1 //
2 // Copyright (c) 2008-2017 the Urho3D project.
3 //
4 // Permission is hereby granted, free of charge, to any person obtaining a copy
5 // of this software and associated documentation files (the "Software"), to deal
6 // in the Software without restriction, including without limitation the rights
7 // to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
8 // copies of the Software, and to permit persons to whom the Software is
9 // furnished to do so, subject to the following conditions:
10 //
11 // The above copyright notice and this permission notice shall be included in
12 // all copies or substantial portions of the Software.
13 //
14 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
17 // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
19 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
20 // THE SOFTWARE.
21 //
22
23 #include "../../Precompiled.h"
24
25 #include "../../Graphics/Graphics.h"
26 #include "../../Graphics/GraphicsImpl.h"
27
28 #include "../../DebugNew.h"
29
30 namespace Urho3D
31 {
32
GraphicsImpl()33 GraphicsImpl::GraphicsImpl() :
34 interface_(0),
35 device_(0),
36 defaultColorSurface_(0),
37 defaultDepthStencilSurface_(0),
38 frameQuery_(0),
39 adapter_(D3DADAPTER_DEFAULT),
40 deviceType_(D3DDEVTYPE_HAL),
41 shaderProgram_(0),
42 deviceLost_(false),
43 queryIssued_(false)
44 {
45 memset(&presentParams_, 0, sizeof presentParams_);
46 }
47
CheckFormatSupport(D3DFORMAT format,DWORD usage,D3DRESOURCETYPE type)48 bool GraphicsImpl::CheckFormatSupport(D3DFORMAT format, DWORD usage, D3DRESOURCETYPE type)
49 {
50 return interface_ ? SUCCEEDED(interface_->CheckDeviceFormat(adapter_, deviceType_, D3DFMT_X8R8G8B8, usage, type, format)) :
51 false;
52 }
53
CheckMultiSampleSupport(D3DFORMAT format,int level)54 bool GraphicsImpl::CheckMultiSampleSupport(D3DFORMAT format, int level)
55 {
56 return interface_ ? SUCCEEDED(interface_->CheckDeviceMultiSampleType(adapter_, deviceType_, format, FALSE,
57 (D3DMULTISAMPLE_TYPE)level, NULL)) : false;
58 }
59
60 }
61