1 #include <libming.h> 2 main()3 int main() 4 { 5 int i; 6 SWFMovie m = newSWFMovieWithVersion(9); 7 8 for(i = 0; i < 10; i++) 9 SWFMovie_nextFrame(m); 10 11 SWFMovie_defineScene(m, 0, "test0"); 12 SWFMovie_defineScene(m, 5, "test1"); 13 14 SWFMovie_save(m, "test01.swf"); 15 16 return 0; 17 } 18 19