1'''Autogenerated by xml_generate script, do not edit!''' 2from OpenGL import platform as _p, arrays 3# Code generation uses this 4from OpenGL.raw.WGL import _types as _cs 5# End users want this... 6from OpenGL.raw.WGL._types import * 7from OpenGL.raw.WGL import _errors 8from OpenGL.constant import Constant as _C 9 10import ctypes 11_EXTENSION_NAME = 'WGL_ARB_render_texture' 12def _f( function ): 13 return _p.createFunction( function,_p.PLATFORM.WGL,'WGL_ARB_render_texture',error_checker=_errors._error_checker) 14WGL_AUX0_ARB=_C('WGL_AUX0_ARB',0x2087) 15WGL_AUX1_ARB=_C('WGL_AUX1_ARB',0x2088) 16WGL_AUX2_ARB=_C('WGL_AUX2_ARB',0x2089) 17WGL_AUX3_ARB=_C('WGL_AUX3_ARB',0x208A) 18WGL_AUX4_ARB=_C('WGL_AUX4_ARB',0x208B) 19WGL_AUX5_ARB=_C('WGL_AUX5_ARB',0x208C) 20WGL_AUX6_ARB=_C('WGL_AUX6_ARB',0x208D) 21WGL_AUX7_ARB=_C('WGL_AUX7_ARB',0x208E) 22WGL_AUX8_ARB=_C('WGL_AUX8_ARB',0x208F) 23WGL_AUX9_ARB=_C('WGL_AUX9_ARB',0x2090) 24WGL_BACK_LEFT_ARB=_C('WGL_BACK_LEFT_ARB',0x2085) 25WGL_BACK_RIGHT_ARB=_C('WGL_BACK_RIGHT_ARB',0x2086) 26WGL_BIND_TO_TEXTURE_RGBA_ARB=_C('WGL_BIND_TO_TEXTURE_RGBA_ARB',0x2071) 27WGL_BIND_TO_TEXTURE_RGB_ARB=_C('WGL_BIND_TO_TEXTURE_RGB_ARB',0x2070) 28WGL_CUBE_MAP_FACE_ARB=_C('WGL_CUBE_MAP_FACE_ARB',0x207C) 29WGL_FRONT_LEFT_ARB=_C('WGL_FRONT_LEFT_ARB',0x2083) 30WGL_FRONT_RIGHT_ARB=_C('WGL_FRONT_RIGHT_ARB',0x2084) 31WGL_MIPMAP_LEVEL_ARB=_C('WGL_MIPMAP_LEVEL_ARB',0x207B) 32WGL_MIPMAP_TEXTURE_ARB=_C('WGL_MIPMAP_TEXTURE_ARB',0x2074) 33WGL_NO_TEXTURE_ARB=_C('WGL_NO_TEXTURE_ARB',0x2077) 34WGL_TEXTURE_1D_ARB=_C('WGL_TEXTURE_1D_ARB',0x2079) 35WGL_TEXTURE_2D_ARB=_C('WGL_TEXTURE_2D_ARB',0x207A) 36WGL_TEXTURE_CUBE_MAP_ARB=_C('WGL_TEXTURE_CUBE_MAP_ARB',0x2078) 37WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB=_C('WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB',0x207E) 38WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB=_C('WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB',0x2080) 39WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB=_C('WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB',0x2082) 40WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB=_C('WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB',0x207D) 41WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB=_C('WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB',0x207F) 42WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB=_C('WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB',0x2081) 43WGL_TEXTURE_FORMAT_ARB=_C('WGL_TEXTURE_FORMAT_ARB',0x2072) 44WGL_TEXTURE_RGBA_ARB=_C('WGL_TEXTURE_RGBA_ARB',0x2076) 45WGL_TEXTURE_RGB_ARB=_C('WGL_TEXTURE_RGB_ARB',0x2075) 46WGL_TEXTURE_TARGET_ARB=_C('WGL_TEXTURE_TARGET_ARB',0x2073) 47@_f 48@_p.types(_cs.BOOL,_cs.HPBUFFERARB,_cs.c_int) 49def wglBindTexImageARB(hPbuffer,iBuffer):pass 50@_f 51@_p.types(_cs.BOOL,_cs.HPBUFFERARB,_cs.c_int) 52def wglReleaseTexImageARB(hPbuffer,iBuffer):pass 53@_f 54@_p.types(_cs.BOOL,_cs.HPBUFFERARB,ctypes.POINTER(_cs.c_int)) 55def wglSetPbufferAttribARB(hPbuffer,piAttribList):pass 56