1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.GLES2 import _types as _cs 5# End users want this... 6from OpenGL.raw.GLES2._types import * 7from OpenGL.raw.GLES2 import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'GLES2_NV_polygon_mode' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.GLES2,'GLES2_NV_polygon_mode',error_checker=_errors._error_checker) 14GL_FILL_NV=_C('GL_FILL_NV',0x1B02) 15GL_LINE_NV=_C('GL_LINE_NV',0x1B01) 16GL_POINT_NV=_C('GL_POINT_NV',0x1B00) 17GL_POLYGON_MODE_NV=_C('GL_POLYGON_MODE_NV',0x0B40) 18GL_POLYGON_OFFSET_LINE_NV=_C('GL_POLYGON_OFFSET_LINE_NV',0x2A02) 19GL_POLYGON_OFFSET_POINT_NV=_C('GL_POLYGON_OFFSET_POINT_NV',0x2A01) 20@_f 21@_p.types(None,_cs.GLenum,_cs.GLenum) 22def glPolygonModeNV(face,mode):pass 23