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39
40 #include "qcolormap.h"
41 #include "qcolor.h"
42 #include "qpaintdevice.h"
43 #include "qscreen.h"
44 #include "qguiapplication.h"
45
46 QT_BEGIN_NAMESPACE
47
48 class QColormapPrivate
49 {
50 public:
QColormapPrivate()51 inline QColormapPrivate()
52 : ref(1), mode(QColormap::Direct), depth(0), numcolors(0)
53 { }
54
55 QAtomicInt ref;
56
57 QColormap::Mode mode;
58 int depth;
59 int numcolors;
60 };
61
62 static QColormapPrivate *screenMap = nullptr;
63
initialize()64 void QColormap::initialize()
65 {
66 screenMap = new QColormapPrivate;
67 if (Q_UNLIKELY(!QGuiApplication::primaryScreen())) {
68 qWarning("no screens available, assuming 24-bit color");
69 screenMap->depth = 24;
70 screenMap->mode = QColormap::Direct;
71 return;
72 }
73 screenMap->depth = QGuiApplication::primaryScreen()->depth();
74 if (screenMap->depth < 8) {
75 screenMap->mode = QColormap::Indexed;
76 screenMap->numcolors = 256;
77 } else {
78 screenMap->mode = QColormap::Direct;
79 screenMap->numcolors = -1;
80 }
81 }
82
cleanup()83 void QColormap::cleanup()
84 {
85 delete screenMap;
86 screenMap = nullptr;
87 }
88
instance(int)89 QColormap QColormap::instance(int /*screen*/)
90 {
91 return QColormap();
92 }
93
QColormap()94 QColormap::QColormap()
95 : d(screenMap)
96 { d->ref.ref(); }
97
QColormap(const QColormap & colormap)98 QColormap::QColormap(const QColormap &colormap)
99 :d (colormap.d)
100 { d->ref.ref(); }
101
~QColormap()102 QColormap::~QColormap()
103 {
104 if (!d->ref.deref())
105 delete d;
106 }
107
mode() const108 QColormap::Mode QColormap::mode() const
109 { return d->mode; }
110
111
depth() const112 int QColormap::depth() const
113 { return d->depth; }
114
115
size() const116 int QColormap::size() const
117 {
118 return d->numcolors;
119 }
120
121 #ifndef QT_QWS_DEPTH16_RGB
122 #define QT_QWS_DEPTH16_RGB 565
123 #endif
124 static const int qt_rbits = (QT_QWS_DEPTH16_RGB/100);
125 static const int qt_gbits = (QT_QWS_DEPTH16_RGB/10%10);
126 static const int qt_bbits = (QT_QWS_DEPTH16_RGB%10);
127 static const int qt_red_shift = qt_bbits+qt_gbits-(8-qt_rbits);
128 static const int qt_green_shift = qt_bbits-(8-qt_gbits);
129 static const int qt_neg_blue_shift = 8-qt_bbits;
130 static const int qt_blue_mask = (1<<qt_bbits)-1;
131 static const int qt_green_mask = (1<<(qt_gbits+qt_bbits))-(1<<qt_bbits);
132 static const int qt_red_mask = (1<<(qt_rbits+qt_gbits+qt_bbits))-(1<<(qt_gbits+qt_bbits));
133
134 static const int qt_red_rounding_shift = qt_red_shift + qt_rbits;
135 static const int qt_green_rounding_shift = qt_green_shift + qt_gbits;
136 static const int qt_blue_rounding_shift = qt_bbits - qt_neg_blue_shift;
137
qt_convRgbTo16(QRgb c)138 inline ushort qt_convRgbTo16(QRgb c)
139 {
140 const int tr = qRed(c) << qt_red_shift;
141 const int tg = qGreen(c) << qt_green_shift;
142 const int tb = qBlue(c) >> qt_neg_blue_shift;
143
144 return (tb & qt_blue_mask) | (tg & qt_green_mask) | (tr & qt_red_mask);
145 }
146
qt_conv16ToRgb(ushort c)147 inline QRgb qt_conv16ToRgb(ushort c)
148 {
149 const int r=(c & qt_red_mask);
150 const int g=(c & qt_green_mask);
151 const int b=(c & qt_blue_mask);
152 const int tr = r >> qt_red_shift | r >> qt_red_rounding_shift;
153 const int tg = g >> qt_green_shift | g >> qt_green_rounding_shift;
154 const int tb = b << qt_neg_blue_shift | b >> qt_blue_rounding_shift;
155
156 return qRgb(tr,tg,tb);
157 }
158
pixel(const QColor & color) const159 uint QColormap::pixel(const QColor &color) const
160 {
161 QRgb rgb = color.rgba();
162 if (d->mode == QColormap::Direct) {
163 switch(d->depth) {
164 case 16:
165 return qt_convRgbTo16(rgb);
166 case 24:
167 case 32:
168 {
169 const int r = qRed(rgb);
170 const int g = qGreen(rgb);
171 const int b = qBlue(rgb);
172 const int red_shift = 16;
173 const int green_shift = 8;
174 const int red_mask = 0xff0000;
175 const int green_mask = 0x00ff00;
176 const int blue_mask = 0x0000ff;
177 const int tg = g << green_shift;
178 #ifdef QT_QWS_DEPTH_32_BGR
179 if (qt_screen->pixelType() == QScreen::BGRPixel) {
180 const int tb = b << red_shift;
181 return 0xff000000 | (r & blue_mask) | (tg & green_mask) | (tb & red_mask);
182 }
183 #endif
184 const int tr = r << red_shift;
185 return 0xff000000 | (b & blue_mask) | (tg & green_mask) | (tr & red_mask);
186 }
187 }
188 }
189 //XXX
190 //return qt_screen->alloc(qRed(rgb), qGreen(rgb), qBlue(rgb));
191 return 0;
192 }
193
colorAt(uint pixel) const194 const QColor QColormap::colorAt(uint pixel) const
195 {
196 if (d->mode == Direct) {
197 if (d->depth == 16) {
198 pixel = qt_conv16ToRgb(pixel);
199 }
200 const int red_shift = 16;
201 const int green_shift = 8;
202 const int red_mask = 0xff0000;
203 const int green_mask = 0x00ff00;
204 const int blue_mask = 0x0000ff;
205 #ifdef QT_QWS_DEPTH_32_BGR
206 if (qt_screen->pixelType() == QScreen::BGRPixel) {
207 return QColor((pixel & blue_mask),
208 (pixel & green_mask) >> green_shift,
209 (pixel & red_mask) >> red_shift);
210 }
211 #endif
212 return QColor((pixel & red_mask) >> red_shift,
213 (pixel & green_mask) >> green_shift,
214 (pixel & blue_mask));
215 }
216 #if 0 // XXX
217 Q_ASSERT_X(int(pixel) < qt_screen->numCols(), "QColormap::colorAt", "pixel out of bounds of palette");
218 return QColor(qt_screen->clut()[pixel]);
219 #endif
220 return QColor();
221 }
222
colormap() const223 const QVector<QColor> QColormap::colormap() const
224 {
225 return QVector<QColor>();
226 }
227
operator =(const QColormap & colormap)228 QColormap &QColormap::operator=(const QColormap &colormap)
229 { qAtomicAssign(d, colormap.d); return *this; }
230
231 QT_END_NAMESPACE
232