1 /****************************************************************************
2 **
3 ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
4 ** Contact: https://www.qt.io/licensing/
5 **
6 ** This file is part of the Qt3D module of the Qt Toolkit.
7 **
8 ** $QT_BEGIN_LICENSE:LGPL$
9 ** Commercial License Usage
10 ** Licensees holding valid commercial Qt licenses may use this file in
11 ** accordance with the commercial license agreement provided with the
12 ** Software or, alternatively, in accordance with the terms contained in
13 ** a written agreement between you and The Qt Company. For licensing terms
14 ** and conditions see https://www.qt.io/terms-conditions. For further
15 ** information use the contact form at https://www.qt.io/contact-us.
16 **
17 ** GNU Lesser General Public License Usage
18 ** Alternatively, this file may be used under the terms of the GNU Lesser
19 ** General Public License version 3 as published by the Free Software
20 ** Foundation and appearing in the file LICENSE.LGPL3 included in the
21 ** packaging of this file. Please review the following information to
22 ** ensure the GNU Lesser General Public License version 3 requirements
23 ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
24 **
25 ** GNU General Public License Usage
26 ** Alternatively, this file may be used under the terms of the GNU
27 ** General Public License version 2.0 or (at your option) the GNU General
28 ** Public license version 3 or any later version approved by the KDE Free
29 ** Qt Foundation. The licenses are as published by the Free Software
30 ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
31 ** included in the packaging of this file. Please review the following
32 ** information to ensure the GNU General Public License requirements will
33 ** be met: https://www.gnu.org/licenses/gpl-2.0.html and
34 ** https://www.gnu.org/licenses/gpl-3.0.html.
35 **
36 ** $QT_END_LICENSE$
37 **
38 ****************************************************************************/
39 
40 #include "qpropertyupdatedchangebase.h"
41 #include "qpropertyupdatedchangebase_p.h"
42 
43 QT_BEGIN_NAMESPACE
44 
45 namespace Qt3DCore {
46 
QPropertyUpdatedChangeBasePrivate()47 QPropertyUpdatedChangeBasePrivate::QPropertyUpdatedChangeBasePrivate()
48     : QSceneChangePrivate()
49     , m_isIntermediate(false)
50 {
51 }
52 
~QPropertyUpdatedChangeBasePrivate()53 QPropertyUpdatedChangeBasePrivate::~QPropertyUpdatedChangeBasePrivate()
54 {
55 }
56 
get(QPropertyUpdatedChangeBase * q)57 QPropertyUpdatedChangeBasePrivate *QPropertyUpdatedChangeBasePrivate::get(QPropertyUpdatedChangeBase *q)
58 {
59     return q->d_func();
60 }
61 
62 /*!
63  * \class Qt3DCore::QPropertyUpdatedChangeBase
64  * \inheaderfile Qt3DCore/QPropertyUpdatedChangeBase
65  * \inmodule Qt3DCore
66  * \brief The QPropertyUpdatedChangeBase class is the base class for all PropertyUpdated QSceneChange events.
67  *
68  * The QPropertyUpdatedChangeBase class is the base class for all QSceneChange events that
69  * have the changeType() PropertyUpdated. You should not need to instantiate this class.
70  * Usually you should be using one of its subclasses such as QPropertyUpdatedChange or
71  * QTypedPropertyUpdatedChange.
72  *
73  * You can subclass this to create your own node update types for communication between
74  * your QNode and QBackendNode subclasses when writing your own aspects.
75  */
76 
77 /*!
78  * \typedef Qt3DCore::QPropertyUpdatedChangeBasePtr
79  * \relates Qt3DCore::QPropertyUpdatedChangeBase
80  *
81  * A shared pointer for QPropertyUpdatedChangeBase.
82  */
83 
84 /*!
85  * Constructs a new QPropertyUpdatedChangeBase with \a subjectId
86  */
QPropertyUpdatedChangeBase(QNodeId subjectId)87 QPropertyUpdatedChangeBase::QPropertyUpdatedChangeBase(QNodeId subjectId)
88     : QSceneChange(*new QPropertyUpdatedChangeBasePrivate, PropertyUpdated, subjectId)
89 {
90 }
91 
QPropertyUpdatedChangeBase(QPropertyUpdatedChangeBasePrivate & dd,QNodeId subjectId)92 QPropertyUpdatedChangeBase::QPropertyUpdatedChangeBase(QPropertyUpdatedChangeBasePrivate &dd, QNodeId subjectId)
93     : QSceneChange(dd, PropertyUpdated, subjectId)
94 {
95 }
96 
~QPropertyUpdatedChangeBase()97 QPropertyUpdatedChangeBase::~QPropertyUpdatedChangeBase()
98 {
99 }
100 
101 } // namespace Qt3DCore
102 
103 QT_END_NAMESPACE
104