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"SWFMovie_assignSymbol" 3 "1 October 2008" "c2man movie.c"
"NAME"
SWFMovie_assignSymbol - assigns a symbolic name for a SWFCharacter
"SYNOPSIS"
#include <ming.h>
void SWFMovie_assignSymbol
(
SWFMovie m,
SWFCharacter character,
const char *name
);
"PARAMETERS"
"SWFMovie m" Not Documented.
"SWFCharacter character" Target.
"const char *name" Symbol.
"DESCRIPTION"
Such classes are available for usage in other SWF files
and can be referenced from inside the current movie.
To assign a symbol to the root movie use NULL as character
value.