1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.GLES2 import _types as _cs 5# End users want this... 6from OpenGL.raw.GLES2._types import * 7from OpenGL.raw.GLES2 import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'GLES2_QCOM_texture_foveated' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.GLES2,'GLES2_QCOM_texture_foveated',error_checker=_errors._error_checker) 14GL_FOVEATION_ENABLE_BIT_QCOM=_C('GL_FOVEATION_ENABLE_BIT_QCOM',0x00000001) 15GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM=_C('GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM',0x00000002) 16GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM=_C('GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM',0x8BFF) 17GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM=_C('GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM',0x8BFB) 18GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM=_C('GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM',0x8BFD) 19GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM=_C('GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM',0x8BFC) 20GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM=_C('GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM',0x8BFE) 21@_f 22@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat) 23def glTextureFoveationParametersQCOM(texture,layer,focalPoint,focalX,focalY,gainX,gainY,foveaArea):pass 24