1 #include "opencv2/face.hpp"
2 #include "opencv2/imgproc.hpp"
3 #include "opencv2/imgcodecs.hpp"
4 #include "opencv2/highgui.hpp"
5 #include "opencv2/objdetect.hpp"
6 #include "opencv2/photo.hpp" // seamlessClone()
7 #include <iostream>
8 using namespace cv;
9 using namespace cv::face;
10 using namespace std;
11
myDetector(InputArray image,OutputArray faces,CascadeClassifier * face_cascade)12 static bool myDetector(InputArray image, OutputArray faces, CascadeClassifier *face_cascade)
13 {
14 Mat gray;
15
16 if (image.channels() > 1)
17 cvtColor(image, gray, COLOR_BGR2GRAY);
18 else
19 gray = image.getMat().clone();
20
21 equalizeHist(gray, gray);
22
23 std::vector<Rect> faces_;
24 face_cascade->detectMultiScale(gray, faces_, 1.4, 2, CASCADE_SCALE_IMAGE, Size(30, 30));
25 Mat(faces_).copyTo(faces);
26 return true;
27 }
28
29 void divideIntoTriangles(Rect rect, vector<Point2f> &points, vector< vector<int> > &delaunayTri);
30 void warpTriangle(Mat &img1, Mat &img2, vector<Point2f> &triangle1, vector<Point2f> &triangle2);
31
32 //Divide the face into triangles for warping
divideIntoTriangles(Rect rect,vector<Point2f> & points,vector<vector<int>> & Tri)33 void divideIntoTriangles(Rect rect, vector<Point2f> &points, vector< vector<int> > &Tri){
34
35 // Create an instance of Subdiv2D
36 Subdiv2D subdiv(rect);
37 // Insert points into subdiv
38 for( vector<Point2f>::iterator it = points.begin(); it != points.end(); it++)
39 subdiv.insert(*it);
40 vector<Vec6f> triangleList;
41 subdiv.getTriangleList(triangleList);
42 vector<Point2f> pt(3);
43 vector<int> ind(3);
44 for( size_t i = 0; i < triangleList.size(); i++ )
45 {
46 Vec6f triangle = triangleList[i];
47 pt[0] = Point2f(triangle[0], triangle[1]);
48 pt[1] = Point2f(triangle[2], triangle[3]);
49 pt[2] = Point2f(triangle[4], triangle[5]);
50 if ( rect.contains(pt[0]) && rect.contains(pt[1]) && rect.contains(pt[2])){
51 for(int j = 0; j < 3; j++)
52 for(size_t k = 0; k < points.size(); k++)
53 if(abs(pt[j].x - points[k].x) < 1.0 && abs(pt[j].y - points[k].y) < 1)
54 ind[j] =(int) k;
55 Tri.push_back(ind);
56 }
57 }
58 }
warpTriangle(Mat & img1,Mat & img2,vector<Point2f> & triangle1,vector<Point2f> & triangle2)59 void warpTriangle(Mat &img1, Mat &img2, vector<Point2f> &triangle1, vector<Point2f> &triangle2)
60 {
61 Rect rectangle1 = boundingRect(triangle1);
62 Rect rectangle2 = boundingRect(triangle2);
63 // Offset points by left top corner of the respective rectangles
64 vector<Point2f> triangle1Rect, triangle2Rect;
65 vector<Point> triangle2RectInt;
66 for(int i = 0; i < 3; i++)
67 {
68 triangle1Rect.push_back( Point2f( triangle1[i].x - rectangle1.x, triangle1[i].y - rectangle1.y) );
69 triangle2Rect.push_back( Point2f( triangle2[i].x - rectangle2.x, triangle2[i].y - rectangle2.y) );
70 triangle2RectInt.push_back( Point((int)(triangle2[i].x - rectangle2.x),(int) (triangle2[i].y - rectangle2.y))); // for fillConvexPoly
71 }
72 // Get mask by filling triangle
73 Mat mask = Mat::zeros(rectangle2.height, rectangle2.width, CV_32FC3);
74 fillConvexPoly(mask, triangle2RectInt, Scalar(1.0, 1.0, 1.0), 16, 0);
75 // Apply warpImage to small rectangular patches
76 Mat img1Rect;
77 img1(rectangle1).copyTo(img1Rect);
78 Mat img2Rect = Mat::zeros(rectangle2.height, rectangle2.width, img1Rect.type());
79 Mat warp_mat = getAffineTransform(triangle1Rect, triangle2Rect);
80 warpAffine( img1Rect, img2Rect, warp_mat, img2Rect.size(), INTER_LINEAR, BORDER_REFLECT_101);
81 multiply(img2Rect,mask, img2Rect);
82 multiply(img2(rectangle2), Scalar(1.0,1.0,1.0) - mask, img2(rectangle2));
83 img2(rectangle2) = img2(rectangle2) + img2Rect;
84 }
main(int argc,char ** argv)85 int main( int argc, char** argv)
86 {
87 //Give the path to the directory containing all the files containing data
88 CommandLineParser parser(argc, argv,
89 "{ help h usage ? | | give the following arguments in following format }"
90 "{ image1 i1 | | (required) path to the first image file in which you want to apply swapping }"
91 "{ image2 i2 | | (required) path to the second image file in which you want to apply face swapping }"
92 "{ model m | | (required) path to the file containing model to be loaded for face landmark detection}"
93 "{ face_cascade f | | Path to the face cascade xml file which you want to use as a detector}"
94 );
95 // Read in the input arguments
96 if (parser.has("help")){
97 parser.printMessage();
98 cerr << "TIP: Use absolute paths to avoid any problems with the software!" << endl;
99 return 0;
100 }
101 Mat img1=imread(parser.get<string>("image1"));
102 Mat img2=imread(parser.get<string>("image2"));
103 if (img1.empty()||img2.empty()){
104 if(img1.empty()){
105 parser.printMessage();
106 cerr << parser.get<string>("image1")<<" not found" << endl;
107 return -1;
108 }
109 if (img2.empty()){
110 parser.printMessage();
111 cerr << parser.get<string>("image2")<<" not found" << endl;
112 return -1;
113 }
114 }
115 string modelfile_name(parser.get<string>("model"));
116 if (modelfile_name.empty()){
117 parser.printMessage();
118 cerr << "Model file name not found." << endl;
119 return -1;
120 }
121 string cascade_name(parser.get<string>("face_cascade"));
122 if (cascade_name.empty()){
123 parser.printMessage();
124 cerr << "The name of the cascade classifier to be loaded to detect faces is not found" << endl;
125 return -1;
126 }
127 //create a pointer to call the base class
128 //pass the face cascade xml file which you want to pass as a detector
129 CascadeClassifier face_cascade;
130 face_cascade.load(cascade_name);
131 FacemarkKazemi::Params params;
132 Ptr<FacemarkKazemi> facemark = FacemarkKazemi::create(params);
133 facemark->setFaceDetector((FN_FaceDetector)myDetector, &face_cascade);
134 facemark->loadModel(modelfile_name);
135 cout<<"Loaded model"<<endl;
136 //vector to store the faces detected in the image
137 vector<Rect> faces1,faces2;
138 vector< vector<Point2f> > shape1,shape2;
139 //Detect faces in the current image
140 float ratio1 = (float)img1.cols/(float)img1.rows;
141 float ratio2 = (float)img2.cols/(float)img2.rows;
142 resize(img1,img1,Size((int)(640*ratio1),(int)(640*ratio1)), 0, 0, INTER_LINEAR_EXACT);
143 resize(img2,img2,Size((int)(640*ratio2),(int)(640*ratio2)), 0, 0, INTER_LINEAR_EXACT);
144 Mat img1Warped = img2.clone();
145 facemark->getFaces(img1,faces1);
146 facemark->getFaces(img2,faces2);
147 //Initialise the shape of the faces
148 facemark->fit(img1,faces1,shape1);
149 facemark->fit(img2,faces2,shape2);
150 unsigned long numswaps = (unsigned long)min((unsigned long)shape1.size(),(unsigned long)shape2.size());
151 for(unsigned long z=0;z<numswaps;z++){
152 vector<Point2f> points1 = shape1[z];
153 vector<Point2f> points2 = shape2[z];
154 img1.convertTo(img1, CV_32F);
155 img1Warped.convertTo(img1Warped, CV_32F);
156 // Find convex hull
157 vector<Point2f> boundary_image1;
158 vector<Point2f> boundary_image2;
159 vector<int> index;
160 convexHull(Mat(points2),index, false, false);
161 for(size_t i = 0; i < index.size(); i++)
162 {
163 boundary_image1.push_back(points1[index[i]]);
164 boundary_image2.push_back(points2[index[i]]);
165 }
166 // Triangulation for points on the convex hull
167 vector< vector<int> > triangles;
168 Rect rect(0, 0, img1Warped.cols, img1Warped.rows);
169 divideIntoTriangles(rect, boundary_image2, triangles);
170 // Apply affine transformation to Delaunay triangles
171 for(size_t i = 0; i < triangles.size(); i++)
172 {
173 vector<Point2f> triangle1, triangle2;
174 // Get points for img1, img2 corresponding to the triangles
175 for(int j = 0; j < 3; j++)
176 {
177 triangle1.push_back(boundary_image1[triangles[i][j]]);
178 triangle2.push_back(boundary_image2[triangles[i][j]]);
179 }
180 warpTriangle(img1, img1Warped, triangle1, triangle2);
181 }
182 // Calculate mask
183 vector<Point> hull;
184 for(size_t i = 0; i < boundary_image2.size(); i++)
185 {
186 Point pt((int)boundary_image2[i].x,(int)boundary_image2[i].y);
187 hull.push_back(pt);
188 }
189 Mat mask = Mat::zeros(img2.rows, img2.cols, img2.depth());
190 fillConvexPoly(mask,&hull[0],(int)hull.size(), Scalar(255,255,255));
191 // Clone seamlessly.
192 Rect r = boundingRect(boundary_image2);
193 Point center = (r.tl() + r.br()) / 2;
194 Mat output;
195 img1Warped.convertTo(img1Warped, CV_8UC3);
196 seamlessClone(img1Warped,img2, mask, center, output, NORMAL_CLONE);
197 imshow("Face_Swapped", output);
198 waitKey(0);
199 destroyAllWindows();
200 }
201 return 0;
202 }