1 /* -----------------------------------------------------------------------------
2 
3 	Copyright (c) 2006 Simon Brown                          si@sjbrown.co.uk
4 
5 	Permission is hereby granted, free of charge, to any person obtaining
6 	a copy of this software and associated documentation files (the
7 	"Software"), to	deal in the Software without restriction, including
8 	without limitation the rights to use, copy, modify, merge, publish,
9 	distribute, sublicense, and/or sell copies of the Software, and to
10 	permit persons to whom the Software is furnished to do so, subject to
11 	the following conditions:
12 
13 	The above copyright notice and this permission notice shall be included
14 	in all copies or substantial portions of the Software.
15 
16 	THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 	OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
18 	MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
19 	IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
20 	CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
21 	TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
22 	SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 
24    -------------------------------------------------------------------------- */
25 
26 #ifndef SQUISH_COLOURBLOCK_H
27 #define SQUISH_COLOURBLOCK_H
28 
29 #include <squish.h>
30 #include "maths.h"
31 
32 namespace squish {
33 
34 void WriteColourBlock3( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block );
35 void WriteColourBlock4( Vec3::Arg start, Vec3::Arg end, u8 const* indices, void* block );
36 
37 void DecompressColour( u8* rgba, void const* block, bool isDxt1 );
38 
39 } // namespace squish
40 
41 #endif // ndef SQUISH_COLOURBLOCK_H
42