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| .. | | 03-May-2022 | - |
| Cg/include/ | H | 26-Nov-2018 | - | 2,872 | 2,245 |
| LibXML/ | H | 03-May-2022 | - | 394,839 | 296,182 |
| MathMLSolver/ | H | 03-May-2022 | - | 11,122 | 7,406 |
| MayaDataModel/include/ | H | 26-Nov-2018 | - | 129,028 | 119,027 |
| UTF/ | H | 03-May-2022 | - | 726 | 433 |
| cmake-modules/ | H | 03-May-2022 | - | 45 | 36 |
| expat/ | H | 03-May-2022 | - | 68,000 | 56,522 |
| lib3ds/ | H | 03-May-2022 | - | 10,678 | 8,174 |
| pcre/ | H | 03-May-2022 | - | 19,689 | 13,988 |
| zlib/ | H | 03-May-2022 | - | 19,108 | 14,169 |
| zziplib/ | H | 03-May-2022 | - | 8,195 | 6,045 |
| README | H A D | 03-May-2022 | 1.3 KiB | 28 | 24 |
README
1cgfxShader:
2===========
3
4The Maya Cg Plug-in allows artists to author and visualize content using
5advanced hardware rendering and the Cg high level language.
6The plug-in includes:
7
8 * Intuitive artist controls
9 o Slider control over key real-time parameters (such as bump depth, etc...)
10 * Integration with Maya's lights
11 * CgFX integration with Maya's Hypershade node-based shader editor
12 * Dynamic shader-specific GUIs
13 o Supports standard GPU image formats (such as DDS)
14 o Supports .fx shader format
15 * Samples include:
16 o Bumpy Shiny, Toon Shading, Anisotropic Metal, Ghostly, Refraction, Dispersion, Rainbow, and more
17
18The cross-API capability of Cg is a breakthrough for development teams
19targeting content for multiple platforms. The Maya Cg Plug-in supports the CgFX
20file format (.fx) and automatically provides intuitive interface controls and
21semantics to users and developers alike - for editing shader effects in
22real-time. Since the CgFX format also supports both DirectX and OpenGL,
23developers may encapsulate a series of fallback techniques for rendering any
24effect. CgFX files are text-based and describe the complete render state for a
25particular effect -- multiple passes, texture states, and any number of
26individual vertex and pixel shaders maybe defined to create a complete
27appearance or effect.
28