1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.GL import _types as _cs
5# End users want this...
6from OpenGL.raw.GL._types import *
7from OpenGL.raw.GL import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'GL_AMD_gpu_shader_half_float'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.GL,'GL_AMD_gpu_shader_half_float',error_checker=_errors._error_checker)
14GL_FLOAT16_MAT2_AMD=_C('GL_FLOAT16_MAT2_AMD',0x91C5)
15GL_FLOAT16_MAT2x3_AMD=_C('GL_FLOAT16_MAT2x3_AMD',0x91C8)
16GL_FLOAT16_MAT2x4_AMD=_C('GL_FLOAT16_MAT2x4_AMD',0x91C9)
17GL_FLOAT16_MAT3_AMD=_C('GL_FLOAT16_MAT3_AMD',0x91C6)
18GL_FLOAT16_MAT3x2_AMD=_C('GL_FLOAT16_MAT3x2_AMD',0x91CA)
19GL_FLOAT16_MAT3x4_AMD=_C('GL_FLOAT16_MAT3x4_AMD',0x91CB)
20GL_FLOAT16_MAT4_AMD=_C('GL_FLOAT16_MAT4_AMD',0x91C7)
21GL_FLOAT16_MAT4x2_AMD=_C('GL_FLOAT16_MAT4x2_AMD',0x91CC)
22GL_FLOAT16_MAT4x3_AMD=_C('GL_FLOAT16_MAT4x3_AMD',0x91CD)
23GL_FLOAT16_NV=_C('GL_FLOAT16_NV',0x8FF8)
24GL_FLOAT16_VEC2_NV=_C('GL_FLOAT16_VEC2_NV',0x8FF9)
25GL_FLOAT16_VEC3_NV=_C('GL_FLOAT16_VEC3_NV',0x8FFA)
26GL_FLOAT16_VEC4_NV=_C('GL_FLOAT16_VEC4_NV',0x8FFB)
27
28