1#version 310 es
2
3precision highp float;
4layout(location=0) out float o;
5
6struct S  { float f; };
7buffer b1 { S s[]; };
8buffer b2 { S s[]; } b2name;
9buffer b3 { S s[]; } b3name[];
10buffer b4 { S s[]; } b4name[4];
11
12void main()
13{
14  o = s[5].f;
15  o += b2name.s[6].f;
16  o += b3name[3].s[7].f;
17  o += b4name[2].s[8].f;
18}
19