1 // 2 // ControlPoint.cs 3 // 4 // Author: 5 // Andrew Davis <andrew.3.1415@gmail.com> 6 // 7 // Copyright (c) 2013 Andrew Davis, GSoC 2013 8 // 9 // Permission is hereby granted, free of charge, to any person obtaining a copy 10 // of this software and associated documentation files (the "Software"), to deal 11 // in the Software without restriction, including without limitation the rights 12 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 13 // copies of the Software, and to permit persons to whom the Software is 14 // furnished to do so, subject to the following conditions: 15 // 16 // The above copyright notice and this permission notice shall be included in 17 // all copies or substantial portions of the Software. 18 // 19 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 20 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 21 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 22 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 23 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 24 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 25 // THE SOFTWARE. 26 27 using System; 28 using System.Collections.Generic; 29 using System.Linq; 30 using System.Text; 31 using Cairo; 32 33 namespace Pinta.Tools 34 { 35 public class ControlPoint 36 { 37 //Note: not using get/set because this is used in time-critical code that is sped up without it. 38 public PointD Position; 39 public double Tension; 40 41 /// <summary> 42 /// A wrapper class for a PointD with its own tension value. 43 /// </summary> 44 /// <param name="passedPosition">The position of the PointD on the Canvas.</param> 45 /// <param name="passedTension">The tension of the ControlPoint on the shape.</param> ControlPoint(PointD passedPosition, double passedTension)46 public ControlPoint(PointD passedPosition, double passedTension) 47 { 48 Position = passedPosition; 49 Tension = passedTension; 50 } 51 Clone()52 public ControlPoint Clone() 53 { 54 return new ControlPoint(Position, Tension); 55 } 56 } 57 } 58