1// Persistence Of Vision raytracer version 3.5 sample file. 2// Brick pattern example 3// 4// -w320 -h240 5// -w800 -h600 +a0.3 6 7global_settings { assumed_gamma 2.2 } 8 9#include "colors.inc" 10 11#declare T1= 12 texture{ 13 pigment{ 14 brick 15 scale 0.1 16 } 17 } 18 19#declare T2= 20 texture{ 21 pigment{White} 22 normal{ 23 brick 0.6 24 scale 0.1 25 } 26 finish{phong 0.8 phong_size 200} 27 } 28 29#include "pignorm.inc" 30