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42 #include "precomp.hpp"
43 
cornerSubPix(InputArray _image,InputOutputArray _corners,Size win,Size zeroZone,TermCriteria criteria)44 void cv::cornerSubPix( InputArray _image, InputOutputArray _corners,
45                        Size win, Size zeroZone, TermCriteria criteria )
46 {
47     CV_INSTRUMENT_REGION();
48 
49     const int MAX_ITERS = 100;
50     int win_w = win.width * 2 + 1, win_h = win.height * 2 + 1;
51     int i, j, k;
52     int max_iters = (criteria.type & CV_TERMCRIT_ITER) ? MIN(MAX(criteria.maxCount, 1), MAX_ITERS) : MAX_ITERS;
53     double eps = (criteria.type & CV_TERMCRIT_EPS) ? MAX(criteria.epsilon, 0.) : 0;
54     eps *= eps; // use square of error in comparison operations
55 
56     cv::Mat src = _image.getMat(), cornersmat = _corners.getMat();
57     int count = cornersmat.checkVector(2, CV_32F);
58     CV_Assert( count >= 0 );
59     Point2f* corners = cornersmat.ptr<Point2f>();
60 
61     if( count == 0 )
62         return;
63 
64     CV_Assert( win.width > 0 && win.height > 0 );
65     CV_Assert( src.cols >= win.width*2 + 5 && src.rows >= win.height*2 + 5 );
66     CV_Assert( src.channels() == 1 );
67 
68     Mat maskm(win_h, win_w, CV_32F), subpix_buf(win_h+2, win_w+2, CV_32F);
69     float* mask = maskm.ptr<float>();
70 
71     for( i = 0; i < win_h; i++ )
72     {
73         float y = (float)(i - win.height)/win.height;
74         float vy = std::exp(-y*y);
75         for( j = 0; j < win_w; j++ )
76         {
77             float x = (float)(j - win.width)/win.width;
78             mask[i * win_w + j] = (float)(vy*std::exp(-x*x));
79         }
80     }
81 
82     // make zero_zone
83     if( zeroZone.width >= 0 && zeroZone.height >= 0 &&
84         zeroZone.width * 2 + 1 < win_w && zeroZone.height * 2 + 1 < win_h )
85     {
86         for( i = win.height - zeroZone.height; i <= win.height + zeroZone.height; i++ )
87         {
88             for( j = win.width - zeroZone.width; j <= win.width + zeroZone.width; j++ )
89             {
90                 mask[i * win_w + j] = 0;
91             }
92         }
93     }
94 
95     // do optimization loop for all the points
96     for( int pt_i = 0; pt_i < count; pt_i++ )
97     {
98         Point2f cT = corners[pt_i], cI = cT;
99         int iter = 0;
100         double err = 0;
101 
102         do
103         {
104             Point2f cI2;
105             double a = 0, b = 0, c = 0, bb1 = 0, bb2 = 0;
106 
107             getRectSubPix(src, Size(win_w+2, win_h+2), cI, subpix_buf, subpix_buf.type());
108             const float* subpix = &subpix_buf.at<float>(1,1);
109 
110             // process gradient
111             for( i = 0, k = 0; i < win_h; i++, subpix += win_w + 2 )
112             {
113                 double py = i - win.height;
114 
115                 for( j = 0; j < win_w; j++, k++ )
116                 {
117                     double m = mask[k];
118                     double tgx = subpix[j+1] - subpix[j-1];
119                     double tgy = subpix[j+win_w+2] - subpix[j-win_w-2];
120                     double gxx = tgx * tgx * m;
121                     double gxy = tgx * tgy * m;
122                     double gyy = tgy * tgy * m;
123                     double px = j - win.width;
124 
125                     a += gxx;
126                     b += gxy;
127                     c += gyy;
128 
129                     bb1 += gxx * px + gxy * py;
130                     bb2 += gxy * px + gyy * py;
131                 }
132             }
133 
134             double det=a*c-b*b;
135             if( fabs( det ) <= DBL_EPSILON*DBL_EPSILON )
136                 break;
137 
138             // 2x2 matrix inversion
139             double scale=1.0/det;
140             cI2.x = (float)(cI.x + c*scale*bb1 - b*scale*bb2);
141             cI2.y = (float)(cI.y - b*scale*bb1 + a*scale*bb2);
142             err = (cI2.x - cI.x) * (cI2.x - cI.x) + (cI2.y - cI.y) * (cI2.y - cI.y);
143             cI = cI2;
144             if( cI.x < 0 || cI.x >= src.cols || cI.y < 0 || cI.y >= src.rows )
145                 break;
146         }
147         while( ++iter < max_iters && err > eps );
148 
149         // if new point is too far from initial, it means poor convergence.
150         // leave initial point as the result
151         if( fabs( cI.x - cT.x ) > win.width || fabs( cI.y - cT.y ) > win.height )
152             cI = cT;
153 
154         corners[pt_i] = cI;
155     }
156 }
157 
158 
159 CV_IMPL void
cvFindCornerSubPix(const void * srcarr,CvPoint2D32f * _corners,int count,CvSize win,CvSize zeroZone,CvTermCriteria criteria)160 cvFindCornerSubPix( const void* srcarr, CvPoint2D32f* _corners,
161                    int count, CvSize win, CvSize zeroZone,
162                    CvTermCriteria criteria )
163 {
164     if(!_corners || count <= 0)
165         return;
166 
167     cv::Mat src = cv::cvarrToMat(srcarr), corners(count, 1, CV_32FC2, _corners);
168     cv::cornerSubPix(src, corners, win, zeroZone, criteria);
169 }
170 
171 /* End of file. */
172