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50 
51 #include "qextrudedtextmesh.h"
52 #include "qextrudedtextgeometry.h"
53 
54 QT_BEGIN_NAMESPACE
55 
56 namespace Qt3DExtras {
57 
58 /*!
59  * \qmltype ExtrudedTextMesh
60  * \instantiates Qt3DExtras::QExtrudedTextMesh
61  * \inqmlmodule Qt3D.Extras
62  * \brief A 3D extruded Text mesh.
63  *
64  * The origin of the mesh is the rear left end of the text's baseline.
65  */
66 
67 /*!
68  * \qmlproperty QString Qt3DExtras::ExtrudedTextMesh::text
69  *
70  * Holds the text used for the mesh.
71  */
72 
73 /*!
74  * \qmlproperty QFont Qt3DExtras::ExtrudedTextMesh::font
75  *
76  * Holds the font of the text.
77 
78  * The mesh geometry is normalized by the font's pointSize, so a larger pointSize
79  * will result in smoother, rather than larger, text. pixelSize should not
80  * be used.
81  */
82 
83 /*!
84  * \qmlproperty float Qt3DExtras::ExtrudedTextMesh::depth
85  *
86  * Holds the extrusion depth of the text.
87  */
88 
89 /*!
90  * \class Qt3DExtras::QExtrudedTextMesh
91  * \inheaderfile Qt3DExtras/QExtrudedTextMesh
92  * \inmodule Qt3DExtras
93  *
94  * \inherits Qt3DRender::QGeometryRenderer
95  *
96  * \brief A 3D extruded Text mesh.
97  *
98  * The origin of the mesh is the rear left end of the text's baseline.
99  */
100 
101 /*!
102  * Constructs a new QText3DMesh with \a parent.
103  */
QExtrudedTextMesh(Qt3DCore::QNode * parent)104 QExtrudedTextMesh::QExtrudedTextMesh(Qt3DCore::QNode *parent)
105     : QGeometryRenderer(parent)
106 {
107     QExtrudedTextGeometry *geometry = new QExtrudedTextGeometry();
108     QObject::connect(geometry, &QExtrudedTextGeometry::depthChanged, this, &QExtrudedTextMesh::depthChanged);
109     QObject::connect(geometry, &QExtrudedTextGeometry::textChanged,  this, &QExtrudedTextMesh::textChanged);
110     QObject::connect(geometry, &QExtrudedTextGeometry::fontChanged,  this, &QExtrudedTextMesh::fontChanged);
111     QGeometryRenderer::setGeometry(geometry);
112 }
113 
114 /*! \internal */
~QExtrudedTextMesh()115 QExtrudedTextMesh::~QExtrudedTextMesh()
116 {}
117 
setText(const QString & text)118 void QExtrudedTextMesh::setText(const QString &text)
119 {
120     static_cast<QExtrudedTextGeometry*>(geometry())->setText(text);
121 }
122 
setFont(const QFont & font)123 void QExtrudedTextMesh::setFont(const QFont &font)
124 {
125     static_cast<QExtrudedTextGeometry*>(geometry())->setFont(font);
126 }
127 
setDepth(float depth)128 void QExtrudedTextMesh::setDepth(float depth)
129 {
130     static_cast<QExtrudedTextGeometry*>(geometry())->setDepth(depth);
131 }
132 
133 /*!
134  * \property QExtrudedTextMesh::text
135  *
136  * Holds the text used for the mesh.
137  */
text() const138 QString QExtrudedTextMesh::text() const
139 {
140     return static_cast<QExtrudedTextGeometry*>(geometry())->text();
141 }
142 
143 /*!
144  * \property QExtrudedTextMesh::font
145  *
146  * Holds the font of the text.
147  *
148  * The mesh geometry is normalized by the font's pointSize, so a larger pointSize
149  * will result in smoother, rather than larger, text. pixelSize should not
150  * be used.
151  */
font() const152 QFont QExtrudedTextMesh::font() const
153 {
154     return static_cast<QExtrudedTextGeometry*>(geometry())->font();
155 }
156 
157 /*!
158  * \property QExtrudedTextMesh::depth
159  *
160  * Holds the extrusion depth of the text.
161  */
depth() const162 float QExtrudedTextMesh::depth() const
163 {
164     return static_cast<QExtrudedTextGeometry*>(geometry())->extrusionLength();
165 }
166 
167 } // namespace Qt3DExtras
168 
169 QT_END_NAMESPACE
170