1'''Autogenerated by xml_generate script, do not edit!'''
2from OpenGL import platform as _p, arrays
3# Code generation uses this
4from OpenGL.raw.GLES2 import _types as _cs
5# End users want this...
6from OpenGL.raw.GLES2._types import *
7from OpenGL.raw.GLES2 import _errors
8from OpenGL.constant import Constant as _C
9
10import ctypes
11_EXTENSION_NAME = 'GLES2_QCOM_texture_foveated'
12def _f( function ):
13    return _p.createFunction( function,_p.PLATFORM.GLES2,'GLES2_QCOM_texture_foveated',error_checker=_errors._error_checker)
14GL_FOVEATION_ENABLE_BIT_QCOM=_C('GL_FOVEATION_ENABLE_BIT_QCOM',0x00000001)
15GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM=_C('GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM',0x00000002)
16GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM=_C('GL_FRAMEBUFFER_INCOMPLETE_FOVEATION_QCOM',0x8BFF)
17GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM=_C('GL_TEXTURE_FOVEATED_FEATURE_BITS_QCOM',0x8BFB)
18GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM=_C('GL_TEXTURE_FOVEATED_FEATURE_QUERY_QCOM',0x8BFD)
19GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM=_C('GL_TEXTURE_FOVEATED_MIN_PIXEL_DENSITY_QCOM',0x8BFC)
20GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM=_C('GL_TEXTURE_FOVEATED_NUM_FOCAL_POINTS_QUERY_QCOM',0x8BFE)
21@_f
22@_p.types(None,_cs.GLuint,_cs.GLuint,_cs.GLuint,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat,_cs.GLfloat)
23def glTextureFoveationParametersQCOM(texture,layer,focalPoint,focalX,focalY,gainX,gainY,foveaArea):pass
24