1// Persistence Of Vision raytracer version 3.5 sample file.
2// Quilted pattern example
3//
4// -w320 -h240
5// -w800 -h600 +a0.3
6
7global_settings { assumed_gamma 2.2 }
8
9#include "colors.inc"
10
11#declare T1=
12 texture{
13   pigment{
14     quilted color_map{[0.0 Black][1.0 White]}
15     control0 1 control1 1
16     scale 0.3
17   }
18 }
19
20#declare T2=
21 texture{
22   pigment{White}
23   normal{
24     quilted 0.4
25     control0 1 control1 1
26     scale 0.3
27   }
28   finish{phong 0.8 phong_size 200}
29 }
30
31#include "pignorm.inc"
32