1 #include <stdio.h>
2 
3  /*
4   * Copies pixels from 4-byte-per-pixel screen to 3-byte-per-pixel screen,
5   *
6   * discarding the last byte of each pixel.  Only uses 32-bit aligned word
7   * accesses.  Instructions have been shuffled a bit for possible
8   * avoidance of pipeline hazards.
9   */
__svgalib_memcpy4to3(void * dest,void * src,int n)10 void __svgalib_memcpy4to3(void *dest, void *src, int n)
11 {
12     printf("libgl: __svgalib_memcpy4to3 not done yet\n");
13 }
14 
15 /*
16  * Copies pixels from 4-byte-per-pixel screen organized as BGR0 to
17  * 0BGR 4-byte-per-pixel screen.
18  * Used by copyscreen for ATI mach32 32-bit truecolor modes.
19  */
__svgalib_memcpy32shift8(void * dest,void * src,int n)20 void __svgalib_memcpy32shift8(void *dest, void *src, int n)
21 {
22     printf("libgl: __svgalib_memcpy32shift8 not done yet\n");
23 }
24