1// Persistence Of Vision raytracer version 3.5 sample file. 2// Quilted pattern example 3// 4// -w320 -h240 5// -w800 -h600 +a0.3 6 7global_settings { assumed_gamma 2.2 } 8 9#include "colors.inc" 10 11#declare T1= 12 texture{ 13 pigment{ 14 quilted color_map{[0.0 Black][1.0 White]} 15 control0 1 control1 1 16 scale 0.3 17 } 18 } 19 20#declare T2= 21 texture{ 22 pigment{White} 23 normal{ 24 quilted 0.4 25 control0 1 control1 1 26 scale 0.3 27 } 28 finish{phong 0.8 phong_size 200} 29 } 30 31#include "pignorm.inc" 32