNGLGETCONVOLUTIONFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionFilterEXT")) == NULL) || r;
5537   r = ((glGetConvolutionParameterfvEXT = (PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterfvEXT")) == NULL) || r;
5538   r = ((glGetConvolutionParameterivEXT = (PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetConvolutionParameterivEXT")) == NULL) || r;
5539   r = ((glGetSeparableFilterEXT = (PFNGLGETSEPARABLEFILTEREXTPROC)glewGetProcAddress((const GLubyte*)"glGetSeparableFilterEXT")) == NULL) || r;
5540   r = ((glSeparableFilter2DEXT = (PFNGLSEPARABLEFILTER2DEXTPROC)glewGetProcAddress((const GLubyte*)"glSeparableFilter2DEXT")) == NULL) || r;
5541 
5542   return r;
5543 }
5544 
5545 #endif /* GL_EXT_convolution */
5546 
5547 #ifdef GL_EXT_coordinate_frame
5548 
_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_DEF_INIT)5549 static GLboolean _glewInit_GL_EXT_coordinate_frame (GLEW_CONTEXT_ARG_DEF_INIT)
5550 {
5551   GLboolean r = GL_FALSE;
5552 
5553   r = ((glBinormalPointerEXT = (PFNGLBINORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glBinormalPointerEXT")) == NULL) || r;
5554   r = ((glTangentPointerEXT = (PFNGLTANGENTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTangentPointerEXT")) == NULL) || r;
5555 
5556   return r;
5557 }
5558 
5559 #endif /* GL_EXT_coordinate_frame */
5560 
5561 #ifdef GL_EXT_copy_texture
5562 
_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_DEF_INIT)5563 static GLboolean _glewInit_GL_EXT_copy_texture (GLEW_CONTEXT_ARG_DEF_INIT)
5564 {
5565   GLboolean r = GL_FALSE;
5566 
5567   r = ((glCopyTexImage1DEXT = (PFNGLCOPYTEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage1DEXT")) == NULL) || r;
5568   r = ((glCopyTexImage2DEXT = (PFNGLCOPYTEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexImage2DEXT")) == NULL) || r;
5569   r = ((glCopyTexSubImage1DEXT = (PFNGLCOPYTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage1DEXT")) == NULL) || r;
5570   r = ((glCopyTexSubImage2DEXT = (PFNGLCOPYTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage2DEXT")) == NULL) || r;
5571   r = ((glCopyTexSubImage3DEXT = (PFNGLCOPYTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTexSubImage3DEXT")) == NULL) || r;
5572 
5573   return r;
5574 }
5575 
5576 #endif /* GL_EXT_copy_texture */
5577 
5578 #ifdef GL_EXT_cull_vertex
5579 
_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_DEF_INIT)5580 static GLboolean _glewInit_GL_EXT_cull_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
5581 {
5582   GLboolean r = GL_FALSE;
5583 
5584   r = ((glCullParameterdvEXT = (PFNGLCULLPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterdvEXT")) == NULL) || r;
5585   r = ((glCullParameterfvEXT = (PFNGLCULLPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glCullParameterfvEXT")) == NULL) || r;
5586 
5587   return r;
5588 }
5589 
5590 #endif /* GL_EXT_cull_vertex */
5591 
5592 #ifdef GL_EXT_depth_bounds_test
5593 
_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_DEF_INIT)5594 static GLboolean _glewInit_GL_EXT_depth_bounds_test (GLEW_CONTEXT_ARG_DEF_INIT)
5595 {
5596   GLboolean r = GL_FALSE;
5597 
5598   r = ((glDepthBoundsEXT = (PFNGLDEPTHBOUNDSEXTPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsEXT")) == NULL) || r;
5599 
5600   return r;
5601 }
5602 
5603 #endif /* GL_EXT_depth_bounds_test */
5604 
5605 #ifdef GL_EXT_direct_state_access
5606 
_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_DEF_INIT)5607 static GLboolean _glewInit_GL_EXT_direct_state_access (GLEW_CONTEXT_ARG_DEF_INIT)
5608 {
5609   GLboolean r = GL_FALSE;
5610 
5611   r = ((glBindMultiTextureEXT = (PFNGLBINDMULTITEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindMultiTextureEXT")) == NULL) || r;
5612   r = ((glCheckNamedFramebufferStatusEXT = (PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckNamedFramebufferStatusEXT")) == NULL) || r;
5613   r = ((glClientAttribDefaultEXT = (PFNGLCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glClientAttribDefaultEXT")) == NULL) || r;
5614   r = ((glCompressedMultiTexImage1DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage1DEXT")) == NULL) || r;
5615   r = ((glCompressedMultiTexImage2DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage2DEXT")) == NULL) || r;
5616   r = ((glCompressedMultiTexImage3DEXT = (PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexImage3DEXT")) == NULL) || r;
5617   r = ((glCompressedMultiTexSubImage1DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage1DEXT")) == NULL) || r;
5618   r = ((glCompressedMultiTexSubImage2DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage2DEXT")) == NULL) || r;
5619   r = ((glCompressedMultiTexSubImage3DEXT = (PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedMultiTexSubImage3DEXT")) == NULL) || r;
5620   r = ((glCompressedTextureImage1DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage1DEXT")) == NULL) || r;
5621   r = ((glCompressedTextureImage2DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage2DEXT")) == NULL) || r;
5622   r = ((glCompressedTextureImage3DEXT = (PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureImage3DEXT")) == NULL) || r;
5623   r = ((glCompressedTextureSubImage1DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage1DEXT")) == NULL) || r;
5624   r = ((glCompressedTextureSubImage2DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage2DEXT")) == NULL) || r;
5625   r = ((glCompressedTextureSubImage3DEXT = (PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCompressedTextureSubImage3DEXT")) == NULL) || r;
5626   r = ((glCopyMultiTexImage1DEXT = (PFNGLCOPYMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage1DEXT")) == NULL) || r;
5627   r = ((glCopyMultiTexImage2DEXT = (PFNGLCOPYMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexImage2DEXT")) == NULL) || r;
5628   r = ((glCopyMultiTexSubImage1DEXT = (PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage1DEXT")) == NULL) || r;
5629   r = ((glCopyMultiTexSubImage2DEXT = (PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage2DEXT")) == NULL) || r;
5630   r = ((glCopyMultiTexSubImage3DEXT = (PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyMultiTexSubImage3DEXT")) == NULL) || r;
5631   r = ((glCopyTextureImage1DEXT = (PFNGLCOPYTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage1DEXT")) == NULL) || r;
5632   r = ((glCopyTextureImage2DEXT = (PFNGLCOPYTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureImage2DEXT")) == NULL) || r;
5633   r = ((glCopyTextureSubImage1DEXT = (PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage1DEXT")) == NULL) || r;
5634   r = ((glCopyTextureSubImage2DEXT = (PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage2DEXT")) == NULL) || r;
5635   r = ((glCopyTextureSubImage3DEXT = (PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glCopyTextureSubImage3DEXT")) == NULL) || r;
5636   r = ((glDisableClientStateIndexedEXT = (PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateIndexedEXT")) == NULL) || r;
5637   r = ((glDisableClientStateiEXT = (PFNGLDISABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableClientStateiEXT")) == NULL) || r;
5638   r = ((glDisableVertexArrayAttribEXT = (PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayAttribEXT")) == NULL) || r;
5639   r = ((glDisableVertexArrayEXT = (PFNGLDISABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVertexArrayEXT")) == NULL) || r;
5640   r = ((glEnableClientStateIndexedEXT = (PFNGLENABLECLIENTSTATEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateIndexedEXT")) == NULL) || r;
5641   r = ((glEnableClientStateiEXT = (PFNGLENABLECLIENTSTATEIEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableClientStateiEXT")) == NULL) || r;
5642   r = ((glEnableVertexArrayAttribEXT = (PFNGLENABLEVERTEXARRAYATTRIBEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayAttribEXT")) == NULL) || r;
5643   r = ((glEnableVertexArrayEXT = (PFNGLENABLEVERTEXARRAYEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVertexArrayEXT")) == NULL) || r;
5644   r = ((glFlushMappedNamedBufferRangeEXT = (PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glFlushMappedNamedBufferRangeEXT")) == NULL) || r;
5645   r = ((glFramebufferDrawBufferEXT = (PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBufferEXT")) == NULL) || r;
5646   r = ((glFramebufferDrawBuffersEXT = (PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferDrawBuffersEXT")) == NULL) || r;
5647   r = ((glFramebufferReadBufferEXT = (PFNGLFRAMEBUFFERREADBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferReadBufferEXT")) == NULL) || r;
5648   r = ((glGenerateMultiTexMipmapEXT = (PFNGLGENERATEMULTITEXMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMultiTexMipmapEXT")) == NULL) || r;
5649   r = ((glGenerateTextureMipmapEXT = (PFNGLGENERATETEXTUREMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateTextureMipmapEXT")) == NULL) || r;
5650   r = ((glGetCompressedMultiTexImageEXT = (PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedMultiTexImageEXT")) == NULL) || r;
5651   r = ((glGetCompressedTextureImageEXT = (PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetCompressedTextureImageEXT")) == NULL) || r;
5652   r = ((glGetDoubleIndexedvEXT = (PFNGLGETDOUBLEINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoubleIndexedvEXT")) == NULL) || r;
5653   r = ((glGetDoublei_vEXT = (PFNGLGETDOUBLEI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetDoublei_vEXT")) == NULL) || r;
5654   r = ((glGetFloatIndexedvEXT = (PFNGLGETFLOATINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloatIndexedvEXT")) == NULL) || r;
5655   r = ((glGetFloati_vEXT = (PFNGLGETFLOATI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFloati_vEXT")) == NULL) || r;
5656   r = ((glGetFramebufferParameterivEXT = (PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferParameterivEXT")) == NULL) || r;
5657   r = ((glGetMultiTexEnvfvEXT = (PFNGLGETMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvfvEXT")) == NULL) || r;
5658   r = ((glGetMultiTexEnvivEXT = (PFNGLGETMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexEnvivEXT")) == NULL) || r;
5659   r = ((glGetMultiTexGendvEXT = (PFNGLGETMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGendvEXT")) == NULL) || r;
5660   r = ((glGetMultiTexGenfvEXT = (PFNGLGETMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenfvEXT")) == NULL) || r;
5661   r = ((glGetMultiTexGenivEXT = (PFNGLGETMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexGenivEXT")) == NULL) || r;
5662   r = ((glGetMultiTexImageEXT = (PFNGLGETMULTITEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexImageEXT")) == NULL) || r;
5663   r = ((glGetMultiTexLevelParameterfvEXT = (PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterfvEXT")) == NULL) || r;
5664   r = ((glGetMultiTexLevelParameterivEXT = (PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexLevelParameterivEXT")) == NULL) || r;
5665   r = ((glGetMultiTexParameterIivEXT = (PFNGLGETMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIivEXT")) == NULL) || r;
5666   r = ((glGetMultiTexParameterIuivEXT = (PFNGLGETMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterIuivEXT")) == NULL) || r;
5667   r = ((glGetMultiTexParameterfvEXT = (PFNGLGETMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterfvEXT")) == NULL) || r;
5668   r = ((glGetMultiTexParameterivEXT = (PFNGLGETMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMultiTexParameterivEXT")) == NULL) || r;
5669   r = ((glGetNamedBufferParameterivEXT = (PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterivEXT")) == NULL) || r;
5670   r = ((glGetNamedBufferPointervEXT = (PFNGLGETNAMEDBUFFERPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferPointervEXT")) == NULL) || r;
5671   r = ((glGetNamedBufferSubDataEXT = (PFNGLGETNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferSubDataEXT")) == NULL) || r;
5672   r = ((glGetNamedFramebufferAttachmentParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedFramebufferAttachmentParameterivEXT")) == NULL) || r;
5673   r = ((glGetNamedProgramLocalParameterIivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIivEXT")) == NULL) || r;
5674   r = ((glGetNamedProgramLocalParameterIuivEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterIuivEXT")) == NULL) || r;
5675   r = ((glGetNamedProgramLocalParameterdvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterdvEXT")) == NULL) || r;
5676   r = ((glGetNamedProgramLocalParameterfvEXT = (PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramLocalParameterfvEXT")) == NULL) || r;
5677   r = ((glGetNamedProgramStringEXT = (PFNGLGETNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramStringEXT")) == NULL) || r;
5678   r = ((glGetNamedProgramivEXT = (PFNGLGETNAMEDPROGRAMIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedProgramivEXT")) == NULL) || r;
5679   r = ((glGetNamedRenderbufferParameterivEXT = (PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetNamedRenderbufferParameterivEXT")) == NULL) || r;
5680   r = ((glGetPointerIndexedvEXT = (PFNGLGETPOINTERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointerIndexedvEXT")) == NULL) || r;
5681   r = ((glGetPointeri_vEXT = (PFNGLGETPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPointeri_vEXT")) == NULL) || r;
5682   r = ((glGetTextureImageEXT = (PFNGLGETTEXTUREIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureImageEXT")) == NULL) || r;
5683   r = ((glGetTextureLevelParameterfvEXT = (PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterfvEXT")) == NULL) || r;
5684   r = ((glGetTextureLevelParameterivEXT = (PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureLevelParameterivEXT")) == NULL) || r;
5685   r = ((glGetTextureParameterIivEXT = (PFNGLGETTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIivEXT")) == NULL) || r;
5686   r = ((glGetTextureParameterIuivEXT = (PFNGLGETTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterIuivEXT")) == NULL) || r;
5687   r = ((glGetTextureParameterfvEXT = (PFNGLGETTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterfvEXT")) == NULL) || r;
5688   r = ((glGetTextureParameterivEXT = (PFNGLGETTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTextureParameterivEXT")) == NULL) || r;
5689   r = ((glGetVertexArrayIntegeri_vEXT = (PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegeri_vEXT")) == NULL) || r;
5690   r = ((glGetVertexArrayIntegervEXT = (PFNGLGETVERTEXARRAYINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayIntegervEXT")) == NULL) || r;
5691   r = ((glGetVertexArrayPointeri_vEXT = (PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointeri_vEXT")) == NULL) || r;
5692   r = ((glGetVertexArrayPointervEXT = (PFNGLGETVERTEXARRAYPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexArrayPointervEXT")) == NULL) || r;
5693   r = ((glMapNamedBufferEXT = (PFNGLMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferEXT")) == NULL) || r;
5694   r = ((glMapNamedBufferRangeEXT = (PFNGLMAPNAMEDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glMapNamedBufferRangeEXT")) == NULL) || r;
5695   r = ((glMatrixFrustumEXT = (PFNGLMATRIXFRUSTUMEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixFrustumEXT")) == NULL) || r;
5696   r = ((glMatrixLoadIdentityEXT = (PFNGLMATRIXLOADIDENTITYEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadIdentityEXT")) == NULL) || r;
5697   r = ((glMatrixLoadTransposedEXT = (PFNGLMATRIXLOADTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposedEXT")) == NULL) || r;
5698   r = ((glMatrixLoadTransposefEXT = (PFNGLMATRIXLOADTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadTransposefEXT")) == NULL) || r;
5699   r = ((glMatrixLoaddEXT = (PFNGLMATRIXLOADDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoaddEXT")) == NULL) || r;
5700   r = ((glMatrixLoadfEXT = (PFNGLMATRIXLOADFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixLoadfEXT")) == NULL) || r;
5701   r = ((glMatrixMultTransposedEXT = (PFNGLMATRIXMULTTRANSPOSEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposedEXT")) == NULL) || r;
5702   r = ((glMatrixMultTransposefEXT = (PFNGLMATRIXMULTTRANSPOSEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultTransposefEXT")) == NULL) || r;
5703   r = ((glMatrixMultdEXT = (PFNGLMATRIXMULTDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultdEXT")) == NULL) || r;
5704   r = ((glMatrixMultfEXT = (PFNGLMATRIXMULTFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixMultfEXT")) == NULL) || r;
5705   r = ((glMatrixOrthoEXT = (PFNGLMATRIXORTHOEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixOrthoEXT")) == NULL) || r;
5706   r = ((glMatrixPopEXT = (PFNGLMATRIXPOPEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPopEXT")) == NULL) || r;
5707   r = ((glMatrixPushEXT = (PFNGLMATRIXPUSHEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixPushEXT")) == NULL) || r;
5708   r = ((glMatrixRotatedEXT = (PFNGLMATRIXROTATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatedEXT")) == NULL) || r;
5709   r = ((glMatrixRotatefEXT = (PFNGLMATRIXROTATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixRotatefEXT")) == NULL) || r;
5710   r = ((glMatrixScaledEXT = (PFNGLMATRIXSCALEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScaledEXT")) == NULL) || r;
5711   r = ((glMatrixScalefEXT = (PFNGLMATRIXSCALEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixScalefEXT")) == NULL) || r;
5712   r = ((glMatrixTranslatedEXT = (PFNGLMATRIXTRANSLATEDEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatedEXT")) == NULL) || r;
5713   r = ((glMatrixTranslatefEXT = (PFNGLMATRIXTRANSLATEFEXTPROC)glewGetProcAddress((const GLubyte*)"glMatrixTranslatefEXT")) == NULL) || r;
5714   r = ((glMultiTexBufferEXT = (PFNGLMULTITEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexBufferEXT")) == NULL) || r;
5715   r = ((glMultiTexCoordPointerEXT = (PFNGLMULTITEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoordPointerEXT")) == NULL) || r;
5716   r = ((glMultiTexEnvfEXT = (PFNGLMULTITEXENVFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfEXT")) == NULL) || r;
5717   r = ((glMultiTexEnvfvEXT = (PFNGLMULTITEXENVFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvfvEXT")) == NULL) || r;
5718   r = ((glMultiTexEnviEXT = (PFNGLMULTITEXENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnviEXT")) == NULL) || r;
5719   r = ((glMultiTexEnvivEXT = (PFNGLMULTITEXENVIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexEnvivEXT")) == NULL) || r;
5720   r = ((glMultiTexGendEXT = (PFNGLMULTITEXGENDEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendEXT")) == NULL) || r;
5721   r = ((glMultiTexGendvEXT = (PFNGLMULTITEXGENDVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGendvEXT")) == NULL) || r;
5722   r = ((glMultiTexGenfEXT = (PFNGLMULTITEXGENFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfEXT")) == NULL) || r;
5723   r = ((glMultiTexGenfvEXT = (PFNGLMULTITEXGENFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenfvEXT")) == NULL) || r;
5724   r = ((glMultiTexGeniEXT = (PFNGLMULTITEXGENIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGeniEXT")) == NULL) || r;
5725   r = ((glMultiTexGenivEXT = (PFNGLMULTITEXGENIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexGenivEXT")) == NULL) || r;
5726   r = ((glMultiTexImage1DEXT = (PFNGLMULTITEXIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage1DEXT")) == NULL) || r;
5727   r = ((glMultiTexImage2DEXT = (PFNGLMULTITEXIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage2DEXT")) == NULL) || r;
5728   r = ((glMultiTexImage3DEXT = (PFNGLMULTITEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexImage3DEXT")) == NULL) || r;
5729   r = ((glMultiTexParameterIivEXT = (PFNGLMULTITEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIivEXT")) == NULL) || r;
5730   r = ((glMultiTexParameterIuivEXT = (PFNGLMULTITEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterIuivEXT")) == NULL) || r;
5731   r = ((glMultiTexParameterfEXT = (PFNGLMULTITEXPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfEXT")) == NULL) || r;
5732   r = ((glMultiTexParameterfvEXT = (PFNGLMULTITEXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterfvEXT")) == NULL) || r;
5733   r = ((glMultiTexParameteriEXT = (PFNGLMULTITEXPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameteriEXT")) == NULL) || r;
5734   r = ((glMultiTexParameterivEXT = (PFNGLMULTITEXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexParameterivEXT")) == NULL) || r;
5735   r = ((glMultiTexRenderbufferEXT = (PFNGLMULTITEXRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexRenderbufferEXT")) == NULL) || r;
5736   r = ((glMultiTexSubImage1DEXT = (PFNGLMULTITEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage1DEXT")) == NULL) || r;
5737   r = ((glMultiTexSubImage2DEXT = (PFNGLMULTITEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage2DEXT")) == NULL) || r;
5738   r = ((glMultiTexSubImage3DEXT = (PFNGLMULTITEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiTexSubImage3DEXT")) == NULL) || r;
5739   r = ((glNamedBufferDataEXT = (PFNGLNAMEDBUFFERDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferDataEXT")) == NULL) || r;
5740   r = ((glNamedBufferSubDataEXT = (PFNGLNAMEDBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedBufferSubDataEXT")) == NULL) || r;
5741   r = ((glNamedCopyBufferSubDataEXT = (PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedCopyBufferSubDataEXT")) == NULL) || r;
5742   r = ((glNamedFramebufferRenderbufferEXT = (PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferRenderbufferEXT")) == NULL) || r;
5743   r = ((glNamedFramebufferTexture1DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture1DEXT")) == NULL) || r;
5744   r = ((glNamedFramebufferTexture2DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture2DEXT")) == NULL) || r;
5745   r = ((glNamedFramebufferTexture3DEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTexture3DEXT")) == NULL) || r;
5746   r = ((glNamedFramebufferTextureEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureEXT")) == NULL) || r;
5747   r = ((glNamedFramebufferTextureFaceEXT = (PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureFaceEXT")) == NULL) || r;
5748   r = ((glNamedFramebufferTextureLayerEXT = (PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glNamedFramebufferTextureLayerEXT")) == NULL) || r;
5749   r = ((glNamedProgramLocalParameter4dEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dEXT")) == NULL) || r;
5750   r = ((glNamedProgramLocalParameter4dvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4dvEXT")) == NULL) || r;
5751   r = ((glNamedProgramLocalParameter4fEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fEXT")) == NULL) || r;
5752   r = ((glNamedProgramLocalParameter4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameter4fvEXT")) == NULL) || r;
5753   r = ((glNamedProgramLocalParameterI4iEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4iEXT")) == NULL) || r;
5754   r = ((glNamedProgramLocalParameterI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4ivEXT")) == NULL) || r;
5755   r = ((glNamedProgramLocalParameterI4uiEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uiEXT")) == NULL) || r;
5756   r = ((glNamedProgramLocalParameterI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameterI4uivEXT")) == NULL) || r;
5757   r = ((glNamedProgramLocalParameters4fvEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParameters4fvEXT")) == NULL) || r;
5758   r = ((glNamedProgramLocalParametersI4ivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4ivEXT")) == NULL) || r;
5759   r = ((glNamedProgramLocalParametersI4uivEXT = (PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramLocalParametersI4uivEXT")) == NULL) || r;
5760   r = ((glNamedProgramStringEXT = (PFNGLNAMEDPROGRAMSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedProgramStringEXT")) == NULL) || r;
5761   r = ((glNamedRenderbufferStorageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageEXT")) == NULL) || r;
5762   r = ((glNamedRenderbufferStorageMultisampleCoverageEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleCoverageEXT")) == NULL) || r;
5763   r = ((glNamedRenderbufferStorageMultisampleEXT = (PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glNamedRenderbufferStorageMultisampleEXT")) == NULL) || r;
5764   r = ((glProgramUniform1dEXT = (PFNGLPROGRAMUNIFORM1DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dEXT")) == NULL) || r;
5765   r = ((glProgramUniform1dvEXT = (PFNGLPROGRAMUNIFORM1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1dvEXT")) == NULL) || r;
5766   r = ((glProgramUniform1fEXT = (PFNGLPROGRAMUNIFORM1FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fEXT")) == NULL) || r;
5767   r = ((glProgramUniform1fvEXT = (PFNGLPROGRAMUNIFORM1FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1fvEXT")) == NULL) || r;
5768   r = ((glProgramUniform1iEXT = (PFNGLPROGRAMUNIFORM1IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1iEXT")) == NULL) || r;
5769   r = ((glProgramUniform1ivEXT = (PFNGLPROGRAMUNIFORM1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ivEXT")) == NULL) || r;
5770   r = ((glProgramUniform1uiEXT = (PFNGLPROGRAMUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uiEXT")) == NULL) || r;
5771   r = ((glProgramUniform1uivEXT = (PFNGLPROGRAMUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1uivEXT")) == NULL) || r;
5772   r = ((glProgramUniform2dEXT = (PFNGLPROGRAMUNIFORM2DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dEXT")) == NULL) || r;
5773   r = ((glProgramUniform2dvEXT = (PFNGLPROGRAMUNIFORM2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2dvEXT")) == NULL) || r;
5774   r = ((glProgramUniform2fEXT = (PFNGLPROGRAMUNIFORM2FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fEXT")) == NULL) || r;
5775   r = ((glProgramUniform2fvEXT = (PFNGLPROGRAMUNIFORM2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2fvEXT")) == NULL) || r;
5776   r = ((glProgramUniform2iEXT = (PFNGLPROGRAMUNIFORM2IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2iEXT")) == NULL) || r;
5777   r = ((glProgramUniform2ivEXT = (PFNGLPROGRAMUNIFORM2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ivEXT")) == NULL) || r;
5778   r = ((glProgramUniform2uiEXT = (PFNGLPROGRAMUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uiEXT")) == NULL) || r;
5779   r = ((glProgramUniform2uivEXT = (PFNGLPROGRAMUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2uivEXT")) == NULL) || r;
5780   r = ((glProgramUniform3dEXT = (PFNGLPROGRAMUNIFORM3DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dEXT")) == NULL) || r;
5781   r = ((glProgramUniform3dvEXT = (PFNGLPROGRAMUNIFORM3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3dvEXT")) == NULL) || r;
5782   r = ((glProgramUniform3fEXT = (PFNGLPROGRAMUNIFORM3FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fEXT")) == NULL) || r;
5783   r = ((glProgramUniform3fvEXT = (PFNGLPROGRAMUNIFORM3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3fvEXT")) == NULL) || r;
5784   r = ((glProgramUniform3iEXT = (PFNGLPROGRAMUNIFORM3IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3iEXT")) == NULL) || r;
5785   r = ((glProgramUniform3ivEXT = (PFNGLPROGRAMUNIFORM3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ivEXT")) == NULL) || r;
5786   r = ((glProgramUniform3uiEXT = (PFNGLPROGRAMUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uiEXT")) == NULL) || r;
5787   r = ((glProgramUniform3uivEXT = (PFNGLPROGRAMUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3uivEXT")) == NULL) || r;
5788   r = ((glProgramUniform4dEXT = (PFNGLPROGRAMUNIFORM4DEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dEXT")) == NULL) || r;
5789   r = ((glProgramUniform4dvEXT = (PFNGLPROGRAMUNIFORM4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4dvEXT")) == NULL) || r;
5790   r = ((glProgramUniform4fEXT = (PFNGLPROGRAMUNIFORM4FEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fEXT")) == NULL) || r;
5791   r = ((glProgramUniform4fvEXT = (PFNGLPROGRAMUNIFORM4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4fvEXT")) == NULL) || r;
5792   r = ((glProgramUniform4iEXT = (PFNGLPROGRAMUNIFORM4IEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4iEXT")) == NULL) || r;
5793   r = ((glProgramUniform4ivEXT = (PFNGLPROGRAMUNIFORM4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ivEXT")) == NULL) || r;
5794   r = ((glProgramUniform4uiEXT = (PFNGLPROGRAMUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uiEXT")) == NULL) || r;
5795   r = ((glProgramUniform4uivEXT = (PFNGLPROGRAMUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4uivEXT")) == NULL) || r;
5796   r = ((glProgramUniformMatrix2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2dvEXT")) == NULL) || r;
5797   r = ((glProgramUniformMatrix2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2fvEXT")) == NULL) || r;
5798   r = ((glProgramUniformMatrix2x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3dvEXT")) == NULL) || r;
5799   r = ((glProgramUniformMatrix2x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x3fvEXT")) == NULL) || r;
5800   r = ((glProgramUniformMatrix2x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4dvEXT")) == NULL) || r;
5801   r = ((glProgramUniformMatrix2x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix2x4fvEXT")) == NULL) || r;
5802   r = ((glProgramUniformMatrix3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3dvEXT")) == NULL) || r;
5803   r = ((glProgramUniformMatrix3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3fvEXT")) == NULL) || r;
5804   r = ((glProgramUniformMatrix3x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2dvEXT")) == NULL) || r;
5805   r = ((glProgramUniformMatrix3x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x2fvEXT")) == NULL) || r;
5806   r = ((glProgramUniformMatrix3x4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4dvEXT")) == NULL) || r;
5807   r = ((glProgramUniformMatrix3x4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix3x4fvEXT")) == NULL) || r;
5808   r = ((glProgramUniformMatrix4dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4dvEXT")) == NULL) || r;
5809   r = ((glProgramUniformMatrix4fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4fvEXT")) == NULL) || r;
5810   r = ((glProgramUniformMatrix4x2dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2dvEXT")) == NULL) || r;
5811   r = ((glProgramUniformMatrix4x2fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x2fvEXT")) == NULL) || r;
5812   r = ((glProgramUniformMatrix4x3dvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3dvEXT")) == NULL) || r;
5813   r = ((glProgramUniformMatrix4x3fvEXT = (PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformMatrix4x3fvEXT")) == NULL) || r;
5814   r = ((glPushClientAttribDefaultEXT = (PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC)glewGetProcAddress((const GLubyte*)"glPushClientAttribDefaultEXT")) == NULL) || r;
5815   r = ((glTextureBufferEXT = (PFNGLTEXTUREBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureBufferEXT")) == NULL) || r;
5816   r = ((glTextureImage1DEXT = (PFNGLTEXTUREIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage1DEXT")) == NULL) || r;
5817   r = ((glTextureImage2DEXT = (PFNGLTEXTUREIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DEXT")) == NULL) || r;
5818   r = ((glTextureImage3DEXT = (PFNGLTEXTUREIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DEXT")) == NULL) || r;
5819   r = ((glTextureParameterIivEXT = (PFNGLTEXTUREPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIivEXT")) == NULL) || r;
5820   r = ((glTextureParameterIuivEXT = (PFNGLTEXTUREPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterIuivEXT")) == NULL) || r;
5821   r = ((glTextureParameterfEXT = (PFNGLTEXTUREPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfEXT")) == NULL) || r;
5822   r = ((glTextureParameterfvEXT = (PFNGLTEXTUREPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterfvEXT")) == NULL) || r;
5823   r = ((glTextureParameteriEXT = (PFNGLTEXTUREPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameteriEXT")) == NULL) || r;
5824   r = ((glTextureParameterivEXT = (PFNGLTEXTUREPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureParameterivEXT")) == NULL) || r;
5825   r = ((glTextureRenderbufferEXT = (PFNGLTEXTURERENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTextureRenderbufferEXT")) == NULL) || r;
5826   r = ((glTextureSubImage1DEXT = (PFNGLTEXTURESUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage1DEXT")) == NULL) || r;
5827   r = ((glTextureSubImage2DEXT = (PFNGLTEXTURESUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage2DEXT")) == NULL) || r;
5828   r = ((glTextureSubImage3DEXT = (PFNGLTEXTURESUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureSubImage3DEXT")) == NULL) || r;
5829   r = ((glUnmapNamedBufferEXT = (PFNGLUNMAPNAMEDBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glUnmapNamedBufferEXT")) == NULL) || r;
5830   r = ((glVertexArrayColorOffsetEXT = (PFNGLVERTEXARRAYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayColorOffsetEXT")) == NULL) || r;
5831   r = ((glVertexArrayEdgeFlagOffsetEXT = (PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayEdgeFlagOffsetEXT")) == NULL) || r;
5832   r = ((glVertexArrayFogCoordOffsetEXT = (PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayFogCoordOffsetEXT")) == NULL) || r;
5833   r = ((glVertexArrayIndexOffsetEXT = (PFNGLVERTEXARRAYINDEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayIndexOffsetEXT")) == NULL) || r;
5834   r = ((glVertexArrayMultiTexCoordOffsetEXT = (PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayMultiTexCoordOffsetEXT")) == NULL) || r;
5835   r = ((glVertexArrayNormalOffsetEXT = (PFNGLVERTEXARRAYNORMALOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayNormalOffsetEXT")) == NULL) || r;
5836   r = ((glVertexArraySecondaryColorOffsetEXT = (PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArraySecondaryColorOffsetEXT")) == NULL) || r;
5837   r = ((glVertexArrayTexCoordOffsetEXT = (PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayTexCoordOffsetEXT")) == NULL) || r;
5838   r = ((glVertexArrayVertexAttribIOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribIOffsetEXT")) == NULL) || r;
5839   r = ((glVertexArrayVertexAttribOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribOffsetEXT")) == NULL) || r;
5840   r = ((glVertexArrayVertexOffsetEXT = (PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexOffsetEXT")) == NULL) || r;
5841 
5842   return r;
5843 }
5844 
5845 #endif /* GL_EXT_direct_state_access */
5846 
5847 #ifdef GL_EXT_draw_buffers2
5848 
_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_DEF_INIT)5849 static GLboolean _glewInit_GL_EXT_draw_buffers2 (GLEW_CONTEXT_ARG_DEF_INIT)
5850 {
5851   GLboolean r = GL_FALSE;
5852 
5853   r = ((glColorMaskIndexedEXT = (PFNGLCOLORMASKINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glColorMaskIndexedEXT")) == NULL) || r;
5854   r = ((glDisableIndexedEXT = (PFNGLDISABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableIndexedEXT")) == NULL) || r;
5855   r = ((glEnableIndexedEXT = (PFNGLENABLEINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableIndexedEXT")) == NULL) || r;
5856   r = ((glGetBooleanIndexedvEXT = (PFNGLGETBOOLEANINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetBooleanIndexedvEXT")) == NULL) || r;
5857   r = ((glGetIntegerIndexedvEXT = (PFNGLGETINTEGERINDEXEDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerIndexedvEXT")) == NULL) || r;
5858   r = ((glIsEnabledIndexedEXT = (PFNGLISENABLEDINDEXEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsEnabledIndexedEXT")) == NULL) || r;
5859 
5860   return r;
5861 }
5862 
5863 #endif /* GL_EXT_draw_buffers2 */
5864 
5865 #ifdef GL_EXT_draw_instanced
5866 
_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_DEF_INIT)5867 static GLboolean _glewInit_GL_EXT_draw_instanced (GLEW_CONTEXT_ARG_DEF_INIT)
5868 {
5869   GLboolean r = GL_FALSE;
5870 
5871   r = ((glDrawArraysInstancedEXT = (PFNGLDRAWARRAYSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysInstancedEXT")) == NULL) || r;
5872   r = ((glDrawElementsInstancedEXT = (PFNGLDRAWELEMENTSINSTANCEDEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawElementsInstancedEXT")) == NULL) || r;
5873 
5874   return r;
5875 }
5876 
5877 #endif /* GL_EXT_draw_instanced */
5878 
5879 #ifdef GL_EXT_draw_range_elements
5880 
_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_DEF_INIT)5881 static GLboolean _glewInit_GL_EXT_draw_range_elements (GLEW_CONTEXT_ARG_DEF_INIT)
5882 {
5883   GLboolean r = GL_FALSE;
5884 
5885   r = ((glDrawRangeElementsEXT = (PFNGLDRAWRANGEELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawRangeElementsEXT")) == NULL) || r;
5886 
5887   return r;
5888 }
5889 
5890 #endif /* GL_EXT_draw_range_elements */
5891 
5892 #ifdef GL_EXT_fog_coord
5893 
_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_DEF_INIT)5894 static GLboolean _glewInit_GL_EXT_fog_coord (GLEW_CONTEXT_ARG_DEF_INIT)
5895 {
5896   GLboolean r = GL_FALSE;
5897 
5898   r = ((glFogCoordPointerEXT = (PFNGLFOGCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerEXT")) == NULL) || r;
5899   r = ((glFogCoorddEXT = (PFNGLFOGCOORDDEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddEXT")) == NULL) || r;
5900   r = ((glFogCoorddvEXT = (PFNGLFOGCOORDDVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoorddvEXT")) == NULL) || r;
5901   r = ((glFogCoordfEXT = (PFNGLFOGCOORDFEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfEXT")) == NULL) || r;
5902   r = ((glFogCoordfvEXT = (PFNGLFOGCOORDFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFogCoordfvEXT")) == NULL) || r;
5903 
5904   return r;
5905 }
5906 
5907 #endif /* GL_EXT_fog_coord */
5908 
5909 #ifdef GL_EXT_fragment_lighting
5910 
_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_DEF_INIT)5911 static GLboolean _glewInit_GL_EXT_fragment_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
5912 {
5913   GLboolean r = GL_FALSE;
5914 
5915   r = ((glFragmentColorMaterialEXT = (PFNGLFRAGMENTCOLORMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialEXT")) == NULL) || r;
5916   r = ((glFragmentLightModelfEXT = (PFNGLFRAGMENTLIGHTMODELFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfEXT")) == NULL) || r;
5917   r = ((glFragmentLightModelfvEXT = (PFNGLFRAGMENTLIGHTMODELFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvEXT")) == NULL) || r;
5918   r = ((glFragmentLightModeliEXT = (PFNGLFRAGMENTLIGHTMODELIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliEXT")) == NULL) || r;
5919   r = ((glFragmentLightModelivEXT = (PFNGLFRAGMENTLIGHTMODELIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivEXT")) == NULL) || r;
5920   r = ((glFragmentLightfEXT = (PFNGLFRAGMENTLIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfEXT")) == NULL) || r;
5921   r = ((glFragmentLightfvEXT = (PFNGLFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvEXT")) == NULL) || r;
5922   r = ((glFragmentLightiEXT = (PFNGLFRAGMENTLIGHTIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiEXT")) == NULL) || r;
5923   r = ((glFragmentLightivEXT = (PFNGLFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivEXT")) == NULL) || r;
5924   r = ((glFragmentMaterialfEXT = (PFNGLFRAGMENTMATERIALFEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfEXT")) == NULL) || r;
5925   r = ((glFragmentMaterialfvEXT = (PFNGLFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvEXT")) == NULL) || r;
5926   r = ((glFragmentMaterialiEXT = (PFNGLFRAGMENTMATERIALIEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiEXT")) == NULL) || r;
5927   r = ((glFragmentMaterialivEXT = (PFNGLFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivEXT")) == NULL) || r;
5928   r = ((glGetFragmentLightfvEXT = (PFNGLGETFRAGMENTLIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvEXT")) == NULL) || r;
5929   r = ((glGetFragmentLightivEXT = (PFNGLGETFRAGMENTLIGHTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivEXT")) == NULL) || r;
5930   r = ((glGetFragmentMaterialfvEXT = (PFNGLGETFRAGMENTMATERIALFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvEXT")) == NULL) || r;
5931   r = ((glGetFragmentMaterialivEXT = (PFNGLGETFRAGMENTMATERIALIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivEXT")) == NULL) || r;
5932   r = ((glLightEnviEXT = (PFNGLLIGHTENVIEXTPROC)glewGetProcAddress((const GLubyte*)"glLightEnviEXT")) == NULL) || r;
5933 
5934   return r;
5935 }
5936 
5937 #endif /* GL_EXT_fragment_lighting */
5938 
5939 #ifdef GL_EXT_framebuffer_blit
5940 
_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_DEF_INIT)5941 static GLboolean _glewInit_GL_EXT_framebuffer_blit (GLEW_CONTEXT_ARG_DEF_INIT)
5942 {
5943   GLboolean r = GL_FALSE;
5944 
5945   r = ((glBlitFramebufferEXT = (PFNGLBLITFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBlitFramebufferEXT")) == NULL) || r;
5946 
5947   return r;
5948 }
5949 
5950 #endif /* GL_EXT_framebuffer_blit */
5951 
5952 #ifdef GL_EXT_framebuffer_multisample
5953 
_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_DEF_INIT)5954 static GLboolean _glewInit_GL_EXT_framebuffer_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
5955 {
5956   GLboolean r = GL_FALSE;
5957 
5958   r = ((glRenderbufferStorageMultisampleEXT = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleEXT")) == NULL) || r;
5959 
5960   return r;
5961 }
5962 
5963 #endif /* GL_EXT_framebuffer_multisample */
5964 
5965 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
5966 
5967 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
5968 
5969 #ifdef GL_EXT_framebuffer_object
5970 
_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_DEF_INIT)5971 static GLboolean _glewInit_GL_EXT_framebuffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
5972 {
5973   GLboolean r = GL_FALSE;
5974 
5975   r = ((glBindFramebufferEXT = (PFNGLBINDFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindFramebufferEXT")) == NULL) || r;
5976   r = ((glBindRenderbufferEXT = (PFNGLBINDRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindRenderbufferEXT")) == NULL) || r;
5977   r = ((glCheckFramebufferStatusEXT = (PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC)glewGetProcAddress((const GLubyte*)"glCheckFramebufferStatusEXT")) == NULL) || r;
5978   r = ((glDeleteFramebuffersEXT = (PFNGLDELETEFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteFramebuffersEXT")) == NULL) || r;
5979   r = ((glDeleteRenderbuffersEXT = (PFNGLDELETERENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteRenderbuffersEXT")) == NULL) || r;
5980   r = ((glFramebufferRenderbufferEXT = (PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferRenderbufferEXT")) == NULL) || r;
5981   r = ((glFramebufferTexture1DEXT = (PFNGLFRAMEBUFFERTEXTURE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture1DEXT")) == NULL) || r;
5982   r = ((glFramebufferTexture2DEXT = (PFNGLFRAMEBUFFERTEXTURE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture2DEXT")) == NULL) || r;
5983   r = ((glFramebufferTexture3DEXT = (PFNGLFRAMEBUFFERTEXTURE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTexture3DEXT")) == NULL) || r;
5984   r = ((glGenFramebuffersEXT = (PFNGLGENFRAMEBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenFramebuffersEXT")) == NULL) || r;
5985   r = ((glGenRenderbuffersEXT = (PFNGLGENRENDERBUFFERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenRenderbuffersEXT")) == NULL) || r;
5986   r = ((glGenerateMipmapEXT = (PFNGLGENERATEMIPMAPEXTPROC)glewGetProcAddress((const GLubyte*)"glGenerateMipmapEXT")) == NULL) || r;
5987   r = ((glGetFramebufferAttachmentParameterivEXT = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFramebufferAttachmentParameterivEXT")) == NULL) || r;
5988   r = ((glGetRenderbufferParameterivEXT = (PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetRenderbufferParameterivEXT")) == NULL) || r;
5989   r = ((glIsFramebufferEXT = (PFNGLISFRAMEBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsFramebufferEXT")) == NULL) || r;
5990   r = ((glIsRenderbufferEXT = (PFNGLISRENDERBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glIsRenderbufferEXT")) == NULL) || r;
5991   r = ((glRenderbufferStorageEXT = (PFNGLRENDERBUFFERSTORAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageEXT")) == NULL) || r;
5992 
5993   return r;
5994 }
5995 
5996 #endif /* GL_EXT_framebuffer_object */
5997 
5998 #ifdef GL_EXT_framebuffer_sRGB
5999 
6000 #endif /* GL_EXT_framebuffer_sRGB */
6001 
6002 #ifdef GL_EXT_geometry_shader4
6003 
_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_DEF_INIT)6004 static GLboolean _glewInit_GL_EXT_geometry_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
6005 {
6006   GLboolean r = GL_FALSE;
6007 
6008   r = ((glFramebufferTextureEXT = (PFNGLFRAMEBUFFERTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureEXT")) == NULL) || r;
6009   r = ((glFramebufferTextureFaceEXT = (PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureFaceEXT")) == NULL) || r;
6010   r = ((glProgramParameteriEXT = (PFNGLPROGRAMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramParameteriEXT")) == NULL) || r;
6011 
6012   return r;
6013 }
6014 
6015 #endif /* GL_EXT_geometry_shader4 */
6016 
6017 #ifdef GL_EXT_gpu_program_parameters
6018 
_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_DEF_INIT)6019 static GLboolean _glewInit_GL_EXT_gpu_program_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
6020 {
6021   GLboolean r = GL_FALSE;
6022 
6023   r = ((glProgramEnvParameters4fvEXT = (PFNGLPROGRAMENVPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameters4fvEXT")) == NULL) || r;
6024   r = ((glProgramLocalParameters4fvEXT = (PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameters4fvEXT")) == NULL) || r;
6025 
6026   return r;
6027 }
6028 
6029 #endif /* GL_EXT_gpu_program_parameters */
6030 
6031 #ifdef GL_EXT_gpu_shader4
6032 
_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_DEF_INIT)6033 static GLboolean _glewInit_GL_EXT_gpu_shader4 (GLEW_CONTEXT_ARG_DEF_INIT)
6034 {
6035   GLboolean r = GL_FALSE;
6036 
6037   r = ((glBindFragDataLocationEXT = (PFNGLBINDFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glBindFragDataLocationEXT")) == NULL) || r;
6038   r = ((glGetFragDataLocationEXT = (PFNGLGETFRAGDATALOCATIONEXTPROC)glewGetProcAddress((const GLubyte*)"glGetFragDataLocationEXT")) == NULL) || r;
6039   r = ((glGetUniformuivEXT = (PFNGLGETUNIFORMUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetUniformuivEXT")) == NULL) || r;
6040   r = ((glGetVertexAttribIivEXT = (PFNGLGETVERTEXATTRIBIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIivEXT")) == NULL) || r;
6041   r = ((glGetVertexAttribIuivEXT = (PFNGLGETVERTEXATTRIBIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribIuivEXT")) == NULL) || r;
6042   r = ((glUniform1uiEXT = (PFNGLUNIFORM1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uiEXT")) == NULL) || r;
6043   r = ((glUniform1uivEXT = (PFNGLUNIFORM1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform1uivEXT")) == NULL) || r;
6044   r = ((glUniform2uiEXT = (PFNGLUNIFORM2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uiEXT")) == NULL) || r;
6045   r = ((glUniform2uivEXT = (PFNGLUNIFORM2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform2uivEXT")) == NULL) || r;
6046   r = ((glUniform3uiEXT = (PFNGLUNIFORM3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uiEXT")) == NULL) || r;
6047   r = ((glUniform3uivEXT = (PFNGLUNIFORM3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform3uivEXT")) == NULL) || r;
6048   r = ((glUniform4uiEXT = (PFNGLUNIFORM4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uiEXT")) == NULL) || r;
6049   r = ((glUniform4uivEXT = (PFNGLUNIFORM4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glUniform4uivEXT")) == NULL) || r;
6050   r = ((glVertexAttribI1iEXT = (PFNGLVERTEXATTRIBI1IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1iEXT")) == NULL) || r;
6051   r = ((glVertexAttribI1ivEXT = (PFNGLVERTEXATTRIBI1IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1ivEXT")) == NULL) || r;
6052   r = ((glVertexAttribI1uiEXT = (PFNGLVERTEXATTRIBI1UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uiEXT")) == NULL) || r;
6053   r = ((glVertexAttribI1uivEXT = (PFNGLVERTEXATTRIBI1UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI1uivEXT")) == NULL) || r;
6054   r = ((glVertexAttribI2iEXT = (PFNGLVERTEXATTRIBI2IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2iEXT")) == NULL) || r;
6055   r = ((glVertexAttribI2ivEXT = (PFNGLVERTEXATTRIBI2IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2ivEXT")) == NULL) || r;
6056   r = ((glVertexAttribI2uiEXT = (PFNGLVERTEXATTRIBI2UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uiEXT")) == NULL) || r;
6057   r = ((glVertexAttribI2uivEXT = (PFNGLVERTEXATTRIBI2UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI2uivEXT")) == NULL) || r;
6058   r = ((glVertexAttribI3iEXT = (PFNGLVERTEXATTRIBI3IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3iEXT")) == NULL) || r;
6059   r = ((glVertexAttribI3ivEXT = (PFNGLVERTEXATTRIBI3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3ivEXT")) == NULL) || r;
6060   r = ((glVertexAttribI3uiEXT = (PFNGLVERTEXATTRIBI3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uiEXT")) == NULL) || r;
6061   r = ((glVertexAttribI3uivEXT = (PFNGLVERTEXATTRIBI3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI3uivEXT")) == NULL) || r;
6062   r = ((glVertexAttribI4bvEXT = (PFNGLVERTEXATTRIBI4BVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4bvEXT")) == NULL) || r;
6063   r = ((glVertexAttribI4iEXT = (PFNGLVERTEXATTRIBI4IEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4iEXT")) == NULL) || r;
6064   r = ((glVertexAttribI4ivEXT = (PFNGLVERTEXATTRIBI4IVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ivEXT")) == NULL) || r;
6065   r = ((glVertexAttribI4svEXT = (PFNGLVERTEXATTRIBI4SVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4svEXT")) == NULL) || r;
6066   r = ((glVertexAttribI4ubvEXT = (PFNGLVERTEXATTRIBI4UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4ubvEXT")) == NULL) || r;
6067   r = ((glVertexAttribI4uiEXT = (PFNGLVERTEXATTRIBI4UIEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uiEXT")) == NULL) || r;
6068   r = ((glVertexAttribI4uivEXT = (PFNGLVERTEXATTRIBI4UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4uivEXT")) == NULL) || r;
6069   r = ((glVertexAttribI4usvEXT = (PFNGLVERTEXATTRIBI4USVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribI4usvEXT")) == NULL) || r;
6070   r = ((glVertexAttribIPointerEXT = (PFNGLVERTEXATTRIBIPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIPointerEXT")) == NULL) || r;
6071 
6072   return r;
6073 }
6074 
6075 #endif /* GL_EXT_gpu_shader4 */
6076 
6077 #ifdef GL_EXT_histogram
6078 
_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_DEF_INIT)6079 static GLboolean _glewInit_GL_EXT_histogram (GLEW_CONTEXT_ARG_DEF_INIT)
6080 {
6081   GLboolean r = GL_FALSE;
6082 
6083   r = ((glGetHistogramEXT = (PFNGLGETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramEXT")) == NULL) || r;
6084   r = ((glGetHistogramParameterfvEXT = (PFNGLGETHISTOGRAMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterfvEXT")) == NULL) || r;
6085   r = ((glGetHistogramParameterivEXT = (PFNGLGETHISTOGRAMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetHistogramParameterivEXT")) == NULL) || r;
6086   r = ((glGetMinmaxEXT = (PFNGLGETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxEXT")) == NULL) || r;
6087   r = ((glGetMinmaxParameterfvEXT = (PFNGLGETMINMAXPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterfvEXT")) == NULL) || r;
6088   r = ((glGetMinmaxParameterivEXT = (PFNGLGETMINMAXPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetMinmaxParameterivEXT")) == NULL) || r;
6089   r = ((glHistogramEXT = (PFNGLHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glHistogramEXT")) == NULL) || r;
6090   r = ((glMinmaxEXT = (PFNGLMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glMinmaxEXT")) == NULL) || r;
6091   r = ((glResetHistogramEXT = (PFNGLRESETHISTOGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glResetHistogramEXT")) == NULL) || r;
6092   r = ((glResetMinmaxEXT = (PFNGLRESETMINMAXEXTPROC)glewGetProcAddress((const GLubyte*)"glResetMinmaxEXT")) == NULL) || r;
6093 
6094   return r;
6095 }
6096 
6097 #endif /* GL_EXT_histogram */
6098 
6099 #ifdef GL_EXT_index_array_formats
6100 
6101 #endif /* GL_EXT_index_array_formats */
6102 
6103 #ifdef GL_EXT_index_func
6104 
_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_DEF_INIT)6105 static GLboolean _glewInit_GL_EXT_index_func (GLEW_CONTEXT_ARG_DEF_INIT)
6106 {
6107   GLboolean r = GL_FALSE;
6108 
6109   r = ((glIndexFuncEXT = (PFNGLINDEXFUNCEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexFuncEXT")) == NULL) || r;
6110 
6111   return r;
6112 }
6113 
6114 #endif /* GL_EXT_index_func */
6115 
6116 #ifdef GL_EXT_index_material
6117 
_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_DEF_INIT)6118 static GLboolean _glewInit_GL_EXT_index_material (GLEW_CONTEXT_ARG_DEF_INIT)
6119 {
6120   GLboolean r = GL_FALSE;
6121 
6122   r = ((glIndexMaterialEXT = (PFNGLINDEXMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glIndexMaterialEXT")) == NULL) || r;
6123 
6124   return r;
6125 }
6126 
6127 #endif /* GL_EXT_index_material */
6128 
6129 #ifdef GL_EXT_index_texture
6130 
6131 #endif /* GL_EXT_index_texture */
6132 
6133 #ifdef GL_EXT_light_texture
6134 
_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_DEF_INIT)6135 static GLboolean _glewInit_GL_EXT_light_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6136 {
6137   GLboolean r = GL_FALSE;
6138 
6139   r = ((glApplyTextureEXT = (PFNGLAPPLYTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glApplyTextureEXT")) == NULL) || r;
6140   r = ((glTextureLightEXT = (PFNGLTEXTURELIGHTEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureLightEXT")) == NULL) || r;
6141   r = ((glTextureMaterialEXT = (PFNGLTEXTUREMATERIALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureMaterialEXT")) == NULL) || r;
6142 
6143   return r;
6144 }
6145 
6146 #endif /* GL_EXT_light_texture */
6147 
6148 #ifdef GL_EXT_misc_attribute
6149 
6150 #endif /* GL_EXT_misc_attribute */
6151 
6152 #ifdef GL_EXT_multi_draw_arrays
6153 
_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)6154 static GLboolean _glewInit_GL_EXT_multi_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
6155 {
6156   GLboolean r = GL_FALSE;
6157 
6158   r = ((glMultiDrawArraysEXT = (PFNGLMULTIDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawArraysEXT")) == NULL) || r;
6159   r = ((glMultiDrawElementsEXT = (PFNGLMULTIDRAWELEMENTSEXTPROC)glewGetProcAddress((const GLubyte*)"glMultiDrawElementsEXT")) == NULL) || r;
6160 
6161   return r;
6162 }
6163 
6164 #endif /* GL_EXT_multi_draw_arrays */
6165 
6166 #ifdef GL_EXT_multisample
6167 
_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_DEF_INIT)6168 static GLboolean _glewInit_GL_EXT_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
6169 {
6170   GLboolean r = GL_FALSE;
6171 
6172   r = ((glSampleMaskEXT = (PFNGLSAMPLEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskEXT")) == NULL) || r;
6173   r = ((glSamplePatternEXT = (PFNGLSAMPLEPATTERNEXTPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternEXT")) == NULL) || r;
6174 
6175   return r;
6176 }
6177 
6178 #endif /* GL_EXT_multisample */
6179 
6180 #ifdef GL_EXT_packed_depth_stencil
6181 
6182 #endif /* GL_EXT_packed_depth_stencil */
6183 
6184 #ifdef GL_EXT_packed_float
6185 
6186 #endif /* GL_EXT_packed_float */
6187 
6188 #ifdef GL_EXT_packed_pixels
6189 
6190 #endif /* GL_EXT_packed_pixels */
6191 
6192 #ifdef GL_EXT_paletted_texture
6193 
_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_DEF_INIT)6194 static GLboolean _glewInit_GL_EXT_paletted_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6195 {
6196   GLboolean r = GL_FALSE;
6197 
6198   r = ((glColorTableEXT = (PFNGLCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glColorTableEXT")) == NULL) || r;
6199   r = ((glGetColorTableEXT = (PFNGLGETCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableEXT")) == NULL) || r;
6200   r = ((glGetColorTableParameterfvEXT = (PFNGLGETCOLORTABLEPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvEXT")) == NULL) || r;
6201   r = ((glGetColorTableParameterivEXT = (PFNGLGETCOLORTABLEPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivEXT")) == NULL) || r;
6202 
6203   return r;
6204 }
6205 
6206 #endif /* GL_EXT_paletted_texture */
6207 
6208 #ifdef GL_EXT_pixel_buffer_object
6209 
6210 #endif /* GL_EXT_pixel_buffer_object */
6211 
6212 #ifdef GL_EXT_pixel_transform
6213 
_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_DEF_INIT)6214 static GLboolean _glewInit_GL_EXT_pixel_transform (GLEW_CONTEXT_ARG_DEF_INIT)
6215 {
6216   GLboolean r = GL_FALSE;
6217 
6218   r = ((glGetPixelTransformParameterfvEXT = (PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterfvEXT")) == NULL) || r;
6219   r = ((glGetPixelTransformParameterivEXT = (PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetPixelTransformParameterivEXT")) == NULL) || r;
6220   r = ((glPixelTransformParameterfEXT = (PFNGLPIXELTRANSFORMPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfEXT")) == NULL) || r;
6221   r = ((glPixelTransformParameterfvEXT = (PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterfvEXT")) == NULL) || r;
6222   r = ((glPixelTransformParameteriEXT = (PFNGLPIXELTRANSFORMPARAMETERIEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameteriEXT")) == NULL) || r;
6223   r = ((glPixelTransformParameterivEXT = (PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC)glewGetProcAddress((const GLubyte*)"glPixelTransformParameterivEXT")) == NULL) || r;
6224 
6225   return r;
6226 }
6227 
6228 #endif /* GL_EXT_pixel_transform */
6229 
6230 #ifdef GL_EXT_pixel_transform_color_table
6231 
6232 #endif /* GL_EXT_pixel_transform_color_table */
6233 
6234 #ifdef GL_EXT_point_parameters
6235 
_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_DEF_INIT)6236 static GLboolean _glewInit_GL_EXT_point_parameters (GLEW_CONTEXT_ARG_DEF_INIT)
6237 {
6238   GLboolean r = GL_FALSE;
6239 
6240   r = ((glPointParameterfEXT = (PFNGLPOINTPARAMETERFEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfEXT")) == NULL) || r;
6241   r = ((glPointParameterfvEXT = (PFNGLPOINTPARAMETERFVEXTPROC)glewGetProcAddress((const GLubyte*)"glPointParameterfvEXT")) == NULL) || r;
6242 
6243   return r;
6244 }
6245 
6246 #endif /* GL_EXT_point_parameters */
6247 
6248 #ifdef GL_EXT_polygon_offset
6249 
_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_DEF_INIT)6250 static GLboolean _glewInit_GL_EXT_polygon_offset (GLEW_CONTEXT_ARG_DEF_INIT)
6251 {
6252   GLboolean r = GL_FALSE;
6253 
6254   r = ((glPolygonOffsetEXT = (PFNGLPOLYGONOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glPolygonOffsetEXT")) == NULL) || r;
6255 
6256   return r;
6257 }
6258 
6259 #endif /* GL_EXT_polygon_offset */
6260 
6261 #ifdef GL_EXT_provoking_vertex
6262 
_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_DEF_INIT)6263 static GLboolean _glewInit_GL_EXT_provoking_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
6264 {
6265   GLboolean r = GL_FALSE;
6266 
6267   r = ((glProvokingVertexEXT = (PFNGLPROVOKINGVERTEXEXTPROC)glewGetProcAddress((const GLubyte*)"glProvokingVertexEXT")) == NULL) || r;
6268 
6269   return r;
6270 }
6271 
6272 #endif /* GL_EXT_provoking_vertex */
6273 
6274 #ifdef GL_EXT_rescale_normal
6275 
6276 #endif /* GL_EXT_rescale_normal */
6277 
6278 #ifdef GL_EXT_scene_marker
6279 
_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_DEF_INIT)6280 static GLboolean _glewInit_GL_EXT_scene_marker (GLEW_CONTEXT_ARG_DEF_INIT)
6281 {
6282   GLboolean r = GL_FALSE;
6283 
6284   r = ((glBeginSceneEXT = (PFNGLBEGINSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginSceneEXT")) == NULL) || r;
6285   r = ((glEndSceneEXT = (PFNGLENDSCENEEXTPROC)glewGetProcAddress((const GLubyte*)"glEndSceneEXT")) == NULL) || r;
6286 
6287   return r;
6288 }
6289 
6290 #endif /* GL_EXT_scene_marker */
6291 
6292 #ifdef GL_EXT_secondary_color
6293 
_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_DEF_INIT)6294 static GLboolean _glewInit_GL_EXT_secondary_color (GLEW_CONTEXT_ARG_DEF_INIT)
6295 {
6296   GLboolean r = GL_FALSE;
6297 
6298   r = ((glSecondaryColor3bEXT = (PFNGLSECONDARYCOLOR3BEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bEXT")) == NULL) || r;
6299   r = ((glSecondaryColor3bvEXT = (PFNGLSECONDARYCOLOR3BVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3bvEXT")) == NULL) || r;
6300   r = ((glSecondaryColor3dEXT = (PFNGLSECONDARYCOLOR3DEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dEXT")) == NULL) || r;
6301   r = ((glSecondaryColor3dvEXT = (PFNGLSECONDARYCOLOR3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3dvEXT")) == NULL) || r;
6302   r = ((glSecondaryColor3fEXT = (PFNGLSECONDARYCOLOR3FEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fEXT")) == NULL) || r;
6303   r = ((glSecondaryColor3fvEXT = (PFNGLSECONDARYCOLOR3FVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3fvEXT")) == NULL) || r;
6304   r = ((glSecondaryColor3iEXT = (PFNGLSECONDARYCOLOR3IEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3iEXT")) == NULL) || r;
6305   r = ((glSecondaryColor3ivEXT = (PFNGLSECONDARYCOLOR3IVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ivEXT")) == NULL) || r;
6306   r = ((glSecondaryColor3sEXT = (PFNGLSECONDARYCOLOR3SEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3sEXT")) == NULL) || r;
6307   r = ((glSecondaryColor3svEXT = (PFNGLSECONDARYCOLOR3SVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3svEXT")) == NULL) || r;
6308   r = ((glSecondaryColor3ubEXT = (PFNGLSECONDARYCOLOR3UBEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubEXT")) == NULL) || r;
6309   r = ((glSecondaryColor3ubvEXT = (PFNGLSECONDARYCOLOR3UBVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3ubvEXT")) == NULL) || r;
6310   r = ((glSecondaryColor3uiEXT = (PFNGLSECONDARYCOLOR3UIEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uiEXT")) == NULL) || r;
6311   r = ((glSecondaryColor3uivEXT = (PFNGLSECONDARYCOLOR3UIVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3uivEXT")) == NULL) || r;
6312   r = ((glSecondaryColor3usEXT = (PFNGLSECONDARYCOLOR3USEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usEXT")) == NULL) || r;
6313   r = ((glSecondaryColor3usvEXT = (PFNGLSECONDARYCOLOR3USVEXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3usvEXT")) == NULL) || r;
6314   r = ((glSecondaryColorPointerEXT = (PFNGLSECONDARYCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerEXT")) == NULL) || r;
6315 
6316   return r;
6317 }
6318 
6319 #endif /* GL_EXT_secondary_color */
6320 
6321 #ifdef GL_EXT_separate_shader_objects
6322 
_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_DEF_INIT)6323 static GLboolean _glewInit_GL_EXT_separate_shader_objects (GLEW_CONTEXT_ARG_DEF_INIT)
6324 {
6325   GLboolean r = GL_FALSE;
6326 
6327   r = ((glActiveProgramEXT = (PFNGLACTIVEPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveProgramEXT")) == NULL) || r;
6328   r = ((glCreateShaderProgramEXT = (PFNGLCREATESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glCreateShaderProgramEXT")) == NULL) || r;
6329   r = ((glUseShaderProgramEXT = (PFNGLUSESHADERPROGRAMEXTPROC)glewGetProcAddress((const GLubyte*)"glUseShaderProgramEXT")) == NULL) || r;
6330 
6331   return r;
6332 }
6333 
6334 #endif /* GL_EXT_separate_shader_objects */
6335 
6336 #ifdef GL_EXT_separate_specular_color
6337 
6338 #endif /* GL_EXT_separate_specular_color */
6339 
6340 #ifdef GL_EXT_shader_image_load_store
6341 
_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_DEF_INIT)6342 static GLboolean _glewInit_GL_EXT_shader_image_load_store (GLEW_CONTEXT_ARG_DEF_INIT)
6343 {
6344   GLboolean r = GL_FALSE;
6345 
6346   r = ((glBindImageTextureEXT = (PFNGLBINDIMAGETEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindImageTextureEXT")) == NULL) || r;
6347   r = ((glMemoryBarrierEXT = (PFNGLMEMORYBARRIEREXTPROC)glewGetProcAddress((const GLubyte*)"glMemoryBarrierEXT")) == NULL) || r;
6348 
6349   return r;
6350 }
6351 
6352 #endif /* GL_EXT_shader_image_load_store */
6353 
6354 #ifdef GL_EXT_shadow_funcs
6355 
6356 #endif /* GL_EXT_shadow_funcs */
6357 
6358 #ifdef GL_EXT_shared_texture_palette
6359 
6360 #endif /* GL_EXT_shared_texture_palette */
6361 
6362 #ifdef GL_EXT_stencil_clear_tag
6363 
6364 #endif /* GL_EXT_stencil_clear_tag */
6365 
6366 #ifdef GL_EXT_stencil_two_side
6367 
_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_DEF_INIT)6368 static GLboolean _glewInit_GL_EXT_stencil_two_side (GLEW_CONTEXT_ARG_DEF_INIT)
6369 {
6370   GLboolean r = GL_FALSE;
6371 
6372   r = ((glActiveStencilFaceEXT = (PFNGLACTIVESTENCILFACEEXTPROC)glewGetProcAddress((const GLubyte*)"glActiveStencilFaceEXT")) == NULL) || r;
6373 
6374   return r;
6375 }
6376 
6377 #endif /* GL_EXT_stencil_two_side */
6378 
6379 #ifdef GL_EXT_stencil_wrap
6380 
6381 #endif /* GL_EXT_stencil_wrap */
6382 
6383 #ifdef GL_EXT_subtexture
6384 
_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_DEF_INIT)6385 static GLboolean _glewInit_GL_EXT_subtexture (GLEW_CONTEXT_ARG_DEF_INIT)
6386 {
6387   GLboolean r = GL_FALSE;
6388 
6389   r = ((glTexSubImage1DEXT = (PFNGLTEXSUBIMAGE1DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage1DEXT")) == NULL) || r;
6390   r = ((glTexSubImage2DEXT = (PFNGLTEXSUBIMAGE2DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage2DEXT")) == NULL) || r;
6391   r = ((glTexSubImage3DEXT = (PFNGLTEXSUBIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage3DEXT")) == NULL) || r;
6392 
6393   return r;
6394 }
6395 
6396 #endif /* GL_EXT_subtexture */
6397 
6398 #ifdef GL_EXT_texture
6399 
6400 #endif /* GL_EXT_texture */
6401 
6402 #ifdef GL_EXT_texture3D
6403 
_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_DEF_INIT)6404 static GLboolean _glewInit_GL_EXT_texture3D (GLEW_CONTEXT_ARG_DEF_INIT)
6405 {
6406   GLboolean r = GL_FALSE;
6407 
6408   r = ((glTexImage3DEXT = (PFNGLTEXIMAGE3DEXTPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DEXT")) == NULL) || r;
6409 
6410   return r;
6411 }
6412 
6413 #endif /* GL_EXT_texture3D */
6414 
6415 #ifdef GL_EXT_texture_array
6416 
_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_DEF_INIT)6417 static GLboolean _glewInit_GL_EXT_texture_array (GLEW_CONTEXT_ARG_DEF_INIT)
6418 {
6419   GLboolean r = GL_FALSE;
6420 
6421   r = ((glFramebufferTextureLayerEXT = (PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC)glewGetProcAddress((const GLubyte*)"glFramebufferTextureLayerEXT")) == NULL) || r;
6422 
6423   return r;
6424 }
6425 
6426 #endif /* GL_EXT_texture_array */
6427 
6428 #ifdef GL_EXT_texture_buffer_object
6429 
_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)6430 static GLboolean _glewInit_GL_EXT_texture_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
6431 {
6432   GLboolean r = GL_FALSE;
6433 
6434   r = ((glTexBufferEXT = (PFNGLTEXBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexBufferEXT")) == NULL) || r;
6435 
6436   return r;
6437 }
6438 
6439 #endif /* GL_EXT_texture_buffer_object */
6440 
6441 #ifdef GL_EXT_texture_compression_dxt1
6442 
6443 #endif /* GL_EXT_texture_compression_dxt1 */
6444 
6445 #ifdef GL_EXT_texture_compression_latc
6446 
6447 #endif /* GL_EXT_texture_compression_latc */
6448 
6449 #ifdef GL_EXT_texture_compression_rgtc
6450 
6451 #endif /* GL_EXT_texture_compression_rgtc */
6452 
6453 #ifdef GL_EXT_texture_compression_s3tc
6454 
6455 #endif /* GL_EXT_texture_compression_s3tc */
6456 
6457 #ifdef GL_EXT_texture_cube_map
6458 
6459 #endif /* GL_EXT_texture_cube_map */
6460 
6461 #ifdef GL_EXT_texture_edge_clamp
6462 
6463 #endif /* GL_EXT_texture_edge_clamp */
6464 
6465 #ifdef GL_EXT_texture_env
6466 
6467 #endif /* GL_EXT_texture_env */
6468 
6469 #ifdef GL_EXT_texture_env_add
6470 
6471 #endif /* GL_EXT_texture_env_add */
6472 
6473 #ifdef GL_EXT_texture_env_combine
6474 
6475 #endif /* GL_EXT_texture_env_combine */
6476 
6477 #ifdef GL_EXT_texture_env_dot3
6478 
6479 #endif /* GL_EXT_texture_env_dot3 */
6480 
6481 #ifdef GL_EXT_texture_filter_anisotropic
6482 
6483 #endif /* GL_EXT_texture_filter_anisotropic */
6484 
6485 #ifdef GL_EXT_texture_integer
6486 
_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_DEF_INIT)6487 static GLboolean _glewInit_GL_EXT_texture_integer (GLEW_CONTEXT_ARG_DEF_INIT)
6488 {
6489   GLboolean r = GL_FALSE;
6490 
6491   r = ((glClearColorIiEXT = (PFNGLCLEARCOLORIIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIiEXT")) == NULL) || r;
6492   r = ((glClearColorIuiEXT = (PFNGLCLEARCOLORIUIEXTPROC)glewGetProcAddress((const GLubyte*)"glClearColorIuiEXT")) == NULL) || r;
6493   r = ((glGetTexParameterIivEXT = (PFNGLGETTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIivEXT")) == NULL) || r;
6494   r = ((glGetTexParameterIuivEXT = (PFNGLGETTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTexParameterIuivEXT")) == NULL) || r;
6495   r = ((glTexParameterIivEXT = (PFNGLTEXPARAMETERIIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIivEXT")) == NULL) || r;
6496   r = ((glTexParameterIuivEXT = (PFNGLTEXPARAMETERIUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glTexParameterIuivEXT")) == NULL) || r;
6497 
6498   return r;
6499 }
6500 
6501 #endif /* GL_EXT_texture_integer */
6502 
6503 #ifdef GL_EXT_texture_lod_bias
6504 
6505 #endif /* GL_EXT_texture_lod_bias */
6506 
6507 #ifdef GL_EXT_texture_mirror_clamp
6508 
6509 #endif /* GL_EXT_texture_mirror_clamp */
6510 
6511 #ifdef GL_EXT_texture_object
6512 
_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_DEF_INIT)6513 static GLboolean _glewInit_GL_EXT_texture_object (GLEW_CONTEXT_ARG_DEF_INIT)
6514 {
6515   GLboolean r = GL_FALSE;
6516 
6517   r = ((glAreTexturesResidentEXT = (PFNGLARETEXTURESRESIDENTEXTPROC)glewGetProcAddress((const GLubyte*)"glAreTexturesResidentEXT")) == NULL) || r;
6518   r = ((glBindTextureEXT = (PFNGLBINDTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureEXT")) == NULL) || r;
6519   r = ((glDeleteTexturesEXT = (PFNGLDELETETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteTexturesEXT")) == NULL) || r;
6520   r = ((glGenTexturesEXT = (PFNGLGENTEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glGenTexturesEXT")) == NULL) || r;
6521   r = ((glIsTextureEXT = (PFNGLISTEXTUREEXTPROC)glewGetProcAddress((const GLubyte*)"glIsTextureEXT")) == NULL) || r;
6522   r = ((glPrioritizeTexturesEXT = (PFNGLPRIORITIZETEXTURESEXTPROC)glewGetProcAddress((const GLubyte*)"glPrioritizeTexturesEXT")) == NULL) || r;
6523 
6524   return r;
6525 }
6526 
6527 #endif /* GL_EXT_texture_object */
6528 
6529 #ifdef GL_EXT_texture_perturb_normal
6530 
_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_DEF_INIT)6531 static GLboolean _glewInit_GL_EXT_texture_perturb_normal (GLEW_CONTEXT_ARG_DEF_INIT)
6532 {
6533   GLboolean r = GL_FALSE;
6534 
6535   r = ((glTextureNormalEXT = (PFNGLTEXTURENORMALEXTPROC)glewGetProcAddress((const GLubyte*)"glTextureNormalEXT")) == NULL) || r;
6536 
6537   return r;
6538 }
6539 
6540 #endif /* GL_EXT_texture_perturb_normal */
6541 
6542 #ifdef GL_EXT_texture_rectangle
6543 
6544 #endif /* GL_EXT_texture_rectangle */
6545 
6546 #ifdef GL_EXT_texture_sRGB
6547 
6548 #endif /* GL_EXT_texture_sRGB */
6549 
6550 #ifdef GL_EXT_texture_sRGB_decode
6551 
6552 #endif /* GL_EXT_texture_sRGB_decode */
6553 
6554 #ifdef GL_EXT_texture_shared_exponent
6555 
6556 #endif /* GL_EXT_texture_shared_exponent */
6557 
6558 #ifdef GL_EXT_texture_snorm
6559 
6560 #endif /* GL_EXT_texture_snorm */
6561 
6562 #ifdef GL_EXT_texture_swizzle
6563 
6564 #endif /* GL_EXT_texture_swizzle */
6565 
6566 #ifdef GL_EXT_timer_query
6567 
_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_DEF_INIT)6568 static GLboolean _glewInit_GL_EXT_timer_query (GLEW_CONTEXT_ARG_DEF_INIT)
6569 {
6570   GLboolean r = GL_FALSE;
6571 
6572   r = ((glGetQueryObjecti64vEXT = (PFNGLGETQUERYOBJECTI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjecti64vEXT")) == NULL) || r;
6573   r = ((glGetQueryObjectui64vEXT = (PFNGLGETQUERYOBJECTUI64VEXTPROC)glewGetProcAddress((const GLubyte*)"glGetQueryObjectui64vEXT")) == NULL) || r;
6574 
6575   return r;
6576 }
6577 
6578 #endif /* GL_EXT_timer_query */
6579 
6580 #ifdef GL_EXT_transform_feedback
6581 
_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)6582 static GLboolean _glewInit_GL_EXT_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
6583 {
6584   GLboolean r = GL_FALSE;
6585 
6586   r = ((glBeginTransformFeedbackEXT = (PFNGLBEGINTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackEXT")) == NULL) || r;
6587   r = ((glBindBufferBaseEXT = (PFNGLBINDBUFFERBASEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseEXT")) == NULL) || r;
6588   r = ((glBindBufferOffsetEXT = (PFNGLBINDBUFFEROFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetEXT")) == NULL) || r;
6589   r = ((glBindBufferRangeEXT = (PFNGLBINDBUFFERRANGEEXTPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeEXT")) == NULL) || r;
6590   r = ((glEndTransformFeedbackEXT = (PFNGLENDTRANSFORMFEEDBACKEXTPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackEXT")) == NULL) || r;
6591   r = ((glGetTransformFeedbackVaryingEXT = (PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingEXT")) == NULL) || r;
6592   r = ((glTransformFeedbackVaryingsEXT = (PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsEXT")) == NULL) || r;
6593 
6594   return r;
6595 }
6596 
6597 #endif /* GL_EXT_transform_feedback */
6598 
6599 #ifdef GL_EXT_vertex_array
6600 
_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_DEF_INIT)6601 static GLboolean _glewInit_GL_EXT_vertex_array (GLEW_CONTEXT_ARG_DEF_INIT)
6602 {
6603   GLboolean r = GL_FALSE;
6604 
6605   r = ((glArrayElementEXT = (PFNGLARRAYELEMENTEXTPROC)glewGetProcAddress((const GLubyte*)"glArrayElementEXT")) == NULL) || r;
6606   r = ((glColorPointerEXT = (PFNGLCOLORPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glColorPointerEXT")) == NULL) || r;
6607   r = ((glDrawArraysEXT = (PFNGLDRAWARRAYSEXTPROC)glewGetProcAddress((const GLubyte*)"glDrawArraysEXT")) == NULL) || r;
6608   r = ((glEdgeFlagPointerEXT = (PFNGLEDGEFLAGPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerEXT")) == NULL) || r;
6609   r = ((glIndexPointerEXT = (PFNGLINDEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerEXT")) == NULL) || r;
6610   r = ((glNormalPointerEXT = (PFNGLNORMALPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerEXT")) == NULL) || r;
6611   r = ((glTexCoordPointerEXT = (PFNGLTEXCOORDPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerEXT")) == NULL) || r;
6612   r = ((glVertexPointerEXT = (PFNGLVERTEXPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerEXT")) == NULL) || r;
6613 
6614   return r;
6615 }
6616 
6617 #endif /* GL_EXT_vertex_array */
6618 
6619 #ifdef GL_EXT_vertex_array_bgra
6620 
6621 #endif /* GL_EXT_vertex_array_bgra */
6622 
6623 #ifdef GL_EXT_vertex_attrib_64bit
6624 
_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_DEF_INIT)6625 static GLboolean _glewInit_GL_EXT_vertex_attrib_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
6626 {
6627   GLboolean r = GL_FALSE;
6628 
6629   r = ((glGetVertexAttribLdvEXT = (PFNGLGETVERTEXATTRIBLDVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLdvEXT")) == NULL) || r;
6630   r = ((glVertexArrayVertexAttribLOffsetEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayVertexAttribLOffsetEXT")) == NULL) || r;
6631   r = ((glVertexAttribL1dEXT = (PFNGLVERTEXATTRIBL1DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dEXT")) == NULL) || r;
6632   r = ((glVertexAttribL1dvEXT = (PFNGLVERTEXATTRIBL1DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1dvEXT")) == NULL) || r;
6633   r = ((glVertexAttribL2dEXT = (PFNGLVERTEXATTRIBL2DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dEXT")) == NULL) || r;
6634   r = ((glVertexAttribL2dvEXT = (PFNGLVERTEXATTRIBL2DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2dvEXT")) == NULL) || r;
6635   r = ((glVertexAttribL3dEXT = (PFNGLVERTEXATTRIBL3DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dEXT")) == NULL) || r;
6636   r = ((glVertexAttribL3dvEXT = (PFNGLVERTEXATTRIBL3DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3dvEXT")) == NULL) || r;
6637   r = ((glVertexAttribL4dEXT = (PFNGLVERTEXATTRIBL4DEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dEXT")) == NULL) || r;
6638   r = ((glVertexAttribL4dvEXT = (PFNGLVERTEXATTRIBL4DVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4dvEXT")) == NULL) || r;
6639   r = ((glVertexAttribLPointerEXT = (PFNGLVERTEXATTRIBLPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLPointerEXT")) == NULL) || r;
6640 
6641   return r;
6642 }
6643 
6644 #endif /* GL_EXT_vertex_attrib_64bit */
6645 
6646 #ifdef GL_EXT_vertex_shader
6647 
_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_DEF_INIT)6648 static GLboolean _glewInit_GL_EXT_vertex_shader (GLEW_CONTEXT_ARG_DEF_INIT)
6649 {
6650   GLboolean r = GL_FALSE;
6651 
6652   r = ((glBeginVertexShaderEXT = (PFNGLBEGINVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBeginVertexShaderEXT")) == NULL) || r;
6653   r = ((glBindLightParameterEXT = (PFNGLBINDLIGHTPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindLightParameterEXT")) == NULL) || r;
6654   r = ((glBindMaterialParameterEXT = (PFNGLBINDMATERIALPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindMaterialParameterEXT")) == NULL) || r;
6655   r = ((glBindParameterEXT = (PFNGLBINDPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindParameterEXT")) == NULL) || r;
6656   r = ((glBindTexGenParameterEXT = (PFNGLBINDTEXGENPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTexGenParameterEXT")) == NULL) || r;
6657   r = ((glBindTextureUnitParameterEXT = (PFNGLBINDTEXTUREUNITPARAMETEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindTextureUnitParameterEXT")) == NULL) || r;
6658   r = ((glBindVertexShaderEXT = (PFNGLBINDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glBindVertexShaderEXT")) == NULL) || r;
6659   r = ((glDeleteVertexShaderEXT = (PFNGLDELETEVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glDeleteVertexShaderEXT")) == NULL) || r;
6660   r = ((glDisableVariantClientStateEXT = (PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glDisableVariantClientStateEXT")) == NULL) || r;
6661   r = ((glEnableVariantClientStateEXT = (PFNGLENABLEVARIANTCLIENTSTATEEXTPROC)glewGetProcAddress((const GLubyte*)"glEnableVariantClientStateEXT")) == NULL) || r;
6662   r = ((glEndVertexShaderEXT = (PFNGLENDVERTEXSHADEREXTPROC)glewGetProcAddress((const GLubyte*)"glEndVertexShaderEXT")) == NULL) || r;
6663   r = ((glExtractComponentEXT = (PFNGLEXTRACTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glExtractComponentEXT")) == NULL) || r;
6664   r = ((glGenSymbolsEXT = (PFNGLGENSYMBOLSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenSymbolsEXT")) == NULL) || r;
6665   r = ((glGenVertexShadersEXT = (PFNGLGENVERTEXSHADERSEXTPROC)glewGetProcAddress((const GLubyte*)"glGenVertexShadersEXT")) == NULL) || r;
6666   r = ((glGetInvariantBooleanvEXT = (PFNGLGETINVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantBooleanvEXT")) == NULL) || r;
6667   r = ((glGetInvariantFloatvEXT = (PFNGLGETINVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantFloatvEXT")) == NULL) || r;
6668   r = ((glGetInvariantIntegervEXT = (PFNGLGETINVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetInvariantIntegervEXT")) == NULL) || r;
6669   r = ((glGetLocalConstantBooleanvEXT = (PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantBooleanvEXT")) == NULL) || r;
6670   r = ((glGetLocalConstantFloatvEXT = (PFNGLGETLOCALCONSTANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantFloatvEXT")) == NULL) || r;
6671   r = ((glGetLocalConstantIntegervEXT = (PFNGLGETLOCALCONSTANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetLocalConstantIntegervEXT")) == NULL) || r;
6672   r = ((glGetVariantBooleanvEXT = (PFNGLGETVARIANTBOOLEANVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantBooleanvEXT")) == NULL) || r;
6673   r = ((glGetVariantFloatvEXT = (PFNGLGETVARIANTFLOATVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantFloatvEXT")) == NULL) || r;
6674   r = ((glGetVariantIntegervEXT = (PFNGLGETVARIANTINTEGERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantIntegervEXT")) == NULL) || r;
6675   r = ((glGetVariantPointervEXT = (PFNGLGETVARIANTPOINTERVEXTPROC)glewGetProcAddress((const GLubyte*)"glGetVariantPointervEXT")) == NULL) || r;
6676   r = ((glInsertComponentEXT = (PFNGLINSERTCOMPONENTEXTPROC)glewGetProcAddress((const GLubyte*)"glInsertComponentEXT")) == NULL) || r;
6677   r = ((glIsVariantEnabledEXT = (PFNGLISVARIANTENABLEDEXTPROC)glewGetProcAddress((const GLubyte*)"glIsVariantEnabledEXT")) == NULL) || r;
6678   r = ((glSetInvariantEXT = (PFNGLSETINVARIANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetInvariantEXT")) == NULL) || r;
6679   r = ((glSetLocalConstantEXT = (PFNGLSETLOCALCONSTANTEXTPROC)glewGetProcAddress((const GLubyte*)"glSetLocalConstantEXT")) == NULL) || r;
6680   r = ((glShaderOp1EXT = (PFNGLSHADEROP1EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp1EXT")) == NULL) || r;
6681   r = ((glShaderOp2EXT = (PFNGLSHADEROP2EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp2EXT")) == NULL) || r;
6682   r = ((glShaderOp3EXT = (PFNGLSHADEROP3EXTPROC)glewGetProcAddress((const GLubyte*)"glShaderOp3EXT")) == NULL) || r;
6683   r = ((glSwizzleEXT = (PFNGLSWIZZLEEXTPROC)glewGetProcAddress((const GLubyte*)"glSwizzleEXT")) == NULL) || r;
6684   r = ((glVariantPointerEXT = (PFNGLVARIANTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVariantPointerEXT")) == NULL) || r;
6685   r = ((glVariantbvEXT = (PFNGLVARIANTBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantbvEXT")) == NULL) || r;
6686   r = ((glVariantdvEXT = (PFNGLVARIANTDVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantdvEXT")) == NULL) || r;
6687   r = ((glVariantfvEXT = (PFNGLVARIANTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantfvEXT")) == NULL) || r;
6688   r = ((glVariantivEXT = (PFNGLVARIANTIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantivEXT")) == NULL) || r;
6689   r = ((glVariantsvEXT = (PFNGLVARIANTSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantsvEXT")) == NULL) || r;
6690   r = ((glVariantubvEXT = (PFNGLVARIANTUBVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantubvEXT")) == NULL) || r;
6691   r = ((glVariantuivEXT = (PFNGLVARIANTUIVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantuivEXT")) == NULL) || r;
6692   r = ((glVariantusvEXT = (PFNGLVARIANTUSVEXTPROC)glewGetProcAddress((const GLubyte*)"glVariantusvEXT")) == NULL) || r;
6693   r = ((glWriteMaskEXT = (PFNGLWRITEMASKEXTPROC)glewGetProcAddress((const GLubyte*)"glWriteMaskEXT")) == NULL) || r;
6694 
6695   return r;
6696 }
6697 
6698 #endif /* GL_EXT_vertex_shader */
6699 
6700 #ifdef GL_EXT_vertex_weighting
6701 
_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_DEF_INIT)6702 static GLboolean _glewInit_GL_EXT_vertex_weighting (GLEW_CONTEXT_ARG_DEF_INIT)
6703 {
6704   GLboolean r = GL_FALSE;
6705 
6706   r = ((glVertexWeightPointerEXT = (PFNGLVERTEXWEIGHTPOINTEREXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightPointerEXT")) == NULL) || r;
6707   r = ((glVertexWeightfEXT = (PFNGLVERTEXWEIGHTFEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfEXT")) == NULL) || r;
6708   r = ((glVertexWeightfvEXT = (PFNGLVERTEXWEIGHTFVEXTPROC)glewGetProcAddress((const GLubyte*)"glVertexWeightfvEXT")) == NULL) || r;
6709 
6710   return r;
6711 }
6712 
6713 #endif /* GL_EXT_vertex_weighting */
6714 
6715 #ifdef GL_EXT_x11_sync_object
6716 
_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_DEF_INIT)6717 static GLboolean _glewInit_GL_EXT_x11_sync_object (GLEW_CONTEXT_ARG_DEF_INIT)
6718 {
6719   GLboolean r = GL_FALSE;
6720 
6721   r = ((glImportSyncEXT = (PFNGLIMPORTSYNCEXTPROC)glewGetProcAddress((const GLubyte*)"glImportSyncEXT")) == NULL) || r;
6722 
6723   return r;
6724 }
6725 
6726 #endif /* GL_EXT_x11_sync_object */
6727 
6728 #ifdef GL_GREMEDY_frame_terminator
6729 
_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_DEF_INIT)6730 static GLboolean _glewInit_GL_GREMEDY_frame_terminator (GLEW_CONTEXT_ARG_DEF_INIT)
6731 {
6732   GLboolean r = GL_FALSE;
6733 
6734   r = ((glFrameTerminatorGREMEDY = (PFNGLFRAMETERMINATORGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glFrameTerminatorGREMEDY")) == NULL) || r;
6735 
6736   return r;
6737 }
6738 
6739 #endif /* GL_GREMEDY_frame_terminator */
6740 
6741 #ifdef GL_GREMEDY_string_marker
6742 
_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_DEF_INIT)6743 static GLboolean _glewInit_GL_GREMEDY_string_marker (GLEW_CONTEXT_ARG_DEF_INIT)
6744 {
6745   GLboolean r = GL_FALSE;
6746 
6747   r = ((glStringMarkerGREMEDY = (PFNGLSTRINGMARKERGREMEDYPROC)glewGetProcAddress((const GLubyte*)"glStringMarkerGREMEDY")) == NULL) || r;
6748 
6749   return r;
6750 }
6751 
6752 #endif /* GL_GREMEDY_string_marker */
6753 
6754 #ifdef GL_HP_convolution_border_modes
6755 
6756 #endif /* GL_HP_convolution_border_modes */
6757 
6758 #ifdef GL_HP_image_transform
6759 
_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_DEF_INIT)6760 static GLboolean _glewInit_GL_HP_image_transform (GLEW_CONTEXT_ARG_DEF_INIT)
6761 {
6762   GLboolean r = GL_FALSE;
6763 
6764   r = ((glGetImageTransformParameterfvHP = (PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterfvHP")) == NULL) || r;
6765   r = ((glGetImageTransformParameterivHP = (PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glGetImageTransformParameterivHP")) == NULL) || r;
6766   r = ((glImageTransformParameterfHP = (PFNGLIMAGETRANSFORMPARAMETERFHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfHP")) == NULL) || r;
6767   r = ((glImageTransformParameterfvHP = (PFNGLIMAGETRANSFORMPARAMETERFVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterfvHP")) == NULL) || r;
6768   r = ((glImageTransformParameteriHP = (PFNGLIMAGETRANSFORMPARAMETERIHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameteriHP")) == NULL) || r;
6769   r = ((glImageTransformParameterivHP = (PFNGLIMAGETRANSFORMPARAMETERIVHPPROC)glewGetProcAddress((const GLubyte*)"glImageTransformParameterivHP")) == NULL) || r;
6770 
6771   return r;
6772 }
6773 
6774 #endif /* GL_HP_image_transform */
6775 
6776 #ifdef GL_HP_occlusion_test
6777 
6778 #endif /* GL_HP_occlusion_test */
6779 
6780 #ifdef GL_HP_texture_lighting
6781 
6782 #endif /* GL_HP_texture_lighting */
6783 
6784 #ifdef GL_IBM_cull_vertex
6785 
6786 #endif /* GL_IBM_cull_vertex */
6787 
6788 #ifdef GL_IBM_multimode_draw_arrays
6789 
_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_DEF_INIT)6790 static GLboolean _glewInit_GL_IBM_multimode_draw_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
6791 {
6792   GLboolean r = GL_FALSE;
6793 
6794   r = ((glMultiModeDrawArraysIBM = (PFNGLMULTIMODEDRAWARRAYSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawArraysIBM")) == NULL) || r;
6795   r = ((glMultiModeDrawElementsIBM = (PFNGLMULTIMODEDRAWELEMENTSIBMPROC)glewGetProcAddress((const GLubyte*)"glMultiModeDrawElementsIBM")) == NULL) || r;
6796 
6797   return r;
6798 }
6799 
6800 #endif /* GL_IBM_multimode_draw_arrays */
6801 
6802 #ifdef GL_IBM_rasterpos_clip
6803 
6804 #endif /* GL_IBM_rasterpos_clip */
6805 
6806 #ifdef GL_IBM_static_data
6807 
6808 #endif /* GL_IBM_static_data */
6809 
6810 #ifdef GL_IBM_texture_mirrored_repeat
6811 
6812 #endif /* GL_IBM_texture_mirrored_repeat */
6813 
6814 #ifdef GL_IBM_vertex_array_lists
6815 
_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_DEF_INIT)6816 static GLboolean _glewInit_GL_IBM_vertex_array_lists (GLEW_CONTEXT_ARG_DEF_INIT)
6817 {
6818   GLboolean r = GL_FALSE;
6819 
6820   r = ((glColorPointerListIBM = (PFNGLCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glColorPointerListIBM")) == NULL) || r;
6821   r = ((glEdgeFlagPointerListIBM = (PFNGLEDGEFLAGPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagPointerListIBM")) == NULL) || r;
6822   r = ((glFogCoordPointerListIBM = (PFNGLFOGCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glFogCoordPointerListIBM")) == NULL) || r;
6823   r = ((glIndexPointerListIBM = (PFNGLINDEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glIndexPointerListIBM")) == NULL) || r;
6824   r = ((glNormalPointerListIBM = (PFNGLNORMALPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glNormalPointerListIBM")) == NULL) || r;
6825   r = ((glSecondaryColorPointerListIBM = (PFNGLSECONDARYCOLORPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorPointerListIBM")) == NULL) || r;
6826   r = ((glTexCoordPointerListIBM = (PFNGLTEXCOORDPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointerListIBM")) == NULL) || r;
6827   r = ((glVertexPointerListIBM = (PFNGLVERTEXPOINTERLISTIBMPROC)glewGetProcAddress((const GLubyte*)"glVertexPointerListIBM")) == NULL) || r;
6828 
6829   return r;
6830 }
6831 
6832 #endif /* GL_IBM_vertex_array_lists */
6833 
6834 #ifdef GL_INGR_color_clamp
6835 
6836 #endif /* GL_INGR_color_clamp */
6837 
6838 #ifdef GL_INGR_interlace_read
6839 
6840 #endif /* GL_INGR_interlace_read */
6841 
6842 #ifdef GL_INTEL_parallel_arrays
6843 
_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_DEF_INIT)6844 static GLboolean _glewInit_GL_INTEL_parallel_arrays (GLEW_CONTEXT_ARG_DEF_INIT)
6845 {
6846   GLboolean r = GL_FALSE;
6847 
6848   r = ((glColorPointervINTEL = (PFNGLCOLORPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glColorPointervINTEL")) == NULL) || r;
6849   r = ((glNormalPointervINTEL = (PFNGLNORMALPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glNormalPointervINTEL")) == NULL) || r;
6850   r = ((glTexCoordPointervINTEL = (PFNGLTEXCOORDPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glTexCoordPointervINTEL")) == NULL) || r;
6851   r = ((glVertexPointervINTEL = (PFNGLVERTEXPOINTERVINTELPROC)glewGetProcAddress((const GLubyte*)"glVertexPointervINTEL")) == NULL) || r;
6852 
6853   return r;
6854 }
6855 
6856 #endif /* GL_INTEL_parallel_arrays */
6857 
6858 #ifdef GL_INTEL_texture_scissor
6859 
_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_DEF_INIT)6860 static GLboolean _glewInit_GL_INTEL_texture_scissor (GLEW_CONTEXT_ARG_DEF_INIT)
6861 {
6862   GLboolean r = GL_FALSE;
6863 
6864   r = ((glTexScissorFuncINTEL = (PFNGLTEXSCISSORFUNCINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorFuncINTEL")) == NULL) || r;
6865   r = ((glTexScissorINTEL = (PFNGLTEXSCISSORINTELPROC)glewGetProcAddress((const GLubyte*)"glTexScissorINTEL")) == NULL) || r;
6866 
6867   return r;
6868 }
6869 
6870 #endif /* GL_INTEL_texture_scissor */
6871 
6872 #ifdef GL_KTX_buffer_region
6873 
_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_DEF_INIT)6874 static GLboolean _glewInit_GL_KTX_buffer_region (GLEW_CONTEXT_ARG_DEF_INIT)
6875 {
6876   GLboolean r = GL_FALSE;
6877 
6878   r = ((glBufferRegionEnabled = (PFNGLBUFFERREGIONENABLEDPROC)glewGetProcAddress((const GLubyte*)"glBufferRegionEnabled")) == NULL) || r;
6879   r = ((glDeleteBufferRegion = (PFNGLDELETEBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDeleteBufferRegion")) == NULL) || r;
6880   r = ((glDrawBufferRegion = (PFNGLDRAWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glDrawBufferRegion")) == NULL) || r;
6881   r = ((glNewBufferRegion = (PFNGLNEWBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glNewBufferRegion")) == NULL) || r;
6882   r = ((glReadBufferRegion = (PFNGLREADBUFFERREGIONPROC)glewGetProcAddress((const GLubyte*)"glReadBufferRegion")) == NULL) || r;
6883 
6884   return r;
6885 }
6886 
6887 #endif /* GL_KTX_buffer_region */
6888 
6889 #ifdef GL_MESAX_texture_stack
6890 
6891 #endif /* GL_MESAX_texture_stack */
6892 
6893 #ifdef GL_MESA_pack_invert
6894 
6895 #endif /* GL_MESA_pack_invert */
6896 
6897 #ifdef GL_MESA_resize_buffers
6898 
_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_DEF_INIT)6899 static GLboolean _glewInit_GL_MESA_resize_buffers (GLEW_CONTEXT_ARG_DEF_INIT)
6900 {
6901   GLboolean r = GL_FALSE;
6902 
6903   r = ((glResizeBuffersMESA = (PFNGLRESIZEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glResizeBuffersMESA")) == NULL) || r;
6904 
6905   return r;
6906 }
6907 
6908 #endif /* GL_MESA_resize_buffers */
6909 
6910 #ifdef GL_MESA_window_pos
6911 
_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_DEF_INIT)6912 static GLboolean _glewInit_GL_MESA_window_pos (GLEW_CONTEXT_ARG_DEF_INIT)
6913 {
6914   GLboolean r = GL_FALSE;
6915 
6916   r = ((glWindowPos2dMESA = (PFNGLWINDOWPOS2DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dMESA")) == NULL) || r;
6917   r = ((glWindowPos2dvMESA = (PFNGLWINDOWPOS2DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2dvMESA")) == NULL) || r;
6918   r = ((glWindowPos2fMESA = (PFNGLWINDOWPOS2FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fMESA")) == NULL) || r;
6919   r = ((glWindowPos2fvMESA = (PFNGLWINDOWPOS2FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2fvMESA")) == NULL) || r;
6920   r = ((glWindowPos2iMESA = (PFNGLWINDOWPOS2IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2iMESA")) == NULL) || r;
6921   r = ((glWindowPos2ivMESA = (PFNGLWINDOWPOS2IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2ivMESA")) == NULL) || r;
6922   r = ((glWindowPos2sMESA = (PFNGLWINDOWPOS2SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2sMESA")) == NULL) || r;
6923   r = ((glWindowPos2svMESA = (PFNGLWINDOWPOS2SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos2svMESA")) == NULL) || r;
6924   r = ((glWindowPos3dMESA = (PFNGLWINDOWPOS3DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dMESA")) == NULL) || r;
6925   r = ((glWindowPos3dvMESA = (PFNGLWINDOWPOS3DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3dvMESA")) == NULL) || r;
6926   r = ((glWindowPos3fMESA = (PFNGLWINDOWPOS3FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fMESA")) == NULL) || r;
6927   r = ((glWindowPos3fvMESA = (PFNGLWINDOWPOS3FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3fvMESA")) == NULL) || r;
6928   r = ((glWindowPos3iMESA = (PFNGLWINDOWPOS3IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3iMESA")) == NULL) || r;
6929   r = ((glWindowPos3ivMESA = (PFNGLWINDOWPOS3IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3ivMESA")) == NULL) || r;
6930   r = ((glWindowPos3sMESA = (PFNGLWINDOWPOS3SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3sMESA")) == NULL) || r;
6931   r = ((glWindowPos3svMESA = (PFNGLWINDOWPOS3SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos3svMESA")) == NULL) || r;
6932   r = ((glWindowPos4dMESA = (PFNGLWINDOWPOS4DMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dMESA")) == NULL) || r;
6933   r = ((glWindowPos4dvMESA = (PFNGLWINDOWPOS4DVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4dvMESA")) == NULL) || r;
6934   r = ((glWindowPos4fMESA = (PFNGLWINDOWPOS4FMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fMESA")) == NULL) || r;
6935   r = ((glWindowPos4fvMESA = (PFNGLWINDOWPOS4FVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4fvMESA")) == NULL) || r;
6936   r = ((glWindowPos4iMESA = (PFNGLWINDOWPOS4IMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4iMESA")) == NULL) || r;
6937   r = ((glWindowPos4ivMESA = (PFNGLWINDOWPOS4IVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4ivMESA")) == NULL) || r;
6938   r = ((glWindowPos4sMESA = (PFNGLWINDOWPOS4SMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4sMESA")) == NULL) || r;
6939   r = ((glWindowPos4svMESA = (PFNGLWINDOWPOS4SVMESAPROC)glewGetProcAddress((const GLubyte*)"glWindowPos4svMESA")) == NULL) || r;
6940 
6941   return r;
6942 }
6943 
6944 #endif /* GL_MESA_window_pos */
6945 
6946 #ifdef GL_MESA_ycbcr_texture
6947 
6948 #endif /* GL_MESA_ycbcr_texture */
6949 
6950 #ifdef GL_NVX_gpu_memory_info
6951 
6952 #endif /* GL_NVX_gpu_memory_info */
6953 
6954 #ifdef GL_NV_bindless_texture
6955 
_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_DEF_INIT)6956 static GLboolean _glewInit_GL_NV_bindless_texture (GLEW_CONTEXT_ARG_DEF_INIT)
6957 {
6958   GLboolean r = GL_FALSE;
6959 
6960   r = ((glGetImageHandleNV = (PFNGLGETIMAGEHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetImageHandleNV")) == NULL) || r;
6961   r = ((glGetTextureHandleNV = (PFNGLGETTEXTUREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureHandleNV")) == NULL) || r;
6962   r = ((glGetTextureSamplerHandleNV = (PFNGLGETTEXTURESAMPLERHANDLENVPROC)glewGetProcAddress((const GLubyte*)"glGetTextureSamplerHandleNV")) == NULL) || r;
6963   r = ((glIsImageHandleResidentNV = (PFNGLISIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsImageHandleResidentNV")) == NULL) || r;
6964   r = ((glIsTextureHandleResidentNV = (PFNGLISTEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsTextureHandleResidentNV")) == NULL) || r;
6965   r = ((glMakeImageHandleNonResidentNV = (PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleNonResidentNV")) == NULL) || r;
6966   r = ((glMakeImageHandleResidentNV = (PFNGLMAKEIMAGEHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeImageHandleResidentNV")) == NULL) || r;
6967   r = ((glMakeTextureHandleNonResidentNV = (PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleNonResidentNV")) == NULL) || r;
6968   r = ((glMakeTextureHandleResidentNV = (PFNGLMAKETEXTUREHANDLERESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeTextureHandleResidentNV")) == NULL) || r;
6969   r = ((glProgramUniformHandleui64NV = (PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64NV")) == NULL) || r;
6970   r = ((glProgramUniformHandleui64vNV = (PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformHandleui64vNV")) == NULL) || r;
6971   r = ((glUniformHandleui64NV = (PFNGLUNIFORMHANDLEUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64NV")) == NULL) || r;
6972   r = ((glUniformHandleui64vNV = (PFNGLUNIFORMHANDLEUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformHandleui64vNV")) == NULL) || r;
6973 
6974   return r;
6975 }
6976 
6977 #endif /* GL_NV_bindless_texture */
6978 
6979 #ifdef GL_NV_blend_square
6980 
6981 #endif /* GL_NV_blend_square */
6982 
6983 #ifdef GL_NV_conditional_render
6984 
_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_DEF_INIT)6985 static GLboolean _glewInit_GL_NV_conditional_render (GLEW_CONTEXT_ARG_DEF_INIT)
6986 {
6987   GLboolean r = GL_FALSE;
6988 
6989   r = ((glBeginConditionalRenderNV = (PFNGLBEGINCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glBeginConditionalRenderNV")) == NULL) || r;
6990   r = ((glEndConditionalRenderNV = (PFNGLENDCONDITIONALRENDERNVPROC)glewGetProcAddress((const GLubyte*)"glEndConditionalRenderNV")) == NULL) || r;
6991 
6992   return r;
6993 }
6994 
6995 #endif /* GL_NV_conditional_render */
6996 
6997 #ifdef GL_NV_copy_depth_to_color
6998 
6999 #endif /* GL_NV_copy_depth_to_color */
7000 
7001 #ifdef GL_NV_copy_image
7002 
_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_DEF_INIT)7003 static GLboolean _glewInit_GL_NV_copy_image (GLEW_CONTEXT_ARG_DEF_INIT)
7004 {
7005   GLboolean r = GL_FALSE;
7006 
7007   r = ((glCopyImageSubDataNV = (PFNGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glCopyImageSubDataNV")) == NULL) || r;
7008 
7009   return r;
7010 }
7011 
7012 #endif /* GL_NV_copy_image */
7013 
7014 #ifdef GL_NV_depth_buffer_float
7015 
_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_DEF_INIT)7016 static GLboolean _glewInit_GL_NV_depth_buffer_float (GLEW_CONTEXT_ARG_DEF_INIT)
7017 {
7018   GLboolean r = GL_FALSE;
7019 
7020   r = ((glClearDepthdNV = (PFNGLCLEARDEPTHDNVPROC)glewGetProcAddress((const GLubyte*)"glClearDepthdNV")) == NULL) || r;
7021   r = ((glDepthBoundsdNV = (PFNGLDEPTHBOUNDSDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthBoundsdNV")) == NULL) || r;
7022   r = ((glDepthRangedNV = (PFNGLDEPTHRANGEDNVPROC)glewGetProcAddress((const GLubyte*)"glDepthRangedNV")) == NULL) || r;
7023 
7024   return r;
7025 }
7026 
7027 #endif /* GL_NV_depth_buffer_float */
7028 
7029 #ifdef GL_NV_depth_clamp
7030 
7031 #endif /* GL_NV_depth_clamp */
7032 
7033 #ifdef GL_NV_depth_range_unclamped
7034 
7035 #endif /* GL_NV_depth_range_unclamped */
7036 
7037 #ifdef GL_NV_evaluators
7038 
_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_DEF_INIT)7039 static GLboolean _glewInit_GL_NV_evaluators (GLEW_CONTEXT_ARG_DEF_INIT)
7040 {
7041   GLboolean r = GL_FALSE;
7042 
7043   r = ((glEvalMapsNV = (PFNGLEVALMAPSNVPROC)glewGetProcAddress((const GLubyte*)"glEvalMapsNV")) == NULL) || r;
7044   r = ((glGetMapAttribParameterfvNV = (PFNGLGETMAPATTRIBPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterfvNV")) == NULL) || r;
7045   r = ((glGetMapAttribParameterivNV = (PFNGLGETMAPATTRIBPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapAttribParameterivNV")) == NULL) || r;
7046   r = ((glGetMapControlPointsNV = (PFNGLGETMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapControlPointsNV")) == NULL) || r;
7047   r = ((glGetMapParameterfvNV = (PFNGLGETMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterfvNV")) == NULL) || r;
7048   r = ((glGetMapParameterivNV = (PFNGLGETMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMapParameterivNV")) == NULL) || r;
7049   r = ((glMapControlPointsNV = (PFNGLMAPCONTROLPOINTSNVPROC)glewGetProcAddress((const GLubyte*)"glMapControlPointsNV")) == NULL) || r;
7050   r = ((glMapParameterfvNV = (PFNGLMAPPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterfvNV")) == NULL) || r;
7051   r = ((glMapParameterivNV = (PFNGLMAPPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glMapParameterivNV")) == NULL) || r;
7052 
7053   return r;
7054 }
7055 
7056 #endif /* GL_NV_evaluators */
7057 
7058 #ifdef GL_NV_explicit_multisample
7059 
_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_DEF_INIT)7060 static GLboolean _glewInit_GL_NV_explicit_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
7061 {
7062   GLboolean r = GL_FALSE;
7063 
7064   r = ((glGetMultisamplefvNV = (PFNGLGETMULTISAMPLEFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetMultisamplefvNV")) == NULL) || r;
7065   r = ((glSampleMaskIndexedNV = (PFNGLSAMPLEMASKINDEXEDNVPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskIndexedNV")) == NULL) || r;
7066   r = ((glTexRenderbufferNV = (PFNGLTEXRENDERBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glTexRenderbufferNV")) == NULL) || r;
7067 
7068   return r;
7069 }
7070 
7071 #endif /* GL_NV_explicit_multisample */
7072 
7073 #ifdef GL_NV_fence
7074 
_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_DEF_INIT)7075 static GLboolean _glewInit_GL_NV_fence (GLEW_CONTEXT_ARG_DEF_INIT)
7076 {
7077   GLboolean r = GL_FALSE;
7078 
7079   r = ((glDeleteFencesNV = (PFNGLDELETEFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteFencesNV")) == NULL) || r;
7080   r = ((glFinishFenceNV = (PFNGLFINISHFENCENVPROC)glewGetProcAddress((const GLubyte*)"glFinishFenceNV")) == NULL) || r;
7081   r = ((glGenFencesNV = (PFNGLGENFENCESNVPROC)glewGetProcAddress((const GLubyte*)"glGenFencesNV")) == NULL) || r;
7082   r = ((glGetFenceivNV = (PFNGLGETFENCEIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFenceivNV")) == NULL) || r;
7083   r = ((glIsFenceNV = (PFNGLISFENCENVPROC)glewGetProcAddress((const GLubyte*)"glIsFenceNV")) == NULL) || r;
7084   r = ((glSetFenceNV = (PFNGLSETFENCENVPROC)glewGetProcAddress((const GLubyte*)"glSetFenceNV")) == NULL) || r;
7085   r = ((glTestFenceNV = (PFNGLTESTFENCENVPROC)glewGetProcAddress((const GLubyte*)"glTestFenceNV")) == NULL) || r;
7086 
7087   return r;
7088 }
7089 
7090 #endif /* GL_NV_fence */
7091 
7092 #ifdef GL_NV_float_buffer
7093 
7094 #endif /* GL_NV_float_buffer */
7095 
7096 #ifdef GL_NV_fog_distance
7097 
7098 #endif /* GL_NV_fog_distance */
7099 
7100 #ifdef GL_NV_fragment_program
7101 
_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_DEF_INIT)7102 static GLboolean _glewInit_GL_NV_fragment_program (GLEW_CONTEXT_ARG_DEF_INIT)
7103 {
7104   GLboolean r = GL_FALSE;
7105 
7106   r = ((glGetProgramNamedParameterdvNV = (PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterdvNV")) == NULL) || r;
7107   r = ((glGetProgramNamedParameterfvNV = (PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramNamedParameterfvNV")) == NULL) || r;
7108   r = ((glProgramNamedParameter4dNV = (PFNGLPROGRAMNAMEDPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dNV")) == NULL) || r;
7109   r = ((glProgramNamedParameter4dvNV = (PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4dvNV")) == NULL) || r;
7110   r = ((glProgramNamedParameter4fNV = (PFNGLPROGRAMNAMEDPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fNV")) == NULL) || r;
7111   r = ((glProgramNamedParameter4fvNV = (PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramNamedParameter4fvNV")) == NULL) || r;
7112 
7113   return r;
7114 }
7115 
7116 #endif /* GL_NV_fragment_program */
7117 
7118 #ifdef GL_NV_fragment_program2
7119 
7120 #endif /* GL_NV_fragment_program2 */
7121 
7122 #ifdef GL_NV_fragment_program4
7123 
7124 #endif /* GL_NV_fragment_program4 */
7125 
7126 #ifdef GL_NV_fragment_program_option
7127 
7128 #endif /* GL_NV_fragment_program_option */
7129 
7130 #ifdef GL_NV_framebuffer_multisample_coverage
7131 
_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_DEF_INIT)7132 static GLboolean _glewInit_GL_NV_framebuffer_multisample_coverage (GLEW_CONTEXT_ARG_DEF_INIT)
7133 {
7134   GLboolean r = GL_FALSE;
7135 
7136   r = ((glRenderbufferStorageMultisampleCoverageNV = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glRenderbufferStorageMultisampleCoverageNV")) == NULL) || r;
7137 
7138   return r;
7139 }
7140 
7141 #endif /* GL_NV_framebuffer_multisample_coverage */
7142 
7143 #ifdef GL_NV_geometry_program4
7144 
_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_DEF_INIT)7145 static GLboolean _glewInit_GL_NV_geometry_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
7146 {
7147   GLboolean r = GL_FALSE;
7148 
7149   r = ((glProgramVertexLimitNV = (PFNGLPROGRAMVERTEXLIMITNVPROC)glewGetProcAddress((const GLubyte*)"glProgramVertexLimitNV")) == NULL) || r;
7150 
7151   return r;
7152 }
7153 
7154 #endif /* GL_NV_geometry_program4 */
7155 
7156 #ifdef GL_NV_geometry_shader4
7157 
7158 #endif /* GL_NV_geometry_shader4 */
7159 
7160 #ifdef GL_NV_gpu_program4
7161 
_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_DEF_INIT)7162 static GLboolean _glewInit_GL_NV_gpu_program4 (GLEW_CONTEXT_ARG_DEF_INIT)
7163 {
7164   GLboolean r = GL_FALSE;
7165 
7166   r = ((glProgramEnvParameterI4iNV = (PFNGLPROGRAMENVPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4iNV")) == NULL) || r;
7167   r = ((glProgramEnvParameterI4ivNV = (PFNGLPROGRAMENVPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4ivNV")) == NULL) || r;
7168   r = ((glProgramEnvParameterI4uiNV = (PFNGLPROGRAMENVPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uiNV")) == NULL) || r;
7169   r = ((glProgramEnvParameterI4uivNV = (PFNGLPROGRAMENVPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParameterI4uivNV")) == NULL) || r;
7170   r = ((glProgramEnvParametersI4ivNV = (PFNGLPROGRAMENVPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4ivNV")) == NULL) || r;
7171   r = ((glProgramEnvParametersI4uivNV = (PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramEnvParametersI4uivNV")) == NULL) || r;
7172   r = ((glProgramLocalParameterI4iNV = (PFNGLPROGRAMLOCALPARAMETERI4INVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4iNV")) == NULL) || r;
7173   r = ((glProgramLocalParameterI4ivNV = (PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4ivNV")) == NULL) || r;
7174   r = ((glProgramLocalParameterI4uiNV = (PFNGLPROGRAMLOCALPARAMETERI4UINVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uiNV")) == NULL) || r;
7175   r = ((glProgramLocalParameterI4uivNV = (PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParameterI4uivNV")) == NULL) || r;
7176   r = ((glProgramLocalParametersI4ivNV = (PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4ivNV")) == NULL) || r;
7177   r = ((glProgramLocalParametersI4uivNV = (PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramLocalParametersI4uivNV")) == NULL) || r;
7178 
7179   return r;
7180 }
7181 
7182 #endif /* GL_NV_gpu_program4 */
7183 
7184 #ifdef GL_NV_gpu_program5
7185 
7186 #endif /* GL_NV_gpu_program5 */
7187 
7188 #ifdef GL_NV_gpu_program_fp64
7189 
7190 #endif /* GL_NV_gpu_program_fp64 */
7191 
7192 #ifdef GL_NV_gpu_shader5
7193 
_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_DEF_INIT)7194 static GLboolean _glewInit_GL_NV_gpu_shader5 (GLEW_CONTEXT_ARG_DEF_INIT)
7195 {
7196   GLboolean r = GL_FALSE;
7197 
7198   r = ((glGetUniformi64vNV = (PFNGLGETUNIFORMI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformi64vNV")) == NULL) || r;
7199   r = ((glGetUniformui64vNV = (PFNGLGETUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetUniformui64vNV")) == NULL) || r;
7200   r = ((glProgramUniform1i64NV = (PFNGLPROGRAMUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64NV")) == NULL) || r;
7201   r = ((glProgramUniform1i64vNV = (PFNGLPROGRAMUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1i64vNV")) == NULL) || r;
7202   r = ((glProgramUniform1ui64NV = (PFNGLPROGRAMUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64NV")) == NULL) || r;
7203   r = ((glProgramUniform1ui64vNV = (PFNGLPROGRAMUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform1ui64vNV")) == NULL) || r;
7204   r = ((glProgramUniform2i64NV = (PFNGLPROGRAMUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64NV")) == NULL) || r;
7205   r = ((glProgramUniform2i64vNV = (PFNGLPROGRAMUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2i64vNV")) == NULL) || r;
7206   r = ((glProgramUniform2ui64NV = (PFNGLPROGRAMUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64NV")) == NULL) || r;
7207   r = ((glProgramUniform2ui64vNV = (PFNGLPROGRAMUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform2ui64vNV")) == NULL) || r;
7208   r = ((glProgramUniform3i64NV = (PFNGLPROGRAMUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64NV")) == NULL) || r;
7209   r = ((glProgramUniform3i64vNV = (PFNGLPROGRAMUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3i64vNV")) == NULL) || r;
7210   r = ((glProgramUniform3ui64NV = (PFNGLPROGRAMUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64NV")) == NULL) || r;
7211   r = ((glProgramUniform3ui64vNV = (PFNGLPROGRAMUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform3ui64vNV")) == NULL) || r;
7212   r = ((glProgramUniform4i64NV = (PFNGLPROGRAMUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64NV")) == NULL) || r;
7213   r = ((glProgramUniform4i64vNV = (PFNGLPROGRAMUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4i64vNV")) == NULL) || r;
7214   r = ((glProgramUniform4ui64NV = (PFNGLPROGRAMUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64NV")) == NULL) || r;
7215   r = ((glProgramUniform4ui64vNV = (PFNGLPROGRAMUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniform4ui64vNV")) == NULL) || r;
7216   r = ((glUniform1i64NV = (PFNGLUNIFORM1I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64NV")) == NULL) || r;
7217   r = ((glUniform1i64vNV = (PFNGLUNIFORM1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1i64vNV")) == NULL) || r;
7218   r = ((glUniform1ui64NV = (PFNGLUNIFORM1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64NV")) == NULL) || r;
7219   r = ((glUniform1ui64vNV = (PFNGLUNIFORM1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform1ui64vNV")) == NULL) || r;
7220   r = ((glUniform2i64NV = (PFNGLUNIFORM2I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64NV")) == NULL) || r;
7221   r = ((glUniform2i64vNV = (PFNGLUNIFORM2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2i64vNV")) == NULL) || r;
7222   r = ((glUniform2ui64NV = (PFNGLUNIFORM2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64NV")) == NULL) || r;
7223   r = ((glUniform2ui64vNV = (PFNGLUNIFORM2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform2ui64vNV")) == NULL) || r;
7224   r = ((glUniform3i64NV = (PFNGLUNIFORM3I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64NV")) == NULL) || r;
7225   r = ((glUniform3i64vNV = (PFNGLUNIFORM3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3i64vNV")) == NULL) || r;
7226   r = ((glUniform3ui64NV = (PFNGLUNIFORM3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64NV")) == NULL) || r;
7227   r = ((glUniform3ui64vNV = (PFNGLUNIFORM3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform3ui64vNV")) == NULL) || r;
7228   r = ((glUniform4i64NV = (PFNGLUNIFORM4I64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64NV")) == NULL) || r;
7229   r = ((glUniform4i64vNV = (PFNGLUNIFORM4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4i64vNV")) == NULL) || r;
7230   r = ((glUniform4ui64NV = (PFNGLUNIFORM4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64NV")) == NULL) || r;
7231   r = ((glUniform4ui64vNV = (PFNGLUNIFORM4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniform4ui64vNV")) == NULL) || r;
7232 
7233   return r;
7234 }
7235 
7236 #endif /* GL_NV_gpu_shader5 */
7237 
7238 #ifdef GL_NV_half_float
7239 
_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_DEF_INIT)7240 static GLboolean _glewInit_GL_NV_half_float (GLEW_CONTEXT_ARG_DEF_INIT)
7241 {
7242   GLboolean r = GL_FALSE;
7243 
7244   r = ((glColor3hNV = (PFNGLCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hNV")) == NULL) || r;
7245   r = ((glColor3hvNV = (PFNGLCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor3hvNV")) == NULL) || r;
7246   r = ((glColor4hNV = (PFNGLCOLOR4HNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hNV")) == NULL) || r;
7247   r = ((glColor4hvNV = (PFNGLCOLOR4HVNVPROC)glewGetProcAddress((const GLubyte*)"glColor4hvNV")) == NULL) || r;
7248   r = ((glFogCoordhNV = (PFNGLFOGCOORDHNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhNV")) == NULL) || r;
7249   r = ((glFogCoordhvNV = (PFNGLFOGCOORDHVNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordhvNV")) == NULL) || r;
7250   r = ((glMultiTexCoord1hNV = (PFNGLMULTITEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hNV")) == NULL) || r;
7251   r = ((glMultiTexCoord1hvNV = (PFNGLMULTITEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord1hvNV")) == NULL) || r;
7252   r = ((glMultiTexCoord2hNV = (PFNGLMULTITEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hNV")) == NULL) || r;
7253   r = ((glMultiTexCoord2hvNV = (PFNGLMULTITEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord2hvNV")) == NULL) || r;
7254   r = ((glMultiTexCoord3hNV = (PFNGLMULTITEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hNV")) == NULL) || r;
7255   r = ((glMultiTexCoord3hvNV = (PFNGLMULTITEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord3hvNV")) == NULL) || r;
7256   r = ((glMultiTexCoord4hNV = (PFNGLMULTITEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hNV")) == NULL) || r;
7257   r = ((glMultiTexCoord4hvNV = (PFNGLMULTITEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glMultiTexCoord4hvNV")) == NULL) || r;
7258   r = ((glNormal3hNV = (PFNGLNORMAL3HNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hNV")) == NULL) || r;
7259   r = ((glNormal3hvNV = (PFNGLNORMAL3HVNVPROC)glewGetProcAddress((const GLubyte*)"glNormal3hvNV")) == NULL) || r;
7260   r = ((glSecondaryColor3hNV = (PFNGLSECONDARYCOLOR3HNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hNV")) == NULL) || r;
7261   r = ((glSecondaryColor3hvNV = (PFNGLSECONDARYCOLOR3HVNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColor3hvNV")) == NULL) || r;
7262   r = ((glTexCoord1hNV = (PFNGLTEXCOORD1HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hNV")) == NULL) || r;
7263   r = ((glTexCoord1hvNV = (PFNGLTEXCOORD1HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord1hvNV")) == NULL) || r;
7264   r = ((glTexCoord2hNV = (PFNGLTEXCOORD2HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hNV")) == NULL) || r;
7265   r = ((glTexCoord2hvNV = (PFNGLTEXCOORD2HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2hvNV")) == NULL) || r;
7266   r = ((glTexCoord3hNV = (PFNGLTEXCOORD3HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hNV")) == NULL) || r;
7267   r = ((glTexCoord3hvNV = (PFNGLTEXCOORD3HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord3hvNV")) == NULL) || r;
7268   r = ((glTexCoord4hNV = (PFNGLTEXCOORD4HNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hNV")) == NULL) || r;
7269   r = ((glTexCoord4hvNV = (PFNGLTEXCOORD4HVNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4hvNV")) == NULL) || r;
7270   r = ((glVertex2hNV = (PFNGLVERTEX2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hNV")) == NULL) || r;
7271   r = ((glVertex2hvNV = (PFNGLVERTEX2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex2hvNV")) == NULL) || r;
7272   r = ((glVertex3hNV = (PFNGLVERTEX3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hNV")) == NULL) || r;
7273   r = ((glVertex3hvNV = (PFNGLVERTEX3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex3hvNV")) == NULL) || r;
7274   r = ((glVertex4hNV = (PFNGLVERTEX4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hNV")) == NULL) || r;
7275   r = ((glVertex4hvNV = (PFNGLVERTEX4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertex4hvNV")) == NULL) || r;
7276   r = ((glVertexAttrib1hNV = (PFNGLVERTEXATTRIB1HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hNV")) == NULL) || r;
7277   r = ((glVertexAttrib1hvNV = (PFNGLVERTEXATTRIB1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1hvNV")) == NULL) || r;
7278   r = ((glVertexAttrib2hNV = (PFNGLVERTEXATTRIB2HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hNV")) == NULL) || r;
7279   r = ((glVertexAttrib2hvNV = (PFNGLVERTEXATTRIB2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2hvNV")) == NULL) || r;
7280   r = ((glVertexAttrib3hNV = (PFNGLVERTEXATTRIB3HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hNV")) == NULL) || r;
7281   r = ((glVertexAttrib3hvNV = (PFNGLVERTEXATTRIB3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3hvNV")) == NULL) || r;
7282   r = ((glVertexAttrib4hNV = (PFNGLVERTEXATTRIB4HNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hNV")) == NULL) || r;
7283   r = ((glVertexAttrib4hvNV = (PFNGLVERTEXATTRIB4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4hvNV")) == NULL) || r;
7284   r = ((glVertexAttribs1hvNV = (PFNGLVERTEXATTRIBS1HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1hvNV")) == NULL) || r;
7285   r = ((glVertexAttribs2hvNV = (PFNGLVERTEXATTRIBS2HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2hvNV")) == NULL) || r;
7286   r = ((glVertexAttribs3hvNV = (PFNGLVERTEXATTRIBS3HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3hvNV")) == NULL) || r;
7287   r = ((glVertexAttribs4hvNV = (PFNGLVERTEXATTRIBS4HVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4hvNV")) == NULL) || r;
7288   r = ((glVertexWeighthNV = (PFNGLVERTEXWEIGHTHNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthNV")) == NULL) || r;
7289   r = ((glVertexWeighthvNV = (PFNGLVERTEXWEIGHTHVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexWeighthvNV")) == NULL) || r;
7290 
7291   return r;
7292 }
7293 
7294 #endif /* GL_NV_half_float */
7295 
7296 #ifdef GL_NV_light_max_exponent
7297 
7298 #endif /* GL_NV_light_max_exponent */
7299 
7300 #ifdef GL_NV_multisample_coverage
7301 
7302 #endif /* GL_NV_multisample_coverage */
7303 
7304 #ifdef GL_NV_multisample_filter_hint
7305 
7306 #endif /* GL_NV_multisample_filter_hint */
7307 
7308 #ifdef GL_NV_occlusion_query
7309 
_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_DEF_INIT)7310 static GLboolean _glewInit_GL_NV_occlusion_query (GLEW_CONTEXT_ARG_DEF_INIT)
7311 {
7312   GLboolean r = GL_FALSE;
7313 
7314   r = ((glBeginOcclusionQueryNV = (PFNGLBEGINOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glBeginOcclusionQueryNV")) == NULL) || r;
7315   r = ((glDeleteOcclusionQueriesNV = (PFNGLDELETEOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteOcclusionQueriesNV")) == NULL) || r;
7316   r = ((glEndOcclusionQueryNV = (PFNGLENDOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glEndOcclusionQueryNV")) == NULL) || r;
7317   r = ((glGenOcclusionQueriesNV = (PFNGLGENOCCLUSIONQUERIESNVPROC)glewGetProcAddress((const GLubyte*)"glGenOcclusionQueriesNV")) == NULL) || r;
7318   r = ((glGetOcclusionQueryivNV = (PFNGLGETOCCLUSIONQUERYIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryivNV")) == NULL) || r;
7319   r = ((glGetOcclusionQueryuivNV = (PFNGLGETOCCLUSIONQUERYUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetOcclusionQueryuivNV")) == NULL) || r;
7320   r = ((glIsOcclusionQueryNV = (PFNGLISOCCLUSIONQUERYNVPROC)glewGetProcAddress((const GLubyte*)"glIsOcclusionQueryNV")) == NULL) || r;
7321 
7322   return r;
7323 }
7324 
7325 #endif /* GL_NV_occlusion_query */
7326 
7327 #ifdef GL_NV_packed_depth_stencil
7328 
7329 #endif /* GL_NV_packed_depth_stencil */
7330 
7331 #ifdef GL_NV_parameter_buffer_object
7332 
_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_DEF_INIT)7333 static GLboolean _glewInit_GL_NV_parameter_buffer_object (GLEW_CONTEXT_ARG_DEF_INIT)
7334 {
7335   GLboolean r = GL_FALSE;
7336 
7337   r = ((glProgramBufferParametersIivNV = (PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIivNV")) == NULL) || r;
7338   r = ((glProgramBufferParametersIuivNV = (PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersIuivNV")) == NULL) || r;
7339   r = ((glProgramBufferParametersfvNV = (PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramBufferParametersfvNV")) == NULL) || r;
7340 
7341   return r;
7342 }
7343 
7344 #endif /* GL_NV_parameter_buffer_object */
7345 
7346 #ifdef GL_NV_parameter_buffer_object2
7347 
7348 #endif /* GL_NV_parameter_buffer_object2 */
7349 
7350 #ifdef GL_NV_path_rendering
7351 
_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_DEF_INIT)7352 static GLboolean _glewInit_GL_NV_path_rendering (GLEW_CONTEXT_ARG_DEF_INIT)
7353 {
7354   GLboolean r = GL_FALSE;
7355 
7356   r = ((glCopyPathNV = (PFNGLCOPYPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCopyPathNV")) == NULL) || r;
7357   r = ((glCoverFillPathInstancedNV = (PFNGLCOVERFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathInstancedNV")) == NULL) || r;
7358   r = ((glCoverFillPathNV = (PFNGLCOVERFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverFillPathNV")) == NULL) || r;
7359   r = ((glCoverStrokePathInstancedNV = (PFNGLCOVERSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathInstancedNV")) == NULL) || r;
7360   r = ((glCoverStrokePathNV = (PFNGLCOVERSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glCoverStrokePathNV")) == NULL) || r;
7361   r = ((glDeletePathsNV = (PFNGLDELETEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glDeletePathsNV")) == NULL) || r;
7362   r = ((glGenPathsNV = (PFNGLGENPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glGenPathsNV")) == NULL) || r;
7363   r = ((glGetPathColorGenfvNV = (PFNGLGETPATHCOLORGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenfvNV")) == NULL) || r;
7364   r = ((glGetPathColorGenivNV = (PFNGLGETPATHCOLORGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathColorGenivNV")) == NULL) || r;
7365   r = ((glGetPathCommandsNV = (PFNGLGETPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCommandsNV")) == NULL) || r;
7366   r = ((glGetPathCoordsNV = (PFNGLGETPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathCoordsNV")) == NULL) || r;
7367   r = ((glGetPathDashArrayNV = (PFNGLGETPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathDashArrayNV")) == NULL) || r;
7368   r = ((glGetPathLengthNV = (PFNGLGETPATHLENGTHNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathLengthNV")) == NULL) || r;
7369   r = ((glGetPathMetricRangeNV = (PFNGLGETPATHMETRICRANGENVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricRangeNV")) == NULL) || r;
7370   r = ((glGetPathMetricsNV = (PFNGLGETPATHMETRICSNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathMetricsNV")) == NULL) || r;
7371   r = ((glGetPathParameterfvNV = (PFNGLGETPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterfvNV")) == NULL) || r;
7372   r = ((glGetPathParameterivNV = (PFNGLGETPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathParameterivNV")) == NULL) || r;
7373   r = ((glGetPathSpacingNV = (PFNGLGETPATHSPACINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathSpacingNV")) == NULL) || r;
7374   r = ((glGetPathTexGenfvNV = (PFNGLGETPATHTEXGENFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenfvNV")) == NULL) || r;
7375   r = ((glGetPathTexGenivNV = (PFNGLGETPATHTEXGENIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetPathTexGenivNV")) == NULL) || r;
7376   r = ((glInterpolatePathsNV = (PFNGLINTERPOLATEPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glInterpolatePathsNV")) == NULL) || r;
7377   r = ((glIsPathNV = (PFNGLISPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPathNV")) == NULL) || r;
7378   r = ((glIsPointInFillPathNV = (PFNGLISPOINTINFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInFillPathNV")) == NULL) || r;
7379   r = ((glIsPointInStrokePathNV = (PFNGLISPOINTINSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glIsPointInStrokePathNV")) == NULL) || r;
7380   r = ((glPathColorGenNV = (PFNGLPATHCOLORGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathColorGenNV")) == NULL) || r;
7381   r = ((glPathCommandsNV = (PFNGLPATHCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCommandsNV")) == NULL) || r;
7382   r = ((glPathCoordsNV = (PFNGLPATHCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoordsNV")) == NULL) || r;
7383   r = ((glPathCoverDepthFuncNV = (PFNGLPATHCOVERDEPTHFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathCoverDepthFuncNV")) == NULL) || r;
7384   r = ((glPathDashArrayNV = (PFNGLPATHDASHARRAYNVPROC)glewGetProcAddress((const GLubyte*)"glPathDashArrayNV")) == NULL) || r;
7385   r = ((glPathFogGenNV = (PFNGLPATHFOGGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathFogGenNV")) == NULL) || r;
7386   r = ((glPathGlyphRangeNV = (PFNGLPATHGLYPHRANGENVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphRangeNV")) == NULL) || r;
7387   r = ((glPathGlyphsNV = (PFNGLPATHGLYPHSNVPROC)glewGetProcAddress((const GLubyte*)"glPathGlyphsNV")) == NULL) || r;
7388   r = ((glPathParameterfNV = (PFNGLPATHPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfNV")) == NULL) || r;
7389   r = ((glPathParameterfvNV = (PFNGLPATHPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterfvNV")) == NULL) || r;
7390   r = ((glPathParameteriNV = (PFNGLPATHPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPathParameteriNV")) == NULL) || r;
7391   r = ((glPathParameterivNV = (PFNGLPATHPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPathParameterivNV")) == NULL) || r;
7392   r = ((glPathStencilDepthOffsetNV = (PFNGLPATHSTENCILDEPTHOFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilDepthOffsetNV")) == NULL) || r;
7393   r = ((glPathStencilFuncNV = (PFNGLPATHSTENCILFUNCNVPROC)glewGetProcAddress((const GLubyte*)"glPathStencilFuncNV")) == NULL) || r;
7394   r = ((glPathStringNV = (PFNGLPATHSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glPathStringNV")) == NULL) || r;
7395   r = ((glPathSubCommandsNV = (PFNGLPATHSUBCOMMANDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCommandsNV")) == NULL) || r;
7396   r = ((glPathSubCoordsNV = (PFNGLPATHSUBCOORDSNVPROC)glewGetProcAddress((const GLubyte*)"glPathSubCoordsNV")) == NULL) || r;
7397   r = ((glPathTexGenNV = (PFNGLPATHTEXGENNVPROC)glewGetProcAddress((const GLubyte*)"glPathTexGenNV")) == NULL) || r;
7398   r = ((glPointAlongPathNV = (PFNGLPOINTALONGPATHNVPROC)glewGetProcAddress((const GLubyte*)"glPointAlongPathNV")) == NULL) || r;
7399   r = ((glStencilFillPathInstancedNV = (PFNGLSTENCILFILLPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathInstancedNV")) == NULL) || r;
7400   r = ((glStencilFillPathNV = (PFNGLSTENCILFILLPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilFillPathNV")) == NULL) || r;
7401   r = ((glStencilStrokePathInstancedNV = (PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathInstancedNV")) == NULL) || r;
7402   r = ((glStencilStrokePathNV = (PFNGLSTENCILSTROKEPATHNVPROC)glewGetProcAddress((const GLubyte*)"glStencilStrokePathNV")) == NULL) || r;
7403   r = ((glTransformPathNV = (PFNGLTRANSFORMPATHNVPROC)glewGetProcAddress((const GLubyte*)"glTransformPathNV")) == NULL) || r;
7404   r = ((glWeightPathsNV = (PFNGLWEIGHTPATHSNVPROC)glewGetProcAddress((const GLubyte*)"glWeightPathsNV")) == NULL) || r;
7405 
7406   return r;
7407 }
7408 
7409 #endif /* GL_NV_path_rendering */
7410 
7411 #ifdef GL_NV_pixel_data_range
7412 
_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_DEF_INIT)7413 static GLboolean _glewInit_GL_NV_pixel_data_range (GLEW_CONTEXT_ARG_DEF_INIT)
7414 {
7415   GLboolean r = GL_FALSE;
7416 
7417   r = ((glFlushPixelDataRangeNV = (PFNGLFLUSHPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushPixelDataRangeNV")) == NULL) || r;
7418   r = ((glPixelDataRangeNV = (PFNGLPIXELDATARANGENVPROC)glewGetProcAddress((const GLubyte*)"glPixelDataRangeNV")) == NULL) || r;
7419 
7420   return r;
7421 }
7422 
7423 #endif /* GL_NV_pixel_data_range */
7424 
7425 #ifdef GL_NV_point_sprite
7426 
_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_DEF_INIT)7427 static GLboolean _glewInit_GL_NV_point_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
7428 {
7429   GLboolean r = GL_FALSE;
7430 
7431   r = ((glPointParameteriNV = (PFNGLPOINTPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glPointParameteriNV")) == NULL) || r;
7432   r = ((glPointParameterivNV = (PFNGLPOINTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glPointParameterivNV")) == NULL) || r;
7433 
7434   return r;
7435 }
7436 
7437 #endif /* GL_NV_point_sprite */
7438 
7439 #ifdef GL_NV_present_video
7440 
_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_DEF_INIT)7441 static GLboolean _glewInit_GL_NV_present_video (GLEW_CONTEXT_ARG_DEF_INIT)
7442 {
7443   GLboolean r = GL_FALSE;
7444 
7445   r = ((glGetVideoi64vNV = (PFNGLGETVIDEOI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoi64vNV")) == NULL) || r;
7446   r = ((glGetVideoivNV = (PFNGLGETVIDEOIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoivNV")) == NULL) || r;
7447   r = ((glGetVideoui64vNV = (PFNGLGETVIDEOUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoui64vNV")) == NULL) || r;
7448   r = ((glGetVideouivNV = (PFNGLGETVIDEOUIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideouivNV")) == NULL) || r;
7449   r = ((glPresentFrameDualFillNV = (PFNGLPRESENTFRAMEDUALFILLNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameDualFillNV")) == NULL) || r;
7450   r = ((glPresentFrameKeyedNV = (PFNGLPRESENTFRAMEKEYEDNVPROC)glewGetProcAddress((const GLubyte*)"glPresentFrameKeyedNV")) == NULL) || r;
7451 
7452   return r;
7453 }
7454 
7455 #endif /* GL_NV_present_video */
7456 
7457 #ifdef GL_NV_primitive_restart
7458 
_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_DEF_INIT)7459 static GLboolean _glewInit_GL_NV_primitive_restart (GLEW_CONTEXT_ARG_DEF_INIT)
7460 {
7461   GLboolean r = GL_FALSE;
7462 
7463   r = ((glPrimitiveRestartIndexNV = (PFNGLPRIMITIVERESTARTINDEXNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartIndexNV")) == NULL) || r;
7464   r = ((glPrimitiveRestartNV = (PFNGLPRIMITIVERESTARTNVPROC)glewGetProcAddress((const GLubyte*)"glPrimitiveRestartNV")) == NULL) || r;
7465 
7466   return r;
7467 }
7468 
7469 #endif /* GL_NV_primitive_restart */
7470 
7471 #ifdef GL_NV_register_combiners
7472 
_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_DEF_INIT)7473 static GLboolean _glewInit_GL_NV_register_combiners (GLEW_CONTEXT_ARG_DEF_INIT)
7474 {
7475   GLboolean r = GL_FALSE;
7476 
7477   r = ((glCombinerInputNV = (PFNGLCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerInputNV")) == NULL) || r;
7478   r = ((glCombinerOutputNV = (PFNGLCOMBINEROUTPUTNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerOutputNV")) == NULL) || r;
7479   r = ((glCombinerParameterfNV = (PFNGLCOMBINERPARAMETERFNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfNV")) == NULL) || r;
7480   r = ((glCombinerParameterfvNV = (PFNGLCOMBINERPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterfvNV")) == NULL) || r;
7481   r = ((glCombinerParameteriNV = (PFNGLCOMBINERPARAMETERINVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameteriNV")) == NULL) || r;
7482   r = ((glCombinerParameterivNV = (PFNGLCOMBINERPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerParameterivNV")) == NULL) || r;
7483   r = ((glFinalCombinerInputNV = (PFNGLFINALCOMBINERINPUTNVPROC)glewGetProcAddress((const GLubyte*)"glFinalCombinerInputNV")) == NULL) || r;
7484   r = ((glGetCombinerInputParameterfvNV = (PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterfvNV")) == NULL) || r;
7485   r = ((glGetCombinerInputParameterivNV = (PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerInputParameterivNV")) == NULL) || r;
7486   r = ((glGetCombinerOutputParameterfvNV = (PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterfvNV")) == NULL) || r;
7487   r = ((glGetCombinerOutputParameterivNV = (PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerOutputParameterivNV")) == NULL) || r;
7488   r = ((glGetFinalCombinerInputParameterfvNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterfvNV")) == NULL) || r;
7489   r = ((glGetFinalCombinerInputParameterivNV = (PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetFinalCombinerInputParameterivNV")) == NULL) || r;
7490 
7491   return r;
7492 }
7493 
7494 #endif /* GL_NV_register_combiners */
7495 
7496 #ifdef GL_NV_register_combiners2
7497 
_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_DEF_INIT)7498 static GLboolean _glewInit_GL_NV_register_combiners2 (GLEW_CONTEXT_ARG_DEF_INIT)
7499 {
7500   GLboolean r = GL_FALSE;
7501 
7502   r = ((glCombinerStageParameterfvNV = (PFNGLCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glCombinerStageParameterfvNV")) == NULL) || r;
7503   r = ((glGetCombinerStageParameterfvNV = (PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetCombinerStageParameterfvNV")) == NULL) || r;
7504 
7505   return r;
7506 }
7507 
7508 #endif /* GL_NV_register_combiners2 */
7509 
7510 #ifdef GL_NV_shader_atomic_float
7511 
7512 #endif /* GL_NV_shader_atomic_float */
7513 
7514 #ifdef GL_NV_shader_buffer_load
7515 
_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_DEF_INIT)7516 static GLboolean _glewInit_GL_NV_shader_buffer_load (GLEW_CONTEXT_ARG_DEF_INIT)
7517 {
7518   GLboolean r = GL_FALSE;
7519 
7520   r = ((glGetBufferParameterui64vNV = (PFNGLGETBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetBufferParameterui64vNV")) == NULL) || r;
7521   r = ((glGetIntegerui64vNV = (PFNGLGETINTEGERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64vNV")) == NULL) || r;
7522   r = ((glGetNamedBufferParameterui64vNV = (PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetNamedBufferParameterui64vNV")) == NULL) || r;
7523   r = ((glIsBufferResidentNV = (PFNGLISBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsBufferResidentNV")) == NULL) || r;
7524   r = ((glIsNamedBufferResidentNV = (PFNGLISNAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glIsNamedBufferResidentNV")) == NULL) || r;
7525   r = ((glMakeBufferNonResidentNV = (PFNGLMAKEBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferNonResidentNV")) == NULL) || r;
7526   r = ((glMakeBufferResidentNV = (PFNGLMAKEBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeBufferResidentNV")) == NULL) || r;
7527   r = ((glMakeNamedBufferNonResidentNV = (PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferNonResidentNV")) == NULL) || r;
7528   r = ((glMakeNamedBufferResidentNV = (PFNGLMAKENAMEDBUFFERRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glMakeNamedBufferResidentNV")) == NULL) || r;
7529   r = ((glProgramUniformui64NV = (PFNGLPROGRAMUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64NV")) == NULL) || r;
7530   r = ((glProgramUniformui64vNV = (PFNGLPROGRAMUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glProgramUniformui64vNV")) == NULL) || r;
7531   r = ((glUniformui64NV = (PFNGLUNIFORMUI64NVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64NV")) == NULL) || r;
7532   r = ((glUniformui64vNV = (PFNGLUNIFORMUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glUniformui64vNV")) == NULL) || r;
7533 
7534   return r;
7535 }
7536 
7537 #endif /* GL_NV_shader_buffer_load */
7538 
7539 #ifdef GL_NV_tessellation_program5
7540 
7541 #endif /* GL_NV_tessellation_program5 */
7542 
7543 #ifdef GL_NV_texgen_emboss
7544 
7545 #endif /* GL_NV_texgen_emboss */
7546 
7547 #ifdef GL_NV_texgen_reflection
7548 
7549 #endif /* GL_NV_texgen_reflection */
7550 
7551 #ifdef GL_NV_texture_barrier
7552 
_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_DEF_INIT)7553 static GLboolean _glewInit_GL_NV_texture_barrier (GLEW_CONTEXT_ARG_DEF_INIT)
7554 {
7555   GLboolean r = GL_FALSE;
7556 
7557   r = ((glTextureBarrierNV = (PFNGLTEXTUREBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glTextureBarrierNV")) == NULL) || r;
7558 
7559   return r;
7560 }
7561 
7562 #endif /* GL_NV_texture_barrier */
7563 
7564 #ifdef GL_NV_texture_compression_vtc
7565 
7566 #endif /* GL_NV_texture_compression_vtc */
7567 
7568 #ifdef GL_NV_texture_env_combine4
7569 
7570 #endif /* GL_NV_texture_env_combine4 */
7571 
7572 #ifdef GL_NV_texture_expand_normal
7573 
7574 #endif /* GL_NV_texture_expand_normal */
7575 
7576 #ifdef GL_NV_texture_multisample
7577 
_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_DEF_INIT)7578 static GLboolean _glewInit_GL_NV_texture_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
7579 {
7580   GLboolean r = GL_FALSE;
7581 
7582   r = ((glTexImage2DMultisampleCoverageNV = (PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage2DMultisampleCoverageNV")) == NULL) || r;
7583   r = ((glTexImage3DMultisampleCoverageNV = (PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTexImage3DMultisampleCoverageNV")) == NULL) || r;
7584   r = ((glTextureImage2DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleCoverageNV")) == NULL) || r;
7585   r = ((glTextureImage2DMultisampleNV = (PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage2DMultisampleNV")) == NULL) || r;
7586   r = ((glTextureImage3DMultisampleCoverageNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleCoverageNV")) == NULL) || r;
7587   r = ((glTextureImage3DMultisampleNV = (PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC)glewGetProcAddress((const GLubyte*)"glTextureImage3DMultisampleNV")) == NULL) || r;
7588 
7589   return r;
7590 }
7591 
7592 #endif /* GL_NV_texture_multisample */
7593 
7594 #ifdef GL_NV_texture_rectangle
7595 
7596 #endif /* GL_NV_texture_rectangle */
7597 
7598 #ifdef GL_NV_texture_shader
7599 
7600 #endif /* GL_NV_texture_shader */
7601 
7602 #ifdef GL_NV_texture_shader2
7603 
7604 #endif /* GL_NV_texture_shader2 */
7605 
7606 #ifdef GL_NV_texture_shader3
7607 
7608 #endif /* GL_NV_texture_shader3 */
7609 
7610 #ifdef GL_NV_transform_feedback
7611 
_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_DEF_INIT)7612 static GLboolean _glewInit_GL_NV_transform_feedback (GLEW_CONTEXT_ARG_DEF_INIT)
7613 {
7614   GLboolean r = GL_FALSE;
7615 
7616   r = ((glActiveVaryingNV = (PFNGLACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glActiveVaryingNV")) == NULL) || r;
7617   r = ((glBeginTransformFeedbackNV = (PFNGLBEGINTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBeginTransformFeedbackNV")) == NULL) || r;
7618   r = ((glBindBufferBaseNV = (PFNGLBINDBUFFERBASENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferBaseNV")) == NULL) || r;
7619   r = ((glBindBufferOffsetNV = (PFNGLBINDBUFFEROFFSETNVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferOffsetNV")) == NULL) || r;
7620   r = ((glBindBufferRangeNV = (PFNGLBINDBUFFERRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBindBufferRangeNV")) == NULL) || r;
7621   r = ((glEndTransformFeedbackNV = (PFNGLENDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glEndTransformFeedbackNV")) == NULL) || r;
7622   r = ((glGetActiveVaryingNV = (PFNGLGETACTIVEVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetActiveVaryingNV")) == NULL) || r;
7623   r = ((glGetTransformFeedbackVaryingNV = (PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetTransformFeedbackVaryingNV")) == NULL) || r;
7624   r = ((glGetVaryingLocationNV = (PFNGLGETVARYINGLOCATIONNVPROC)glewGetProcAddress((const GLubyte*)"glGetVaryingLocationNV")) == NULL) || r;
7625   r = ((glTransformFeedbackAttribsNV = (PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackAttribsNV")) == NULL) || r;
7626   r = ((glTransformFeedbackVaryingsNV = (PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC)glewGetProcAddress((const GLubyte*)"glTransformFeedbackVaryingsNV")) == NULL) || r;
7627 
7628   return r;
7629 }
7630 
7631 #endif /* GL_NV_transform_feedback */
7632 
7633 #ifdef GL_NV_transform_feedback2
7634 
_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_DEF_INIT)7635 static GLboolean _glewInit_GL_NV_transform_feedback2 (GLEW_CONTEXT_ARG_DEF_INIT)
7636 {
7637   GLboolean r = GL_FALSE;
7638 
7639   r = ((glBindTransformFeedbackNV = (PFNGLBINDTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glBindTransformFeedbackNV")) == NULL) || r;
7640   r = ((glDeleteTransformFeedbacksNV = (PFNGLDELETETRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteTransformFeedbacksNV")) == NULL) || r;
7641   r = ((glDrawTransformFeedbackNV = (PFNGLDRAWTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glDrawTransformFeedbackNV")) == NULL) || r;
7642   r = ((glGenTransformFeedbacksNV = (PFNGLGENTRANSFORMFEEDBACKSNVPROC)glewGetProcAddress((const GLubyte*)"glGenTransformFeedbacksNV")) == NULL) || r;
7643   r = ((glIsTransformFeedbackNV = (PFNGLISTRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glIsTransformFeedbackNV")) == NULL) || r;
7644   r = ((glPauseTransformFeedbackNV = (PFNGLPAUSETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glPauseTransformFeedbackNV")) == NULL) || r;
7645   r = ((glResumeTransformFeedbackNV = (PFNGLRESUMETRANSFORMFEEDBACKNVPROC)glewGetProcAddress((const GLubyte*)"glResumeTransformFeedbackNV")) == NULL) || r;
7646 
7647   return r;
7648 }
7649 
7650 #endif /* GL_NV_transform_feedback2 */
7651 
7652 #ifdef GL_NV_vdpau_interop
7653 
_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_DEF_INIT)7654 static GLboolean _glewInit_GL_NV_vdpau_interop (GLEW_CONTEXT_ARG_DEF_INIT)
7655 {
7656   GLboolean r = GL_FALSE;
7657 
7658   r = ((glVDPAUFiniNV = (PFNGLVDPAUFININVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUFiniNV")) == NULL) || r;
7659   r = ((glVDPAUGetSurfaceivNV = (PFNGLVDPAUGETSURFACEIVNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUGetSurfaceivNV")) == NULL) || r;
7660   r = ((glVDPAUInitNV = (PFNGLVDPAUINITNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUInitNV")) == NULL) || r;
7661   r = ((glVDPAUIsSurfaceNV = (PFNGLVDPAUISSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUIsSurfaceNV")) == NULL) || r;
7662   r = ((glVDPAUMapSurfacesNV = (PFNGLVDPAUMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUMapSurfacesNV")) == NULL) || r;
7663   r = ((glVDPAURegisterOutputSurfaceNV = (PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterOutputSurfaceNV")) == NULL) || r;
7664   r = ((glVDPAURegisterVideoSurfaceNV = (PFNGLVDPAUREGISTERVIDEOSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAURegisterVideoSurfaceNV")) == NULL) || r;
7665   r = ((glVDPAUSurfaceAccessNV = (PFNGLVDPAUSURFACEACCESSNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUSurfaceAccessNV")) == NULL) || r;
7666   r = ((glVDPAUUnmapSurfacesNV = (PFNGLVDPAUUNMAPSURFACESNVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnmapSurfacesNV")) == NULL) || r;
7667   r = ((glVDPAUUnregisterSurfaceNV = (PFNGLVDPAUUNREGISTERSURFACENVPROC)glewGetProcAddress((const GLubyte*)"glVDPAUUnregisterSurfaceNV")) == NULL) || r;
7668 
7669   return r;
7670 }
7671 
7672 #endif /* GL_NV_vdpau_interop */
7673 
7674 #ifdef GL_NV_vertex_array_range
7675 
_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_DEF_INIT)7676 static GLboolean _glewInit_GL_NV_vertex_array_range (GLEW_CONTEXT_ARG_DEF_INIT)
7677 {
7678   GLboolean r = GL_FALSE;
7679 
7680   r = ((glFlushVertexArrayRangeNV = (PFNGLFLUSHVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glFlushVertexArrayRangeNV")) == NULL) || r;
7681   r = ((glVertexArrayRangeNV = (PFNGLVERTEXARRAYRANGENVPROC)glewGetProcAddress((const GLubyte*)"glVertexArrayRangeNV")) == NULL) || r;
7682 
7683   return r;
7684 }
7685 
7686 #endif /* GL_NV_vertex_array_range */
7687 
7688 #ifdef GL_NV_vertex_array_range2
7689 
7690 #endif /* GL_NV_vertex_array_range2 */
7691 
7692 #ifdef GL_NV_vertex_attrib_integer_64bit
7693 
_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_DEF_INIT)7694 static GLboolean _glewInit_GL_NV_vertex_attrib_integer_64bit (GLEW_CONTEXT_ARG_DEF_INIT)
7695 {
7696   GLboolean r = GL_FALSE;
7697 
7698   r = ((glGetVertexAttribLi64vNV = (PFNGLGETVERTEXATTRIBLI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLi64vNV")) == NULL) || r;
7699   r = ((glGetVertexAttribLui64vNV = (PFNGLGETVERTEXATTRIBLUI64VNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribLui64vNV")) == NULL) || r;
7700   r = ((glVertexAttribL1i64NV = (PFNGLVERTEXATTRIBL1I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64NV")) == NULL) || r;
7701   r = ((glVertexAttribL1i64vNV = (PFNGLVERTEXATTRIBL1I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1i64vNV")) == NULL) || r;
7702   r = ((glVertexAttribL1ui64NV = (PFNGLVERTEXATTRIBL1UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64NV")) == NULL) || r;
7703   r = ((glVertexAttribL1ui64vNV = (PFNGLVERTEXATTRIBL1UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL1ui64vNV")) == NULL) || r;
7704   r = ((glVertexAttribL2i64NV = (PFNGLVERTEXATTRIBL2I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64NV")) == NULL) || r;
7705   r = ((glVertexAttribL2i64vNV = (PFNGLVERTEXATTRIBL2I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2i64vNV")) == NULL) || r;
7706   r = ((glVertexAttribL2ui64NV = (PFNGLVERTEXATTRIBL2UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64NV")) == NULL) || r;
7707   r = ((glVertexAttribL2ui64vNV = (PFNGLVERTEXATTRIBL2UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL2ui64vNV")) == NULL) || r;
7708   r = ((glVertexAttribL3i64NV = (PFNGLVERTEXATTRIBL3I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64NV")) == NULL) || r;
7709   r = ((glVertexAttribL3i64vNV = (PFNGLVERTEXATTRIBL3I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3i64vNV")) == NULL) || r;
7710   r = ((glVertexAttribL3ui64NV = (PFNGLVERTEXATTRIBL3UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64NV")) == NULL) || r;
7711   r = ((glVertexAttribL3ui64vNV = (PFNGLVERTEXATTRIBL3UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL3ui64vNV")) == NULL) || r;
7712   r = ((glVertexAttribL4i64NV = (PFNGLVERTEXATTRIBL4I64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64NV")) == NULL) || r;
7713   r = ((glVertexAttribL4i64vNV = (PFNGLVERTEXATTRIBL4I64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4i64vNV")) == NULL) || r;
7714   r = ((glVertexAttribL4ui64NV = (PFNGLVERTEXATTRIBL4UI64NVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64NV")) == NULL) || r;
7715   r = ((glVertexAttribL4ui64vNV = (PFNGLVERTEXATTRIBL4UI64VNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribL4ui64vNV")) == NULL) || r;
7716   r = ((glVertexAttribLFormatNV = (PFNGLVERTEXATTRIBLFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribLFormatNV")) == NULL) || r;
7717 
7718   return r;
7719 }
7720 
7721 #endif /* GL_NV_vertex_attrib_integer_64bit */
7722 
7723 #ifdef GL_NV_vertex_buffer_unified_memory
7724 
_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_DEF_INIT)7725 static GLboolean _glewInit_GL_NV_vertex_buffer_unified_memory (GLEW_CONTEXT_ARG_DEF_INIT)
7726 {
7727   GLboolean r = GL_FALSE;
7728 
7729   r = ((glBufferAddressRangeNV = (PFNGLBUFFERADDRESSRANGENVPROC)glewGetProcAddress((const GLubyte*)"glBufferAddressRangeNV")) == NULL) || r;
7730   r = ((glColorFormatNV = (PFNGLCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glColorFormatNV")) == NULL) || r;
7731   r = ((glEdgeFlagFormatNV = (PFNGLEDGEFLAGFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glEdgeFlagFormatNV")) == NULL) || r;
7732   r = ((glFogCoordFormatNV = (PFNGLFOGCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glFogCoordFormatNV")) == NULL) || r;
7733   r = ((glGetIntegerui64i_vNV = (PFNGLGETINTEGERUI64I_VNVPROC)glewGetProcAddress((const GLubyte*)"glGetIntegerui64i_vNV")) == NULL) || r;
7734   r = ((glIndexFormatNV = (PFNGLINDEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glIndexFormatNV")) == NULL) || r;
7735   r = ((glNormalFormatNV = (PFNGLNORMALFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glNormalFormatNV")) == NULL) || r;
7736   r = ((glSecondaryColorFormatNV = (PFNGLSECONDARYCOLORFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glSecondaryColorFormatNV")) == NULL) || r;
7737   r = ((glTexCoordFormatNV = (PFNGLTEXCOORDFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glTexCoordFormatNV")) == NULL) || r;
7738   r = ((glVertexAttribFormatNV = (PFNGLVERTEXATTRIBFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribFormatNV")) == NULL) || r;
7739   r = ((glVertexAttribIFormatNV = (PFNGLVERTEXATTRIBIFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribIFormatNV")) == NULL) || r;
7740   r = ((glVertexFormatNV = (PFNGLVERTEXFORMATNVPROC)glewGetProcAddress((const GLubyte*)"glVertexFormatNV")) == NULL) || r;
7741 
7742   return r;
7743 }
7744 
7745 #endif /* GL_NV_vertex_buffer_unified_memory */
7746 
7747 #ifdef GL_NV_vertex_program
7748 
_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_DEF_INIT)7749 static GLboolean _glewInit_GL_NV_vertex_program (GLEW_CONTEXT_ARG_DEF_INIT)
7750 {
7751   GLboolean r = GL_FALSE;
7752 
7753   r = ((glAreProgramsResidentNV = (PFNGLAREPROGRAMSRESIDENTNVPROC)glewGetProcAddress((const GLubyte*)"glAreProgramsResidentNV")) == NULL) || r;
7754   r = ((glBindProgramNV = (PFNGLBINDPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glBindProgramNV")) == NULL) || r;
7755   r = ((glDeleteProgramsNV = (PFNGLDELETEPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glDeleteProgramsNV")) == NULL) || r;
7756   r = ((glExecuteProgramNV = (PFNGLEXECUTEPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glExecuteProgramNV")) == NULL) || r;
7757   r = ((glGenProgramsNV = (PFNGLGENPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glGenProgramsNV")) == NULL) || r;
7758   r = ((glGetProgramParameterdvNV = (PFNGLGETPROGRAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterdvNV")) == NULL) || r;
7759   r = ((glGetProgramParameterfvNV = (PFNGLGETPROGRAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramParameterfvNV")) == NULL) || r;
7760   r = ((glGetProgramStringNV = (PFNGLGETPROGRAMSTRINGNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramStringNV")) == NULL) || r;
7761   r = ((glGetProgramivNV = (PFNGLGETPROGRAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetProgramivNV")) == NULL) || r;
7762   r = ((glGetTrackMatrixivNV = (PFNGLGETTRACKMATRIXIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetTrackMatrixivNV")) == NULL) || r;
7763   r = ((glGetVertexAttribPointervNV = (PFNGLGETVERTEXATTRIBPOINTERVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribPointervNV")) == NULL) || r;
7764   r = ((glGetVertexAttribdvNV = (PFNGLGETVERTEXATTRIBDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribdvNV")) == NULL) || r;
7765   r = ((glGetVertexAttribfvNV = (PFNGLGETVERTEXATTRIBFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribfvNV")) == NULL) || r;
7766   r = ((glGetVertexAttribivNV = (PFNGLGETVERTEXATTRIBIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVertexAttribivNV")) == NULL) || r;
7767   r = ((glIsProgramNV = (PFNGLISPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glIsProgramNV")) == NULL) || r;
7768   r = ((glLoadProgramNV = (PFNGLLOADPROGRAMNVPROC)glewGetProcAddress((const GLubyte*)"glLoadProgramNV")) == NULL) || r;
7769   r = ((glProgramParameter4dNV = (PFNGLPROGRAMPARAMETER4DNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dNV")) == NULL) || r;
7770   r = ((glProgramParameter4dvNV = (PFNGLPROGRAMPARAMETER4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4dvNV")) == NULL) || r;
7771   r = ((glProgramParameter4fNV = (PFNGLPROGRAMPARAMETER4FNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fNV")) == NULL) || r;
7772   r = ((glProgramParameter4fvNV = (PFNGLPROGRAMPARAMETER4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameter4fvNV")) == NULL) || r;
7773   r = ((glProgramParameters4dvNV = (PFNGLPROGRAMPARAMETERS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4dvNV")) == NULL) || r;
7774   r = ((glProgramParameters4fvNV = (PFNGLPROGRAMPARAMETERS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glProgramParameters4fvNV")) == NULL) || r;
7775   r = ((glRequestResidentProgramsNV = (PFNGLREQUESTRESIDENTPROGRAMSNVPROC)glewGetProcAddress((const GLubyte*)"glRequestResidentProgramsNV")) == NULL) || r;
7776   r = ((glTrackMatrixNV = (PFNGLTRACKMATRIXNVPROC)glewGetProcAddress((const GLubyte*)"glTrackMatrixNV")) == NULL) || r;
7777   r = ((glVertexAttrib1dNV = (PFNGLVERTEXATTRIB1DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dNV")) == NULL) || r;
7778   r = ((glVertexAttrib1dvNV = (PFNGLVERTEXATTRIB1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1dvNV")) == NULL) || r;
7779   r = ((glVertexAttrib1fNV = (PFNGLVERTEXATTRIB1FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fNV")) == NULL) || r;
7780   r = ((glVertexAttrib1fvNV = (PFNGLVERTEXATTRIB1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1fvNV")) == NULL) || r;
7781   r = ((glVertexAttrib1sNV = (PFNGLVERTEXATTRIB1SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1sNV")) == NULL) || r;
7782   r = ((glVertexAttrib1svNV = (PFNGLVERTEXATTRIB1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib1svNV")) == NULL) || r;
7783   r = ((glVertexAttrib2dNV = (PFNGLVERTEXATTRIB2DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dNV")) == NULL) || r;
7784   r = ((glVertexAttrib2dvNV = (PFNGLVERTEXATTRIB2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2dvNV")) == NULL) || r;
7785   r = ((glVertexAttrib2fNV = (PFNGLVERTEXATTRIB2FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fNV")) == NULL) || r;
7786   r = ((glVertexAttrib2fvNV = (PFNGLVERTEXATTRIB2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2fvNV")) == NULL) || r;
7787   r = ((glVertexAttrib2sNV = (PFNGLVERTEXATTRIB2SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2sNV")) == NULL) || r;
7788   r = ((glVertexAttrib2svNV = (PFNGLVERTEXATTRIB2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib2svNV")) == NULL) || r;
7789   r = ((glVertexAttrib3dNV = (PFNGLVERTEXATTRIB3DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dNV")) == NULL) || r;
7790   r = ((glVertexAttrib3dvNV = (PFNGLVERTEXATTRIB3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3dvNV")) == NULL) || r;
7791   r = ((glVertexAttrib3fNV = (PFNGLVERTEXATTRIB3FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fNV")) == NULL) || r;
7792   r = ((glVertexAttrib3fvNV = (PFNGLVERTEXATTRIB3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3fvNV")) == NULL) || r;
7793   r = ((glVertexAttrib3sNV = (PFNGLVERTEXATTRIB3SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3sNV")) == NULL) || r;
7794   r = ((glVertexAttrib3svNV = (PFNGLVERTEXATTRIB3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib3svNV")) == NULL) || r;
7795   r = ((glVertexAttrib4dNV = (PFNGLVERTEXATTRIB4DNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dNV")) == NULL) || r;
7796   r = ((glVertexAttrib4dvNV = (PFNGLVERTEXATTRIB4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4dvNV")) == NULL) || r;
7797   r = ((glVertexAttrib4fNV = (PFNGLVERTEXATTRIB4FNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fNV")) == NULL) || r;
7798   r = ((glVertexAttrib4fvNV = (PFNGLVERTEXATTRIB4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4fvNV")) == NULL) || r;
7799   r = ((glVertexAttrib4sNV = (PFNGLVERTEXATTRIB4SNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4sNV")) == NULL) || r;
7800   r = ((glVertexAttrib4svNV = (PFNGLVERTEXATTRIB4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4svNV")) == NULL) || r;
7801   r = ((glVertexAttrib4ubNV = (PFNGLVERTEXATTRIB4UBNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubNV")) == NULL) || r;
7802   r = ((glVertexAttrib4ubvNV = (PFNGLVERTEXATTRIB4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttrib4ubvNV")) == NULL) || r;
7803   r = ((glVertexAttribPointerNV = (PFNGLVERTEXATTRIBPOINTERNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribPointerNV")) == NULL) || r;
7804   r = ((glVertexAttribs1dvNV = (PFNGLVERTEXATTRIBS1DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1dvNV")) == NULL) || r;
7805   r = ((glVertexAttribs1fvNV = (PFNGLVERTEXATTRIBS1FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1fvNV")) == NULL) || r;
7806   r = ((glVertexAttribs1svNV = (PFNGLVERTEXATTRIBS1SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs1svNV")) == NULL) || r;
7807   r = ((glVertexAttribs2dvNV = (PFNGLVERTEXATTRIBS2DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2dvNV")) == NULL) || r;
7808   r = ((glVertexAttribs2fvNV = (PFNGLVERTEXATTRIBS2FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2fvNV")) == NULL) || r;
7809   r = ((glVertexAttribs2svNV = (PFNGLVERTEXATTRIBS2SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs2svNV")) == NULL) || r;
7810   r = ((glVertexAttribs3dvNV = (PFNGLVERTEXATTRIBS3DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3dvNV")) == NULL) || r;
7811   r = ((glVertexAttribs3fvNV = (PFNGLVERTEXATTRIBS3FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3fvNV")) == NULL) || r;
7812   r = ((glVertexAttribs3svNV = (PFNGLVERTEXATTRIBS3SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs3svNV")) == NULL) || r;
7813   r = ((glVertexAttribs4dvNV = (PFNGLVERTEXATTRIBS4DVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4dvNV")) == NULL) || r;
7814   r = ((glVertexAttribs4fvNV = (PFNGLVERTEXATTRIBS4FVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4fvNV")) == NULL) || r;
7815   r = ((glVertexAttribs4svNV = (PFNGLVERTEXATTRIBS4SVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4svNV")) == NULL) || r;
7816   r = ((glVertexAttribs4ubvNV = (PFNGLVERTEXATTRIBS4UBVNVPROC)glewGetProcAddress((const GLubyte*)"glVertexAttribs4ubvNV")) == NULL) || r;
7817 
7818   return r;
7819 }
7820 
7821 #endif /* GL_NV_vertex_program */
7822 
7823 #ifdef GL_NV_vertex_program1_1
7824 
7825 #endif /* GL_NV_vertex_program1_1 */
7826 
7827 #ifdef GL_NV_vertex_program2
7828 
7829 #endif /* GL_NV_vertex_program2 */
7830 
7831 #ifdef GL_NV_vertex_program2_option
7832 
7833 #endif /* GL_NV_vertex_program2_option */
7834 
7835 #ifdef GL_NV_vertex_program3
7836 
7837 #endif /* GL_NV_vertex_program3 */
7838 
7839 #ifdef GL_NV_vertex_program4
7840 
7841 #endif /* GL_NV_vertex_program4 */
7842 
7843 #ifdef GL_NV_video_capture
7844 
_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_DEF_INIT)7845 static GLboolean _glewInit_GL_NV_video_capture (GLEW_CONTEXT_ARG_DEF_INIT)
7846 {
7847   GLboolean r = GL_FALSE;
7848 
7849   r = ((glBeginVideoCaptureNV = (PFNGLBEGINVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glBeginVideoCaptureNV")) == NULL) || r;
7850   r = ((glBindVideoCaptureStreamBufferNV = (PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamBufferNV")) == NULL) || r;
7851   r = ((glBindVideoCaptureStreamTextureNV = (PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC)glewGetProcAddress((const GLubyte*)"glBindVideoCaptureStreamTextureNV")) == NULL) || r;
7852   r = ((glEndVideoCaptureNV = (PFNGLENDVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glEndVideoCaptureNV")) == NULL) || r;
7853   r = ((glGetVideoCaptureStreamdvNV = (PFNGLGETVIDEOCAPTURESTREAMDVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamdvNV")) == NULL) || r;
7854   r = ((glGetVideoCaptureStreamfvNV = (PFNGLGETVIDEOCAPTURESTREAMFVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamfvNV")) == NULL) || r;
7855   r = ((glGetVideoCaptureStreamivNV = (PFNGLGETVIDEOCAPTURESTREAMIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureStreamivNV")) == NULL) || r;
7856   r = ((glGetVideoCaptureivNV = (PFNGLGETVIDEOCAPTUREIVNVPROC)glewGetProcAddress((const GLubyte*)"glGetVideoCaptureivNV")) == NULL) || r;
7857   r = ((glVideoCaptureNV = (PFNGLVIDEOCAPTURENVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureNV")) == NULL) || r;
7858   r = ((glVideoCaptureStreamParameterdvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterdvNV")) == NULL) || r;
7859   r = ((glVideoCaptureStreamParameterfvNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterfvNV")) == NULL) || r;
7860   r = ((glVideoCaptureStreamParameterivNV = (PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC)glewGetProcAddress((const GLubyte*)"glVideoCaptureStreamParameterivNV")) == NULL) || r;
7861 
7862   return r;
7863 }
7864 
7865 #endif /* GL_NV_video_capture */
7866 
7867 #ifdef GL_OES_byte_coordinates
7868 
7869 #endif /* GL_OES_byte_coordinates */
7870 
7871 #ifdef GL_OES_compressed_paletted_texture
7872 
7873 #endif /* GL_OES_compressed_paletted_texture */
7874 
7875 #ifdef GL_OES_read_format
7876 
7877 #endif /* GL_OES_read_format */
7878 
7879 #ifdef GL_OES_single_precision
7880 
_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_DEF_INIT)7881 static GLboolean _glewInit_GL_OES_single_precision (GLEW_CONTEXT_ARG_DEF_INIT)
7882 {
7883   GLboolean r = GL_FALSE;
7884 
7885   r = ((glClearDepthfOES = (PFNGLCLEARDEPTHFOESPROC)glewGetProcAddress((const GLubyte*)"glClearDepthfOES")) == NULL) || r;
7886   r = ((glClipPlanefOES = (PFNGLCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glClipPlanefOES")) == NULL) || r;
7887   r = ((glDepthRangefOES = (PFNGLDEPTHRANGEFOESPROC)glewGetProcAddress((const GLubyte*)"glDepthRangefOES")) == NULL) || r;
7888   r = ((glFrustumfOES = (PFNGLFRUSTUMFOESPROC)glewGetProcAddress((const GLubyte*)"glFrustumfOES")) == NULL) || r;
7889   r = ((glGetClipPlanefOES = (PFNGLGETCLIPPLANEFOESPROC)glewGetProcAddress((const GLubyte*)"glGetClipPlanefOES")) == NULL) || r;
7890   r = ((glOrthofOES = (PFNGLORTHOFOESPROC)glewGetProcAddress((const GLubyte*)"glOrthofOES")) == NULL) || r;
7891 
7892   return r;
7893 }
7894 
7895 #endif /* GL_OES_single_precision */
7896 
7897 #ifdef GL_OML_interlace
7898 
7899 #endif /* GL_OML_interlace */
7900 
7901 #ifdef GL_OML_resample
7902 
7903 #endif /* GL_OML_resample */
7904 
7905 #ifdef GL_OML_subsample
7906 
7907 #endif /* GL_OML_subsample */
7908 
7909 #ifdef GL_PGI_misc_hints
7910 
7911 #endif /* GL_PGI_misc_hints */
7912 
7913 #ifdef GL_PGI_vertex_hints
7914 
7915 #endif /* GL_PGI_vertex_hints */
7916 
7917 #ifdef GL_REND_screen_coordinates
7918 
7919 #endif /* GL_REND_screen_coordinates */
7920 
7921 #ifdef GL_S3_s3tc
7922 
7923 #endif /* GL_S3_s3tc */
7924 
7925 #ifdef GL_SGIS_color_range
7926 
7927 #endif /* GL_SGIS_color_range */
7928 
7929 #ifdef GL_SGIS_detail_texture
7930 
_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_DEF_INIT)7931 static GLboolean _glewInit_GL_SGIS_detail_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7932 {
7933   GLboolean r = GL_FALSE;
7934 
7935   r = ((glDetailTexFuncSGIS = (PFNGLDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glDetailTexFuncSGIS")) == NULL) || r;
7936   r = ((glGetDetailTexFuncSGIS = (PFNGLGETDETAILTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetDetailTexFuncSGIS")) == NULL) || r;
7937 
7938   return r;
7939 }
7940 
7941 #endif /* GL_SGIS_detail_texture */
7942 
7943 #ifdef GL_SGIS_fog_function
7944 
_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_DEF_INIT)7945 static GLboolean _glewInit_GL_SGIS_fog_function (GLEW_CONTEXT_ARG_DEF_INIT)
7946 {
7947   GLboolean r = GL_FALSE;
7948 
7949   r = ((glFogFuncSGIS = (PFNGLFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glFogFuncSGIS")) == NULL) || r;
7950   r = ((glGetFogFuncSGIS = (PFNGLGETFOGFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetFogFuncSGIS")) == NULL) || r;
7951 
7952   return r;
7953 }
7954 
7955 #endif /* GL_SGIS_fog_function */
7956 
7957 #ifdef GL_SGIS_generate_mipmap
7958 
7959 #endif /* GL_SGIS_generate_mipmap */
7960 
7961 #ifdef GL_SGIS_multisample
7962 
_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_DEF_INIT)7963 static GLboolean _glewInit_GL_SGIS_multisample (GLEW_CONTEXT_ARG_DEF_INIT)
7964 {
7965   GLboolean r = GL_FALSE;
7966 
7967   r = ((glSampleMaskSGIS = (PFNGLSAMPLEMASKSGISPROC)glewGetProcAddress((const GLubyte*)"glSampleMaskSGIS")) == NULL) || r;
7968   r = ((glSamplePatternSGIS = (PFNGLSAMPLEPATTERNSGISPROC)glewGetProcAddress((const GLubyte*)"glSamplePatternSGIS")) == NULL) || r;
7969 
7970   return r;
7971 }
7972 
7973 #endif /* GL_SGIS_multisample */
7974 
7975 #ifdef GL_SGIS_pixel_texture
7976 
7977 #endif /* GL_SGIS_pixel_texture */
7978 
7979 #ifdef GL_SGIS_point_line_texgen
7980 
7981 #endif /* GL_SGIS_point_line_texgen */
7982 
7983 #ifdef GL_SGIS_sharpen_texture
7984 
_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_DEF_INIT)7985 static GLboolean _glewInit_GL_SGIS_sharpen_texture (GLEW_CONTEXT_ARG_DEF_INIT)
7986 {
7987   GLboolean r = GL_FALSE;
7988 
7989   r = ((glGetSharpenTexFuncSGIS = (PFNGLGETSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetSharpenTexFuncSGIS")) == NULL) || r;
7990   r = ((glSharpenTexFuncSGIS = (PFNGLSHARPENTEXFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glSharpenTexFuncSGIS")) == NULL) || r;
7991 
7992   return r;
7993 }
7994 
7995 #endif /* GL_SGIS_sharpen_texture */
7996 
7997 #ifdef GL_SGIS_texture4D
7998 
_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_DEF_INIT)7999 static GLboolean _glewInit_GL_SGIS_texture4D (GLEW_CONTEXT_ARG_DEF_INIT)
8000 {
8001   GLboolean r = GL_FALSE;
8002 
8003   r = ((glTexImage4DSGIS = (PFNGLTEXIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexImage4DSGIS")) == NULL) || r;
8004   r = ((glTexSubImage4DSGIS = (PFNGLTEXSUBIMAGE4DSGISPROC)glewGetProcAddress((const GLubyte*)"glTexSubImage4DSGIS")) == NULL) || r;
8005 
8006   return r;
8007 }
8008 
8009 #endif /* GL_SGIS_texture4D */
8010 
8011 #ifdef GL_SGIS_texture_border_clamp
8012 
8013 #endif /* GL_SGIS_texture_border_clamp */
8014 
8015 #ifdef GL_SGIS_texture_edge_clamp
8016 
8017 #endif /* GL_SGIS_texture_edge_clamp */
8018 
8019 #ifdef GL_SGIS_texture_filter4
8020 
_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_DEF_INIT)8021 static GLboolean _glewInit_GL_SGIS_texture_filter4 (GLEW_CONTEXT_ARG_DEF_INIT)
8022 {
8023   GLboolean r = GL_FALSE;
8024 
8025   r = ((glGetTexFilterFuncSGIS = (PFNGLGETTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glGetTexFilterFuncSGIS")) == NULL) || r;
8026   r = ((glTexFilterFuncSGIS = (PFNGLTEXFILTERFUNCSGISPROC)glewGetProcAddress((const GLubyte*)"glTexFilterFuncSGIS")) == NULL) || r;
8027 
8028   return r;
8029 }
8030 
8031 #endif /* GL_SGIS_texture_filter4 */
8032 
8033 #ifdef GL_SGIS_texture_lod
8034 
8035 #endif /* GL_SGIS_texture_lod */
8036 
8037 #ifdef GL_SGIS_texture_select
8038 
8039 #endif /* GL_SGIS_texture_select */
8040 
8041 #ifdef GL_SGIX_async
8042 
_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_DEF_INIT)8043 static GLboolean _glewInit_GL_SGIX_async (GLEW_CONTEXT_ARG_DEF_INIT)
8044 {
8045   GLboolean r = GL_FALSE;
8046 
8047   r = ((glAsyncMarkerSGIX = (PFNGLASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glAsyncMarkerSGIX")) == NULL) || r;
8048   r = ((glDeleteAsyncMarkersSGIX = (PFNGLDELETEASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glDeleteAsyncMarkersSGIX")) == NULL) || r;
8049   r = ((glFinishAsyncSGIX = (PFNGLFINISHASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glFinishAsyncSGIX")) == NULL) || r;
8050   r = ((glGenAsyncMarkersSGIX = (PFNGLGENASYNCMARKERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glGenAsyncMarkersSGIX")) == NULL) || r;
8051   r = ((glIsAsyncMarkerSGIX = (PFNGLISASYNCMARKERSGIXPROC)glewGetProcAddress((const GLubyte*)"glIsAsyncMarkerSGIX")) == NULL) || r;
8052   r = ((glPollAsyncSGIX = (PFNGLPOLLASYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glPollAsyncSGIX")) == NULL) || r;
8053 
8054   return r;
8055 }
8056 
8057 #endif /* GL_SGIX_async */
8058 
8059 #ifdef GL_SGIX_async_histogram
8060 
8061 #endif /* GL_SGIX_async_histogram */
8062 
8063 #ifdef GL_SGIX_async_pixel
8064 
8065 #endif /* GL_SGIX_async_pixel */
8066 
8067 #ifdef GL_SGIX_blend_alpha_minmax
8068 
8069 #endif /* GL_SGIX_blend_alpha_minmax */
8070 
8071 #ifdef GL_SGIX_clipmap
8072 
8073 #endif /* GL_SGIX_clipmap */
8074 
8075 #ifdef GL_SGIX_convolution_accuracy
8076 
8077 #endif /* GL_SGIX_convolution_accuracy */
8078 
8079 #ifdef GL_SGIX_depth_texture
8080 
8081 #endif /* GL_SGIX_depth_texture */
8082 
8083 #ifdef GL_SGIX_flush_raster
8084 
_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_DEF_INIT)8085 static GLboolean _glewInit_GL_SGIX_flush_raster (GLEW_CONTEXT_ARG_DEF_INIT)
8086 {
8087   GLboolean r = GL_FALSE;
8088 
8089   r = ((glFlushRasterSGIX = (PFNGLFLUSHRASTERSGIXPROC)glewGetProcAddress((const GLubyte*)"glFlushRasterSGIX")) == NULL) || r;
8090 
8091   return r;
8092 }
8093 
8094 #endif /* GL_SGIX_flush_raster */
8095 
8096 #ifdef GL_SGIX_fog_offset
8097 
8098 #endif /* GL_SGIX_fog_offset */
8099 
8100 #ifdef GL_SGIX_fog_texture
8101 
_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_DEF_INIT)8102 static GLboolean _glewInit_GL_SGIX_fog_texture (GLEW_CONTEXT_ARG_DEF_INIT)
8103 {
8104   GLboolean r = GL_FALSE;
8105 
8106   r = ((glTextureFogSGIX = (PFNGLTEXTUREFOGSGIXPROC)glewGetProcAddress((const GLubyte*)"glTextureFogSGIX")) == NULL) || r;
8107 
8108   return r;
8109 }
8110 
8111 #endif /* GL_SGIX_fog_texture */
8112 
8113 #ifdef GL_SGIX_fragment_specular_lighting
8114 
_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_DEF_INIT)8115 static GLboolean _glewInit_GL_SGIX_fragment_specular_lighting (GLEW_CONTEXT_ARG_DEF_INIT)
8116 {
8117   GLboolean r = GL_FALSE;
8118 
8119   r = ((glFragmentColorMaterialSGIX = (PFNGLFRAGMENTCOLORMATERIALSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentColorMaterialSGIX")) == NULL) || r;
8120   r = ((glFragmentLightModelfSGIX = (PFNGLFRAGMENTLIGHTMODELFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfSGIX")) == NULL) || r;
8121   r = ((glFragmentLightModelfvSGIX = (PFNGLFRAGMENTLIGHTMODELFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelfvSGIX")) == NULL) || r;
8122   r = ((glFragmentLightModeliSGIX = (PFNGLFRAGMENTLIGHTMODELISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModeliSGIX")) == NULL) || r;
8123   r = ((glFragmentLightModelivSGIX = (PFNGLFRAGMENTLIGHTMODELIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightModelivSGIX")) == NULL) || r;
8124   r = ((glFragmentLightfSGIX = (PFNGLFRAGMENTLIGHTFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfSGIX")) == NULL) || r;
8125   r = ((glFragmentLightfvSGIX = (PFNGLFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightfvSGIX")) == NULL) || r;
8126   r = ((glFragmentLightiSGIX = (PFNGLFRAGMENTLIGHTISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightiSGIX")) == NULL) || r;
8127   r = ((glFragmentLightivSGIX = (PFNGLFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentLightivSGIX")) == NULL) || r;
8128   r = ((glFragmentMaterialfSGIX = (PFNGLFRAGMENTMATERIALFSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfSGIX")) == NULL) || r;
8129   r = ((glFragmentMaterialfvSGIX = (PFNGLFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialfvSGIX")) == NULL) || r;
8130   r = ((glFragmentMaterialiSGIX = (PFNGLFRAGMENTMATERIALISGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialiSGIX")) == NULL) || r;
8131   r = ((glFragmentMaterialivSGIX = (PFNGLFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glFragmentMaterialivSGIX")) == NULL) || r;
8132   r = ((glGetFragmentLightfvSGIX = (PFNGLGETFRAGMENTLIGHTFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightfvSGIX")) == NULL) || r;
8133   r = ((glGetFragmentLightivSGIX = (PFNGLGETFRAGMENTLIGHTIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentLightivSGIX")) == NULL) || r;
8134   r = ((glGetFragmentMaterialfvSGIX = (PFNGLGETFRAGMENTMATERIALFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialfvSGIX")) == NULL) || r;
8135   r = ((glGetFragmentMaterialivSGIX = (PFNGLGETFRAGMENTMATERIALIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glGetFragmentMaterialivSGIX")) == NULL) || r;
8136 
8137   return r;
8138 }
8139 
8140 #endif /* GL_SGIX_fragment_specular_lighting */
8141 
8142 #ifdef GL_SGIX_framezoom
8143 
_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_DEF_INIT)8144 static GLboolean _glewInit_GL_SGIX_framezoom (GLEW_CONTEXT_ARG_DEF_INIT)
8145 {
8146   GLboolean r = GL_FALSE;
8147 
8148   r = ((glFrameZoomSGIX = (PFNGLFRAMEZOOMSGIXPROC)glewGetProcAddress((const GLubyte*)"glFrameZoomSGIX")) == NULL) || r;
8149 
8150   return r;
8151 }
8152 
8153 #endif /* GL_SGIX_framezoom */
8154 
8155 #ifdef GL_SGIX_interlace
8156 
8157 #endif /* GL_SGIX_interlace */
8158 
8159 #ifdef GL_SGIX_ir_instrument1
8160 
8161 #endif /* GL_SGIX_ir_instrument1 */
8162 
8163 #ifdef GL_SGIX_list_priority
8164 
8165 #endif /* GL_SGIX_list_priority */
8166 
8167 #ifdef GL_SGIX_pixel_texture
8168 
_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_DEF_INIT)8169 static GLboolean _glewInit_GL_SGIX_pixel_texture (GLEW_CONTEXT_ARG_DEF_INIT)
8170 {
8171   GLboolean r = GL_FALSE;
8172 
8173   r = ((glPixelTexGenSGIX = (PFNGLPIXELTEXGENSGIXPROC)glewGetProcAddress((const GLubyte*)"glPixelTexGenSGIX")) == NULL) || r;
8174 
8175   return r;
8176 }
8177 
8178 #endif /* GL_SGIX_pixel_texture */
8179 
8180 #ifdef GL_SGIX_pixel_texture_bits
8181 
8182 #endif /* GL_SGIX_pixel_texture_bits */
8183 
8184 #ifdef GL_SGIX_reference_plane
8185 
_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_DEF_INIT)8186 static GLboolean _glewInit_GL_SGIX_reference_plane (GLEW_CONTEXT_ARG_DEF_INIT)
8187 {
8188   GLboolean r = GL_FALSE;
8189 
8190   r = ((glReferencePlaneSGIX = (PFNGLREFERENCEPLANESGIXPROC)glewGetProcAddress((const GLubyte*)"glReferencePlaneSGIX")) == NULL) || r;
8191 
8192   return r;
8193 }
8194 
8195 #endif /* GL_SGIX_reference_plane */
8196 
8197 #ifdef GL_SGIX_resample
8198 
8199 #endif /* GL_SGIX_resample */
8200 
8201 #ifdef GL_SGIX_shadow
8202 
8203 #endif /* GL_SGIX_shadow */
8204 
8205 #ifdef GL_SGIX_shadow_ambient
8206 
8207 #endif /* GL_SGIX_shadow_ambient */
8208 
8209 #ifdef GL_SGIX_sprite
8210 
_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_DEF_INIT)8211 static GLboolean _glewInit_GL_SGIX_sprite (GLEW_CONTEXT_ARG_DEF_INIT)
8212 {
8213   GLboolean r = GL_FALSE;
8214 
8215   r = ((glSpriteParameterfSGIX = (PFNGLSPRITEPARAMETERFSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfSGIX")) == NULL) || r;
8216   r = ((glSpriteParameterfvSGIX = (PFNGLSPRITEPARAMETERFVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterfvSGIX")) == NULL) || r;
8217   r = ((glSpriteParameteriSGIX = (PFNGLSPRITEPARAMETERISGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameteriSGIX")) == NULL) || r;
8218   r = ((glSpriteParameterivSGIX = (PFNGLSPRITEPARAMETERIVSGIXPROC)glewGetProcAddress((const GLubyte*)"glSpriteParameterivSGIX")) == NULL) || r;
8219 
8220   return r;
8221 }
8222 
8223 #endif /* GL_SGIX_sprite */
8224 
8225 #ifdef GL_SGIX_tag_sample_buffer
8226 
_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_DEF_INIT)8227 static GLboolean _glewInit_GL_SGIX_tag_sample_buffer (GLEW_CONTEXT_ARG_DEF_INIT)
8228 {
8229   GLboolean r = GL_FALSE;
8230 
8231   r = ((glTagSampleBufferSGIX = (PFNGLTAGSAMPLEBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glTagSampleBufferSGIX")) == NULL) || r;
8232 
8233   return r;
8234 }
8235 
8236 #endif /* GL_SGIX_tag_sample_buffer */
8237 
8238 #ifdef GL_SGIX_texture_add_env
8239 
8240 #endif /* GL_SGIX_texture_add_env */
8241 
8242 #ifdef GL_SGIX_texture_coordinate_clamp
8243 
8244 #endif /* GL_SGIX_texture_coordinate_clamp */
8245 
8246 #ifdef GL_SGIX_texture_lod_bias
8247 
8248 #endif /* GL_SGIX_texture_lod_bias */
8249 
8250 #ifdef GL_SGIX_texture_multi_buffer
8251 
8252 #endif /* GL_SGIX_texture_multi_buffer */
8253 
8254 #ifdef GL_SGIX_texture_range
8255 
8256 #endif /* GL_SGIX_texture_range */
8257 
8258 #ifdef GL_SGIX_texture_scale_bias
8259 
8260 #endif /* GL_SGIX_texture_scale_bias */
8261 
8262 #ifdef GL_SGIX_vertex_preclip
8263 
8264 #endif /* GL_SGIX_vertex_preclip */
8265 
8266 #ifdef GL_SGIX_vertex_preclip_hint
8267 
8268 #endif /* GL_SGIX_vertex_preclip_hint */
8269 
8270 #ifdef GL_SGIX_ycrcb
8271 
8272 #endif /* GL_SGIX_ycrcb */
8273 
8274 #ifdef GL_SGI_color_matrix
8275 
8276 #endif /* GL_SGI_color_matrix */
8277 
8278 #ifdef GL_SGI_color_table
8279 
_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_DEF_INIT)8280 static GLboolean _glewInit_GL_SGI_color_table (GLEW_CONTEXT_ARG_DEF_INIT)
8281 {
8282   GLboolean r = GL_FALSE;
8283 
8284   r = ((glColorTableParameterfvSGI = (PFNGLCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterfvSGI")) == NULL) || r;
8285   r = ((glColorTableParameterivSGI = (PFNGLCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableParameterivSGI")) == NULL) || r;
8286   r = ((glColorTableSGI = (PFNGLCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glColorTableSGI")) == NULL) || r;
8287   r = ((glCopyColorTableSGI = (PFNGLCOPYCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glCopyColorTableSGI")) == NULL) || r;
8288   r = ((glGetColorTableParameterfvSGI = (PFNGLGETCOLORTABLEPARAMETERFVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterfvSGI")) == NULL) || r;
8289   r = ((glGetColorTableParameterivSGI = (PFNGLGETCOLORTABLEPARAMETERIVSGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableParameterivSGI")) == NULL) || r;
8290   r = ((glGetColorTableSGI = (PFNGLGETCOLORTABLESGIPROC)glewGetProcAddress((const GLubyte*)"glGetColorTableSGI")) == NULL) || r;
8291 
8292   return r;
8293 }
8294 
8295 #endif /* GL_SGI_color_table */
8296 
8297 #ifdef GL_SGI_texture_color_table
8298 
8299 #endif /* GL_SGI_texture_color_table */
8300 
8301 #ifdef GL_SUNX_constant_data
8302 
_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_DEF_INIT)8303 static GLboolean _glewInit_GL_SUNX_constant_data (GLEW_CONTEXT_ARG_DEF_INIT)
8304 {
8305   GLboolean r = GL_FALSE;
8306 
8307   r = ((glFinishTextureSUNX = (PFNGLFINISHTEXTURESUNXPROC)glewGetProcAddress((const GLubyte*)"glFinishTextureSUNX")) == NULL) || r;
8308 
8309   return r;
8310 }
8311 
8312 #endif /* GL_SUNX_constant_data */
8313 
8314 #ifdef GL_SUN_convolution_border_modes
8315 
8316 #endif /* GL_SUN_convolution_border_modes */
8317 
8318 #ifdef GL_SUN_global_alpha
8319 
_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_DEF_INIT)8320 static GLboolean _glewInit_GL_SUN_global_alpha (GLEW_CONTEXT_ARG_DEF_INIT)
8321 {
8322   GLboolean r = GL_FALSE;
8323 
8324   r = ((glGlobalAlphaFactorbSUN = (PFNGLGLOBALALPHAFACTORBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorbSUN")) == NULL) || r;
8325   r = ((glGlobalAlphaFactordSUN = (PFNGLGLOBALALPHAFACTORDSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactordSUN")) == NULL) || r;
8326   r = ((glGlobalAlphaFactorfSUN = (PFNGLGLOBALALPHAFACTORFSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorfSUN")) == NULL) || r;
8327   r = ((glGlobalAlphaFactoriSUN = (PFNGLGLOBALALPHAFACTORISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoriSUN")) == NULL) || r;
8328   r = ((glGlobalAlphaFactorsSUN = (PFNGLGLOBALALPHAFACTORSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorsSUN")) == NULL) || r;
8329   r = ((glGlobalAlphaFactorubSUN = (PFNGLGLOBALALPHAFACTORUBSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorubSUN")) == NULL) || r;
8330   r = ((glGlobalAlphaFactoruiSUN = (PFNGLGLOBALALPHAFACTORUISUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactoruiSUN")) == NULL) || r;
8331   r = ((glGlobalAlphaFactorusSUN = (PFNGLGLOBALALPHAFACTORUSSUNPROC)glewGetProcAddress((const GLubyte*)"glGlobalAlphaFactorusSUN")) == NULL) || r;
8332 
8333   return r;
8334 }
8335 
8336 #endif /* GL_SUN_global_alpha */
8337 
8338 #ifdef GL_SUN_mesh_array
8339 
8340 #endif /* GL_SUN_mesh_array */
8341 
8342 #ifdef GL_SUN_read_video_pixels
8343 
_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_DEF_INIT)8344 static GLboolean _glewInit_GL_SUN_read_video_pixels (GLEW_CONTEXT_ARG_DEF_INIT)
8345 {
8346   GLboolean r = GL_FALSE;
8347 
8348   r = ((glReadVideoPixelsSUN = (PFNGLREADVIDEOPIXELSSUNPROC)glewGetProcAddress((const GLubyte*)"glReadVideoPixelsSUN")) == NULL) || r;
8349 
8350   return r;
8351 }
8352 
8353 #endif /* GL_SUN_read_video_pixels */
8354 
8355 #ifdef GL_SUN_slice_accum
8356 
8357 #endif /* GL_SUN_slice_accum */
8358 
8359 #ifdef GL_SUN_triangle_list
8360 
_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_DEF_INIT)8361 static GLboolean _glewInit_GL_SUN_triangle_list (GLEW_CONTEXT_ARG_DEF_INIT)
8362 {
8363   GLboolean r = GL_FALSE;
8364 
8365   r = ((glReplacementCodePointerSUN = (PFNGLREPLACEMENTCODEPOINTERSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodePointerSUN")) == NULL) || r;
8366   r = ((glReplacementCodeubSUN = (PFNGLREPLACEMENTCODEUBSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubSUN")) == NULL) || r;
8367   r = ((glReplacementCodeubvSUN = (PFNGLREPLACEMENTCODEUBVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeubvSUN")) == NULL) || r;
8368   r = ((glReplacementCodeuiSUN = (PFNGLREPLACEMENTCODEUISUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiSUN")) == NULL) || r;
8369   r = ((glReplacementCodeuivSUN = (PFNGLREPLACEMENTCODEUIVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuivSUN")) == NULL) || r;
8370   r = ((glReplacementCodeusSUN = (PFNGLREPLACEMENTCODEUSSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusSUN")) == NULL) || r;
8371   r = ((glReplacementCodeusvSUN = (PFNGLREPLACEMENTCODEUSVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeusvSUN")) == NULL) || r;
8372 
8373   return r;
8374 }
8375 
8376 #endif /* GL_SUN_triangle_list */
8377 
8378 #ifdef GL_SUN_vertex
8379 
_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_DEF_INIT)8380 static GLboolean _glewInit_GL_SUN_vertex (GLEW_CONTEXT_ARG_DEF_INIT)
8381 {
8382   GLboolean r = GL_FALSE;
8383 
8384   r = ((glColor3fVertex3fSUN = (PFNGLCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fSUN")) == NULL) || r;
8385   r = ((glColor3fVertex3fvSUN = (PFNGLCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor3fVertex3fvSUN")) == NULL) || r;
8386   r = ((glColor4fNormal3fVertex3fSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fSUN")) == NULL) || r;
8387   r = ((glColor4fNormal3fVertex3fvSUN = (PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4fNormal3fVertex3fvSUN")) == NULL) || r;
8388   r = ((glColor4ubVertex2fSUN = (PFNGLCOLOR4UBVERTEX2FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fSUN")) == NULL) || r;
8389   r = ((glColor4ubVertex2fvSUN = (PFNGLCOLOR4UBVERTEX2FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex2fvSUN")) == NULL) || r;
8390   r = ((glColor4ubVertex3fSUN = (PFNGLCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fSUN")) == NULL) || r;
8391   r = ((glColor4ubVertex3fvSUN = (PFNGLCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glColor4ubVertex3fvSUN")) == NULL) || r;
8392   r = ((glNormal3fVertex3fSUN = (PFNGLNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fSUN")) == NULL) || r;
8393   r = ((glNormal3fVertex3fvSUN = (PFNGLNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glNormal3fVertex3fvSUN")) == NULL) || r;
8394   r = ((glReplacementCodeuiColor3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fSUN")) == NULL) || r;
8395   r = ((glReplacementCodeuiColor3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor3fVertex3fvSUN")) == NULL) || r;
8396   r = ((glReplacementCodeuiColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fSUN")) == NULL) || r;
8397   r = ((glReplacementCodeuiColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4fNormal3fVertex3fvSUN")) == NULL) || r;
8398   r = ((glReplacementCodeuiColor4ubVertex3fSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fSUN")) == NULL) || r;
8399   r = ((glReplacementCodeuiColor4ubVertex3fvSUN = (PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiColor4ubVertex3fvSUN")) == NULL) || r;
8400   r = ((glReplacementCodeuiNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fSUN")) == NULL) || r;
8401   r = ((glReplacementCodeuiNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiNormal3fVertex3fvSUN")) == NULL) || r;
8402   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
8403   r = ((glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
8404   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
8405   r = ((glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
8406   r = ((glReplacementCodeuiTexCoord2fVertex3fSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fSUN")) == NULL) || r;
8407   r = ((glReplacementCodeuiTexCoord2fVertex3fvSUN = (PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiTexCoord2fVertex3fvSUN")) == NULL) || r;
8408   r = ((glReplacementCodeuiVertex3fSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fSUN")) == NULL) || r;
8409   r = ((glReplacementCodeuiVertex3fvSUN = (PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glReplacementCodeuiVertex3fvSUN")) == NULL) || r;
8410   r = ((glTexCoord2fColor3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fSUN")) == NULL) || r;
8411   r = ((glTexCoord2fColor3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor3fVertex3fvSUN")) == NULL) || r;
8412   r = ((glTexCoord2fColor4fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fSUN")) == NULL) || r;
8413   r = ((glTexCoord2fColor4fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4fNormal3fVertex3fvSUN")) == NULL) || r;
8414   r = ((glTexCoord2fColor4ubVertex3fSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fSUN")) == NULL) || r;
8415   r = ((glTexCoord2fColor4ubVertex3fvSUN = (PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fColor4ubVertex3fvSUN")) == NULL) || r;
8416   r = ((glTexCoord2fNormal3fVertex3fSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fSUN")) == NULL) || r;
8417   r = ((glTexCoord2fNormal3fVertex3fvSUN = (PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fNormal3fVertex3fvSUN")) == NULL) || r;
8418   r = ((glTexCoord2fVertex3fSUN = (PFNGLTEXCOORD2FVERTEX3FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fSUN")) == NULL) || r;
8419   r = ((glTexCoord2fVertex3fvSUN = (PFNGLTEXCOORD2FVERTEX3FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord2fVertex3fvSUN")) == NULL) || r;
8420   r = ((glTexCoord4fColor4fNormal3fVertex4fSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fSUN")) == NULL) || r;
8421   r = ((glTexCoord4fColor4fNormal3fVertex4fvSUN = (PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fColor4fNormal3fVertex4fvSUN")) == NULL) || r;
8422   r = ((glTexCoord4fVertex4fSUN = (PFNGLTEXCOORD4FVERTEX4FSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fSUN")) == NULL) || r;
8423   r = ((glTexCoord4fVertex4fvSUN = (PFNGLTEXCOORD4FVERTEX4FVSUNPROC)glewGetProcAddress((const GLubyte*)"glTexCoord4fVertex4fvSUN")) == NULL) || r;
8424 
8425   return r;
8426 }
8427 
8428 #endif /* GL_SUN_vertex */
8429 
8430 #ifdef GL_WIN_phong_shading
8431 
8432 #endif /* GL_WIN_phong_shading */
8433 
8434 #ifdef GL_WIN_specular_fog
8435 
8436 #endif /* GL_WIN_specular_fog */
8437 
8438 #ifdef GL_WIN_swap_hint
8439 
_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_DEF_INIT)8440 static GLboolean _glewInit_GL_WIN_swap_hint (GLEW_CONTEXT_ARG_DEF_INIT)
8441 {
8442   GLboolean r = GL_FALSE;
8443 
8444   r = ((glAddSwapHintRectWIN = (PFNGLADDSWAPHINTRECTWINPROC)glewGetProcAddress((const GLubyte*)"glAddSwapHintRectWIN")) == NULL) || r;
8445 
8446   return r;
8447 }
8448 
8449 #endif /* GL_WIN_swap_hint */
8450 
8451 /* ------------------------------------------------------------------------- */
8452 
glewGetExtension(const char * name)8453 GLboolean GLEWAPIENTRY glewGetExtension (const char* name)
8454 {
8455   const GLubyte* start;
8456   const GLubyte* end;
8457   start = (const GLubyte*)glGetString(GL_EXTENSIONS);
8458   if (start == 0)
8459     return GL_FALSE;
8460   end = start + _glewStrLen(start);
8461   return _glewSearchExtension(name, start, end);
8462 }
8463 
8464 /* ------------------------------------------------------------------------- */
8465 
8466 #ifndef GLEW_MX
8467 static
8468 #endif
glewContextInit(GLEW_CONTEXT_ARG_DEF_LIST)8469 GLenum GLEWAPIENTRY glewContextInit (GLEW_CONTEXT_ARG_DEF_LIST)
8470 {
8471   const GLubyte* s;
8472   GLuint dot;
8473   GLint major, minor;
8474   const GLubyte* extStart;
8475   const GLubyte* extEnd;
8476   /* query opengl version */
8477   s = glGetString(GL_VERSION);
8478   dot = _glewStrCLen(s, '.');
8479   if (dot == 0)
8480     return GLEW_ERROR_NO_GL_VERSION;
8481 
8482   major = s[dot-1]-'0';
8483   minor = s[dot+1]-'0';
8484 
8485   if (minor < 0 || minor > 9)
8486     minor = 0;
8487   if (major<0 || major>9)
8488     return GLEW_ERROR_NO_GL_VERSION;
8489 
8490 
8491   if (major == 1 && minor == 0)
8492   {
8493     return GLEW_ERROR_GL_VERSION_10_ONLY;
8494   }
8495   else
8496   {
8497     CONST_CAST(GLEW_VERSION_4_2)   = ( major > 4 )                 || ( major == 4 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
8498     CONST_CAST(GLEW_VERSION_4_1)   = GLEW_VERSION_4_2   == GL_TRUE || ( major == 4 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
8499     CONST_CAST(GLEW_VERSION_4_0)   = GLEW_VERSION_4_1   == GL_TRUE || ( major == 4               ) ? GL_TRUE : GL_FALSE;
8500     CONST_CAST(GLEW_VERSION_3_3)   = GLEW_VERSION_4_0   == GL_TRUE || ( major == 3 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
8501     CONST_CAST(GLEW_VERSION_3_2)   = GLEW_VERSION_3_3   == GL_TRUE || ( major == 3 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
8502     CONST_CAST(GLEW_VERSION_3_1)   = GLEW_VERSION_3_2   == GL_TRUE || ( major == 3 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
8503     CONST_CAST(GLEW_VERSION_3_0)   = GLEW_VERSION_3_1   == GL_TRUE || ( major == 3               ) ? GL_TRUE : GL_FALSE;
8504     CONST_CAST(GLEW_VERSION_2_1)   = GLEW_VERSION_3_0   == GL_TRUE || ( major == 2 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
8505     CONST_CAST(GLEW_VERSION_2_0)   = GLEW_VERSION_2_1   == GL_TRUE || ( major == 2               ) ? GL_TRUE : GL_FALSE;
8506     CONST_CAST(GLEW_VERSION_1_5)   = GLEW_VERSION_2_0   == GL_TRUE || ( major == 1 && minor >= 5 ) ? GL_TRUE : GL_FALSE;
8507     CONST_CAST(GLEW_VERSION_1_4)   = GLEW_VERSION_1_5   == GL_TRUE || ( major == 1 && minor >= 4 ) ? GL_TRUE : GL_FALSE;
8508     CONST_CAST(GLEW_VERSION_1_3)   = GLEW_VERSION_1_4   == GL_TRUE || ( major == 1 && minor >= 3 ) ? GL_TRUE : GL_FALSE;
8509     CONST_CAST(GLEW_VERSION_1_2_1) = GLEW_VERSION_1_3   == GL_TRUE                                 ? GL_TRUE : GL_FALSE;
8510     CONST_CAST(GLEW_VERSION_1_2)   = GLEW_VERSION_1_2_1 == GL_TRUE || ( major == 1 && minor >= 2 ) ? GL_TRUE : GL_FALSE;
8511     CONST_CAST(GLEW_VERSION_1_1)   = GLEW_VERSION_1_2   == GL_TRUE || ( major == 1 && minor >= 1 ) ? GL_TRUE : GL_FALSE;
8512   }
8513 
8514   /* query opengl extensions string */
8515   extStart = glGetString(GL_EXTENSIONS);
8516   if (extStart == 0)
8517     extStart = (const GLubyte*)"";
8518   extEnd = extStart + _glewStrLen(extStart);
8519 
8520   /* initialize extensions */
8521 #ifdef GL_VERSION_1_2
8522   if (glewExperimental || GLEW_VERSION_1_2) CONST_CAST(GLEW_VERSION_1_2) = !_glewInit_GL_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT);
8523 #endif /* GL_VERSION_1_2 */
8524 #ifdef GL_VERSION_1_2_1
8525 #endif /* GL_VERSION_1_2_1 */
8526 #ifdef GL_VERSION_1_3
8527   if (glewExperimental || GLEW_VERSION_1_3) CONST_CAST(GLEW_VERSION_1_3) = !_glewInit_GL_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
8528 #endif /* GL_VERSION_1_3 */
8529 #ifdef GL_VERSION_1_4
8530   if (glewExperimental || GLEW_VERSION_1_4) CONST_CAST(GLEW_VERSION_1_4) = !_glewInit_GL_VERSION_1_4(GLEW_CONTEXT_ARG_VAR_INIT);
8531 #endif /* GL_VERSION_1_4 */
8532 #ifdef GL_VERSION_1_5
8533   if (glewExperimental || GLEW_VERSION_1_5) CONST_CAST(GLEW_VERSION_1_5) = !_glewInit_GL_VERSION_1_5(GLEW_CONTEXT_ARG_VAR_INIT);
8534 #endif /* GL_VERSION_1_5 */
8535 #ifdef GL_VERSION_2_0
8536   if (glewExperimental || GLEW_VERSION_2_0) CONST_CAST(GLEW_VERSION_2_0) = !_glewInit_GL_VERSION_2_0(GLEW_CONTEXT_ARG_VAR_INIT);
8537 #endif /* GL_VERSION_2_0 */
8538 #ifdef GL_VERSION_2_1
8539   if (glewExperimental || GLEW_VERSION_2_1) CONST_CAST(GLEW_VERSION_2_1) = !_glewInit_GL_VERSION_2_1(GLEW_CONTEXT_ARG_VAR_INIT);
8540 #endif /* GL_VERSION_2_1 */
8541 #ifdef GL_VERSION_3_0
8542   if (glewExperimental || GLEW_VERSION_3_0) CONST_CAST(GLEW_VERSION_3_0) = !_glewInit_GL_VERSION_3_0(GLEW_CONTEXT_ARG_VAR_INIT);
8543 #endif /* GL_VERSION_3_0 */
8544 #ifdef GL_VERSION_3_1
8545   if (glewExperimental || GLEW_VERSION_3_1) CONST_CAST(GLEW_VERSION_3_1) = !_glewInit_GL_VERSION_3_1(GLEW_CONTEXT_ARG_VAR_INIT);
8546 #endif /* GL_VERSION_3_1 */
8547 #ifdef GL_VERSION_3_2
8548   if (glewExperimental || GLEW_VERSION_3_2) CONST_CAST(GLEW_VERSION_3_2) = !_glewInit_GL_VERSION_3_2(GLEW_CONTEXT_ARG_VAR_INIT);
8549 #endif /* GL_VERSION_3_2 */
8550 #ifdef GL_VERSION_3_3
8551   if (glewExperimental || GLEW_VERSION_3_3) CONST_CAST(GLEW_VERSION_3_3) = !_glewInit_GL_VERSION_3_3(GLEW_CONTEXT_ARG_VAR_INIT);
8552 #endif /* GL_VERSION_3_3 */
8553 #ifdef GL_VERSION_4_0
8554   if (glewExperimental || GLEW_VERSION_4_0) CONST_CAST(GLEW_VERSION_4_0) = !_glewInit_GL_VERSION_4_0(GLEW_CONTEXT_ARG_VAR_INIT);
8555 #endif /* GL_VERSION_4_0 */
8556 #ifdef GL_VERSION_4_1
8557 #endif /* GL_VERSION_4_1 */
8558 #ifdef GL_VERSION_4_2
8559 #endif /* GL_VERSION_4_2 */
8560 #ifdef GL_3DFX_multisample
8561   CONST_CAST(GLEW_3DFX_multisample) = _glewSearchExtension("GL_3DFX_multisample", extStart, extEnd);
8562 #endif /* GL_3DFX_multisample */
8563 #ifdef GL_3DFX_tbuffer
8564   CONST_CAST(GLEW_3DFX_tbuffer) = _glewSearchExtension("GL_3DFX_tbuffer", extStart, extEnd);
8565   if (glewExperimental || GLEW_3DFX_tbuffer) CONST_CAST(GLEW_3DFX_tbuffer) = !_glewInit_GL_3DFX_tbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
8566 #endif /* GL_3DFX_tbuffer */
8567 #ifdef GL_3DFX_texture_compression_FXT1
8568   CONST_CAST(GLEW_3DFX_texture_compression_FXT1) = _glewSearchExtension("GL_3DFX_texture_compression_FXT1", extStart, extEnd);
8569 #endif /* GL_3DFX_texture_compression_FXT1 */
8570 #ifdef GL_AMD_blend_minmax_factor
8571   CONST_CAST(GLEW_AMD_blend_minmax_factor) = _glewSearchExtension("GL_AMD_blend_minmax_factor", extStart, extEnd);
8572 #endif /* GL_AMD_blend_minmax_factor */
8573 #ifdef GL_AMD_conservative_depth
8574   CONST_CAST(GLEW_AMD_conservative_depth) = _glewSearchExtension("GL_AMD_conservative_depth", extStart, extEnd);
8575 #endif /* GL_AMD_conservative_depth */
8576 #ifdef GL_AMD_debug_output
8577   CONST_CAST(GLEW_AMD_debug_output) = _glewSearchExtension("GL_AMD_debug_output", extStart, extEnd);
8578   if (glewExperimental || GLEW_AMD_debug_output) CONST_CAST(GLEW_AMD_debug_output) = !_glewInit_GL_AMD_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
8579 #endif /* GL_AMD_debug_output */
8580 #ifdef GL_AMD_depth_clamp_separate
8581   CONST_CAST(GLEW_AMD_depth_clamp_separate) = _glewSearchExtension("GL_AMD_depth_clamp_separate", extStart, extEnd);
8582 #endif /* GL_AMD_depth_clamp_separate */
8583 #ifdef GL_AMD_draw_buffers_blend
8584   CONST_CAST(GLEW_AMD_draw_buffers_blend) = _glewSearchExtension("GL_AMD_draw_buffers_blend", extStart, extEnd);
8585   if (glewExperimental || GLEW_AMD_draw_buffers_blend) CONST_CAST(GLEW_AMD_draw_buffers_blend) = !_glewInit_GL_AMD_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
8586 #endif /* GL_AMD_draw_buffers_blend */
8587 #ifdef GL_AMD_multi_draw_indirect
8588   CONST_CAST(GLEW_AMD_multi_draw_indirect) = _glewSearchExtension("GL_AMD_multi_draw_indirect", extStart, extEnd);
8589   if (glewExperimental || GLEW_AMD_multi_draw_indirect) CONST_CAST(GLEW_AMD_multi_draw_indirect) = !_glewInit_GL_AMD_multi_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
8590 #endif /* GL_AMD_multi_draw_indirect */
8591 #ifdef GL_AMD_name_gen_delete
8592   CONST_CAST(GLEW_AMD_name_gen_delete) = _glewSearchExtension("GL_AMD_name_gen_delete", extStart, extEnd);
8593   if (glewExperimental || GLEW_AMD_name_gen_delete) CONST_CAST(GLEW_AMD_name_gen_delete) = !_glewInit_GL_AMD_name_gen_delete(GLEW_CONTEXT_ARG_VAR_INIT);
8594 #endif /* GL_AMD_name_gen_delete */
8595 #ifdef GL_AMD_performance_monitor
8596   CONST_CAST(GLEW_AMD_performance_monitor) = _glewSearchExtension("GL_AMD_performance_monitor", extStart, extEnd);
8597   if (glewExperimental || GLEW_AMD_performance_monitor) CONST_CAST(GLEW_AMD_performance_monitor) = !_glewInit_GL_AMD_performance_monitor(GLEW_CONTEXT_ARG_VAR_INIT);
8598 #endif /* GL_AMD_performance_monitor */
8599 #ifdef GL_AMD_pinned_memory
8600   CONST_CAST(GLEW_AMD_pinned_memory) = _glewSearchExtension("GL_AMD_pinned_memory", extStart, extEnd);
8601 #endif /* GL_AMD_pinned_memory */
8602 #ifdef GL_AMD_query_buffer_object
8603   CONST_CAST(GLEW_AMD_query_buffer_object) = _glewSearchExtension("GL_AMD_query_buffer_object", extStart, extEnd);
8604 #endif /* GL_AMD_query_buffer_object */
8605 #ifdef GL_AMD_sample_positions
8606   CONST_CAST(GLEW_AMD_sample_positions) = _glewSearchExtension("GL_AMD_sample_positions", extStart, extEnd);
8607   if (glewExperimental || GLEW_AMD_sample_positions) CONST_CAST(GLEW_AMD_sample_positions) = !_glewInit_GL_AMD_sample_positions(GLEW_CONTEXT_ARG_VAR_INIT);
8608 #endif /* GL_AMD_sample_positions */
8609 #ifdef GL_AMD_seamless_cubemap_per_texture
8610   CONST_CAST(GLEW_AMD_seamless_cubemap_per_texture) = _glewSearchExtension("GL_AMD_seamless_cubemap_per_texture", extStart, extEnd);
8611 #endif /* GL_AMD_seamless_cubemap_per_texture */
8612 #ifdef GL_AMD_shader_stencil_export
8613   CONST_CAST(GLEW_AMD_shader_stencil_export) = _glewSearchExtension("GL_AMD_shader_stencil_export", extStart, extEnd);
8614 #endif /* GL_AMD_shader_stencil_export */
8615 #ifdef GL_AMD_stencil_operation_extended
8616   CONST_CAST(GLEW_AMD_stencil_operation_extended) = _glewSearchExtension("GL_AMD_stencil_operation_extended", extStart, extEnd);
8617   if (glewExperimental || GLEW_AMD_stencil_operation_extended) CONST_CAST(GLEW_AMD_stencil_operation_extended) = !_glewInit_GL_AMD_stencil_operation_extended(GLEW_CONTEXT_ARG_VAR_INIT);
8618 #endif /* GL_AMD_stencil_operation_extended */
8619 #ifdef GL_AMD_texture_texture4
8620   CONST_CAST(GLEW_AMD_texture_texture4) = _glewSearchExtension("GL_AMD_texture_texture4", extStart, extEnd);
8621 #endif /* GL_AMD_texture_texture4 */
8622 #ifdef GL_AMD_transform_feedback3_lines_triangles
8623   CONST_CAST(GLEW_AMD_transform_feedback3_lines_triangles) = _glewSearchExtension("GL_AMD_transform_feedback3_lines_triangles", extStart, extEnd);
8624 #endif /* GL_AMD_transform_feedback3_lines_triangles */
8625 #ifdef GL_AMD_vertex_shader_layer
8626   CONST_CAST(GLEW_AMD_vertex_shader_layer) = _glewSearchExtension("GL_AMD_vertex_shader_layer", extStart, extEnd);
8627 #endif /* GL_AMD_vertex_shader_layer */
8628 #ifdef GL_AMD_vertex_shader_tessellator
8629   CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = _glewSearchExtension("GL_AMD_vertex_shader_tessellator", extStart, extEnd);
8630   if (glewExperimental || GLEW_AMD_vertex_shader_tessellator) CONST_CAST(GLEW_AMD_vertex_shader_tessellator) = !_glewInit_GL_AMD_vertex_shader_tessellator(GLEW_CONTEXT_ARG_VAR_INIT);
8631 #endif /* GL_AMD_vertex_shader_tessellator */
8632 #ifdef GL_AMD_vertex_shader_viewport_index
8633   CONST_CAST(GLEW_AMD_vertex_shader_viewport_index) = _glewSearchExtension("GL_AMD_vertex_shader_viewport_index", extStart, extEnd);
8634 #endif /* GL_AMD_vertex_shader_viewport_index */
8635 #ifdef GL_APPLE_aux_depth_stencil
8636   CONST_CAST(GLEW_APPLE_aux_depth_stencil) = _glewSearchExtension("GL_APPLE_aux_depth_stencil", extStart, extEnd);
8637 #endif /* GL_APPLE_aux_depth_stencil */
8638 #ifdef GL_APPLE_client_storage
8639   CONST_CAST(GLEW_APPLE_client_storage) = _glewSearchExtension("GL_APPLE_client_storage", extStart, extEnd);
8640 #endif /* GL_APPLE_client_storage */
8641 #ifdef GL_APPLE_element_array
8642   CONST_CAST(GLEW_APPLE_element_array) = _glewSearchExtension("GL_APPLE_element_array", extStart, extEnd);
8643   if (glewExperimental || GLEW_APPLE_element_array) CONST_CAST(GLEW_APPLE_element_array) = !_glewInit_GL_APPLE_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
8644 #endif /* GL_APPLE_element_array */
8645 #ifdef GL_APPLE_fence
8646   CONST_CAST(GLEW_APPLE_fence) = _glewSearchExtension("GL_APPLE_fence", extStart, extEnd);
8647   if (glewExperimental || GLEW_APPLE_fence) CONST_CAST(GLEW_APPLE_fence) = !_glewInit_GL_APPLE_fence(GLEW_CONTEXT_ARG_VAR_INIT);
8648 #endif /* GL_APPLE_fence */
8649 #ifdef GL_APPLE_float_pixels
8650   CONST_CAST(GLEW_APPLE_float_pixels) = _glewSearchExtension("GL_APPLE_float_pixels", extStart, extEnd);
8651 #endif /* GL_APPLE_float_pixels */
8652 #ifdef GL_APPLE_flush_buffer_range
8653   CONST_CAST(GLEW_APPLE_flush_buffer_range) = _glewSearchExtension("GL_APPLE_flush_buffer_range", extStart, extEnd);
8654   if (glewExperimental || GLEW_APPLE_flush_buffer_range) CONST_CAST(GLEW_APPLE_flush_buffer_range) = !_glewInit_GL_APPLE_flush_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
8655 #endif /* GL_APPLE_flush_buffer_range */
8656 #ifdef GL_APPLE_object_purgeable
8657   CONST_CAST(GLEW_APPLE_object_purgeable) = _glewSearchExtension("GL_APPLE_object_purgeable", extStart, extEnd);
8658   if (glewExperimental || GLEW_APPLE_object_purgeable) CONST_CAST(GLEW_APPLE_object_purgeable) = !_glewInit_GL_APPLE_object_purgeable(GLEW_CONTEXT_ARG_VAR_INIT);
8659 #endif /* GL_APPLE_object_purgeable */
8660 #ifdef GL_APPLE_pixel_buffer
8661   CONST_CAST(GLEW_APPLE_pixel_buffer) = _glewSearchExtension("GL_APPLE_pixel_buffer", extStart, extEnd);
8662 #endif /* GL_APPLE_pixel_buffer */
8663 #ifdef GL_APPLE_rgb_422
8664   CONST_CAST(GLEW_APPLE_rgb_422) = _glewSearchExtension("GL_APPLE_rgb_422", extStart, extEnd);
8665 #endif /* GL_APPLE_rgb_422 */
8666 #ifdef GL_APPLE_row_bytes
8667   CONST_CAST(GLEW_APPLE_row_bytes) = _glewSearchExtension("GL_APPLE_row_bytes", extStart, extEnd);
8668 #endif /* GL_APPLE_row_bytes */
8669 #ifdef GL_APPLE_specular_vector
8670   CONST_CAST(GLEW_APPLE_specular_vector) = _glewSearchExtension("GL_APPLE_specular_vector", extStart, extEnd);
8671 #endif /* GL_APPLE_specular_vector */
8672 #ifdef GL_APPLE_texture_range
8673   CONST_CAST(GLEW_APPLE_texture_range) = _glewSearchExtension("GL_APPLE_texture_range", extStart, extEnd);
8674   if (glewExperimental || GLEW_APPLE_texture_range) CONST_CAST(GLEW_APPLE_texture_range) = !_glewInit_GL_APPLE_texture_range(GLEW_CONTEXT_ARG_VAR_INIT);
8675 #endif /* GL_APPLE_texture_range */
8676 #ifdef GL_APPLE_transform_hint
8677   CONST_CAST(GLEW_APPLE_transform_hint) = _glewSearchExtension("GL_APPLE_transform_hint", extStart, extEnd);
8678 #endif /* GL_APPLE_transform_hint */
8679 #ifdef GL_APPLE_vertex_array_object
8680   CONST_CAST(GLEW_APPLE_vertex_array_object) = _glewSearchExtension("GL_APPLE_vertex_array_object", extStart, extEnd);
8681   if (glewExperimental || GLEW_APPLE_vertex_array_object) CONST_CAST(GLEW_APPLE_vertex_array_object) = !_glewInit_GL_APPLE_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
8682 #endif /* GL_APPLE_vertex_array_object */
8683 #ifdef GL_APPLE_vertex_array_range
8684   CONST_CAST(GLEW_APPLE_vertex_array_range) = _glewSearchExtension("GL_APPLE_vertex_array_range", extStart, extEnd);
8685   if (glewExperimental || GLEW_APPLE_vertex_array_range) CONST_CAST(GLEW_APPLE_vertex_array_range) = !_glewInit_GL_APPLE_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
8686 #endif /* GL_APPLE_vertex_array_range */
8687 #ifdef GL_APPLE_vertex_program_evaluators
8688   CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = _glewSearchExtension("GL_APPLE_vertex_program_evaluators", extStart, extEnd);
8689   if (glewExperimental || GLEW_APPLE_vertex_program_evaluators) CONST_CAST(GLEW_APPLE_vertex_program_evaluators) = !_glewInit_GL_APPLE_vertex_program_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
8690 #endif /* GL_APPLE_vertex_program_evaluators */
8691 #ifdef GL_APPLE_ycbcr_422
8692   CONST_CAST(GLEW_APPLE_ycbcr_422) = _glewSearchExtension("GL_APPLE_ycbcr_422", extStart, extEnd);
8693 #endif /* GL_APPLE_ycbcr_422 */
8694 #ifdef GL_ARB_ES2_compatibility
8695   CONST_CAST(GLEW_ARB_ES2_compatibility) = _glewSearchExtension("GL_ARB_ES2_compatibility", extStart, extEnd);
8696   if (glewExperimental || GLEW_ARB_ES2_compatibility) CONST_CAST(GLEW_ARB_ES2_compatibility) = !_glewInit_GL_ARB_ES2_compatibility(GLEW_CONTEXT_ARG_VAR_INIT);
8697 #endif /* GL_ARB_ES2_compatibility */
8698 #ifdef GL_ARB_base_instance
8699   CONST_CAST(GLEW_ARB_base_instance) = _glewSearchExtension("GL_ARB_base_instance", extStart, extEnd);
8700   if (glewExperimental || GLEW_ARB_base_instance) CONST_CAST(GLEW_ARB_base_instance) = !_glewInit_GL_ARB_base_instance(GLEW_CONTEXT_ARG_VAR_INIT);
8701 #endif /* GL_ARB_base_instance */
8702 #ifdef GL_ARB_blend_func_extended
8703   CONST_CAST(GLEW_ARB_blend_func_extended) = _glewSearchExtension("GL_ARB_blend_func_extended", extStart, extEnd);
8704   if (glewExperimental || GLEW_ARB_blend_func_extended) CONST_CAST(GLEW_ARB_blend_func_extended) = !_glewInit_GL_ARB_blend_func_extended(GLEW_CONTEXT_ARG_VAR_INIT);
8705 #endif /* GL_ARB_blend_func_extended */
8706 #ifdef GL_ARB_cl_event
8707   CONST_CAST(GLEW_ARB_cl_event) = _glewSearchExtension("GL_ARB_cl_event", extStart, extEnd);
8708   if (glewExperimental || GLEW_ARB_cl_event) CONST_CAST(GLEW_ARB_cl_event) = !_glewInit_GL_ARB_cl_event(GLEW_CONTEXT_ARG_VAR_INIT);
8709 #endif /* GL_ARB_cl_event */
8710 #ifdef GL_ARB_color_buffer_float
8711   CONST_CAST(GLEW_ARB_color_buffer_float) = _glewSearchExtension("GL_ARB_color_buffer_float", extStart, extEnd);
8712   if (glewExperimental || GLEW_ARB_color_buffer_float) CONST_CAST(GLEW_ARB_color_buffer_float) = !_glewInit_GL_ARB_color_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
8713 #endif /* GL_ARB_color_buffer_float */
8714 #ifdef GL_ARB_compatibility
8715   CONST_CAST(GLEW_ARB_compatibility) = _glewSearchExtension("GL_ARB_compatibility", extStart, extEnd);
8716 #endif /* GL_ARB_compatibility */
8717 #ifdef GL_ARB_compressed_texture_pixel_storage
8718   CONST_CAST(GLEW_ARB_compressed_texture_pixel_storage) = _glewSearchExtension("GL_ARB_compressed_texture_pixel_storage", extStart, extEnd);
8719 #endif /* GL_ARB_compressed_texture_pixel_storage */
8720 #ifdef GL_ARB_conservative_depth
8721   CONST_CAST(GLEW_ARB_conservative_depth) = _glewSearchExtension("GL_ARB_conservative_depth", extStart, extEnd);
8722 #endif /* GL_ARB_conservative_depth */
8723 #ifdef GL_ARB_copy_buffer
8724   CONST_CAST(GLEW_ARB_copy_buffer) = _glewSearchExtension("GL_ARB_copy_buffer", extStart, extEnd);
8725   if (glewExperimental || GLEW_ARB_copy_buffer) CONST_CAST(GLEW_ARB_copy_buffer) = !_glewInit_GL_ARB_copy_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
8726 #endif /* GL_ARB_copy_buffer */
8727 #ifdef GL_ARB_debug_output
8728   CONST_CAST(GLEW_ARB_debug_output) = _glewSearchExtension("GL_ARB_debug_output", extStart, extEnd);
8729   if (glewExperimental || GLEW_ARB_debug_output) CONST_CAST(GLEW_ARB_debug_output) = !_glewInit_GL_ARB_debug_output(GLEW_CONTEXT_ARG_VAR_INIT);
8730 #endif /* GL_ARB_debug_output */
8731 #ifdef GL_ARB_depth_buffer_float
8732   CONST_CAST(GLEW_ARB_depth_buffer_float) = _glewSearchExtension("GL_ARB_depth_buffer_float", extStart, extEnd);
8733 #endif /* GL_ARB_depth_buffer_float */
8734 #ifdef GL_ARB_depth_clamp
8735   CONST_CAST(GLEW_ARB_depth_clamp) = _glewSearchExtension("GL_ARB_depth_clamp", extStart, extEnd);
8736 #endif /* GL_ARB_depth_clamp */
8737 #ifdef GL_ARB_depth_texture
8738   CONST_CAST(GLEW_ARB_depth_texture) = _glewSearchExtension("GL_ARB_depth_texture", extStart, extEnd);
8739 #endif /* GL_ARB_depth_texture */
8740 #ifdef GL_ARB_draw_buffers
8741   CONST_CAST(GLEW_ARB_draw_buffers) = _glewSearchExtension("GL_ARB_draw_buffers", extStart, extEnd);
8742   if (glewExperimental || GLEW_ARB_draw_buffers) CONST_CAST(GLEW_ARB_draw_buffers) = !_glewInit_GL_ARB_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
8743 #endif /* GL_ARB_draw_buffers */
8744 #ifdef GL_ARB_draw_buffers_blend
8745   CONST_CAST(GLEW_ARB_draw_buffers_blend) = _glewSearchExtension("GL_ARB_draw_buffers_blend", extStart, extEnd);
8746   if (glewExperimental || GLEW_ARB_draw_buffers_blend) CONST_CAST(GLEW_ARB_draw_buffers_blend) = !_glewInit_GL_ARB_draw_buffers_blend(GLEW_CONTEXT_ARG_VAR_INIT);
8747 #endif /* GL_ARB_draw_buffers_blend */
8748 #ifdef GL_ARB_draw_elements_base_vertex
8749   CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = _glewSearchExtension("GL_ARB_draw_elements_base_vertex", extStart, extEnd);
8750   if (glewExperimental || GLEW_ARB_draw_elements_base_vertex) CONST_CAST(GLEW_ARB_draw_elements_base_vertex) = !_glewInit_GL_ARB_draw_elements_base_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
8751 #endif /* GL_ARB_draw_elements_base_vertex */
8752 #ifdef GL_ARB_draw_indirect
8753   CONST_CAST(GLEW_ARB_draw_indirect) = _glewSearchExtension("GL_ARB_draw_indirect", extStart, extEnd);
8754   if (glewExperimental || GLEW_ARB_draw_indirect) CONST_CAST(GLEW_ARB_draw_indirect) = !_glewInit_GL_ARB_draw_indirect(GLEW_CONTEXT_ARG_VAR_INIT);
8755 #endif /* GL_ARB_draw_indirect */
8756 #ifdef GL_ARB_draw_instanced
8757   CONST_CAST(GLEW_ARB_draw_instanced) = _glewSearchExtension("GL_ARB_draw_instanced", extStart, extEnd);
8758 #endif /* GL_ARB_draw_instanced */
8759 #ifdef GL_ARB_explicit_attrib_location
8760   CONST_CAST(GLEW_ARB_explicit_attrib_location) = _glewSearchExtension("GL_ARB_explicit_attrib_location", extStart, extEnd);
8761 #endif /* GL_ARB_explicit_attrib_location */
8762 #ifdef GL_ARB_fragment_coord_conventions
8763   CONST_CAST(GLEW_ARB_fragment_coord_conventions) = _glewSearchExtension("GL_ARB_fragment_coord_conventions", extStart, extEnd);
8764 #endif /* GL_ARB_fragment_coord_conventions */
8765 #ifdef GL_ARB_fragment_program
8766   CONST_CAST(GLEW_ARB_fragment_program) = _glewSearchExtension("GL_ARB_fragment_program", extStart, extEnd);
8767 #endif /* GL_ARB_fragment_program */
8768 #ifdef GL_ARB_fragment_program_shadow
8769   CONST_CAST(GLEW_ARB_fragment_program_shadow) = _glewSearchExtension("GL_ARB_fragment_program_shadow", extStart, extEnd);
8770 #endif /* GL_ARB_fragment_program_shadow */
8771 #ifdef GL_ARB_fragment_shader
8772   CONST_CAST(GLEW_ARB_fragment_shader) = _glewSearchExtension("GL_ARB_fragment_shader", extStart, extEnd);
8773 #endif /* GL_ARB_fragment_shader */
8774 #ifdef GL_ARB_framebuffer_object
8775   CONST_CAST(GLEW_ARB_framebuffer_object) = _glewSearchExtension("GL_ARB_framebuffer_object", extStart, extEnd);
8776   if (glewExperimental || GLEW_ARB_framebuffer_object) CONST_CAST(GLEW_ARB_framebuffer_object) = !_glewInit_GL_ARB_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
8777 #endif /* GL_ARB_framebuffer_object */
8778 #ifdef GL_ARB_framebuffer_sRGB
8779   CONST_CAST(GLEW_ARB_framebuffer_sRGB) = _glewSearchExtension("GL_ARB_framebuffer_sRGB", extStart, extEnd);
8780 #endif /* GL_ARB_framebuffer_sRGB */
8781 #ifdef GL_ARB_geometry_shader4
8782   CONST_CAST(GLEW_ARB_geometry_shader4) = _glewSearchExtension("GL_ARB_geometry_shader4", extStart, extEnd);
8783   if (glewExperimental || GLEW_ARB_geometry_shader4) CONST_CAST(GLEW_ARB_geometry_shader4) = !_glewInit_GL_ARB_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
8784 #endif /* GL_ARB_geometry_shader4 */
8785 #ifdef GL_ARB_get_program_binary
8786   CONST_CAST(GLEW_ARB_get_program_binary) = _glewSearchExtension("GL_ARB_get_program_binary", extStart, extEnd);
8787   if (glewExperimental || GLEW_ARB_get_program_binary) CONST_CAST(GLEW_ARB_get_program_binary) = !_glewInit_GL_ARB_get_program_binary(GLEW_CONTEXT_ARG_VAR_INIT);
8788 #endif /* GL_ARB_get_program_binary */
8789 #ifdef GL_ARB_gpu_shader5
8790   CONST_CAST(GLEW_ARB_gpu_shader5) = _glewSearchExtension("GL_ARB_gpu_shader5", extStart, extEnd);
8791 #endif /* GL_ARB_gpu_shader5 */
8792 #ifdef GL_ARB_gpu_shader_fp64
8793   CONST_CAST(GLEW_ARB_gpu_shader_fp64) = _glewSearchExtension("GL_ARB_gpu_shader_fp64", extStart, extEnd);
8794   if (glewExperimental || GLEW_ARB_gpu_shader_fp64) CONST_CAST(GLEW_ARB_gpu_shader_fp64) = !_glewInit_GL_ARB_gpu_shader_fp64(GLEW_CONTEXT_ARG_VAR_INIT);
8795 #endif /* GL_ARB_gpu_shader_fp64 */
8796 #ifdef GL_ARB_half_float_pixel
8797   CONST_CAST(GLEW_ARB_half_float_pixel) = _glewSearchExtension("GL_ARB_half_float_pixel", extStart, extEnd);
8798 #endif /* GL_ARB_half_float_pixel */
8799 #ifdef GL_ARB_half_float_vertex
8800   CONST_CAST(GLEW_ARB_half_float_vertex) = _glewSearchExtension("GL_ARB_half_float_vertex", extStart, extEnd);
8801 #endif /* GL_ARB_half_float_vertex */
8802 #ifdef GL_ARB_imaging
8803   CONST_CAST(GLEW_ARB_imaging) = _glewSearchExtension("GL_ARB_imaging", extStart, extEnd);
8804   if (glewExperimental || GLEW_ARB_imaging) CONST_CAST(GLEW_ARB_imaging) = !_glewInit_GL_ARB_imaging(GLEW_CONTEXT_ARG_VAR_INIT);
8805 #endif /* GL_ARB_imaging */
8806 #ifdef GL_ARB_instanced_arrays
8807   CONST_CAST(GLEW_ARB_instanced_arrays) = _glewSearchExtension("GL_ARB_instanced_arrays", extStart, extEnd);
8808   if (glewExperimental || GLEW_ARB_instanced_arrays) CONST_CAST(GLEW_ARB_instanced_arrays) = !_glewInit_GL_ARB_instanced_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
8809 #endif /* GL_ARB_instanced_arrays */
8810 #ifdef GL_ARB_internalformat_query
8811   CONST_CAST(GLEW_ARB_internalformat_query) = _glewSearchExtension("GL_ARB_internalformat_query", extStart, extEnd);
8812   if (glewExperimental || GLEW_ARB_internalformat_query) CONST_CAST(GLEW_ARB_internalformat_query) = !_glewInit_GL_ARB_internalformat_query(GLEW_CONTEXT_ARG_VAR_INIT);
8813 #endif /* GL_ARB_internalformat_query */
8814 #ifdef GL_ARB_map_buffer_alignment
8815   CONST_CAST(GLEW_ARB_map_buffer_alignment) = _glewSearchExtension("GL_ARB_map_buffer_alignment", extStart, extEnd);
8816 #endif /* GL_ARB_map_buffer_alignment */
8817 #ifdef GL_ARB_map_buffer_range
8818   CONST_CAST(GLEW_ARB_map_buffer_range) = _glewSearchExtension("GL_ARB_map_buffer_range", extStart, extEnd);
8819   if (glewExperimental || GLEW_ARB_map_buffer_range) CONST_CAST(GLEW_ARB_map_buffer_range) = !_glewInit_GL_ARB_map_buffer_range(GLEW_CONTEXT_ARG_VAR_INIT);
8820 #endif /* GL_ARB_map_buffer_range */
8821 #ifdef GL_ARB_matrix_palette
8822   CONST_CAST(GLEW_ARB_matrix_palette) = _glewSearchExtension("GL_ARB_matrix_palette", extStart, extEnd);
8823   if (glewExperimental || GLEW_ARB_matrix_palette) CONST_CAST(GLEW_ARB_matrix_palette) = !_glewInit_GL_ARB_matrix_palette(GLEW_CONTEXT_ARG_VAR_INIT);
8824 #endif /* GL_ARB_matrix_palette */
8825 #ifdef GL_ARB_multisample
8826   CONST_CAST(GLEW_ARB_multisample) = _glewSearchExtension("GL_ARB_multisample", extStart, extEnd);
8827   if (glewExperimental || GLEW_ARB_multisample) CONST_CAST(GLEW_ARB_multisample) = !_glewInit_GL_ARB_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
8828 #endif /* GL_ARB_multisample */
8829 #ifdef GL_ARB_multitexture
8830   CONST_CAST(GLEW_ARB_multitexture) = _glewSearchExtension("GL_ARB_multitexture", extStart, extEnd);
8831   if (glewExperimental || GLEW_ARB_multitexture) CONST_CAST(GLEW_ARB_multitexture) = !_glewInit_GL_ARB_multitexture(GLEW_CONTEXT_ARG_VAR_INIT);
8832 #endif /* GL_ARB_multitexture */
8833 #ifdef GL_ARB_occlusion_query
8834   CONST_CAST(GLEW_ARB_occlusion_query) = _glewSearchExtension("GL_ARB_occlusion_query", extStart, extEnd);
8835   if (glewExperimental || GLEW_ARB_occlusion_query) CONST_CAST(GLEW_ARB_occlusion_query) = !_glewInit_GL_ARB_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
8836 #endif /* GL_ARB_occlusion_query */
8837 #ifdef GL_ARB_occlusion_query2
8838   CONST_CAST(GLEW_ARB_occlusion_query2) = _glewSearchExtension("GL_ARB_occlusion_query2", extStart, extEnd);
8839 #endif /* GL_ARB_occlusion_query2 */
8840 #ifdef GL_ARB_pixel_buffer_object
8841   CONST_CAST(GLEW_ARB_pixel_buffer_object) = _glewSearchExtension("GL_ARB_pixel_buffer_object", extStart, extEnd);
8842 #endif /* GL_ARB_pixel_buffer_object */
8843 #ifdef GL_ARB_point_parameters
8844   CONST_CAST(GLEW_ARB_point_parameters) = _glewSearchExtension("GL_ARB_point_parameters", extStart, extEnd);
8845   if (glewExperimental || GLEW_ARB_point_parameters) CONST_CAST(GLEW_ARB_point_parameters) = !_glewInit_GL_ARB_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
8846 #endif /* GL_ARB_point_parameters */
8847 #ifdef GL_ARB_point_sprite
8848   CONST_CAST(GLEW_ARB_point_sprite) = _glewSearchExtension("GL_ARB_point_sprite", extStart, extEnd);
8849 #endif /* GL_ARB_point_sprite */
8850 #ifdef GL_ARB_provoking_vertex
8851   CONST_CAST(GLEW_ARB_provoking_vertex) = _glewSearchExtension("GL_ARB_provoking_vertex", extStart, extEnd);
8852   if (glewExperimental || GLEW_ARB_provoking_vertex) CONST_CAST(GLEW_ARB_provoking_vertex) = !_glewInit_GL_ARB_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
8853 #endif /* GL_ARB_provoking_vertex */
8854 #ifdef GL_ARB_robustness
8855   CONST_CAST(GLEW_ARB_robustness) = _glewSearchExtension("GL_ARB_robustness", extStart, extEnd);
8856   if (glewExperimental || GLEW_ARB_robustness) CONST_CAST(GLEW_ARB_robustness) = !_glewInit_GL_ARB_robustness(GLEW_CONTEXT_ARG_VAR_INIT);
8857 #endif /* GL_ARB_robustness */
8858 #ifdef GL_ARB_sample_shading
8859   CONST_CAST(GLEW_ARB_sample_shading) = _glewSearchExtension("GL_ARB_sample_shading", extStart, extEnd);
8860   if (glewExperimental || GLEW_ARB_sample_shading) CONST_CAST(GLEW_ARB_sample_shading) = !_glewInit_GL_ARB_sample_shading(GLEW_CONTEXT_ARG_VAR_INIT);
8861 #endif /* GL_ARB_sample_shading */
8862 #ifdef GL_ARB_sampler_objects
8863   CONST_CAST(GLEW_ARB_sampler_objects) = _glewSearchExtension("GL_ARB_sampler_objects", extStart, extEnd);
8864   if (glewExperimental || GLEW_ARB_sampler_objects) CONST_CAST(GLEW_ARB_sampler_objects) = !_glewInit_GL_ARB_sampler_objects(GLEW_CONTEXT_ARG_VAR_INIT);
8865 #endif /* GL_ARB_sampler_objects */
8866 #ifdef GL_ARB_seamless_cube_map
8867   CONST_CAST(GLEW_ARB_seamless_cube_map) = _glewSearchExtension("GL_ARB_seamless_cube_map", extStart, extEnd);
8868 #endif /* GL_ARB_seamless_cube_map */
8869 #ifdef GL_ARB_separate_shader_objects
8870   CONST_CAST(GLEW_ARB_separate_shader_objects) = _glewSearchExtension("GL_ARB_separate_shader_objects", extStart, extEnd);
8871   if (glewExperimental || GLEW_ARB_separate_shader_objects) CONST_CAST(GLEW_ARB_separate_shader_objects) = !_glewInit_GL_ARB_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
8872 #endif /* GL_ARB_separate_shader_objects */
8873 #ifdef GL_ARB_shader_atomic_counters
8874   CONST_CAST(GLEW_ARB_shader_atomic_counters) = _glewSearchExtension("GL_ARB_shader_atomic_counters", extStart, extEnd);
8875   if (glewExperimental || GLEW_ARB_shader_atomic_counters) CONST_CAST(GLEW_ARB_shader_atomic_counters) = !_glewInit_GL_ARB_shader_atomic_counters(GLEW_CONTEXT_ARG_VAR_INIT);
8876 #endif /* GL_ARB_shader_atomic_counters */
8877 #ifdef GL_ARB_shader_bit_encoding
8878   CONST_CAST(GLEW_ARB_shader_bit_encoding) = _glewSearchExtension("GL_ARB_shader_bit_encoding", extStart, extEnd);
8879 #endif /* GL_ARB_shader_bit_encoding */
8880 #ifdef GL_ARB_shader_image_load_store
8881   CONST_CAST(GLEW_ARB_shader_image_load_store) = _glewSearchExtension("GL_ARB_shader_image_load_store", extStart, extEnd);
8882   if (glewExperimental || GLEW_ARB_shader_image_load_store) CONST_CAST(GLEW_ARB_shader_image_load_store) = !_glewInit_GL_ARB_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
8883 #endif /* GL_ARB_shader_image_load_store */
8884 #ifdef GL_ARB_shader_objects
8885   CONST_CAST(GLEW_ARB_shader_objects) = _glewSearchExtension("GL_ARB_shader_objects", extStart, extEnd);
8886   if (glewExperimental || GLEW_ARB_shader_objects) CONST_CAST(GLEW_ARB_shader_objects) = !_glewInit_GL_ARB_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
8887 #endif /* GL_ARB_shader_objects */
8888 #ifdef GL_ARB_shader_precision
8889   CONST_CAST(GLEW_ARB_shader_precision) = _glewSearchExtension("GL_ARB_shader_precision", extStart, extEnd);
8890 #endif /* GL_ARB_shader_precision */
8891 #ifdef GL_ARB_shader_stencil_export
8892   CONST_CAST(GLEW_ARB_shader_stencil_export) = _glewSearchExtension("GL_ARB_shader_stencil_export", extStart, extEnd);
8893 #endif /* GL_ARB_shader_stencil_export */
8894 #ifdef GL_ARB_shader_subroutine
8895   CONST_CAST(GLEW_ARB_shader_subroutine) = _glewSearchExtension("GL_ARB_shader_subroutine", extStart, extEnd);
8896   if (glewExperimental || GLEW_ARB_shader_subroutine) CONST_CAST(GLEW_ARB_shader_subroutine) = !_glewInit_GL_ARB_shader_subroutine(GLEW_CONTEXT_ARG_VAR_INIT);
8897 #endif /* GL_ARB_shader_subroutine */
8898 #ifdef GL_ARB_shader_texture_lod
8899   CONST_CAST(GLEW_ARB_shader_texture_lod) = _glewSearchExtension("GL_ARB_shader_texture_lod", extStart, extEnd);
8900 #endif /* GL_ARB_shader_texture_lod */
8901 #ifdef GL_ARB_shading_language_100
8902   CONST_CAST(GLEW_ARB_shading_language_100) = _glewSearchExtension("GL_ARB_shading_language_100", extStart, extEnd);
8903 #endif /* GL_ARB_shading_language_100 */
8904 #ifdef GL_ARB_shading_language_420pack
8905   CONST_CAST(GLEW_ARB_shading_language_420pack) = _glewSearchExtension("GL_ARB_shading_language_420pack", extStart, extEnd);
8906 #endif /* GL_ARB_shading_language_420pack */
8907 #ifdef GL_ARB_shading_language_include
8908   CONST_CAST(GLEW_ARB_shading_language_include) = _glewSearchExtension("GL_ARB_shading_language_include", extStart, extEnd);
8909   if (glewExperimental || GLEW_ARB_shading_language_include) CONST_CAST(GLEW_ARB_shading_language_include) = !_glewInit_GL_ARB_shading_language_include(GLEW_CONTEXT_ARG_VAR_INIT);
8910 #endif /* GL_ARB_shading_language_include */
8911 #ifdef GL_ARB_shading_language_packing
8912   CONST_CAST(GLEW_ARB_shading_language_packing) = _glewSearchExtension("GL_ARB_shading_language_packing", extStart, extEnd);
8913 #endif /* GL_ARB_shading_language_packing */
8914 #ifdef GL_ARB_shadow
8915   CONST_CAST(GLEW_ARB_shadow) = _glewSearchExtension("GL_ARB_shadow", extStart, extEnd);
8916 #endif /* GL_ARB_shadow */
8917 #ifdef GL_ARB_shadow_ambient
8918   CONST_CAST(GLEW_ARB_shadow_ambient) = _glewSearchExtension("GL_ARB_shadow_ambient", extStart, extEnd);
8919 #endif /* GL_ARB_shadow_ambient */
8920 #ifdef GL_ARB_sync
8921   CONST_CAST(GLEW_ARB_sync) = _glewSearchExtension("GL_ARB_sync", extStart, extEnd);
8922   if (glewExperimental || GLEW_ARB_sync) CONST_CAST(GLEW_ARB_sync) = !_glewInit_GL_ARB_sync(GLEW_CONTEXT_ARG_VAR_INIT);
8923 #endif /* GL_ARB_sync */
8924 #ifdef GL_ARB_tessellation_shader
8925   CONST_CAST(GLEW_ARB_tessellation_shader) = _glewSearchExtension("GL_ARB_tessellation_shader", extStart, extEnd);
8926   if (glewExperimental || GLEW_ARB_tessellation_shader) CONST_CAST(GLEW_ARB_tessellation_shader) = !_glewInit_GL_ARB_tessellation_shader(GLEW_CONTEXT_ARG_VAR_INIT);
8927 #endif /* GL_ARB_tessellation_shader */
8928 #ifdef GL_ARB_texture_border_clamp
8929   CONST_CAST(GLEW_ARB_texture_border_clamp) = _glewSearchExtension("GL_ARB_texture_border_clamp", extStart, extEnd);
8930 #endif /* GL_ARB_texture_border_clamp */
8931 #ifdef GL_ARB_texture_buffer_object
8932   CONST_CAST(GLEW_ARB_texture_buffer_object) = _glewSearchExtension("GL_ARB_texture_buffer_object", extStart, extEnd);
8933   if (glewExperimental || GLEW_ARB_texture_buffer_object) CONST_CAST(GLEW_ARB_texture_buffer_object) = !_glewInit_GL_ARB_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
8934 #endif /* GL_ARB_texture_buffer_object */
8935 #ifdef GL_ARB_texture_buffer_object_rgb32
8936   CONST_CAST(GLEW_ARB_texture_buffer_object_rgb32) = _glewSearchExtension("GL_ARB_texture_buffer_object_rgb32", extStart, extEnd);
8937 #endif /* GL_ARB_texture_buffer_object_rgb32 */
8938 #ifdef GL_ARB_texture_compression
8939   CONST_CAST(GLEW_ARB_texture_compression) = _glewSearchExtension("GL_ARB_texture_compression", extStart, extEnd);
8940   if (glewExperimental || GLEW_ARB_texture_compression) CONST_CAST(GLEW_ARB_texture_compression) = !_glewInit_GL_ARB_texture_compression(GLEW_CONTEXT_ARG_VAR_INIT);
8941 #endif /* GL_ARB_texture_compression */
8942 #ifdef GL_ARB_texture_compression_bptc
8943   CONST_CAST(GLEW_ARB_texture_compression_bptc) = _glewSearchExtension("GL_ARB_texture_compression_bptc", extStart, extEnd);
8944 #endif /* GL_ARB_texture_compression_bptc */
8945 #ifdef GL_ARB_texture_compression_rgtc
8946   CONST_CAST(GLEW_ARB_texture_compression_rgtc) = _glewSearchExtension("GL_ARB_texture_compression_rgtc", extStart, extEnd);
8947 #endif /* GL_ARB_texture_compression_rgtc */
8948 #ifdef GL_ARB_texture_cube_map
8949   CONST_CAST(GLEW_ARB_texture_cube_map) = _glewSearchExtension("GL_ARB_texture_cube_map", extStart, extEnd);
8950 #endif /* GL_ARB_texture_cube_map */
8951 #ifdef GL_ARB_texture_cube_map_array
8952   CONST_CAST(GLEW_ARB_texture_cube_map_array) = _glewSearchExtension("GL_ARB_texture_cube_map_array", extStart, extEnd);
8953 #endif /* GL_ARB_texture_cube_map_array */
8954 #ifdef GL_ARB_texture_env_add
8955   CONST_CAST(GLEW_ARB_texture_env_add) = _glewSearchExtension("GL_ARB_texture_env_add", extStart, extEnd);
8956 #endif /* GL_ARB_texture_env_add */
8957 #ifdef GL_ARB_texture_env_combine
8958   CONST_CAST(GLEW_ARB_texture_env_combine) = _glewSearchExtension("GL_ARB_texture_env_combine", extStart, extEnd);
8959 #endif /* GL_ARB_texture_env_combine */
8960 #ifdef GL_ARB_texture_env_crossbar
8961   CONST_CAST(GLEW_ARB_texture_env_crossbar) = _glewSearchExtension("GL_ARB_texture_env_crossbar", extStart, extEnd);
8962 #endif /* GL_ARB_texture_env_crossbar */
8963 #ifdef GL_ARB_texture_env_dot3
8964   CONST_CAST(GLEW_ARB_texture_env_dot3) = _glewSearchExtension("GL_ARB_texture_env_dot3", extStart, extEnd);
8965 #endif /* GL_ARB_texture_env_dot3 */
8966 #ifdef GL_ARB_texture_float
8967   CONST_CAST(GLEW_ARB_texture_float) = _glewSearchExtension("GL_ARB_texture_float", extStart, extEnd);
8968 #endif /* GL_ARB_texture_float */
8969 #ifdef GL_ARB_texture_gather
8970   CONST_CAST(GLEW_ARB_texture_gather) = _glewSearchExtension("GL_ARB_texture_gather", extStart, extEnd);
8971 #endif /* GL_ARB_texture_gather */
8972 #ifdef GL_ARB_texture_mirrored_repeat
8973   CONST_CAST(GLEW_ARB_texture_mirrored_repeat) = _glewSearchExtension("GL_ARB_texture_mirrored_repeat", extStart, extEnd);
8974 #endif /* GL_ARB_texture_mirrored_repeat */
8975 #ifdef GL_ARB_texture_multisample
8976   CONST_CAST(GLEW_ARB_texture_multisample) = _glewSearchExtension("GL_ARB_texture_multisample", extStart, extEnd);
8977   if (glewExperimental || GLEW_ARB_texture_multisample) CONST_CAST(GLEW_ARB_texture_multisample) = !_glewInit_GL_ARB_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
8978 #endif /* GL_ARB_texture_multisample */
8979 #ifdef GL_ARB_texture_non_power_of_two
8980   CONST_CAST(GLEW_ARB_texture_non_power_of_two) = _glewSearchExtension("GL_ARB_texture_non_power_of_two", extStart, extEnd);
8981 #endif /* GL_ARB_texture_non_power_of_two */
8982 #ifdef GL_ARB_texture_query_lod
8983   CONST_CAST(GLEW_ARB_texture_query_lod) = _glewSearchExtension("GL_ARB_texture_query_lod", extStart, extEnd);
8984 #endif /* GL_ARB_texture_query_lod */
8985 #ifdef GL_ARB_texture_rectangle
8986   CONST_CAST(GLEW_ARB_texture_rectangle) = _glewSearchExtension("GL_ARB_texture_rectangle", extStart, extEnd);
8987 #endif /* GL_ARB_texture_rectangle */
8988 #ifdef GL_ARB_texture_rg
8989   CONST_CAST(GLEW_ARB_texture_rg) = _glewSearchExtension("GL_ARB_texture_rg", extStart, extEnd);
8990 #endif /* GL_ARB_texture_rg */
8991 #ifdef GL_ARB_texture_rgb10_a2ui
8992   CONST_CAST(GLEW_ARB_texture_rgb10_a2ui) = _glewSearchExtension("GL_ARB_texture_rgb10_a2ui", extStart, extEnd);
8993 #endif /* GL_ARB_texture_rgb10_a2ui */
8994 #ifdef GL_ARB_texture_storage
8995   CONST_CAST(GLEW_ARB_texture_storage) = _glewSearchExtension("GL_ARB_texture_storage", extStart, extEnd);
8996   if (glewExperimental || GLEW_ARB_texture_storage) CONST_CAST(GLEW_ARB_texture_storage) = !_glewInit_GL_ARB_texture_storage(GLEW_CONTEXT_ARG_VAR_INIT);
8997 #endif /* GL_ARB_texture_storage */
8998 #ifdef GL_ARB_texture_swizzle
8999   CONST_CAST(GLEW_ARB_texture_swizzle) = _glewSearchExtension("GL_ARB_texture_swizzle", extStart, extEnd);
9000 #endif /* GL_ARB_texture_swizzle */
9001 #ifdef GL_ARB_timer_query
9002   CONST_CAST(GLEW_ARB_timer_query) = _glewSearchExtension("GL_ARB_timer_query", extStart, extEnd);
9003   if (glewExperimental || GLEW_ARB_timer_query) CONST_CAST(GLEW_ARB_timer_query) = !_glewInit_GL_ARB_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
9004 #endif /* GL_ARB_timer_query */
9005 #ifdef GL_ARB_transform_feedback2
9006   CONST_CAST(GLEW_ARB_transform_feedback2) = _glewSearchExtension("GL_ARB_transform_feedback2", extStart, extEnd);
9007   if (glewExperimental || GLEW_ARB_transform_feedback2) CONST_CAST(GLEW_ARB_transform_feedback2) = !_glewInit_GL_ARB_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
9008 #endif /* GL_ARB_transform_feedback2 */
9009 #ifdef GL_ARB_transform_feedback3
9010   CONST_CAST(GLEW_ARB_transform_feedback3) = _glewSearchExtension("GL_ARB_transform_feedback3", extStart, extEnd);
9011   if (glewExperimental || GLEW_ARB_transform_feedback3) CONST_CAST(GLEW_ARB_transform_feedback3) = !_glewInit_GL_ARB_transform_feedback3(GLEW_CONTEXT_ARG_VAR_INIT);
9012 #endif /* GL_ARB_transform_feedback3 */
9013 #ifdef GL_ARB_transform_feedback_instanced
9014   CONST_CAST(GLEW_ARB_transform_feedback_instanced) = _glewSearchExtension("GL_ARB_transform_feedback_instanced", extStart, extEnd);
9015   if (glewExperimental || GLEW_ARB_transform_feedback_instanced) CONST_CAST(GLEW_ARB_transform_feedback_instanced) = !_glewInit_GL_ARB_transform_feedback_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
9016 #endif /* GL_ARB_transform_feedback_instanced */
9017 #ifdef GL_ARB_transpose_matrix
9018   CONST_CAST(GLEW_ARB_transpose_matrix) = _glewSearchExtension("GL_ARB_transpose_matrix", extStart, extEnd);
9019   if (glewExperimental || GLEW_ARB_transpose_matrix) CONST_CAST(GLEW_ARB_transpose_matrix) = !_glewInit_GL_ARB_transpose_matrix(GLEW_CONTEXT_ARG_VAR_INIT);
9020 #endif /* GL_ARB_transpose_matrix */
9021 #ifdef GL_ARB_uniform_buffer_object
9022   CONST_CAST(GLEW_ARB_uniform_buffer_object) = _glewSearchExtension("GL_ARB_uniform_buffer_object", extStart, extEnd);
9023   if (glewExperimental || GLEW_ARB_uniform_buffer_object) CONST_CAST(GLEW_ARB_uniform_buffer_object) = !_glewInit_GL_ARB_uniform_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9024 #endif /* GL_ARB_uniform_buffer_object */
9025 #ifdef GL_ARB_vertex_array_bgra
9026   CONST_CAST(GLEW_ARB_vertex_array_bgra) = _glewSearchExtension("GL_ARB_vertex_array_bgra", extStart, extEnd);
9027 #endif /* GL_ARB_vertex_array_bgra */
9028 #ifdef GL_ARB_vertex_array_object
9029   CONST_CAST(GLEW_ARB_vertex_array_object) = _glewSearchExtension("GL_ARB_vertex_array_object", extStart, extEnd);
9030   if (glewExperimental || GLEW_ARB_vertex_array_object) CONST_CAST(GLEW_ARB_vertex_array_object) = !_glewInit_GL_ARB_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
9031 #endif /* GL_ARB_vertex_array_object */
9032 #ifdef GL_ARB_vertex_attrib_64bit
9033   CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = _glewSearchExtension("GL_ARB_vertex_attrib_64bit", extStart, extEnd);
9034   if (glewExperimental || GLEW_ARB_vertex_attrib_64bit) CONST_CAST(GLEW_ARB_vertex_attrib_64bit) = !_glewInit_GL_ARB_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
9035 #endif /* GL_ARB_vertex_attrib_64bit */
9036 #ifdef GL_ARB_vertex_blend
9037   CONST_CAST(GLEW_ARB_vertex_blend) = _glewSearchExtension("GL_ARB_vertex_blend", extStart, extEnd);
9038   if (glewExperimental || GLEW_ARB_vertex_blend) CONST_CAST(GLEW_ARB_vertex_blend) = !_glewInit_GL_ARB_vertex_blend(GLEW_CONTEXT_ARG_VAR_INIT);
9039 #endif /* GL_ARB_vertex_blend */
9040 #ifdef GL_ARB_vertex_buffer_object
9041   CONST_CAST(GLEW_ARB_vertex_buffer_object) = _glewSearchExtension("GL_ARB_vertex_buffer_object", extStart, extEnd);
9042   if (glewExperimental || GLEW_ARB_vertex_buffer_object) CONST_CAST(GLEW_ARB_vertex_buffer_object) = !_glewInit_GL_ARB_vertex_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9043 #endif /* GL_ARB_vertex_buffer_object */
9044 #ifdef GL_ARB_vertex_program
9045   CONST_CAST(GLEW_ARB_vertex_program) = _glewSearchExtension("GL_ARB_vertex_program", extStart, extEnd);
9046   if (glewExperimental || GLEW_ARB_vertex_program) CONST_CAST(GLEW_ARB_vertex_program) = !_glewInit_GL_ARB_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
9047 #endif /* GL_ARB_vertex_program */
9048 #ifdef GL_ARB_vertex_shader
9049   CONST_CAST(GLEW_ARB_vertex_shader) = _glewSearchExtension("GL_ARB_vertex_shader", extStart, extEnd);
9050   if (glewExperimental || GLEW_ARB_vertex_shader) CONST_CAST(GLEW_ARB_vertex_shader) = !_glewInit_GL_ARB_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
9051 #endif /* GL_ARB_vertex_shader */
9052 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
9053   CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = _glewSearchExtension("GL_ARB_vertex_type_2_10_10_10_rev", extStart, extEnd);
9054   if (glewExperimental || GLEW_ARB_vertex_type_2_10_10_10_rev) CONST_CAST(GLEW_ARB_vertex_type_2_10_10_10_rev) = !_glewInit_GL_ARB_vertex_type_2_10_10_10_rev(GLEW_CONTEXT_ARG_VAR_INIT);
9055 #endif /* GL_ARB_vertex_type_2_10_10_10_rev */
9056 #ifdef GL_ARB_viewport_array
9057   CONST_CAST(GLEW_ARB_viewport_array) = _glewSearchExtension("GL_ARB_viewport_array", extStart, extEnd);
9058   if (glewExperimental || GLEW_ARB_viewport_array) CONST_CAST(GLEW_ARB_viewport_array) = !_glewInit_GL_ARB_viewport_array(GLEW_CONTEXT_ARG_VAR_INIT);
9059 #endif /* GL_ARB_viewport_array */
9060 #ifdef GL_ARB_window_pos
9061   CONST_CAST(GLEW_ARB_window_pos) = _glewSearchExtension("GL_ARB_window_pos", extStart, extEnd);
9062   if (glewExperimental || GLEW_ARB_window_pos) CONST_CAST(GLEW_ARB_window_pos) = !_glewInit_GL_ARB_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
9063 #endif /* GL_ARB_window_pos */
9064 #ifdef GL_ATIX_point_sprites
9065   CONST_CAST(GLEW_ATIX_point_sprites) = _glewSearchExtension("GL_ATIX_point_sprites", extStart, extEnd);
9066 #endif /* GL_ATIX_point_sprites */
9067 #ifdef GL_ATIX_texture_env_combine3
9068   CONST_CAST(GLEW_ATIX_texture_env_combine3) = _glewSearchExtension("GL_ATIX_texture_env_combine3", extStart, extEnd);
9069 #endif /* GL_ATIX_texture_env_combine3 */
9070 #ifdef GL_ATIX_texture_env_route
9071   CONST_CAST(GLEW_ATIX_texture_env_route) = _glewSearchExtension("GL_ATIX_texture_env_route", extStart, extEnd);
9072 #endif /* GL_ATIX_texture_env_route */
9073 #ifdef GL_ATIX_vertex_shader_output_point_size
9074   CONST_CAST(GLEW_ATIX_vertex_shader_output_point_size) = _glewSearchExtension("GL_ATIX_vertex_shader_output_point_size", extStart, extEnd);
9075 #endif /* GL_ATIX_vertex_shader_output_point_size */
9076 #ifdef GL_ATI_draw_buffers
9077   CONST_CAST(GLEW_ATI_draw_buffers) = _glewSearchExtension("GL_ATI_draw_buffers", extStart, extEnd);
9078   if (glewExperimental || GLEW_ATI_draw_buffers) CONST_CAST(GLEW_ATI_draw_buffers) = !_glewInit_GL_ATI_draw_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
9079 #endif /* GL_ATI_draw_buffers */
9080 #ifdef GL_ATI_element_array
9081   CONST_CAST(GLEW_ATI_element_array) = _glewSearchExtension("GL_ATI_element_array", extStart, extEnd);
9082   if (glewExperimental || GLEW_ATI_element_array) CONST_CAST(GLEW_ATI_element_array) = !_glewInit_GL_ATI_element_array(GLEW_CONTEXT_ARG_VAR_INIT);
9083 #endif /* GL_ATI_element_array */
9084 #ifdef GL_ATI_envmap_bumpmap
9085   CONST_CAST(GLEW_ATI_envmap_bumpmap) = _glewSearchExtension("GL_ATI_envmap_bumpmap", extStart, extEnd);
9086   if (glewExperimental || GLEW_ATI_envmap_bumpmap) CONST_CAST(GLEW_ATI_envmap_bumpmap) = !_glewInit_GL_ATI_envmap_bumpmap(GLEW_CONTEXT_ARG_VAR_INIT);
9087 #endif /* GL_ATI_envmap_bumpmap */
9088 #ifdef GL_ATI_fragment_shader
9089   CONST_CAST(GLEW_ATI_fragment_shader) = _glewSearchExtension("GL_ATI_fragment_shader", extStart, extEnd);
9090   if (glewExperimental || GLEW_ATI_fragment_shader) CONST_CAST(GLEW_ATI_fragment_shader) = !_glewInit_GL_ATI_fragment_shader(GLEW_CONTEXT_ARG_VAR_INIT);
9091 #endif /* GL_ATI_fragment_shader */
9092 #ifdef GL_ATI_map_object_buffer
9093   CONST_CAST(GLEW_ATI_map_object_buffer) = _glewSearchExtension("GL_ATI_map_object_buffer", extStart, extEnd);
9094   if (glewExperimental || GLEW_ATI_map_object_buffer) CONST_CAST(GLEW_ATI_map_object_buffer) = !_glewInit_GL_ATI_map_object_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
9095 #endif /* GL_ATI_map_object_buffer */
9096 #ifdef GL_ATI_meminfo
9097   CONST_CAST(GLEW_ATI_meminfo) = _glewSearchExtension("GL_ATI_meminfo", extStart, extEnd);
9098 #endif /* GL_ATI_meminfo */
9099 #ifdef GL_ATI_pn_triangles
9100   CONST_CAST(GLEW_ATI_pn_triangles) = _glewSearchExtension("GL_ATI_pn_triangles", extStart, extEnd);
9101   if (glewExperimental || GLEW_ATI_pn_triangles) CONST_CAST(GLEW_ATI_pn_triangles) = !_glewInit_GL_ATI_pn_triangles(GLEW_CONTEXT_ARG_VAR_INIT);
9102 #endif /* GL_ATI_pn_triangles */
9103 #ifdef GL_ATI_separate_stencil
9104   CONST_CAST(GLEW_ATI_separate_stencil) = _glewSearchExtension("GL_ATI_separate_stencil", extStart, extEnd);
9105   if (glewExperimental || GLEW_ATI_separate_stencil) CONST_CAST(GLEW_ATI_separate_stencil) = !_glewInit_GL_ATI_separate_stencil(GLEW_CONTEXT_ARG_VAR_INIT);
9106 #endif /* GL_ATI_separate_stencil */
9107 #ifdef GL_ATI_shader_texture_lod
9108   CONST_CAST(GLEW_ATI_shader_texture_lod) = _glewSearchExtension("GL_ATI_shader_texture_lod", extStart, extEnd);
9109 #endif /* GL_ATI_shader_texture_lod */
9110 #ifdef GL_ATI_text_fragment_shader
9111   CONST_CAST(GLEW_ATI_text_fragment_shader) = _glewSearchExtension("GL_ATI_text_fragment_shader", extStart, extEnd);
9112 #endif /* GL_ATI_text_fragment_shader */
9113 #ifdef GL_ATI_texture_compression_3dc
9114   CONST_CAST(GLEW_ATI_texture_compression_3dc) = _glewSearchExtension("GL_ATI_texture_compression_3dc", extStart, extEnd);
9115 #endif /* GL_ATI_texture_compression_3dc */
9116 #ifdef GL_ATI_texture_env_combine3
9117   CONST_CAST(GLEW_ATI_texture_env_combine3) = _glewSearchExtension("GL_ATI_texture_env_combine3", extStart, extEnd);
9118 #endif /* GL_ATI_texture_env_combine3 */
9119 #ifdef GL_ATI_texture_float
9120   CONST_CAST(GLEW_ATI_texture_float) = _glewSearchExtension("GL_ATI_texture_float", extStart, extEnd);
9121 #endif /* GL_ATI_texture_float */
9122 #ifdef GL_ATI_texture_mirror_once
9123   CONST_CAST(GLEW_ATI_texture_mirror_once) = _glewSearchExtension("GL_ATI_texture_mirror_once", extStart, extEnd);
9124 #endif /* GL_ATI_texture_mirror_once */
9125 #ifdef GL_ATI_vertex_array_object
9126   CONST_CAST(GLEW_ATI_vertex_array_object) = _glewSearchExtension("GL_ATI_vertex_array_object", extStart, extEnd);
9127   if (glewExperimental || GLEW_ATI_vertex_array_object) CONST_CAST(GLEW_ATI_vertex_array_object) = !_glewInit_GL_ATI_vertex_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
9128 #endif /* GL_ATI_vertex_array_object */
9129 #ifdef GL_ATI_vertex_attrib_array_object
9130   CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = _glewSearchExtension("GL_ATI_vertex_attrib_array_object", extStart, extEnd);
9131   if (glewExperimental || GLEW_ATI_vertex_attrib_array_object) CONST_CAST(GLEW_ATI_vertex_attrib_array_object) = !_glewInit_GL_ATI_vertex_attrib_array_object(GLEW_CONTEXT_ARG_VAR_INIT);
9132 #endif /* GL_ATI_vertex_attrib_array_object */
9133 #ifdef GL_ATI_vertex_streams
9134   CONST_CAST(GLEW_ATI_vertex_streams) = _glewSearchExtension("GL_ATI_vertex_streams", extStart, extEnd);
9135   if (glewExperimental || GLEW_ATI_vertex_streams) CONST_CAST(GLEW_ATI_vertex_streams) = !_glewInit_GL_ATI_vertex_streams(GLEW_CONTEXT_ARG_VAR_INIT);
9136 #endif /* GL_ATI_vertex_streams */
9137 #ifdef GL_EXT_422_pixels
9138   CONST_CAST(GLEW_EXT_422_pixels) = _glewSearchExtension("GL_EXT_422_pixels", extStart, extEnd);
9139 #endif /* GL_EXT_422_pixels */
9140 #ifdef GL_EXT_Cg_shader
9141   CONST_CAST(GLEW_EXT_Cg_shader) = _glewSearchExtension("GL_EXT_Cg_shader", extStart, extEnd);
9142 #endif /* GL_EXT_Cg_shader */
9143 #ifdef GL_EXT_abgr
9144   CONST_CAST(GLEW_EXT_abgr) = _glewSearchExtension("GL_EXT_abgr", extStart, extEnd);
9145 #endif /* GL_EXT_abgr */
9146 #ifdef GL_EXT_bgra
9147   CONST_CAST(GLEW_EXT_bgra) = _glewSearchExtension("GL_EXT_bgra", extStart, extEnd);
9148 #endif /* GL_EXT_bgra */
9149 #ifdef GL_EXT_bindable_uniform
9150   CONST_CAST(GLEW_EXT_bindable_uniform) = _glewSearchExtension("GL_EXT_bindable_uniform", extStart, extEnd);
9151   if (glewExperimental || GLEW_EXT_bindable_uniform) CONST_CAST(GLEW_EXT_bindable_uniform) = !_glewInit_GL_EXT_bindable_uniform(GLEW_CONTEXT_ARG_VAR_INIT);
9152 #endif /* GL_EXT_bindable_uniform */
9153 #ifdef GL_EXT_blend_color
9154   CONST_CAST(GLEW_EXT_blend_color) = _glewSearchExtension("GL_EXT_blend_color", extStart, extEnd);
9155   if (glewExperimental || GLEW_EXT_blend_color) CONST_CAST(GLEW_EXT_blend_color) = !_glewInit_GL_EXT_blend_color(GLEW_CONTEXT_ARG_VAR_INIT);
9156 #endif /* GL_EXT_blend_color */
9157 #ifdef GL_EXT_blend_equation_separate
9158   CONST_CAST(GLEW_EXT_blend_equation_separate) = _glewSearchExtension("GL_EXT_blend_equation_separate", extStart, extEnd);
9159   if (glewExperimental || GLEW_EXT_blend_equation_separate) CONST_CAST(GLEW_EXT_blend_equation_separate) = !_glewInit_GL_EXT_blend_equation_separate(GLEW_CONTEXT_ARG_VAR_INIT);
9160 #endif /* GL_EXT_blend_equation_separate */
9161 #ifdef GL_EXT_blend_func_separate
9162   CONST_CAST(GLEW_EXT_blend_func_separate) = _glewSearchExtension("GL_EXT_blend_func_separate", extStart, extEnd);
9163   if (glewExperimental || GLEW_EXT_blend_func_separate) CONST_CAST(GLEW_EXT_blend_func_separate) = !_glewInit_GL_EXT_blend_func_separate(GLEW_CONTEXT_ARG_VAR_INIT);
9164 #endif /* GL_EXT_blend_func_separate */
9165 #ifdef GL_EXT_blend_logic_op
9166   CONST_CAST(GLEW_EXT_blend_logic_op) = _glewSearchExtension("GL_EXT_blend_logic_op", extStart, extEnd);
9167 #endif /* GL_EXT_blend_logic_op */
9168 #ifdef GL_EXT_blend_minmax
9169   CONST_CAST(GLEW_EXT_blend_minmax) = _glewSearchExtension("GL_EXT_blend_minmax", extStart, extEnd);
9170   if (glewExperimental || GLEW_EXT_blend_minmax) CONST_CAST(GLEW_EXT_blend_minmax) = !_glewInit_GL_EXT_blend_minmax(GLEW_CONTEXT_ARG_VAR_INIT);
9171 #endif /* GL_EXT_blend_minmax */
9172 #ifdef GL_EXT_blend_subtract
9173   CONST_CAST(GLEW_EXT_blend_subtract) = _glewSearchExtension("GL_EXT_blend_subtract", extStart, extEnd);
9174 #endif /* GL_EXT_blend_subtract */
9175 #ifdef GL_EXT_clip_volume_hint
9176   CONST_CAST(GLEW_EXT_clip_volume_hint) = _glewSearchExtension("GL_EXT_clip_volume_hint", extStart, extEnd);
9177 #endif /* GL_EXT_clip_volume_hint */
9178 #ifdef GL_EXT_cmyka
9179   CONST_CAST(GLEW_EXT_cmyka) = _glewSearchExtension("GL_EXT_cmyka", extStart, extEnd);
9180 #endif /* GL_EXT_cmyka */
9181 #ifdef GL_EXT_color_subtable
9182   CONST_CAST(GLEW_EXT_color_subtable) = _glewSearchExtension("GL_EXT_color_subtable", extStart, extEnd);
9183   if (glewExperimental || GLEW_EXT_color_subtable) CONST_CAST(GLEW_EXT_color_subtable) = !_glewInit_GL_EXT_color_subtable(GLEW_CONTEXT_ARG_VAR_INIT);
9184 #endif /* GL_EXT_color_subtable */
9185 #ifdef GL_EXT_compiled_vertex_array
9186   CONST_CAST(GLEW_EXT_compiled_vertex_array) = _glewSearchExtension("GL_EXT_compiled_vertex_array", extStart, extEnd);
9187   if (glewExperimental || GLEW_EXT_compiled_vertex_array) CONST_CAST(GLEW_EXT_compiled_vertex_array) = !_glewInit_GL_EXT_compiled_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
9188 #endif /* GL_EXT_compiled_vertex_array */
9189 #ifdef GL_EXT_convolution
9190   CONST_CAST(GLEW_EXT_convolution) = _glewSearchExtension("GL_EXT_convolution", extStart, extEnd);
9191   if (glewExperimental || GLEW_EXT_convolution) CONST_CAST(GLEW_EXT_convolution) = !_glewInit_GL_EXT_convolution(GLEW_CONTEXT_ARG_VAR_INIT);
9192 #endif /* GL_EXT_convolution */
9193 #ifdef GL_EXT_coordinate_frame
9194   CONST_CAST(GLEW_EXT_coordinate_frame) = _glewSearchExtension("GL_EXT_coordinate_frame", extStart, extEnd);
9195   if (glewExperimental || GLEW_EXT_coordinate_frame) CONST_CAST(GLEW_EXT_coordinate_frame) = !_glewInit_GL_EXT_coordinate_frame(GLEW_CONTEXT_ARG_VAR_INIT);
9196 #endif /* GL_EXT_coordinate_frame */
9197 #ifdef GL_EXT_copy_texture
9198   CONST_CAST(GLEW_EXT_copy_texture) = _glewSearchExtension("GL_EXT_copy_texture", extStart, extEnd);
9199   if (glewExperimental || GLEW_EXT_copy_texture) CONST_CAST(GLEW_EXT_copy_texture) = !_glewInit_GL_EXT_copy_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9200 #endif /* GL_EXT_copy_texture */
9201 #ifdef GL_EXT_cull_vertex
9202   CONST_CAST(GLEW_EXT_cull_vertex) = _glewSearchExtension("GL_EXT_cull_vertex", extStart, extEnd);
9203   if (glewExperimental || GLEW_EXT_cull_vertex) CONST_CAST(GLEW_EXT_cull_vertex) = !_glewInit_GL_EXT_cull_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
9204 #endif /* GL_EXT_cull_vertex */
9205 #ifdef GL_EXT_depth_bounds_test
9206   CONST_CAST(GLEW_EXT_depth_bounds_test) = _glewSearchExtension("GL_EXT_depth_bounds_test", extStart, extEnd);
9207   if (glewExperimental || GLEW_EXT_depth_bounds_test) CONST_CAST(GLEW_EXT_depth_bounds_test) = !_glewInit_GL_EXT_depth_bounds_test(GLEW_CONTEXT_ARG_VAR_INIT);
9208 #endif /* GL_EXT_depth_bounds_test */
9209 #ifdef GL_EXT_direct_state_access
9210   CONST_CAST(GLEW_EXT_direct_state_access) = _glewSearchExtension("GL_EXT_direct_state_access", extStart, extEnd);
9211   if (glewExperimental || GLEW_EXT_direct_state_access) CONST_CAST(GLEW_EXT_direct_state_access) = !_glewInit_GL_EXT_direct_state_access(GLEW_CONTEXT_ARG_VAR_INIT);
9212 #endif /* GL_EXT_direct_state_access */
9213 #ifdef GL_EXT_draw_buffers2
9214   CONST_CAST(GLEW_EXT_draw_buffers2) = _glewSearchExtension("GL_EXT_draw_buffers2", extStart, extEnd);
9215   if (glewExperimental || GLEW_EXT_draw_buffers2) CONST_CAST(GLEW_EXT_draw_buffers2) = !_glewInit_GL_EXT_draw_buffers2(GLEW_CONTEXT_ARG_VAR_INIT);
9216 #endif /* GL_EXT_draw_buffers2 */
9217 #ifdef GL_EXT_draw_instanced
9218   CONST_CAST(GLEW_EXT_draw_instanced) = _glewSearchExtension("GL_EXT_draw_instanced", extStart, extEnd);
9219   if (glewExperimental || GLEW_EXT_draw_instanced) CONST_CAST(GLEW_EXT_draw_instanced) = !_glewInit_GL_EXT_draw_instanced(GLEW_CONTEXT_ARG_VAR_INIT);
9220 #endif /* GL_EXT_draw_instanced */
9221 #ifdef GL_EXT_draw_range_elements
9222   CONST_CAST(GLEW_EXT_draw_range_elements) = _glewSearchExtension("GL_EXT_draw_range_elements", extStart, extEnd);
9223   if (glewExperimental || GLEW_EXT_draw_range_elements) CONST_CAST(GLEW_EXT_draw_range_elements) = !_glewInit_GL_EXT_draw_range_elements(GLEW_CONTEXT_ARG_VAR_INIT);
9224 #endif /* GL_EXT_draw_range_elements */
9225 #ifdef GL_EXT_fog_coord
9226   CONST_CAST(GLEW_EXT_fog_coord) = _glewSearchExtension("GL_EXT_fog_coord", extStart, extEnd);
9227   if (glewExperimental || GLEW_EXT_fog_coord) CONST_CAST(GLEW_EXT_fog_coord) = !_glewInit_GL_EXT_fog_coord(GLEW_CONTEXT_ARG_VAR_INIT);
9228 #endif /* GL_EXT_fog_coord */
9229 #ifdef GL_EXT_fragment_lighting
9230   CONST_CAST(GLEW_EXT_fragment_lighting) = _glewSearchExtension("GL_EXT_fragment_lighting", extStart, extEnd);
9231   if (glewExperimental || GLEW_EXT_fragment_lighting) CONST_CAST(GLEW_EXT_fragment_lighting) = !_glewInit_GL_EXT_fragment_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
9232 #endif /* GL_EXT_fragment_lighting */
9233 #ifdef GL_EXT_framebuffer_blit
9234   CONST_CAST(GLEW_EXT_framebuffer_blit) = _glewSearchExtension("GL_EXT_framebuffer_blit", extStart, extEnd);
9235   if (glewExperimental || GLEW_EXT_framebuffer_blit) CONST_CAST(GLEW_EXT_framebuffer_blit) = !_glewInit_GL_EXT_framebuffer_blit(GLEW_CONTEXT_ARG_VAR_INIT);
9236 #endif /* GL_EXT_framebuffer_blit */
9237 #ifdef GL_EXT_framebuffer_multisample
9238   CONST_CAST(GLEW_EXT_framebuffer_multisample) = _glewSearchExtension("GL_EXT_framebuffer_multisample", extStart, extEnd);
9239   if (glewExperimental || GLEW_EXT_framebuffer_multisample) CONST_CAST(GLEW_EXT_framebuffer_multisample) = !_glewInit_GL_EXT_framebuffer_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9240 #endif /* GL_EXT_framebuffer_multisample */
9241 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
9242   CONST_CAST(GLEW_EXT_framebuffer_multisample_blit_scaled) = _glewSearchExtension("GL_EXT_framebuffer_multisample_blit_scaled", extStart, extEnd);
9243 #endif /* GL_EXT_framebuffer_multisample_blit_scaled */
9244 #ifdef GL_EXT_framebuffer_object
9245   CONST_CAST(GLEW_EXT_framebuffer_object) = _glewSearchExtension("GL_EXT_framebuffer_object", extStart, extEnd);
9246   if (glewExperimental || GLEW_EXT_framebuffer_object) CONST_CAST(GLEW_EXT_framebuffer_object) = !_glewInit_GL_EXT_framebuffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9247 #endif /* GL_EXT_framebuffer_object */
9248 #ifdef GL_EXT_framebuffer_sRGB
9249   CONST_CAST(GLEW_EXT_framebuffer_sRGB) = _glewSearchExtension("GL_EXT_framebuffer_sRGB", extStart, extEnd);
9250 #endif /* GL_EXT_framebuffer_sRGB */
9251 #ifdef GL_EXT_geometry_shader4
9252   CONST_CAST(GLEW_EXT_geometry_shader4) = _glewSearchExtension("GL_EXT_geometry_shader4", extStart, extEnd);
9253   if (glewExperimental || GLEW_EXT_geometry_shader4) CONST_CAST(GLEW_EXT_geometry_shader4) = !_glewInit_GL_EXT_geometry_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
9254 #endif /* GL_EXT_geometry_shader4 */
9255 #ifdef GL_EXT_gpu_program_parameters
9256   CONST_CAST(GLEW_EXT_gpu_program_parameters) = _glewSearchExtension("GL_EXT_gpu_program_parameters", extStart, extEnd);
9257   if (glewExperimental || GLEW_EXT_gpu_program_parameters) CONST_CAST(GLEW_EXT_gpu_program_parameters) = !_glewInit_GL_EXT_gpu_program_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
9258 #endif /* GL_EXT_gpu_program_parameters */
9259 #ifdef GL_EXT_gpu_shader4
9260   CONST_CAST(GLEW_EXT_gpu_shader4) = _glewSearchExtension("GL_EXT_gpu_shader4", extStart, extEnd);
9261   if (glewExperimental || GLEW_EXT_gpu_shader4) CONST_CAST(GLEW_EXT_gpu_shader4) = !_glewInit_GL_EXT_gpu_shader4(GLEW_CONTEXT_ARG_VAR_INIT);
9262 #endif /* GL_EXT_gpu_shader4 */
9263 #ifdef GL_EXT_histogram
9264   CONST_CAST(GLEW_EXT_histogram) = _glewSearchExtension("GL_EXT_histogram", extStart, extEnd);
9265   if (glewExperimental || GLEW_EXT_histogram) CONST_CAST(GLEW_EXT_histogram) = !_glewInit_GL_EXT_histogram(GLEW_CONTEXT_ARG_VAR_INIT);
9266 #endif /* GL_EXT_histogram */
9267 #ifdef GL_EXT_index_array_formats
9268   CONST_CAST(GLEW_EXT_index_array_formats) = _glewSearchExtension("GL_EXT_index_array_formats", extStart, extEnd);
9269 #endif /* GL_EXT_index_array_formats */
9270 #ifdef GL_EXT_index_func
9271   CONST_CAST(GLEW_EXT_index_func) = _glewSearchExtension("GL_EXT_index_func", extStart, extEnd);
9272   if (glewExperimental || GLEW_EXT_index_func) CONST_CAST(GLEW_EXT_index_func) = !_glewInit_GL_EXT_index_func(GLEW_CONTEXT_ARG_VAR_INIT);
9273 #endif /* GL_EXT_index_func */
9274 #ifdef GL_EXT_index_material
9275   CONST_CAST(GLEW_EXT_index_material) = _glewSearchExtension("GL_EXT_index_material", extStart, extEnd);
9276   if (glewExperimental || GLEW_EXT_index_material) CONST_CAST(GLEW_EXT_index_material) = !_glewInit_GL_EXT_index_material(GLEW_CONTEXT_ARG_VAR_INIT);
9277 #endif /* GL_EXT_index_material */
9278 #ifdef GL_EXT_index_texture
9279   CONST_CAST(GLEW_EXT_index_texture) = _glewSearchExtension("GL_EXT_index_texture", extStart, extEnd);
9280 #endif /* GL_EXT_index_texture */
9281 #ifdef GL_EXT_light_texture
9282   CONST_CAST(GLEW_EXT_light_texture) = _glewSearchExtension("GL_EXT_light_texture", extStart, extEnd);
9283   if (glewExperimental || GLEW_EXT_light_texture) CONST_CAST(GLEW_EXT_light_texture) = !_glewInit_GL_EXT_light_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9284 #endif /* GL_EXT_light_texture */
9285 #ifdef GL_EXT_misc_attribute
9286   CONST_CAST(GLEW_EXT_misc_attribute) = _glewSearchExtension("GL_EXT_misc_attribute", extStart, extEnd);
9287 #endif /* GL_EXT_misc_attribute */
9288 #ifdef GL_EXT_multi_draw_arrays
9289   CONST_CAST(GLEW_EXT_multi_draw_arrays) = _glewSearchExtension("GL_EXT_multi_draw_arrays", extStart, extEnd);
9290   if (glewExperimental || GLEW_EXT_multi_draw_arrays) CONST_CAST(GLEW_EXT_multi_draw_arrays) = !_glewInit_GL_EXT_multi_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
9291 #endif /* GL_EXT_multi_draw_arrays */
9292 #ifdef GL_EXT_multisample
9293   CONST_CAST(GLEW_EXT_multisample) = _glewSearchExtension("GL_EXT_multisample", extStart, extEnd);
9294   if (glewExperimental || GLEW_EXT_multisample) CONST_CAST(GLEW_EXT_multisample) = !_glewInit_GL_EXT_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9295 #endif /* GL_EXT_multisample */
9296 #ifdef GL_EXT_packed_depth_stencil
9297   CONST_CAST(GLEW_EXT_packed_depth_stencil) = _glewSearchExtension("GL_EXT_packed_depth_stencil", extStart, extEnd);
9298 #endif /* GL_EXT_packed_depth_stencil */
9299 #ifdef GL_EXT_packed_float
9300   CONST_CAST(GLEW_EXT_packed_float) = _glewSearchExtension("GL_EXT_packed_float", extStart, extEnd);
9301 #endif /* GL_EXT_packed_float */
9302 #ifdef GL_EXT_packed_pixels
9303   CONST_CAST(GLEW_EXT_packed_pixels) = _glewSearchExtension("GL_EXT_packed_pixels", extStart, extEnd);
9304 #endif /* GL_EXT_packed_pixels */
9305 #ifdef GL_EXT_paletted_texture
9306   CONST_CAST(GLEW_EXT_paletted_texture) = _glewSearchExtension("GL_EXT_paletted_texture", extStart, extEnd);
9307   if (glewExperimental || GLEW_EXT_paletted_texture) CONST_CAST(GLEW_EXT_paletted_texture) = !_glewInit_GL_EXT_paletted_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9308 #endif /* GL_EXT_paletted_texture */
9309 #ifdef GL_EXT_pixel_buffer_object
9310   CONST_CAST(GLEW_EXT_pixel_buffer_object) = _glewSearchExtension("GL_EXT_pixel_buffer_object", extStart, extEnd);
9311 #endif /* GL_EXT_pixel_buffer_object */
9312 #ifdef GL_EXT_pixel_transform
9313   CONST_CAST(GLEW_EXT_pixel_transform) = _glewSearchExtension("GL_EXT_pixel_transform", extStart, extEnd);
9314   if (glewExperimental || GLEW_EXT_pixel_transform) CONST_CAST(GLEW_EXT_pixel_transform) = !_glewInit_GL_EXT_pixel_transform(GLEW_CONTEXT_ARG_VAR_INIT);
9315 #endif /* GL_EXT_pixel_transform */
9316 #ifdef GL_EXT_pixel_transform_color_table
9317   CONST_CAST(GLEW_EXT_pixel_transform_color_table) = _glewSearchExtension("GL_EXT_pixel_transform_color_table", extStart, extEnd);
9318 #endif /* GL_EXT_pixel_transform_color_table */
9319 #ifdef GL_EXT_point_parameters
9320   CONST_CAST(GLEW_EXT_point_parameters) = _glewSearchExtension("GL_EXT_point_parameters", extStart, extEnd);
9321   if (glewExperimental || GLEW_EXT_point_parameters) CONST_CAST(GLEW_EXT_point_parameters) = !_glewInit_GL_EXT_point_parameters(GLEW_CONTEXT_ARG_VAR_INIT);
9322 #endif /* GL_EXT_point_parameters */
9323 #ifdef GL_EXT_polygon_offset
9324   CONST_CAST(GLEW_EXT_polygon_offset) = _glewSearchExtension("GL_EXT_polygon_offset", extStart, extEnd);
9325   if (glewExperimental || GLEW_EXT_polygon_offset) CONST_CAST(GLEW_EXT_polygon_offset) = !_glewInit_GL_EXT_polygon_offset(GLEW_CONTEXT_ARG_VAR_INIT);
9326 #endif /* GL_EXT_polygon_offset */
9327 #ifdef GL_EXT_provoking_vertex
9328   CONST_CAST(GLEW_EXT_provoking_vertex) = _glewSearchExtension("GL_EXT_provoking_vertex", extStart, extEnd);
9329   if (glewExperimental || GLEW_EXT_provoking_vertex) CONST_CAST(GLEW_EXT_provoking_vertex) = !_glewInit_GL_EXT_provoking_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
9330 #endif /* GL_EXT_provoking_vertex */
9331 #ifdef GL_EXT_rescale_normal
9332   CONST_CAST(GLEW_EXT_rescale_normal) = _glewSearchExtension("GL_EXT_rescale_normal", extStart, extEnd);
9333 #endif /* GL_EXT_rescale_normal */
9334 #ifdef GL_EXT_scene_marker
9335   CONST_CAST(GLEW_EXT_scene_marker) = _glewSearchExtension("GL_EXT_scene_marker", extStart, extEnd);
9336   if (glewExperimental || GLEW_EXT_scene_marker) CONST_CAST(GLEW_EXT_scene_marker) = !_glewInit_GL_EXT_scene_marker(GLEW_CONTEXT_ARG_VAR_INIT);
9337 #endif /* GL_EXT_scene_marker */
9338 #ifdef GL_EXT_secondary_color
9339   CONST_CAST(GLEW_EXT_secondary_color) = _glewSearchExtension("GL_EXT_secondary_color", extStart, extEnd);
9340   if (glewExperimental || GLEW_EXT_secondary_color) CONST_CAST(GLEW_EXT_secondary_color) = !_glewInit_GL_EXT_secondary_color(GLEW_CONTEXT_ARG_VAR_INIT);
9341 #endif /* GL_EXT_secondary_color */
9342 #ifdef GL_EXT_separate_shader_objects
9343   CONST_CAST(GLEW_EXT_separate_shader_objects) = _glewSearchExtension("GL_EXT_separate_shader_objects", extStart, extEnd);
9344   if (glewExperimental || GLEW_EXT_separate_shader_objects) CONST_CAST(GLEW_EXT_separate_shader_objects) = !_glewInit_GL_EXT_separate_shader_objects(GLEW_CONTEXT_ARG_VAR_INIT);
9345 #endif /* GL_EXT_separate_shader_objects */
9346 #ifdef GL_EXT_separate_specular_color
9347   CONST_CAST(GLEW_EXT_separate_specular_color) = _glewSearchExtension("GL_EXT_separate_specular_color", extStart, extEnd);
9348 #endif /* GL_EXT_separate_specular_color */
9349 #ifdef GL_EXT_shader_image_load_store
9350   CONST_CAST(GLEW_EXT_shader_image_load_store) = _glewSearchExtension("GL_EXT_shader_image_load_store", extStart, extEnd);
9351   if (glewExperimental || GLEW_EXT_shader_image_load_store) CONST_CAST(GLEW_EXT_shader_image_load_store) = !_glewInit_GL_EXT_shader_image_load_store(GLEW_CONTEXT_ARG_VAR_INIT);
9352 #endif /* GL_EXT_shader_image_load_store */
9353 #ifdef GL_EXT_shadow_funcs
9354   CONST_CAST(GLEW_EXT_shadow_funcs) = _glewSearchExtension("GL_EXT_shadow_funcs", extStart, extEnd);
9355 #endif /* GL_EXT_shadow_funcs */
9356 #ifdef GL_EXT_shared_texture_palette
9357   CONST_CAST(GLEW_EXT_shared_texture_palette) = _glewSearchExtension("GL_EXT_shared_texture_palette", extStart, extEnd);
9358 #endif /* GL_EXT_shared_texture_palette */
9359 #ifdef GL_EXT_stencil_clear_tag
9360   CONST_CAST(GLEW_EXT_stencil_clear_tag) = _glewSearchExtension("GL_EXT_stencil_clear_tag", extStart, extEnd);
9361 #endif /* GL_EXT_stencil_clear_tag */
9362 #ifdef GL_EXT_stencil_two_side
9363   CONST_CAST(GLEW_EXT_stencil_two_side) = _glewSearchExtension("GL_EXT_stencil_two_side", extStart, extEnd);
9364   if (glewExperimental || GLEW_EXT_stencil_two_side) CONST_CAST(GLEW_EXT_stencil_two_side) = !_glewInit_GL_EXT_stencil_two_side(GLEW_CONTEXT_ARG_VAR_INIT);
9365 #endif /* GL_EXT_stencil_two_side */
9366 #ifdef GL_EXT_stencil_wrap
9367   CONST_CAST(GLEW_EXT_stencil_wrap) = _glewSearchExtension("GL_EXT_stencil_wrap", extStart, extEnd);
9368 #endif /* GL_EXT_stencil_wrap */
9369 #ifdef GL_EXT_subtexture
9370   CONST_CAST(GLEW_EXT_subtexture) = _glewSearchExtension("GL_EXT_subtexture", extStart, extEnd);
9371   if (glewExperimental || GLEW_EXT_subtexture) CONST_CAST(GLEW_EXT_subtexture) = !_glewInit_GL_EXT_subtexture(GLEW_CONTEXT_ARG_VAR_INIT);
9372 #endif /* GL_EXT_subtexture */
9373 #ifdef GL_EXT_texture
9374   CONST_CAST(GLEW_EXT_texture) = _glewSearchExtension("GL_EXT_texture", extStart, extEnd);
9375 #endif /* GL_EXT_texture */
9376 #ifdef GL_EXT_texture3D
9377   CONST_CAST(GLEW_EXT_texture3D) = _glewSearchExtension("GL_EXT_texture3D", extStart, extEnd);
9378   if (glewExperimental || GLEW_EXT_texture3D) CONST_CAST(GLEW_EXT_texture3D) = !_glewInit_GL_EXT_texture3D(GLEW_CONTEXT_ARG_VAR_INIT);
9379 #endif /* GL_EXT_texture3D */
9380 #ifdef GL_EXT_texture_array
9381   CONST_CAST(GLEW_EXT_texture_array) = _glewSearchExtension("GL_EXT_texture_array", extStart, extEnd);
9382   if (glewExperimental || GLEW_EXT_texture_array) CONST_CAST(GLEW_EXT_texture_array) = !_glewInit_GL_EXT_texture_array(GLEW_CONTEXT_ARG_VAR_INIT);
9383 #endif /* GL_EXT_texture_array */
9384 #ifdef GL_EXT_texture_buffer_object
9385   CONST_CAST(GLEW_EXT_texture_buffer_object) = _glewSearchExtension("GL_EXT_texture_buffer_object", extStart, extEnd);
9386   if (glewExperimental || GLEW_EXT_texture_buffer_object) CONST_CAST(GLEW_EXT_texture_buffer_object) = !_glewInit_GL_EXT_texture_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9387 #endif /* GL_EXT_texture_buffer_object */
9388 #ifdef GL_EXT_texture_compression_dxt1
9389   CONST_CAST(GLEW_EXT_texture_compression_dxt1) = _glewSearchExtension("GL_EXT_texture_compression_dxt1", extStart, extEnd);
9390 #endif /* GL_EXT_texture_compression_dxt1 */
9391 #ifdef GL_EXT_texture_compression_latc
9392   CONST_CAST(GLEW_EXT_texture_compression_latc) = _glewSearchExtension("GL_EXT_texture_compression_latc", extStart, extEnd);
9393 #endif /* GL_EXT_texture_compression_latc */
9394 #ifdef GL_EXT_texture_compression_rgtc
9395   CONST_CAST(GLEW_EXT_texture_compression_rgtc) = _glewSearchExtension("GL_EXT_texture_compression_rgtc", extStart, extEnd);
9396 #endif /* GL_EXT_texture_compression_rgtc */
9397 #ifdef GL_EXT_texture_compression_s3tc
9398   CONST_CAST(GLEW_EXT_texture_compression_s3tc) = _glewSearchExtension("GL_EXT_texture_compression_s3tc", extStart, extEnd);
9399 #endif /* GL_EXT_texture_compression_s3tc */
9400 #ifdef GL_EXT_texture_cube_map
9401   CONST_CAST(GLEW_EXT_texture_cube_map) = _glewSearchExtension("GL_EXT_texture_cube_map", extStart, extEnd);
9402 #endif /* GL_EXT_texture_cube_map */
9403 #ifdef GL_EXT_texture_edge_clamp
9404   CONST_CAST(GLEW_EXT_texture_edge_clamp) = _glewSearchExtension("GL_EXT_texture_edge_clamp", extStart, extEnd);
9405 #endif /* GL_EXT_texture_edge_clamp */
9406 #ifdef GL_EXT_texture_env
9407   CONST_CAST(GLEW_EXT_texture_env) = _glewSearchExtension("GL_EXT_texture_env", extStart, extEnd);
9408 #endif /* GL_EXT_texture_env */
9409 #ifdef GL_EXT_texture_env_add
9410   CONST_CAST(GLEW_EXT_texture_env_add) = _glewSearchExtension("GL_EXT_texture_env_add", extStart, extEnd);
9411 #endif /* GL_EXT_texture_env_add */
9412 #ifdef GL_EXT_texture_env_combine
9413   CONST_CAST(GLEW_EXT_texture_env_combine) = _glewSearchExtension("GL_EXT_texture_env_combine", extStart, extEnd);
9414 #endif /* GL_EXT_texture_env_combine */
9415 #ifdef GL_EXT_texture_env_dot3
9416   CONST_CAST(GLEW_EXT_texture_env_dot3) = _glewSearchExtension("GL_EXT_texture_env_dot3", extStart, extEnd);
9417 #endif /* GL_EXT_texture_env_dot3 */
9418 #ifdef GL_EXT_texture_filter_anisotropic
9419   CONST_CAST(GLEW_EXT_texture_filter_anisotropic) = _glewSearchExtension("GL_EXT_texture_filter_anisotropic", extStart, extEnd);
9420 #endif /* GL_EXT_texture_filter_anisotropic */
9421 #ifdef GL_EXT_texture_integer
9422   CONST_CAST(GLEW_EXT_texture_integer) = _glewSearchExtension("GL_EXT_texture_integer", extStart, extEnd);
9423   if (glewExperimental || GLEW_EXT_texture_integer) CONST_CAST(GLEW_EXT_texture_integer) = !_glewInit_GL_EXT_texture_integer(GLEW_CONTEXT_ARG_VAR_INIT);
9424 #endif /* GL_EXT_texture_integer */
9425 #ifdef GL_EXT_texture_lod_bias
9426   CONST_CAST(GLEW_EXT_texture_lod_bias) = _glewSearchExtension("GL_EXT_texture_lod_bias", extStart, extEnd);
9427 #endif /* GL_EXT_texture_lod_bias */
9428 #ifdef GL_EXT_texture_mirror_clamp
9429   CONST_CAST(GLEW_EXT_texture_mirror_clamp) = _glewSearchExtension("GL_EXT_texture_mirror_clamp", extStart, extEnd);
9430 #endif /* GL_EXT_texture_mirror_clamp */
9431 #ifdef GL_EXT_texture_object
9432   CONST_CAST(GLEW_EXT_texture_object) = _glewSearchExtension("GL_EXT_texture_object", extStart, extEnd);
9433   if (glewExperimental || GLEW_EXT_texture_object) CONST_CAST(GLEW_EXT_texture_object) = !_glewInit_GL_EXT_texture_object(GLEW_CONTEXT_ARG_VAR_INIT);
9434 #endif /* GL_EXT_texture_object */
9435 #ifdef GL_EXT_texture_perturb_normal
9436   CONST_CAST(GLEW_EXT_texture_perturb_normal) = _glewSearchExtension("GL_EXT_texture_perturb_normal", extStart, extEnd);
9437   if (glewExperimental || GLEW_EXT_texture_perturb_normal) CONST_CAST(GLEW_EXT_texture_perturb_normal) = !_glewInit_GL_EXT_texture_perturb_normal(GLEW_CONTEXT_ARG_VAR_INIT);
9438 #endif /* GL_EXT_texture_perturb_normal */
9439 #ifdef GL_EXT_texture_rectangle
9440   CONST_CAST(GLEW_EXT_texture_rectangle) = _glewSearchExtension("GL_EXT_texture_rectangle", extStart, extEnd);
9441 #endif /* GL_EXT_texture_rectangle */
9442 #ifdef GL_EXT_texture_sRGB
9443   CONST_CAST(GLEW_EXT_texture_sRGB) = _glewSearchExtension("GL_EXT_texture_sRGB", extStart, extEnd);
9444 #endif /* GL_EXT_texture_sRGB */
9445 #ifdef GL_EXT_texture_sRGB_decode
9446   CONST_CAST(GLEW_EXT_texture_sRGB_decode) = _glewSearchExtension("GL_EXT_texture_sRGB_decode", extStart, extEnd);
9447 #endif /* GL_EXT_texture_sRGB_decode */
9448 #ifdef GL_EXT_texture_shared_exponent
9449   CONST_CAST(GLEW_EXT_texture_shared_exponent) = _glewSearchExtension("GL_EXT_texture_shared_exponent", extStart, extEnd);
9450 #endif /* GL_EXT_texture_shared_exponent */
9451 #ifdef GL_EXT_texture_snorm
9452   CONST_CAST(GLEW_EXT_texture_snorm) = _glewSearchExtension("GL_EXT_texture_snorm", extStart, extEnd);
9453 #endif /* GL_EXT_texture_snorm */
9454 #ifdef GL_EXT_texture_swizzle
9455   CONST_CAST(GLEW_EXT_texture_swizzle) = _glewSearchExtension("GL_EXT_texture_swizzle", extStart, extEnd);
9456 #endif /* GL_EXT_texture_swizzle */
9457 #ifdef GL_EXT_timer_query
9458   CONST_CAST(GLEW_EXT_timer_query) = _glewSearchExtension("GL_EXT_timer_query", extStart, extEnd);
9459   if (glewExperimental || GLEW_EXT_timer_query) CONST_CAST(GLEW_EXT_timer_query) = !_glewInit_GL_EXT_timer_query(GLEW_CONTEXT_ARG_VAR_INIT);
9460 #endif /* GL_EXT_timer_query */
9461 #ifdef GL_EXT_transform_feedback
9462   CONST_CAST(GLEW_EXT_transform_feedback) = _glewSearchExtension("GL_EXT_transform_feedback", extStart, extEnd);
9463   if (glewExperimental || GLEW_EXT_transform_feedback) CONST_CAST(GLEW_EXT_transform_feedback) = !_glewInit_GL_EXT_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
9464 #endif /* GL_EXT_transform_feedback */
9465 #ifdef GL_EXT_vertex_array
9466   CONST_CAST(GLEW_EXT_vertex_array) = _glewSearchExtension("GL_EXT_vertex_array", extStart, extEnd);
9467   if (glewExperimental || GLEW_EXT_vertex_array) CONST_CAST(GLEW_EXT_vertex_array) = !_glewInit_GL_EXT_vertex_array(GLEW_CONTEXT_ARG_VAR_INIT);
9468 #endif /* GL_EXT_vertex_array */
9469 #ifdef GL_EXT_vertex_array_bgra
9470   CONST_CAST(GLEW_EXT_vertex_array_bgra) = _glewSearchExtension("GL_EXT_vertex_array_bgra", extStart, extEnd);
9471 #endif /* GL_EXT_vertex_array_bgra */
9472 #ifdef GL_EXT_vertex_attrib_64bit
9473   CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = _glewSearchExtension("GL_EXT_vertex_attrib_64bit", extStart, extEnd);
9474   if (glewExperimental || GLEW_EXT_vertex_attrib_64bit) CONST_CAST(GLEW_EXT_vertex_attrib_64bit) = !_glewInit_GL_EXT_vertex_attrib_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
9475 #endif /* GL_EXT_vertex_attrib_64bit */
9476 #ifdef GL_EXT_vertex_shader
9477   CONST_CAST(GLEW_EXT_vertex_shader) = _glewSearchExtension("GL_EXT_vertex_shader", extStart, extEnd);
9478   if (glewExperimental || GLEW_EXT_vertex_shader) CONST_CAST(GLEW_EXT_vertex_shader) = !_glewInit_GL_EXT_vertex_shader(GLEW_CONTEXT_ARG_VAR_INIT);
9479 #endif /* GL_EXT_vertex_shader */
9480 #ifdef GL_EXT_vertex_weighting
9481   CONST_CAST(GLEW_EXT_vertex_weighting) = _glewSearchExtension("GL_EXT_vertex_weighting", extStart, extEnd);
9482   if (glewExperimental || GLEW_EXT_vertex_weighting) CONST_CAST(GLEW_EXT_vertex_weighting) = !_glewInit_GL_EXT_vertex_weighting(GLEW_CONTEXT_ARG_VAR_INIT);
9483 #endif /* GL_EXT_vertex_weighting */
9484 #ifdef GL_EXT_x11_sync_object
9485   CONST_CAST(GLEW_EXT_x11_sync_object) = _glewSearchExtension("GL_EXT_x11_sync_object", extStart, extEnd);
9486   if (glewExperimental || GLEW_EXT_x11_sync_object) CONST_CAST(GLEW_EXT_x11_sync_object) = !_glewInit_GL_EXT_x11_sync_object(GLEW_CONTEXT_ARG_VAR_INIT);
9487 #endif /* GL_EXT_x11_sync_object */
9488 #ifdef GL_GREMEDY_frame_terminator
9489   CONST_CAST(GLEW_GREMEDY_frame_terminator) = _glewSearchExtension("GL_GREMEDY_frame_terminator", extStart, extEnd);
9490   if (glewExperimental || GLEW_GREMEDY_frame_terminator) CONST_CAST(GLEW_GREMEDY_frame_terminator) = !_glewInit_GL_GREMEDY_frame_terminator(GLEW_CONTEXT_ARG_VAR_INIT);
9491 #endif /* GL_GREMEDY_frame_terminator */
9492 #ifdef GL_GREMEDY_string_marker
9493   CONST_CAST(GLEW_GREMEDY_string_marker) = _glewSearchExtension("GL_GREMEDY_string_marker", extStart, extEnd);
9494   if (glewExperimental || GLEW_GREMEDY_string_marker) CONST_CAST(GLEW_GREMEDY_string_marker) = !_glewInit_GL_GREMEDY_string_marker(GLEW_CONTEXT_ARG_VAR_INIT);
9495 #endif /* GL_GREMEDY_string_marker */
9496 #ifdef GL_HP_convolution_border_modes
9497   CONST_CAST(GLEW_HP_convolution_border_modes) = _glewSearchExtension("GL_HP_convolution_border_modes", extStart, extEnd);
9498 #endif /* GL_HP_convolution_border_modes */
9499 #ifdef GL_HP_image_transform
9500   CONST_CAST(GLEW_HP_image_transform) = _glewSearchExtension("GL_HP_image_transform", extStart, extEnd);
9501   if (glewExperimental || GLEW_HP_image_transform) CONST_CAST(GLEW_HP_image_transform) = !_glewInit_GL_HP_image_transform(GLEW_CONTEXT_ARG_VAR_INIT);
9502 #endif /* GL_HP_image_transform */
9503 #ifdef GL_HP_occlusion_test
9504   CONST_CAST(GLEW_HP_occlusion_test) = _glewSearchExtension("GL_HP_occlusion_test", extStart, extEnd);
9505 #endif /* GL_HP_occlusion_test */
9506 #ifdef GL_HP_texture_lighting
9507   CONST_CAST(GLEW_HP_texture_lighting) = _glewSearchExtension("GL_HP_texture_lighting", extStart, extEnd);
9508 #endif /* GL_HP_texture_lighting */
9509 #ifdef GL_IBM_cull_vertex
9510   CONST_CAST(GLEW_IBM_cull_vertex) = _glewSearchExtension("GL_IBM_cull_vertex", extStart, extEnd);
9511 #endif /* GL_IBM_cull_vertex */
9512 #ifdef GL_IBM_multimode_draw_arrays
9513   CONST_CAST(GLEW_IBM_multimode_draw_arrays) = _glewSearchExtension("GL_IBM_multimode_draw_arrays", extStart, extEnd);
9514   if (glewExperimental || GLEW_IBM_multimode_draw_arrays) CONST_CAST(GLEW_IBM_multimode_draw_arrays) = !_glewInit_GL_IBM_multimode_draw_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
9515 #endif /* GL_IBM_multimode_draw_arrays */
9516 #ifdef GL_IBM_rasterpos_clip
9517   CONST_CAST(GLEW_IBM_rasterpos_clip) = _glewSearchExtension("GL_IBM_rasterpos_clip", extStart, extEnd);
9518 #endif /* GL_IBM_rasterpos_clip */
9519 #ifdef GL_IBM_static_data
9520   CONST_CAST(GLEW_IBM_static_data) = _glewSearchExtension("GL_IBM_static_data", extStart, extEnd);
9521 #endif /* GL_IBM_static_data */
9522 #ifdef GL_IBM_texture_mirrored_repeat
9523   CONST_CAST(GLEW_IBM_texture_mirrored_repeat) = _glewSearchExtension("GL_IBM_texture_mirrored_repeat", extStart, extEnd);
9524 #endif /* GL_IBM_texture_mirrored_repeat */
9525 #ifdef GL_IBM_vertex_array_lists
9526   CONST_CAST(GLEW_IBM_vertex_array_lists) = _glewSearchExtension("GL_IBM_vertex_array_lists", extStart, extEnd);
9527   if (glewExperimental || GLEW_IBM_vertex_array_lists) CONST_CAST(GLEW_IBM_vertex_array_lists) = !_glewInit_GL_IBM_vertex_array_lists(GLEW_CONTEXT_ARG_VAR_INIT);
9528 #endif /* GL_IBM_vertex_array_lists */
9529 #ifdef GL_INGR_color_clamp
9530   CONST_CAST(GLEW_INGR_color_clamp) = _glewSearchExtension("GL_INGR_color_clamp", extStart, extEnd);
9531 #endif /* GL_INGR_color_clamp */
9532 #ifdef GL_INGR_interlace_read
9533   CONST_CAST(GLEW_INGR_interlace_read) = _glewSearchExtension("GL_INGR_interlace_read", extStart, extEnd);
9534 #endif /* GL_INGR_interlace_read */
9535 #ifdef GL_INTEL_parallel_arrays
9536   CONST_CAST(GLEW_INTEL_parallel_arrays) = _glewSearchExtension("GL_INTEL_parallel_arrays", extStart, extEnd);
9537   if (glewExperimental || GLEW_INTEL_parallel_arrays) CONST_CAST(GLEW_INTEL_parallel_arrays) = !_glewInit_GL_INTEL_parallel_arrays(GLEW_CONTEXT_ARG_VAR_INIT);
9538 #endif /* GL_INTEL_parallel_arrays */
9539 #ifdef GL_INTEL_texture_scissor
9540   CONST_CAST(GLEW_INTEL_texture_scissor) = _glewSearchExtension("GL_INTEL_texture_scissor", extStart, extEnd);
9541   if (glewExperimental || GLEW_INTEL_texture_scissor) CONST_CAST(GLEW_INTEL_texture_scissor) = !_glewInit_GL_INTEL_texture_scissor(GLEW_CONTEXT_ARG_VAR_INIT);
9542 #endif /* GL_INTEL_texture_scissor */
9543 #ifdef GL_KTX_buffer_region
9544   CONST_CAST(GLEW_KTX_buffer_region) = _glewSearchExtension("GL_KTX_buffer_region", extStart, extEnd);
9545   if (glewExperimental || GLEW_KTX_buffer_region) CONST_CAST(GLEW_KTX_buffer_region) = !_glewInit_GL_KTX_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
9546 #endif /* GL_KTX_buffer_region */
9547 #ifdef GL_MESAX_texture_stack
9548   CONST_CAST(GLEW_MESAX_texture_stack) = _glewSearchExtension("GL_MESAX_texture_stack", extStart, extEnd);
9549 #endif /* GL_MESAX_texture_stack */
9550 #ifdef GL_MESA_pack_invert
9551   CONST_CAST(GLEW_MESA_pack_invert) = _glewSearchExtension("GL_MESA_pack_invert", extStart, extEnd);
9552 #endif /* GL_MESA_pack_invert */
9553 #ifdef GL_MESA_resize_buffers
9554   CONST_CAST(GLEW_MESA_resize_buffers) = _glewSearchExtension("GL_MESA_resize_buffers", extStart, extEnd);
9555   if (glewExperimental || GLEW_MESA_resize_buffers) CONST_CAST(GLEW_MESA_resize_buffers) = !_glewInit_GL_MESA_resize_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
9556 #endif /* GL_MESA_resize_buffers */
9557 #ifdef GL_MESA_window_pos
9558   CONST_CAST(GLEW_MESA_window_pos) = _glewSearchExtension("GL_MESA_window_pos", extStart, extEnd);
9559   if (glewExperimental || GLEW_MESA_window_pos) CONST_CAST(GLEW_MESA_window_pos) = !_glewInit_GL_MESA_window_pos(GLEW_CONTEXT_ARG_VAR_INIT);
9560 #endif /* GL_MESA_window_pos */
9561 #ifdef GL_MESA_ycbcr_texture
9562   CONST_CAST(GLEW_MESA_ycbcr_texture) = _glewSearchExtension("GL_MESA_ycbcr_texture", extStart, extEnd);
9563 #endif /* GL_MESA_ycbcr_texture */
9564 #ifdef GL_NVX_gpu_memory_info
9565   CONST_CAST(GLEW_NVX_gpu_memory_info) = _glewSearchExtension("GL_NVX_gpu_memory_info", extStart, extEnd);
9566 #endif /* GL_NVX_gpu_memory_info */
9567 #ifdef GL_NV_bindless_texture
9568   CONST_CAST(GLEW_NV_bindless_texture) = _glewSearchExtension("GL_NV_bindless_texture", extStart, extEnd);
9569   if (glewExperimental || GLEW_NV_bindless_texture) CONST_CAST(GLEW_NV_bindless_texture) = !_glewInit_GL_NV_bindless_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9570 #endif /* GL_NV_bindless_texture */
9571 #ifdef GL_NV_blend_square
9572   CONST_CAST(GLEW_NV_blend_square) = _glewSearchExtension("GL_NV_blend_square", extStart, extEnd);
9573 #endif /* GL_NV_blend_square */
9574 #ifdef GL_NV_conditional_render
9575   CONST_CAST(GLEW_NV_conditional_render) = _glewSearchExtension("GL_NV_conditional_render", extStart, extEnd);
9576   if (glewExperimental || GLEW_NV_conditional_render) CONST_CAST(GLEW_NV_conditional_render) = !_glewInit_GL_NV_conditional_render(GLEW_CONTEXT_ARG_VAR_INIT);
9577 #endif /* GL_NV_conditional_render */
9578 #ifdef GL_NV_copy_depth_to_color
9579   CONST_CAST(GLEW_NV_copy_depth_to_color) = _glewSearchExtension("GL_NV_copy_depth_to_color", extStart, extEnd);
9580 #endif /* GL_NV_copy_depth_to_color */
9581 #ifdef GL_NV_copy_image
9582   CONST_CAST(GLEW_NV_copy_image) = _glewSearchExtension("GL_NV_copy_image", extStart, extEnd);
9583   if (glewExperimental || GLEW_NV_copy_image) CONST_CAST(GLEW_NV_copy_image) = !_glewInit_GL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
9584 #endif /* GL_NV_copy_image */
9585 #ifdef GL_NV_depth_buffer_float
9586   CONST_CAST(GLEW_NV_depth_buffer_float) = _glewSearchExtension("GL_NV_depth_buffer_float", extStart, extEnd);
9587   if (glewExperimental || GLEW_NV_depth_buffer_float) CONST_CAST(GLEW_NV_depth_buffer_float) = !_glewInit_GL_NV_depth_buffer_float(GLEW_CONTEXT_ARG_VAR_INIT);
9588 #endif /* GL_NV_depth_buffer_float */
9589 #ifdef GL_NV_depth_clamp
9590   CONST_CAST(GLEW_NV_depth_clamp) = _glewSearchExtension("GL_NV_depth_clamp", extStart, extEnd);
9591 #endif /* GL_NV_depth_clamp */
9592 #ifdef GL_NV_depth_range_unclamped
9593   CONST_CAST(GLEW_NV_depth_range_unclamped) = _glewSearchExtension("GL_NV_depth_range_unclamped", extStart, extEnd);
9594 #endif /* GL_NV_depth_range_unclamped */
9595 #ifdef GL_NV_evaluators
9596   CONST_CAST(GLEW_NV_evaluators) = _glewSearchExtension("GL_NV_evaluators", extStart, extEnd);
9597   if (glewExperimental || GLEW_NV_evaluators) CONST_CAST(GLEW_NV_evaluators) = !_glewInit_GL_NV_evaluators(GLEW_CONTEXT_ARG_VAR_INIT);
9598 #endif /* GL_NV_evaluators */
9599 #ifdef GL_NV_explicit_multisample
9600   CONST_CAST(GLEW_NV_explicit_multisample) = _glewSearchExtension("GL_NV_explicit_multisample", extStart, extEnd);
9601   if (glewExperimental || GLEW_NV_explicit_multisample) CONST_CAST(GLEW_NV_explicit_multisample) = !_glewInit_GL_NV_explicit_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9602 #endif /* GL_NV_explicit_multisample */
9603 #ifdef GL_NV_fence
9604   CONST_CAST(GLEW_NV_fence) = _glewSearchExtension("GL_NV_fence", extStart, extEnd);
9605   if (glewExperimental || GLEW_NV_fence) CONST_CAST(GLEW_NV_fence) = !_glewInit_GL_NV_fence(GLEW_CONTEXT_ARG_VAR_INIT);
9606 #endif /* GL_NV_fence */
9607 #ifdef GL_NV_float_buffer
9608   CONST_CAST(GLEW_NV_float_buffer) = _glewSearchExtension("GL_NV_float_buffer", extStart, extEnd);
9609 #endif /* GL_NV_float_buffer */
9610 #ifdef GL_NV_fog_distance
9611   CONST_CAST(GLEW_NV_fog_distance) = _glewSearchExtension("GL_NV_fog_distance", extStart, extEnd);
9612 #endif /* GL_NV_fog_distance */
9613 #ifdef GL_NV_fragment_program
9614   CONST_CAST(GLEW_NV_fragment_program) = _glewSearchExtension("GL_NV_fragment_program", extStart, extEnd);
9615   if (glewExperimental || GLEW_NV_fragment_program) CONST_CAST(GLEW_NV_fragment_program) = !_glewInit_GL_NV_fragment_program(GLEW_CONTEXT_ARG_VAR_INIT);
9616 #endif /* GL_NV_fragment_program */
9617 #ifdef GL_NV_fragment_program2
9618   CONST_CAST(GLEW_NV_fragment_program2) = _glewSearchExtension("GL_NV_fragment_program2", extStart, extEnd);
9619 #endif /* GL_NV_fragment_program2 */
9620 #ifdef GL_NV_fragment_program4
9621   CONST_CAST(GLEW_NV_fragment_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
9622 #endif /* GL_NV_fragment_program4 */
9623 #ifdef GL_NV_fragment_program_option
9624   CONST_CAST(GLEW_NV_fragment_program_option) = _glewSearchExtension("GL_NV_fragment_program_option", extStart, extEnd);
9625 #endif /* GL_NV_fragment_program_option */
9626 #ifdef GL_NV_framebuffer_multisample_coverage
9627   CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = _glewSearchExtension("GL_NV_framebuffer_multisample_coverage", extStart, extEnd);
9628   if (glewExperimental || GLEW_NV_framebuffer_multisample_coverage) CONST_CAST(GLEW_NV_framebuffer_multisample_coverage) = !_glewInit_GL_NV_framebuffer_multisample_coverage(GLEW_CONTEXT_ARG_VAR_INIT);
9629 #endif /* GL_NV_framebuffer_multisample_coverage */
9630 #ifdef GL_NV_geometry_program4
9631   CONST_CAST(GLEW_NV_geometry_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
9632   if (glewExperimental || GLEW_NV_geometry_program4) CONST_CAST(GLEW_NV_geometry_program4) = !_glewInit_GL_NV_geometry_program4(GLEW_CONTEXT_ARG_VAR_INIT);
9633 #endif /* GL_NV_geometry_program4 */
9634 #ifdef GL_NV_geometry_shader4
9635   CONST_CAST(GLEW_NV_geometry_shader4) = _glewSearchExtension("GL_NV_geometry_shader4", extStart, extEnd);
9636 #endif /* GL_NV_geometry_shader4 */
9637 #ifdef GL_NV_gpu_program4
9638   CONST_CAST(GLEW_NV_gpu_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
9639   if (glewExperimental || GLEW_NV_gpu_program4) CONST_CAST(GLEW_NV_gpu_program4) = !_glewInit_GL_NV_gpu_program4(GLEW_CONTEXT_ARG_VAR_INIT);
9640 #endif /* GL_NV_gpu_program4 */
9641 #ifdef GL_NV_gpu_program5
9642   CONST_CAST(GLEW_NV_gpu_program5) = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd);
9643 #endif /* GL_NV_gpu_program5 */
9644 #ifdef GL_NV_gpu_program_fp64
9645   CONST_CAST(GLEW_NV_gpu_program_fp64) = _glewSearchExtension("GL_NV_gpu_program_fp64", extStart, extEnd);
9646 #endif /* GL_NV_gpu_program_fp64 */
9647 #ifdef GL_NV_gpu_shader5
9648   CONST_CAST(GLEW_NV_gpu_shader5) = _glewSearchExtension("GL_NV_gpu_shader5", extStart, extEnd);
9649   if (glewExperimental || GLEW_NV_gpu_shader5) CONST_CAST(GLEW_NV_gpu_shader5) = !_glewInit_GL_NV_gpu_shader5(GLEW_CONTEXT_ARG_VAR_INIT);
9650 #endif /* GL_NV_gpu_shader5 */
9651 #ifdef GL_NV_half_float
9652   CONST_CAST(GLEW_NV_half_float) = _glewSearchExtension("GL_NV_half_float", extStart, extEnd);
9653   if (glewExperimental || GLEW_NV_half_float) CONST_CAST(GLEW_NV_half_float) = !_glewInit_GL_NV_half_float(GLEW_CONTEXT_ARG_VAR_INIT);
9654 #endif /* GL_NV_half_float */
9655 #ifdef GL_NV_light_max_exponent
9656   CONST_CAST(GLEW_NV_light_max_exponent) = _glewSearchExtension("GL_NV_light_max_exponent", extStart, extEnd);
9657 #endif /* GL_NV_light_max_exponent */
9658 #ifdef GL_NV_multisample_coverage
9659   CONST_CAST(GLEW_NV_multisample_coverage) = _glewSearchExtension("GL_NV_multisample_coverage", extStart, extEnd);
9660 #endif /* GL_NV_multisample_coverage */
9661 #ifdef GL_NV_multisample_filter_hint
9662   CONST_CAST(GLEW_NV_multisample_filter_hint) = _glewSearchExtension("GL_NV_multisample_filter_hint", extStart, extEnd);
9663 #endif /* GL_NV_multisample_filter_hint */
9664 #ifdef GL_NV_occlusion_query
9665   CONST_CAST(GLEW_NV_occlusion_query) = _glewSearchExtension("GL_NV_occlusion_query", extStart, extEnd);
9666   if (glewExperimental || GLEW_NV_occlusion_query) CONST_CAST(GLEW_NV_occlusion_query) = !_glewInit_GL_NV_occlusion_query(GLEW_CONTEXT_ARG_VAR_INIT);
9667 #endif /* GL_NV_occlusion_query */
9668 #ifdef GL_NV_packed_depth_stencil
9669   CONST_CAST(GLEW_NV_packed_depth_stencil) = _glewSearchExtension("GL_NV_packed_depth_stencil", extStart, extEnd);
9670 #endif /* GL_NV_packed_depth_stencil */
9671 #ifdef GL_NV_parameter_buffer_object
9672   CONST_CAST(GLEW_NV_parameter_buffer_object) = _glewSearchExtension("GL_NV_parameter_buffer_object", extStart, extEnd);
9673   if (glewExperimental || GLEW_NV_parameter_buffer_object) CONST_CAST(GLEW_NV_parameter_buffer_object) = !_glewInit_GL_NV_parameter_buffer_object(GLEW_CONTEXT_ARG_VAR_INIT);
9674 #endif /* GL_NV_parameter_buffer_object */
9675 #ifdef GL_NV_parameter_buffer_object2
9676   CONST_CAST(GLEW_NV_parameter_buffer_object2) = _glewSearchExtension("GL_NV_parameter_buffer_object2", extStart, extEnd);
9677 #endif /* GL_NV_parameter_buffer_object2 */
9678 #ifdef GL_NV_path_rendering
9679   CONST_CAST(GLEW_NV_path_rendering) = _glewSearchExtension("GL_NV_path_rendering", extStart, extEnd);
9680   if (glewExperimental || GLEW_NV_path_rendering) CONST_CAST(GLEW_NV_path_rendering) = !_glewInit_GL_NV_path_rendering(GLEW_CONTEXT_ARG_VAR_INIT);
9681 #endif /* GL_NV_path_rendering */
9682 #ifdef GL_NV_pixel_data_range
9683   CONST_CAST(GLEW_NV_pixel_data_range) = _glewSearchExtension("GL_NV_pixel_data_range", extStart, extEnd);
9684   if (glewExperimental || GLEW_NV_pixel_data_range) CONST_CAST(GLEW_NV_pixel_data_range) = !_glewInit_GL_NV_pixel_data_range(GLEW_CONTEXT_ARG_VAR_INIT);
9685 #endif /* GL_NV_pixel_data_range */
9686 #ifdef GL_NV_point_sprite
9687   CONST_CAST(GLEW_NV_point_sprite) = _glewSearchExtension("GL_NV_point_sprite", extStart, extEnd);
9688   if (glewExperimental || GLEW_NV_point_sprite) CONST_CAST(GLEW_NV_point_sprite) = !_glewInit_GL_NV_point_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
9689 #endif /* GL_NV_point_sprite */
9690 #ifdef GL_NV_present_video
9691   CONST_CAST(GLEW_NV_present_video) = _glewSearchExtension("GL_NV_present_video", extStart, extEnd);
9692   if (glewExperimental || GLEW_NV_present_video) CONST_CAST(GLEW_NV_present_video) = !_glewInit_GL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
9693 #endif /* GL_NV_present_video */
9694 #ifdef GL_NV_primitive_restart
9695   CONST_CAST(GLEW_NV_primitive_restart) = _glewSearchExtension("GL_NV_primitive_restart", extStart, extEnd);
9696   if (glewExperimental || GLEW_NV_primitive_restart) CONST_CAST(GLEW_NV_primitive_restart) = !_glewInit_GL_NV_primitive_restart(GLEW_CONTEXT_ARG_VAR_INIT);
9697 #endif /* GL_NV_primitive_restart */
9698 #ifdef GL_NV_register_combiners
9699   CONST_CAST(GLEW_NV_register_combiners) = _glewSearchExtension("GL_NV_register_combiners", extStart, extEnd);
9700   if (glewExperimental || GLEW_NV_register_combiners) CONST_CAST(GLEW_NV_register_combiners) = !_glewInit_GL_NV_register_combiners(GLEW_CONTEXT_ARG_VAR_INIT);
9701 #endif /* GL_NV_register_combiners */
9702 #ifdef GL_NV_register_combiners2
9703   CONST_CAST(GLEW_NV_register_combiners2) = _glewSearchExtension("GL_NV_register_combiners2", extStart, extEnd);
9704   if (glewExperimental || GLEW_NV_register_combiners2) CONST_CAST(GLEW_NV_register_combiners2) = !_glewInit_GL_NV_register_combiners2(GLEW_CONTEXT_ARG_VAR_INIT);
9705 #endif /* GL_NV_register_combiners2 */
9706 #ifdef GL_NV_shader_atomic_float
9707   CONST_CAST(GLEW_NV_shader_atomic_float) = _glewSearchExtension("GL_NV_shader_atomic_float", extStart, extEnd);
9708 #endif /* GL_NV_shader_atomic_float */
9709 #ifdef GL_NV_shader_buffer_load
9710   CONST_CAST(GLEW_NV_shader_buffer_load) = _glewSearchExtension("GL_NV_shader_buffer_load", extStart, extEnd);
9711   if (glewExperimental || GLEW_NV_shader_buffer_load) CONST_CAST(GLEW_NV_shader_buffer_load) = !_glewInit_GL_NV_shader_buffer_load(GLEW_CONTEXT_ARG_VAR_INIT);
9712 #endif /* GL_NV_shader_buffer_load */
9713 #ifdef GL_NV_tessellation_program5
9714   CONST_CAST(GLEW_NV_tessellation_program5) = _glewSearchExtension("GL_NV_gpu_program5", extStart, extEnd);
9715 #endif /* GL_NV_tessellation_program5 */
9716 #ifdef GL_NV_texgen_emboss
9717   CONST_CAST(GLEW_NV_texgen_emboss) = _glewSearchExtension("GL_NV_texgen_emboss", extStart, extEnd);
9718 #endif /* GL_NV_texgen_emboss */
9719 #ifdef GL_NV_texgen_reflection
9720   CONST_CAST(GLEW_NV_texgen_reflection) = _glewSearchExtension("GL_NV_texgen_reflection", extStart, extEnd);
9721 #endif /* GL_NV_texgen_reflection */
9722 #ifdef GL_NV_texture_barrier
9723   CONST_CAST(GLEW_NV_texture_barrier) = _glewSearchExtension("GL_NV_texture_barrier", extStart, extEnd);
9724   if (glewExperimental || GLEW_NV_texture_barrier) CONST_CAST(GLEW_NV_texture_barrier) = !_glewInit_GL_NV_texture_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
9725 #endif /* GL_NV_texture_barrier */
9726 #ifdef GL_NV_texture_compression_vtc
9727   CONST_CAST(GLEW_NV_texture_compression_vtc) = _glewSearchExtension("GL_NV_texture_compression_vtc", extStart, extEnd);
9728 #endif /* GL_NV_texture_compression_vtc */
9729 #ifdef GL_NV_texture_env_combine4
9730   CONST_CAST(GLEW_NV_texture_env_combine4) = _glewSearchExtension("GL_NV_texture_env_combine4", extStart, extEnd);
9731 #endif /* GL_NV_texture_env_combine4 */
9732 #ifdef GL_NV_texture_expand_normal
9733   CONST_CAST(GLEW_NV_texture_expand_normal) = _glewSearchExtension("GL_NV_texture_expand_normal", extStart, extEnd);
9734 #endif /* GL_NV_texture_expand_normal */
9735 #ifdef GL_NV_texture_multisample
9736   CONST_CAST(GLEW_NV_texture_multisample) = _glewSearchExtension("GL_NV_texture_multisample", extStart, extEnd);
9737   if (glewExperimental || GLEW_NV_texture_multisample) CONST_CAST(GLEW_NV_texture_multisample) = !_glewInit_GL_NV_texture_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9738 #endif /* GL_NV_texture_multisample */
9739 #ifdef GL_NV_texture_rectangle
9740   CONST_CAST(GLEW_NV_texture_rectangle) = _glewSearchExtension("GL_NV_texture_rectangle", extStart, extEnd);
9741 #endif /* GL_NV_texture_rectangle */
9742 #ifdef GL_NV_texture_shader
9743   CONST_CAST(GLEW_NV_texture_shader) = _glewSearchExtension("GL_NV_texture_shader", extStart, extEnd);
9744 #endif /* GL_NV_texture_shader */
9745 #ifdef GL_NV_texture_shader2
9746   CONST_CAST(GLEW_NV_texture_shader2) = _glewSearchExtension("GL_NV_texture_shader2", extStart, extEnd);
9747 #endif /* GL_NV_texture_shader2 */
9748 #ifdef GL_NV_texture_shader3
9749   CONST_CAST(GLEW_NV_texture_shader3) = _glewSearchExtension("GL_NV_texture_shader3", extStart, extEnd);
9750 #endif /* GL_NV_texture_shader3 */
9751 #ifdef GL_NV_transform_feedback
9752   CONST_CAST(GLEW_NV_transform_feedback) = _glewSearchExtension("GL_NV_transform_feedback", extStart, extEnd);
9753   if (glewExperimental || GLEW_NV_transform_feedback) CONST_CAST(GLEW_NV_transform_feedback) = !_glewInit_GL_NV_transform_feedback(GLEW_CONTEXT_ARG_VAR_INIT);
9754 #endif /* GL_NV_transform_feedback */
9755 #ifdef GL_NV_transform_feedback2
9756   CONST_CAST(GLEW_NV_transform_feedback2) = _glewSearchExtension("GL_NV_transform_feedback2", extStart, extEnd);
9757   if (glewExperimental || GLEW_NV_transform_feedback2) CONST_CAST(GLEW_NV_transform_feedback2) = !_glewInit_GL_NV_transform_feedback2(GLEW_CONTEXT_ARG_VAR_INIT);
9758 #endif /* GL_NV_transform_feedback2 */
9759 #ifdef GL_NV_vdpau_interop
9760   CONST_CAST(GLEW_NV_vdpau_interop) = _glewSearchExtension("GL_NV_vdpau_interop", extStart, extEnd);
9761   if (glewExperimental || GLEW_NV_vdpau_interop) CONST_CAST(GLEW_NV_vdpau_interop) = !_glewInit_GL_NV_vdpau_interop(GLEW_CONTEXT_ARG_VAR_INIT);
9762 #endif /* GL_NV_vdpau_interop */
9763 #ifdef GL_NV_vertex_array_range
9764   CONST_CAST(GLEW_NV_vertex_array_range) = _glewSearchExtension("GL_NV_vertex_array_range", extStart, extEnd);
9765   if (glewExperimental || GLEW_NV_vertex_array_range) CONST_CAST(GLEW_NV_vertex_array_range) = !_glewInit_GL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
9766 #endif /* GL_NV_vertex_array_range */
9767 #ifdef GL_NV_vertex_array_range2
9768   CONST_CAST(GLEW_NV_vertex_array_range2) = _glewSearchExtension("GL_NV_vertex_array_range2", extStart, extEnd);
9769 #endif /* GL_NV_vertex_array_range2 */
9770 #ifdef GL_NV_vertex_attrib_integer_64bit
9771   CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = _glewSearchExtension("GL_NV_vertex_attrib_integer_64bit", extStart, extEnd);
9772   if (glewExperimental || GLEW_NV_vertex_attrib_integer_64bit) CONST_CAST(GLEW_NV_vertex_attrib_integer_64bit) = !_glewInit_GL_NV_vertex_attrib_integer_64bit(GLEW_CONTEXT_ARG_VAR_INIT);
9773 #endif /* GL_NV_vertex_attrib_integer_64bit */
9774 #ifdef GL_NV_vertex_buffer_unified_memory
9775   CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = _glewSearchExtension("GL_NV_vertex_buffer_unified_memory", extStart, extEnd);
9776   if (glewExperimental || GLEW_NV_vertex_buffer_unified_memory) CONST_CAST(GLEW_NV_vertex_buffer_unified_memory) = !_glewInit_GL_NV_vertex_buffer_unified_memory(GLEW_CONTEXT_ARG_VAR_INIT);
9777 #endif /* GL_NV_vertex_buffer_unified_memory */
9778 #ifdef GL_NV_vertex_program
9779   CONST_CAST(GLEW_NV_vertex_program) = _glewSearchExtension("GL_NV_vertex_program", extStart, extEnd);
9780   if (glewExperimental || GLEW_NV_vertex_program) CONST_CAST(GLEW_NV_vertex_program) = !_glewInit_GL_NV_vertex_program(GLEW_CONTEXT_ARG_VAR_INIT);
9781 #endif /* GL_NV_vertex_program */
9782 #ifdef GL_NV_vertex_program1_1
9783   CONST_CAST(GLEW_NV_vertex_program1_1) = _glewSearchExtension("GL_NV_vertex_program1_1", extStart, extEnd);
9784 #endif /* GL_NV_vertex_program1_1 */
9785 #ifdef GL_NV_vertex_program2
9786   CONST_CAST(GLEW_NV_vertex_program2) = _glewSearchExtension("GL_NV_vertex_program2", extStart, extEnd);
9787 #endif /* GL_NV_vertex_program2 */
9788 #ifdef GL_NV_vertex_program2_option
9789   CONST_CAST(GLEW_NV_vertex_program2_option) = _glewSearchExtension("GL_NV_vertex_program2_option", extStart, extEnd);
9790 #endif /* GL_NV_vertex_program2_option */
9791 #ifdef GL_NV_vertex_program3
9792   CONST_CAST(GLEW_NV_vertex_program3) = _glewSearchExtension("GL_NV_vertex_program3", extStart, extEnd);
9793 #endif /* GL_NV_vertex_program3 */
9794 #ifdef GL_NV_vertex_program4
9795   CONST_CAST(GLEW_NV_vertex_program4) = _glewSearchExtension("GL_NV_gpu_program4", extStart, extEnd);
9796 #endif /* GL_NV_vertex_program4 */
9797 #ifdef GL_NV_video_capture
9798   CONST_CAST(GLEW_NV_video_capture) = _glewSearchExtension("GL_NV_video_capture", extStart, extEnd);
9799   if (glewExperimental || GLEW_NV_video_capture) CONST_CAST(GLEW_NV_video_capture) = !_glewInit_GL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
9800 #endif /* GL_NV_video_capture */
9801 #ifdef GL_OES_byte_coordinates
9802   CONST_CAST(GLEW_OES_byte_coordinates) = _glewSearchExtension("GL_OES_byte_coordinates", extStart, extEnd);
9803 #endif /* GL_OES_byte_coordinates */
9804 #ifdef GL_OES_compressed_paletted_texture
9805   CONST_CAST(GLEW_OES_compressed_paletted_texture) = _glewSearchExtension("GL_OES_compressed_paletted_texture", extStart, extEnd);
9806 #endif /* GL_OES_compressed_paletted_texture */
9807 #ifdef GL_OES_read_format
9808   CONST_CAST(GLEW_OES_read_format) = _glewSearchExtension("GL_OES_read_format", extStart, extEnd);
9809 #endif /* GL_OES_read_format */
9810 #ifdef GL_OES_single_precision
9811   CONST_CAST(GLEW_OES_single_precision) = _glewSearchExtension("GL_OES_single_precision", extStart, extEnd);
9812   if (glewExperimental || GLEW_OES_single_precision) CONST_CAST(GLEW_OES_single_precision) = !_glewInit_GL_OES_single_precision(GLEW_CONTEXT_ARG_VAR_INIT);
9813 #endif /* GL_OES_single_precision */
9814 #ifdef GL_OML_interlace
9815   CONST_CAST(GLEW_OML_interlace) = _glewSearchExtension("GL_OML_interlace", extStart, extEnd);
9816 #endif /* GL_OML_interlace */
9817 #ifdef GL_OML_resample
9818   CONST_CAST(GLEW_OML_resample) = _glewSearchExtension("GL_OML_resample", extStart, extEnd);
9819 #endif /* GL_OML_resample */
9820 #ifdef GL_OML_subsample
9821   CONST_CAST(GLEW_OML_subsample) = _glewSearchExtension("GL_OML_subsample", extStart, extEnd);
9822 #endif /* GL_OML_subsample */
9823 #ifdef GL_PGI_misc_hints
9824   CONST_CAST(GLEW_PGI_misc_hints) = _glewSearchExtension("GL_PGI_misc_hints", extStart, extEnd);
9825 #endif /* GL_PGI_misc_hints */
9826 #ifdef GL_PGI_vertex_hints
9827   CONST_CAST(GLEW_PGI_vertex_hints) = _glewSearchExtension("GL_PGI_vertex_hints", extStart, extEnd);
9828 #endif /* GL_PGI_vertex_hints */
9829 #ifdef GL_REND_screen_coordinates
9830   CONST_CAST(GLEW_REND_screen_coordinates) = _glewSearchExtension("GL_REND_screen_coordinates", extStart, extEnd);
9831 #endif /* GL_REND_screen_coordinates */
9832 #ifdef GL_S3_s3tc
9833   CONST_CAST(GLEW_S3_s3tc) = _glewSearchExtension("GL_S3_s3tc", extStart, extEnd);
9834 #endif /* GL_S3_s3tc */
9835 #ifdef GL_SGIS_color_range
9836   CONST_CAST(GLEW_SGIS_color_range) = _glewSearchExtension("GL_SGIS_color_range", extStart, extEnd);
9837 #endif /* GL_SGIS_color_range */
9838 #ifdef GL_SGIS_detail_texture
9839   CONST_CAST(GLEW_SGIS_detail_texture) = _glewSearchExtension("GL_SGIS_detail_texture", extStart, extEnd);
9840   if (glewExperimental || GLEW_SGIS_detail_texture) CONST_CAST(GLEW_SGIS_detail_texture) = !_glewInit_GL_SGIS_detail_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9841 #endif /* GL_SGIS_detail_texture */
9842 #ifdef GL_SGIS_fog_function
9843   CONST_CAST(GLEW_SGIS_fog_function) = _glewSearchExtension("GL_SGIS_fog_function", extStart, extEnd);
9844   if (glewExperimental || GLEW_SGIS_fog_function) CONST_CAST(GLEW_SGIS_fog_function) = !_glewInit_GL_SGIS_fog_function(GLEW_CONTEXT_ARG_VAR_INIT);
9845 #endif /* GL_SGIS_fog_function */
9846 #ifdef GL_SGIS_generate_mipmap
9847   CONST_CAST(GLEW_SGIS_generate_mipmap) = _glewSearchExtension("GL_SGIS_generate_mipmap", extStart, extEnd);
9848 #endif /* GL_SGIS_generate_mipmap */
9849 #ifdef GL_SGIS_multisample
9850   CONST_CAST(GLEW_SGIS_multisample) = _glewSearchExtension("GL_SGIS_multisample", extStart, extEnd);
9851   if (glewExperimental || GLEW_SGIS_multisample) CONST_CAST(GLEW_SGIS_multisample) = !_glewInit_GL_SGIS_multisample(GLEW_CONTEXT_ARG_VAR_INIT);
9852 #endif /* GL_SGIS_multisample */
9853 #ifdef GL_SGIS_pixel_texture
9854   CONST_CAST(GLEW_SGIS_pixel_texture) = _glewSearchExtension("GL_SGIS_pixel_texture", extStart, extEnd);
9855 #endif /* GL_SGIS_pixel_texture */
9856 #ifdef GL_SGIS_point_line_texgen
9857   CONST_CAST(GLEW_SGIS_point_line_texgen) = _glewSearchExtension("GL_SGIS_point_line_texgen", extStart, extEnd);
9858 #endif /* GL_SGIS_point_line_texgen */
9859 #ifdef GL_SGIS_sharpen_texture
9860   CONST_CAST(GLEW_SGIS_sharpen_texture) = _glewSearchExtension("GL_SGIS_sharpen_texture", extStart, extEnd);
9861   if (glewExperimental || GLEW_SGIS_sharpen_texture) CONST_CAST(GLEW_SGIS_sharpen_texture) = !_glewInit_GL_SGIS_sharpen_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9862 #endif /* GL_SGIS_sharpen_texture */
9863 #ifdef GL_SGIS_texture4D
9864   CONST_CAST(GLEW_SGIS_texture4D) = _glewSearchExtension("GL_SGIS_texture4D", extStart, extEnd);
9865   if (glewExperimental || GLEW_SGIS_texture4D) CONST_CAST(GLEW_SGIS_texture4D) = !_glewInit_GL_SGIS_texture4D(GLEW_CONTEXT_ARG_VAR_INIT);
9866 #endif /* GL_SGIS_texture4D */
9867 #ifdef GL_SGIS_texture_border_clamp
9868   CONST_CAST(GLEW_SGIS_texture_border_clamp) = _glewSearchExtension("GL_SGIS_texture_border_clamp", extStart, extEnd);
9869 #endif /* GL_SGIS_texture_border_clamp */
9870 #ifdef GL_SGIS_texture_edge_clamp
9871   CONST_CAST(GLEW_SGIS_texture_edge_clamp) = _glewSearchExtension("GL_SGIS_texture_edge_clamp", extStart, extEnd);
9872 #endif /* GL_SGIS_texture_edge_clamp */
9873 #ifdef GL_SGIS_texture_filter4
9874   CONST_CAST(GLEW_SGIS_texture_filter4) = _glewSearchExtension("GL_SGIS_texture_filter4", extStart, extEnd);
9875   if (glewExperimental || GLEW_SGIS_texture_filter4) CONST_CAST(GLEW_SGIS_texture_filter4) = !_glewInit_GL_SGIS_texture_filter4(GLEW_CONTEXT_ARG_VAR_INIT);
9876 #endif /* GL_SGIS_texture_filter4 */
9877 #ifdef GL_SGIS_texture_lod
9878   CONST_CAST(GLEW_SGIS_texture_lod) = _glewSearchExtension("GL_SGIS_texture_lod", extStart, extEnd);
9879 #endif /* GL_SGIS_texture_lod */
9880 #ifdef GL_SGIS_texture_select
9881   CONST_CAST(GLEW_SGIS_texture_select) = _glewSearchExtension("GL_SGIS_texture_select", extStart, extEnd);
9882 #endif /* GL_SGIS_texture_select */
9883 #ifdef GL_SGIX_async
9884   CONST_CAST(GLEW_SGIX_async) = _glewSearchExtension("GL_SGIX_async", extStart, extEnd);
9885   if (glewExperimental || GLEW_SGIX_async) CONST_CAST(GLEW_SGIX_async) = !_glewInit_GL_SGIX_async(GLEW_CONTEXT_ARG_VAR_INIT);
9886 #endif /* GL_SGIX_async */
9887 #ifdef GL_SGIX_async_histogram
9888   CONST_CAST(GLEW_SGIX_async_histogram) = _glewSearchExtension("GL_SGIX_async_histogram", extStart, extEnd);
9889 #endif /* GL_SGIX_async_histogram */
9890 #ifdef GL_SGIX_async_pixel
9891   CONST_CAST(GLEW_SGIX_async_pixel) = _glewSearchExtension("GL_SGIX_async_pixel", extStart, extEnd);
9892 #endif /* GL_SGIX_async_pixel */
9893 #ifdef GL_SGIX_blend_alpha_minmax
9894   CONST_CAST(GLEW_SGIX_blend_alpha_minmax) = _glewSearchExtension("GL_SGIX_blend_alpha_minmax", extStart, extEnd);
9895 #endif /* GL_SGIX_blend_alpha_minmax */
9896 #ifdef GL_SGIX_clipmap
9897   CONST_CAST(GLEW_SGIX_clipmap) = _glewSearchExtension("GL_SGIX_clipmap", extStart, extEnd);
9898 #endif /* GL_SGIX_clipmap */
9899 #ifdef GL_SGIX_convolution_accuracy
9900   CONST_CAST(GLEW_SGIX_convolution_accuracy) = _glewSearchExtension("GL_SGIX_convolution_accuracy", extStart, extEnd);
9901 #endif /* GL_SGIX_convolution_accuracy */
9902 #ifdef GL_SGIX_depth_texture
9903   CONST_CAST(GLEW_SGIX_depth_texture) = _glewSearchExtension("GL_SGIX_depth_texture", extStart, extEnd);
9904 #endif /* GL_SGIX_depth_texture */
9905 #ifdef GL_SGIX_flush_raster
9906   CONST_CAST(GLEW_SGIX_flush_raster) = _glewSearchExtension("GL_SGIX_flush_raster", extStart, extEnd);
9907   if (glewExperimental || GLEW_SGIX_flush_raster) CONST_CAST(GLEW_SGIX_flush_raster) = !_glewInit_GL_SGIX_flush_raster(GLEW_CONTEXT_ARG_VAR_INIT);
9908 #endif /* GL_SGIX_flush_raster */
9909 #ifdef GL_SGIX_fog_offset
9910   CONST_CAST(GLEW_SGIX_fog_offset) = _glewSearchExtension("GL_SGIX_fog_offset", extStart, extEnd);
9911 #endif /* GL_SGIX_fog_offset */
9912 #ifdef GL_SGIX_fog_texture
9913   CONST_CAST(GLEW_SGIX_fog_texture) = _glewSearchExtension("GL_SGIX_fog_texture", extStart, extEnd);
9914   if (glewExperimental || GLEW_SGIX_fog_texture) CONST_CAST(GLEW_SGIX_fog_texture) = !_glewInit_GL_SGIX_fog_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9915 #endif /* GL_SGIX_fog_texture */
9916 #ifdef GL_SGIX_fragment_specular_lighting
9917   CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = _glewSearchExtension("GL_SGIX_fragment_specular_lighting", extStart, extEnd);
9918   if (glewExperimental || GLEW_SGIX_fragment_specular_lighting) CONST_CAST(GLEW_SGIX_fragment_specular_lighting) = !_glewInit_GL_SGIX_fragment_specular_lighting(GLEW_CONTEXT_ARG_VAR_INIT);
9919 #endif /* GL_SGIX_fragment_specular_lighting */
9920 #ifdef GL_SGIX_framezoom
9921   CONST_CAST(GLEW_SGIX_framezoom) = _glewSearchExtension("GL_SGIX_framezoom", extStart, extEnd);
9922   if (glewExperimental || GLEW_SGIX_framezoom) CONST_CAST(GLEW_SGIX_framezoom) = !_glewInit_GL_SGIX_framezoom(GLEW_CONTEXT_ARG_VAR_INIT);
9923 #endif /* GL_SGIX_framezoom */
9924 #ifdef GL_SGIX_interlace
9925   CONST_CAST(GLEW_SGIX_interlace) = _glewSearchExtension("GL_SGIX_interlace", extStart, extEnd);
9926 #endif /* GL_SGIX_interlace */
9927 #ifdef GL_SGIX_ir_instrument1
9928   CONST_CAST(GLEW_SGIX_ir_instrument1) = _glewSearchExtension("GL_SGIX_ir_instrument1", extStart, extEnd);
9929 #endif /* GL_SGIX_ir_instrument1 */
9930 #ifdef GL_SGIX_list_priority
9931   CONST_CAST(GLEW_SGIX_list_priority) = _glewSearchExtension("GL_SGIX_list_priority", extStart, extEnd);
9932 #endif /* GL_SGIX_list_priority */
9933 #ifdef GL_SGIX_pixel_texture
9934   CONST_CAST(GLEW_SGIX_pixel_texture) = _glewSearchExtension("GL_SGIX_pixel_texture", extStart, extEnd);
9935   if (glewExperimental || GLEW_SGIX_pixel_texture) CONST_CAST(GLEW_SGIX_pixel_texture) = !_glewInit_GL_SGIX_pixel_texture(GLEW_CONTEXT_ARG_VAR_INIT);
9936 #endif /* GL_SGIX_pixel_texture */
9937 #ifdef GL_SGIX_pixel_texture_bits
9938   CONST_CAST(GLEW_SGIX_pixel_texture_bits) = _glewSearchExtension("GL_SGIX_pixel_texture_bits", extStart, extEnd);
9939 #endif /* GL_SGIX_pixel_texture_bits */
9940 #ifdef GL_SGIX_reference_plane
9941   CONST_CAST(GLEW_SGIX_reference_plane) = _glewSearchExtension("GL_SGIX_reference_plane", extStart, extEnd);
9942   if (glewExperimental || GLEW_SGIX_reference_plane) CONST_CAST(GLEW_SGIX_reference_plane) = !_glewInit_GL_SGIX_reference_plane(GLEW_CONTEXT_ARG_VAR_INIT);
9943 #endif /* GL_SGIX_reference_plane */
9944 #ifdef GL_SGIX_resample
9945   CONST_CAST(GLEW_SGIX_resample) = _glewSearchExtension("GL_SGIX_resample", extStart, extEnd);
9946 #endif /* GL_SGIX_resample */
9947 #ifdef GL_SGIX_shadow
9948   CONST_CAST(GLEW_SGIX_shadow) = _glewSearchExtension("GL_SGIX_shadow", extStart, extEnd);
9949 #endif /* GL_SGIX_shadow */
9950 #ifdef GL_SGIX_shadow_ambient
9951   CONST_CAST(GLEW_SGIX_shadow_ambient) = _glewSearchExtension("GL_SGIX_shadow_ambient", extStart, extEnd);
9952 #endif /* GL_SGIX_shadow_ambient */
9953 #ifdef GL_SGIX_sprite
9954   CONST_CAST(GLEW_SGIX_sprite) = _glewSearchExtension("GL_SGIX_sprite", extStart, extEnd);
9955   if (glewExperimental || GLEW_SGIX_sprite) CONST_CAST(GLEW_SGIX_sprite) = !_glewInit_GL_SGIX_sprite(GLEW_CONTEXT_ARG_VAR_INIT);
9956 #endif /* GL_SGIX_sprite */
9957 #ifdef GL_SGIX_tag_sample_buffer
9958   CONST_CAST(GLEW_SGIX_tag_sample_buffer) = _glewSearchExtension("GL_SGIX_tag_sample_buffer", extStart, extEnd);
9959   if (glewExperimental || GLEW_SGIX_tag_sample_buffer) CONST_CAST(GLEW_SGIX_tag_sample_buffer) = !_glewInit_GL_SGIX_tag_sample_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
9960 #endif /* GL_SGIX_tag_sample_buffer */
9961 #ifdef GL_SGIX_texture_add_env
9962   CONST_CAST(GLEW_SGIX_texture_add_env) = _glewSearchExtension("GL_SGIX_texture_add_env", extStart, extEnd);
9963 #endif /* GL_SGIX_texture_add_env */
9964 #ifdef GL_SGIX_texture_coordinate_clamp
9965   CONST_CAST(GLEW_SGIX_texture_coordinate_clamp) = _glewSearchExtension("GL_SGIX_texture_coordinate_clamp", extStart, extEnd);
9966 #endif /* GL_SGIX_texture_coordinate_clamp */
9967 #ifdef GL_SGIX_texture_lod_bias
9968   CONST_CAST(GLEW_SGIX_texture_lod_bias) = _glewSearchExtension("GL_SGIX_texture_lod_bias", extStart, extEnd);
9969 #endif /* GL_SGIX_texture_lod_bias */
9970 #ifdef GL_SGIX_texture_multi_buffer
9971   CONST_CAST(GLEW_SGIX_texture_multi_buffer) = _glewSearchExtension("GL_SGIX_texture_multi_buffer", extStart, extEnd);
9972 #endif /* GL_SGIX_texture_multi_buffer */
9973 #ifdef GL_SGIX_texture_range
9974   CONST_CAST(GLEW_SGIX_texture_range) = _glewSearchExtension("GL_SGIX_texture_range", extStart, extEnd);
9975 #endif /* GL_SGIX_texture_range */
9976 #ifdef GL_SGIX_texture_scale_bias
9977   CONST_CAST(GLEW_SGIX_texture_scale_bias) = _glewSearchExtension("GL_SGIX_texture_scale_bias", extStart, extEnd);
9978 #endif /* GL_SGIX_texture_scale_bias */
9979 #ifdef GL_SGIX_vertex_preclip
9980   CONST_CAST(GLEW_SGIX_vertex_preclip) = _glewSearchExtension("GL_SGIX_vertex_preclip", extStart, extEnd);
9981 #endif /* GL_SGIX_vertex_preclip */
9982 #ifdef GL_SGIX_vertex_preclip_hint
9983   CONST_CAST(GLEW_SGIX_vertex_preclip_hint) = _glewSearchExtension("GL_SGIX_vertex_preclip_hint", extStart, extEnd);
9984 #endif /* GL_SGIX_vertex_preclip_hint */
9985 #ifdef GL_SGIX_ycrcb
9986   CONST_CAST(GLEW_SGIX_ycrcb) = _glewSearchExtension("GL_SGIX_ycrcb", extStart, extEnd);
9987 #endif /* GL_SGIX_ycrcb */
9988 #ifdef GL_SGI_color_matrix
9989   CONST_CAST(GLEW_SGI_color_matrix) = _glewSearchExtension("GL_SGI_color_matrix", extStart, extEnd);
9990 #endif /* GL_SGI_color_matrix */
9991 #ifdef GL_SGI_color_table
9992   CONST_CAST(GLEW_SGI_color_table) = _glewSearchExtension("GL_SGI_color_table", extStart, extEnd);
9993   if (glewExperimental || GLEW_SGI_color_table) CONST_CAST(GLEW_SGI_color_table) = !_glewInit_GL_SGI_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
9994 #endif /* GL_SGI_color_table */
9995 #ifdef GL_SGI_texture_color_table
9996   CONST_CAST(GLEW_SGI_texture_color_table) = _glewSearchExtension("GL_SGI_texture_color_table", extStart, extEnd);
9997 #endif /* GL_SGI_texture_color_table */
9998 #ifdef GL_SUNX_constant_data
9999   CONST_CAST(GLEW_SUNX_constant_data) = _glewSearchExtension("GL_SUNX_constant_data", extStart, extEnd);
10000   if (glewExperimental || GLEW_SUNX_constant_data) CONST_CAST(GLEW_SUNX_constant_data) = !_glewInit_GL_SUNX_constant_data(GLEW_CONTEXT_ARG_VAR_INIT);
10001 #endif /* GL_SUNX_constant_data */
10002 #ifdef GL_SUN_convolution_border_modes
10003   CONST_CAST(GLEW_SUN_convolution_border_modes) = _glewSearchExtension("GL_SUN_convolution_border_modes", extStart, extEnd);
10004 #endif /* GL_SUN_convolution_border_modes */
10005 #ifdef GL_SUN_global_alpha
10006   CONST_CAST(GLEW_SUN_global_alpha) = _glewSearchExtension("GL_SUN_global_alpha", extStart, extEnd);
10007   if (glewExperimental || GLEW_SUN_global_alpha) CONST_CAST(GLEW_SUN_global_alpha) = !_glewInit_GL_SUN_global_alpha(GLEW_CONTEXT_ARG_VAR_INIT);
10008 #endif /* GL_SUN_global_alpha */
10009 #ifdef GL_SUN_mesh_array
10010   CONST_CAST(GLEW_SUN_mesh_array) = _glewSearchExtension("GL_SUN_mesh_array", extStart, extEnd);
10011 #endif /* GL_SUN_mesh_array */
10012 #ifdef GL_SUN_read_video_pixels
10013   CONST_CAST(GLEW_SUN_read_video_pixels) = _glewSearchExtension("GL_SUN_read_video_pixels", extStart, extEnd);
10014   if (glewExperimental || GLEW_SUN_read_video_pixels) CONST_CAST(GLEW_SUN_read_video_pixels) = !_glewInit_GL_SUN_read_video_pixels(GLEW_CONTEXT_ARG_VAR_INIT);
10015 #endif /* GL_SUN_read_video_pixels */
10016 #ifdef GL_SUN_slice_accum
10017   CONST_CAST(GLEW_SUN_slice_accum) = _glewSearchExtension("GL_SUN_slice_accum", extStart, extEnd);
10018 #endif /* GL_SUN_slice_accum */
10019 #ifdef GL_SUN_triangle_list
10020   CONST_CAST(GLEW_SUN_triangle_list) = _glewSearchExtension("GL_SUN_triangle_list", extStart, extEnd);
10021   if (glewExperimental || GLEW_SUN_triangle_list) CONST_CAST(GLEW_SUN_triangle_list) = !_glewInit_GL_SUN_triangle_list(GLEW_CONTEXT_ARG_VAR_INIT);
10022 #endif /* GL_SUN_triangle_list */
10023 #ifdef GL_SUN_vertex
10024   CONST_CAST(GLEW_SUN_vertex) = _glewSearchExtension("GL_SUN_vertex", extStart, extEnd);
10025   if (glewExperimental || GLEW_SUN_vertex) CONST_CAST(GLEW_SUN_vertex) = !_glewInit_GL_SUN_vertex(GLEW_CONTEXT_ARG_VAR_INIT);
10026 #endif /* GL_SUN_vertex */
10027 #ifdef GL_WIN_phong_shading
10028   CONST_CAST(GLEW_WIN_phong_shading) = _glewSearchExtension("GL_WIN_phong_shading", extStart, extEnd);
10029 #endif /* GL_WIN_phong_shading */
10030 #ifdef GL_WIN_specular_fog
10031   CONST_CAST(GLEW_WIN_specular_fog) = _glewSearchExtension("GL_WIN_specular_fog", extStart, extEnd);
10032 #endif /* GL_WIN_specular_fog */
10033 #ifdef GL_WIN_swap_hint
10034   CONST_CAST(GLEW_WIN_swap_hint) = _glewSearchExtension("GL_WIN_swap_hint", extStart, extEnd);
10035   if (glewExperimental || GLEW_WIN_swap_hint) CONST_CAST(GLEW_WIN_swap_hint) = !_glewInit_GL_WIN_swap_hint(GLEW_CONTEXT_ARG_VAR_INIT);
10036 #endif /* GL_WIN_swap_hint */
10037 
10038   return GLEW_OK;
10039 }
10040 
10041 
10042 #if defined(_WIN32)
10043 
10044 #if !defined(GLEW_MX)
10045 
10046 PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL = NULL;
10047 
10048 PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD = NULL;
10049 PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD = NULL;
10050 PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD = NULL;
10051 PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD = NULL;
10052 PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD = NULL;
10053 PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD = NULL;
10054 PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD = NULL;
10055 PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD = NULL;
10056 PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD = NULL;
10057 
10058 PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB = NULL;
10059 PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB = NULL;
10060 PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB = NULL;
10061 PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB = NULL;
10062 
10063 PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB = NULL;
10064 
10065 PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB = NULL;
10066 
10067 PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB = NULL;
10068 PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB = NULL;
10069 
10070 PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB = NULL;
10071 PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB = NULL;
10072 PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB = NULL;
10073 PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB = NULL;
10074 PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB = NULL;
10075 
10076 PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB = NULL;
10077 PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB = NULL;
10078 PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB = NULL;
10079 
10080 PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB = NULL;
10081 PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB = NULL;
10082 PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB = NULL;
10083 
10084 PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT = NULL;
10085 PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT = NULL;
10086 PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT = NULL;
10087 PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT = NULL;
10088 
10089 PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT = NULL;
10090 
10091 PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT = NULL;
10092 PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT = NULL;
10093 
10094 PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT = NULL;
10095 PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT = NULL;
10096 PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT = NULL;
10097 PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT = NULL;
10098 PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT = NULL;
10099 
10100 PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT = NULL;
10101 PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT = NULL;
10102 PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT = NULL;
10103 
10104 PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT = NULL;
10105 PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT = NULL;
10106 
10107 PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D = NULL;
10108 PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D = NULL;
10109 
10110 PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D = NULL;
10111 PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D = NULL;
10112 PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D = NULL;
10113 PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D = NULL;
10114 
10115 PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D = NULL;
10116 PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D = NULL;
10117 PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D = NULL;
10118 PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D = NULL;
10119 PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D = NULL;
10120 PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D = NULL;
10121 PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D = NULL;
10122 PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D = NULL;
10123 PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D = NULL;
10124 PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D = NULL;
10125 PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D = NULL;
10126 PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D = NULL;
10127 
10128 PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D = NULL;
10129 PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D = NULL;
10130 PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D = NULL;
10131 PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D = NULL;
10132 
10133 PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D = NULL;
10134 PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D = NULL;
10135 PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D = NULL;
10136 PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D = NULL;
10137 
10138 PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D = NULL;
10139 PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D = NULL;
10140 PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D = NULL;
10141 PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D = NULL;
10142 
10143 PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV = NULL;
10144 PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV = NULL;
10145 PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV = NULL;
10146 PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV = NULL;
10147 PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV = NULL;
10148 PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV = NULL;
10149 PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV = NULL;
10150 PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV = NULL;
10151 
10152 PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV = NULL;
10153 
10154 PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV = NULL;
10155 PFNWGLDELETEDCNVPROC __wglewDeleteDCNV = NULL;
10156 PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV = NULL;
10157 PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV = NULL;
10158 PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV = NULL;
10159 
10160 PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV = NULL;
10161 PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV = NULL;
10162 PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV = NULL;
10163 
10164 PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV = NULL;
10165 PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV = NULL;
10166 PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV = NULL;
10167 PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV = NULL;
10168 PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV = NULL;
10169 PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV = NULL;
10170 
10171 PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV = NULL;
10172 PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV = NULL;
10173 
10174 PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV = NULL;
10175 PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV = NULL;
10176 PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV = NULL;
10177 PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV = NULL;
10178 PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV = NULL;
10179 
10180 PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV = NULL;
10181 PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV = NULL;
10182 PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV = NULL;
10183 PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV = NULL;
10184 PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV = NULL;
10185 PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV = NULL;
10186 
10187 PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML = NULL;
10188 PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML = NULL;
10189 PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML = NULL;
10190 PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML = NULL;
10191 PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML = NULL;
10192 PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML = NULL;
10193 GLboolean __WGLEW_3DFX_multisample = GL_FALSE;
10194 GLboolean __WGLEW_3DL_stereo_control = GL_FALSE;
10195 GLboolean __WGLEW_AMD_gpu_association = GL_FALSE;
10196 GLboolean __WGLEW_ARB_buffer_region = GL_FALSE;
10197 GLboolean __WGLEW_ARB_create_context = GL_FALSE;
10198 GLboolean __WGLEW_ARB_create_context_profile = GL_FALSE;
10199 GLboolean __WGLEW_ARB_create_context_robustness = GL_FALSE;
10200 GLboolean __WGLEW_ARB_extensions_string = GL_FALSE;
10201 GLboolean __WGLEW_ARB_framebuffer_sRGB = GL_FALSE;
10202 GLboolean __WGLEW_ARB_make_current_read = GL_FALSE;
10203 GLboolean __WGLEW_ARB_multisample = GL_FALSE;
10204 GLboolean __WGLEW_ARB_pbuffer = GL_FALSE;
10205 GLboolean __WGLEW_ARB_pixel_format = GL_FALSE;
10206 GLboolean __WGLEW_ARB_pixel_format_float = GL_FALSE;
10207 GLboolean __WGLEW_ARB_render_texture = GL_FALSE;
10208 GLboolean __WGLEW_ATI_pixel_format_float = GL_FALSE;
10209 GLboolean __WGLEW_ATI_render_texture_rectangle = GL_FALSE;
10210 GLboolean __WGLEW_EXT_create_context_es2_profile = GL_FALSE;
10211 GLboolean __WGLEW_EXT_depth_float = GL_FALSE;
10212 GLboolean __WGLEW_EXT_display_color_table = GL_FALSE;
10213 GLboolean __WGLEW_EXT_extensions_string = GL_FALSE;
10214 GLboolean __WGLEW_EXT_framebuffer_sRGB = GL_FALSE;
10215 GLboolean __WGLEW_EXT_make_current_read = GL_FALSE;
10216 GLboolean __WGLEW_EXT_multisample = GL_FALSE;
10217 GLboolean __WGLEW_EXT_pbuffer = GL_FALSE;
10218 GLboolean __WGLEW_EXT_pixel_format = GL_FALSE;
10219 GLboolean __WGLEW_EXT_pixel_format_packed_float = GL_FALSE;
10220 GLboolean __WGLEW_EXT_swap_control = GL_FALSE;
10221 GLboolean __WGLEW_EXT_swap_control_tear = GL_FALSE;
10222 GLboolean __WGLEW_I3D_digital_video_control = GL_FALSE;
10223 GLboolean __WGLEW_I3D_gamma = GL_FALSE;
10224 GLboolean __WGLEW_I3D_genlock = GL_FALSE;
10225 GLboolean __WGLEW_I3D_image_buffer = GL_FALSE;
10226 GLboolean __WGLEW_I3D_swap_frame_lock = GL_FALSE;
10227 GLboolean __WGLEW_I3D_swap_frame_usage = GL_FALSE;
10228 GLboolean __WGLEW_NV_DX_interop = GL_FALSE;
10229 GLboolean __WGLEW_NV_DX_interop2 = GL_FALSE;
10230 GLboolean __WGLEW_NV_copy_image = GL_FALSE;
10231 GLboolean __WGLEW_NV_float_buffer = GL_FALSE;
10232 GLboolean __WGLEW_NV_gpu_affinity = GL_FALSE;
10233 GLboolean __WGLEW_NV_multisample_coverage = GL_FALSE;
10234 GLboolean __WGLEW_NV_present_video = GL_FALSE;
10235 GLboolean __WGLEW_NV_render_depth_texture = GL_FALSE;
10236 GLboolean __WGLEW_NV_render_texture_rectangle = GL_FALSE;
10237 GLboolean __WGLEW_NV_swap_group = GL_FALSE;
10238 GLboolean __WGLEW_NV_vertex_array_range = GL_FALSE;
10239 GLboolean __WGLEW_NV_video_capture = GL_FALSE;
10240 GLboolean __WGLEW_NV_video_output = GL_FALSE;
10241 GLboolean __WGLEW_OML_sync_control = GL_FALSE;
10242 
10243 #endif /* !GLEW_MX */
10244 
10245 #ifdef WGL_3DFX_multisample
10246 
10247 #endif /* WGL_3DFX_multisample */
10248 
10249 #ifdef WGL_3DL_stereo_control
10250 
_glewInit_WGL_3DL_stereo_control(WGLEW_CONTEXT_ARG_DEF_INIT)10251 static GLboolean _glewInit_WGL_3DL_stereo_control (WGLEW_CONTEXT_ARG_DEF_INIT)
10252 {
10253   GLboolean r = GL_FALSE;
10254 
10255   r = ((wglSetStereoEmitterState3DL = (PFNWGLSETSTEREOEMITTERSTATE3DLPROC)glewGetProcAddress((const GLubyte*)"wglSetStereoEmitterState3DL")) == NULL) || r;
10256 
10257   return r;
10258 }
10259 
10260 #endif /* WGL_3DL_stereo_control */
10261 
10262 #ifdef WGL_AMD_gpu_association
10263 
_glewInit_WGL_AMD_gpu_association(WGLEW_CONTEXT_ARG_DEF_INIT)10264 static GLboolean _glewInit_WGL_AMD_gpu_association (WGLEW_CONTEXT_ARG_DEF_INIT)
10265 {
10266   GLboolean r = GL_FALSE;
10267 
10268   r = ((wglBlitContextFramebufferAMD = (PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC)glewGetProcAddress((const GLubyte*)"wglBlitContextFramebufferAMD")) == NULL) || r;
10269   r = ((wglCreateAssociatedContextAMD = (PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAMD")) == NULL) || r;
10270   r = ((wglCreateAssociatedContextAttribsAMD = (PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC)glewGetProcAddress((const GLubyte*)"wglCreateAssociatedContextAttribsAMD")) == NULL) || r;
10271   r = ((wglDeleteAssociatedContextAMD = (PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglDeleteAssociatedContextAMD")) == NULL) || r;
10272   r = ((wglGetContextGPUIDAMD = (PFNWGLGETCONTEXTGPUIDAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetContextGPUIDAMD")) == NULL) || r;
10273   r = ((wglGetCurrentAssociatedContextAMD = (PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentAssociatedContextAMD")) == NULL) || r;
10274   r = ((wglGetGPUIDsAMD = (PFNWGLGETGPUIDSAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUIDsAMD")) == NULL) || r;
10275   r = ((wglGetGPUInfoAMD = (PFNWGLGETGPUINFOAMDPROC)glewGetProcAddress((const GLubyte*)"wglGetGPUInfoAMD")) == NULL) || r;
10276   r = ((wglMakeAssociatedContextCurrentAMD = (PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC)glewGetProcAddress((const GLubyte*)"wglMakeAssociatedContextCurrentAMD")) == NULL) || r;
10277 
10278   return r;
10279 }
10280 
10281 #endif /* WGL_AMD_gpu_association */
10282 
10283 #ifdef WGL_ARB_buffer_region
10284 
_glewInit_WGL_ARB_buffer_region(WGLEW_CONTEXT_ARG_DEF_INIT)10285 static GLboolean _glewInit_WGL_ARB_buffer_region (WGLEW_CONTEXT_ARG_DEF_INIT)
10286 {
10287   GLboolean r = GL_FALSE;
10288 
10289   r = ((wglCreateBufferRegionARB = (PFNWGLCREATEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateBufferRegionARB")) == NULL) || r;
10290   r = ((wglDeleteBufferRegionARB = (PFNWGLDELETEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglDeleteBufferRegionARB")) == NULL) || r;
10291   r = ((wglRestoreBufferRegionARB = (PFNWGLRESTOREBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglRestoreBufferRegionARB")) == NULL) || r;
10292   r = ((wglSaveBufferRegionARB = (PFNWGLSAVEBUFFERREGIONARBPROC)glewGetProcAddress((const GLubyte*)"wglSaveBufferRegionARB")) == NULL) || r;
10293 
10294   return r;
10295 }
10296 
10297 #endif /* WGL_ARB_buffer_region */
10298 
10299 #ifdef WGL_ARB_create_context
10300 
_glewInit_WGL_ARB_create_context(WGLEW_CONTEXT_ARG_DEF_INIT)10301 static GLboolean _glewInit_WGL_ARB_create_context (WGLEW_CONTEXT_ARG_DEF_INIT)
10302 {
10303   GLboolean r = GL_FALSE;
10304 
10305   r = ((wglCreateContextAttribsARB = (PFNWGLCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"wglCreateContextAttribsARB")) == NULL) || r;
10306 
10307   return r;
10308 }
10309 
10310 #endif /* WGL_ARB_create_context */
10311 
10312 #ifdef WGL_ARB_create_context_profile
10313 
10314 #endif /* WGL_ARB_create_context_profile */
10315 
10316 #ifdef WGL_ARB_create_context_robustness
10317 
10318 #endif /* WGL_ARB_create_context_robustness */
10319 
10320 #ifdef WGL_ARB_extensions_string
10321 
_glewInit_WGL_ARB_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)10322 static GLboolean _glewInit_WGL_ARB_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
10323 {
10324   GLboolean r = GL_FALSE;
10325 
10326   r = ((wglGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB")) == NULL) || r;
10327 
10328   return r;
10329 }
10330 
10331 #endif /* WGL_ARB_extensions_string */
10332 
10333 #ifdef WGL_ARB_framebuffer_sRGB
10334 
10335 #endif /* WGL_ARB_framebuffer_sRGB */
10336 
10337 #ifdef WGL_ARB_make_current_read
10338 
_glewInit_WGL_ARB_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)10339 static GLboolean _glewInit_WGL_ARB_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
10340 {
10341   GLboolean r = GL_FALSE;
10342 
10343   r = ((wglGetCurrentReadDCARB = (PFNWGLGETCURRENTREADDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCARB")) == NULL) || r;
10344   r = ((wglMakeContextCurrentARB = (PFNWGLMAKECONTEXTCURRENTARBPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentARB")) == NULL) || r;
10345 
10346   return r;
10347 }
10348 
10349 #endif /* WGL_ARB_make_current_read */
10350 
10351 #ifdef WGL_ARB_multisample
10352 
10353 #endif /* WGL_ARB_multisample */
10354 
10355 #ifdef WGL_ARB_pbuffer
10356 
_glewInit_WGL_ARB_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)10357 static GLboolean _glewInit_WGL_ARB_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
10358 {
10359   GLboolean r = GL_FALSE;
10360 
10361   r = ((wglCreatePbufferARB = (PFNWGLCREATEPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferARB")) == NULL) || r;
10362   r = ((wglDestroyPbufferARB = (PFNWGLDESTROYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferARB")) == NULL) || r;
10363   r = ((wglGetPbufferDCARB = (PFNWGLGETPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCARB")) == NULL) || r;
10364   r = ((wglQueryPbufferARB = (PFNWGLQUERYPBUFFERARBPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferARB")) == NULL) || r;
10365   r = ((wglReleasePbufferDCARB = (PFNWGLRELEASEPBUFFERDCARBPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCARB")) == NULL) || r;
10366 
10367   return r;
10368 }
10369 
10370 #endif /* WGL_ARB_pbuffer */
10371 
10372 #ifdef WGL_ARB_pixel_format
10373 
_glewInit_WGL_ARB_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)10374 static GLboolean _glewInit_WGL_ARB_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
10375 {
10376   GLboolean r = GL_FALSE;
10377 
10378   r = ((wglChoosePixelFormatARB = (PFNWGLCHOOSEPIXELFORMATARBPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatARB")) == NULL) || r;
10379   r = ((wglGetPixelFormatAttribfvARB = (PFNWGLGETPIXELFORMATATTRIBFVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvARB")) == NULL) || r;
10380   r = ((wglGetPixelFormatAttribivARB = (PFNWGLGETPIXELFORMATATTRIBIVARBPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivARB")) == NULL) || r;
10381 
10382   return r;
10383 }
10384 
10385 #endif /* WGL_ARB_pixel_format */
10386 
10387 #ifdef WGL_ARB_pixel_format_float
10388 
10389 #endif /* WGL_ARB_pixel_format_float */
10390 
10391 #ifdef WGL_ARB_render_texture
10392 
_glewInit_WGL_ARB_render_texture(WGLEW_CONTEXT_ARG_DEF_INIT)10393 static GLboolean _glewInit_WGL_ARB_render_texture (WGLEW_CONTEXT_ARG_DEF_INIT)
10394 {
10395   GLboolean r = GL_FALSE;
10396 
10397   r = ((wglBindTexImageARB = (PFNWGLBINDTEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglBindTexImageARB")) == NULL) || r;
10398   r = ((wglReleaseTexImageARB = (PFNWGLRELEASETEXIMAGEARBPROC)glewGetProcAddress((const GLubyte*)"wglReleaseTexImageARB")) == NULL) || r;
10399   r = ((wglSetPbufferAttribARB = (PFNWGLSETPBUFFERATTRIBARBPROC)glewGetProcAddress((const GLubyte*)"wglSetPbufferAttribARB")) == NULL) || r;
10400 
10401   return r;
10402 }
10403 
10404 #endif /* WGL_ARB_render_texture */
10405 
10406 #ifdef WGL_ATI_pixel_format_float
10407 
10408 #endif /* WGL_ATI_pixel_format_float */
10409 
10410 #ifdef WGL_ATI_render_texture_rectangle
10411 
10412 #endif /* WGL_ATI_render_texture_rectangle */
10413 
10414 #ifdef WGL_EXT_create_context_es2_profile
10415 
10416 #endif /* WGL_EXT_create_context_es2_profile */
10417 
10418 #ifdef WGL_EXT_depth_float
10419 
10420 #endif /* WGL_EXT_depth_float */
10421 
10422 #ifdef WGL_EXT_display_color_table
10423 
_glewInit_WGL_EXT_display_color_table(WGLEW_CONTEXT_ARG_DEF_INIT)10424 static GLboolean _glewInit_WGL_EXT_display_color_table (WGLEW_CONTEXT_ARG_DEF_INIT)
10425 {
10426   GLboolean r = GL_FALSE;
10427 
10428   r = ((wglBindDisplayColorTableEXT = (PFNWGLBINDDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglBindDisplayColorTableEXT")) == NULL) || r;
10429   r = ((wglCreateDisplayColorTableEXT = (PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglCreateDisplayColorTableEXT")) == NULL) || r;
10430   r = ((wglDestroyDisplayColorTableEXT = (PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyDisplayColorTableEXT")) == NULL) || r;
10431   r = ((wglLoadDisplayColorTableEXT = (PFNWGLLOADDISPLAYCOLORTABLEEXTPROC)glewGetProcAddress((const GLubyte*)"wglLoadDisplayColorTableEXT")) == NULL) || r;
10432 
10433   return r;
10434 }
10435 
10436 #endif /* WGL_EXT_display_color_table */
10437 
10438 #ifdef WGL_EXT_extensions_string
10439 
_glewInit_WGL_EXT_extensions_string(WGLEW_CONTEXT_ARG_DEF_INIT)10440 static GLboolean _glewInit_WGL_EXT_extensions_string (WGLEW_CONTEXT_ARG_DEF_INIT)
10441 {
10442   GLboolean r = GL_FALSE;
10443 
10444   r = ((wglGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT")) == NULL) || r;
10445 
10446   return r;
10447 }
10448 
10449 #endif /* WGL_EXT_extensions_string */
10450 
10451 #ifdef WGL_EXT_framebuffer_sRGB
10452 
10453 #endif /* WGL_EXT_framebuffer_sRGB */
10454 
10455 #ifdef WGL_EXT_make_current_read
10456 
_glewInit_WGL_EXT_make_current_read(WGLEW_CONTEXT_ARG_DEF_INIT)10457 static GLboolean _glewInit_WGL_EXT_make_current_read (WGLEW_CONTEXT_ARG_DEF_INIT)
10458 {
10459   GLboolean r = GL_FALSE;
10460 
10461   r = ((wglGetCurrentReadDCEXT = (PFNWGLGETCURRENTREADDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetCurrentReadDCEXT")) == NULL) || r;
10462   r = ((wglMakeContextCurrentEXT = (PFNWGLMAKECONTEXTCURRENTEXTPROC)glewGetProcAddress((const GLubyte*)"wglMakeContextCurrentEXT")) == NULL) || r;
10463 
10464   return r;
10465 }
10466 
10467 #endif /* WGL_EXT_make_current_read */
10468 
10469 #ifdef WGL_EXT_multisample
10470 
10471 #endif /* WGL_EXT_multisample */
10472 
10473 #ifdef WGL_EXT_pbuffer
10474 
_glewInit_WGL_EXT_pbuffer(WGLEW_CONTEXT_ARG_DEF_INIT)10475 static GLboolean _glewInit_WGL_EXT_pbuffer (WGLEW_CONTEXT_ARG_DEF_INIT)
10476 {
10477   GLboolean r = GL_FALSE;
10478 
10479   r = ((wglCreatePbufferEXT = (PFNWGLCREATEPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglCreatePbufferEXT")) == NULL) || r;
10480   r = ((wglDestroyPbufferEXT = (PFNWGLDESTROYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglDestroyPbufferEXT")) == NULL) || r;
10481   r = ((wglGetPbufferDCEXT = (PFNWGLGETPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPbufferDCEXT")) == NULL) || r;
10482   r = ((wglQueryPbufferEXT = (PFNWGLQUERYPBUFFEREXTPROC)glewGetProcAddress((const GLubyte*)"wglQueryPbufferEXT")) == NULL) || r;
10483   r = ((wglReleasePbufferDCEXT = (PFNWGLRELEASEPBUFFERDCEXTPROC)glewGetProcAddress((const GLubyte*)"wglReleasePbufferDCEXT")) == NULL) || r;
10484 
10485   return r;
10486 }
10487 
10488 #endif /* WGL_EXT_pbuffer */
10489 
10490 #ifdef WGL_EXT_pixel_format
10491 
_glewInit_WGL_EXT_pixel_format(WGLEW_CONTEXT_ARG_DEF_INIT)10492 static GLboolean _glewInit_WGL_EXT_pixel_format (WGLEW_CONTEXT_ARG_DEF_INIT)
10493 {
10494   GLboolean r = GL_FALSE;
10495 
10496   r = ((wglChoosePixelFormatEXT = (PFNWGLCHOOSEPIXELFORMATEXTPROC)glewGetProcAddress((const GLubyte*)"wglChoosePixelFormatEXT")) == NULL) || r;
10497   r = ((wglGetPixelFormatAttribfvEXT = (PFNWGLGETPIXELFORMATATTRIBFVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribfvEXT")) == NULL) || r;
10498   r = ((wglGetPixelFormatAttribivEXT = (PFNWGLGETPIXELFORMATATTRIBIVEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetPixelFormatAttribivEXT")) == NULL) || r;
10499 
10500   return r;
10501 }
10502 
10503 #endif /* WGL_EXT_pixel_format */
10504 
10505 #ifdef WGL_EXT_pixel_format_packed_float
10506 
10507 #endif /* WGL_EXT_pixel_format_packed_float */
10508 
10509 #ifdef WGL_EXT_swap_control
10510 
_glewInit_WGL_EXT_swap_control(WGLEW_CONTEXT_ARG_DEF_INIT)10511 static GLboolean _glewInit_WGL_EXT_swap_control (WGLEW_CONTEXT_ARG_DEF_INIT)
10512 {
10513   GLboolean r = GL_FALSE;
10514 
10515   r = ((wglGetSwapIntervalEXT = (PFNWGLGETSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetSwapIntervalEXT")) == NULL) || r;
10516   r = ((wglSwapIntervalEXT = (PFNWGLSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"wglSwapIntervalEXT")) == NULL) || r;
10517 
10518   return r;
10519 }
10520 
10521 #endif /* WGL_EXT_swap_control */
10522 
10523 #ifdef WGL_EXT_swap_control_tear
10524 
10525 #endif /* WGL_EXT_swap_control_tear */
10526 
10527 #ifdef WGL_I3D_digital_video_control
10528 
_glewInit_WGL_I3D_digital_video_control(WGLEW_CONTEXT_ARG_DEF_INIT)10529 static GLboolean _glewInit_WGL_I3D_digital_video_control (WGLEW_CONTEXT_ARG_DEF_INIT)
10530 {
10531   GLboolean r = GL_FALSE;
10532 
10533   r = ((wglGetDigitalVideoParametersI3D = (PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetDigitalVideoParametersI3D")) == NULL) || r;
10534   r = ((wglSetDigitalVideoParametersI3D = (PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetDigitalVideoParametersI3D")) == NULL) || r;
10535 
10536   return r;
10537 }
10538 
10539 #endif /* WGL_I3D_digital_video_control */
10540 
10541 #ifdef WGL_I3D_gamma
10542 
_glewInit_WGL_I3D_gamma(WGLEW_CONTEXT_ARG_DEF_INIT)10543 static GLboolean _glewInit_WGL_I3D_gamma (WGLEW_CONTEXT_ARG_DEF_INIT)
10544 {
10545   GLboolean r = GL_FALSE;
10546 
10547   r = ((wglGetGammaTableI3D = (PFNWGLGETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableI3D")) == NULL) || r;
10548   r = ((wglGetGammaTableParametersI3D = (PFNWGLGETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGammaTableParametersI3D")) == NULL) || r;
10549   r = ((wglSetGammaTableI3D = (PFNWGLSETGAMMATABLEI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableI3D")) == NULL) || r;
10550   r = ((wglSetGammaTableParametersI3D = (PFNWGLSETGAMMATABLEPARAMETERSI3DPROC)glewGetProcAddress((const GLubyte*)"wglSetGammaTableParametersI3D")) == NULL) || r;
10551 
10552   return r;
10553 }
10554 
10555 #endif /* WGL_I3D_gamma */
10556 
10557 #ifdef WGL_I3D_genlock
10558 
_glewInit_WGL_I3D_genlock(WGLEW_CONTEXT_ARG_DEF_INIT)10559 static GLboolean _glewInit_WGL_I3D_genlock (WGLEW_CONTEXT_ARG_DEF_INIT)
10560 {
10561   GLboolean r = GL_FALSE;
10562 
10563   r = ((wglDisableGenlockI3D = (PFNWGLDISABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableGenlockI3D")) == NULL) || r;
10564   r = ((wglEnableGenlockI3D = (PFNWGLENABLEGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableGenlockI3D")) == NULL) || r;
10565   r = ((wglGenlockSampleRateI3D = (PFNWGLGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSampleRateI3D")) == NULL) || r;
10566   r = ((wglGenlockSourceDelayI3D = (PFNWGLGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceDelayI3D")) == NULL) || r;
10567   r = ((wglGenlockSourceEdgeI3D = (PFNWGLGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceEdgeI3D")) == NULL) || r;
10568   r = ((wglGenlockSourceI3D = (PFNWGLGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGenlockSourceI3D")) == NULL) || r;
10569   r = ((wglGetGenlockSampleRateI3D = (PFNWGLGETGENLOCKSAMPLERATEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSampleRateI3D")) == NULL) || r;
10570   r = ((wglGetGenlockSourceDelayI3D = (PFNWGLGETGENLOCKSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceDelayI3D")) == NULL) || r;
10571   r = ((wglGetGenlockSourceEdgeI3D = (PFNWGLGETGENLOCKSOURCEEDGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceEdgeI3D")) == NULL) || r;
10572   r = ((wglGetGenlockSourceI3D = (PFNWGLGETGENLOCKSOURCEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetGenlockSourceI3D")) == NULL) || r;
10573   r = ((wglIsEnabledGenlockI3D = (PFNWGLISENABLEDGENLOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledGenlockI3D")) == NULL) || r;
10574   r = ((wglQueryGenlockMaxSourceDelayI3D = (PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryGenlockMaxSourceDelayI3D")) == NULL) || r;
10575 
10576   return r;
10577 }
10578 
10579 #endif /* WGL_I3D_genlock */
10580 
10581 #ifdef WGL_I3D_image_buffer
10582 
_glewInit_WGL_I3D_image_buffer(WGLEW_CONTEXT_ARG_DEF_INIT)10583 static GLboolean _glewInit_WGL_I3D_image_buffer (WGLEW_CONTEXT_ARG_DEF_INIT)
10584 {
10585   GLboolean r = GL_FALSE;
10586 
10587   r = ((wglAssociateImageBufferEventsI3D = (PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglAssociateImageBufferEventsI3D")) == NULL) || r;
10588   r = ((wglCreateImageBufferI3D = (PFNWGLCREATEIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglCreateImageBufferI3D")) == NULL) || r;
10589   r = ((wglDestroyImageBufferI3D = (PFNWGLDESTROYIMAGEBUFFERI3DPROC)glewGetProcAddress((const GLubyte*)"wglDestroyImageBufferI3D")) == NULL) || r;
10590   r = ((wglReleaseImageBufferEventsI3D = (PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC)glewGetProcAddress((const GLubyte*)"wglReleaseImageBufferEventsI3D")) == NULL) || r;
10591 
10592   return r;
10593 }
10594 
10595 #endif /* WGL_I3D_image_buffer */
10596 
10597 #ifdef WGL_I3D_swap_frame_lock
10598 
_glewInit_WGL_I3D_swap_frame_lock(WGLEW_CONTEXT_ARG_DEF_INIT)10599 static GLboolean _glewInit_WGL_I3D_swap_frame_lock (WGLEW_CONTEXT_ARG_DEF_INIT)
10600 {
10601   GLboolean r = GL_FALSE;
10602 
10603   r = ((wglDisableFrameLockI3D = (PFNWGLDISABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglDisableFrameLockI3D")) == NULL) || r;
10604   r = ((wglEnableFrameLockI3D = (PFNWGLENABLEFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglEnableFrameLockI3D")) == NULL) || r;
10605   r = ((wglIsEnabledFrameLockI3D = (PFNWGLISENABLEDFRAMELOCKI3DPROC)glewGetProcAddress((const GLubyte*)"wglIsEnabledFrameLockI3D")) == NULL) || r;
10606   r = ((wglQueryFrameLockMasterI3D = (PFNWGLQUERYFRAMELOCKMASTERI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameLockMasterI3D")) == NULL) || r;
10607 
10608   return r;
10609 }
10610 
10611 #endif /* WGL_I3D_swap_frame_lock */
10612 
10613 #ifdef WGL_I3D_swap_frame_usage
10614 
_glewInit_WGL_I3D_swap_frame_usage(WGLEW_CONTEXT_ARG_DEF_INIT)10615 static GLboolean _glewInit_WGL_I3D_swap_frame_usage (WGLEW_CONTEXT_ARG_DEF_INIT)
10616 {
10617   GLboolean r = GL_FALSE;
10618 
10619   r = ((wglBeginFrameTrackingI3D = (PFNWGLBEGINFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglBeginFrameTrackingI3D")) == NULL) || r;
10620   r = ((wglEndFrameTrackingI3D = (PFNWGLENDFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglEndFrameTrackingI3D")) == NULL) || r;
10621   r = ((wglGetFrameUsageI3D = (PFNWGLGETFRAMEUSAGEI3DPROC)glewGetProcAddress((const GLubyte*)"wglGetFrameUsageI3D")) == NULL) || r;
10622   r = ((wglQueryFrameTrackingI3D = (PFNWGLQUERYFRAMETRACKINGI3DPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameTrackingI3D")) == NULL) || r;
10623 
10624   return r;
10625 }
10626 
10627 #endif /* WGL_I3D_swap_frame_usage */
10628 
10629 #ifdef WGL_NV_DX_interop
10630 
_glewInit_WGL_NV_DX_interop(WGLEW_CONTEXT_ARG_DEF_INIT)10631 static GLboolean _glewInit_WGL_NV_DX_interop (WGLEW_CONTEXT_ARG_DEF_INIT)
10632 {
10633   GLboolean r = GL_FALSE;
10634 
10635   r = ((wglDXCloseDeviceNV = (PFNWGLDXCLOSEDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXCloseDeviceNV")) == NULL) || r;
10636   r = ((wglDXLockObjectsNV = (PFNWGLDXLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXLockObjectsNV")) == NULL) || r;
10637   r = ((wglDXObjectAccessNV = (PFNWGLDXOBJECTACCESSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXObjectAccessNV")) == NULL) || r;
10638   r = ((wglDXOpenDeviceNV = (PFNWGLDXOPENDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglDXOpenDeviceNV")) == NULL) || r;
10639   r = ((wglDXRegisterObjectNV = (PFNWGLDXREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXRegisterObjectNV")) == NULL) || r;
10640   r = ((wglDXSetResourceShareHandleNV = (PFNWGLDXSETRESOURCESHAREHANDLENVPROC)glewGetProcAddress((const GLubyte*)"wglDXSetResourceShareHandleNV")) == NULL) || r;
10641   r = ((wglDXUnlockObjectsNV = (PFNWGLDXUNLOCKOBJECTSNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnlockObjectsNV")) == NULL) || r;
10642   r = ((wglDXUnregisterObjectNV = (PFNWGLDXUNREGISTEROBJECTNVPROC)glewGetProcAddress((const GLubyte*)"wglDXUnregisterObjectNV")) == NULL) || r;
10643 
10644   return r;
10645 }
10646 
10647 #endif /* WGL_NV_DX_interop */
10648 
10649 #ifdef WGL_NV_DX_interop2
10650 
10651 #endif /* WGL_NV_DX_interop2 */
10652 
10653 #ifdef WGL_NV_copy_image
10654 
_glewInit_WGL_NV_copy_image(WGLEW_CONTEXT_ARG_DEF_INIT)10655 static GLboolean _glewInit_WGL_NV_copy_image (WGLEW_CONTEXT_ARG_DEF_INIT)
10656 {
10657   GLboolean r = GL_FALSE;
10658 
10659   r = ((wglCopyImageSubDataNV = (PFNWGLCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"wglCopyImageSubDataNV")) == NULL) || r;
10660 
10661   return r;
10662 }
10663 
10664 #endif /* WGL_NV_copy_image */
10665 
10666 #ifdef WGL_NV_float_buffer
10667 
10668 #endif /* WGL_NV_float_buffer */
10669 
10670 #ifdef WGL_NV_gpu_affinity
10671 
_glewInit_WGL_NV_gpu_affinity(WGLEW_CONTEXT_ARG_DEF_INIT)10672 static GLboolean _glewInit_WGL_NV_gpu_affinity (WGLEW_CONTEXT_ARG_DEF_INIT)
10673 {
10674   GLboolean r = GL_FALSE;
10675 
10676   r = ((wglCreateAffinityDCNV = (PFNWGLCREATEAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglCreateAffinityDCNV")) == NULL) || r;
10677   r = ((wglDeleteDCNV = (PFNWGLDELETEDCNVPROC)glewGetProcAddress((const GLubyte*)"wglDeleteDCNV")) == NULL) || r;
10678   r = ((wglEnumGpuDevicesNV = (PFNWGLENUMGPUDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpuDevicesNV")) == NULL) || r;
10679   r = ((wglEnumGpusFromAffinityDCNV = (PFNWGLENUMGPUSFROMAFFINITYDCNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusFromAffinityDCNV")) == NULL) || r;
10680   r = ((wglEnumGpusNV = (PFNWGLENUMGPUSNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumGpusNV")) == NULL) || r;
10681 
10682   return r;
10683 }
10684 
10685 #endif /* WGL_NV_gpu_affinity */
10686 
10687 #ifdef WGL_NV_multisample_coverage
10688 
10689 #endif /* WGL_NV_multisample_coverage */
10690 
10691 #ifdef WGL_NV_present_video
10692 
_glewInit_WGL_NV_present_video(WGLEW_CONTEXT_ARG_DEF_INIT)10693 static GLboolean _glewInit_WGL_NV_present_video (WGLEW_CONTEXT_ARG_DEF_INIT)
10694 {
10695   GLboolean r = GL_FALSE;
10696 
10697   r = ((wglBindVideoDeviceNV = (PFNWGLBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoDeviceNV")) == NULL) || r;
10698   r = ((wglEnumerateVideoDevicesNV = (PFNWGLENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoDevicesNV")) == NULL) || r;
10699   r = ((wglQueryCurrentContextNV = (PFNWGLQUERYCURRENTCONTEXTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryCurrentContextNV")) == NULL) || r;
10700 
10701   return r;
10702 }
10703 
10704 #endif /* WGL_NV_present_video */
10705 
10706 #ifdef WGL_NV_render_depth_texture
10707 
10708 #endif /* WGL_NV_render_depth_texture */
10709 
10710 #ifdef WGL_NV_render_texture_rectangle
10711 
10712 #endif /* WGL_NV_render_texture_rectangle */
10713 
10714 #ifdef WGL_NV_swap_group
10715 
_glewInit_WGL_NV_swap_group(WGLEW_CONTEXT_ARG_DEF_INIT)10716 static GLboolean _glewInit_WGL_NV_swap_group (WGLEW_CONTEXT_ARG_DEF_INIT)
10717 {
10718   GLboolean r = GL_FALSE;
10719 
10720   r = ((wglBindSwapBarrierNV = (PFNWGLBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"wglBindSwapBarrierNV")) == NULL) || r;
10721   r = ((wglJoinSwapGroupNV = (PFNWGLJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglJoinSwapGroupNV")) == NULL) || r;
10722   r = ((wglQueryFrameCountNV = (PFNWGLQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryFrameCountNV")) == NULL) || r;
10723   r = ((wglQueryMaxSwapGroupsNV = (PFNWGLQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"wglQueryMaxSwapGroupsNV")) == NULL) || r;
10724   r = ((wglQuerySwapGroupNV = (PFNWGLQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"wglQuerySwapGroupNV")) == NULL) || r;
10725   r = ((wglResetFrameCountNV = (PFNWGLRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"wglResetFrameCountNV")) == NULL) || r;
10726 
10727   return r;
10728 }
10729 
10730 #endif /* WGL_NV_swap_group */
10731 
10732 #ifdef WGL_NV_vertex_array_range
10733 
_glewInit_WGL_NV_vertex_array_range(WGLEW_CONTEXT_ARG_DEF_INIT)10734 static GLboolean _glewInit_WGL_NV_vertex_array_range (WGLEW_CONTEXT_ARG_DEF_INIT)
10735 {
10736   GLboolean r = GL_FALSE;
10737 
10738   r = ((wglAllocateMemoryNV = (PFNWGLALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglAllocateMemoryNV")) == NULL) || r;
10739   r = ((wglFreeMemoryNV = (PFNWGLFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"wglFreeMemoryNV")) == NULL) || r;
10740 
10741   return r;
10742 }
10743 
10744 #endif /* WGL_NV_vertex_array_range */
10745 
10746 #ifdef WGL_NV_video_capture
10747 
_glewInit_WGL_NV_video_capture(WGLEW_CONTEXT_ARG_DEF_INIT)10748 static GLboolean _glewInit_WGL_NV_video_capture (WGLEW_CONTEXT_ARG_DEF_INIT)
10749 {
10750   GLboolean r = GL_FALSE;
10751 
10752   r = ((wglBindVideoCaptureDeviceNV = (PFNWGLBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoCaptureDeviceNV")) == NULL) || r;
10753   r = ((wglEnumerateVideoCaptureDevicesNV = (PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"wglEnumerateVideoCaptureDevicesNV")) == NULL) || r;
10754   r = ((wglLockVideoCaptureDeviceNV = (PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglLockVideoCaptureDeviceNV")) == NULL) || r;
10755   r = ((wglQueryVideoCaptureDeviceNV = (PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglQueryVideoCaptureDeviceNV")) == NULL) || r;
10756   r = ((wglReleaseVideoCaptureDeviceNV = (PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoCaptureDeviceNV")) == NULL) || r;
10757 
10758   return r;
10759 }
10760 
10761 #endif /* WGL_NV_video_capture */
10762 
10763 #ifdef WGL_NV_video_output
10764 
_glewInit_WGL_NV_video_output(WGLEW_CONTEXT_ARG_DEF_INIT)10765 static GLboolean _glewInit_WGL_NV_video_output (WGLEW_CONTEXT_ARG_DEF_INIT)
10766 {
10767   GLboolean r = GL_FALSE;
10768 
10769   r = ((wglBindVideoImageNV = (PFNWGLBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglBindVideoImageNV")) == NULL) || r;
10770   r = ((wglGetVideoDeviceNV = (PFNWGLGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoDeviceNV")) == NULL) || r;
10771   r = ((wglGetVideoInfoNV = (PFNWGLGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"wglGetVideoInfoNV")) == NULL) || r;
10772   r = ((wglReleaseVideoDeviceNV = (PFNWGLRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoDeviceNV")) == NULL) || r;
10773   r = ((wglReleaseVideoImageNV = (PFNWGLRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"wglReleaseVideoImageNV")) == NULL) || r;
10774   r = ((wglSendPbufferToVideoNV = (PFNWGLSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"wglSendPbufferToVideoNV")) == NULL) || r;
10775 
10776   return r;
10777 }
10778 
10779 #endif /* WGL_NV_video_output */
10780 
10781 #ifdef WGL_OML_sync_control
10782 
_glewInit_WGL_OML_sync_control(WGLEW_CONTEXT_ARG_DEF_INIT)10783 static GLboolean _glewInit_WGL_OML_sync_control (WGLEW_CONTEXT_ARG_DEF_INIT)
10784 {
10785   GLboolean r = GL_FALSE;
10786 
10787   r = ((wglGetMscRateOML = (PFNWGLGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetMscRateOML")) == NULL) || r;
10788   r = ((wglGetSyncValuesOML = (PFNWGLGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"wglGetSyncValuesOML")) == NULL) || r;
10789   r = ((wglSwapBuffersMscOML = (PFNWGLSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapBuffersMscOML")) == NULL) || r;
10790   r = ((wglSwapLayerBuffersMscOML = (PFNWGLSWAPLAYERBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglSwapLayerBuffersMscOML")) == NULL) || r;
10791   r = ((wglWaitForMscOML = (PFNWGLWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForMscOML")) == NULL) || r;
10792   r = ((wglWaitForSbcOML = (PFNWGLWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"wglWaitForSbcOML")) == NULL) || r;
10793 
10794   return r;
10795 }
10796 
10797 #endif /* WGL_OML_sync_control */
10798 
10799 /* ------------------------------------------------------------------------- */
10800 
10801 static PFNWGLGETEXTENSIONSSTRINGARBPROC _wglewGetExtensionsStringARB = NULL;
10802 static PFNWGLGETEXTENSIONSSTRINGEXTPROC _wglewGetExtensionsStringEXT = NULL;
10803 
wglewGetExtension(const char * name)10804 GLboolean GLEWAPIENTRY wglewGetExtension (const char* name)
10805 {
10806   const GLubyte* start;
10807   const GLubyte* end;
10808   if (_wglewGetExtensionsStringARB == NULL)
10809     if (_wglewGetExtensionsStringEXT == NULL)
10810       return GL_FALSE;
10811     else
10812       start = (const GLubyte*)_wglewGetExtensionsStringEXT();
10813   else
10814     start = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
10815   if (start == 0)
10816     return GL_FALSE;
10817   end = start + _glewStrLen(start);
10818   return _glewSearchExtension(name, start, end);
10819 }
10820 
wglewContextInit(WGLEW_CONTEXT_ARG_DEF_LIST)10821 GLenum GLEWAPIENTRY wglewContextInit (WGLEW_CONTEXT_ARG_DEF_LIST)
10822 {
10823   GLboolean crippled;
10824   const GLubyte* extStart;
10825   const GLubyte* extEnd;
10826   /* find wgl extension string query functions */
10827   _wglewGetExtensionsStringARB = (PFNWGLGETEXTENSIONSSTRINGARBPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringARB");
10828   _wglewGetExtensionsStringEXT = (PFNWGLGETEXTENSIONSSTRINGEXTPROC)glewGetProcAddress((const GLubyte*)"wglGetExtensionsStringEXT");
10829   /* query wgl extension string */
10830   if (_wglewGetExtensionsStringARB == NULL)
10831     if (_wglewGetExtensionsStringEXT == NULL)
10832       extStart = (const GLubyte*)"";
10833     else
10834       extStart = (const GLubyte*)_wglewGetExtensionsStringEXT();
10835   else
10836     extStart = (const GLubyte*)_wglewGetExtensionsStringARB(wglGetCurrentDC());
10837   extEnd = extStart + _glewStrLen(extStart);
10838   /* initialize extensions */
10839   crippled = _wglewGetExtensionsStringARB == NULL && _wglewGetExtensionsStringEXT == NULL;
10840 #ifdef WGL_3DFX_multisample
10841   CONST_CAST(WGLEW_3DFX_multisample) = _glewSearchExtension("WGL_3DFX_multisample", extStart, extEnd);
10842 #endif /* WGL_3DFX_multisample */
10843 #ifdef WGL_3DL_stereo_control
10844   CONST_CAST(WGLEW_3DL_stereo_control) = _glewSearchExtension("WGL_3DL_stereo_control", extStart, extEnd);
10845   if (glewExperimental || WGLEW_3DL_stereo_control|| crippled) CONST_CAST(WGLEW_3DL_stereo_control)= !_glewInit_WGL_3DL_stereo_control(GLEW_CONTEXT_ARG_VAR_INIT);
10846 #endif /* WGL_3DL_stereo_control */
10847 #ifdef WGL_AMD_gpu_association
10848   CONST_CAST(WGLEW_AMD_gpu_association) = _glewSearchExtension("WGL_AMD_gpu_association", extStart, extEnd);
10849   if (glewExperimental || WGLEW_AMD_gpu_association|| crippled) CONST_CAST(WGLEW_AMD_gpu_association)= !_glewInit_WGL_AMD_gpu_association(GLEW_CONTEXT_ARG_VAR_INIT);
10850 #endif /* WGL_AMD_gpu_association */
10851 #ifdef WGL_ARB_buffer_region
10852   CONST_CAST(WGLEW_ARB_buffer_region) = _glewSearchExtension("WGL_ARB_buffer_region", extStart, extEnd);
10853   if (glewExperimental || WGLEW_ARB_buffer_region|| crippled) CONST_CAST(WGLEW_ARB_buffer_region)= !_glewInit_WGL_ARB_buffer_region(GLEW_CONTEXT_ARG_VAR_INIT);
10854 #endif /* WGL_ARB_buffer_region */
10855 #ifdef WGL_ARB_create_context
10856   CONST_CAST(WGLEW_ARB_create_context) = _glewSearchExtension("WGL_ARB_create_context", extStart, extEnd);
10857   if (glewExperimental || WGLEW_ARB_create_context|| crippled) CONST_CAST(WGLEW_ARB_create_context)= !_glewInit_WGL_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
10858 #endif /* WGL_ARB_create_context */
10859 #ifdef WGL_ARB_create_context_profile
10860   CONST_CAST(WGLEW_ARB_create_context_profile) = _glewSearchExtension("WGL_ARB_create_context_profile", extStart, extEnd);
10861 #endif /* WGL_ARB_create_context_profile */
10862 #ifdef WGL_ARB_create_context_robustness
10863   CONST_CAST(WGLEW_ARB_create_context_robustness) = _glewSearchExtension("WGL_ARB_create_context_robustness", extStart, extEnd);
10864 #endif /* WGL_ARB_create_context_robustness */
10865 #ifdef WGL_ARB_extensions_string
10866   CONST_CAST(WGLEW_ARB_extensions_string) = _glewSearchExtension("WGL_ARB_extensions_string", extStart, extEnd);
10867   if (glewExperimental || WGLEW_ARB_extensions_string|| crippled) CONST_CAST(WGLEW_ARB_extensions_string)= !_glewInit_WGL_ARB_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
10868 #endif /* WGL_ARB_extensions_string */
10869 #ifdef WGL_ARB_framebuffer_sRGB
10870   CONST_CAST(WGLEW_ARB_framebuffer_sRGB) = _glewSearchExtension("WGL_ARB_framebuffer_sRGB", extStart, extEnd);
10871 #endif /* WGL_ARB_framebuffer_sRGB */
10872 #ifdef WGL_ARB_make_current_read
10873   CONST_CAST(WGLEW_ARB_make_current_read) = _glewSearchExtension("WGL_ARB_make_current_read", extStart, extEnd);
10874   if (glewExperimental || WGLEW_ARB_make_current_read|| crippled) CONST_CAST(WGLEW_ARB_make_current_read)= !_glewInit_WGL_ARB_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
10875 #endif /* WGL_ARB_make_current_read */
10876 #ifdef WGL_ARB_multisample
10877   CONST_CAST(WGLEW_ARB_multisample) = _glewSearchExtension("WGL_ARB_multisample", extStart, extEnd);
10878 #endif /* WGL_ARB_multisample */
10879 #ifdef WGL_ARB_pbuffer
10880   CONST_CAST(WGLEW_ARB_pbuffer) = _glewSearchExtension("WGL_ARB_pbuffer", extStart, extEnd);
10881   if (glewExperimental || WGLEW_ARB_pbuffer|| crippled) CONST_CAST(WGLEW_ARB_pbuffer)= !_glewInit_WGL_ARB_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
10882 #endif /* WGL_ARB_pbuffer */
10883 #ifdef WGL_ARB_pixel_format
10884   CONST_CAST(WGLEW_ARB_pixel_format) = _glewSearchExtension("WGL_ARB_pixel_format", extStart, extEnd);
10885   if (glewExperimental || WGLEW_ARB_pixel_format|| crippled) CONST_CAST(WGLEW_ARB_pixel_format)= !_glewInit_WGL_ARB_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
10886 #endif /* WGL_ARB_pixel_format */
10887 #ifdef WGL_ARB_pixel_format_float
10888   CONST_CAST(WGLEW_ARB_pixel_format_float) = _glewSearchExtension("WGL_ARB_pixel_format_float", extStart, extEnd);
10889 #endif /* WGL_ARB_pixel_format_float */
10890 #ifdef WGL_ARB_render_texture
10891   CONST_CAST(WGLEW_ARB_render_texture) = _glewSearchExtension("WGL_ARB_render_texture", extStart, extEnd);
10892   if (glewExperimental || WGLEW_ARB_render_texture|| crippled) CONST_CAST(WGLEW_ARB_render_texture)= !_glewInit_WGL_ARB_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
10893 #endif /* WGL_ARB_render_texture */
10894 #ifdef WGL_ATI_pixel_format_float
10895   CONST_CAST(WGLEW_ATI_pixel_format_float) = _glewSearchExtension("WGL_ATI_pixel_format_float", extStart, extEnd);
10896 #endif /* WGL_ATI_pixel_format_float */
10897 #ifdef WGL_ATI_render_texture_rectangle
10898   CONST_CAST(WGLEW_ATI_render_texture_rectangle) = _glewSearchExtension("WGL_ATI_render_texture_rectangle", extStart, extEnd);
10899 #endif /* WGL_ATI_render_texture_rectangle */
10900 #ifdef WGL_EXT_create_context_es2_profile
10901   CONST_CAST(WGLEW_EXT_create_context_es2_profile) = _glewSearchExtension("WGL_EXT_create_context_es2_profile", extStart, extEnd);
10902 #endif /* WGL_EXT_create_context_es2_profile */
10903 #ifdef WGL_EXT_depth_float
10904   CONST_CAST(WGLEW_EXT_depth_float) = _glewSearchExtension("WGL_EXT_depth_float", extStart, extEnd);
10905 #endif /* WGL_EXT_depth_float */
10906 #ifdef WGL_EXT_display_color_table
10907   CONST_CAST(WGLEW_EXT_display_color_table) = _glewSearchExtension("WGL_EXT_display_color_table", extStart, extEnd);
10908   if (glewExperimental || WGLEW_EXT_display_color_table|| crippled) CONST_CAST(WGLEW_EXT_display_color_table)= !_glewInit_WGL_EXT_display_color_table(GLEW_CONTEXT_ARG_VAR_INIT);
10909 #endif /* WGL_EXT_display_color_table */
10910 #ifdef WGL_EXT_extensions_string
10911   CONST_CAST(WGLEW_EXT_extensions_string) = _glewSearchExtension("WGL_EXT_extensions_string", extStart, extEnd);
10912   if (glewExperimental || WGLEW_EXT_extensions_string|| crippled) CONST_CAST(WGLEW_EXT_extensions_string)= !_glewInit_WGL_EXT_extensions_string(GLEW_CONTEXT_ARG_VAR_INIT);
10913 #endif /* WGL_EXT_extensions_string */
10914 #ifdef WGL_EXT_framebuffer_sRGB
10915   CONST_CAST(WGLEW_EXT_framebuffer_sRGB) = _glewSearchExtension("WGL_EXT_framebuffer_sRGB", extStart, extEnd);
10916 #endif /* WGL_EXT_framebuffer_sRGB */
10917 #ifdef WGL_EXT_make_current_read
10918   CONST_CAST(WGLEW_EXT_make_current_read) = _glewSearchExtension("WGL_EXT_make_current_read", extStart, extEnd);
10919   if (glewExperimental || WGLEW_EXT_make_current_read|| crippled) CONST_CAST(WGLEW_EXT_make_current_read)= !_glewInit_WGL_EXT_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
10920 #endif /* WGL_EXT_make_current_read */
10921 #ifdef WGL_EXT_multisample
10922   CONST_CAST(WGLEW_EXT_multisample) = _glewSearchExtension("WGL_EXT_multisample", extStart, extEnd);
10923 #endif /* WGL_EXT_multisample */
10924 #ifdef WGL_EXT_pbuffer
10925   CONST_CAST(WGLEW_EXT_pbuffer) = _glewSearchExtension("WGL_EXT_pbuffer", extStart, extEnd);
10926   if (glewExperimental || WGLEW_EXT_pbuffer|| crippled) CONST_CAST(WGLEW_EXT_pbuffer)= !_glewInit_WGL_EXT_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
10927 #endif /* WGL_EXT_pbuffer */
10928 #ifdef WGL_EXT_pixel_format
10929   CONST_CAST(WGLEW_EXT_pixel_format) = _glewSearchExtension("WGL_EXT_pixel_format", extStart, extEnd);
10930   if (glewExperimental || WGLEW_EXT_pixel_format|| crippled) CONST_CAST(WGLEW_EXT_pixel_format)= !_glewInit_WGL_EXT_pixel_format(GLEW_CONTEXT_ARG_VAR_INIT);
10931 #endif /* WGL_EXT_pixel_format */
10932 #ifdef WGL_EXT_pixel_format_packed_float
10933   CONST_CAST(WGLEW_EXT_pixel_format_packed_float) = _glewSearchExtension("WGL_EXT_pixel_format_packed_float", extStart, extEnd);
10934 #endif /* WGL_EXT_pixel_format_packed_float */
10935 #ifdef WGL_EXT_swap_control
10936   CONST_CAST(WGLEW_EXT_swap_control) = _glewSearchExtension("WGL_EXT_swap_control", extStart, extEnd);
10937   if (glewExperimental || WGLEW_EXT_swap_control|| crippled) CONST_CAST(WGLEW_EXT_swap_control)= !_glewInit_WGL_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
10938 #endif /* WGL_EXT_swap_control */
10939 #ifdef WGL_EXT_swap_control_tear
10940   CONST_CAST(WGLEW_EXT_swap_control_tear) = _glewSearchExtension("WGL_EXT_swap_control_tear", extStart, extEnd);
10941 #endif /* WGL_EXT_swap_control_tear */
10942 #ifdef WGL_I3D_digital_video_control
10943   CONST_CAST(WGLEW_I3D_digital_video_control) = _glewSearchExtension("WGL_I3D_digital_video_control", extStart, extEnd);
10944   if (glewExperimental || WGLEW_I3D_digital_video_control|| crippled) CONST_CAST(WGLEW_I3D_digital_video_control)= !_glewInit_WGL_I3D_digital_video_control(GLEW_CONTEXT_ARG_VAR_INIT);
10945 #endif /* WGL_I3D_digital_video_control */
10946 #ifdef WGL_I3D_gamma
10947   CONST_CAST(WGLEW_I3D_gamma) = _glewSearchExtension("WGL_I3D_gamma", extStart, extEnd);
10948   if (glewExperimental || WGLEW_I3D_gamma|| crippled) CONST_CAST(WGLEW_I3D_gamma)= !_glewInit_WGL_I3D_gamma(GLEW_CONTEXT_ARG_VAR_INIT);
10949 #endif /* WGL_I3D_gamma */
10950 #ifdef WGL_I3D_genlock
10951   CONST_CAST(WGLEW_I3D_genlock) = _glewSearchExtension("WGL_I3D_genlock", extStart, extEnd);
10952   if (glewExperimental || WGLEW_I3D_genlock|| crippled) CONST_CAST(WGLEW_I3D_genlock)= !_glewInit_WGL_I3D_genlock(GLEW_CONTEXT_ARG_VAR_INIT);
10953 #endif /* WGL_I3D_genlock */
10954 #ifdef WGL_I3D_image_buffer
10955   CONST_CAST(WGLEW_I3D_image_buffer) = _glewSearchExtension("WGL_I3D_image_buffer", extStart, extEnd);
10956   if (glewExperimental || WGLEW_I3D_image_buffer|| crippled) CONST_CAST(WGLEW_I3D_image_buffer)= !_glewInit_WGL_I3D_image_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
10957 #endif /* WGL_I3D_image_buffer */
10958 #ifdef WGL_I3D_swap_frame_lock
10959   CONST_CAST(WGLEW_I3D_swap_frame_lock) = _glewSearchExtension("WGL_I3D_swap_frame_lock", extStart, extEnd);
10960   if (glewExperimental || WGLEW_I3D_swap_frame_lock|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_lock)= !_glewInit_WGL_I3D_swap_frame_lock(GLEW_CONTEXT_ARG_VAR_INIT);
10961 #endif /* WGL_I3D_swap_frame_lock */
10962 #ifdef WGL_I3D_swap_frame_usage
10963   CONST_CAST(WGLEW_I3D_swap_frame_usage) = _glewSearchExtension("WGL_I3D_swap_frame_usage", extStart, extEnd);
10964   if (glewExperimental || WGLEW_I3D_swap_frame_usage|| crippled) CONST_CAST(WGLEW_I3D_swap_frame_usage)= !_glewInit_WGL_I3D_swap_frame_usage(GLEW_CONTEXT_ARG_VAR_INIT);
10965 #endif /* WGL_I3D_swap_frame_usage */
10966 #ifdef WGL_NV_DX_interop
10967   CONST_CAST(WGLEW_NV_DX_interop) = _glewSearchExtension("WGL_NV_DX_interop", extStart, extEnd);
10968   if (glewExperimental || WGLEW_NV_DX_interop|| crippled) CONST_CAST(WGLEW_NV_DX_interop)= !_glewInit_WGL_NV_DX_interop(GLEW_CONTEXT_ARG_VAR_INIT);
10969 #endif /* WGL_NV_DX_interop */
10970 #ifdef WGL_NV_DX_interop2
10971   CONST_CAST(WGLEW_NV_DX_interop2) = _glewSearchExtension("WGL_NV_DX_interop2", extStart, extEnd);
10972 #endif /* WGL_NV_DX_interop2 */
10973 #ifdef WGL_NV_copy_image
10974   CONST_CAST(WGLEW_NV_copy_image) = _glewSearchExtension("WGL_NV_copy_image", extStart, extEnd);
10975   if (glewExperimental || WGLEW_NV_copy_image|| crippled) CONST_CAST(WGLEW_NV_copy_image)= !_glewInit_WGL_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
10976 #endif /* WGL_NV_copy_image */
10977 #ifdef WGL_NV_float_buffer
10978   CONST_CAST(WGLEW_NV_float_buffer) = _glewSearchExtension("WGL_NV_float_buffer", extStart, extEnd);
10979 #endif /* WGL_NV_float_buffer */
10980 #ifdef WGL_NV_gpu_affinity
10981   CONST_CAST(WGLEW_NV_gpu_affinity) = _glewSearchExtension("WGL_NV_gpu_affinity", extStart, extEnd);
10982   if (glewExperimental || WGLEW_NV_gpu_affinity|| crippled) CONST_CAST(WGLEW_NV_gpu_affinity)= !_glewInit_WGL_NV_gpu_affinity(GLEW_CONTEXT_ARG_VAR_INIT);
10983 #endif /* WGL_NV_gpu_affinity */
10984 #ifdef WGL_NV_multisample_coverage
10985   CONST_CAST(WGLEW_NV_multisample_coverage) = _glewSearchExtension("WGL_NV_multisample_coverage", extStart, extEnd);
10986 #endif /* WGL_NV_multisample_coverage */
10987 #ifdef WGL_NV_present_video
10988   CONST_CAST(WGLEW_NV_present_video) = _glewSearchExtension("WGL_NV_present_video", extStart, extEnd);
10989   if (glewExperimental || WGLEW_NV_present_video|| crippled) CONST_CAST(WGLEW_NV_present_video)= !_glewInit_WGL_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
10990 #endif /* WGL_NV_present_video */
10991 #ifdef WGL_NV_render_depth_texture
10992   CONST_CAST(WGLEW_NV_render_depth_texture) = _glewSearchExtension("WGL_NV_render_depth_texture", extStart, extEnd);
10993 #endif /* WGL_NV_render_depth_texture */
10994 #ifdef WGL_NV_render_texture_rectangle
10995   CONST_CAST(WGLEW_NV_render_texture_rectangle) = _glewSearchExtension("WGL_NV_render_texture_rectangle", extStart, extEnd);
10996 #endif /* WGL_NV_render_texture_rectangle */
10997 #ifdef WGL_NV_swap_group
10998   CONST_CAST(WGLEW_NV_swap_group) = _glewSearchExtension("WGL_NV_swap_group", extStart, extEnd);
10999   if (glewExperimental || WGLEW_NV_swap_group|| crippled) CONST_CAST(WGLEW_NV_swap_group)= !_glewInit_WGL_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
11000 #endif /* WGL_NV_swap_group */
11001 #ifdef WGL_NV_vertex_array_range
11002   CONST_CAST(WGLEW_NV_vertex_array_range) = _glewSearchExtension("WGL_NV_vertex_array_range", extStart, extEnd);
11003   if (glewExperimental || WGLEW_NV_vertex_array_range|| crippled) CONST_CAST(WGLEW_NV_vertex_array_range)= !_glewInit_WGL_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
11004 #endif /* WGL_NV_vertex_array_range */
11005 #ifdef WGL_NV_video_capture
11006   CONST_CAST(WGLEW_NV_video_capture) = _glewSearchExtension("WGL_NV_video_capture", extStart, extEnd);
11007   if (glewExperimental || WGLEW_NV_video_capture|| crippled) CONST_CAST(WGLEW_NV_video_capture)= !_glewInit_WGL_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
11008 #endif /* WGL_NV_video_capture */
11009 #ifdef WGL_NV_video_output
11010   CONST_CAST(WGLEW_NV_video_output) = _glewSearchExtension("WGL_NV_video_output", extStart, extEnd);
11011   if (glewExperimental || WGLEW_NV_video_output|| crippled) CONST_CAST(WGLEW_NV_video_output)= !_glewInit_WGL_NV_video_output(GLEW_CONTEXT_ARG_VAR_INIT);
11012 #endif /* WGL_NV_video_output */
11013 #ifdef WGL_OML_sync_control
11014   CONST_CAST(WGLEW_OML_sync_control) = _glewSearchExtension("WGL_OML_sync_control", extStart, extEnd);
11015   if (glewExperimental || WGLEW_OML_sync_control|| crippled) CONST_CAST(WGLEW_OML_sync_control)= !_glewInit_WGL_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
11016 #endif /* WGL_OML_sync_control */
11017 
11018   return GLEW_OK;
11019 }
11020 
11021 #elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
11022 
11023 PFNGLXGETCURRENTDISPLAYPROC __glewXGetCurrentDisplay = NULL;
11024 
11025 PFNGLXCHOOSEFBCONFIGPROC __glewXChooseFBConfig = NULL;
11026 PFNGLXCREATENEWCONTEXTPROC __glewXCreateNewContext = NULL;
11027 PFNGLXCREATEPBUFFERPROC __glewXCreatePbuffer = NULL;
11028 PFNGLXCREATEPIXMAPPROC __glewXCreatePixmap = NULL;
11029 PFNGLXCREATEWINDOWPROC __glewXCreateWindow = NULL;
11030 PFNGLXDESTROYPBUFFERPROC __glewXDestroyPbuffer = NULL;
11031 PFNGLXDESTROYPIXMAPPROC __glewXDestroyPixmap = NULL;
11032 PFNGLXDESTROYWINDOWPROC __glewXDestroyWindow = NULL;
11033 PFNGLXGETCURRENTREADDRAWABLEPROC __glewXGetCurrentReadDrawable = NULL;
11034 PFNGLXGETFBCONFIGATTRIBPROC __glewXGetFBConfigAttrib = NULL;
11035 PFNGLXGETFBCONFIGSPROC __glewXGetFBConfigs = NULL;
11036 PFNGLXGETSELECTEDEVENTPROC __glewXGetSelectedEvent = NULL;
11037 PFNGLXGETVISUALFROMFBCONFIGPROC __glewXGetVisualFromFBConfig = NULL;
11038 PFNGLXMAKECONTEXTCURRENTPROC __glewXMakeContextCurrent = NULL;
11039 PFNGLXQUERYCONTEXTPROC __glewXQueryContext = NULL;
11040 PFNGLXQUERYDRAWABLEPROC __glewXQueryDrawable = NULL;
11041 PFNGLXSELECTEVENTPROC __glewXSelectEvent = NULL;
11042 
11043 PFNGLXCREATECONTEXTATTRIBSARBPROC __glewXCreateContextAttribsARB = NULL;
11044 
11045 PFNGLXBINDTEXIMAGEATIPROC __glewXBindTexImageATI = NULL;
11046 PFNGLXDRAWABLEATTRIBATIPROC __glewXDrawableAttribATI = NULL;
11047 PFNGLXRELEASETEXIMAGEATIPROC __glewXReleaseTexImageATI = NULL;
11048 
11049 PFNGLXFREECONTEXTEXTPROC __glewXFreeContextEXT = NULL;
11050 PFNGLXGETCONTEXTIDEXTPROC __glewXGetContextIDEXT = NULL;
11051 PFNGLXIMPORTCONTEXTEXTPROC __glewXImportContextEXT = NULL;
11052 PFNGLXQUERYCONTEXTINFOEXTPROC __glewXQueryContextInfoEXT = NULL;
11053 
11054 PFNGLXSWAPINTERVALEXTPROC __glewXSwapIntervalEXT = NULL;
11055 
11056 PFNGLXBINDTEXIMAGEEXTPROC __glewXBindTexImageEXT = NULL;
11057 PFNGLXRELEASETEXIMAGEEXTPROC __glewXReleaseTexImageEXT = NULL;
11058 
11059 PFNGLXGETAGPOFFSETMESAPROC __glewXGetAGPOffsetMESA = NULL;
11060 
11061 PFNGLXCOPYSUBBUFFERMESAPROC __glewXCopySubBufferMESA = NULL;
11062 
11063 PFNGLXCREATEGLXPIXMAPMESAPROC __glewXCreateGLXPixmapMESA = NULL;
11064 
11065 PFNGLXRELEASEBUFFERSMESAPROC __glewXReleaseBuffersMESA = NULL;
11066 
11067 PFNGLXSET3DFXMODEMESAPROC __glewXSet3DfxModeMESA = NULL;
11068 
11069 PFNGLXGETSWAPINTERVALMESAPROC __glewXGetSwapIntervalMESA = NULL;
11070 PFNGLXSWAPINTERVALMESAPROC __glewXSwapIntervalMESA = NULL;
11071 
11072 PFNGLXCOPYIMAGESUBDATANVPROC __glewXCopyImageSubDataNV = NULL;
11073 
11074 PFNGLXBINDVIDEODEVICENVPROC __glewXBindVideoDeviceNV = NULL;
11075 PFNGLXENUMERATEVIDEODEVICESNVPROC __glewXEnumerateVideoDevicesNV = NULL;
11076 
11077 PFNGLXBINDSWAPBARRIERNVPROC __glewXBindSwapBarrierNV = NULL;
11078 PFNGLXJOINSWAPGROUPNVPROC __glewXJoinSwapGroupNV = NULL;
11079 PFNGLXQUERYFRAMECOUNTNVPROC __glewXQueryFrameCountNV = NULL;
11080 PFNGLXQUERYMAXSWAPGROUPSNVPROC __glewXQueryMaxSwapGroupsNV = NULL;
11081 PFNGLXQUERYSWAPGROUPNVPROC __glewXQuerySwapGroupNV = NULL;
11082 PFNGLXRESETFRAMECOUNTNVPROC __glewXResetFrameCountNV = NULL;
11083 
11084 PFNGLXALLOCATEMEMORYNVPROC __glewXAllocateMemoryNV = NULL;
11085 PFNGLXFREEMEMORYNVPROC __glewXFreeMemoryNV = NULL;
11086 
11087 PFNGLXBINDVIDEOCAPTUREDEVICENVPROC __glewXBindVideoCaptureDeviceNV = NULL;
11088 PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC __glewXEnumerateVideoCaptureDevicesNV = NULL;
11089 PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC __glewXLockVideoCaptureDeviceNV = NULL;
11090 PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC __glewXQueryVideoCaptureDeviceNV = NULL;
11091 PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC __glewXReleaseVideoCaptureDeviceNV = NULL;
11092 
11093 PFNGLXBINDVIDEOIMAGENVPROC __glewXBindVideoImageNV = NULL;
11094 PFNGLXGETVIDEODEVICENVPROC __glewXGetVideoDeviceNV = NULL;
11095 PFNGLXGETVIDEOINFONVPROC __glewXGetVideoInfoNV = NULL;
11096 PFNGLXRELEASEVIDEODEVICENVPROC __glewXReleaseVideoDeviceNV = NULL;
11097 PFNGLXRELEASEVIDEOIMAGENVPROC __glewXReleaseVideoImageNV = NULL;
11098 PFNGLXSENDPBUFFERTOVIDEONVPROC __glewXSendPbufferToVideoNV = NULL;
11099 
11100 PFNGLXGETMSCRATEOMLPROC __glewXGetMscRateOML = NULL;
11101 PFNGLXGETSYNCVALUESOMLPROC __glewXGetSyncValuesOML = NULL;
11102 PFNGLXSWAPBUFFERSMSCOMLPROC __glewXSwapBuffersMscOML = NULL;
11103 PFNGLXWAITFORMSCOMLPROC __glewXWaitForMscOML = NULL;
11104 PFNGLXWAITFORSBCOMLPROC __glewXWaitForSbcOML = NULL;
11105 
11106 PFNGLXCHOOSEFBCONFIGSGIXPROC __glewXChooseFBConfigSGIX = NULL;
11107 PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC __glewXCreateContextWithConfigSGIX = NULL;
11108 PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC __glewXCreateGLXPixmapWithConfigSGIX = NULL;
11109 PFNGLXGETFBCONFIGATTRIBSGIXPROC __glewXGetFBConfigAttribSGIX = NULL;
11110 PFNGLXGETFBCONFIGFROMVISUALSGIXPROC __glewXGetFBConfigFromVisualSGIX = NULL;
11111 PFNGLXGETVISUALFROMFBCONFIGSGIXPROC __glewXGetVisualFromFBConfigSGIX = NULL;
11112 
11113 PFNGLXBINDHYPERPIPESGIXPROC __glewXBindHyperpipeSGIX = NULL;
11114 PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC __glewXDestroyHyperpipeConfigSGIX = NULL;
11115 PFNGLXHYPERPIPEATTRIBSGIXPROC __glewXHyperpipeAttribSGIX = NULL;
11116 PFNGLXHYPERPIPECONFIGSGIXPROC __glewXHyperpipeConfigSGIX = NULL;
11117 PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC __glewXQueryHyperpipeAttribSGIX = NULL;
11118 PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC __glewXQueryHyperpipeBestAttribSGIX = NULL;
11119 PFNGLXQUERYHYPERPIPECONFIGSGIXPROC __glewXQueryHyperpipeConfigSGIX = NULL;
11120 PFNGLXQUERYHYPERPIPENETWORKSGIXPROC __glewXQueryHyperpipeNetworkSGIX = NULL;
11121 
11122 PFNGLXCREATEGLXPBUFFERSGIXPROC __glewXCreateGLXPbufferSGIX = NULL;
11123 PFNGLXDESTROYGLXPBUFFERSGIXPROC __glewXDestroyGLXPbufferSGIX = NULL;
11124 PFNGLXGETSELECTEDEVENTSGIXPROC __glewXGetSelectedEventSGIX = NULL;
11125 PFNGLXQUERYGLXPBUFFERSGIXPROC __glewXQueryGLXPbufferSGIX = NULL;
11126 PFNGLXSELECTEVENTSGIXPROC __glewXSelectEventSGIX = NULL;
11127 
11128 PFNGLXBINDSWAPBARRIERSGIXPROC __glewXBindSwapBarrierSGIX = NULL;
11129 PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC __glewXQueryMaxSwapBarriersSGIX = NULL;
11130 
11131 PFNGLXJOINSWAPGROUPSGIXPROC __glewXJoinSwapGroupSGIX = NULL;
11132 
11133 PFNGLXBINDCHANNELTOWINDOWSGIXPROC __glewXBindChannelToWindowSGIX = NULL;
11134 PFNGLXCHANNELRECTSGIXPROC __glewXChannelRectSGIX = NULL;
11135 PFNGLXCHANNELRECTSYNCSGIXPROC __glewXChannelRectSyncSGIX = NULL;
11136 PFNGLXQUERYCHANNELDELTASSGIXPROC __glewXQueryChannelDeltasSGIX = NULL;
11137 PFNGLXQUERYCHANNELRECTSGIXPROC __glewXQueryChannelRectSGIX = NULL;
11138 
11139 PFNGLXCUSHIONSGIPROC __glewXCushionSGI = NULL;
11140 
11141 PFNGLXGETCURRENTREADDRAWABLESGIPROC __glewXGetCurrentReadDrawableSGI = NULL;
11142 PFNGLXMAKECURRENTREADSGIPROC __glewXMakeCurrentReadSGI = NULL;
11143 
11144 PFNGLXSWAPINTERVALSGIPROC __glewXSwapIntervalSGI = NULL;
11145 
11146 PFNGLXGETVIDEOSYNCSGIPROC __glewXGetVideoSyncSGI = NULL;
11147 PFNGLXWAITVIDEOSYNCSGIPROC __glewXWaitVideoSyncSGI = NULL;
11148 
11149 PFNGLXGETTRANSPARENTINDEXSUNPROC __glewXGetTransparentIndexSUN = NULL;
11150 
11151 PFNGLXGETVIDEORESIZESUNPROC __glewXGetVideoResizeSUN = NULL;
11152 PFNGLXVIDEORESIZESUNPROC __glewXVideoResizeSUN = NULL;
11153 
11154 #if !defined(GLEW_MX)
11155 
11156 GLboolean __GLXEW_VERSION_1_0 = GL_FALSE;
11157 GLboolean __GLXEW_VERSION_1_1 = GL_FALSE;
11158 GLboolean __GLXEW_VERSION_1_2 = GL_FALSE;
11159 GLboolean __GLXEW_VERSION_1_3 = GL_FALSE;
11160 GLboolean __GLXEW_VERSION_1_4 = GL_FALSE;
11161 GLboolean __GLXEW_3DFX_multisample = GL_FALSE;
11162 GLboolean __GLXEW_AMD_gpu_association = GL_FALSE;
11163 GLboolean __GLXEW_ARB_create_context = GL_FALSE;
11164 GLboolean __GLXEW_ARB_create_context_profile = GL_FALSE;
11165 GLboolean __GLXEW_ARB_create_context_robustness = GL_FALSE;
11166 GLboolean __GLXEW_ARB_fbconfig_float = GL_FALSE;
11167 GLboolean __GLXEW_ARB_framebuffer_sRGB = GL_FALSE;
11168 GLboolean __GLXEW_ARB_get_proc_address = GL_FALSE;
11169 GLboolean __GLXEW_ARB_multisample = GL_FALSE;
11170 GLboolean __GLXEW_ARB_vertex_buffer_object = GL_FALSE;
11171 GLboolean __GLXEW_ATI_pixel_format_float = GL_FALSE;
11172 GLboolean __GLXEW_ATI_render_texture = GL_FALSE;
11173 GLboolean __GLXEW_EXT_create_context_es2_profile = GL_FALSE;
11174 GLboolean __GLXEW_EXT_fbconfig_packed_float = GL_FALSE;
11175 GLboolean __GLXEW_EXT_framebuffer_sRGB = GL_FALSE;
11176 GLboolean __GLXEW_EXT_import_context = GL_FALSE;
11177 GLboolean __GLXEW_EXT_scene_marker = GL_FALSE;
11178 GLboolean __GLXEW_EXT_swap_control = GL_FALSE;
11179 GLboolean __GLXEW_EXT_swap_control_tear = GL_FALSE;
11180 GLboolean __GLXEW_EXT_texture_from_pixmap = GL_FALSE;
11181 GLboolean __GLXEW_EXT_visual_info = GL_FALSE;
11182 GLboolean __GLXEW_EXT_visual_rating = GL_FALSE;
11183 GLboolean __GLXEW_INTEL_swap_event = GL_FALSE;
11184 GLboolean __GLXEW_MESA_agp_offset = GL_FALSE;
11185 GLboolean __GLXEW_MESA_copy_sub_buffer = GL_FALSE;
11186 GLboolean __GLXEW_MESA_pixmap_colormap = GL_FALSE;
11187 GLboolean __GLXEW_MESA_release_buffers = GL_FALSE;
11188 GLboolean __GLXEW_MESA_set_3dfx_mode = GL_FALSE;
11189 GLboolean __GLXEW_MESA_swap_control = GL_FALSE;
11190 GLboolean __GLXEW_NV_copy_image = GL_FALSE;
11191 GLboolean __GLXEW_NV_float_buffer = GL_FALSE;
11192 GLboolean __GLXEW_NV_multisample_coverage = GL_FALSE;
11193 GLboolean __GLXEW_NV_present_video = GL_FALSE;
11194 GLboolean __GLXEW_NV_swap_group = GL_FALSE;
11195 GLboolean __GLXEW_NV_vertex_array_range = GL_FALSE;
11196 GLboolean __GLXEW_NV_video_capture = GL_FALSE;
11197 GLboolean __GLXEW_NV_video_out = GL_FALSE;
11198 GLboolean __GLXEW_OML_swap_method = GL_FALSE;
11199 GLboolean __GLXEW_OML_sync_control = GL_FALSE;
11200 GLboolean __GLXEW_SGIS_blended_overlay = GL_FALSE;
11201 GLboolean __GLXEW_SGIS_color_range = GL_FALSE;
11202 GLboolean __GLXEW_SGIS_multisample = GL_FALSE;
11203 GLboolean __GLXEW_SGIS_shared_multisample = GL_FALSE;
11204 GLboolean __GLXEW_SGIX_fbconfig = GL_FALSE;
11205 GLboolean __GLXEW_SGIX_hyperpipe = GL_FALSE;
11206 GLboolean __GLXEW_SGIX_pbuffer = GL_FALSE;
11207 GLboolean __GLXEW_SGIX_swap_barrier = GL_FALSE;
11208 GLboolean __GLXEW_SGIX_swap_group = GL_FALSE;
11209 GLboolean __GLXEW_SGIX_video_resize = GL_FALSE;
11210 GLboolean __GLXEW_SGIX_visual_select_group = GL_FALSE;
11211 GLboolean __GLXEW_SGI_cushion = GL_FALSE;
11212 GLboolean __GLXEW_SGI_make_current_read = GL_FALSE;
11213 GLboolean __GLXEW_SGI_swap_control = GL_FALSE;
11214 GLboolean __GLXEW_SGI_video_sync = GL_FALSE;
11215 GLboolean __GLXEW_SUN_get_transparent_index = GL_FALSE;
11216 GLboolean __GLXEW_SUN_video_resize = GL_FALSE;
11217 
11218 #endif /* !GLEW_MX */
11219 
11220 #ifdef GLX_VERSION_1_2
11221 
_glewInit_GLX_VERSION_1_2(GLXEW_CONTEXT_ARG_DEF_INIT)11222 static GLboolean _glewInit_GLX_VERSION_1_2 (GLXEW_CONTEXT_ARG_DEF_INIT)
11223 {
11224   GLboolean r = GL_FALSE;
11225 
11226   r = ((glXGetCurrentDisplay = (PFNGLXGETCURRENTDISPLAYPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentDisplay")) == NULL) || r;
11227 
11228   return r;
11229 }
11230 
11231 #endif /* GLX_VERSION_1_2 */
11232 
11233 #ifdef GLX_VERSION_1_3
11234 
_glewInit_GLX_VERSION_1_3(GLXEW_CONTEXT_ARG_DEF_INIT)11235 static GLboolean _glewInit_GLX_VERSION_1_3 (GLXEW_CONTEXT_ARG_DEF_INIT)
11236 {
11237   GLboolean r = GL_FALSE;
11238 
11239   r = ((glXChooseFBConfig = (PFNGLXCHOOSEFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfig")) == NULL) || r;
11240   r = ((glXCreateNewContext = (PFNGLXCREATENEWCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXCreateNewContext")) == NULL) || r;
11241   r = ((glXCreatePbuffer = (PFNGLXCREATEPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXCreatePbuffer")) == NULL) || r;
11242   r = ((glXCreatePixmap = (PFNGLXCREATEPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXCreatePixmap")) == NULL) || r;
11243   r = ((glXCreateWindow = (PFNGLXCREATEWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXCreateWindow")) == NULL) || r;
11244   r = ((glXDestroyPbuffer = (PFNGLXDESTROYPBUFFERPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPbuffer")) == NULL) || r;
11245   r = ((glXDestroyPixmap = (PFNGLXDESTROYPIXMAPPROC)glewGetProcAddress((const GLubyte*)"glXDestroyPixmap")) == NULL) || r;
11246   r = ((glXDestroyWindow = (PFNGLXDESTROYWINDOWPROC)glewGetProcAddress((const GLubyte*)"glXDestroyWindow")) == NULL) || r;
11247   r = ((glXGetCurrentReadDrawable = (PFNGLXGETCURRENTREADDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawable")) == NULL) || r;
11248   r = ((glXGetFBConfigAttrib = (PFNGLXGETFBCONFIGATTRIBPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttrib")) == NULL) || r;
11249   r = ((glXGetFBConfigs = (PFNGLXGETFBCONFIGSPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigs")) == NULL) || r;
11250   r = ((glXGetSelectedEvent = (PFNGLXGETSELECTEDEVENTPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEvent")) == NULL) || r;
11251   r = ((glXGetVisualFromFBConfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfig")) == NULL) || r;
11252   r = ((glXMakeContextCurrent = (PFNGLXMAKECONTEXTCURRENTPROC)glewGetProcAddress((const GLubyte*)"glXMakeContextCurrent")) == NULL) || r;
11253   r = ((glXQueryContext = (PFNGLXQUERYCONTEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContext")) == NULL) || r;
11254   r = ((glXQueryDrawable = (PFNGLXQUERYDRAWABLEPROC)glewGetProcAddress((const GLubyte*)"glXQueryDrawable")) == NULL) || r;
11255   r = ((glXSelectEvent = (PFNGLXSELECTEVENTPROC)glewGetProcAddress((const GLubyte*)"glXSelectEvent")) == NULL) || r;
11256 
11257   return r;
11258 }
11259 
11260 #endif /* GLX_VERSION_1_3 */
11261 
11262 #ifdef GLX_VERSION_1_4
11263 
11264 #endif /* GLX_VERSION_1_4 */
11265 
11266 #ifdef GLX_3DFX_multisample
11267 
11268 #endif /* GLX_3DFX_multisample */
11269 
11270 #ifdef GLX_AMD_gpu_association
11271 
11272 #endif /* GLX_AMD_gpu_association */
11273 
11274 #ifdef GLX_ARB_create_context
11275 
_glewInit_GLX_ARB_create_context(GLXEW_CONTEXT_ARG_DEF_INIT)11276 static GLboolean _glewInit_GLX_ARB_create_context (GLXEW_CONTEXT_ARG_DEF_INIT)
11277 {
11278   GLboolean r = GL_FALSE;
11279 
11280   r = ((glXCreateContextAttribsARB = (PFNGLXCREATECONTEXTATTRIBSARBPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextAttribsARB")) == NULL) || r;
11281 
11282   return r;
11283 }
11284 
11285 #endif /* GLX_ARB_create_context */
11286 
11287 #ifdef GLX_ARB_create_context_profile
11288 
11289 #endif /* GLX_ARB_create_context_profile */
11290 
11291 #ifdef GLX_ARB_create_context_robustness
11292 
11293 #endif /* GLX_ARB_create_context_robustness */
11294 
11295 #ifdef GLX_ARB_fbconfig_float
11296 
11297 #endif /* GLX_ARB_fbconfig_float */
11298 
11299 #ifdef GLX_ARB_framebuffer_sRGB
11300 
11301 #endif /* GLX_ARB_framebuffer_sRGB */
11302 
11303 #ifdef GLX_ARB_get_proc_address
11304 
11305 #endif /* GLX_ARB_get_proc_address */
11306 
11307 #ifdef GLX_ARB_multisample
11308 
11309 #endif /* GLX_ARB_multisample */
11310 
11311 #ifdef GLX_ARB_vertex_buffer_object
11312 
11313 #endif /* GLX_ARB_vertex_buffer_object */
11314 
11315 #ifdef GLX_ATI_pixel_format_float
11316 
11317 #endif /* GLX_ATI_pixel_format_float */
11318 
11319 #ifdef GLX_ATI_render_texture
11320 
_glewInit_GLX_ATI_render_texture(GLXEW_CONTEXT_ARG_DEF_INIT)11321 static GLboolean _glewInit_GLX_ATI_render_texture (GLXEW_CONTEXT_ARG_DEF_INIT)
11322 {
11323   GLboolean r = GL_FALSE;
11324 
11325   r = ((glXBindTexImageATI = (PFNGLXBINDTEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageATI")) == NULL) || r;
11326   r = ((glXDrawableAttribATI = (PFNGLXDRAWABLEATTRIBATIPROC)glewGetProcAddress((const GLubyte*)"glXDrawableAttribATI")) == NULL) || r;
11327   r = ((glXReleaseTexImageATI = (PFNGLXRELEASETEXIMAGEATIPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageATI")) == NULL) || r;
11328 
11329   return r;
11330 }
11331 
11332 #endif /* GLX_ATI_render_texture */
11333 
11334 #ifdef GLX_EXT_create_context_es2_profile
11335 
11336 #endif /* GLX_EXT_create_context_es2_profile */
11337 
11338 #ifdef GLX_EXT_fbconfig_packed_float
11339 
11340 #endif /* GLX_EXT_fbconfig_packed_float */
11341 
11342 #ifdef GLX_EXT_framebuffer_sRGB
11343 
11344 #endif /* GLX_EXT_framebuffer_sRGB */
11345 
11346 #ifdef GLX_EXT_import_context
11347 
_glewInit_GLX_EXT_import_context(GLXEW_CONTEXT_ARG_DEF_INIT)11348 static GLboolean _glewInit_GLX_EXT_import_context (GLXEW_CONTEXT_ARG_DEF_INIT)
11349 {
11350   GLboolean r = GL_FALSE;
11351 
11352   r = ((glXFreeContextEXT = (PFNGLXFREECONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXFreeContextEXT")) == NULL) || r;
11353   r = ((glXGetContextIDEXT = (PFNGLXGETCONTEXTIDEXTPROC)glewGetProcAddress((const GLubyte*)"glXGetContextIDEXT")) == NULL) || r;
11354   r = ((glXImportContextEXT = (PFNGLXIMPORTCONTEXTEXTPROC)glewGetProcAddress((const GLubyte*)"glXImportContextEXT")) == NULL) || r;
11355   r = ((glXQueryContextInfoEXT = (PFNGLXQUERYCONTEXTINFOEXTPROC)glewGetProcAddress((const GLubyte*)"glXQueryContextInfoEXT")) == NULL) || r;
11356 
11357   return r;
11358 }
11359 
11360 #endif /* GLX_EXT_import_context */
11361 
11362 #ifdef GLX_EXT_scene_marker
11363 
11364 #endif /* GLX_EXT_scene_marker */
11365 
11366 #ifdef GLX_EXT_swap_control
11367 
_glewInit_GLX_EXT_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)11368 static GLboolean _glewInit_GLX_EXT_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
11369 {
11370   GLboolean r = GL_FALSE;
11371 
11372   r = ((glXSwapIntervalEXT = (PFNGLXSWAPINTERVALEXTPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalEXT")) == NULL) || r;
11373 
11374   return r;
11375 }
11376 
11377 #endif /* GLX_EXT_swap_control */
11378 
11379 #ifdef GLX_EXT_swap_control_tear
11380 
11381 #endif /* GLX_EXT_swap_control_tear */
11382 
11383 #ifdef GLX_EXT_texture_from_pixmap
11384 
_glewInit_GLX_EXT_texture_from_pixmap(GLXEW_CONTEXT_ARG_DEF_INIT)11385 static GLboolean _glewInit_GLX_EXT_texture_from_pixmap (GLXEW_CONTEXT_ARG_DEF_INIT)
11386 {
11387   GLboolean r = GL_FALSE;
11388 
11389   r = ((glXBindTexImageEXT = (PFNGLXBINDTEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXBindTexImageEXT")) == NULL) || r;
11390   r = ((glXReleaseTexImageEXT = (PFNGLXRELEASETEXIMAGEEXTPROC)glewGetProcAddress((const GLubyte*)"glXReleaseTexImageEXT")) == NULL) || r;
11391 
11392   return r;
11393 }
11394 
11395 #endif /* GLX_EXT_texture_from_pixmap */
11396 
11397 #ifdef GLX_EXT_visual_info
11398 
11399 #endif /* GLX_EXT_visual_info */
11400 
11401 #ifdef GLX_EXT_visual_rating
11402 
11403 #endif /* GLX_EXT_visual_rating */
11404 
11405 #ifdef GLX_INTEL_swap_event
11406 
11407 #endif /* GLX_INTEL_swap_event */
11408 
11409 #ifdef GLX_MESA_agp_offset
11410 
_glewInit_GLX_MESA_agp_offset(GLXEW_CONTEXT_ARG_DEF_INIT)11411 static GLboolean _glewInit_GLX_MESA_agp_offset (GLXEW_CONTEXT_ARG_DEF_INIT)
11412 {
11413   GLboolean r = GL_FALSE;
11414 
11415   r = ((glXGetAGPOffsetMESA = (PFNGLXGETAGPOFFSETMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetAGPOffsetMESA")) == NULL) || r;
11416 
11417   return r;
11418 }
11419 
11420 #endif /* GLX_MESA_agp_offset */
11421 
11422 #ifdef GLX_MESA_copy_sub_buffer
11423 
_glewInit_GLX_MESA_copy_sub_buffer(GLXEW_CONTEXT_ARG_DEF_INIT)11424 static GLboolean _glewInit_GLX_MESA_copy_sub_buffer (GLXEW_CONTEXT_ARG_DEF_INIT)
11425 {
11426   GLboolean r = GL_FALSE;
11427 
11428   r = ((glXCopySubBufferMESA = (PFNGLXCOPYSUBBUFFERMESAPROC)glewGetProcAddress((const GLubyte*)"glXCopySubBufferMESA")) == NULL) || r;
11429 
11430   return r;
11431 }
11432 
11433 #endif /* GLX_MESA_copy_sub_buffer */
11434 
11435 #ifdef GLX_MESA_pixmap_colormap
11436 
_glewInit_GLX_MESA_pixmap_colormap(GLXEW_CONTEXT_ARG_DEF_INIT)11437 static GLboolean _glewInit_GLX_MESA_pixmap_colormap (GLXEW_CONTEXT_ARG_DEF_INIT)
11438 {
11439   GLboolean r = GL_FALSE;
11440 
11441   r = ((glXCreateGLXPixmapMESA = (PFNGLXCREATEGLXPIXMAPMESAPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapMESA")) == NULL) || r;
11442 
11443   return r;
11444 }
11445 
11446 #endif /* GLX_MESA_pixmap_colormap */
11447 
11448 #ifdef GLX_MESA_release_buffers
11449 
_glewInit_GLX_MESA_release_buffers(GLXEW_CONTEXT_ARG_DEF_INIT)11450 static GLboolean _glewInit_GLX_MESA_release_buffers (GLXEW_CONTEXT_ARG_DEF_INIT)
11451 {
11452   GLboolean r = GL_FALSE;
11453 
11454   r = ((glXReleaseBuffersMESA = (PFNGLXRELEASEBUFFERSMESAPROC)glewGetProcAddress((const GLubyte*)"glXReleaseBuffersMESA")) == NULL) || r;
11455 
11456   return r;
11457 }
11458 
11459 #endif /* GLX_MESA_release_buffers */
11460 
11461 #ifdef GLX_MESA_set_3dfx_mode
11462 
_glewInit_GLX_MESA_set_3dfx_mode(GLXEW_CONTEXT_ARG_DEF_INIT)11463 static GLboolean _glewInit_GLX_MESA_set_3dfx_mode (GLXEW_CONTEXT_ARG_DEF_INIT)
11464 {
11465   GLboolean r = GL_FALSE;
11466 
11467   r = ((glXSet3DfxModeMESA = (PFNGLXSET3DFXMODEMESAPROC)glewGetProcAddress((const GLubyte*)"glXSet3DfxModeMESA")) == NULL) || r;
11468 
11469   return r;
11470 }
11471 
11472 #endif /* GLX_MESA_set_3dfx_mode */
11473 
11474 #ifdef GLX_MESA_swap_control
11475 
_glewInit_GLX_MESA_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)11476 static GLboolean _glewInit_GLX_MESA_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
11477 {
11478   GLboolean r = GL_FALSE;
11479 
11480   r = ((glXGetSwapIntervalMESA = (PFNGLXGETSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXGetSwapIntervalMESA")) == NULL) || r;
11481   r = ((glXSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalMESA")) == NULL) || r;
11482 
11483   return r;
11484 }
11485 
11486 #endif /* GLX_MESA_swap_control */
11487 
11488 #ifdef GLX_NV_copy_image
11489 
_glewInit_GLX_NV_copy_image(GLXEW_CONTEXT_ARG_DEF_INIT)11490 static GLboolean _glewInit_GLX_NV_copy_image (GLXEW_CONTEXT_ARG_DEF_INIT)
11491 {
11492   GLboolean r = GL_FALSE;
11493 
11494   r = ((glXCopyImageSubDataNV = (PFNGLXCOPYIMAGESUBDATANVPROC)glewGetProcAddress((const GLubyte*)"glXCopyImageSubDataNV")) == NULL) || r;
11495 
11496   return r;
11497 }
11498 
11499 #endif /* GLX_NV_copy_image */
11500 
11501 #ifdef GLX_NV_float_buffer
11502 
11503 #endif /* GLX_NV_float_buffer */
11504 
11505 #ifdef GLX_NV_multisample_coverage
11506 
11507 #endif /* GLX_NV_multisample_coverage */
11508 
11509 #ifdef GLX_NV_present_video
11510 
_glewInit_GLX_NV_present_video(GLXEW_CONTEXT_ARG_DEF_INIT)11511 static GLboolean _glewInit_GLX_NV_present_video (GLXEW_CONTEXT_ARG_DEF_INIT)
11512 {
11513   GLboolean r = GL_FALSE;
11514 
11515   r = ((glXBindVideoDeviceNV = (PFNGLXBINDVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoDeviceNV")) == NULL) || r;
11516   r = ((glXEnumerateVideoDevicesNV = (PFNGLXENUMERATEVIDEODEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoDevicesNV")) == NULL) || r;
11517 
11518   return r;
11519 }
11520 
11521 #endif /* GLX_NV_present_video */
11522 
11523 #ifdef GLX_NV_swap_group
11524 
_glewInit_GLX_NV_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)11525 static GLboolean _glewInit_GLX_NV_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
11526 {
11527   GLboolean r = GL_FALSE;
11528 
11529   r = ((glXBindSwapBarrierNV = (PFNGLXBINDSWAPBARRIERNVPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierNV")) == NULL) || r;
11530   r = ((glXJoinSwapGroupNV = (PFNGLXJOINSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupNV")) == NULL) || r;
11531   r = ((glXQueryFrameCountNV = (PFNGLXQUERYFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryFrameCountNV")) == NULL) || r;
11532   r = ((glXQueryMaxSwapGroupsNV = (PFNGLXQUERYMAXSWAPGROUPSNVPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapGroupsNV")) == NULL) || r;
11533   r = ((glXQuerySwapGroupNV = (PFNGLXQUERYSWAPGROUPNVPROC)glewGetProcAddress((const GLubyte*)"glXQuerySwapGroupNV")) == NULL) || r;
11534   r = ((glXResetFrameCountNV = (PFNGLXRESETFRAMECOUNTNVPROC)glewGetProcAddress((const GLubyte*)"glXResetFrameCountNV")) == NULL) || r;
11535 
11536   return r;
11537 }
11538 
11539 #endif /* GLX_NV_swap_group */
11540 
11541 #ifdef GLX_NV_vertex_array_range
11542 
_glewInit_GLX_NV_vertex_array_range(GLXEW_CONTEXT_ARG_DEF_INIT)11543 static GLboolean _glewInit_GLX_NV_vertex_array_range (GLXEW_CONTEXT_ARG_DEF_INIT)
11544 {
11545   GLboolean r = GL_FALSE;
11546 
11547   r = ((glXAllocateMemoryNV = (PFNGLXALLOCATEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXAllocateMemoryNV")) == NULL) || r;
11548   r = ((glXFreeMemoryNV = (PFNGLXFREEMEMORYNVPROC)glewGetProcAddress((const GLubyte*)"glXFreeMemoryNV")) == NULL) || r;
11549 
11550   return r;
11551 }
11552 
11553 #endif /* GLX_NV_vertex_array_range */
11554 
11555 #ifdef GLX_NV_video_capture
11556 
_glewInit_GLX_NV_video_capture(GLXEW_CONTEXT_ARG_DEF_INIT)11557 static GLboolean _glewInit_GLX_NV_video_capture (GLXEW_CONTEXT_ARG_DEF_INIT)
11558 {
11559   GLboolean r = GL_FALSE;
11560 
11561   r = ((glXBindVideoCaptureDeviceNV = (PFNGLXBINDVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoCaptureDeviceNV")) == NULL) || r;
11562   r = ((glXEnumerateVideoCaptureDevicesNV = (PFNGLXENUMERATEVIDEOCAPTUREDEVICESNVPROC)glewGetProcAddress((const GLubyte*)"glXEnumerateVideoCaptureDevicesNV")) == NULL) || r;
11563   r = ((glXLockVideoCaptureDeviceNV = (PFNGLXLOCKVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXLockVideoCaptureDeviceNV")) == NULL) || r;
11564   r = ((glXQueryVideoCaptureDeviceNV = (PFNGLXQUERYVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXQueryVideoCaptureDeviceNV")) == NULL) || r;
11565   r = ((glXReleaseVideoCaptureDeviceNV = (PFNGLXRELEASEVIDEOCAPTUREDEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoCaptureDeviceNV")) == NULL) || r;
11566 
11567   return r;
11568 }
11569 
11570 #endif /* GLX_NV_video_capture */
11571 
11572 #ifdef GLX_NV_video_out
11573 
_glewInit_GLX_NV_video_out(GLXEW_CONTEXT_ARG_DEF_INIT)11574 static GLboolean _glewInit_GLX_NV_video_out (GLXEW_CONTEXT_ARG_DEF_INIT)
11575 {
11576   GLboolean r = GL_FALSE;
11577 
11578   r = ((glXBindVideoImageNV = (PFNGLXBINDVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXBindVideoImageNV")) == NULL) || r;
11579   r = ((glXGetVideoDeviceNV = (PFNGLXGETVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoDeviceNV")) == NULL) || r;
11580   r = ((glXGetVideoInfoNV = (PFNGLXGETVIDEOINFONVPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoInfoNV")) == NULL) || r;
11581   r = ((glXReleaseVideoDeviceNV = (PFNGLXRELEASEVIDEODEVICENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoDeviceNV")) == NULL) || r;
11582   r = ((glXReleaseVideoImageNV = (PFNGLXRELEASEVIDEOIMAGENVPROC)glewGetProcAddress((const GLubyte*)"glXReleaseVideoImageNV")) == NULL) || r;
11583   r = ((glXSendPbufferToVideoNV = (PFNGLXSENDPBUFFERTOVIDEONVPROC)glewGetProcAddress((const GLubyte*)"glXSendPbufferToVideoNV")) == NULL) || r;
11584 
11585   return r;
11586 }
11587 
11588 #endif /* GLX_NV_video_out */
11589 
11590 #ifdef GLX_OML_swap_method
11591 
11592 #endif /* GLX_OML_swap_method */
11593 
11594 #ifdef GLX_OML_sync_control
11595 
_glewInit_GLX_OML_sync_control(GLXEW_CONTEXT_ARG_DEF_INIT)11596 static GLboolean _glewInit_GLX_OML_sync_control (GLXEW_CONTEXT_ARG_DEF_INIT)
11597 {
11598   GLboolean r = GL_FALSE;
11599 
11600   r = ((glXGetMscRateOML = (PFNGLXGETMSCRATEOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetMscRateOML")) == NULL) || r;
11601   r = ((glXGetSyncValuesOML = (PFNGLXGETSYNCVALUESOMLPROC)glewGetProcAddress((const GLubyte*)"glXGetSyncValuesOML")) == NULL) || r;
11602   r = ((glXSwapBuffersMscOML = (PFNGLXSWAPBUFFERSMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXSwapBuffersMscOML")) == NULL) || r;
11603   r = ((glXWaitForMscOML = (PFNGLXWAITFORMSCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForMscOML")) == NULL) || r;
11604   r = ((glXWaitForSbcOML = (PFNGLXWAITFORSBCOMLPROC)glewGetProcAddress((const GLubyte*)"glXWaitForSbcOML")) == NULL) || r;
11605 
11606   return r;
11607 }
11608 
11609 #endif /* GLX_OML_sync_control */
11610 
11611 #ifdef GLX_SGIS_blended_overlay
11612 
11613 #endif /* GLX_SGIS_blended_overlay */
11614 
11615 #ifdef GLX_SGIS_color_range
11616 
11617 #endif /* GLX_SGIS_color_range */
11618 
11619 #ifdef GLX_SGIS_multisample
11620 
11621 #endif /* GLX_SGIS_multisample */
11622 
11623 #ifdef GLX_SGIS_shared_multisample
11624 
11625 #endif /* GLX_SGIS_shared_multisample */
11626 
11627 #ifdef GLX_SGIX_fbconfig
11628 
_glewInit_GLX_SGIX_fbconfig(GLXEW_CONTEXT_ARG_DEF_INIT)11629 static GLboolean _glewInit_GLX_SGIX_fbconfig (GLXEW_CONTEXT_ARG_DEF_INIT)
11630 {
11631   GLboolean r = GL_FALSE;
11632 
11633   r = ((glXChooseFBConfigSGIX = (PFNGLXCHOOSEFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChooseFBConfigSGIX")) == NULL) || r;
11634   r = ((glXCreateContextWithConfigSGIX = (PFNGLXCREATECONTEXTWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateContextWithConfigSGIX")) == NULL) || r;
11635   r = ((glXCreateGLXPixmapWithConfigSGIX = (PFNGLXCREATEGLXPIXMAPWITHCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPixmapWithConfigSGIX")) == NULL) || r;
11636   r = ((glXGetFBConfigAttribSGIX = (PFNGLXGETFBCONFIGATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigAttribSGIX")) == NULL) || r;
11637   r = ((glXGetFBConfigFromVisualSGIX = (PFNGLXGETFBCONFIGFROMVISUALSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetFBConfigFromVisualSGIX")) == NULL) || r;
11638   r = ((glXGetVisualFromFBConfigSGIX = (PFNGLXGETVISUALFROMFBCONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetVisualFromFBConfigSGIX")) == NULL) || r;
11639 
11640   return r;
11641 }
11642 
11643 #endif /* GLX_SGIX_fbconfig */
11644 
11645 #ifdef GLX_SGIX_hyperpipe
11646 
_glewInit_GLX_SGIX_hyperpipe(GLXEW_CONTEXT_ARG_DEF_INIT)11647 static GLboolean _glewInit_GLX_SGIX_hyperpipe (GLXEW_CONTEXT_ARG_DEF_INIT)
11648 {
11649   GLboolean r = GL_FALSE;
11650 
11651   r = ((glXBindHyperpipeSGIX = (PFNGLXBINDHYPERPIPESGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindHyperpipeSGIX")) == NULL) || r;
11652   r = ((glXDestroyHyperpipeConfigSGIX = (PFNGLXDESTROYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyHyperpipeConfigSGIX")) == NULL) || r;
11653   r = ((glXHyperpipeAttribSGIX = (PFNGLXHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeAttribSGIX")) == NULL) || r;
11654   r = ((glXHyperpipeConfigSGIX = (PFNGLXHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXHyperpipeConfigSGIX")) == NULL) || r;
11655   r = ((glXQueryHyperpipeAttribSGIX = (PFNGLXQUERYHYPERPIPEATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeAttribSGIX")) == NULL) || r;
11656   r = ((glXQueryHyperpipeBestAttribSGIX = (PFNGLXQUERYHYPERPIPEBESTATTRIBSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeBestAttribSGIX")) == NULL) || r;
11657   r = ((glXQueryHyperpipeConfigSGIX = (PFNGLXQUERYHYPERPIPECONFIGSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeConfigSGIX")) == NULL) || r;
11658   r = ((glXQueryHyperpipeNetworkSGIX = (PFNGLXQUERYHYPERPIPENETWORKSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryHyperpipeNetworkSGIX")) == NULL) || r;
11659 
11660   return r;
11661 }
11662 
11663 #endif /* GLX_SGIX_hyperpipe */
11664 
11665 #ifdef GLX_SGIX_pbuffer
11666 
_glewInit_GLX_SGIX_pbuffer(GLXEW_CONTEXT_ARG_DEF_INIT)11667 static GLboolean _glewInit_GLX_SGIX_pbuffer (GLXEW_CONTEXT_ARG_DEF_INIT)
11668 {
11669   GLboolean r = GL_FALSE;
11670 
11671   r = ((glXCreateGLXPbufferSGIX = (PFNGLXCREATEGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXCreateGLXPbufferSGIX")) == NULL) || r;
11672   r = ((glXDestroyGLXPbufferSGIX = (PFNGLXDESTROYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXDestroyGLXPbufferSGIX")) == NULL) || r;
11673   r = ((glXGetSelectedEventSGIX = (PFNGLXGETSELECTEDEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXGetSelectedEventSGIX")) == NULL) || r;
11674   r = ((glXQueryGLXPbufferSGIX = (PFNGLXQUERYGLXPBUFFERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryGLXPbufferSGIX")) == NULL) || r;
11675   r = ((glXSelectEventSGIX = (PFNGLXSELECTEVENTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXSelectEventSGIX")) == NULL) || r;
11676 
11677   return r;
11678 }
11679 
11680 #endif /* GLX_SGIX_pbuffer */
11681 
11682 #ifdef GLX_SGIX_swap_barrier
11683 
_glewInit_GLX_SGIX_swap_barrier(GLXEW_CONTEXT_ARG_DEF_INIT)11684 static GLboolean _glewInit_GLX_SGIX_swap_barrier (GLXEW_CONTEXT_ARG_DEF_INIT)
11685 {
11686   GLboolean r = GL_FALSE;
11687 
11688   r = ((glXBindSwapBarrierSGIX = (PFNGLXBINDSWAPBARRIERSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindSwapBarrierSGIX")) == NULL) || r;
11689   r = ((glXQueryMaxSwapBarriersSGIX = (PFNGLXQUERYMAXSWAPBARRIERSSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryMaxSwapBarriersSGIX")) == NULL) || r;
11690 
11691   return r;
11692 }
11693 
11694 #endif /* GLX_SGIX_swap_barrier */
11695 
11696 #ifdef GLX_SGIX_swap_group
11697 
_glewInit_GLX_SGIX_swap_group(GLXEW_CONTEXT_ARG_DEF_INIT)11698 static GLboolean _glewInit_GLX_SGIX_swap_group (GLXEW_CONTEXT_ARG_DEF_INIT)
11699 {
11700   GLboolean r = GL_FALSE;
11701 
11702   r = ((glXJoinSwapGroupSGIX = (PFNGLXJOINSWAPGROUPSGIXPROC)glewGetProcAddress((const GLubyte*)"glXJoinSwapGroupSGIX")) == NULL) || r;
11703 
11704   return r;
11705 }
11706 
11707 #endif /* GLX_SGIX_swap_group */
11708 
11709 #ifdef GLX_SGIX_video_resize
11710 
_glewInit_GLX_SGIX_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)11711 static GLboolean _glewInit_GLX_SGIX_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
11712 {
11713   GLboolean r = GL_FALSE;
11714 
11715   r = ((glXBindChannelToWindowSGIX = (PFNGLXBINDCHANNELTOWINDOWSGIXPROC)glewGetProcAddress((const GLubyte*)"glXBindChannelToWindowSGIX")) == NULL) || r;
11716   r = ((glXChannelRectSGIX = (PFNGLXCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSGIX")) == NULL) || r;
11717   r = ((glXChannelRectSyncSGIX = (PFNGLXCHANNELRECTSYNCSGIXPROC)glewGetProcAddress((const GLubyte*)"glXChannelRectSyncSGIX")) == NULL) || r;
11718   r = ((glXQueryChannelDeltasSGIX = (PFNGLXQUERYCHANNELDELTASSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelDeltasSGIX")) == NULL) || r;
11719   r = ((glXQueryChannelRectSGIX = (PFNGLXQUERYCHANNELRECTSGIXPROC)glewGetProcAddress((const GLubyte*)"glXQueryChannelRectSGIX")) == NULL) || r;
11720 
11721   return r;
11722 }
11723 
11724 #endif /* GLX_SGIX_video_resize */
11725 
11726 #ifdef GLX_SGIX_visual_select_group
11727 
11728 #endif /* GLX_SGIX_visual_select_group */
11729 
11730 #ifdef GLX_SGI_cushion
11731 
_glewInit_GLX_SGI_cushion(GLXEW_CONTEXT_ARG_DEF_INIT)11732 static GLboolean _glewInit_GLX_SGI_cushion (GLXEW_CONTEXT_ARG_DEF_INIT)
11733 {
11734   GLboolean r = GL_FALSE;
11735 
11736   r = ((glXCushionSGI = (PFNGLXCUSHIONSGIPROC)glewGetProcAddress((const GLubyte*)"glXCushionSGI")) == NULL) || r;
11737 
11738   return r;
11739 }
11740 
11741 #endif /* GLX_SGI_cushion */
11742 
11743 #ifdef GLX_SGI_make_current_read
11744 
_glewInit_GLX_SGI_make_current_read(GLXEW_CONTEXT_ARG_DEF_INIT)11745 static GLboolean _glewInit_GLX_SGI_make_current_read (GLXEW_CONTEXT_ARG_DEF_INIT)
11746 {
11747   GLboolean r = GL_FALSE;
11748 
11749   r = ((glXGetCurrentReadDrawableSGI = (PFNGLXGETCURRENTREADDRAWABLESGIPROC)glewGetProcAddress((const GLubyte*)"glXGetCurrentReadDrawableSGI")) == NULL) || r;
11750   r = ((glXMakeCurrentReadSGI = (PFNGLXMAKECURRENTREADSGIPROC)glewGetProcAddress((const GLubyte*)"glXMakeCurrentReadSGI")) == NULL) || r;
11751 
11752   return r;
11753 }
11754 
11755 #endif /* GLX_SGI_make_current_read */
11756 
11757 #ifdef GLX_SGI_swap_control
11758 
_glewInit_GLX_SGI_swap_control(GLXEW_CONTEXT_ARG_DEF_INIT)11759 static GLboolean _glewInit_GLX_SGI_swap_control (GLXEW_CONTEXT_ARG_DEF_INIT)
11760 {
11761   GLboolean r = GL_FALSE;
11762 
11763   r = ((glXSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC)glewGetProcAddress((const GLubyte*)"glXSwapIntervalSGI")) == NULL) || r;
11764 
11765   return r;
11766 }
11767 
11768 #endif /* GLX_SGI_swap_control */
11769 
11770 #ifdef GLX_SGI_video_sync
11771 
_glewInit_GLX_SGI_video_sync(GLXEW_CONTEXT_ARG_DEF_INIT)11772 static GLboolean _glewInit_GLX_SGI_video_sync (GLXEW_CONTEXT_ARG_DEF_INIT)
11773 {
11774   GLboolean r = GL_FALSE;
11775 
11776   r = ((glXGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoSyncSGI")) == NULL) || r;
11777   r = ((glXWaitVideoSyncSGI = (PFNGLXWAITVIDEOSYNCSGIPROC)glewGetProcAddress((const GLubyte*)"glXWaitVideoSyncSGI")) == NULL) || r;
11778 
11779   return r;
11780 }
11781 
11782 #endif /* GLX_SGI_video_sync */
11783 
11784 #ifdef GLX_SUN_get_transparent_index
11785 
_glewInit_GLX_SUN_get_transparent_index(GLXEW_CONTEXT_ARG_DEF_INIT)11786 static GLboolean _glewInit_GLX_SUN_get_transparent_index (GLXEW_CONTEXT_ARG_DEF_INIT)
11787 {
11788   GLboolean r = GL_FALSE;
11789 
11790   r = ((glXGetTransparentIndexSUN = (PFNGLXGETTRANSPARENTINDEXSUNPROC)glewGetProcAddress((const GLubyte*)"glXGetTransparentIndexSUN")) == NULL) || r;
11791 
11792   return r;
11793 }
11794 
11795 #endif /* GLX_SUN_get_transparent_index */
11796 
11797 #ifdef GLX_SUN_video_resize
11798 
_glewInit_GLX_SUN_video_resize(GLXEW_CONTEXT_ARG_DEF_INIT)11799 static GLboolean _glewInit_GLX_SUN_video_resize (GLXEW_CONTEXT_ARG_DEF_INIT)
11800 {
11801   GLboolean r = GL_FALSE;
11802 
11803   r = ((glXGetVideoResizeSUN = (PFNGLXGETVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXGetVideoResizeSUN")) == NULL) || r;
11804   r = ((glXVideoResizeSUN = (PFNGLXVIDEORESIZESUNPROC)glewGetProcAddress((const GLubyte*)"glXVideoResizeSUN")) == NULL) || r;
11805 
11806   return r;
11807 }
11808 
11809 #endif /* GLX_SUN_video_resize */
11810 
11811 /* ------------------------------------------------------------------------ */
11812 
glxewGetExtension(const char * name)11813 GLboolean glxewGetExtension (const char* name)
11814 {
11815   const GLubyte* start;
11816   const GLubyte* end;
11817 
11818   if (glXGetCurrentDisplay == NULL) return GL_FALSE;
11819   start = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
11820   if (0 == start) return GL_FALSE;
11821   end = start + _glewStrLen(start);
11822   return _glewSearchExtension(name, start, end);
11823 }
11824 
glxewContextInit(GLXEW_CONTEXT_ARG_DEF_LIST)11825 GLenum glxewContextInit (GLXEW_CONTEXT_ARG_DEF_LIST)
11826 {
11827   int major, minor;
11828   const GLubyte* extStart;
11829   const GLubyte* extEnd;
11830   /* initialize core GLX 1.2 */
11831   if (_glewInit_GLX_VERSION_1_2(GLEW_CONTEXT_ARG_VAR_INIT)) return GLEW_ERROR_GLX_VERSION_11_ONLY;
11832   /* initialize flags */
11833   CONST_CAST(GLXEW_VERSION_1_0) = GL_TRUE;
11834   CONST_CAST(GLXEW_VERSION_1_1) = GL_TRUE;
11835   CONST_CAST(GLXEW_VERSION_1_2) = GL_TRUE;
11836   CONST_CAST(GLXEW_VERSION_1_3) = GL_TRUE;
11837   CONST_CAST(GLXEW_VERSION_1_4) = GL_TRUE;
11838   /* query GLX version */
11839   glXQueryVersion(glXGetCurrentDisplay(), &major, &minor);
11840   if (major == 1 && minor <= 3)
11841   {
11842     switch (minor)
11843     {
11844       case 3:
11845       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
11846       break;
11847       case 2:
11848       CONST_CAST(GLXEW_VERSION_1_4) = GL_FALSE;
11849       CONST_CAST(GLXEW_VERSION_1_3) = GL_FALSE;
11850       break;
11851       default:
11852       return GLEW_ERROR_GLX_VERSION_11_ONLY;
11853       break;
11854     }
11855   }
11856   /* query GLX extension string */
11857   extStart = 0;
11858   if (glXGetCurrentDisplay != NULL)
11859     extStart = (const GLubyte*)glXGetClientString(glXGetCurrentDisplay(), GLX_EXTENSIONS);
11860   if (extStart == 0)
11861     extStart = (const GLubyte *)"";
11862   extEnd = extStart + _glewStrLen(extStart);
11863   /* initialize extensions */
11864 #ifdef GLX_VERSION_1_3
11865   if (glewExperimental || GLXEW_VERSION_1_3) CONST_CAST(GLXEW_VERSION_1_3) = !_glewInit_GLX_VERSION_1_3(GLEW_CONTEXT_ARG_VAR_INIT);
11866 #endif /* GLX_VERSION_1_3 */
11867 #ifdef GLX_3DFX_multisample
11868   CONST_CAST(GLXEW_3DFX_multisample) = _glewSearchExtension("GLX_3DFX_multisample", extStart, extEnd);
11869 #endif /* GLX_3DFX_multisample */
11870 #ifdef GLX_AMD_gpu_association
11871   CONST_CAST(GLXEW_AMD_gpu_association) = _glewSearchExtension("GLX_AMD_gpu_association", extStart, extEnd);
11872 #endif /* GLX_AMD_gpu_association */
11873 #ifdef GLX_ARB_create_context
11874   CONST_CAST(GLXEW_ARB_create_context) = _glewSearchExtension("GLX_ARB_create_context", extStart, extEnd);
11875   if (glewExperimental || GLXEW_ARB_create_context) CONST_CAST(GLXEW_ARB_create_context) = !_glewInit_GLX_ARB_create_context(GLEW_CONTEXT_ARG_VAR_INIT);
11876 #endif /* GLX_ARB_create_context */
11877 #ifdef GLX_ARB_create_context_profile
11878   CONST_CAST(GLXEW_ARB_create_context_profile) = _glewSearchExtension("GLX_ARB_create_context_profile", extStart, extEnd);
11879 #endif /* GLX_ARB_create_context_profile */
11880 #ifdef GLX_ARB_create_context_robustness
11881   CONST_CAST(GLXEW_ARB_create_context_robustness) = _glewSearchExtension("GLX_ARB_create_context_robustness", extStart, extEnd);
11882 #endif /* GLX_ARB_create_context_robustness */
11883 #ifdef GLX_ARB_fbconfig_float
11884   CONST_CAST(GLXEW_ARB_fbconfig_float) = _glewSearchExtension("GLX_ARB_fbconfig_float", extStart, extEnd);
11885 #endif /* GLX_ARB_fbconfig_float */
11886 #ifdef GLX_ARB_framebuffer_sRGB
11887   CONST_CAST(GLXEW_ARB_framebuffer_sRGB) = _glewSearchExtension("GLX_ARB_framebuffer_sRGB", extStart, extEnd);
11888 #endif /* GLX_ARB_framebuffer_sRGB */
11889 #ifdef GLX_ARB_get_proc_address
11890   CONST_CAST(GLXEW_ARB_get_proc_address) = _glewSearchExtension("GLX_ARB_get_proc_address", extStart, extEnd);
11891 #endif /* GLX_ARB_get_proc_address */
11892 #ifdef GLX_ARB_multisample
11893   CONST_CAST(GLXEW_ARB_multisample) = _glewSearchExtension("GLX_ARB_multisample", extStart, extEnd);
11894 #endif /* GLX_ARB_multisample */
11895 #ifdef GLX_ARB_vertex_buffer_object
11896   CONST_CAST(GLXEW_ARB_vertex_buffer_object) = _glewSearchExtension("GLX_ARB_vertex_buffer_object", extStart, extEnd);
11897 #endif /* GLX_ARB_vertex_buffer_object */
11898 #ifdef GLX_ATI_pixel_format_float
11899   CONST_CAST(GLXEW_ATI_pixel_format_float) = _glewSearchExtension("GLX_ATI_pixel_format_float", extStart, extEnd);
11900 #endif /* GLX_ATI_pixel_format_float */
11901 #ifdef GLX_ATI_render_texture
11902   CONST_CAST(GLXEW_ATI_render_texture) = _glewSearchExtension("GLX_ATI_render_texture", extStart, extEnd);
11903   if (glewExperimental || GLXEW_ATI_render_texture) CONST_CAST(GLXEW_ATI_render_texture) = !_glewInit_GLX_ATI_render_texture(GLEW_CONTEXT_ARG_VAR_INIT);
11904 #endif /* GLX_ATI_render_texture */
11905 #ifdef GLX_EXT_create_context_es2_profile
11906   CONST_CAST(GLXEW_EXT_create_context_es2_profile) = _glewSearchExtension("GLX_EXT_create_context_es2_profile", extStart, extEnd);
11907 #endif /* GLX_EXT_create_context_es2_profile */
11908 #ifdef GLX_EXT_fbconfig_packed_float
11909   CONST_CAST(GLXEW_EXT_fbconfig_packed_float) = _glewSearchExtension("GLX_EXT_fbconfig_packed_float", extStart, extEnd);
11910 #endif /* GLX_EXT_fbconfig_packed_float */
11911 #ifdef GLX_EXT_framebuffer_sRGB
11912   CONST_CAST(GLXEW_EXT_framebuffer_sRGB) = _glewSearchExtension("GLX_EXT_framebuffer_sRGB", extStart, extEnd);
11913 #endif /* GLX_EXT_framebuffer_sRGB */
11914 #ifdef GLX_EXT_import_context
11915   CONST_CAST(GLXEW_EXT_import_context) = _glewSearchExtension("GLX_EXT_import_context", extStart, extEnd);
11916   if (glewExperimental || GLXEW_EXT_import_context) CONST_CAST(GLXEW_EXT_import_context) = !_glewInit_GLX_EXT_import_context(GLEW_CONTEXT_ARG_VAR_INIT);
11917 #endif /* GLX_EXT_import_context */
11918 #ifdef GLX_EXT_scene_marker
11919   CONST_CAST(GLXEW_EXT_scene_marker) = _glewSearchExtension("GLX_EXT_scene_marker", extStart, extEnd);
11920 #endif /* GLX_EXT_scene_marker */
11921 #ifdef GLX_EXT_swap_control
11922   CONST_CAST(GLXEW_EXT_swap_control) = _glewSearchExtension("GLX_EXT_swap_control", extStart, extEnd);
11923   if (glewExperimental || GLXEW_EXT_swap_control) CONST_CAST(GLXEW_EXT_swap_control) = !_glewInit_GLX_EXT_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
11924 #endif /* GLX_EXT_swap_control */
11925 #ifdef GLX_EXT_swap_control_tear
11926   CONST_CAST(GLXEW_EXT_swap_control_tear) = _glewSearchExtension("GLX_EXT_swap_control_tear", extStart, extEnd);
11927 #endif /* GLX_EXT_swap_control_tear */
11928 #ifdef GLX_EXT_texture_from_pixmap
11929   CONST_CAST(GLXEW_EXT_texture_from_pixmap) = _glewSearchExtension("GLX_EXT_texture_from_pixmap", extStart, extEnd);
11930   if (glewExperimental || GLXEW_EXT_texture_from_pixmap) CONST_CAST(GLXEW_EXT_texture_from_pixmap) = !_glewInit_GLX_EXT_texture_from_pixmap(GLEW_CONTEXT_ARG_VAR_INIT);
11931 #endif /* GLX_EXT_texture_from_pixmap */
11932 #ifdef GLX_EXT_visual_info
11933   CONST_CAST(GLXEW_EXT_visual_info) = _glewSearchExtension("GLX_EXT_visual_info", extStart, extEnd);
11934 #endif /* GLX_EXT_visual_info */
11935 #ifdef GLX_EXT_visual_rating
11936   CONST_CAST(GLXEW_EXT_visual_rating) = _glewSearchExtension("GLX_EXT_visual_rating", extStart, extEnd);
11937 #endif /* GLX_EXT_visual_rating */
11938 #ifdef GLX_INTEL_swap_event
11939   CONST_CAST(GLXEW_INTEL_swap_event) = _glewSearchExtension("GLX_INTEL_swap_event", extStart, extEnd);
11940 #endif /* GLX_INTEL_swap_event */
11941 #ifdef GLX_MESA_agp_offset
11942   CONST_CAST(GLXEW_MESA_agp_offset) = _glewSearchExtension("GLX_MESA_agp_offset", extStart, extEnd);
11943   if (glewExperimental || GLXEW_MESA_agp_offset) CONST_CAST(GLXEW_MESA_agp_offset) = !_glewInit_GLX_MESA_agp_offset(GLEW_CONTEXT_ARG_VAR_INIT);
11944 #endif /* GLX_MESA_agp_offset */
11945 #ifdef GLX_MESA_copy_sub_buffer
11946   CONST_CAST(GLXEW_MESA_copy_sub_buffer) = _glewSearchExtension("GLX_MESA_copy_sub_buffer", extStart, extEnd);
11947   if (glewExperimental || GLXEW_MESA_copy_sub_buffer) CONST_CAST(GLXEW_MESA_copy_sub_buffer) = !_glewInit_GLX_MESA_copy_sub_buffer(GLEW_CONTEXT_ARG_VAR_INIT);
11948 #endif /* GLX_MESA_copy_sub_buffer */
11949 #ifdef GLX_MESA_pixmap_colormap
11950   CONST_CAST(GLXEW_MESA_pixmap_colormap) = _glewSearchExtension("GLX_MESA_pixmap_colormap", extStart, extEnd);
11951   if (glewExperimental || GLXEW_MESA_pixmap_colormap) CONST_CAST(GLXEW_MESA_pixmap_colormap) = !_glewInit_GLX_MESA_pixmap_colormap(GLEW_CONTEXT_ARG_VAR_INIT);
11952 #endif /* GLX_MESA_pixmap_colormap */
11953 #ifdef GLX_MESA_release_buffers
11954   CONST_CAST(GLXEW_MESA_release_buffers) = _glewSearchExtension("GLX_MESA_release_buffers", extStart, extEnd);
11955   if (glewExperimental || GLXEW_MESA_release_buffers) CONST_CAST(GLXEW_MESA_release_buffers) = !_glewInit_GLX_MESA_release_buffers(GLEW_CONTEXT_ARG_VAR_INIT);
11956 #endif /* GLX_MESA_release_buffers */
11957 #ifdef GLX_MESA_set_3dfx_mode
11958   CONST_CAST(GLXEW_MESA_set_3dfx_mode) = _glewSearchExtension("GLX_MESA_set_3dfx_mode", extStart, extEnd);
11959   if (glewExperimental || GLXEW_MESA_set_3dfx_mode) CONST_CAST(GLXEW_MESA_set_3dfx_mode) = !_glewInit_GLX_MESA_set_3dfx_mode(GLEW_CONTEXT_ARG_VAR_INIT);
11960 #endif /* GLX_MESA_set_3dfx_mode */
11961 #ifdef GLX_MESA_swap_control
11962   CONST_CAST(GLXEW_MESA_swap_control) = _glewSearchExtension("GLX_MESA_swap_control", extStart, extEnd);
11963   if (glewExperimental || GLXEW_MESA_swap_control) CONST_CAST(GLXEW_MESA_swap_control) = !_glewInit_GLX_MESA_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
11964 #endif /* GLX_MESA_swap_control */
11965 #ifdef GLX_NV_copy_image
11966   CONST_CAST(GLXEW_NV_copy_image) = _glewSearchExtension("GLX_NV_copy_image", extStart, extEnd);
11967   if (glewExperimental || GLXEW_NV_copy_image) CONST_CAST(GLXEW_NV_copy_image) = !_glewInit_GLX_NV_copy_image(GLEW_CONTEXT_ARG_VAR_INIT);
11968 #endif /* GLX_NV_copy_image */
11969 #ifdef GLX_NV_float_buffer
11970   CONST_CAST(GLXEW_NV_float_buffer) = _glewSearchExtension("GLX_NV_float_buffer", extStart, extEnd);
11971 #endif /* GLX_NV_float_buffer */
11972 #ifdef GLX_NV_multisample_coverage
11973   CONST_CAST(GLXEW_NV_multisample_coverage) = _glewSearchExtension("GLX_NV_multisample_coverage", extStart, extEnd);
11974 #endif /* GLX_NV_multisample_coverage */
11975 #ifdef GLX_NV_present_video
11976   CONST_CAST(GLXEW_NV_present_video) = _glewSearchExtension("GLX_NV_present_video", extStart, extEnd);
11977   if (glewExperimental || GLXEW_NV_present_video) CONST_CAST(GLXEW_NV_present_video) = !_glewInit_GLX_NV_present_video(GLEW_CONTEXT_ARG_VAR_INIT);
11978 #endif /* GLX_NV_present_video */
11979 #ifdef GLX_NV_swap_group
11980   CONST_CAST(GLXEW_NV_swap_group) = _glewSearchExtension("GLX_NV_swap_group", extStart, extEnd);
11981   if (glewExperimental || GLXEW_NV_swap_group) CONST_CAST(GLXEW_NV_swap_group) = !_glewInit_GLX_NV_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
11982 #endif /* GLX_NV_swap_group */
11983 #ifdef GLX_NV_vertex_array_range
11984   CONST_CAST(GLXEW_NV_vertex_array_range) = _glewSearchExtension("GLX_NV_vertex_array_range", extStart, extEnd);
11985   if (glewExperimental || GLXEW_NV_vertex_array_range) CONST_CAST(GLXEW_NV_vertex_array_range) = !_glewInit_GLX_NV_vertex_array_range(GLEW_CONTEXT_ARG_VAR_INIT);
11986 #endif /* GLX_NV_vertex_array_range */
11987 #ifdef GLX_NV_video_capture
11988   CONST_CAST(GLXEW_NV_video_capture) = _glewSearchExtension("GLX_NV_video_capture", extStart, extEnd);
11989   if (glewExperimental || GLXEW_NV_video_capture) CONST_CAST(GLXEW_NV_video_capture) = !_glewInit_GLX_NV_video_capture(GLEW_CONTEXT_ARG_VAR_INIT);
11990 #endif /* GLX_NV_video_capture */
11991 #ifdef GLX_NV_video_out
11992   CONST_CAST(GLXEW_NV_video_out) = _glewSearchExtension("GLX_NV_video_out", extStart, extEnd);
11993   if (glewExperimental || GLXEW_NV_video_out) CONST_CAST(GLXEW_NV_video_out) = !_glewInit_GLX_NV_video_out(GLEW_CONTEXT_ARG_VAR_INIT);
11994 #endif /* GLX_NV_video_out */
11995 #ifdef GLX_OML_swap_method
11996   CONST_CAST(GLXEW_OML_swap_method) = _glewSearchExtension("GLX_OML_swap_method", extStart, extEnd);
11997 #endif /* GLX_OML_swap_method */
11998 #ifdef GLX_OML_sync_control
11999   CONST_CAST(GLXEW_OML_sync_control) = _glewSearchExtension("GLX_OML_sync_control", extStart, extEnd);
12000   if (glewExperimental || GLXEW_OML_sync_control) CONST_CAST(GLXEW_OML_sync_control) = !_glewInit_GLX_OML_sync_control(GLEW_CONTEXT_ARG_VAR_INIT);
12001 #endif /* GLX_OML_sync_control */
12002 #ifdef GLX_SGIS_blended_overlay
12003   CONST_CAST(GLXEW_SGIS_blended_overlay) = _glewSearchExtension("GLX_SGIS_blended_overlay", extStart, extEnd);
12004 #endif /* GLX_SGIS_blended_overlay */
12005 #ifdef GLX_SGIS_color_range
12006   CONST_CAST(GLXEW_SGIS_color_range) = _glewSearchExtension("GLX_SGIS_color_range", extStart, extEnd);
12007 #endif /* GLX_SGIS_color_range */
12008 #ifdef GLX_SGIS_multisample
12009   CONST_CAST(GLXEW_SGIS_multisample) = _glewSearchExtension("GLX_SGIS_multisample", extStart, extEnd);
12010 #endif /* GLX_SGIS_multisample */
12011 #ifdef GLX_SGIS_shared_multisample
12012   CONST_CAST(GLXEW_SGIS_shared_multisample) = _glewSearchExtension("GLX_SGIS_shared_multisample", extStart, extEnd);
12013 #endif /* GLX_SGIS_shared_multisample */
12014 #ifdef GLX_SGIX_fbconfig
12015   CONST_CAST(GLXEW_SGIX_fbconfig) = _glewSearchExtension("GLX_SGIX_fbconfig", extStart, extEnd);
12016   if (glewExperimental || GLXEW_SGIX_fbconfig) CONST_CAST(GLXEW_SGIX_fbconfig) = !_glewInit_GLX_SGIX_fbconfig(GLEW_CONTEXT_ARG_VAR_INIT);
12017 #endif /* GLX_SGIX_fbconfig */
12018 #ifdef GLX_SGIX_hyperpipe
12019   CONST_CAST(GLXEW_SGIX_hyperpipe) = _glewSearchExtension("GLX_SGIX_hyperpipe", extStart, extEnd);
12020   if (glewExperimental || GLXEW_SGIX_hyperpipe) CONST_CAST(GLXEW_SGIX_hyperpipe) = !_glewInit_GLX_SGIX_hyperpipe(GLEW_CONTEXT_ARG_VAR_INIT);
12021 #endif /* GLX_SGIX_hyperpipe */
12022 #ifdef GLX_SGIX_pbuffer
12023   CONST_CAST(GLXEW_SGIX_pbuffer) = _glewSearchExtension("GLX_SGIX_pbuffer", extStart, extEnd);
12024   if (glewExperimental || GLXEW_SGIX_pbuffer) CONST_CAST(GLXEW_SGIX_pbuffer) = !_glewInit_GLX_SGIX_pbuffer(GLEW_CONTEXT_ARG_VAR_INIT);
12025 #endif /* GLX_SGIX_pbuffer */
12026 #ifdef GLX_SGIX_swap_barrier
12027   CONST_CAST(GLXEW_SGIX_swap_barrier) = _glewSearchExtension("GLX_SGIX_swap_barrier", extStart, extEnd);
12028   if (glewExperimental || GLXEW_SGIX_swap_barrier) CONST_CAST(GLXEW_SGIX_swap_barrier) = !_glewInit_GLX_SGIX_swap_barrier(GLEW_CONTEXT_ARG_VAR_INIT);
12029 #endif /* GLX_SGIX_swap_barrier */
12030 #ifdef GLX_SGIX_swap_group
12031   CONST_CAST(GLXEW_SGIX_swap_group) = _glewSearchExtension("GLX_SGIX_swap_group", extStart, extEnd);
12032   if (glewExperimental || GLXEW_SGIX_swap_group) CONST_CAST(GLXEW_SGIX_swap_group) = !_glewInit_GLX_SGIX_swap_group(GLEW_CONTEXT_ARG_VAR_INIT);
12033 #endif /* GLX_SGIX_swap_group */
12034 #ifdef GLX_SGIX_video_resize
12035   CONST_CAST(GLXEW_SGIX_video_resize) = _glewSearchExtension("GLX_SGIX_video_resize", extStart, extEnd);
12036   if (glewExperimental || GLXEW_SGIX_video_resize) CONST_CAST(GLXEW_SGIX_video_resize) = !_glewInit_GLX_SGIX_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
12037 #endif /* GLX_SGIX_video_resize */
12038 #ifdef GLX_SGIX_visual_select_group
12039   CONST_CAST(GLXEW_SGIX_visual_select_group) = _glewSearchExtension("GLX_SGIX_visual_select_group", extStart, extEnd);
12040 #endif /* GLX_SGIX_visual_select_group */
12041 #ifdef GLX_SGI_cushion
12042   CONST_CAST(GLXEW_SGI_cushion) = _glewSearchExtension("GLX_SGI_cushion", extStart, extEnd);
12043   if (glewExperimental || GLXEW_SGI_cushion) CONST_CAST(GLXEW_SGI_cushion) = !_glewInit_GLX_SGI_cushion(GLEW_CONTEXT_ARG_VAR_INIT);
12044 #endif /* GLX_SGI_cushion */
12045 #ifdef GLX_SGI_make_current_read
12046   CONST_CAST(GLXEW_SGI_make_current_read) = _glewSearchExtension("GLX_SGI_make_current_read", extStart, extEnd);
12047   if (glewExperimental || GLXEW_SGI_make_current_read) CONST_CAST(GLXEW_SGI_make_current_read) = !_glewInit_GLX_SGI_make_current_read(GLEW_CONTEXT_ARG_VAR_INIT);
12048 #endif /* GLX_SGI_make_current_read */
12049 #ifdef GLX_SGI_swap_control
12050   CONST_CAST(GLXEW_SGI_swap_control) = _glewSearchExtension("GLX_SGI_swap_control", extStart, extEnd);
12051   if (glewExperimental || GLXEW_SGI_swap_control) CONST_CAST(GLXEW_SGI_swap_control) = !_glewInit_GLX_SGI_swap_control(GLEW_CONTEXT_ARG_VAR_INIT);
12052 #endif /* GLX_SGI_swap_control */
12053 #ifdef GLX_SGI_video_sync
12054   CONST_CAST(GLXEW_SGI_video_sync) = _glewSearchExtension("GLX_SGI_video_sync", extStart, extEnd);
12055   if (glewExperimental || GLXEW_SGI_video_sync) CONST_CAST(GLXEW_SGI_video_sync) = !_glewInit_GLX_SGI_video_sync(GLEW_CONTEXT_ARG_VAR_INIT);
12056 #endif /* GLX_SGI_video_sync */
12057 #ifdef GLX_SUN_get_transparent_index
12058   CONST_CAST(GLXEW_SUN_get_transparent_index) = _glewSearchExtension("GLX_SUN_get_transparent_index", extStart, extEnd);
12059   if (glewExperimental || GLXEW_SUN_get_transparent_index) CONST_CAST(GLXEW_SUN_get_transparent_index) = !_glewInit_GLX_SUN_get_transparent_index(GLEW_CONTEXT_ARG_VAR_INIT);
12060 #endif /* GLX_SUN_get_transparent_index */
12061 #ifdef GLX_SUN_video_resize
12062   CONST_CAST(GLXEW_SUN_video_resize) = _glewSearchExtension("GLX_SUN_video_resize", extStart, extEnd);
12063   if (glewExperimental || GLXEW_SUN_video_resize) CONST_CAST(GLXEW_SUN_video_resize) = !_glewInit_GLX_SUN_video_resize(GLEW_CONTEXT_ARG_VAR_INIT);
12064 #endif /* GLX_SUN_video_resize */
12065 
12066   return GLEW_OK;
12067 }
12068 
12069 #endif /* !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) */
12070 
12071 /* ------------------------------------------------------------------------ */
12072 
glewGetErrorString(GLenum error)12073 const GLubyte * GLEWAPIENTRY glewGetErrorString (GLenum error)
12074 {
12075   static const GLubyte* _glewErrorString[] =
12076   {
12077     (const GLubyte*)"No error",
12078     (const GLubyte*)"Missing GL version",
12079     (const GLubyte*)"GL 1.1 and up are not supported",
12080     (const GLubyte*)"GLX 1.2 and up are not supported",
12081     (const GLubyte*)"Unknown error"
12082   };
12083   const int max_error = sizeof(_glewErrorString)/sizeof(*_glewErrorString) - 1;
12084   return _glewErrorString[(int)error > max_error ? max_error : (int)error];
12085 }
12086 
glewGetString(GLenum name)12087 const GLubyte * GLEWAPIENTRY glewGetString (GLenum name)
12088 {
12089   static const GLubyte* _glewString[] =
12090   {
12091     (const GLubyte*)NULL,
12092     (const GLubyte*)"1.8.0",
12093     (const GLubyte*)"1",
12094     (const GLubyte*)"8",
12095     (const GLubyte*)"0"
12096   };
12097   const int max_string = sizeof(_glewString)/sizeof(*_glewString) - 1;
12098   return _glewString[(int)name > max_string ? 0 : (int)name];
12099 }
12100 
12101 /* ------------------------------------------------------------------------ */
12102 
12103 GLboolean glewExperimental = GL_FALSE;
12104 
12105 #if !defined(GLEW_MX)
12106 
12107 #if defined(_WIN32)
12108 extern GLenum GLEWAPIENTRY wglewContextInit (void);
12109 #elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX))
12110 extern GLenum GLEWAPIENTRY glxewContextInit (void);
12111 #endif /* _WIN32 */
12112 
glewInit(void)12113 GLenum GLEWAPIENTRY glewInit (void)
12114 {
12115   GLenum r;
12116   r = glewContextInit();
12117   if ( r != 0 ) return r;
12118 #if defined(_WIN32)
12119   return wglewContextInit();
12120 #elif !defined(__ANDROID__) && (!defined(__APPLE__) || defined(GLEW_APPLE_GLX)) /* _UNIX */
12121   return glxewContextInit();
12122 #else
12123   return r;
12124 #endif /* _WIN32 */
12125 }
12126 
12127 #endif /* !GLEW_MX */
12128 #ifdef GLEW_MX
glewContextIsSupported(const GLEWContext * ctx,const char * name)12129 GLboolean GLEWAPIENTRY glewContextIsSupported (const GLEWContext* ctx, const char* name)
12130 #else
12131 GLboolean GLEWAPIENTRY glewIsSupported (const char* name)
12132 #endif
12133 {
12134   GLubyte* pos = (GLubyte*)name;
12135   GLuint len = _glewStrLen(pos);
12136   GLboolean ret = GL_TRUE;
12137   while (ret && len > 0)
12138   {
12139     if (_glewStrSame1(&pos, &len, (const GLubyte*)"GL_", 3))
12140     {
12141       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
12142       {
12143 #ifdef GL_VERSION_1_2
12144         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
12145         {
12146           ret = GLEW_VERSION_1_2;
12147           continue;
12148         }
12149 #endif
12150 #ifdef GL_VERSION_1_2_1
12151         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2_1", 5))
12152         {
12153           ret = GLEW_VERSION_1_2_1;
12154           continue;
12155         }
12156 #endif
12157 #ifdef GL_VERSION_1_3
12158         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
12159         {
12160           ret = GLEW_VERSION_1_3;
12161           continue;
12162         }
12163 #endif
12164 #ifdef GL_VERSION_1_4
12165         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
12166         {
12167           ret = GLEW_VERSION_1_4;
12168           continue;
12169         }
12170 #endif
12171 #ifdef GL_VERSION_1_5
12172         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_5", 3))
12173         {
12174           ret = GLEW_VERSION_1_5;
12175           continue;
12176         }
12177 #endif
12178 #ifdef GL_VERSION_2_0
12179         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_0", 3))
12180         {
12181           ret = GLEW_VERSION_2_0;
12182           continue;
12183         }
12184 #endif
12185 #ifdef GL_VERSION_2_1
12186         if (_glewStrSame3(&pos, &len, (const GLubyte*)"2_1", 3))
12187         {
12188           ret = GLEW_VERSION_2_1;
12189           continue;
12190         }
12191 #endif
12192 #ifdef GL_VERSION_3_0
12193         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_0", 3))
12194         {
12195           ret = GLEW_VERSION_3_0;
12196           continue;
12197         }
12198 #endif
12199 #ifdef GL_VERSION_3_1
12200         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_1", 3))
12201         {
12202           ret = GLEW_VERSION_3_1;
12203           continue;
12204         }
12205 #endif
12206 #ifdef GL_VERSION_3_2
12207         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_2", 3))
12208         {
12209           ret = GLEW_VERSION_3_2;
12210           continue;
12211         }
12212 #endif
12213 #ifdef GL_VERSION_3_3
12214         if (_glewStrSame3(&pos, &len, (const GLubyte*)"3_3", 3))
12215         {
12216           ret = GLEW_VERSION_3_3;
12217           continue;
12218         }
12219 #endif
12220 #ifdef GL_VERSION_4_0
12221         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_0", 3))
12222         {
12223           ret = GLEW_VERSION_4_0;
12224           continue;
12225         }
12226 #endif
12227 #ifdef GL_VERSION_4_1
12228         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_1", 3))
12229         {
12230           ret = GLEW_VERSION_4_1;
12231           continue;
12232         }
12233 #endif
12234 #ifdef GL_VERSION_4_2
12235         if (_glewStrSame3(&pos, &len, (const GLubyte*)"4_2", 3))
12236         {
12237           ret = GLEW_VERSION_4_2;
12238           continue;
12239         }
12240 #endif
12241       }
12242       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
12243       {
12244 #ifdef GL_3DFX_multisample
12245         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
12246         {
12247           ret = GLEW_3DFX_multisample;
12248           continue;
12249         }
12250 #endif
12251 #ifdef GL_3DFX_tbuffer
12252         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tbuffer", 7))
12253         {
12254           ret = GLEW_3DFX_tbuffer;
12255           continue;
12256         }
12257 #endif
12258 #ifdef GL_3DFX_texture_compression_FXT1
12259         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_FXT1", 24))
12260         {
12261           ret = GLEW_3DFX_texture_compression_FXT1;
12262           continue;
12263         }
12264 #endif
12265       }
12266       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
12267       {
12268 #ifdef GL_AMD_blend_minmax_factor
12269         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax_factor", 19))
12270         {
12271           ret = GLEW_AMD_blend_minmax_factor;
12272           continue;
12273         }
12274 #endif
12275 #ifdef GL_AMD_conservative_depth
12276         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
12277         {
12278           ret = GLEW_AMD_conservative_depth;
12279           continue;
12280         }
12281 #endif
12282 #ifdef GL_AMD_debug_output
12283         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
12284         {
12285           ret = GLEW_AMD_debug_output;
12286           continue;
12287         }
12288 #endif
12289 #ifdef GL_AMD_depth_clamp_separate
12290         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp_separate", 20))
12291         {
12292           ret = GLEW_AMD_depth_clamp_separate;
12293           continue;
12294         }
12295 #endif
12296 #ifdef GL_AMD_draw_buffers_blend
12297         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
12298         {
12299           ret = GLEW_AMD_draw_buffers_blend;
12300           continue;
12301         }
12302 #endif
12303 #ifdef GL_AMD_multi_draw_indirect
12304         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_indirect", 19))
12305         {
12306           ret = GLEW_AMD_multi_draw_indirect;
12307           continue;
12308         }
12309 #endif
12310 #ifdef GL_AMD_name_gen_delete
12311         if (_glewStrSame3(&pos, &len, (const GLubyte*)"name_gen_delete", 15))
12312         {
12313           ret = GLEW_AMD_name_gen_delete;
12314           continue;
12315         }
12316 #endif
12317 #ifdef GL_AMD_performance_monitor
12318         if (_glewStrSame3(&pos, &len, (const GLubyte*)"performance_monitor", 19))
12319         {
12320           ret = GLEW_AMD_performance_monitor;
12321           continue;
12322         }
12323 #endif
12324 #ifdef GL_AMD_pinned_memory
12325         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pinned_memory", 13))
12326         {
12327           ret = GLEW_AMD_pinned_memory;
12328           continue;
12329         }
12330 #endif
12331 #ifdef GL_AMD_query_buffer_object
12332         if (_glewStrSame3(&pos, &len, (const GLubyte*)"query_buffer_object", 19))
12333         {
12334           ret = GLEW_AMD_query_buffer_object;
12335           continue;
12336         }
12337 #endif
12338 #ifdef GL_AMD_sample_positions
12339         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_positions", 16))
12340         {
12341           ret = GLEW_AMD_sample_positions;
12342           continue;
12343         }
12344 #endif
12345 #ifdef GL_AMD_seamless_cubemap_per_texture
12346         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cubemap_per_texture", 28))
12347         {
12348           ret = GLEW_AMD_seamless_cubemap_per_texture;
12349           continue;
12350         }
12351 #endif
12352 #ifdef GL_AMD_shader_stencil_export
12353         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
12354         {
12355           ret = GLEW_AMD_shader_stencil_export;
12356           continue;
12357         }
12358 #endif
12359 #ifdef GL_AMD_stencil_operation_extended
12360         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_operation_extended", 26))
12361         {
12362           ret = GLEW_AMD_stencil_operation_extended;
12363           continue;
12364         }
12365 #endif
12366 #ifdef GL_AMD_texture_texture4
12367         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_texture4", 16))
12368         {
12369           ret = GLEW_AMD_texture_texture4;
12370           continue;
12371         }
12372 #endif
12373 #ifdef GL_AMD_transform_feedback3_lines_triangles
12374         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3_lines_triangles", 35))
12375         {
12376           ret = GLEW_AMD_transform_feedback3_lines_triangles;
12377           continue;
12378         }
12379 #endif
12380 #ifdef GL_AMD_vertex_shader_layer
12381         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_layer", 19))
12382         {
12383           ret = GLEW_AMD_vertex_shader_layer;
12384           continue;
12385         }
12386 #endif
12387 #ifdef GL_AMD_vertex_shader_tessellator
12388         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_tessellator", 25))
12389         {
12390           ret = GLEW_AMD_vertex_shader_tessellator;
12391           continue;
12392         }
12393 #endif
12394 #ifdef GL_AMD_vertex_shader_viewport_index
12395         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_viewport_index", 28))
12396         {
12397           ret = GLEW_AMD_vertex_shader_viewport_index;
12398           continue;
12399         }
12400 #endif
12401       }
12402       if (_glewStrSame2(&pos, &len, (const GLubyte*)"APPLE_", 6))
12403       {
12404 #ifdef GL_APPLE_aux_depth_stencil
12405         if (_glewStrSame3(&pos, &len, (const GLubyte*)"aux_depth_stencil", 17))
12406         {
12407           ret = GLEW_APPLE_aux_depth_stencil;
12408           continue;
12409         }
12410 #endif
12411 #ifdef GL_APPLE_client_storage
12412         if (_glewStrSame3(&pos, &len, (const GLubyte*)"client_storage", 14))
12413         {
12414           ret = GLEW_APPLE_client_storage;
12415           continue;
12416         }
12417 #endif
12418 #ifdef GL_APPLE_element_array
12419         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
12420         {
12421           ret = GLEW_APPLE_element_array;
12422           continue;
12423         }
12424 #endif
12425 #ifdef GL_APPLE_fence
12426         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
12427         {
12428           ret = GLEW_APPLE_fence;
12429           continue;
12430         }
12431 #endif
12432 #ifdef GL_APPLE_float_pixels
12433         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_pixels", 12))
12434         {
12435           ret = GLEW_APPLE_float_pixels;
12436           continue;
12437         }
12438 #endif
12439 #ifdef GL_APPLE_flush_buffer_range
12440         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_buffer_range", 18))
12441         {
12442           ret = GLEW_APPLE_flush_buffer_range;
12443           continue;
12444         }
12445 #endif
12446 #ifdef GL_APPLE_object_purgeable
12447         if (_glewStrSame3(&pos, &len, (const GLubyte*)"object_purgeable", 16))
12448         {
12449           ret = GLEW_APPLE_object_purgeable;
12450           continue;
12451         }
12452 #endif
12453 #ifdef GL_APPLE_pixel_buffer
12454         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer", 12))
12455         {
12456           ret = GLEW_APPLE_pixel_buffer;
12457           continue;
12458         }
12459 #endif
12460 #ifdef GL_APPLE_rgb_422
12461         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rgb_422", 7))
12462         {
12463           ret = GLEW_APPLE_rgb_422;
12464           continue;
12465         }
12466 #endif
12467 #ifdef GL_APPLE_row_bytes
12468         if (_glewStrSame3(&pos, &len, (const GLubyte*)"row_bytes", 9))
12469         {
12470           ret = GLEW_APPLE_row_bytes;
12471           continue;
12472         }
12473 #endif
12474 #ifdef GL_APPLE_specular_vector
12475         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_vector", 15))
12476         {
12477           ret = GLEW_APPLE_specular_vector;
12478           continue;
12479         }
12480 #endif
12481 #ifdef GL_APPLE_texture_range
12482         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
12483         {
12484           ret = GLEW_APPLE_texture_range;
12485           continue;
12486         }
12487 #endif
12488 #ifdef GL_APPLE_transform_hint
12489         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_hint", 14))
12490         {
12491           ret = GLEW_APPLE_transform_hint;
12492           continue;
12493         }
12494 #endif
12495 #ifdef GL_APPLE_vertex_array_object
12496         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
12497         {
12498           ret = GLEW_APPLE_vertex_array_object;
12499           continue;
12500         }
12501 #endif
12502 #ifdef GL_APPLE_vertex_array_range
12503         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
12504         {
12505           ret = GLEW_APPLE_vertex_array_range;
12506           continue;
12507         }
12508 #endif
12509 #ifdef GL_APPLE_vertex_program_evaluators
12510         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program_evaluators", 25))
12511         {
12512           ret = GLEW_APPLE_vertex_program_evaluators;
12513           continue;
12514         }
12515 #endif
12516 #ifdef GL_APPLE_ycbcr_422
12517         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_422", 9))
12518         {
12519           ret = GLEW_APPLE_ycbcr_422;
12520           continue;
12521         }
12522 #endif
12523       }
12524       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
12525       {
12526 #ifdef GL_ARB_ES2_compatibility
12527         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ES2_compatibility", 17))
12528         {
12529           ret = GLEW_ARB_ES2_compatibility;
12530           continue;
12531         }
12532 #endif
12533 #ifdef GL_ARB_base_instance
12534         if (_glewStrSame3(&pos, &len, (const GLubyte*)"base_instance", 13))
12535         {
12536           ret = GLEW_ARB_base_instance;
12537           continue;
12538         }
12539 #endif
12540 #ifdef GL_ARB_blend_func_extended
12541         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_extended", 19))
12542         {
12543           ret = GLEW_ARB_blend_func_extended;
12544           continue;
12545         }
12546 #endif
12547 #ifdef GL_ARB_cl_event
12548         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cl_event", 8))
12549         {
12550           ret = GLEW_ARB_cl_event;
12551           continue;
12552         }
12553 #endif
12554 #ifdef GL_ARB_color_buffer_float
12555         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_buffer_float", 18))
12556         {
12557           ret = GLEW_ARB_color_buffer_float;
12558           continue;
12559         }
12560 #endif
12561 #ifdef GL_ARB_compatibility
12562         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compatibility", 13))
12563         {
12564           ret = GLEW_ARB_compatibility;
12565           continue;
12566         }
12567 #endif
12568 #ifdef GL_ARB_compressed_texture_pixel_storage
12569         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_texture_pixel_storage", 32))
12570         {
12571           ret = GLEW_ARB_compressed_texture_pixel_storage;
12572           continue;
12573         }
12574 #endif
12575 #ifdef GL_ARB_conservative_depth
12576         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conservative_depth", 18))
12577         {
12578           ret = GLEW_ARB_conservative_depth;
12579           continue;
12580         }
12581 #endif
12582 #ifdef GL_ARB_copy_buffer
12583         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_buffer", 11))
12584         {
12585           ret = GLEW_ARB_copy_buffer;
12586           continue;
12587         }
12588 #endif
12589 #ifdef GL_ARB_debug_output
12590         if (_glewStrSame3(&pos, &len, (const GLubyte*)"debug_output", 12))
12591         {
12592           ret = GLEW_ARB_debug_output;
12593           continue;
12594         }
12595 #endif
12596 #ifdef GL_ARB_depth_buffer_float
12597         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
12598         {
12599           ret = GLEW_ARB_depth_buffer_float;
12600           continue;
12601         }
12602 #endif
12603 #ifdef GL_ARB_depth_clamp
12604         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
12605         {
12606           ret = GLEW_ARB_depth_clamp;
12607           continue;
12608         }
12609 #endif
12610 #ifdef GL_ARB_depth_texture
12611         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
12612         {
12613           ret = GLEW_ARB_depth_texture;
12614           continue;
12615         }
12616 #endif
12617 #ifdef GL_ARB_draw_buffers
12618         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
12619         {
12620           ret = GLEW_ARB_draw_buffers;
12621           continue;
12622         }
12623 #endif
12624 #ifdef GL_ARB_draw_buffers_blend
12625         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers_blend", 18))
12626         {
12627           ret = GLEW_ARB_draw_buffers_blend;
12628           continue;
12629         }
12630 #endif
12631 #ifdef GL_ARB_draw_elements_base_vertex
12632         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_elements_base_vertex", 25))
12633         {
12634           ret = GLEW_ARB_draw_elements_base_vertex;
12635           continue;
12636         }
12637 #endif
12638 #ifdef GL_ARB_draw_indirect
12639         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_indirect", 13))
12640         {
12641           ret = GLEW_ARB_draw_indirect;
12642           continue;
12643         }
12644 #endif
12645 #ifdef GL_ARB_draw_instanced
12646         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
12647         {
12648           ret = GLEW_ARB_draw_instanced;
12649           continue;
12650         }
12651 #endif
12652 #ifdef GL_ARB_explicit_attrib_location
12653         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_attrib_location", 24))
12654         {
12655           ret = GLEW_ARB_explicit_attrib_location;
12656           continue;
12657         }
12658 #endif
12659 #ifdef GL_ARB_fragment_coord_conventions
12660         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_coord_conventions", 26))
12661         {
12662           ret = GLEW_ARB_fragment_coord_conventions;
12663           continue;
12664         }
12665 #endif
12666 #ifdef GL_ARB_fragment_program
12667         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
12668         {
12669           ret = GLEW_ARB_fragment_program;
12670           continue;
12671         }
12672 #endif
12673 #ifdef GL_ARB_fragment_program_shadow
12674         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_shadow", 23))
12675         {
12676           ret = GLEW_ARB_fragment_program_shadow;
12677           continue;
12678         }
12679 #endif
12680 #ifdef GL_ARB_fragment_shader
12681         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
12682         {
12683           ret = GLEW_ARB_fragment_shader;
12684           continue;
12685         }
12686 #endif
12687 #ifdef GL_ARB_framebuffer_object
12688         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
12689         {
12690           ret = GLEW_ARB_framebuffer_object;
12691           continue;
12692         }
12693 #endif
12694 #ifdef GL_ARB_framebuffer_sRGB
12695         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
12696         {
12697           ret = GLEW_ARB_framebuffer_sRGB;
12698           continue;
12699         }
12700 #endif
12701 #ifdef GL_ARB_geometry_shader4
12702         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
12703         {
12704           ret = GLEW_ARB_geometry_shader4;
12705           continue;
12706         }
12707 #endif
12708 #ifdef GL_ARB_get_program_binary
12709         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_program_binary", 18))
12710         {
12711           ret = GLEW_ARB_get_program_binary;
12712           continue;
12713         }
12714 #endif
12715 #ifdef GL_ARB_gpu_shader5
12716         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
12717         {
12718           ret = GLEW_ARB_gpu_shader5;
12719           continue;
12720         }
12721 #endif
12722 #ifdef GL_ARB_gpu_shader_fp64
12723         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader_fp64", 15))
12724         {
12725           ret = GLEW_ARB_gpu_shader_fp64;
12726           continue;
12727         }
12728 #endif
12729 #ifdef GL_ARB_half_float_pixel
12730         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_pixel", 16))
12731         {
12732           ret = GLEW_ARB_half_float_pixel;
12733           continue;
12734         }
12735 #endif
12736 #ifdef GL_ARB_half_float_vertex
12737         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float_vertex", 17))
12738         {
12739           ret = GLEW_ARB_half_float_vertex;
12740           continue;
12741         }
12742 #endif
12743 #ifdef GL_ARB_imaging
12744         if (_glewStrSame3(&pos, &len, (const GLubyte*)"imaging", 7))
12745         {
12746           ret = GLEW_ARB_imaging;
12747           continue;
12748         }
12749 #endif
12750 #ifdef GL_ARB_instanced_arrays
12751         if (_glewStrSame3(&pos, &len, (const GLubyte*)"instanced_arrays", 16))
12752         {
12753           ret = GLEW_ARB_instanced_arrays;
12754           continue;
12755         }
12756 #endif
12757 #ifdef GL_ARB_internalformat_query
12758         if (_glewStrSame3(&pos, &len, (const GLubyte*)"internalformat_query", 20))
12759         {
12760           ret = GLEW_ARB_internalformat_query;
12761           continue;
12762         }
12763 #endif
12764 #ifdef GL_ARB_map_buffer_alignment
12765         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_alignment", 20))
12766         {
12767           ret = GLEW_ARB_map_buffer_alignment;
12768           continue;
12769         }
12770 #endif
12771 #ifdef GL_ARB_map_buffer_range
12772         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_buffer_range", 16))
12773         {
12774           ret = GLEW_ARB_map_buffer_range;
12775           continue;
12776         }
12777 #endif
12778 #ifdef GL_ARB_matrix_palette
12779         if (_glewStrSame3(&pos, &len, (const GLubyte*)"matrix_palette", 14))
12780         {
12781           ret = GLEW_ARB_matrix_palette;
12782           continue;
12783         }
12784 #endif
12785 #ifdef GL_ARB_multisample
12786         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
12787         {
12788           ret = GLEW_ARB_multisample;
12789           continue;
12790         }
12791 #endif
12792 #ifdef GL_ARB_multitexture
12793         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multitexture", 12))
12794         {
12795           ret = GLEW_ARB_multitexture;
12796           continue;
12797         }
12798 #endif
12799 #ifdef GL_ARB_occlusion_query
12800         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
12801         {
12802           ret = GLEW_ARB_occlusion_query;
12803           continue;
12804         }
12805 #endif
12806 #ifdef GL_ARB_occlusion_query2
12807         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query2", 16))
12808         {
12809           ret = GLEW_ARB_occlusion_query2;
12810           continue;
12811         }
12812 #endif
12813 #ifdef GL_ARB_pixel_buffer_object
12814         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
12815         {
12816           ret = GLEW_ARB_pixel_buffer_object;
12817           continue;
12818         }
12819 #endif
12820 #ifdef GL_ARB_point_parameters
12821         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
12822         {
12823           ret = GLEW_ARB_point_parameters;
12824           continue;
12825         }
12826 #endif
12827 #ifdef GL_ARB_point_sprite
12828         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
12829         {
12830           ret = GLEW_ARB_point_sprite;
12831           continue;
12832         }
12833 #endif
12834 #ifdef GL_ARB_provoking_vertex
12835         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
12836         {
12837           ret = GLEW_ARB_provoking_vertex;
12838           continue;
12839         }
12840 #endif
12841 #ifdef GL_ARB_robustness
12842         if (_glewStrSame3(&pos, &len, (const GLubyte*)"robustness", 10))
12843         {
12844           ret = GLEW_ARB_robustness;
12845           continue;
12846         }
12847 #endif
12848 #ifdef GL_ARB_sample_shading
12849         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sample_shading", 14))
12850         {
12851           ret = GLEW_ARB_sample_shading;
12852           continue;
12853         }
12854 #endif
12855 #ifdef GL_ARB_sampler_objects
12856         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sampler_objects", 15))
12857         {
12858           ret = GLEW_ARB_sampler_objects;
12859           continue;
12860         }
12861 #endif
12862 #ifdef GL_ARB_seamless_cube_map
12863         if (_glewStrSame3(&pos, &len, (const GLubyte*)"seamless_cube_map", 17))
12864         {
12865           ret = GLEW_ARB_seamless_cube_map;
12866           continue;
12867         }
12868 #endif
12869 #ifdef GL_ARB_separate_shader_objects
12870         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
12871         {
12872           ret = GLEW_ARB_separate_shader_objects;
12873           continue;
12874         }
12875 #endif
12876 #ifdef GL_ARB_shader_atomic_counters
12877         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_counters", 22))
12878         {
12879           ret = GLEW_ARB_shader_atomic_counters;
12880           continue;
12881         }
12882 #endif
12883 #ifdef GL_ARB_shader_bit_encoding
12884         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_bit_encoding", 19))
12885         {
12886           ret = GLEW_ARB_shader_bit_encoding;
12887           continue;
12888         }
12889 #endif
12890 #ifdef GL_ARB_shader_image_load_store
12891         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
12892         {
12893           ret = GLEW_ARB_shader_image_load_store;
12894           continue;
12895         }
12896 #endif
12897 #ifdef GL_ARB_shader_objects
12898         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_objects", 14))
12899         {
12900           ret = GLEW_ARB_shader_objects;
12901           continue;
12902         }
12903 #endif
12904 #ifdef GL_ARB_shader_precision
12905         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_precision", 16))
12906         {
12907           ret = GLEW_ARB_shader_precision;
12908           continue;
12909         }
12910 #endif
12911 #ifdef GL_ARB_shader_stencil_export
12912         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_stencil_export", 21))
12913         {
12914           ret = GLEW_ARB_shader_stencil_export;
12915           continue;
12916         }
12917 #endif
12918 #ifdef GL_ARB_shader_subroutine
12919         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_subroutine", 17))
12920         {
12921           ret = GLEW_ARB_shader_subroutine;
12922           continue;
12923         }
12924 #endif
12925 #ifdef GL_ARB_shader_texture_lod
12926         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
12927         {
12928           ret = GLEW_ARB_shader_texture_lod;
12929           continue;
12930         }
12931 #endif
12932 #ifdef GL_ARB_shading_language_100
12933         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_100", 20))
12934         {
12935           ret = GLEW_ARB_shading_language_100;
12936           continue;
12937         }
12938 #endif
12939 #ifdef GL_ARB_shading_language_420pack
12940         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_420pack", 24))
12941         {
12942           ret = GLEW_ARB_shading_language_420pack;
12943           continue;
12944         }
12945 #endif
12946 #ifdef GL_ARB_shading_language_include
12947         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_include", 24))
12948         {
12949           ret = GLEW_ARB_shading_language_include;
12950           continue;
12951         }
12952 #endif
12953 #ifdef GL_ARB_shading_language_packing
12954         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shading_language_packing", 24))
12955         {
12956           ret = GLEW_ARB_shading_language_packing;
12957           continue;
12958         }
12959 #endif
12960 #ifdef GL_ARB_shadow
12961         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
12962         {
12963           ret = GLEW_ARB_shadow;
12964           continue;
12965         }
12966 #endif
12967 #ifdef GL_ARB_shadow_ambient
12968         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
12969         {
12970           ret = GLEW_ARB_shadow_ambient;
12971           continue;
12972         }
12973 #endif
12974 #ifdef GL_ARB_sync
12975         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync", 4))
12976         {
12977           ret = GLEW_ARB_sync;
12978           continue;
12979         }
12980 #endif
12981 #ifdef GL_ARB_tessellation_shader
12982         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_shader", 19))
12983         {
12984           ret = GLEW_ARB_tessellation_shader;
12985           continue;
12986         }
12987 #endif
12988 #ifdef GL_ARB_texture_border_clamp
12989         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
12990         {
12991           ret = GLEW_ARB_texture_border_clamp;
12992           continue;
12993         }
12994 #endif
12995 #ifdef GL_ARB_texture_buffer_object
12996         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
12997         {
12998           ret = GLEW_ARB_texture_buffer_object;
12999           continue;
13000         }
13001 #endif
13002 #ifdef GL_ARB_texture_buffer_object_rgb32
13003         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object_rgb32", 27))
13004         {
13005           ret = GLEW_ARB_texture_buffer_object_rgb32;
13006           continue;
13007         }
13008 #endif
13009 #ifdef GL_ARB_texture_compression
13010         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression", 19))
13011         {
13012           ret = GLEW_ARB_texture_compression;
13013           continue;
13014         }
13015 #endif
13016 #ifdef GL_ARB_texture_compression_bptc
13017         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_bptc", 24))
13018         {
13019           ret = GLEW_ARB_texture_compression_bptc;
13020           continue;
13021         }
13022 #endif
13023 #ifdef GL_ARB_texture_compression_rgtc
13024         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
13025         {
13026           ret = GLEW_ARB_texture_compression_rgtc;
13027           continue;
13028         }
13029 #endif
13030 #ifdef GL_ARB_texture_cube_map
13031         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
13032         {
13033           ret = GLEW_ARB_texture_cube_map;
13034           continue;
13035         }
13036 #endif
13037 #ifdef GL_ARB_texture_cube_map_array
13038         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map_array", 22))
13039         {
13040           ret = GLEW_ARB_texture_cube_map_array;
13041           continue;
13042         }
13043 #endif
13044 #ifdef GL_ARB_texture_env_add
13045         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
13046         {
13047           ret = GLEW_ARB_texture_env_add;
13048           continue;
13049         }
13050 #endif
13051 #ifdef GL_ARB_texture_env_combine
13052         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
13053         {
13054           ret = GLEW_ARB_texture_env_combine;
13055           continue;
13056         }
13057 #endif
13058 #ifdef GL_ARB_texture_env_crossbar
13059         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_crossbar", 20))
13060         {
13061           ret = GLEW_ARB_texture_env_crossbar;
13062           continue;
13063         }
13064 #endif
13065 #ifdef GL_ARB_texture_env_dot3
13066         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
13067         {
13068           ret = GLEW_ARB_texture_env_dot3;
13069           continue;
13070         }
13071 #endif
13072 #ifdef GL_ARB_texture_float
13073         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
13074         {
13075           ret = GLEW_ARB_texture_float;
13076           continue;
13077         }
13078 #endif
13079 #ifdef GL_ARB_texture_gather
13080         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_gather", 14))
13081         {
13082           ret = GLEW_ARB_texture_gather;
13083           continue;
13084         }
13085 #endif
13086 #ifdef GL_ARB_texture_mirrored_repeat
13087         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
13088         {
13089           ret = GLEW_ARB_texture_mirrored_repeat;
13090           continue;
13091         }
13092 #endif
13093 #ifdef GL_ARB_texture_multisample
13094         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
13095         {
13096           ret = GLEW_ARB_texture_multisample;
13097           continue;
13098         }
13099 #endif
13100 #ifdef GL_ARB_texture_non_power_of_two
13101         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_non_power_of_two", 24))
13102         {
13103           ret = GLEW_ARB_texture_non_power_of_two;
13104           continue;
13105         }
13106 #endif
13107 #ifdef GL_ARB_texture_query_lod
13108         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_query_lod", 17))
13109         {
13110           ret = GLEW_ARB_texture_query_lod;
13111           continue;
13112         }
13113 #endif
13114 #ifdef GL_ARB_texture_rectangle
13115         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
13116         {
13117           ret = GLEW_ARB_texture_rectangle;
13118           continue;
13119         }
13120 #endif
13121 #ifdef GL_ARB_texture_rg
13122         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rg", 10))
13123         {
13124           ret = GLEW_ARB_texture_rg;
13125           continue;
13126         }
13127 #endif
13128 #ifdef GL_ARB_texture_rgb10_a2ui
13129         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rgb10_a2ui", 18))
13130         {
13131           ret = GLEW_ARB_texture_rgb10_a2ui;
13132           continue;
13133         }
13134 #endif
13135 #ifdef GL_ARB_texture_storage
13136         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_storage", 15))
13137         {
13138           ret = GLEW_ARB_texture_storage;
13139           continue;
13140         }
13141 #endif
13142 #ifdef GL_ARB_texture_swizzle
13143         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
13144         {
13145           ret = GLEW_ARB_texture_swizzle;
13146           continue;
13147         }
13148 #endif
13149 #ifdef GL_ARB_timer_query
13150         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
13151         {
13152           ret = GLEW_ARB_timer_query;
13153           continue;
13154         }
13155 #endif
13156 #ifdef GL_ARB_transform_feedback2
13157         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
13158         {
13159           ret = GLEW_ARB_transform_feedback2;
13160           continue;
13161         }
13162 #endif
13163 #ifdef GL_ARB_transform_feedback3
13164         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback3", 19))
13165         {
13166           ret = GLEW_ARB_transform_feedback3;
13167           continue;
13168         }
13169 #endif
13170 #ifdef GL_ARB_transform_feedback_instanced
13171         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback_instanced", 28))
13172         {
13173           ret = GLEW_ARB_transform_feedback_instanced;
13174           continue;
13175         }
13176 #endif
13177 #ifdef GL_ARB_transpose_matrix
13178         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transpose_matrix", 16))
13179         {
13180           ret = GLEW_ARB_transpose_matrix;
13181           continue;
13182         }
13183 #endif
13184 #ifdef GL_ARB_uniform_buffer_object
13185         if (_glewStrSame3(&pos, &len, (const GLubyte*)"uniform_buffer_object", 21))
13186         {
13187           ret = GLEW_ARB_uniform_buffer_object;
13188           continue;
13189         }
13190 #endif
13191 #ifdef GL_ARB_vertex_array_bgra
13192         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
13193         {
13194           ret = GLEW_ARB_vertex_array_bgra;
13195           continue;
13196         }
13197 #endif
13198 #ifdef GL_ARB_vertex_array_object
13199         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
13200         {
13201           ret = GLEW_ARB_vertex_array_object;
13202           continue;
13203         }
13204 #endif
13205 #ifdef GL_ARB_vertex_attrib_64bit
13206         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
13207         {
13208           ret = GLEW_ARB_vertex_attrib_64bit;
13209           continue;
13210         }
13211 #endif
13212 #ifdef GL_ARB_vertex_blend
13213         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_blend", 12))
13214         {
13215           ret = GLEW_ARB_vertex_blend;
13216           continue;
13217         }
13218 #endif
13219 #ifdef GL_ARB_vertex_buffer_object
13220         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
13221         {
13222           ret = GLEW_ARB_vertex_buffer_object;
13223           continue;
13224         }
13225 #endif
13226 #ifdef GL_ARB_vertex_program
13227         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
13228         {
13229           ret = GLEW_ARB_vertex_program;
13230           continue;
13231         }
13232 #endif
13233 #ifdef GL_ARB_vertex_shader
13234         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
13235         {
13236           ret = GLEW_ARB_vertex_shader;
13237           continue;
13238         }
13239 #endif
13240 #ifdef GL_ARB_vertex_type_2_10_10_10_rev
13241         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_type_2_10_10_10_rev", 26))
13242         {
13243           ret = GLEW_ARB_vertex_type_2_10_10_10_rev;
13244           continue;
13245         }
13246 #endif
13247 #ifdef GL_ARB_viewport_array
13248         if (_glewStrSame3(&pos, &len, (const GLubyte*)"viewport_array", 14))
13249         {
13250           ret = GLEW_ARB_viewport_array;
13251           continue;
13252         }
13253 #endif
13254 #ifdef GL_ARB_window_pos
13255         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
13256         {
13257           ret = GLEW_ARB_window_pos;
13258           continue;
13259         }
13260 #endif
13261       }
13262       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATIX_", 5))
13263       {
13264 #ifdef GL_ATIX_point_sprites
13265         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprites", 13))
13266         {
13267           ret = GLEW_ATIX_point_sprites;
13268           continue;
13269         }
13270 #endif
13271 #ifdef GL_ATIX_texture_env_combine3
13272         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
13273         {
13274           ret = GLEW_ATIX_texture_env_combine3;
13275           continue;
13276         }
13277 #endif
13278 #ifdef GL_ATIX_texture_env_route
13279         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_route", 17))
13280         {
13281           ret = GLEW_ATIX_texture_env_route;
13282           continue;
13283         }
13284 #endif
13285 #ifdef GL_ATIX_vertex_shader_output_point_size
13286         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader_output_point_size", 31))
13287         {
13288           ret = GLEW_ATIX_vertex_shader_output_point_size;
13289           continue;
13290         }
13291 #endif
13292       }
13293       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
13294       {
13295 #ifdef GL_ATI_draw_buffers
13296         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers", 12))
13297         {
13298           ret = GLEW_ATI_draw_buffers;
13299           continue;
13300         }
13301 #endif
13302 #ifdef GL_ATI_element_array
13303         if (_glewStrSame3(&pos, &len, (const GLubyte*)"element_array", 13))
13304         {
13305           ret = GLEW_ATI_element_array;
13306           continue;
13307         }
13308 #endif
13309 #ifdef GL_ATI_envmap_bumpmap
13310         if (_glewStrSame3(&pos, &len, (const GLubyte*)"envmap_bumpmap", 14))
13311         {
13312           ret = GLEW_ATI_envmap_bumpmap;
13313           continue;
13314         }
13315 #endif
13316 #ifdef GL_ATI_fragment_shader
13317         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_shader", 15))
13318         {
13319           ret = GLEW_ATI_fragment_shader;
13320           continue;
13321         }
13322 #endif
13323 #ifdef GL_ATI_map_object_buffer
13324         if (_glewStrSame3(&pos, &len, (const GLubyte*)"map_object_buffer", 17))
13325         {
13326           ret = GLEW_ATI_map_object_buffer;
13327           continue;
13328         }
13329 #endif
13330 #ifdef GL_ATI_meminfo
13331         if (_glewStrSame3(&pos, &len, (const GLubyte*)"meminfo", 7))
13332         {
13333           ret = GLEW_ATI_meminfo;
13334           continue;
13335         }
13336 #endif
13337 #ifdef GL_ATI_pn_triangles
13338         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pn_triangles", 12))
13339         {
13340           ret = GLEW_ATI_pn_triangles;
13341           continue;
13342         }
13343 #endif
13344 #ifdef GL_ATI_separate_stencil
13345         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_stencil", 16))
13346         {
13347           ret = GLEW_ATI_separate_stencil;
13348           continue;
13349         }
13350 #endif
13351 #ifdef GL_ATI_shader_texture_lod
13352         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_texture_lod", 18))
13353         {
13354           ret = GLEW_ATI_shader_texture_lod;
13355           continue;
13356         }
13357 #endif
13358 #ifdef GL_ATI_text_fragment_shader
13359         if (_glewStrSame3(&pos, &len, (const GLubyte*)"text_fragment_shader", 20))
13360         {
13361           ret = GLEW_ATI_text_fragment_shader;
13362           continue;
13363         }
13364 #endif
13365 #ifdef GL_ATI_texture_compression_3dc
13366         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_3dc", 23))
13367         {
13368           ret = GLEW_ATI_texture_compression_3dc;
13369           continue;
13370         }
13371 #endif
13372 #ifdef GL_ATI_texture_env_combine3
13373         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine3", 20))
13374         {
13375           ret = GLEW_ATI_texture_env_combine3;
13376           continue;
13377         }
13378 #endif
13379 #ifdef GL_ATI_texture_float
13380         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_float", 13))
13381         {
13382           ret = GLEW_ATI_texture_float;
13383           continue;
13384         }
13385 #endif
13386 #ifdef GL_ATI_texture_mirror_once
13387         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_once", 19))
13388         {
13389           ret = GLEW_ATI_texture_mirror_once;
13390           continue;
13391         }
13392 #endif
13393 #ifdef GL_ATI_vertex_array_object
13394         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_object", 19))
13395         {
13396           ret = GLEW_ATI_vertex_array_object;
13397           continue;
13398         }
13399 #endif
13400 #ifdef GL_ATI_vertex_attrib_array_object
13401         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_array_object", 26))
13402         {
13403           ret = GLEW_ATI_vertex_attrib_array_object;
13404           continue;
13405         }
13406 #endif
13407 #ifdef GL_ATI_vertex_streams
13408         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_streams", 14))
13409         {
13410           ret = GLEW_ATI_vertex_streams;
13411           continue;
13412         }
13413 #endif
13414       }
13415       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
13416       {
13417 #ifdef GL_EXT_422_pixels
13418         if (_glewStrSame3(&pos, &len, (const GLubyte*)"422_pixels", 10))
13419         {
13420           ret = GLEW_EXT_422_pixels;
13421           continue;
13422         }
13423 #endif
13424 #ifdef GL_EXT_Cg_shader
13425         if (_glewStrSame3(&pos, &len, (const GLubyte*)"Cg_shader", 9))
13426         {
13427           ret = GLEW_EXT_Cg_shader;
13428           continue;
13429         }
13430 #endif
13431 #ifdef GL_EXT_abgr
13432         if (_glewStrSame3(&pos, &len, (const GLubyte*)"abgr", 4))
13433         {
13434           ret = GLEW_EXT_abgr;
13435           continue;
13436         }
13437 #endif
13438 #ifdef GL_EXT_bgra
13439         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bgra", 4))
13440         {
13441           ret = GLEW_EXT_bgra;
13442           continue;
13443         }
13444 #endif
13445 #ifdef GL_EXT_bindable_uniform
13446         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindable_uniform", 16))
13447         {
13448           ret = GLEW_EXT_bindable_uniform;
13449           continue;
13450         }
13451 #endif
13452 #ifdef GL_EXT_blend_color
13453         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_color", 11))
13454         {
13455           ret = GLEW_EXT_blend_color;
13456           continue;
13457         }
13458 #endif
13459 #ifdef GL_EXT_blend_equation_separate
13460         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_equation_separate", 23))
13461         {
13462           ret = GLEW_EXT_blend_equation_separate;
13463           continue;
13464         }
13465 #endif
13466 #ifdef GL_EXT_blend_func_separate
13467         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_func_separate", 19))
13468         {
13469           ret = GLEW_EXT_blend_func_separate;
13470           continue;
13471         }
13472 #endif
13473 #ifdef GL_EXT_blend_logic_op
13474         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_logic_op", 14))
13475         {
13476           ret = GLEW_EXT_blend_logic_op;
13477           continue;
13478         }
13479 #endif
13480 #ifdef GL_EXT_blend_minmax
13481         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_minmax", 12))
13482         {
13483           ret = GLEW_EXT_blend_minmax;
13484           continue;
13485         }
13486 #endif
13487 #ifdef GL_EXT_blend_subtract
13488         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_subtract", 14))
13489         {
13490           ret = GLEW_EXT_blend_subtract;
13491           continue;
13492         }
13493 #endif
13494 #ifdef GL_EXT_clip_volume_hint
13495         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clip_volume_hint", 16))
13496         {
13497           ret = GLEW_EXT_clip_volume_hint;
13498           continue;
13499         }
13500 #endif
13501 #ifdef GL_EXT_cmyka
13502         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cmyka", 5))
13503         {
13504           ret = GLEW_EXT_cmyka;
13505           continue;
13506         }
13507 #endif
13508 #ifdef GL_EXT_color_subtable
13509         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_subtable", 14))
13510         {
13511           ret = GLEW_EXT_color_subtable;
13512           continue;
13513         }
13514 #endif
13515 #ifdef GL_EXT_compiled_vertex_array
13516         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compiled_vertex_array", 21))
13517         {
13518           ret = GLEW_EXT_compiled_vertex_array;
13519           continue;
13520         }
13521 #endif
13522 #ifdef GL_EXT_convolution
13523         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution", 11))
13524         {
13525           ret = GLEW_EXT_convolution;
13526           continue;
13527         }
13528 #endif
13529 #ifdef GL_EXT_coordinate_frame
13530         if (_glewStrSame3(&pos, &len, (const GLubyte*)"coordinate_frame", 16))
13531         {
13532           ret = GLEW_EXT_coordinate_frame;
13533           continue;
13534         }
13535 #endif
13536 #ifdef GL_EXT_copy_texture
13537         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_texture", 12))
13538         {
13539           ret = GLEW_EXT_copy_texture;
13540           continue;
13541         }
13542 #endif
13543 #ifdef GL_EXT_cull_vertex
13544         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
13545         {
13546           ret = GLEW_EXT_cull_vertex;
13547           continue;
13548         }
13549 #endif
13550 #ifdef GL_EXT_depth_bounds_test
13551         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_bounds_test", 17))
13552         {
13553           ret = GLEW_EXT_depth_bounds_test;
13554           continue;
13555         }
13556 #endif
13557 #ifdef GL_EXT_direct_state_access
13558         if (_glewStrSame3(&pos, &len, (const GLubyte*)"direct_state_access", 19))
13559         {
13560           ret = GLEW_EXT_direct_state_access;
13561           continue;
13562         }
13563 #endif
13564 #ifdef GL_EXT_draw_buffers2
13565         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_buffers2", 13))
13566         {
13567           ret = GLEW_EXT_draw_buffers2;
13568           continue;
13569         }
13570 #endif
13571 #ifdef GL_EXT_draw_instanced
13572         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_instanced", 14))
13573         {
13574           ret = GLEW_EXT_draw_instanced;
13575           continue;
13576         }
13577 #endif
13578 #ifdef GL_EXT_draw_range_elements
13579         if (_glewStrSame3(&pos, &len, (const GLubyte*)"draw_range_elements", 19))
13580         {
13581           ret = GLEW_EXT_draw_range_elements;
13582           continue;
13583         }
13584 #endif
13585 #ifdef GL_EXT_fog_coord
13586         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_coord", 9))
13587         {
13588           ret = GLEW_EXT_fog_coord;
13589           continue;
13590         }
13591 #endif
13592 #ifdef GL_EXT_fragment_lighting
13593         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_lighting", 17))
13594         {
13595           ret = GLEW_EXT_fragment_lighting;
13596           continue;
13597         }
13598 #endif
13599 #ifdef GL_EXT_framebuffer_blit
13600         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_blit", 16))
13601         {
13602           ret = GLEW_EXT_framebuffer_blit;
13603           continue;
13604         }
13605 #endif
13606 #ifdef GL_EXT_framebuffer_multisample
13607         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample", 23))
13608         {
13609           ret = GLEW_EXT_framebuffer_multisample;
13610           continue;
13611         }
13612 #endif
13613 #ifdef GL_EXT_framebuffer_multisample_blit_scaled
13614         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_blit_scaled", 35))
13615         {
13616           ret = GLEW_EXT_framebuffer_multisample_blit_scaled;
13617           continue;
13618         }
13619 #endif
13620 #ifdef GL_EXT_framebuffer_object
13621         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_object", 18))
13622         {
13623           ret = GLEW_EXT_framebuffer_object;
13624           continue;
13625         }
13626 #endif
13627 #ifdef GL_EXT_framebuffer_sRGB
13628         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
13629         {
13630           ret = GLEW_EXT_framebuffer_sRGB;
13631           continue;
13632         }
13633 #endif
13634 #ifdef GL_EXT_geometry_shader4
13635         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
13636         {
13637           ret = GLEW_EXT_geometry_shader4;
13638           continue;
13639         }
13640 #endif
13641 #ifdef GL_EXT_gpu_program_parameters
13642         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_parameters", 22))
13643         {
13644           ret = GLEW_EXT_gpu_program_parameters;
13645           continue;
13646         }
13647 #endif
13648 #ifdef GL_EXT_gpu_shader4
13649         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader4", 11))
13650         {
13651           ret = GLEW_EXT_gpu_shader4;
13652           continue;
13653         }
13654 #endif
13655 #ifdef GL_EXT_histogram
13656         if (_glewStrSame3(&pos, &len, (const GLubyte*)"histogram", 9))
13657         {
13658           ret = GLEW_EXT_histogram;
13659           continue;
13660         }
13661 #endif
13662 #ifdef GL_EXT_index_array_formats
13663         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_array_formats", 19))
13664         {
13665           ret = GLEW_EXT_index_array_formats;
13666           continue;
13667         }
13668 #endif
13669 #ifdef GL_EXT_index_func
13670         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_func", 10))
13671         {
13672           ret = GLEW_EXT_index_func;
13673           continue;
13674         }
13675 #endif
13676 #ifdef GL_EXT_index_material
13677         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_material", 14))
13678         {
13679           ret = GLEW_EXT_index_material;
13680           continue;
13681         }
13682 #endif
13683 #ifdef GL_EXT_index_texture
13684         if (_glewStrSame3(&pos, &len, (const GLubyte*)"index_texture", 13))
13685         {
13686           ret = GLEW_EXT_index_texture;
13687           continue;
13688         }
13689 #endif
13690 #ifdef GL_EXT_light_texture
13691         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_texture", 13))
13692         {
13693           ret = GLEW_EXT_light_texture;
13694           continue;
13695         }
13696 #endif
13697 #ifdef GL_EXT_misc_attribute
13698         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_attribute", 14))
13699         {
13700           ret = GLEW_EXT_misc_attribute;
13701           continue;
13702         }
13703 #endif
13704 #ifdef GL_EXT_multi_draw_arrays
13705         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multi_draw_arrays", 17))
13706         {
13707           ret = GLEW_EXT_multi_draw_arrays;
13708           continue;
13709         }
13710 #endif
13711 #ifdef GL_EXT_multisample
13712         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
13713         {
13714           ret = GLEW_EXT_multisample;
13715           continue;
13716         }
13717 #endif
13718 #ifdef GL_EXT_packed_depth_stencil
13719         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
13720         {
13721           ret = GLEW_EXT_packed_depth_stencil;
13722           continue;
13723         }
13724 #endif
13725 #ifdef GL_EXT_packed_float
13726         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_float", 12))
13727         {
13728           ret = GLEW_EXT_packed_float;
13729           continue;
13730         }
13731 #endif
13732 #ifdef GL_EXT_packed_pixels
13733         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_pixels", 13))
13734         {
13735           ret = GLEW_EXT_packed_pixels;
13736           continue;
13737         }
13738 #endif
13739 #ifdef GL_EXT_paletted_texture
13740         if (_glewStrSame3(&pos, &len, (const GLubyte*)"paletted_texture", 16))
13741         {
13742           ret = GLEW_EXT_paletted_texture;
13743           continue;
13744         }
13745 #endif
13746 #ifdef GL_EXT_pixel_buffer_object
13747         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_buffer_object", 19))
13748         {
13749           ret = GLEW_EXT_pixel_buffer_object;
13750           continue;
13751         }
13752 #endif
13753 #ifdef GL_EXT_pixel_transform
13754         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform", 15))
13755         {
13756           ret = GLEW_EXT_pixel_transform;
13757           continue;
13758         }
13759 #endif
13760 #ifdef GL_EXT_pixel_transform_color_table
13761         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_transform_color_table", 27))
13762         {
13763           ret = GLEW_EXT_pixel_transform_color_table;
13764           continue;
13765         }
13766 #endif
13767 #ifdef GL_EXT_point_parameters
13768         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_parameters", 16))
13769         {
13770           ret = GLEW_EXT_point_parameters;
13771           continue;
13772         }
13773 #endif
13774 #ifdef GL_EXT_polygon_offset
13775         if (_glewStrSame3(&pos, &len, (const GLubyte*)"polygon_offset", 14))
13776         {
13777           ret = GLEW_EXT_polygon_offset;
13778           continue;
13779         }
13780 #endif
13781 #ifdef GL_EXT_provoking_vertex
13782         if (_glewStrSame3(&pos, &len, (const GLubyte*)"provoking_vertex", 16))
13783         {
13784           ret = GLEW_EXT_provoking_vertex;
13785           continue;
13786         }
13787 #endif
13788 #ifdef GL_EXT_rescale_normal
13789         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rescale_normal", 14))
13790         {
13791           ret = GLEW_EXT_rescale_normal;
13792           continue;
13793         }
13794 #endif
13795 #ifdef GL_EXT_scene_marker
13796         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
13797         {
13798           ret = GLEW_EXT_scene_marker;
13799           continue;
13800         }
13801 #endif
13802 #ifdef GL_EXT_secondary_color
13803         if (_glewStrSame3(&pos, &len, (const GLubyte*)"secondary_color", 15))
13804         {
13805           ret = GLEW_EXT_secondary_color;
13806           continue;
13807         }
13808 #endif
13809 #ifdef GL_EXT_separate_shader_objects
13810         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_shader_objects", 23))
13811         {
13812           ret = GLEW_EXT_separate_shader_objects;
13813           continue;
13814         }
13815 #endif
13816 #ifdef GL_EXT_separate_specular_color
13817         if (_glewStrSame3(&pos, &len, (const GLubyte*)"separate_specular_color", 23))
13818         {
13819           ret = GLEW_EXT_separate_specular_color;
13820           continue;
13821         }
13822 #endif
13823 #ifdef GL_EXT_shader_image_load_store
13824         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_image_load_store", 23))
13825         {
13826           ret = GLEW_EXT_shader_image_load_store;
13827           continue;
13828         }
13829 #endif
13830 #ifdef GL_EXT_shadow_funcs
13831         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_funcs", 12))
13832         {
13833           ret = GLEW_EXT_shadow_funcs;
13834           continue;
13835         }
13836 #endif
13837 #ifdef GL_EXT_shared_texture_palette
13838         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_texture_palette", 22))
13839         {
13840           ret = GLEW_EXT_shared_texture_palette;
13841           continue;
13842         }
13843 #endif
13844 #ifdef GL_EXT_stencil_clear_tag
13845         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_clear_tag", 17))
13846         {
13847           ret = GLEW_EXT_stencil_clear_tag;
13848           continue;
13849         }
13850 #endif
13851 #ifdef GL_EXT_stencil_two_side
13852         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_two_side", 16))
13853         {
13854           ret = GLEW_EXT_stencil_two_side;
13855           continue;
13856         }
13857 #endif
13858 #ifdef GL_EXT_stencil_wrap
13859         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stencil_wrap", 12))
13860         {
13861           ret = GLEW_EXT_stencil_wrap;
13862           continue;
13863         }
13864 #endif
13865 #ifdef GL_EXT_subtexture
13866         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subtexture", 10))
13867         {
13868           ret = GLEW_EXT_subtexture;
13869           continue;
13870         }
13871 #endif
13872 #ifdef GL_EXT_texture
13873         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture", 7))
13874         {
13875           ret = GLEW_EXT_texture;
13876           continue;
13877         }
13878 #endif
13879 #ifdef GL_EXT_texture3D
13880         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture3D", 9))
13881         {
13882           ret = GLEW_EXT_texture3D;
13883           continue;
13884         }
13885 #endif
13886 #ifdef GL_EXT_texture_array
13887         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_array", 13))
13888         {
13889           ret = GLEW_EXT_texture_array;
13890           continue;
13891         }
13892 #endif
13893 #ifdef GL_EXT_texture_buffer_object
13894         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_buffer_object", 21))
13895         {
13896           ret = GLEW_EXT_texture_buffer_object;
13897           continue;
13898         }
13899 #endif
13900 #ifdef GL_EXT_texture_compression_dxt1
13901         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_dxt1", 24))
13902         {
13903           ret = GLEW_EXT_texture_compression_dxt1;
13904           continue;
13905         }
13906 #endif
13907 #ifdef GL_EXT_texture_compression_latc
13908         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_latc", 24))
13909         {
13910           ret = GLEW_EXT_texture_compression_latc;
13911           continue;
13912         }
13913 #endif
13914 #ifdef GL_EXT_texture_compression_rgtc
13915         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_rgtc", 24))
13916         {
13917           ret = GLEW_EXT_texture_compression_rgtc;
13918           continue;
13919         }
13920 #endif
13921 #ifdef GL_EXT_texture_compression_s3tc
13922         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_s3tc", 24))
13923         {
13924           ret = GLEW_EXT_texture_compression_s3tc;
13925           continue;
13926         }
13927 #endif
13928 #ifdef GL_EXT_texture_cube_map
13929         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_cube_map", 16))
13930         {
13931           ret = GLEW_EXT_texture_cube_map;
13932           continue;
13933         }
13934 #endif
13935 #ifdef GL_EXT_texture_edge_clamp
13936         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
13937         {
13938           ret = GLEW_EXT_texture_edge_clamp;
13939           continue;
13940         }
13941 #endif
13942 #ifdef GL_EXT_texture_env
13943         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env", 11))
13944         {
13945           ret = GLEW_EXT_texture_env;
13946           continue;
13947         }
13948 #endif
13949 #ifdef GL_EXT_texture_env_add
13950         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_add", 15))
13951         {
13952           ret = GLEW_EXT_texture_env_add;
13953           continue;
13954         }
13955 #endif
13956 #ifdef GL_EXT_texture_env_combine
13957         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine", 19))
13958         {
13959           ret = GLEW_EXT_texture_env_combine;
13960           continue;
13961         }
13962 #endif
13963 #ifdef GL_EXT_texture_env_dot3
13964         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_dot3", 16))
13965         {
13966           ret = GLEW_EXT_texture_env_dot3;
13967           continue;
13968         }
13969 #endif
13970 #ifdef GL_EXT_texture_filter_anisotropic
13971         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter_anisotropic", 26))
13972         {
13973           ret = GLEW_EXT_texture_filter_anisotropic;
13974           continue;
13975         }
13976 #endif
13977 #ifdef GL_EXT_texture_integer
13978         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_integer", 15))
13979         {
13980           ret = GLEW_EXT_texture_integer;
13981           continue;
13982         }
13983 #endif
13984 #ifdef GL_EXT_texture_lod_bias
13985         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
13986         {
13987           ret = GLEW_EXT_texture_lod_bias;
13988           continue;
13989         }
13990 #endif
13991 #ifdef GL_EXT_texture_mirror_clamp
13992         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirror_clamp", 20))
13993         {
13994           ret = GLEW_EXT_texture_mirror_clamp;
13995           continue;
13996         }
13997 #endif
13998 #ifdef GL_EXT_texture_object
13999         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_object", 14))
14000         {
14001           ret = GLEW_EXT_texture_object;
14002           continue;
14003         }
14004 #endif
14005 #ifdef GL_EXT_texture_perturb_normal
14006         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_perturb_normal", 22))
14007         {
14008           ret = GLEW_EXT_texture_perturb_normal;
14009           continue;
14010         }
14011 #endif
14012 #ifdef GL_EXT_texture_rectangle
14013         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
14014         {
14015           ret = GLEW_EXT_texture_rectangle;
14016           continue;
14017         }
14018 #endif
14019 #ifdef GL_EXT_texture_sRGB
14020         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB", 12))
14021         {
14022           ret = GLEW_EXT_texture_sRGB;
14023           continue;
14024         }
14025 #endif
14026 #ifdef GL_EXT_texture_sRGB_decode
14027         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_sRGB_decode", 19))
14028         {
14029           ret = GLEW_EXT_texture_sRGB_decode;
14030           continue;
14031         }
14032 #endif
14033 #ifdef GL_EXT_texture_shared_exponent
14034         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shared_exponent", 23))
14035         {
14036           ret = GLEW_EXT_texture_shared_exponent;
14037           continue;
14038         }
14039 #endif
14040 #ifdef GL_EXT_texture_snorm
14041         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_snorm", 13))
14042         {
14043           ret = GLEW_EXT_texture_snorm;
14044           continue;
14045         }
14046 #endif
14047 #ifdef GL_EXT_texture_swizzle
14048         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_swizzle", 15))
14049         {
14050           ret = GLEW_EXT_texture_swizzle;
14051           continue;
14052         }
14053 #endif
14054 #ifdef GL_EXT_timer_query
14055         if (_glewStrSame3(&pos, &len, (const GLubyte*)"timer_query", 11))
14056         {
14057           ret = GLEW_EXT_timer_query;
14058           continue;
14059         }
14060 #endif
14061 #ifdef GL_EXT_transform_feedback
14062         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
14063         {
14064           ret = GLEW_EXT_transform_feedback;
14065           continue;
14066         }
14067 #endif
14068 #ifdef GL_EXT_vertex_array
14069         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array", 12))
14070         {
14071           ret = GLEW_EXT_vertex_array;
14072           continue;
14073         }
14074 #endif
14075 #ifdef GL_EXT_vertex_array_bgra
14076         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_bgra", 17))
14077         {
14078           ret = GLEW_EXT_vertex_array_bgra;
14079           continue;
14080         }
14081 #endif
14082 #ifdef GL_EXT_vertex_attrib_64bit
14083         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_64bit", 19))
14084         {
14085           ret = GLEW_EXT_vertex_attrib_64bit;
14086           continue;
14087         }
14088 #endif
14089 #ifdef GL_EXT_vertex_shader
14090         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_shader", 13))
14091         {
14092           ret = GLEW_EXT_vertex_shader;
14093           continue;
14094         }
14095 #endif
14096 #ifdef GL_EXT_vertex_weighting
14097         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_weighting", 16))
14098         {
14099           ret = GLEW_EXT_vertex_weighting;
14100           continue;
14101         }
14102 #endif
14103 #ifdef GL_EXT_x11_sync_object
14104         if (_glewStrSame3(&pos, &len, (const GLubyte*)"x11_sync_object", 15))
14105         {
14106           ret = GLEW_EXT_x11_sync_object;
14107           continue;
14108         }
14109 #endif
14110       }
14111       if (_glewStrSame2(&pos, &len, (const GLubyte*)"GREMEDY_", 8))
14112       {
14113 #ifdef GL_GREMEDY_frame_terminator
14114         if (_glewStrSame3(&pos, &len, (const GLubyte*)"frame_terminator", 16))
14115         {
14116           ret = GLEW_GREMEDY_frame_terminator;
14117           continue;
14118         }
14119 #endif
14120 #ifdef GL_GREMEDY_string_marker
14121         if (_glewStrSame3(&pos, &len, (const GLubyte*)"string_marker", 13))
14122         {
14123           ret = GLEW_GREMEDY_string_marker;
14124           continue;
14125         }
14126 #endif
14127       }
14128       if (_glewStrSame2(&pos, &len, (const GLubyte*)"HP_", 3))
14129       {
14130 #ifdef GL_HP_convolution_border_modes
14131         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
14132         {
14133           ret = GLEW_HP_convolution_border_modes;
14134           continue;
14135         }
14136 #endif
14137 #ifdef GL_HP_image_transform
14138         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_transform", 15))
14139         {
14140           ret = GLEW_HP_image_transform;
14141           continue;
14142         }
14143 #endif
14144 #ifdef GL_HP_occlusion_test
14145         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_test", 14))
14146         {
14147           ret = GLEW_HP_occlusion_test;
14148           continue;
14149         }
14150 #endif
14151 #ifdef GL_HP_texture_lighting
14152         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lighting", 16))
14153         {
14154           ret = GLEW_HP_texture_lighting;
14155           continue;
14156         }
14157 #endif
14158       }
14159       if (_glewStrSame2(&pos, &len, (const GLubyte*)"IBM_", 4))
14160       {
14161 #ifdef GL_IBM_cull_vertex
14162         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cull_vertex", 11))
14163         {
14164           ret = GLEW_IBM_cull_vertex;
14165           continue;
14166         }
14167 #endif
14168 #ifdef GL_IBM_multimode_draw_arrays
14169         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multimode_draw_arrays", 21))
14170         {
14171           ret = GLEW_IBM_multimode_draw_arrays;
14172           continue;
14173         }
14174 #endif
14175 #ifdef GL_IBM_rasterpos_clip
14176         if (_glewStrSame3(&pos, &len, (const GLubyte*)"rasterpos_clip", 14))
14177         {
14178           ret = GLEW_IBM_rasterpos_clip;
14179           continue;
14180         }
14181 #endif
14182 #ifdef GL_IBM_static_data
14183         if (_glewStrSame3(&pos, &len, (const GLubyte*)"static_data", 11))
14184         {
14185           ret = GLEW_IBM_static_data;
14186           continue;
14187         }
14188 #endif
14189 #ifdef GL_IBM_texture_mirrored_repeat
14190         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_mirrored_repeat", 23))
14191         {
14192           ret = GLEW_IBM_texture_mirrored_repeat;
14193           continue;
14194         }
14195 #endif
14196 #ifdef GL_IBM_vertex_array_lists
14197         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_lists", 18))
14198         {
14199           ret = GLEW_IBM_vertex_array_lists;
14200           continue;
14201         }
14202 #endif
14203       }
14204       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INGR_", 5))
14205       {
14206 #ifdef GL_INGR_color_clamp
14207         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_clamp", 11))
14208         {
14209           ret = GLEW_INGR_color_clamp;
14210           continue;
14211         }
14212 #endif
14213 #ifdef GL_INGR_interlace_read
14214         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace_read", 14))
14215         {
14216           ret = GLEW_INGR_interlace_read;
14217           continue;
14218         }
14219 #endif
14220       }
14221       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
14222       {
14223 #ifdef GL_INTEL_parallel_arrays
14224         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parallel_arrays", 15))
14225         {
14226           ret = GLEW_INTEL_parallel_arrays;
14227           continue;
14228         }
14229 #endif
14230 #ifdef GL_INTEL_texture_scissor
14231         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scissor", 15))
14232         {
14233           ret = GLEW_INTEL_texture_scissor;
14234           continue;
14235         }
14236 #endif
14237       }
14238       if (_glewStrSame2(&pos, &len, (const GLubyte*)"KTX_", 4))
14239       {
14240 #ifdef GL_KTX_buffer_region
14241         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
14242         {
14243           ret = GLEW_KTX_buffer_region;
14244           continue;
14245         }
14246 #endif
14247       }
14248       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESAX_", 6))
14249       {
14250 #ifdef GL_MESAX_texture_stack
14251         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_stack", 13))
14252         {
14253           ret = GLEW_MESAX_texture_stack;
14254           continue;
14255         }
14256 #endif
14257       }
14258       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
14259       {
14260 #ifdef GL_MESA_pack_invert
14261         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pack_invert", 11))
14262         {
14263           ret = GLEW_MESA_pack_invert;
14264           continue;
14265         }
14266 #endif
14267 #ifdef GL_MESA_resize_buffers
14268         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resize_buffers", 14))
14269         {
14270           ret = GLEW_MESA_resize_buffers;
14271           continue;
14272         }
14273 #endif
14274 #ifdef GL_MESA_window_pos
14275         if (_glewStrSame3(&pos, &len, (const GLubyte*)"window_pos", 10))
14276         {
14277           ret = GLEW_MESA_window_pos;
14278           continue;
14279         }
14280 #endif
14281 #ifdef GL_MESA_ycbcr_texture
14282         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycbcr_texture", 13))
14283         {
14284           ret = GLEW_MESA_ycbcr_texture;
14285           continue;
14286         }
14287 #endif
14288       }
14289       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NVX_", 4))
14290       {
14291 #ifdef GL_NVX_gpu_memory_info
14292         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_memory_info", 15))
14293         {
14294           ret = GLEW_NVX_gpu_memory_info;
14295           continue;
14296         }
14297 #endif
14298       }
14299       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
14300       {
14301 #ifdef GL_NV_bindless_texture
14302         if (_glewStrSame3(&pos, &len, (const GLubyte*)"bindless_texture", 16))
14303         {
14304           ret = GLEW_NV_bindless_texture;
14305           continue;
14306         }
14307 #endif
14308 #ifdef GL_NV_blend_square
14309         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_square", 12))
14310         {
14311           ret = GLEW_NV_blend_square;
14312           continue;
14313         }
14314 #endif
14315 #ifdef GL_NV_conditional_render
14316         if (_glewStrSame3(&pos, &len, (const GLubyte*)"conditional_render", 18))
14317         {
14318           ret = GLEW_NV_conditional_render;
14319           continue;
14320         }
14321 #endif
14322 #ifdef GL_NV_copy_depth_to_color
14323         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_depth_to_color", 19))
14324         {
14325           ret = GLEW_NV_copy_depth_to_color;
14326           continue;
14327         }
14328 #endif
14329 #ifdef GL_NV_copy_image
14330         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
14331         {
14332           ret = GLEW_NV_copy_image;
14333           continue;
14334         }
14335 #endif
14336 #ifdef GL_NV_depth_buffer_float
14337         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_buffer_float", 18))
14338         {
14339           ret = GLEW_NV_depth_buffer_float;
14340           continue;
14341         }
14342 #endif
14343 #ifdef GL_NV_depth_clamp
14344         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_clamp", 11))
14345         {
14346           ret = GLEW_NV_depth_clamp;
14347           continue;
14348         }
14349 #endif
14350 #ifdef GL_NV_depth_range_unclamped
14351         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_range_unclamped", 21))
14352         {
14353           ret = GLEW_NV_depth_range_unclamped;
14354           continue;
14355         }
14356 #endif
14357 #ifdef GL_NV_evaluators
14358         if (_glewStrSame3(&pos, &len, (const GLubyte*)"evaluators", 10))
14359         {
14360           ret = GLEW_NV_evaluators;
14361           continue;
14362         }
14363 #endif
14364 #ifdef GL_NV_explicit_multisample
14365         if (_glewStrSame3(&pos, &len, (const GLubyte*)"explicit_multisample", 20))
14366         {
14367           ret = GLEW_NV_explicit_multisample;
14368           continue;
14369         }
14370 #endif
14371 #ifdef GL_NV_fence
14372         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fence", 5))
14373         {
14374           ret = GLEW_NV_fence;
14375           continue;
14376         }
14377 #endif
14378 #ifdef GL_NV_float_buffer
14379         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
14380         {
14381           ret = GLEW_NV_float_buffer;
14382           continue;
14383         }
14384 #endif
14385 #ifdef GL_NV_fog_distance
14386         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_distance", 12))
14387         {
14388           ret = GLEW_NV_fog_distance;
14389           continue;
14390         }
14391 #endif
14392 #ifdef GL_NV_fragment_program
14393         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program", 16))
14394         {
14395           ret = GLEW_NV_fragment_program;
14396           continue;
14397         }
14398 #endif
14399 #ifdef GL_NV_fragment_program2
14400         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program2", 17))
14401         {
14402           ret = GLEW_NV_fragment_program2;
14403           continue;
14404         }
14405 #endif
14406 #ifdef GL_NV_fragment_program4
14407         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program4", 17))
14408         {
14409           ret = GLEW_NV_fragment_program4;
14410           continue;
14411         }
14412 #endif
14413 #ifdef GL_NV_fragment_program_option
14414         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_program_option", 23))
14415         {
14416           ret = GLEW_NV_fragment_program_option;
14417           continue;
14418         }
14419 #endif
14420 #ifdef GL_NV_framebuffer_multisample_coverage
14421         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_multisample_coverage", 32))
14422         {
14423           ret = GLEW_NV_framebuffer_multisample_coverage;
14424           continue;
14425         }
14426 #endif
14427 #ifdef GL_NV_geometry_program4
14428         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_program4", 17))
14429         {
14430           ret = GLEW_NV_geometry_program4;
14431           continue;
14432         }
14433 #endif
14434 #ifdef GL_NV_geometry_shader4
14435         if (_glewStrSame3(&pos, &len, (const GLubyte*)"geometry_shader4", 16))
14436         {
14437           ret = GLEW_NV_geometry_shader4;
14438           continue;
14439         }
14440 #endif
14441 #ifdef GL_NV_gpu_program4
14442         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program4", 12))
14443         {
14444           ret = GLEW_NV_gpu_program4;
14445           continue;
14446         }
14447 #endif
14448 #ifdef GL_NV_gpu_program5
14449         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program5", 12))
14450         {
14451           ret = GLEW_NV_gpu_program5;
14452           continue;
14453         }
14454 #endif
14455 #ifdef GL_NV_gpu_program_fp64
14456         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_program_fp64", 16))
14457         {
14458           ret = GLEW_NV_gpu_program_fp64;
14459           continue;
14460         }
14461 #endif
14462 #ifdef GL_NV_gpu_shader5
14463         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_shader5", 11))
14464         {
14465           ret = GLEW_NV_gpu_shader5;
14466           continue;
14467         }
14468 #endif
14469 #ifdef GL_NV_half_float
14470         if (_glewStrSame3(&pos, &len, (const GLubyte*)"half_float", 10))
14471         {
14472           ret = GLEW_NV_half_float;
14473           continue;
14474         }
14475 #endif
14476 #ifdef GL_NV_light_max_exponent
14477         if (_glewStrSame3(&pos, &len, (const GLubyte*)"light_max_exponent", 18))
14478         {
14479           ret = GLEW_NV_light_max_exponent;
14480           continue;
14481         }
14482 #endif
14483 #ifdef GL_NV_multisample_coverage
14484         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
14485         {
14486           ret = GLEW_NV_multisample_coverage;
14487           continue;
14488         }
14489 #endif
14490 #ifdef GL_NV_multisample_filter_hint
14491         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_filter_hint", 23))
14492         {
14493           ret = GLEW_NV_multisample_filter_hint;
14494           continue;
14495         }
14496 #endif
14497 #ifdef GL_NV_occlusion_query
14498         if (_glewStrSame3(&pos, &len, (const GLubyte*)"occlusion_query", 15))
14499         {
14500           ret = GLEW_NV_occlusion_query;
14501           continue;
14502         }
14503 #endif
14504 #ifdef GL_NV_packed_depth_stencil
14505         if (_glewStrSame3(&pos, &len, (const GLubyte*)"packed_depth_stencil", 20))
14506         {
14507           ret = GLEW_NV_packed_depth_stencil;
14508           continue;
14509         }
14510 #endif
14511 #ifdef GL_NV_parameter_buffer_object
14512         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object", 23))
14513         {
14514           ret = GLEW_NV_parameter_buffer_object;
14515           continue;
14516         }
14517 #endif
14518 #ifdef GL_NV_parameter_buffer_object2
14519         if (_glewStrSame3(&pos, &len, (const GLubyte*)"parameter_buffer_object2", 24))
14520         {
14521           ret = GLEW_NV_parameter_buffer_object2;
14522           continue;
14523         }
14524 #endif
14525 #ifdef GL_NV_path_rendering
14526         if (_glewStrSame3(&pos, &len, (const GLubyte*)"path_rendering", 14))
14527         {
14528           ret = GLEW_NV_path_rendering;
14529           continue;
14530         }
14531 #endif
14532 #ifdef GL_NV_pixel_data_range
14533         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_data_range", 16))
14534         {
14535           ret = GLEW_NV_pixel_data_range;
14536           continue;
14537         }
14538 #endif
14539 #ifdef GL_NV_point_sprite
14540         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_sprite", 12))
14541         {
14542           ret = GLEW_NV_point_sprite;
14543           continue;
14544         }
14545 #endif
14546 #ifdef GL_NV_present_video
14547         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
14548         {
14549           ret = GLEW_NV_present_video;
14550           continue;
14551         }
14552 #endif
14553 #ifdef GL_NV_primitive_restart
14554         if (_glewStrSame3(&pos, &len, (const GLubyte*)"primitive_restart", 17))
14555         {
14556           ret = GLEW_NV_primitive_restart;
14557           continue;
14558         }
14559 #endif
14560 #ifdef GL_NV_register_combiners
14561         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners", 18))
14562         {
14563           ret = GLEW_NV_register_combiners;
14564           continue;
14565         }
14566 #endif
14567 #ifdef GL_NV_register_combiners2
14568         if (_glewStrSame3(&pos, &len, (const GLubyte*)"register_combiners2", 19))
14569         {
14570           ret = GLEW_NV_register_combiners2;
14571           continue;
14572         }
14573 #endif
14574 #ifdef GL_NV_shader_atomic_float
14575         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_atomic_float", 19))
14576         {
14577           ret = GLEW_NV_shader_atomic_float;
14578           continue;
14579         }
14580 #endif
14581 #ifdef GL_NV_shader_buffer_load
14582         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shader_buffer_load", 18))
14583         {
14584           ret = GLEW_NV_shader_buffer_load;
14585           continue;
14586         }
14587 #endif
14588 #ifdef GL_NV_tessellation_program5
14589         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tessellation_program5", 21))
14590         {
14591           ret = GLEW_NV_tessellation_program5;
14592           continue;
14593         }
14594 #endif
14595 #ifdef GL_NV_texgen_emboss
14596         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_emboss", 13))
14597         {
14598           ret = GLEW_NV_texgen_emboss;
14599           continue;
14600         }
14601 #endif
14602 #ifdef GL_NV_texgen_reflection
14603         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texgen_reflection", 17))
14604         {
14605           ret = GLEW_NV_texgen_reflection;
14606           continue;
14607         }
14608 #endif
14609 #ifdef GL_NV_texture_barrier
14610         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_barrier", 15))
14611         {
14612           ret = GLEW_NV_texture_barrier;
14613           continue;
14614         }
14615 #endif
14616 #ifdef GL_NV_texture_compression_vtc
14617         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_compression_vtc", 23))
14618         {
14619           ret = GLEW_NV_texture_compression_vtc;
14620           continue;
14621         }
14622 #endif
14623 #ifdef GL_NV_texture_env_combine4
14624         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_env_combine4", 20))
14625         {
14626           ret = GLEW_NV_texture_env_combine4;
14627           continue;
14628         }
14629 #endif
14630 #ifdef GL_NV_texture_expand_normal
14631         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_expand_normal", 21))
14632         {
14633           ret = GLEW_NV_texture_expand_normal;
14634           continue;
14635         }
14636 #endif
14637 #ifdef GL_NV_texture_multisample
14638         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multisample", 19))
14639         {
14640           ret = GLEW_NV_texture_multisample;
14641           continue;
14642         }
14643 #endif
14644 #ifdef GL_NV_texture_rectangle
14645         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_rectangle", 17))
14646         {
14647           ret = GLEW_NV_texture_rectangle;
14648           continue;
14649         }
14650 #endif
14651 #ifdef GL_NV_texture_shader
14652         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader", 14))
14653         {
14654           ret = GLEW_NV_texture_shader;
14655           continue;
14656         }
14657 #endif
14658 #ifdef GL_NV_texture_shader2
14659         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader2", 15))
14660         {
14661           ret = GLEW_NV_texture_shader2;
14662           continue;
14663         }
14664 #endif
14665 #ifdef GL_NV_texture_shader3
14666         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_shader3", 15))
14667         {
14668           ret = GLEW_NV_texture_shader3;
14669           continue;
14670         }
14671 #endif
14672 #ifdef GL_NV_transform_feedback
14673         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback", 18))
14674         {
14675           ret = GLEW_NV_transform_feedback;
14676           continue;
14677         }
14678 #endif
14679 #ifdef GL_NV_transform_feedback2
14680         if (_glewStrSame3(&pos, &len, (const GLubyte*)"transform_feedback2", 19))
14681         {
14682           ret = GLEW_NV_transform_feedback2;
14683           continue;
14684         }
14685 #endif
14686 #ifdef GL_NV_vdpau_interop
14687         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vdpau_interop", 13))
14688         {
14689           ret = GLEW_NV_vdpau_interop;
14690           continue;
14691         }
14692 #endif
14693 #ifdef GL_NV_vertex_array_range
14694         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
14695         {
14696           ret = GLEW_NV_vertex_array_range;
14697           continue;
14698         }
14699 #endif
14700 #ifdef GL_NV_vertex_array_range2
14701         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range2", 19))
14702         {
14703           ret = GLEW_NV_vertex_array_range2;
14704           continue;
14705         }
14706 #endif
14707 #ifdef GL_NV_vertex_attrib_integer_64bit
14708         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_attrib_integer_64bit", 27))
14709         {
14710           ret = GLEW_NV_vertex_attrib_integer_64bit;
14711           continue;
14712         }
14713 #endif
14714 #ifdef GL_NV_vertex_buffer_unified_memory
14715         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_unified_memory", 28))
14716         {
14717           ret = GLEW_NV_vertex_buffer_unified_memory;
14718           continue;
14719         }
14720 #endif
14721 #ifdef GL_NV_vertex_program
14722         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program", 14))
14723         {
14724           ret = GLEW_NV_vertex_program;
14725           continue;
14726         }
14727 #endif
14728 #ifdef GL_NV_vertex_program1_1
14729         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program1_1", 17))
14730         {
14731           ret = GLEW_NV_vertex_program1_1;
14732           continue;
14733         }
14734 #endif
14735 #ifdef GL_NV_vertex_program2
14736         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2", 15))
14737         {
14738           ret = GLEW_NV_vertex_program2;
14739           continue;
14740         }
14741 #endif
14742 #ifdef GL_NV_vertex_program2_option
14743         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program2_option", 22))
14744         {
14745           ret = GLEW_NV_vertex_program2_option;
14746           continue;
14747         }
14748 #endif
14749 #ifdef GL_NV_vertex_program3
14750         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program3", 15))
14751         {
14752           ret = GLEW_NV_vertex_program3;
14753           continue;
14754         }
14755 #endif
14756 #ifdef GL_NV_vertex_program4
14757         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_program4", 15))
14758         {
14759           ret = GLEW_NV_vertex_program4;
14760           continue;
14761         }
14762 #endif
14763 #ifdef GL_NV_video_capture
14764         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
14765         {
14766           ret = GLEW_NV_video_capture;
14767           continue;
14768         }
14769 #endif
14770       }
14771       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OES_", 4))
14772       {
14773 #ifdef GL_OES_byte_coordinates
14774         if (_glewStrSame3(&pos, &len, (const GLubyte*)"byte_coordinates", 16))
14775         {
14776           ret = GLEW_OES_byte_coordinates;
14777           continue;
14778         }
14779 #endif
14780 #ifdef GL_OES_compressed_paletted_texture
14781         if (_glewStrSame3(&pos, &len, (const GLubyte*)"compressed_paletted_texture", 27))
14782         {
14783           ret = GLEW_OES_compressed_paletted_texture;
14784           continue;
14785         }
14786 #endif
14787 #ifdef GL_OES_read_format
14788         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_format", 11))
14789         {
14790           ret = GLEW_OES_read_format;
14791           continue;
14792         }
14793 #endif
14794 #ifdef GL_OES_single_precision
14795         if (_glewStrSame3(&pos, &len, (const GLubyte*)"single_precision", 16))
14796         {
14797           ret = GLEW_OES_single_precision;
14798           continue;
14799         }
14800 #endif
14801       }
14802       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
14803       {
14804 #ifdef GL_OML_interlace
14805         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
14806         {
14807           ret = GLEW_OML_interlace;
14808           continue;
14809         }
14810 #endif
14811 #ifdef GL_OML_resample
14812         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
14813         {
14814           ret = GLEW_OML_resample;
14815           continue;
14816         }
14817 #endif
14818 #ifdef GL_OML_subsample
14819         if (_glewStrSame3(&pos, &len, (const GLubyte*)"subsample", 9))
14820         {
14821           ret = GLEW_OML_subsample;
14822           continue;
14823         }
14824 #endif
14825       }
14826       if (_glewStrSame2(&pos, &len, (const GLubyte*)"PGI_", 4))
14827       {
14828 #ifdef GL_PGI_misc_hints
14829         if (_glewStrSame3(&pos, &len, (const GLubyte*)"misc_hints", 10))
14830         {
14831           ret = GLEW_PGI_misc_hints;
14832           continue;
14833         }
14834 #endif
14835 #ifdef GL_PGI_vertex_hints
14836         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_hints", 12))
14837         {
14838           ret = GLEW_PGI_vertex_hints;
14839           continue;
14840         }
14841 #endif
14842       }
14843       if (_glewStrSame2(&pos, &len, (const GLubyte*)"REND_", 5))
14844       {
14845 #ifdef GL_REND_screen_coordinates
14846         if (_glewStrSame3(&pos, &len, (const GLubyte*)"screen_coordinates", 18))
14847         {
14848           ret = GLEW_REND_screen_coordinates;
14849           continue;
14850         }
14851 #endif
14852       }
14853       if (_glewStrSame2(&pos, &len, (const GLubyte*)"S3_", 3))
14854       {
14855 #ifdef GL_S3_s3tc
14856         if (_glewStrSame3(&pos, &len, (const GLubyte*)"s3tc", 4))
14857         {
14858           ret = GLEW_S3_s3tc;
14859           continue;
14860         }
14861 #endif
14862       }
14863       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
14864       {
14865 #ifdef GL_SGIS_color_range
14866         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
14867         {
14868           ret = GLEW_SGIS_color_range;
14869           continue;
14870         }
14871 #endif
14872 #ifdef GL_SGIS_detail_texture
14873         if (_glewStrSame3(&pos, &len, (const GLubyte*)"detail_texture", 14))
14874         {
14875           ret = GLEW_SGIS_detail_texture;
14876           continue;
14877         }
14878 #endif
14879 #ifdef GL_SGIS_fog_function
14880         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_function", 12))
14881         {
14882           ret = GLEW_SGIS_fog_function;
14883           continue;
14884         }
14885 #endif
14886 #ifdef GL_SGIS_generate_mipmap
14887         if (_glewStrSame3(&pos, &len, (const GLubyte*)"generate_mipmap", 15))
14888         {
14889           ret = GLEW_SGIS_generate_mipmap;
14890           continue;
14891         }
14892 #endif
14893 #ifdef GL_SGIS_multisample
14894         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
14895         {
14896           ret = GLEW_SGIS_multisample;
14897           continue;
14898         }
14899 #endif
14900 #ifdef GL_SGIS_pixel_texture
14901         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
14902         {
14903           ret = GLEW_SGIS_pixel_texture;
14904           continue;
14905         }
14906 #endif
14907 #ifdef GL_SGIS_point_line_texgen
14908         if (_glewStrSame3(&pos, &len, (const GLubyte*)"point_line_texgen", 17))
14909         {
14910           ret = GLEW_SGIS_point_line_texgen;
14911           continue;
14912         }
14913 #endif
14914 #ifdef GL_SGIS_sharpen_texture
14915         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sharpen_texture", 15))
14916         {
14917           ret = GLEW_SGIS_sharpen_texture;
14918           continue;
14919         }
14920 #endif
14921 #ifdef GL_SGIS_texture4D
14922         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture4D", 9))
14923         {
14924           ret = GLEW_SGIS_texture4D;
14925           continue;
14926         }
14927 #endif
14928 #ifdef GL_SGIS_texture_border_clamp
14929         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_border_clamp", 20))
14930         {
14931           ret = GLEW_SGIS_texture_border_clamp;
14932           continue;
14933         }
14934 #endif
14935 #ifdef GL_SGIS_texture_edge_clamp
14936         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_edge_clamp", 18))
14937         {
14938           ret = GLEW_SGIS_texture_edge_clamp;
14939           continue;
14940         }
14941 #endif
14942 #ifdef GL_SGIS_texture_filter4
14943         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_filter4", 15))
14944         {
14945           ret = GLEW_SGIS_texture_filter4;
14946           continue;
14947         }
14948 #endif
14949 #ifdef GL_SGIS_texture_lod
14950         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod", 11))
14951         {
14952           ret = GLEW_SGIS_texture_lod;
14953           continue;
14954         }
14955 #endif
14956 #ifdef GL_SGIS_texture_select
14957         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_select", 14))
14958         {
14959           ret = GLEW_SGIS_texture_select;
14960           continue;
14961         }
14962 #endif
14963       }
14964       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
14965       {
14966 #ifdef GL_SGIX_async
14967         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async", 5))
14968         {
14969           ret = GLEW_SGIX_async;
14970           continue;
14971         }
14972 #endif
14973 #ifdef GL_SGIX_async_histogram
14974         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_histogram", 15))
14975         {
14976           ret = GLEW_SGIX_async_histogram;
14977           continue;
14978         }
14979 #endif
14980 #ifdef GL_SGIX_async_pixel
14981         if (_glewStrSame3(&pos, &len, (const GLubyte*)"async_pixel", 11))
14982         {
14983           ret = GLEW_SGIX_async_pixel;
14984           continue;
14985         }
14986 #endif
14987 #ifdef GL_SGIX_blend_alpha_minmax
14988         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blend_alpha_minmax", 18))
14989         {
14990           ret = GLEW_SGIX_blend_alpha_minmax;
14991           continue;
14992         }
14993 #endif
14994 #ifdef GL_SGIX_clipmap
14995         if (_glewStrSame3(&pos, &len, (const GLubyte*)"clipmap", 7))
14996         {
14997           ret = GLEW_SGIX_clipmap;
14998           continue;
14999         }
15000 #endif
15001 #ifdef GL_SGIX_convolution_accuracy
15002         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_accuracy", 20))
15003         {
15004           ret = GLEW_SGIX_convolution_accuracy;
15005           continue;
15006         }
15007 #endif
15008 #ifdef GL_SGIX_depth_texture
15009         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_texture", 13))
15010         {
15011           ret = GLEW_SGIX_depth_texture;
15012           continue;
15013         }
15014 #endif
15015 #ifdef GL_SGIX_flush_raster
15016         if (_glewStrSame3(&pos, &len, (const GLubyte*)"flush_raster", 12))
15017         {
15018           ret = GLEW_SGIX_flush_raster;
15019           continue;
15020         }
15021 #endif
15022 #ifdef GL_SGIX_fog_offset
15023         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_offset", 10))
15024         {
15025           ret = GLEW_SGIX_fog_offset;
15026           continue;
15027         }
15028 #endif
15029 #ifdef GL_SGIX_fog_texture
15030         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fog_texture", 11))
15031         {
15032           ret = GLEW_SGIX_fog_texture;
15033           continue;
15034         }
15035 #endif
15036 #ifdef GL_SGIX_fragment_specular_lighting
15037         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fragment_specular_lighting", 26))
15038         {
15039           ret = GLEW_SGIX_fragment_specular_lighting;
15040           continue;
15041         }
15042 #endif
15043 #ifdef GL_SGIX_framezoom
15044         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framezoom", 9))
15045         {
15046           ret = GLEW_SGIX_framezoom;
15047           continue;
15048         }
15049 #endif
15050 #ifdef GL_SGIX_interlace
15051         if (_glewStrSame3(&pos, &len, (const GLubyte*)"interlace", 9))
15052         {
15053           ret = GLEW_SGIX_interlace;
15054           continue;
15055         }
15056 #endif
15057 #ifdef GL_SGIX_ir_instrument1
15058         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ir_instrument1", 14))
15059         {
15060           ret = GLEW_SGIX_ir_instrument1;
15061           continue;
15062         }
15063 #endif
15064 #ifdef GL_SGIX_list_priority
15065         if (_glewStrSame3(&pos, &len, (const GLubyte*)"list_priority", 13))
15066         {
15067           ret = GLEW_SGIX_list_priority;
15068           continue;
15069         }
15070 #endif
15071 #ifdef GL_SGIX_pixel_texture
15072         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture", 13))
15073         {
15074           ret = GLEW_SGIX_pixel_texture;
15075           continue;
15076         }
15077 #endif
15078 #ifdef GL_SGIX_pixel_texture_bits
15079         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_texture_bits", 18))
15080         {
15081           ret = GLEW_SGIX_pixel_texture_bits;
15082           continue;
15083         }
15084 #endif
15085 #ifdef GL_SGIX_reference_plane
15086         if (_glewStrSame3(&pos, &len, (const GLubyte*)"reference_plane", 15))
15087         {
15088           ret = GLEW_SGIX_reference_plane;
15089           continue;
15090         }
15091 #endif
15092 #ifdef GL_SGIX_resample
15093         if (_glewStrSame3(&pos, &len, (const GLubyte*)"resample", 8))
15094         {
15095           ret = GLEW_SGIX_resample;
15096           continue;
15097         }
15098 #endif
15099 #ifdef GL_SGIX_shadow
15100         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow", 6))
15101         {
15102           ret = GLEW_SGIX_shadow;
15103           continue;
15104         }
15105 #endif
15106 #ifdef GL_SGIX_shadow_ambient
15107         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shadow_ambient", 14))
15108         {
15109           ret = GLEW_SGIX_shadow_ambient;
15110           continue;
15111         }
15112 #endif
15113 #ifdef GL_SGIX_sprite
15114         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sprite", 6))
15115         {
15116           ret = GLEW_SGIX_sprite;
15117           continue;
15118         }
15119 #endif
15120 #ifdef GL_SGIX_tag_sample_buffer
15121         if (_glewStrSame3(&pos, &len, (const GLubyte*)"tag_sample_buffer", 17))
15122         {
15123           ret = GLEW_SGIX_tag_sample_buffer;
15124           continue;
15125         }
15126 #endif
15127 #ifdef GL_SGIX_texture_add_env
15128         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_add_env", 15))
15129         {
15130           ret = GLEW_SGIX_texture_add_env;
15131           continue;
15132         }
15133 #endif
15134 #ifdef GL_SGIX_texture_coordinate_clamp
15135         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_coordinate_clamp", 24))
15136         {
15137           ret = GLEW_SGIX_texture_coordinate_clamp;
15138           continue;
15139         }
15140 #endif
15141 #ifdef GL_SGIX_texture_lod_bias
15142         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_lod_bias", 16))
15143         {
15144           ret = GLEW_SGIX_texture_lod_bias;
15145           continue;
15146         }
15147 #endif
15148 #ifdef GL_SGIX_texture_multi_buffer
15149         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_multi_buffer", 20))
15150         {
15151           ret = GLEW_SGIX_texture_multi_buffer;
15152           continue;
15153         }
15154 #endif
15155 #ifdef GL_SGIX_texture_range
15156         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_range", 13))
15157         {
15158           ret = GLEW_SGIX_texture_range;
15159           continue;
15160         }
15161 #endif
15162 #ifdef GL_SGIX_texture_scale_bias
15163         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_scale_bias", 18))
15164         {
15165           ret = GLEW_SGIX_texture_scale_bias;
15166           continue;
15167         }
15168 #endif
15169 #ifdef GL_SGIX_vertex_preclip
15170         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip", 14))
15171         {
15172           ret = GLEW_SGIX_vertex_preclip;
15173           continue;
15174         }
15175 #endif
15176 #ifdef GL_SGIX_vertex_preclip_hint
15177         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_preclip_hint", 19))
15178         {
15179           ret = GLEW_SGIX_vertex_preclip_hint;
15180           continue;
15181         }
15182 #endif
15183 #ifdef GL_SGIX_ycrcb
15184         if (_glewStrSame3(&pos, &len, (const GLubyte*)"ycrcb", 5))
15185         {
15186           ret = GLEW_SGIX_ycrcb;
15187           continue;
15188         }
15189 #endif
15190       }
15191       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
15192       {
15193 #ifdef GL_SGI_color_matrix
15194         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_matrix", 12))
15195         {
15196           ret = GLEW_SGI_color_matrix;
15197           continue;
15198         }
15199 #endif
15200 #ifdef GL_SGI_color_table
15201         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_table", 11))
15202         {
15203           ret = GLEW_SGI_color_table;
15204           continue;
15205         }
15206 #endif
15207 #ifdef GL_SGI_texture_color_table
15208         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_color_table", 19))
15209         {
15210           ret = GLEW_SGI_texture_color_table;
15211           continue;
15212         }
15213 #endif
15214       }
15215       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUNX_", 5))
15216       {
15217 #ifdef GL_SUNX_constant_data
15218         if (_glewStrSame3(&pos, &len, (const GLubyte*)"constant_data", 13))
15219         {
15220           ret = GLEW_SUNX_constant_data;
15221           continue;
15222         }
15223 #endif
15224       }
15225       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
15226       {
15227 #ifdef GL_SUN_convolution_border_modes
15228         if (_glewStrSame3(&pos, &len, (const GLubyte*)"convolution_border_modes", 24))
15229         {
15230           ret = GLEW_SUN_convolution_border_modes;
15231           continue;
15232         }
15233 #endif
15234 #ifdef GL_SUN_global_alpha
15235         if (_glewStrSame3(&pos, &len, (const GLubyte*)"global_alpha", 12))
15236         {
15237           ret = GLEW_SUN_global_alpha;
15238           continue;
15239         }
15240 #endif
15241 #ifdef GL_SUN_mesh_array
15242         if (_glewStrSame3(&pos, &len, (const GLubyte*)"mesh_array", 10))
15243         {
15244           ret = GLEW_SUN_mesh_array;
15245           continue;
15246         }
15247 #endif
15248 #ifdef GL_SUN_read_video_pixels
15249         if (_glewStrSame3(&pos, &len, (const GLubyte*)"read_video_pixels", 17))
15250         {
15251           ret = GLEW_SUN_read_video_pixels;
15252           continue;
15253         }
15254 #endif
15255 #ifdef GL_SUN_slice_accum
15256         if (_glewStrSame3(&pos, &len, (const GLubyte*)"slice_accum", 11))
15257         {
15258           ret = GLEW_SUN_slice_accum;
15259           continue;
15260         }
15261 #endif
15262 #ifdef GL_SUN_triangle_list
15263         if (_glewStrSame3(&pos, &len, (const GLubyte*)"triangle_list", 13))
15264         {
15265           ret = GLEW_SUN_triangle_list;
15266           continue;
15267         }
15268 #endif
15269 #ifdef GL_SUN_vertex
15270         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex", 6))
15271         {
15272           ret = GLEW_SUN_vertex;
15273           continue;
15274         }
15275 #endif
15276       }
15277       if (_glewStrSame2(&pos, &len, (const GLubyte*)"WIN_", 4))
15278       {
15279 #ifdef GL_WIN_phong_shading
15280         if (_glewStrSame3(&pos, &len, (const GLubyte*)"phong_shading", 13))
15281         {
15282           ret = GLEW_WIN_phong_shading;
15283           continue;
15284         }
15285 #endif
15286 #ifdef GL_WIN_specular_fog
15287         if (_glewStrSame3(&pos, &len, (const GLubyte*)"specular_fog", 12))
15288         {
15289           ret = GLEW_WIN_specular_fog;
15290           continue;
15291         }
15292 #endif
15293 #ifdef GL_WIN_swap_hint
15294         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_hint", 9))
15295         {
15296           ret = GLEW_WIN_swap_hint;
15297           continue;
15298         }
15299 #endif
15300       }
15301     }
15302     ret = (len == 0);
15303   }
15304   return ret;
15305 }
15306 
15307 #if defined(_WIN32)
15308 
15309 #if defined(GLEW_MX)
wglewContextIsSupported(const WGLEWContext * ctx,const char * name)15310 GLboolean GLEWAPIENTRY wglewContextIsSupported (const WGLEWContext* ctx, const char* name)
15311 #else
15312 GLboolean GLEWAPIENTRY wglewIsSupported (const char* name)
15313 #endif
15314 {
15315   GLubyte* pos = (GLubyte*)name;
15316   GLuint len = _glewStrLen(pos);
15317   GLboolean ret = GL_TRUE;
15318   while (ret && len > 0)
15319   {
15320     if (_glewStrSame1(&pos, &len, (const GLubyte*)"WGL_", 4))
15321     {
15322       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
15323       {
15324 #ifdef WGL_3DFX_multisample
15325         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
15326         {
15327           ret = WGLEW_3DFX_multisample;
15328           continue;
15329         }
15330 #endif
15331       }
15332       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DL_", 4))
15333       {
15334 #ifdef WGL_3DL_stereo_control
15335         if (_glewStrSame3(&pos, &len, (const GLubyte*)"stereo_control", 14))
15336         {
15337           ret = WGLEW_3DL_stereo_control;
15338           continue;
15339         }
15340 #endif
15341       }
15342       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
15343       {
15344 #ifdef WGL_AMD_gpu_association
15345         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
15346         {
15347           ret = WGLEW_AMD_gpu_association;
15348           continue;
15349         }
15350 #endif
15351       }
15352       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
15353       {
15354 #ifdef WGL_ARB_buffer_region
15355         if (_glewStrSame3(&pos, &len, (const GLubyte*)"buffer_region", 13))
15356         {
15357           ret = WGLEW_ARB_buffer_region;
15358           continue;
15359         }
15360 #endif
15361 #ifdef WGL_ARB_create_context
15362         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
15363         {
15364           ret = WGLEW_ARB_create_context;
15365           continue;
15366         }
15367 #endif
15368 #ifdef WGL_ARB_create_context_profile
15369         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
15370         {
15371           ret = WGLEW_ARB_create_context_profile;
15372           continue;
15373         }
15374 #endif
15375 #ifdef WGL_ARB_create_context_robustness
15376         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
15377         {
15378           ret = WGLEW_ARB_create_context_robustness;
15379           continue;
15380         }
15381 #endif
15382 #ifdef WGL_ARB_extensions_string
15383         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
15384         {
15385           ret = WGLEW_ARB_extensions_string;
15386           continue;
15387         }
15388 #endif
15389 #ifdef WGL_ARB_framebuffer_sRGB
15390         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
15391         {
15392           ret = WGLEW_ARB_framebuffer_sRGB;
15393           continue;
15394         }
15395 #endif
15396 #ifdef WGL_ARB_make_current_read
15397         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
15398         {
15399           ret = WGLEW_ARB_make_current_read;
15400           continue;
15401         }
15402 #endif
15403 #ifdef WGL_ARB_multisample
15404         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
15405         {
15406           ret = WGLEW_ARB_multisample;
15407           continue;
15408         }
15409 #endif
15410 #ifdef WGL_ARB_pbuffer
15411         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
15412         {
15413           ret = WGLEW_ARB_pbuffer;
15414           continue;
15415         }
15416 #endif
15417 #ifdef WGL_ARB_pixel_format
15418         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
15419         {
15420           ret = WGLEW_ARB_pixel_format;
15421           continue;
15422         }
15423 #endif
15424 #ifdef WGL_ARB_pixel_format_float
15425         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
15426         {
15427           ret = WGLEW_ARB_pixel_format_float;
15428           continue;
15429         }
15430 #endif
15431 #ifdef WGL_ARB_render_texture
15432         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
15433         {
15434           ret = WGLEW_ARB_render_texture;
15435           continue;
15436         }
15437 #endif
15438       }
15439       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
15440       {
15441 #ifdef WGL_ATI_pixel_format_float
15442         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
15443         {
15444           ret = WGLEW_ATI_pixel_format_float;
15445           continue;
15446         }
15447 #endif
15448 #ifdef WGL_ATI_render_texture_rectangle
15449         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
15450         {
15451           ret = WGLEW_ATI_render_texture_rectangle;
15452           continue;
15453         }
15454 #endif
15455       }
15456       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
15457       {
15458 #ifdef WGL_EXT_create_context_es2_profile
15459         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
15460         {
15461           ret = WGLEW_EXT_create_context_es2_profile;
15462           continue;
15463         }
15464 #endif
15465 #ifdef WGL_EXT_depth_float
15466         if (_glewStrSame3(&pos, &len, (const GLubyte*)"depth_float", 11))
15467         {
15468           ret = WGLEW_EXT_depth_float;
15469           continue;
15470         }
15471 #endif
15472 #ifdef WGL_EXT_display_color_table
15473         if (_glewStrSame3(&pos, &len, (const GLubyte*)"display_color_table", 19))
15474         {
15475           ret = WGLEW_EXT_display_color_table;
15476           continue;
15477         }
15478 #endif
15479 #ifdef WGL_EXT_extensions_string
15480         if (_glewStrSame3(&pos, &len, (const GLubyte*)"extensions_string", 17))
15481         {
15482           ret = WGLEW_EXT_extensions_string;
15483           continue;
15484         }
15485 #endif
15486 #ifdef WGL_EXT_framebuffer_sRGB
15487         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
15488         {
15489           ret = WGLEW_EXT_framebuffer_sRGB;
15490           continue;
15491         }
15492 #endif
15493 #ifdef WGL_EXT_make_current_read
15494         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
15495         {
15496           ret = WGLEW_EXT_make_current_read;
15497           continue;
15498         }
15499 #endif
15500 #ifdef WGL_EXT_multisample
15501         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
15502         {
15503           ret = WGLEW_EXT_multisample;
15504           continue;
15505         }
15506 #endif
15507 #ifdef WGL_EXT_pbuffer
15508         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
15509         {
15510           ret = WGLEW_EXT_pbuffer;
15511           continue;
15512         }
15513 #endif
15514 #ifdef WGL_EXT_pixel_format
15515         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format", 12))
15516         {
15517           ret = WGLEW_EXT_pixel_format;
15518           continue;
15519         }
15520 #endif
15521 #ifdef WGL_EXT_pixel_format_packed_float
15522         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_packed_float", 25))
15523         {
15524           ret = WGLEW_EXT_pixel_format_packed_float;
15525           continue;
15526         }
15527 #endif
15528 #ifdef WGL_EXT_swap_control
15529         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
15530         {
15531           ret = WGLEW_EXT_swap_control;
15532           continue;
15533         }
15534 #endif
15535 #ifdef WGL_EXT_swap_control_tear
15536         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
15537         {
15538           ret = WGLEW_EXT_swap_control_tear;
15539           continue;
15540         }
15541 #endif
15542       }
15543       if (_glewStrSame2(&pos, &len, (const GLubyte*)"I3D_", 4))
15544       {
15545 #ifdef WGL_I3D_digital_video_control
15546         if (_glewStrSame3(&pos, &len, (const GLubyte*)"digital_video_control", 21))
15547         {
15548           ret = WGLEW_I3D_digital_video_control;
15549           continue;
15550         }
15551 #endif
15552 #ifdef WGL_I3D_gamma
15553         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gamma", 5))
15554         {
15555           ret = WGLEW_I3D_gamma;
15556           continue;
15557         }
15558 #endif
15559 #ifdef WGL_I3D_genlock
15560         if (_glewStrSame3(&pos, &len, (const GLubyte*)"genlock", 7))
15561         {
15562           ret = WGLEW_I3D_genlock;
15563           continue;
15564         }
15565 #endif
15566 #ifdef WGL_I3D_image_buffer
15567         if (_glewStrSame3(&pos, &len, (const GLubyte*)"image_buffer", 12))
15568         {
15569           ret = WGLEW_I3D_image_buffer;
15570           continue;
15571         }
15572 #endif
15573 #ifdef WGL_I3D_swap_frame_lock
15574         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_lock", 15))
15575         {
15576           ret = WGLEW_I3D_swap_frame_lock;
15577           continue;
15578         }
15579 #endif
15580 #ifdef WGL_I3D_swap_frame_usage
15581         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_frame_usage", 16))
15582         {
15583           ret = WGLEW_I3D_swap_frame_usage;
15584           continue;
15585         }
15586 #endif
15587       }
15588       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
15589       {
15590 #ifdef WGL_NV_DX_interop
15591         if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop", 10))
15592         {
15593           ret = WGLEW_NV_DX_interop;
15594           continue;
15595         }
15596 #endif
15597 #ifdef WGL_NV_DX_interop2
15598         if (_glewStrSame3(&pos, &len, (const GLubyte*)"DX_interop2", 11))
15599         {
15600           ret = WGLEW_NV_DX_interop2;
15601           continue;
15602         }
15603 #endif
15604 #ifdef WGL_NV_copy_image
15605         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
15606         {
15607           ret = WGLEW_NV_copy_image;
15608           continue;
15609         }
15610 #endif
15611 #ifdef WGL_NV_float_buffer
15612         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
15613         {
15614           ret = WGLEW_NV_float_buffer;
15615           continue;
15616         }
15617 #endif
15618 #ifdef WGL_NV_gpu_affinity
15619         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_affinity", 12))
15620         {
15621           ret = WGLEW_NV_gpu_affinity;
15622           continue;
15623         }
15624 #endif
15625 #ifdef WGL_NV_multisample_coverage
15626         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
15627         {
15628           ret = WGLEW_NV_multisample_coverage;
15629           continue;
15630         }
15631 #endif
15632 #ifdef WGL_NV_present_video
15633         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
15634         {
15635           ret = WGLEW_NV_present_video;
15636           continue;
15637         }
15638 #endif
15639 #ifdef WGL_NV_render_depth_texture
15640         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_depth_texture", 20))
15641         {
15642           ret = WGLEW_NV_render_depth_texture;
15643           continue;
15644         }
15645 #endif
15646 #ifdef WGL_NV_render_texture_rectangle
15647         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture_rectangle", 24))
15648         {
15649           ret = WGLEW_NV_render_texture_rectangle;
15650           continue;
15651         }
15652 #endif
15653 #ifdef WGL_NV_swap_group
15654         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
15655         {
15656           ret = WGLEW_NV_swap_group;
15657           continue;
15658         }
15659 #endif
15660 #ifdef WGL_NV_vertex_array_range
15661         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
15662         {
15663           ret = WGLEW_NV_vertex_array_range;
15664           continue;
15665         }
15666 #endif
15667 #ifdef WGL_NV_video_capture
15668         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
15669         {
15670           ret = WGLEW_NV_video_capture;
15671           continue;
15672         }
15673 #endif
15674 #ifdef WGL_NV_video_output
15675         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_output", 12))
15676         {
15677           ret = WGLEW_NV_video_output;
15678           continue;
15679         }
15680 #endif
15681       }
15682       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
15683       {
15684 #ifdef WGL_OML_sync_control
15685         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
15686         {
15687           ret = WGLEW_OML_sync_control;
15688           continue;
15689         }
15690 #endif
15691       }
15692     }
15693     ret = (len == 0);
15694   }
15695   return ret;
15696 }
15697 
15698 #elif !defined(__ANDROID__) && !defined(__APPLE__) || defined(GLEW_APPLE_GLX)
15699 
15700 #if defined(GLEW_MX)
glxewContextIsSupported(const GLXEWContext * ctx,const char * name)15701 GLboolean glxewContextIsSupported (const GLXEWContext* ctx, const char* name)
15702 #else
15703 GLboolean glxewIsSupported (const char* name)
15704 #endif
15705 {
15706   GLubyte* pos = (GLubyte*)name;
15707   GLuint len = _glewStrLen(pos);
15708   GLboolean ret = GL_TRUE;
15709   while (ret && len > 0)
15710   {
15711     if(_glewStrSame1(&pos, &len, (const GLubyte*)"GLX_", 4))
15712     {
15713       if (_glewStrSame2(&pos, &len, (const GLubyte*)"VERSION_", 8))
15714       {
15715 #ifdef GLX_VERSION_1_2
15716         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_2", 3))
15717         {
15718           ret = GLXEW_VERSION_1_2;
15719           continue;
15720         }
15721 #endif
15722 #ifdef GLX_VERSION_1_3
15723         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_3", 3))
15724         {
15725           ret = GLXEW_VERSION_1_3;
15726           continue;
15727         }
15728 #endif
15729 #ifdef GLX_VERSION_1_4
15730         if (_glewStrSame3(&pos, &len, (const GLubyte*)"1_4", 3))
15731         {
15732           ret = GLXEW_VERSION_1_4;
15733           continue;
15734         }
15735 #endif
15736       }
15737       if (_glewStrSame2(&pos, &len, (const GLubyte*)"3DFX_", 5))
15738       {
15739 #ifdef GLX_3DFX_multisample
15740         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
15741         {
15742           ret = GLXEW_3DFX_multisample;
15743           continue;
15744         }
15745 #endif
15746       }
15747       if (_glewStrSame2(&pos, &len, (const GLubyte*)"AMD_", 4))
15748       {
15749 #ifdef GLX_AMD_gpu_association
15750         if (_glewStrSame3(&pos, &len, (const GLubyte*)"gpu_association", 15))
15751         {
15752           ret = GLXEW_AMD_gpu_association;
15753           continue;
15754         }
15755 #endif
15756       }
15757       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ARB_", 4))
15758       {
15759 #ifdef GLX_ARB_create_context
15760         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context", 14))
15761         {
15762           ret = GLXEW_ARB_create_context;
15763           continue;
15764         }
15765 #endif
15766 #ifdef GLX_ARB_create_context_profile
15767         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_profile", 22))
15768         {
15769           ret = GLXEW_ARB_create_context_profile;
15770           continue;
15771         }
15772 #endif
15773 #ifdef GLX_ARB_create_context_robustness
15774         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_robustness", 25))
15775         {
15776           ret = GLXEW_ARB_create_context_robustness;
15777           continue;
15778         }
15779 #endif
15780 #ifdef GLX_ARB_fbconfig_float
15781         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_float", 14))
15782         {
15783           ret = GLXEW_ARB_fbconfig_float;
15784           continue;
15785         }
15786 #endif
15787 #ifdef GLX_ARB_framebuffer_sRGB
15788         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
15789         {
15790           ret = GLXEW_ARB_framebuffer_sRGB;
15791           continue;
15792         }
15793 #endif
15794 #ifdef GLX_ARB_get_proc_address
15795         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_proc_address", 16))
15796         {
15797           ret = GLXEW_ARB_get_proc_address;
15798           continue;
15799         }
15800 #endif
15801 #ifdef GLX_ARB_multisample
15802         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
15803         {
15804           ret = GLXEW_ARB_multisample;
15805           continue;
15806         }
15807 #endif
15808 #ifdef GLX_ARB_vertex_buffer_object
15809         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_buffer_object", 20))
15810         {
15811           ret = GLXEW_ARB_vertex_buffer_object;
15812           continue;
15813         }
15814 #endif
15815       }
15816       if (_glewStrSame2(&pos, &len, (const GLubyte*)"ATI_", 4))
15817       {
15818 #ifdef GLX_ATI_pixel_format_float
15819         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixel_format_float", 18))
15820         {
15821           ret = GLXEW_ATI_pixel_format_float;
15822           continue;
15823         }
15824 #endif
15825 #ifdef GLX_ATI_render_texture
15826         if (_glewStrSame3(&pos, &len, (const GLubyte*)"render_texture", 14))
15827         {
15828           ret = GLXEW_ATI_render_texture;
15829           continue;
15830         }
15831 #endif
15832       }
15833       if (_glewStrSame2(&pos, &len, (const GLubyte*)"EXT_", 4))
15834       {
15835 #ifdef GLX_EXT_create_context_es2_profile
15836         if (_glewStrSame3(&pos, &len, (const GLubyte*)"create_context_es2_profile", 26))
15837         {
15838           ret = GLXEW_EXT_create_context_es2_profile;
15839           continue;
15840         }
15841 #endif
15842 #ifdef GLX_EXT_fbconfig_packed_float
15843         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig_packed_float", 21))
15844         {
15845           ret = GLXEW_EXT_fbconfig_packed_float;
15846           continue;
15847         }
15848 #endif
15849 #ifdef GLX_EXT_framebuffer_sRGB
15850         if (_glewStrSame3(&pos, &len, (const GLubyte*)"framebuffer_sRGB", 16))
15851         {
15852           ret = GLXEW_EXT_framebuffer_sRGB;
15853           continue;
15854         }
15855 #endif
15856 #ifdef GLX_EXT_import_context
15857         if (_glewStrSame3(&pos, &len, (const GLubyte*)"import_context", 14))
15858         {
15859           ret = GLXEW_EXT_import_context;
15860           continue;
15861         }
15862 #endif
15863 #ifdef GLX_EXT_scene_marker
15864         if (_glewStrSame3(&pos, &len, (const GLubyte*)"scene_marker", 12))
15865         {
15866           ret = GLXEW_EXT_scene_marker;
15867           continue;
15868         }
15869 #endif
15870 #ifdef GLX_EXT_swap_control
15871         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
15872         {
15873           ret = GLXEW_EXT_swap_control;
15874           continue;
15875         }
15876 #endif
15877 #ifdef GLX_EXT_swap_control_tear
15878         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control_tear", 17))
15879         {
15880           ret = GLXEW_EXT_swap_control_tear;
15881           continue;
15882         }
15883 #endif
15884 #ifdef GLX_EXT_texture_from_pixmap
15885         if (_glewStrSame3(&pos, &len, (const GLubyte*)"texture_from_pixmap", 19))
15886         {
15887           ret = GLXEW_EXT_texture_from_pixmap;
15888           continue;
15889         }
15890 #endif
15891 #ifdef GLX_EXT_visual_info
15892         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_info", 11))
15893         {
15894           ret = GLXEW_EXT_visual_info;
15895           continue;
15896         }
15897 #endif
15898 #ifdef GLX_EXT_visual_rating
15899         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_rating", 13))
15900         {
15901           ret = GLXEW_EXT_visual_rating;
15902           continue;
15903         }
15904 #endif
15905       }
15906       if (_glewStrSame2(&pos, &len, (const GLubyte*)"INTEL_", 6))
15907       {
15908 #ifdef GLX_INTEL_swap_event
15909         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_event", 10))
15910         {
15911           ret = GLXEW_INTEL_swap_event;
15912           continue;
15913         }
15914 #endif
15915       }
15916       if (_glewStrSame2(&pos, &len, (const GLubyte*)"MESA_", 5))
15917       {
15918 #ifdef GLX_MESA_agp_offset
15919         if (_glewStrSame3(&pos, &len, (const GLubyte*)"agp_offset", 10))
15920         {
15921           ret = GLXEW_MESA_agp_offset;
15922           continue;
15923         }
15924 #endif
15925 #ifdef GLX_MESA_copy_sub_buffer
15926         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_sub_buffer", 15))
15927         {
15928           ret = GLXEW_MESA_copy_sub_buffer;
15929           continue;
15930         }
15931 #endif
15932 #ifdef GLX_MESA_pixmap_colormap
15933         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pixmap_colormap", 15))
15934         {
15935           ret = GLXEW_MESA_pixmap_colormap;
15936           continue;
15937         }
15938 #endif
15939 #ifdef GLX_MESA_release_buffers
15940         if (_glewStrSame3(&pos, &len, (const GLubyte*)"release_buffers", 15))
15941         {
15942           ret = GLXEW_MESA_release_buffers;
15943           continue;
15944         }
15945 #endif
15946 #ifdef GLX_MESA_set_3dfx_mode
15947         if (_glewStrSame3(&pos, &len, (const GLubyte*)"set_3dfx_mode", 13))
15948         {
15949           ret = GLXEW_MESA_set_3dfx_mode;
15950           continue;
15951         }
15952 #endif
15953 #ifdef GLX_MESA_swap_control
15954         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
15955         {
15956           ret = GLXEW_MESA_swap_control;
15957           continue;
15958         }
15959 #endif
15960       }
15961       if (_glewStrSame2(&pos, &len, (const GLubyte*)"NV_", 3))
15962       {
15963 #ifdef GLX_NV_copy_image
15964         if (_glewStrSame3(&pos, &len, (const GLubyte*)"copy_image", 10))
15965         {
15966           ret = GLXEW_NV_copy_image;
15967           continue;
15968         }
15969 #endif
15970 #ifdef GLX_NV_float_buffer
15971         if (_glewStrSame3(&pos, &len, (const GLubyte*)"float_buffer", 12))
15972         {
15973           ret = GLXEW_NV_float_buffer;
15974           continue;
15975         }
15976 #endif
15977 #ifdef GLX_NV_multisample_coverage
15978         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample_coverage", 20))
15979         {
15980           ret = GLXEW_NV_multisample_coverage;
15981           continue;
15982         }
15983 #endif
15984 #ifdef GLX_NV_present_video
15985         if (_glewStrSame3(&pos, &len, (const GLubyte*)"present_video", 13))
15986         {
15987           ret = GLXEW_NV_present_video;
15988           continue;
15989         }
15990 #endif
15991 #ifdef GLX_NV_swap_group
15992         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
15993         {
15994           ret = GLXEW_NV_swap_group;
15995           continue;
15996         }
15997 #endif
15998 #ifdef GLX_NV_vertex_array_range
15999         if (_glewStrSame3(&pos, &len, (const GLubyte*)"vertex_array_range", 18))
16000         {
16001           ret = GLXEW_NV_vertex_array_range;
16002           continue;
16003         }
16004 #endif
16005 #ifdef GLX_NV_video_capture
16006         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_capture", 13))
16007         {
16008           ret = GLXEW_NV_video_capture;
16009           continue;
16010         }
16011 #endif
16012 #ifdef GLX_NV_video_out
16013         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_out", 9))
16014         {
16015           ret = GLXEW_NV_video_out;
16016           continue;
16017         }
16018 #endif
16019       }
16020       if (_glewStrSame2(&pos, &len, (const GLubyte*)"OML_", 4))
16021       {
16022 #ifdef GLX_OML_swap_method
16023         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_method", 11))
16024         {
16025           ret = GLXEW_OML_swap_method;
16026           continue;
16027         }
16028 #endif
16029 #ifdef GLX_OML_sync_control
16030         if (_glewStrSame3(&pos, &len, (const GLubyte*)"sync_control", 12))
16031         {
16032           ret = GLXEW_OML_sync_control;
16033           continue;
16034         }
16035 #endif
16036       }
16037       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIS_", 5))
16038       {
16039 #ifdef GLX_SGIS_blended_overlay
16040         if (_glewStrSame3(&pos, &len, (const GLubyte*)"blended_overlay", 15))
16041         {
16042           ret = GLXEW_SGIS_blended_overlay;
16043           continue;
16044         }
16045 #endif
16046 #ifdef GLX_SGIS_color_range
16047         if (_glewStrSame3(&pos, &len, (const GLubyte*)"color_range", 11))
16048         {
16049           ret = GLXEW_SGIS_color_range;
16050           continue;
16051         }
16052 #endif
16053 #ifdef GLX_SGIS_multisample
16054         if (_glewStrSame3(&pos, &len, (const GLubyte*)"multisample", 11))
16055         {
16056           ret = GLXEW_SGIS_multisample;
16057           continue;
16058         }
16059 #endif
16060 #ifdef GLX_SGIS_shared_multisample
16061         if (_glewStrSame3(&pos, &len, (const GLubyte*)"shared_multisample", 18))
16062         {
16063           ret = GLXEW_SGIS_shared_multisample;
16064           continue;
16065         }
16066 #endif
16067       }
16068       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGIX_", 5))
16069       {
16070 #ifdef GLX_SGIX_fbconfig
16071         if (_glewStrSame3(&pos, &len, (const GLubyte*)"fbconfig", 8))
16072         {
16073           ret = GLXEW_SGIX_fbconfig;
16074           continue;
16075         }
16076 #endif
16077 #ifdef GLX_SGIX_hyperpipe
16078         if (_glewStrSame3(&pos, &len, (const GLubyte*)"hyperpipe", 9))
16079         {
16080           ret = GLXEW_SGIX_hyperpipe;
16081           continue;
16082         }
16083 #endif
16084 #ifdef GLX_SGIX_pbuffer
16085         if (_glewStrSame3(&pos, &len, (const GLubyte*)"pbuffer", 7))
16086         {
16087           ret = GLXEW_SGIX_pbuffer;
16088           continue;
16089         }
16090 #endif
16091 #ifdef GLX_SGIX_swap_barrier
16092         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_barrier", 12))
16093         {
16094           ret = GLXEW_SGIX_swap_barrier;
16095           continue;
16096         }
16097 #endif
16098 #ifdef GLX_SGIX_swap_group
16099         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_group", 10))
16100         {
16101           ret = GLXEW_SGIX_swap_group;
16102           continue;
16103         }
16104 #endif
16105 #ifdef GLX_SGIX_video_resize
16106         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
16107         {
16108           ret = GLXEW_SGIX_video_resize;
16109           continue;
16110         }
16111 #endif
16112 #ifdef GLX_SGIX_visual_select_group
16113         if (_glewStrSame3(&pos, &len, (const GLubyte*)"visual_select_group", 19))
16114         {
16115           ret = GLXEW_SGIX_visual_select_group;
16116           continue;
16117         }
16118 #endif
16119       }
16120       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SGI_", 4))
16121       {
16122 #ifdef GLX_SGI_cushion
16123         if (_glewStrSame3(&pos, &len, (const GLubyte*)"cushion", 7))
16124         {
16125           ret = GLXEW_SGI_cushion;
16126           continue;
16127         }
16128 #endif
16129 #ifdef GLX_SGI_make_current_read
16130         if (_glewStrSame3(&pos, &len, (const GLubyte*)"make_current_read", 17))
16131         {
16132           ret = GLXEW_SGI_make_current_read;
16133           continue;
16134         }
16135 #endif
16136 #ifdef GLX_SGI_swap_control
16137         if (_glewStrSame3(&pos, &len, (const GLubyte*)"swap_control", 12))
16138         {
16139           ret = GLXEW_SGI_swap_control;
16140           continue;
16141         }
16142 #endif
16143 #ifdef GLX_SGI_video_sync
16144         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_sync", 10))
16145         {
16146           ret = GLXEW_SGI_video_sync;
16147           continue;
16148         }
16149 #endif
16150       }
16151       if (_glewStrSame2(&pos, &len, (const GLubyte*)"SUN_", 4))
16152       {
16153 #ifdef GLX_SUN_get_transparent_index
16154         if (_glewStrSame3(&pos, &len, (const GLubyte*)"get_transparent_index", 21))
16155         {
16156           ret = GLXEW_SUN_get_transparent_index;
16157           continue;
16158         }
16159 #endif
16160 #ifdef GLX_SUN_video_resize
16161         if (_glewStrSame3(&pos, &len, (const GLubyte*)"video_resize", 12))
16162         {
16163           ret = GLXEW_SUN_video_resize;
16164           continue;
16165         }
16166 #endif
16167       }
16168     }
16169     ret = (len == 0);
16170   }
16171   return ret;
16172 }
16173 
16174 #endif /* _WIN32 */
16175