1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.GL import _types as _cs 5# End users want this... 6from OpenGL.raw.GL._types import * 7from OpenGL.raw.GL import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'GL_AMD_gpu_shader_half_float' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.GL,'GL_AMD_gpu_shader_half_float',error_checker=_errors._error_checker) 14GL_FLOAT16_MAT2_AMD=_C('GL_FLOAT16_MAT2_AMD',0x91C5) 15GL_FLOAT16_MAT2x3_AMD=_C('GL_FLOAT16_MAT2x3_AMD',0x91C8) 16GL_FLOAT16_MAT2x4_AMD=_C('GL_FLOAT16_MAT2x4_AMD',0x91C9) 17GL_FLOAT16_MAT3_AMD=_C('GL_FLOAT16_MAT3_AMD',0x91C6) 18GL_FLOAT16_MAT3x2_AMD=_C('GL_FLOAT16_MAT3x2_AMD',0x91CA) 19GL_FLOAT16_MAT3x4_AMD=_C('GL_FLOAT16_MAT3x4_AMD',0x91CB) 20GL_FLOAT16_MAT4_AMD=_C('GL_FLOAT16_MAT4_AMD',0x91C7) 21GL_FLOAT16_MAT4x2_AMD=_C('GL_FLOAT16_MAT4x2_AMD',0x91CC) 22GL_FLOAT16_MAT4x3_AMD=_C('GL_FLOAT16_MAT4x3_AMD',0x91CD) 23GL_FLOAT16_NV=_C('GL_FLOAT16_NV',0x8FF8) 24GL_FLOAT16_VEC2_NV=_C('GL_FLOAT16_VEC2_NV',0x8FF9) 25GL_FLOAT16_VEC3_NV=_C('GL_FLOAT16_VEC3_NV',0x8FFA) 26GL_FLOAT16_VEC4_NV=_C('GL_FLOAT16_VEC4_NV',0x8FFB) 27 28