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| .. | | 03-May-2022 | - |
| config/ | H | 03-May-2022 | - | 1,272 | 820 |
| doc/ | H | 03-May-2022 | - | 728 | 617 |
| include/ | H | 03-May-2022 | - | 16,262 | 10,192 |
| share/ | H | 03-May-2022 | - | 5,779 | 5,153 |
| src/ | H | 03-May-2022 | - | 45,574 | 29,118 |
| AUTHORS | H A D | 05-Jan-2006 | 109 | 8 | 6 |
| COPYING | H A D | 23-Sep-2004 | 17.6 KiB | 341 | 281 |
| ChangeLog | H A D | 22-May-2005 | 12.3 KiB | 307 | 221 |
| INSTALL | H A D | 22-May-2005 | 9 KiB | 230 | 175 |
| Makefile | H A D | 05-Jan-2006 | 21.2 KiB | 596 | 520 |
| Makefile.am | H A D | 04-Aug-2005 | 43 | 6 | 5 |
| Makefile.in | H A D | 03-May-2022 | 18.4 KiB | 596 | 522 |
| NEWS | H A D | 05-Jan-2006 | 7.2 KiB | 170 | 130 |
| README | H A D | 28-Dec-2005 | 2.5 KiB | 58 | 48 |
| acinclude.m4 | H A D | 22-Aug-2005 | 2.5 KiB | 78 | 71 |
| aclocal.m4 | H A D | 04-Jan-2006 | 35.4 KiB | 996 | 892 |
| config.status | H A D | 05-Jan-2006 | 39.3 KiB | 1,185 | 956 |
| configure | H A D | 04-Jan-2006 | 211.7 KiB | 7,088 | 5,888 |
| configure.in | H A D | 04-Jan-2006 | 1.6 KiB | 63 | 50 |
README
1Thanks for downloading SharpConstruct!
2
3For fast help, try the SharpConstruct discussion forums:
4http://sharp3d.sourceforge.net/punbb/viewforum.php?id=2
5
6SharpConstruct is an interactive 3D sculpting program. SharpConstruct
7makes it easy to quickly model organic forms in a very intuitive manner.
8
9For information on how to get SharpConstruct running, see the INSTALL
10file.
11
12SharpConstruct is licensed under the GNU GPL. See the COPYING file for
13more information.
14
15Some notes on hardware:
16* You need at least a semi-recent processor. Anything with SSE should be
17 fine; for example, a Pentium III.
18* The features of your graphics card are not important. More important
19 is the speed at which data can be transferred to the card. I observe
20 only a small difference in the performance of SharpConstruct when
21 switching between a GeForce2, a GeForce4 Ti, and a GeForce FX 5500.
22 (Unfortunately, I don't have any data regarding SharpConstruct on ATI
23 cards.)
24* Graphics tablets are now supported, though they have recieved limited
25 testing. Standard eraser and pressure signals are detected; tilt is
26 ignored because my graphics tablet does not support it.
27
28Some notes on software:
29* Windows is not yet supported. However, now that the interface is written
30 using GTK+, you can expect it sooner rather than later.
31* SharpConstruct uses OpenGL for rendering. I have no reason to suppose
32 that Mesa would not work fine.
33* Proper hardware support is tested for with the OglExt library:
34 http://www.julius.caesar.de/oglext
35* The interface is built with gtkmm:
36 http://www.gtk.org
37 http://gtkmm.org
38* OpenGL drawing is done with the help of GtkGLExt
39 http://gtkglext.sourceforge.net
40* All libraries used are free software.
41
42Some notes on development:
43* Though I do occasionally commit patches from other programmers, this
44 is mainly a one-person project. This means work can happen a little
45 bit slowly. If you email me with a feature request, and I agree to add
46 it, it may still take several months for anything like it to appear.
47* Related to the above, there are ways you can help. I love receiving
48 patches; coding is probably the best way you can help. Another
49 thing that would be a great help is updating the documentation.
50 Even just sending me an email with information like, "SharpConstruct
51 is working on system X/graphics card Y/driver Z" is very useful. More
52 information relate to this can be found on the SharpConstruct website.
53
54-Nicholas Bishop
55
56SharpConstruct website: http://sharp3d.sourceforge.net
57My e-mail address: nicholasbishop@gmail.com
58