1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.GLES2 import _types as _cs
5# End users want this...
6from OpenGL.raw.GLES2._types import *
7from OpenGL.raw.GLES2 import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'GLES2_NV_polygon_mode'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.GLES2,'GLES2_NV_polygon_mode',error_checker=_errors._error_checker)
14GL_FILL_NV=_C('GL_FILL_NV',0x1B02)
15GL_LINE_NV=_C('GL_LINE_NV',0x1B01)
16GL_POINT_NV=_C('GL_POINT_NV',0x1B00)
17GL_POLYGON_MODE_NV=_C('GL_POLYGON_MODE_NV',0x0B40)
18GL_POLYGON_OFFSET_LINE_NV=_C('GL_POLYGON_OFFSET_LINE_NV',0x2A02)
19GL_POLYGON_OFFSET_POINT_NV=_C('GL_POLYGON_OFFSET_POINT_NV',0x2A01)
20@_f
21@_p.types(None,_cs.GLenum,_cs.GLenum)
22def glPolygonModeNV(face,mode):pass
23