1 #include <stdio.h>
2
3 /*
4 * Copies pixels from 4-byte-per-pixel screen to 3-byte-per-pixel screen,
5 *
6 * discarding the last byte of each pixel. Only uses 32-bit aligned word
7 * accesses. Instructions have been shuffled a bit for possible
8 * avoidance of pipeline hazards.
9 */
__svgalib_memcpy4to3(void * dest,void * src,int n)10 void __svgalib_memcpy4to3(void *dest, void *src, int n)
11 {
12 printf("libgl: __svgalib_memcpy4to3 not done yet\n");
13 }
14
15 /*
16 * Copies pixels from 4-byte-per-pixel screen organized as BGR0 to
17 * 0BGR 4-byte-per-pixel screen.
18 * Used by copyscreen for ATI mach32 32-bit truecolor modes.
19 */
__svgalib_memcpy32shift8(void * dest,void * src,int n)20 void __svgalib_memcpy32shift8(void *dest, void *src, int n)
21 {
22 printf("libgl: __svgalib_memcpy32shift8 not done yet\n");
23 }
24